Agile Retrospective Resource Wiki retrospectivewiki_org https://retrospectivewiki.org/index.php?title=Agile_Retrospective_Resource_Wiki MediaWiki 1.35.1 first-letter Media Special Talk User User talk Agile Retrospective Resource Wiki Agile Retrospective Resource Wiki talk File File talk MediaWiki MediaWiki talk Template Template talk Help Help talk Category Category talk Retrospective Plans 0 6 11 2013-02-25T15:19:22Z Robbowley 1 Created page with "{| |Name |Summary |Use |Approx. Duration (mins) |- |[[6 Thinking Hats Retrospective]] |Uses De Bono's 6 Thinking Hats to investigate process improvement |General use, but also..." wikitext text/x-wiki {| |Name |Summary |Use |Approx. Duration (mins) |- |[[6 Thinking Hats Retrospective]] |Uses De Bono's 6 Thinking Hats to investigate process improvement |General use, but also a good alternative to shuffling card type retrospectives |60 |- |Pillars Of Agile Spiderweb Retrospective |A retrospective in which teams rated their abilities in each of the categories, displayed the different ratings on a spider graph, and then discussed the result. |To talk about what abilities are important to an Agile team and how your team rates against them |60 | |Appreciative Retrospective |Uses Appreciative Inquiry to identify what went so well. There is no blame or negativity, and builds on the Prime Directive, that everyone in the team did the best job they could possibly do. |To remind everyone what a good job their doing rather than focusing on negatives every time you run a retrospective. |60 | |Top 5 |Participants choose top 5 issues and bring them along for group to discuss and resolve |Expose the most pressing issues in an initially anonymous manner and determine the most effective actions to resolve them |45 | |Plan of Action |A Retrospective Technique for short term actions from long term goals |When retrospective actions are lacking clear executable paths (are too tied to goals) |40 | |Start, Stop, Continue, More of, Less of Wheel |The facilitator captures team open-ended feedback using a wheel that encourages team members to assess an iteration or milestone using 5 categories. Allow some time following completing the “wheel” to discuss and agree on specific changes to implement |Obtain feedback on team process in order to learn what should be continued and what should be adjusted as the team moves forward. Is a fast way to conduct a “meta” process discussion. |10-25 | |Each One Meets All |The method ensures that each participant meets and interacts with every other participant. |When retrospective participants do not know each other well |Variable! | |The Complexity Retrospective |Use various tools such as a complexity radar to discover and find out how to deal with the complexity in your project |Many projects go awry due to excessive complexity; use this plan to evaluate whether your team is approaching things in the simplest way that can work; especially when the deadlines begin to loom. |40-60 | |Force Field Analysis |A plan designed around the force field analysis technique |A retrospective for your whole company/department or to analyse a particular topic |60 | |Pomodoro Retrospective |Focused and time-constrained by using the Pomodoro technique |Useful for determining a single action to improve the work of a small team |25 | |Retrospective Surgery |A retrospective for retrospectives |To learn how to improve the effectiveness of your retrospectives |60+ | |Questions Retrospective |Iteration retrospective |To get different perspectives on the same events |60 | |Everyday Retrospective |Simple sprint retrospective |Basic / everyday retrospective plan |90 - 120 | |Four L's Retrospective |Liked – Learned – Lacked – Longed For |Iteration and project retrospectives as well as for retrospection of training and conference events. |90 - 120 | |Sailboat |What anchors slow the team down, what wind propels it forward? |Good for the "gather data" and "generate insights" portions of a retrospective |90 - 120 | |Weekly Retrospective Simple + delta |Review, Plus-Delta, Vote, Actions, Owners |A weekly retrospective for your project |60 | |Jeopardy Retrospective |Use the answers as base to get all the good things and bad things that happened |A different way to "gather data" and to get all different opinions on a subject |60 |} 625dd1af2d1661e80f8178cfd1cf33fedb2af512 12 11 2013-02-25T15:19:56Z Robbowley 1 wikitext text/x-wiki {| |Name |Summary |Use |Approx. Duration (mins) |- |[[6 Thinking Hats Retrospective]] |Uses De Bono's 6 Thinking Hats to investigate process improvement |General use, but also a good alternative to shuffling card type retrospectives |60 |- |Pillars Of Agile Spiderweb Retrospective |A retrospective in which teams rated their abilities in each of the categories, displayed the different ratings on a spider graph, and then discussed the result. |To talk about what abilities are important to an Agile team and how your team rates against them |60 |- |Appreciative Retrospective |Uses Appreciative Inquiry to identify what went so well. There is no blame or negativity, and builds on the Prime Directive, that everyone in the team did the best job they could possibly do. |To remind everyone what a good job their doing rather than focusing on negatives every time you run a retrospective. |60 |- |Top 5 |Participants choose top 5 issues and bring them along for group to discuss and resolve |Expose the most pressing issues in an initially anonymous manner and determine the most effective actions to resolve them |45 |- |Plan of Action |A Retrospective Technique for short term actions from long term goals |When retrospective actions are lacking clear executable paths (are too tied to goals) |40 |- |Start, Stop, Continue, More of, Less of Wheel |The facilitator captures team open-ended feedback using a wheel that encourages team members to assess an iteration or milestone using 5 categories. Allow some time following completing the “wheel” to discuss and agree on specific changes to implement |Obtain feedback on team process in order to learn what should be continued and what should be adjusted as the team moves forward. Is a fast way to conduct a “meta” process discussion. |10-25 |- |Each One Meets All |The method ensures that each participant meets and interacts with every other participant. |When retrospective participants do not know each other well |Variable! |- |The Complexity Retrospective |Use various tools such as a complexity radar to discover and find out how to deal with the complexity in your project |Many projects go awry due to excessive complexity; use this plan to evaluate whether your team is approaching things in the simplest way that can work; especially when the deadlines begin to loom. |40-60 |- |Force Field Analysis |A plan designed around the force field analysis technique |A retrospective for your whole company/department or to analyse a particular topic |60 |- |Pomodoro Retrospective |Focused and time-constrained by using the Pomodoro technique |Useful for determining a single action to improve the work of a small team |25 |- |Retrospective Surgery |A retrospective for retrospectives |To learn how to improve the effectiveness of your retrospectives |60+ |- |Questions Retrospective |Iteration retrospective |To get different perspectives on the same events |60 |- |Everyday Retrospective |Simple sprint retrospective |Basic / everyday retrospective plan |90 - 120 |- |Four L's Retrospective |Liked – Learned – Lacked – Longed For |Iteration and project retrospectives as well as for retrospection of training and conference events. |90 - 120 |- |Sailboat |What anchors slow the team down, what wind propels it forward? |Good for the "gather data" and "generate insights" portions of a retrospective |90 - 120 |- |Weekly Retrospective Simple + delta |Review, Plus-Delta, Vote, Actions, Owners |A weekly retrospective for your project |60 |- |Jeopardy Retrospective |Use the answers as base to get all the good things and bad things that happened |A different way to "gather data" and to get all different opinions on a subject |60 |} ad40c543ec790fc98767264dd92db2ddbf91b397 13 12 2013-02-25T15:23:17Z Robbowley 1 wikitext text/x-wiki {| !Name !Summary !Use !Approx. Duration (mins) |- |[[6 Thinking Hats Retrospective]] |Uses De Bono's 6 Thinking Hats to investigate process improvement |General use, but also a good alternative to shuffling card type retrospectives |60 |- |Pillars Of Agile Spiderweb Retrospective |A retrospective in which teams rated their abilities in each of the categories, displayed the different ratings on a spider graph, and then discussed the result. |To talk about what abilities are important to an Agile team and how your team rates against them |60 |- |Appreciative Retrospective |Uses Appreciative Inquiry to identify what went so well. There is no blame or negativity, and builds on the Prime Directive, that everyone in the team did the best job they could possibly do. |To remind everyone what a good job their doing rather than focusing on negatives every time you run a retrospective. |60 |- |Top 5 |Participants choose top 5 issues and bring them along for group to discuss and resolve |Expose the most pressing issues in an initially anonymous manner and determine the most effective actions to resolve them |45 |- |Plan of Action |A Retrospective Technique for short term actions from long term goals |When retrospective actions are lacking clear executable paths (are too tied to goals) |40 |- |Start, Stop, Continue, More of, Less of Wheel |The facilitator captures team open-ended feedback using a wheel that encourages team members to assess an iteration or milestone using 5 categories. Allow some time following completing the “wheel” to discuss and agree on specific changes to implement |Obtain feedback on team process in order to learn what should be continued and what should be adjusted as the team moves forward. Is a fast way to conduct a “meta” process discussion. |10-25 |- |Each One Meets All |The method ensures that each participant meets and interacts with every other participant. |When retrospective participants do not know each other well |Variable! |- |The Complexity Retrospective |Use various tools such as a complexity radar to discover and find out how to deal with the complexity in your project |Many projects go awry due to excessive complexity; use this plan to evaluate whether your team is approaching things in the simplest way that can work; especially when the deadlines begin to loom. |40-60 |- |Force Field Analysis |A plan designed around the force field analysis technique |A retrospective for your whole company/department or to analyse a particular topic |60 |- |Pomodoro Retrospective |Focused and time-constrained by using the Pomodoro technique |Useful for determining a single action to improve the work of a small team |25 |- |Retrospective Surgery |A retrospective for retrospectives |To learn how to improve the effectiveness of your retrospectives |60+ |- |Questions Retrospective |Iteration retrospective |To get different perspectives on the same events |60 |- |Everyday Retrospective |Simple sprint retrospective |Basic / everyday retrospective plan |90 - 120 |- |Four L's Retrospective |Liked – Learned – Lacked – Longed For |Iteration and project retrospectives as well as for retrospection of training and conference events. |90 - 120 |- |Sailboat |What anchors slow the team down, what wind propels it forward? |Good for the "gather data" and "generate insights" portions of a retrospective |90 - 120 |- |Weekly Retrospective Simple + delta |Review, Plus-Delta, Vote, Actions, Owners |A weekly retrospective for your project |60 |- |Jeopardy Retrospective |Use the answers as base to get all the good things and bad things that happened |A different way to "gather data" and to get all different opinions on a subject |60 |} 359948a8ec5770c32f02fd5e00fc59137be288fc 14 13 2013-02-25T15:23:40Z Robbowley 1 wikitext text/x-wiki {| ! align="left"| Name !Summary !Use !Approx. Duration (mins) |- |[[6 Thinking Hats Retrospective]] |Uses De Bono's 6 Thinking Hats to investigate process improvement |General use, but also a good alternative to shuffling card type retrospectives |60 |- |Pillars Of Agile Spiderweb Retrospective |A retrospective in which teams rated their abilities in each of the categories, displayed the different ratings on a spider graph, and then discussed the result. |To talk about what abilities are important to an Agile team and how your team rates against them |60 |- |Appreciative Retrospective |Uses Appreciative Inquiry to identify what went so well. There is no blame or negativity, and builds on the Prime Directive, that everyone in the team did the best job they could possibly do. |To remind everyone what a good job their doing rather than focusing on negatives every time you run a retrospective. |60 |- |Top 5 |Participants choose top 5 issues and bring them along for group to discuss and resolve |Expose the most pressing issues in an initially anonymous manner and determine the most effective actions to resolve them |45 |- |Plan of Action |A Retrospective Technique for short term actions from long term goals |When retrospective actions are lacking clear executable paths (are too tied to goals) |40 |- |Start, Stop, Continue, More of, Less of Wheel |The facilitator captures team open-ended feedback using a wheel that encourages team members to assess an iteration or milestone using 5 categories. Allow some time following completing the “wheel” to discuss and agree on specific changes to implement |Obtain feedback on team process in order to learn what should be continued and what should be adjusted as the team moves forward. Is a fast way to conduct a “meta” process discussion. |10-25 |- |Each One Meets All |The method ensures that each participant meets and interacts with every other participant. |When retrospective participants do not know each other well |Variable! |- |The Complexity Retrospective |Use various tools such as a complexity radar to discover and find out how to deal with the complexity in your project |Many projects go awry due to excessive complexity; use this plan to evaluate whether your team is approaching things in the simplest way that can work; especially when the deadlines begin to loom. |40-60 |- |Force Field Analysis |A plan designed around the force field analysis technique |A retrospective for your whole company/department or to analyse a particular topic |60 |- |Pomodoro Retrospective |Focused and time-constrained by using the Pomodoro technique |Useful for determining a single action to improve the work of a small team |25 |- |Retrospective Surgery |A retrospective for retrospectives |To learn how to improve the effectiveness of your retrospectives |60+ |- |Questions Retrospective |Iteration retrospective |To get different perspectives on the same events |60 |- |Everyday Retrospective |Simple sprint retrospective |Basic / everyday retrospective plan |90 - 120 |- |Four L's Retrospective |Liked – Learned – Lacked – Longed For |Iteration and project retrospectives as well as for retrospection of training and conference events. |90 - 120 |- |Sailboat |What anchors slow the team down, what wind propels it forward? |Good for the "gather data" and "generate insights" portions of a retrospective |90 - 120 |- |Weekly Retrospective Simple + delta |Review, Plus-Delta, Vote, Actions, Owners |A weekly retrospective for your project |60 |- |Jeopardy Retrospective |Use the answers as base to get all the good things and bad things that happened |A different way to "gather data" and to get all different opinions on a subject |60 |} 1f2da83f98f18e88bfd8647338d1b6936ff1fc6c 15 14 2013-02-25T15:24:02Z Robbowley 1 wikitext text/x-wiki {| class="wikitable" ! align="left"| Name !Summary !Use !Approx. Duration (mins) |- |[[6 Thinking Hats Retrospective]] |Uses De Bono's 6 Thinking Hats to investigate process improvement |General use, but also a good alternative to shuffling card type retrospectives |60 |- |Pillars Of Agile Spiderweb Retrospective |A retrospective in which teams rated their abilities in each of the categories, displayed the different ratings on a spider graph, and then discussed the result. |To talk about what abilities are important to an Agile team and how your team rates against them |60 |- |Appreciative Retrospective |Uses Appreciative Inquiry to identify what went so well. There is no blame or negativity, and builds on the Prime Directive, that everyone in the team did the best job they could possibly do. |To remind everyone what a good job their doing rather than focusing on negatives every time you run a retrospective. |60 |- |Top 5 |Participants choose top 5 issues and bring them along for group to discuss and resolve |Expose the most pressing issues in an initially anonymous manner and determine the most effective actions to resolve them |45 |- |Plan of Action |A Retrospective Technique for short term actions from long term goals |When retrospective actions are lacking clear executable paths (are too tied to goals) |40 |- |Start, Stop, Continue, More of, Less of Wheel |The facilitator captures team open-ended feedback using a wheel that encourages team members to assess an iteration or milestone using 5 categories. Allow some time following completing the “wheel” to discuss and agree on specific changes to implement |Obtain feedback on team process in order to learn what should be continued and what should be adjusted as the team moves forward. Is a fast way to conduct a “meta” process discussion. |10-25 |- |Each One Meets All |The method ensures that each participant meets and interacts with every other participant. |When retrospective participants do not know each other well |Variable! |- |The Complexity Retrospective |Use various tools such as a complexity radar to discover and find out how to deal with the complexity in your project |Many projects go awry due to excessive complexity; use this plan to evaluate whether your team is approaching things in the simplest way that can work; especially when the deadlines begin to loom. |40-60 |- |Force Field Analysis |A plan designed around the force field analysis technique |A retrospective for your whole company/department or to analyse a particular topic |60 |- |Pomodoro Retrospective |Focused and time-constrained by using the Pomodoro technique |Useful for determining a single action to improve the work of a small team |25 |- |Retrospective Surgery |A retrospective for retrospectives |To learn how to improve the effectiveness of your retrospectives |60+ |- |Questions Retrospective |Iteration retrospective |To get different perspectives on the same events |60 |- |Everyday Retrospective |Simple sprint retrospective |Basic / everyday retrospective plan |90 - 120 |- |Four L's Retrospective |Liked – Learned – Lacked – Longed For |Iteration and project retrospectives as well as for retrospection of training and conference events. |90 - 120 |- |Sailboat |What anchors slow the team down, what wind propels it forward? |Good for the "gather data" and "generate insights" portions of a retrospective |90 - 120 |- |Weekly Retrospective Simple + delta |Review, Plus-Delta, Vote, Actions, Owners |A weekly retrospective for your project |60 |- |Jeopardy Retrospective |Use the answers as base to get all the good things and bad things that happened |A different way to "gather data" and to get all different opinions on a subject |60 |} 453b1fc0e6e26afed319533fc8308328f78adadf 26 15 2013-02-25T15:32:28Z Robbowley 1 wikitext text/x-wiki {| class="wikitable" ! align="left"| Name !Summary !Use !Approx. Duration (mins) |- |[[6 Thinking Hats Retrospective]] |Uses De Bono's 6 Thinking Hats to investigate process improvement |General use, but also a good alternative to shuffling card type retrospectives |60 |- |[[Pillars Of Agile Spiderweb Retrospective]] |A retrospective in which teams rated their abilities in each of the categories, displayed the different ratings on a spider graph, and then discussed the result. |To talk about what abilities are important to an Agile team and how your team rates against them |60 |- |Appreciative Retrospective |Uses Appreciative Inquiry to identify what went so well. There is no blame or negativity, and builds on the Prime Directive, that everyone in the team did the best job they could possibly do. |To remind everyone what a good job their doing rather than focusing on negatives every time you run a retrospective. |60 |- |Top 5 |Participants choose top 5 issues and bring them along for group to discuss and resolve |Expose the most pressing issues in an initially anonymous manner and determine the most effective actions to resolve them |45 |- |Plan of Action |A Retrospective Technique for short term actions from long term goals |When retrospective actions are lacking clear executable paths (are too tied to goals) |40 |- |Start, Stop, Continue, More of, Less of Wheel |The facilitator captures team open-ended feedback using a wheel that encourages team members to assess an iteration or milestone using 5 categories. Allow some time following completing the “wheel” to discuss and agree on specific changes to implement |Obtain feedback on team process in order to learn what should be continued and what should be adjusted as the team moves forward. Is a fast way to conduct a “meta” process discussion. |10-25 |- |Each One Meets All |The method ensures that each participant meets and interacts with every other participant. |When retrospective participants do not know each other well |Variable! |- |The Complexity Retrospective |Use various tools such as a complexity radar to discover and find out how to deal with the complexity in your project |Many projects go awry due to excessive complexity; use this plan to evaluate whether your team is approaching things in the simplest way that can work; especially when the deadlines begin to loom. |40-60 |- |Force Field Analysis |A plan designed around the force field analysis technique |A retrospective for your whole company/department or to analyse a particular topic |60 |- |Pomodoro Retrospective |Focused and time-constrained by using the Pomodoro technique |Useful for determining a single action to improve the work of a small team |25 |- |Retrospective Surgery |A retrospective for retrospectives |To learn how to improve the effectiveness of your retrospectives |60+ |- |Questions Retrospective |Iteration retrospective |To get different perspectives on the same events |60 |- |Everyday Retrospective |Simple sprint retrospective |Basic / everyday retrospective plan |90 - 120 |- |Four L's Retrospective |Liked – Learned – Lacked – Longed For |Iteration and project retrospectives as well as for retrospection of training and conference events. |90 - 120 |- |Sailboat |What anchors slow the team down, what wind propels it forward? |Good for the "gather data" and "generate insights" portions of a retrospective |90 - 120 |- |Weekly Retrospective Simple + delta |Review, Plus-Delta, Vote, Actions, Owners |A weekly retrospective for your project |60 |- |Jeopardy Retrospective |Use the answers as base to get all the good things and bad things that happened |A different way to "gather data" and to get all different opinions on a subject |60 |} 80bc20510292897d1fe54e19567a1beb8e3e341b 36 26 2013-02-25T15:38:42Z Robbowley 1 wikitext text/x-wiki {| class="wikitable" ! align="left"| Name !Summary !Use !Approx. Duration (mins) |- |[[6 Thinking Hats Retrospective]] |Uses De Bono's 6 Thinking Hats to investigate process improvement |General use, but also a good alternative to shuffling card type retrospectives |60 |- |[[Pillars Of Agile Spiderweb Retrospective]] |A retrospective in which teams rated their abilities in each of the categories, displayed the different ratings on a spider graph, and then discussed the result. |To talk about what abilities are important to an Agile team and how your team rates against them |60 |- |[[Appreciative Retrospective]] |Uses Appreciative Inquiry to identify what went so well. There is no blame or negativity, and builds on the Prime Directive, that everyone in the team did the best job they could possibly do. |To remind everyone what a good job their doing rather than focusing on negatives every time you run a retrospective. |60 |- |Top 5 |Participants choose top 5 issues and bring them along for group to discuss and resolve |Expose the most pressing issues in an initially anonymous manner and determine the most effective actions to resolve them |45 |- |Plan of Action |A Retrospective Technique for short term actions from long term goals |When retrospective actions are lacking clear executable paths (are too tied to goals) |40 |- |Start, Stop, Continue, More of, Less of Wheel |The facilitator captures team open-ended feedback using a wheel that encourages team members to assess an iteration or milestone using 5 categories. Allow some time following completing the “wheel” to discuss and agree on specific changes to implement |Obtain feedback on team process in order to learn what should be continued and what should be adjusted as the team moves forward. Is a fast way to conduct a “meta” process discussion. |10-25 |- |Each One Meets All |The method ensures that each participant meets and interacts with every other participant. |When retrospective participants do not know each other well |Variable! |- |The Complexity Retrospective |Use various tools such as a complexity radar to discover and find out how to deal with the complexity in your project |Many projects go awry due to excessive complexity; use this plan to evaluate whether your team is approaching things in the simplest way that can work; especially when the deadlines begin to loom. |40-60 |- |Force Field Analysis |A plan designed around the force field analysis technique |A retrospective for your whole company/department or to analyse a particular topic |60 |- |Pomodoro Retrospective |Focused and time-constrained by using the Pomodoro technique |Useful for determining a single action to improve the work of a small team |25 |- |Retrospective Surgery |A retrospective for retrospectives |To learn how to improve the effectiveness of your retrospectives |60+ |- |Questions Retrospective |Iteration retrospective |To get different perspectives on the same events |60 |- |Everyday Retrospective |Simple sprint retrospective |Basic / everyday retrospective plan |90 - 120 |- |Four L's Retrospective |Liked – Learned – Lacked – Longed For |Iteration and project retrospectives as well as for retrospection of training and conference events. |90 - 120 |- |Sailboat |What anchors slow the team down, what wind propels it forward? |Good for the "gather data" and "generate insights" portions of a retrospective |90 - 120 |- |Weekly Retrospective Simple + delta |Review, Plus-Delta, Vote, Actions, Owners |A weekly retrospective for your project |60 |- |Jeopardy Retrospective |Use the answers as base to get all the good things and bad things that happened |A different way to "gather data" and to get all different opinions on a subject |60 |} 72d9270ac41372faff005fadec1c0bf79db9d79e 56 36 2013-02-25T16:19:43Z Robbowley 1 wikitext text/x-wiki {| class="wikitable" ! align="left"| Name !Summary !Use !Approx. Duration (mins) |- |[[6 Thinking Hats Retrospective]] |Uses De Bono's 6 Thinking Hats to investigate process improvement |General use, but also a good alternative to shuffling card type retrospectives |60 |- |[[Pillars Of Agile Spiderweb Retrospective]] |A retrospective in which teams rated their abilities in each of the categories, displayed the different ratings on a spider graph, and then discussed the result. |To talk about what abilities are important to an Agile team and how your team rates against them |60 |- |[[Appreciative Retrospective]] |Uses Appreciative Inquiry to identify what went so well. There is no blame or negativity, and builds on the Prime Directive, that everyone in the team did the best job they could possibly do. |To remind everyone what a good job their doing rather than focusing on negatives every time you run a retrospective. |60 |- |[[Top 5]] |Participants choose top 5 issues and bring them along for group to discuss and resolve |Expose the most pressing issues in an initially anonymous manner and determine the most effective actions to resolve them |45 |- |Plan of Action |A Retrospective Technique for short term actions from long term goals |When retrospective actions are lacking clear executable paths (are too tied to goals) |40 |- |Start, Stop, Continue, More of, Less of Wheel |The facilitator captures team open-ended feedback using a wheel that encourages team members to assess an iteration or milestone using 5 categories. Allow some time following completing the “wheel” to discuss and agree on specific changes to implement |Obtain feedback on team process in order to learn what should be continued and what should be adjusted as the team moves forward. Is a fast way to conduct a “meta” process discussion. |10-25 |- |Each One Meets All |The method ensures that each participant meets and interacts with every other participant. |When retrospective participants do not know each other well |Variable! |- |The Complexity Retrospective |Use various tools such as a complexity radar to discover and find out how to deal with the complexity in your project |Many projects go awry due to excessive complexity; use this plan to evaluate whether your team is approaching things in the simplest way that can work; especially when the deadlines begin to loom. |40-60 |- |Force Field Analysis |A plan designed around the force field analysis technique |A retrospective for your whole company/department or to analyse a particular topic |60 |- |Pomodoro Retrospective |Focused and time-constrained by using the Pomodoro technique |Useful for determining a single action to improve the work of a small team |25 |- |Retrospective Surgery |A retrospective for retrospectives |To learn how to improve the effectiveness of your retrospectives |60+ |- |Questions Retrospective |Iteration retrospective |To get different perspectives on the same events |60 |- |Everyday Retrospective |Simple sprint retrospective |Basic / everyday retrospective plan |90 - 120 |- |Four L's Retrospective |Liked – Learned – Lacked – Longed For |Iteration and project retrospectives as well as for retrospection of training and conference events. |90 - 120 |- |Sailboat |What anchors slow the team down, what wind propels it forward? |Good for the "gather data" and "generate insights" portions of a retrospective |90 - 120 |- |Weekly Retrospective Simple + delta |Review, Plus-Delta, Vote, Actions, Owners |A weekly retrospective for your project |60 |- |Jeopardy Retrospective |Use the answers as base to get all the good things and bad things that happened |A different way to "gather data" and to get all different opinions on a subject |60 |} 5f2869fc1affd1a153c370cd15a37244804e92f1 62 56 2013-02-25T16:25:01Z Robbowley 1 wikitext text/x-wiki {| class="wikitable" ! align="left"| Name !Summary !Use !Approx. Duration (mins) |- |[[6 Thinking Hats Retrospective]] |Uses De Bono's 6 Thinking Hats to investigate process improvement |General use, but also a good alternative to shuffling card type retrospectives |60 |- |[[Pillars Of Agile Spiderweb Retrospective]] |A retrospective in which teams rated their abilities in each of the categories, displayed the different ratings on a spider graph, and then discussed the result. |To talk about what abilities are important to an Agile team and how your team rates against them |60 |- |[[Appreciative Retrospective]] |Uses Appreciative Inquiry to identify what went so well. There is no blame or negativity, and builds on the Prime Directive, that everyone in the team did the best job they could possibly do. |To remind everyone what a good job their doing rather than focusing on negatives every time you run a retrospective. |60 |- |[[Top 5]] |Participants choose top 5 issues and bring them along for group to discuss and resolve |Expose the most pressing issues in an initially anonymous manner and determine the most effective actions to resolve them |45 |- |[[Plan of Action]] |A Retrospective Technique for short term actions from long term goals |When retrospective actions are lacking clear executable paths (are too tied to goals) |40 |- |Start, Stop, Continue, More of, Less of Wheel |The facilitator captures team open-ended feedback using a wheel that encourages team members to assess an iteration or milestone using 5 categories. Allow some time following completing the “wheel” to discuss and agree on specific changes to implement |Obtain feedback on team process in order to learn what should be continued and what should be adjusted as the team moves forward. Is a fast way to conduct a “meta” process discussion. |10-25 |- |Each One Meets All |The method ensures that each participant meets and interacts with every other participant. |When retrospective participants do not know each other well |Variable! |- |The Complexity Retrospective |Use various tools such as a complexity radar to discover and find out how to deal with the complexity in your project |Many projects go awry due to excessive complexity; use this plan to evaluate whether your team is approaching things in the simplest way that can work; especially when the deadlines begin to loom. |40-60 |- |Force Field Analysis |A plan designed around the force field analysis technique |A retrospective for your whole company/department or to analyse a particular topic |60 |- |Pomodoro Retrospective |Focused and time-constrained by using the Pomodoro technique |Useful for determining a single action to improve the work of a small team |25 |- |Retrospective Surgery |A retrospective for retrospectives |To learn how to improve the effectiveness of your retrospectives |60+ |- |Questions Retrospective |Iteration retrospective |To get different perspectives on the same events |60 |- |Everyday Retrospective |Simple sprint retrospective |Basic / everyday retrospective plan |90 - 120 |- |Four L's Retrospective |Liked – Learned – Lacked – Longed For |Iteration and project retrospectives as well as for retrospection of training and conference events. |90 - 120 |- |Sailboat |What anchors slow the team down, what wind propels it forward? |Good for the "gather data" and "generate insights" portions of a retrospective |90 - 120 |- |Weekly Retrospective Simple + delta |Review, Plus-Delta, Vote, Actions, Owners |A weekly retrospective for your project |60 |- |Jeopardy Retrospective |Use the answers as base to get all the good things and bad things that happened |A different way to "gather data" and to get all different opinions on a subject |60 |} 45aea45863344b8891031bff04aa4783f41bf7d6 65 62 2013-02-25T16:30:03Z Robbowley 1 wikitext text/x-wiki {| class="wikitable" ! align="left"| Name !Summary !Use !Approx. Duration (mins) |- |[[6 Thinking Hats Retrospective]] |Uses De Bono's 6 Thinking Hats to investigate process improvement |General use, but also a good alternative to shuffling card type retrospectives |60 |- |[[Pillars Of Agile Spiderweb Retrospective]] |A retrospective in which teams rated their abilities in each of the categories, displayed the different ratings on a spider graph, and then discussed the result. |To talk about what abilities are important to an Agile team and how your team rates against them |60 |- |[[Appreciative Retrospective]] |Uses Appreciative Inquiry to identify what went so well. There is no blame or negativity, and builds on the Prime Directive, that everyone in the team did the best job they could possibly do. |To remind everyone what a good job their doing rather than focusing on negatives every time you run a retrospective. |60 |- |[[Top 5]] |Participants choose top 5 issues and bring them along for group to discuss and resolve |Expose the most pressing issues in an initially anonymous manner and determine the most effective actions to resolve them |45 |- |[[Plan of Action]] |A Retrospective Technique for short term actions from long term goals |When retrospective actions are lacking clear executable paths (are too tied to goals) |40 |- |[[Start, Stop, Continue, More of, Less of Wheel]] |The facilitator captures team open-ended feedback using a wheel that encourages team members to assess an iteration or milestone using 5 categories. Allow some time following completing the “wheel” to discuss and agree on specific changes to implement |Obtain feedback on team process in order to learn what should be continued and what should be adjusted as the team moves forward. Is a fast way to conduct a “meta” process discussion. |10-25 |- |Each One Meets All |The method ensures that each participant meets and interacts with every other participant. |When retrospective participants do not know each other well |Variable! |- |The Complexity Retrospective |Use various tools such as a complexity radar to discover and find out how to deal with the complexity in your project |Many projects go awry due to excessive complexity; use this plan to evaluate whether your team is approaching things in the simplest way that can work; especially when the deadlines begin to loom. |40-60 |- |Force Field Analysis |A plan designed around the force field analysis technique |A retrospective for your whole company/department or to analyse a particular topic |60 |- |Pomodoro Retrospective |Focused and time-constrained by using the Pomodoro technique |Useful for determining a single action to improve the work of a small team |25 |- |Retrospective Surgery |A retrospective for retrospectives |To learn how to improve the effectiveness of your retrospectives |60+ |- |Questions Retrospective |Iteration retrospective |To get different perspectives on the same events |60 |- |Everyday Retrospective |Simple sprint retrospective |Basic / everyday retrospective plan |90 - 120 |- |Four L's Retrospective |Liked – Learned – Lacked – Longed For |Iteration and project retrospectives as well as for retrospection of training and conference events. |90 - 120 |- |Sailboat |What anchors slow the team down, what wind propels it forward? |Good for the "gather data" and "generate insights" portions of a retrospective |90 - 120 |- |Weekly Retrospective Simple + delta |Review, Plus-Delta, Vote, Actions, Owners |A weekly retrospective for your project |60 |- |Jeopardy Retrospective |Use the answers as base to get all the good things and bad things that happened |A different way to "gather data" and to get all different opinions on a subject |60 |} 3443365ed76063353535cb04b99489083ffb4448 72 65 2013-02-25T16:33:08Z Robbowley 1 wikitext text/x-wiki {| class="wikitable" ! align="left"| Name !Summary !Use !Approx. Duration (mins) |- |[[6 Thinking Hats Retrospective]] |Uses De Bono's 6 Thinking Hats to investigate process improvement |General use, but also a good alternative to shuffling card type retrospectives |60 |- |[[Pillars Of Agile Spiderweb Retrospective]] |A retrospective in which teams rated their abilities in each of the categories, displayed the different ratings on a spider graph, and then discussed the result. |To talk about what abilities are important to an Agile team and how your team rates against them |60 |- |[[Appreciative Retrospective]] |Uses Appreciative Inquiry to identify what went so well. There is no blame or negativity, and builds on the Prime Directive, that everyone in the team did the best job they could possibly do. |To remind everyone what a good job their doing rather than focusing on negatives every time you run a retrospective. |60 |- |[[Top 5]] |Participants choose top 5 issues and bring them along for group to discuss and resolve |Expose the most pressing issues in an initially anonymous manner and determine the most effective actions to resolve them |45 |- |[[Plan of Action]] |A Retrospective Technique for short term actions from long term goals |When retrospective actions are lacking clear executable paths (are too tied to goals) |40 |- |[[Start, Stop, Continue, More of, Less of Wheel]] |The facilitator captures team open-ended feedback using a wheel that encourages team members to assess an iteration or milestone using 5 categories. Allow some time following completing the “wheel” to discuss and agree on specific changes to implement |Obtain feedback on team process in order to learn what should be continued and what should be adjusted as the team moves forward. Is a fast way to conduct a “meta” process discussion. |10-25 |- |[[Each One Meets All]] |The method ensures that each participant meets and interacts with every other participant. |When retrospective participants do not know each other well |Variable! |- |The Complexity Retrospective |Use various tools such as a complexity radar to discover and find out how to deal with the complexity in your project |Many projects go awry due to excessive complexity; use this plan to evaluate whether your team is approaching things in the simplest way that can work; especially when the deadlines begin to loom. |40-60 |- |Force Field Analysis |A plan designed around the force field analysis technique |A retrospective for your whole company/department or to analyse a particular topic |60 |- |Pomodoro Retrospective |Focused and time-constrained by using the Pomodoro technique |Useful for determining a single action to improve the work of a small team |25 |- |Retrospective Surgery |A retrospective for retrospectives |To learn how to improve the effectiveness of your retrospectives |60+ |- |Questions Retrospective |Iteration retrospective |To get different perspectives on the same events |60 |- |Everyday Retrospective |Simple sprint retrospective |Basic / everyday retrospective plan |90 - 120 |- |Four L's Retrospective |Liked – Learned – Lacked – Longed For |Iteration and project retrospectives as well as for retrospection of training and conference events. |90 - 120 |- |Sailboat |What anchors slow the team down, what wind propels it forward? |Good for the "gather data" and "generate insights" portions of a retrospective |90 - 120 |- |Weekly Retrospective Simple + delta |Review, Plus-Delta, Vote, Actions, Owners |A weekly retrospective for your project |60 |- |Jeopardy Retrospective |Use the answers as base to get all the good things and bad things that happened |A different way to "gather data" and to get all different opinions on a subject |60 |} edb2fa4bb7eabfd0b2408ff85838626480630c93 73 72 2013-02-25T16:34:28Z Robbowley 1 wikitext text/x-wiki A collection of detailed retrospective plans you can run or take inspiration from. If you've been in or ran a retrospective you really liked please add it. If you have a plan you'd like to add, [[Retrospective plan template | please read this first]]. '''If you are not the originating author of the retrospective please ensure you have permission to reproduce it and credit them as the source.''' {| class="wikitable" ! align="left"| Name !Summary !Use !Approx. Duration (mins) |- |[[6 Thinking Hats Retrospective]] |Uses De Bono's 6 Thinking Hats to investigate process improvement |General use, but also a good alternative to shuffling card type retrospectives |60 |- |[[Pillars Of Agile Spiderweb Retrospective]] |A retrospective in which teams rated their abilities in each of the categories, displayed the different ratings on a spider graph, and then discussed the result. |To talk about what abilities are important to an Agile team and how your team rates against them |60 |- |[[Appreciative Retrospective]] |Uses Appreciative Inquiry to identify what went so well. There is no blame or negativity, and builds on the Prime Directive, that everyone in the team did the best job they could possibly do. |To remind everyone what a good job their doing rather than focusing on negatives every time you run a retrospective. |60 |- |[[Top 5]] |Participants choose top 5 issues and bring them along for group to discuss and resolve |Expose the most pressing issues in an initially anonymous manner and determine the most effective actions to resolve them |45 |- |[[Plan of Action]] |A Retrospective Technique for short term actions from long term goals |When retrospective actions are lacking clear executable paths (are too tied to goals) |40 |- |[[Start, Stop, Continue, More of, Less of Wheel]] |The facilitator captures team open-ended feedback using a wheel that encourages team members to assess an iteration or milestone using 5 categories. Allow some time following completing the “wheel” to discuss and agree on specific changes to implement |Obtain feedback on team process in order to learn what should be continued and what should be adjusted as the team moves forward. Is a fast way to conduct a “meta” process discussion. |10-25 |- |[[Each One Meets All]] |The method ensures that each participant meets and interacts with every other participant. |When retrospective participants do not know each other well |Variable! |- |The Complexity Retrospective |Use various tools such as a complexity radar to discover and find out how to deal with the complexity in your project |Many projects go awry due to excessive complexity; use this plan to evaluate whether your team is approaching things in the simplest way that can work; especially when the deadlines begin to loom. |40-60 |- |Force Field Analysis |A plan designed around the force field analysis technique |A retrospective for your whole company/department or to analyse a particular topic |60 |- |Pomodoro Retrospective |Focused and time-constrained by using the Pomodoro technique |Useful for determining a single action to improve the work of a small team |25 |- |Retrospective Surgery |A retrospective for retrospectives |To learn how to improve the effectiveness of your retrospectives |60+ |- |Questions Retrospective |Iteration retrospective |To get different perspectives on the same events |60 |- |Everyday Retrospective |Simple sprint retrospective |Basic / everyday retrospective plan |90 - 120 |- |Four L's Retrospective |Liked – Learned – Lacked – Longed For |Iteration and project retrospectives as well as for retrospection of training and conference events. |90 - 120 |- |Sailboat |What anchors slow the team down, what wind propels it forward? |Good for the "gather data" and "generate insights" portions of a retrospective |90 - 120 |- |Weekly Retrospective Simple + delta |Review, Plus-Delta, Vote, Actions, Owners |A weekly retrospective for your project |60 |- |Jeopardy Retrospective |Use the answers as base to get all the good things and bad things that happened |A different way to "gather data" and to get all different opinions on a subject |60 |} dbe2a4c09ac26079deb5a089b058850bf07e5f99 6 Thinking Hats Retrospective 0 7 16 2013-02-25T15:26:57Z Robbowley 1 Created page with "'''Use:''' You can read about De Bono’s 6 Thinking Hats on Wikipedia where it is described as “a thinking tool for group discussion and individual thinking. Combined with..." wikitext text/x-wiki '''Use:''' You can read about De Bono’s 6 Thinking Hats on Wikipedia where it is described as “a thinking tool for group discussion and individual thinking. Combined with the idea of parallel thinking which is associated with it, it provides a means for groups to think together more effectively, and a means to plan thinking processes in a detailed and cohesive way”. '''Length of time:''' Approximately 60 minutes but can easily be tailored to need. '''Short Description:''' The team discuss the previous period since the last retrospective whilst collectively wearing one of De Bono’s ”hats” at any time. The hats relate to particular ways of thinking and force the group to collectively think and discuus in a particular way. The facilitator documents any output on a whiteboard. The ouput from the last hat (Red) is converted into actions. '''Materials:''' A large whiteboard and 6 coloured cards (one for each hat). A room with space to arrange chairs in a circle (no table). '''Process:''' ====Preparation==== Arrange chairs in a circle so all the participants are facing each other. Put the colored cards along the top of the whiteboard in order of hat wearing (see below). Be familiar with all the “hats”. ====Introduction==== Once everyone is seated introduce the exercise by giving a brief summary of De Bono’s Six Thinking Hats process. Then explain that the group will all put on the same hat and discuss the iteration (what went well, want didn’t go so well, what can we do to improve things) for 10 minutes and after that they will put on the next hat in the series and so on until the all the hats have been worn. '''Very Important:''' If at anytime anyone starts talking in a manner not appropriate for the current hat interrupt the discussion and say something like: “That’s great Black Hat thinking, but we’re not wearing that that right now. Remember, we’re wearing our Green Hats which are about alternatives and learning so please try to discuss the subject in this manner”. Tip: The facilitator should try to stay out of the circle and try to avoud the participants talking directly to them. This is tricky as people have a habit of watching what you’re writing on the board. Try to block the board so they are not distracted. ''Order of hats'' According to Wikipedia the order of hats most suited to process improvement is Blue, White, White (Other peoples views), Yellow, Black, Green, Red, Blue but for this exercise we will use: Blue, White, Yellow, Black, Green, Red Blue Hat (5 minutes) Use the blue hat to discuss the objectives for the session and write the output on the whiteboard. White Hat (10 minutes) Participants raise and discuss anything from the last iteration which can be said to be a fact or information. Hunches and feelings and any discussion of reasons or other non information based output should be left for the appropriate hat. Yellow Hat (10 minutes) Participants can only talk about the good things that happened in the last iteration. Black Hat (10 minutes) Participants can only talk about the bad things that happened, any negative criticism they have or worst case scenarios they can think of. Green Hat (10 minutes) The discussion moves on to any ideas people have about solving problems or things that may add more value to the business or help in any way. Outside of the box helicopter view blue sky thinking is encouraged. Red Hat (5 Minutes) Give the participants a short period of time in which they can come up to the board and write down 2 emotive staments each. These could be the issues that have stood out for them the most or an idea for solving a problem. These statements should be instinctive which is why you will give them very little time to do this. Conclusion and actions Spend a little time as a group having a look at the Red Hat output. Are there any themes? Do any of them have relationships to each other. Do any particularly stand out? From this get the group to decide on a couple of actions to take away. As always ensure the actions are very easy to execute (so nothing like “write more unit tests” or “refactor the database”). Source: Rob Bowley also described here 03a8b2eea47026540b2046429395ff306f6bf386 17 16 2013-02-25T15:27:15Z Robbowley 1 wikitext text/x-wiki '''Use:''' You can read about De Bono’s 6 Thinking Hats on Wikipedia where it is described as “a thinking tool for group discussion and individual thinking. Combined with the idea of parallel thinking which is associated with it, it provides a means for groups to think together more effectively, and a means to plan thinking processes in a detailed and cohesive way”. '''Length of time:''' Approximately 60 minutes but can easily be tailored to need. '''Short Description:''' The team discuss the previous period since the last retrospective whilst collectively wearing one of De Bono’s ”hats” at any time. The hats relate to particular ways of thinking and force the group to collectively think and discuus in a particular way. The facilitator documents any output on a whiteboard. The ouput from the last hat (Red) is converted into actions. '''Materials:''' A large whiteboard and 6 coloured cards (one for each hat). A room with space to arrange chairs in a circle (no table). '''Process:''' ====Preparation==== Arrange chairs in a circle so all the participants are facing each other. Put the colored cards along the top of the whiteboard in order of hat wearing (see below). Be familiar with all the “hats”. ====Introduction==== Once everyone is seated introduce the exercise by giving a brief summary of De Bono’s Six Thinking Hats process. Then explain that the group will all put on the same hat and discuss the iteration (what went well, want didn’t go so well, what can we do to improve things) for 10 minutes and after that they will put on the next hat in the series and so on until the all the hats have been worn. '''Very Important:''' If at anytime anyone starts talking in a manner not appropriate for the current hat interrupt the discussion and say something like: “That’s great Black Hat thinking, but we’re not wearing that that right now. Remember, we’re wearing our Green Hats which are about alternatives and learning so please try to discuss the subject in this manner”. Tip: The facilitator should try to stay out of the circle and try to avoud the participants talking directly to them. This is tricky as people have a habit of watching what you’re writing on the board. Try to block the board so they are not distracted. ''''Order of hats'''' According to Wikipedia the order of hats most suited to process improvement is Blue, White, White (Other peoples views), Yellow, Black, Green, Red, Blue but for this exercise we will use: Blue, White, Yellow, Black, Green, Red Blue Hat (5 minutes) Use the blue hat to discuss the objectives for the session and write the output on the whiteboard. White Hat (10 minutes) Participants raise and discuss anything from the last iteration which can be said to be a fact or information. Hunches and feelings and any discussion of reasons or other non information based output should be left for the appropriate hat. Yellow Hat (10 minutes) Participants can only talk about the good things that happened in the last iteration. Black Hat (10 minutes) Participants can only talk about the bad things that happened, any negative criticism they have or worst case scenarios they can think of. Green Hat (10 minutes) The discussion moves on to any ideas people have about solving problems or things that may add more value to the business or help in any way. Outside of the box helicopter view blue sky thinking is encouraged. Red Hat (5 Minutes) Give the participants a short period of time in which they can come up to the board and write down 2 emotive staments each. These could be the issues that have stood out for them the most or an idea for solving a problem. These statements should be instinctive which is why you will give them very little time to do this. Conclusion and actions Spend a little time as a group having a look at the Red Hat output. Are there any themes? Do any of them have relationships to each other. Do any particularly stand out? From this get the group to decide on a couple of actions to take away. As always ensure the actions are very easy to execute (so nothing like “write more unit tests” or “refactor the database”). Source: Rob Bowley also described here 62e5b41b0a4b2a1744a2a3b95f4d9c0ab568a0a6 19 17 2013-02-25T15:28:21Z Robbowley 1 wikitext text/x-wiki '''Use:''' You can read about De Bono’s 6 Thinking Hats on Wikipedia where it is described as “a thinking tool for group discussion and individual thinking. Combined with the idea of parallel thinking which is associated with it, it provides a means for groups to think together more effectively, and a means to plan thinking processes in a detailed and cohesive way”. '''Length of time:''' Approximately 60 minutes but can easily be tailored to need. '''Short Description:''' The team discuss the previous period since the last retrospective whilst collectively wearing one of De Bono’s ”hats” at any time. The hats relate to particular ways of thinking and force the group to collectively think and discuus in a particular way. The facilitator documents any output on a whiteboard. The ouput from the last hat (Red) is converted into actions. '''Materials:''' A large whiteboard and 6 coloured cards (one for each hat). A room with space to arrange chairs in a circle (no table). '''Process:''' ====Preparation==== Arrange chairs in a circle so all the participants are facing each other. Put the colored cards along the top of the whiteboard in order of hat wearing (see below). Be familiar with all the “hats”. ====Introduction==== Once everyone is seated introduce the exercise by giving a brief summary of De Bono’s Six Thinking Hats process. Then explain that the group will all put on the same hat and discuss the iteration (what went well, want didn’t go so well, what can we do to improve things) for 10 minutes and after that they will put on the next hat in the series and so on until the all the hats have been worn. '''Very Important:''' If at anytime anyone starts talking in a manner not appropriate for the current hat interrupt the discussion and say something like: “That’s great Black Hat thinking, but we’re not wearing that that right now. Remember, we’re wearing our Green Hats which are about alternatives and learning so please try to discuss the subject in this manner”. Tip: The facilitator should try to stay out of the circle and try to avoud the participants talking directly to them. This is tricky as people have a habit of watching what you’re writing on the board. Try to block the board so they are not distracted. '''Order of hats''' According to Wikipedia the order of hats most suited to process improvement is Blue, White, White (Other peoples views), Yellow, Black, Green, Red, Blue but for this exercise we will use: Blue, White, Yellow, Black, Green, Red '''Blue Hat''' (5 minutes) Use the blue hat to discuss the objectives for the session and write the output on the whiteboard. '''White Hat''' (10 minutes) Participants raise and discuss anything from the last iteration which can be said to be a fact or information. Hunches and feelings and any discussion of reasons or other non information based output should be left for the appropriate hat. '''Yellow Hat''' (10 minutes) Participants can only talk about the good things that happened in the last iteration. '''Black Hat''' (10 minutes) Participants can only talk about the bad things that happened, any negative criticism they have or worst case scenarios they can think of. '''Green Hat''' (10 minutes) The discussion moves on to any ideas people have about solving problems or things that may add more value to the business or help in any way. Outside of the box helicopter view blue sky thinking is encouraged. '''Red Hat''' (5 Minutes) Give the participants a short period of time in which they can come up to the board and write down 2 emotive staments each. These could be the issues that have stood out for them the most or an idea for solving a problem. These statements should be instinctive which is why you will give them very little time to do this. '''Conclusion and actions''' Spend a little time as a group having a look at the Red Hat output. Are there any themes? Do any of them have relationships to each other. Do any particularly stand out? From this get the group to decide on a couple of actions to take away. As always ensure the actions are very easy to execute (so nothing like “write more unit tests” or “refactor the database”). Source: Rob Bowley also described here 44d3a4f18bcb79ee5e139fbf80437f9bd50ccce8 20 19 2013-02-25T15:29:33Z Robbowley 1 wikitext text/x-wiki '''Use:''' You can read about De Bono’s 6 Thinking Hats on Wikipedia where it is described as “a thinking tool for group discussion and individual thinking. Combined with the idea of parallel thinking which is associated with it, it provides a means for groups to think together more effectively, and a means to plan thinking processes in a detailed and cohesive way”. '''Length of time:''' Approximately 60 minutes but can easily be tailored to need. '''Short Description:''' The team discuss the previous period since the last retrospective whilst collectively wearing one of De Bono’s ”hats” at any time. The hats relate to particular ways of thinking and force the group to collectively think and discuus in a particular way. The facilitator documents any output on a whiteboard. The ouput from the last hat (Red) is converted into actions. '''Materials:''' A large whiteboard and 6 coloured cards (one for each hat). A room with space to arrange chairs in a circle (no table). '''Process:''' ====Preparation==== Arrange chairs in a circle so all the participants are facing each other. Put the colored cards along the top of the whiteboard in order of hat wearing (see below). Be familiar with all the “hats”. ====Introduction==== Once everyone is seated introduce the exercise by giving a brief summary of De Bono’s Six Thinking Hats process. Then explain that the group will all put on the same hat and discuss the iteration (what went well, want didn’t go so well, what can we do to improve things) for 10 minutes and after that they will put on the next hat in the series and so on until the all the hats have been worn. '''Very Important:''' If at anytime anyone starts talking in a manner not appropriate for the current hat interrupt the discussion and say something like: “That’s great Black Hat thinking, but we’re not wearing that that right now. Remember, we’re wearing our Green Hats which are about alternatives and learning so please try to discuss the subject in this manner”. Tip: The facilitator should try to stay out of the circle and try to avoud the participants talking directly to them. This is tricky as people have a habit of watching what you’re writing on the board. Try to block the board so they are not distracted. ====Order of hats==== According to Wikipedia the order of hats most suited to process improvement is Blue, White, White (Other peoples views), Yellow, Black, Green, Red, Blue but for this exercise we will use: Blue, White, Yellow, Black, Green, Red ====Blue Hat==== (5 minutes) Use the blue hat to discuss the objectives for the session and write the output on the whiteboard. ====White Hat==== (10 minutes) Participants raise and discuss anything from the last iteration which can be said to be a fact or information. Hunches and feelings and any discussion of reasons or other non information based output should be left for the appropriate hat. ====Yellow Hat==== (10 minutes) Participants can only talk about the good things that happened in the last iteration. '''Black Hat''' (10 minutes) Participants can only talk about the bad things that happened, any negative criticism they have or worst case scenarios they can think of. ====Green Hat==== (10 minutes) The discussion moves on to any ideas people have about solving problems or things that may add more value to the business or help in any way. Outside of the box helicopter view blue sky thinking is encouraged. ====Red Hat==== (5 Minutes) Give the participants a short period of time in which they can come up to the board and write down 2 emotive staments each. These could be the issues that have stood out for them the most or an idea for solving a problem. These statements should be instinctive which is why you will give them very little time to do this. ====Conclusion and actions==== Spend a little time as a group having a look at the Red Hat output. Are there any themes? Do any of them have relationships to each other. Do any particularly stand out? From this get the group to decide on a couple of actions to take away. As always ensure the actions are very easy to execute (so nothing like “write more unit tests” or “refactor the database”). '''Source:''' Rob Bowley also described [http://blog.robbowley.net/2009/08/29/6-thinking-hats-retrospective-plan/ here] 90ba97dab32e453bbb56da9f1d952c7b1101785a 21 20 2013-02-25T15:29:50Z Robbowley 1 wikitext text/x-wiki __NOTOC__ '''Use:''' You can read about De Bono’s 6 Thinking Hats on Wikipedia where it is described as “a thinking tool for group discussion and individual thinking. Combined with the idea of parallel thinking which is associated with it, it provides a means for groups to think together more effectively, and a means to plan thinking processes in a detailed and cohesive way”. '''Length of time:''' Approximately 60 minutes but can easily be tailored to need. '''Short Description:''' The team discuss the previous period since the last retrospective whilst collectively wearing one of De Bono’s ”hats” at any time. The hats relate to particular ways of thinking and force the group to collectively think and discuus in a particular way. The facilitator documents any output on a whiteboard. The ouput from the last hat (Red) is converted into actions. '''Materials:''' A large whiteboard and 6 coloured cards (one for each hat). A room with space to arrange chairs in a circle (no table). '''Process:''' ====Preparation==== Arrange chairs in a circle so all the participants are facing each other. Put the colored cards along the top of the whiteboard in order of hat wearing (see below). Be familiar with all the “hats”. ====Introduction==== Once everyone is seated introduce the exercise by giving a brief summary of De Bono’s Six Thinking Hats process. Then explain that the group will all put on the same hat and discuss the iteration (what went well, want didn’t go so well, what can we do to improve things) for 10 minutes and after that they will put on the next hat in the series and so on until the all the hats have been worn. '''Very Important:''' If at anytime anyone starts talking in a manner not appropriate for the current hat interrupt the discussion and say something like: “That’s great Black Hat thinking, but we’re not wearing that that right now. Remember, we’re wearing our Green Hats which are about alternatives and learning so please try to discuss the subject in this manner”. Tip: The facilitator should try to stay out of the circle and try to avoud the participants talking directly to them. This is tricky as people have a habit of watching what you’re writing on the board. Try to block the board so they are not distracted. ====Order of hats==== According to Wikipedia the order of hats most suited to process improvement is Blue, White, White (Other peoples views), Yellow, Black, Green, Red, Blue but for this exercise we will use: Blue, White, Yellow, Black, Green, Red ====Blue Hat==== (5 minutes) Use the blue hat to discuss the objectives for the session and write the output on the whiteboard. ====White Hat==== (10 minutes) Participants raise and discuss anything from the last iteration which can be said to be a fact or information. Hunches and feelings and any discussion of reasons or other non information based output should be left for the appropriate hat. ====Yellow Hat==== (10 minutes) Participants can only talk about the good things that happened in the last iteration. '''Black Hat''' (10 minutes) Participants can only talk about the bad things that happened, any negative criticism they have or worst case scenarios they can think of. ====Green Hat==== (10 minutes) The discussion moves on to any ideas people have about solving problems or things that may add more value to the business or help in any way. Outside of the box helicopter view blue sky thinking is encouraged. ====Red Hat==== (5 Minutes) Give the participants a short period of time in which they can come up to the board and write down 2 emotive staments each. These could be the issues that have stood out for them the most or an idea for solving a problem. These statements should be instinctive which is why you will give them very little time to do this. ====Conclusion and actions==== Spend a little time as a group having a look at the Red Hat output. Are there any themes? Do any of them have relationships to each other. Do any particularly stand out? From this get the group to decide on a couple of actions to take away. As always ensure the actions are very easy to execute (so nothing like “write more unit tests” or “refactor the database”). '''Source:''' Rob Bowley also described [http://blog.robbowley.net/2009/08/29/6-thinking-hats-retrospective-plan/ here] 33f6b40881363d37fec97c7c088d3f96d1e84412 22 21 2013-02-25T15:30:18Z Robbowley 1 wikitext text/x-wiki __NOTOC__ '''Use:''' You can read about De Bono’s 6 Thinking Hats on Wikipedia where it is described as “a thinking tool for group discussion and individual thinking. Combined with the idea of parallel thinking which is associated with it, it provides a means for groups to think together more effectively, and a means to plan thinking processes in a detailed and cohesive way”. '''Length of time:''' Approximately 60 minutes but can easily be tailored to need. '''Short Description:''' The team discuss the previous period since the last retrospective whilst collectively wearing one of De Bono’s ”hats” at any time. The hats relate to particular ways of thinking and force the group to collectively think and discuus in a particular way. The facilitator documents any output on a whiteboard. The ouput from the last hat (Red) is converted into actions. '''Materials:''' A large whiteboard and 6 coloured cards (one for each hat). A room with space to arrange chairs in a circle (no table). '''Process:''' ====Preparation==== Arrange chairs in a circle so all the participants are facing each other. Put the colored cards along the top of the whiteboard in order of hat wearing (see below). Be familiar with all the “hats”. ====Introduction==== Once everyone is seated introduce the exercise by giving a brief summary of De Bono’s Six Thinking Hats process. Then explain that the group will all put on the same hat and discuss the iteration (what went well, want didn’t go so well, what can we do to improve things) for 10 minutes and after that they will put on the next hat in the series and so on until the all the hats have been worn. '''Very Important:''' If at anytime anyone starts talking in a manner not appropriate for the current hat interrupt the discussion and say something like: “That’s great Black Hat thinking, but we’re not wearing that that right now. Remember, we’re wearing our Green Hats which are about alternatives and learning so please try to discuss the subject in this manner”. Tip: The facilitator should try to stay out of the circle and try to avoud the participants talking directly to them. This is tricky as people have a habit of watching what you’re writing on the board. Try to block the board so they are not distracted. ====Order of hats==== According to Wikipedia the order of hats most suited to process improvement is Blue, White, White (Other peoples views), Yellow, Black, Green, Red, Blue but for this exercise we will use: Blue, White, Yellow, Black, Green, Red ====Blue Hat==== (5 minutes) Use the blue hat to discuss the objectives for the session and write the output on the whiteboard. ====White Hat==== (10 minutes) Participants raise and discuss anything from the last iteration which can be said to be a fact or information. Hunches and feelings and any discussion of reasons or other non information based output should be left for the appropriate hat. ====Yellow Hat==== (10 minutes) Participants can only talk about the good things that happened in the last iteration. '''Black Hat''' (10 minutes) Participants can only talk about the bad things that happened, any negative criticism they have or worst case scenarios they can think of. ====Green Hat==== (10 minutes) The discussion moves on to any ideas people have about solving problems or things that may add more value to the business or help in any way. Outside of the box helicopter view blue sky thinking is encouraged. ====Red Hat==== (5 Minutes) Give the participants a short period of time in which they can come up to the board and write down 2 emotive staments each. These could be the issues that have stood out for them the most or an idea for solving a problem. These statements should be instinctive which is why you will give them very little time to do this. ====Conclusion and actions==== Spend a little time as a group having a look at the Red Hat output. Are there any themes? Do any of them have relationships to each other. Do any particularly stand out? From this get the group to decide on a couple of actions to take away. As always ensure the actions are very easy to execute (so nothing like “write more unit tests” or “refactor the database”). '''Source:''' Rob Bowley also described [http://blog.robbowley.net/2009/08/29/6-thinking-hats-retrospective-plan/ here] 947145449a94371d737fdc251647151c42c5fbf6 23 22 2013-02-25T15:30:42Z Robbowley 1 wikitext text/x-wiki __NOTOC__ '''Use:''' You can read about De Bono’s 6 Thinking Hats on Wikipedia where it is described as “a thinking tool for group discussion and individual thinking. Combined with the idea of parallel thinking which is associated with it, it provides a means for groups to think together more effectively, and a means to plan thinking processes in a detailed and cohesive way”. '''Length of time:''' Approximately 60 minutes but can easily be tailored to need. '''Short Description:''' The team discuss the previous period since the last retrospective whilst collectively wearing one of De Bono’s ”hats” at any time. The hats relate to particular ways of thinking and force the group to collectively think and discuus in a particular way. The facilitator documents any output on a whiteboard. The ouput from the last hat (Red) is converted into actions. '''Materials:''' A large whiteboard and 6 coloured cards (one for each hat). A room with space to arrange chairs in a circle (no table). '''Process:''' ====Preparation==== Arrange chairs in a circle so all the participants are facing each other. Put the colored cards along the top of the whiteboard in order of hat wearing (see below). Be familiar with all the “hats”. ====Introduction==== Once everyone is seated introduce the exercise by giving a brief summary of De Bono’s Six Thinking Hats process. Then explain that the group will all put on the same hat and discuss the iteration (what went well, want didn’t go so well, what can we do to improve things) for 10 minutes and after that they will put on the next hat in the series and so on until the all the hats have been worn. '''Very Important:''' If at anytime anyone starts talking in a manner not appropriate for the current hat interrupt the discussion and say something like: “That’s great Black Hat thinking, but we’re not wearing that that right now. Remember, we’re wearing our Green Hats which are about alternatives and learning so please try to discuss the subject in this manner”. Tip: The facilitator should try to stay out of the circle and try to avoud the participants talking directly to them. This is tricky as people have a habit of watching what you’re writing on the board. Try to block the board so they are not distracted. ====Order of hats==== According to Wikipedia the order of hats most suited to process improvement is Blue, White, White (Other peoples views), Yellow, Black, Green, Red, Blue but for this exercise we will use: Blue, White, Yellow, Black, Green, Red ====Blue Hat (5 minutes)==== Use the blue hat to discuss the objectives for the session and write the output on the whiteboard. ====White Hat==== (10 minutes) Participants raise and discuss anything from the last iteration which can be said to be a fact or information. Hunches and feelings and any discussion of reasons or other non information based output should be left for the appropriate hat. ====Yellow Hat==== (10 minutes) Participants can only talk about the good things that happened in the last iteration. '''Black Hat''' (10 minutes) Participants can only talk about the bad things that happened, any negative criticism they have or worst case scenarios they can think of. ====Green Hat==== (10 minutes) The discussion moves on to any ideas people have about solving problems or things that may add more value to the business or help in any way. Outside of the box helicopter view blue sky thinking is encouraged. ====Red Hat==== (5 Minutes) Give the participants a short period of time in which they can come up to the board and write down 2 emotive staments each. These could be the issues that have stood out for them the most or an idea for solving a problem. These statements should be instinctive which is why you will give them very little time to do this. ====Conclusion and actions==== Spend a little time as a group having a look at the Red Hat output. Are there any themes? Do any of them have relationships to each other. Do any particularly stand out? From this get the group to decide on a couple of actions to take away. As always ensure the actions are very easy to execute (so nothing like “write more unit tests” or “refactor the database”). '''Source:''' Rob Bowley also described [http://blog.robbowley.net/2009/08/29/6-thinking-hats-retrospective-plan/ here] 7db8f9c3799c0a93e97c40074be195dc82447dbe 24 23 2013-02-25T15:31:20Z Robbowley 1 wikitext text/x-wiki __NOTOC__ '''Use:''' You can read about De Bono’s 6 Thinking Hats on Wikipedia where it is described as “a thinking tool for group discussion and individual thinking. Combined with the idea of parallel thinking which is associated with it, it provides a means for groups to think together more effectively, and a means to plan thinking processes in a detailed and cohesive way”. '''Length of time:''' Approximately 60 minutes but can easily be tailored to need. '''Short Description:''' The team discuss the previous period since the last retrospective whilst collectively wearing one of De Bono’s ”hats” at any time. The hats relate to particular ways of thinking and force the group to collectively think and discuus in a particular way. The facilitator documents any output on a whiteboard. The ouput from the last hat (Red) is converted into actions. '''Materials:''' A large whiteboard and 6 coloured cards (one for each hat). A room with space to arrange chairs in a circle (no table). '''Process:''' ====Preparation==== Arrange chairs in a circle so all the participants are facing each other. Put the colored cards along the top of the whiteboard in order of hat wearing (see below). Be familiar with all the “hats”. ====Introduction==== Once everyone is seated introduce the exercise by giving a brief summary of De Bono’s Six Thinking Hats process. Then explain that the group will all put on the same hat and discuss the iteration (what went well, want didn’t go so well, what can we do to improve things) for 10 minutes and after that they will put on the next hat in the series and so on until the all the hats have been worn. '''Very Important:''' If at anytime anyone starts talking in a manner not appropriate for the current hat interrupt the discussion and say something like: “That’s great Black Hat thinking, but we’re not wearing that that right now. Remember, we’re wearing our Green Hats which are about alternatives and learning so please try to discuss the subject in this manner”. Tip: The facilitator should try to stay out of the circle and try to avoud the participants talking directly to them. This is tricky as people have a habit of watching what you’re writing on the board. Try to block the board so they are not distracted. ====Order of hats==== According to Wikipedia the order of hats most suited to process improvement is Blue, White, White (Other peoples views), Yellow, Black, Green, Red, Blue but for this exercise we will use: Blue, White, Yellow, Black, Green, Red ====Blue Hat (5 minutes)==== Use the blue hat to discuss the objectives for the session and write the output on the whiteboard. ====White Hat (10 minutes)==== Participants raise and discuss anything from the last iteration which can be said to be a fact or information. Hunches and feelings and any discussion of reasons or other non information based output should be left for the appropriate hat. ====Yellow Hat (10 minutes)==== Participants can only talk about the good things that happened in the last iteration. ====Black Hat (10 minutes)==== Participants can only talk about the bad things that happened, any negative criticism they have or worst case scenarios they can think of. ====Green Hat (10 minutes)==== The discussion moves on to any ideas people have about solving problems or things that may add more value to the business or help in any way. Outside of the box helicopter view blue sky thinking is encouraged. ====Red Hat (5 Minutes)==== Give the participants a short period of time in which they can come up to the board and write down 2 emotive staments each. These could be the issues that have stood out for them the most or an idea for solving a problem. These statements should be instinctive which is why you will give them very little time to do this. ====Conclusion and actions==== Spend a little time as a group having a look at the Red Hat output. Are there any themes? Do any of them have relationships to each other. Do any particularly stand out? From this get the group to decide on a couple of actions to take away. As always ensure the actions are very easy to execute (so nothing like “write more unit tests” or “refactor the database”). '''Source:''' Rob Bowley also described [http://blog.robbowley.net/2009/08/29/6-thinking-hats-retrospective-plan/ here] 5b57d5c20d529eeee403ae8ebfd60266934c4ea2 25 24 2013-02-25T15:31:55Z Robbowley 1 wikitext text/x-wiki __NOTOC__ ==='''Use:'''=== You can read about De Bono’s 6 Thinking Hats on Wikipedia where it is described as “a thinking tool for group discussion and individual thinking. Combined with the idea of parallel thinking which is associated with it, it provides a means for groups to think together more effectively, and a means to plan thinking processes in a detailed and cohesive way”. ==='''Length of time:'''=== Approximately 60 minutes but can easily be tailored to need. ==='''Short Description:'''=== The team discuss the previous period since the last retrospective whilst collectively wearing one of De Bono’s ”hats” at any time. The hats relate to particular ways of thinking and force the group to collectively think and discuus in a particular way. The facilitator documents any output on a whiteboard. The ouput from the last hat (Red) is converted into actions. ==='''Materials:'''=== A large whiteboard and 6 coloured cards (one for each hat). A room with space to arrange chairs in a circle (no table). '''Process:''' ===Preparation=== Arrange chairs in a circle so all the participants are facing each other. Put the colored cards along the top of the whiteboard in order of hat wearing (see below). Be familiar with all the “hats”. ===Introduction=== Once everyone is seated introduce the exercise by giving a brief summary of De Bono’s Six Thinking Hats process. Then explain that the group will all put on the same hat and discuss the iteration (what went well, want didn’t go so well, what can we do to improve things) for 10 minutes and after that they will put on the next hat in the series and so on until the all the hats have been worn. '''Very Important:''' If at anytime anyone starts talking in a manner not appropriate for the current hat interrupt the discussion and say something like: “That’s great Black Hat thinking, but we’re not wearing that that right now. Remember, we’re wearing our Green Hats which are about alternatives and learning so please try to discuss the subject in this manner”. Tip: The facilitator should try to stay out of the circle and try to avoud the participants talking directly to them. This is tricky as people have a habit of watching what you’re writing on the board. Try to block the board so they are not distracted. ===Order of hats=== According to Wikipedia the order of hats most suited to process improvement is Blue, White, White (Other peoples views), Yellow, Black, Green, Red, Blue but for this exercise we will use: Blue, White, Yellow, Black, Green, Red ====Blue Hat (5 minutes)==== Use the blue hat to discuss the objectives for the session and write the output on the whiteboard. ====White Hat (10 minutes)==== Participants raise and discuss anything from the last iteration which can be said to be a fact or information. Hunches and feelings and any discussion of reasons or other non information based output should be left for the appropriate hat. ====Yellow Hat (10 minutes)==== Participants can only talk about the good things that happened in the last iteration. ====Black Hat (10 minutes)==== Participants can only talk about the bad things that happened, any negative criticism they have or worst case scenarios they can think of. ====Green Hat (10 minutes)==== The discussion moves on to any ideas people have about solving problems or things that may add more value to the business or help in any way. Outside of the box helicopter view blue sky thinking is encouraged. ====Red Hat (5 Minutes)==== Give the participants a short period of time in which they can come up to the board and write down 2 emotive staments each. These could be the issues that have stood out for them the most or an idea for solving a problem. These statements should be instinctive which is why you will give them very little time to do this. ===Conclusion and actions=== Spend a little time as a group having a look at the Red Hat output. Are there any themes? Do any of them have relationships to each other. Do any particularly stand out? From this get the group to decide on a couple of actions to take away. As always ensure the actions are very easy to execute (so nothing like “write more unit tests” or “refactor the database”). '''Source:''' Rob Bowley also described [http://blog.robbowley.net/2009/08/29/6-thinking-hats-retrospective-plan/ here] 15253351b455854b1496c47d3919ae06b0ded4f0 Pillars Of Agile Spiderweb Retrospective 0 9 27 2013-02-25T15:33:37Z Robbowley 1 Created page with "__NOTOC__ ===Use:=== To talk about what abilities are important to an Agile team and how your team rates against them ===Length of time:=== It seems like these retrospectives..." wikitext text/x-wiki __NOTOC__ ===Use:=== To talk about what abilities are important to an Agile team and how your team rates against them ===Length of time:=== It seems like these retrospectives want to be about an hour long. ===Short Description:=== a retrospective in which teams rated their abilities in each of the categories, displayed the different ratings on a spider graph, and then discussed the result. ===Materials:=== Chart paper, normal paper & pens Process: 2ac7409930b70e146a2f94e8219fdb25a797bea8 28 27 2013-02-25T15:33:51Z Robbowley 1 wikitext text/x-wiki __NOTOC__ ===Use:=== To talk about what abilities are important to an Agile team and how your team rates against them ===Length of time:=== It seems like these retrospectives want to be about an hour long. ===Short Description:=== a retrospective in which teams rated their abilities in each of the categories, displayed the different ratings on a spider graph, and then discussed the result. ===Materials:=== Chart paper, normal paper & pens ===Process:=== 7e7102afd3bbe6882194e42a86c72cee0a0ace35 31 28 2013-02-25T15:35:57Z Robbowley 1 wikitext text/x-wiki __NOTOC__ ===Use:=== To talk about what abilities are important to an Agile team and how your team rates against them ===Length of time:=== It seems like these retrospectives want to be about an hour long. ===Short Description:=== a retrospective in which teams rated their abilities in each of the categories, displayed the different ratings on a spider graph, and then discussed the result. ===Materials:=== Chart paper, normal paper & pens ===Process:=== [[File:Spider.png]] 17da00cb8e0507d58a9830f32ed7bbc6d4268f52 34 31 2013-02-25T15:38:02Z Robbowley 1 wikitext text/x-wiki __NOTOC__ ===Use:=== To talk about what abilities are important to an Agile team and how your team rates against them ===Length of time:=== It seems like these retrospectives want to be about an hour long. ===Short Description:=== a retrospective in which teams rated their abilities in each of the categories, displayed the different ratings on a spider graph, and then discussed the result. ===Materials:=== Chart paper, normal paper & pens ===Process:=== [[File:Spider.png]] The team assembles and sits. They get some paper. I let a random person pick which pillar to start with. I describe it to them, then tell them to individually rate the whole team against it, on a one-to-five scale, five being the best, then write their rating on some paper. I tell them they can pick a range if they’re not sure which number to pick. (I think that’s what numbers like “3.5″ often mean.) (In the future, I’ll have the team come to some consensus about what they mean by “one” and “five”. Some people, for example, consider “five” perfection and thus unattainable.) When they’re ready, they hand the paper to me. While that does make it less obvious which person wrote which number, that’s a minor motivation. I do it more because it gives each person control over how long to think. Then I plot the values on the spider chart, like this: [[File:Spider-1.png]] Then I invite the team to discuss whatever the spread or values bring to mind. If I see something no one mentions, I bring it up, but the discussion is really in their hands. Their talk may lead to action items, but I don’t force it. After the discussion of one pillar dies down, I have someone pick the next one. (I think that each time we soon just started going clockwise or anti-clockwise.) Source: Brian Marick [http://www.exampler.com/blog/2009/06/12/pillar-spiderweb-retrospectives/ 1] 15da77f827ad10085409f530e3749264d4fc33a5 35 34 2013-02-25T15:38:15Z Robbowley 1 wikitext text/x-wiki __NOTOC__ ===Use:=== To talk about what abilities are important to an Agile team and how your team rates against them ===Length of time:=== It seems like these retrospectives want to be about an hour long. ===Short Description:=== a retrospective in which teams rated their abilities in each of the categories, displayed the different ratings on a spider graph, and then discussed the result. ===Materials:=== Chart paper, normal paper & pens ===Process:=== [[File:Spider.png]] The team assembles and sits. They get some paper. I let a random person pick which pillar to start with. I describe it to them, then tell them to individually rate the whole team against it, on a one-to-five scale, five being the best, then write their rating on some paper. I tell them they can pick a range if they’re not sure which number to pick. (I think that’s what numbers like “3.5″ often mean.) (In the future, I’ll have the team come to some consensus about what they mean by “one” and “five”. Some people, for example, consider “five” perfection and thus unattainable.) When they’re ready, they hand the paper to me. While that does make it less obvious which person wrote which number, that’s a minor motivation. I do it more because it gives each person control over how long to think. Then I plot the values on the spider chart, like this: [[File:Spider-1.png]] Then I invite the team to discuss whatever the spread or values bring to mind. If I see something no one mentions, I bring it up, but the discussion is really in their hands. Their talk may lead to action items, but I don’t force it. After the discussion of one pillar dies down, I have someone pick the next one. (I think that each time we soon just started going clockwise or anti-clockwise.) Source: Brian Marick [http://www.exampler.com/blog/2009/06/12/pillar-spiderweb-retrospectives/ 1] e085f5ca019c6a3a618ae50d02f2b0769546aeb2 File:Spider.png 6 11 30 2013-02-25T15:35:20Z Robbowley 1 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Spider-1.png 6 12 32 2013-02-25T15:36:47Z Robbowley 1 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 Appreciative Retrospective 0 15 38 2013-02-25T15:41:18Z Robbowley 1 Created page with "===Use:=== To remind everyone what a good job they're doing rather than focusing on negatives every time you run a retrospective. ===Length of time:=== 60 minutes ===Short Des..." wikitext text/x-wiki ===Use:=== To remind everyone what a good job they're doing rather than focusing on negatives every time you run a retrospective. ===Length of time:=== 60 minutes ===Short Description:=== An appreciative retrospective focuses on the positives “What did we do well? What worked ?”, instead of the usual “What went wrong? What can we do better?” tone of retrospectives. This style of retrospective uses Appreciative Inquiry to identify what went so well. There is no blame or negativity and builds on the Prime Directive: that everyone in the team did the best job they could possibly do. Appreciative Inquiry builds on the positives, and attempts to amplify the good things we have done, and ensure that what makes us good is identified and refined. We usually end up losing sight of what works for us in retrospectives, as we focus on the problems to fix. ===Materials:=== The usual - flip charts, post-it notes, whiteboard, pens etc. ===Process:=== '''1. Setting the stage.''' (5 minutes) To set the positive tone, ask each member of the team to write a note of appreciation to someone else on the team on a post-it. When everyone has written their notes, go around the table and have them read it out loud. '''2. Gather data''' (5 minutes) This is a brainstorming exercise. Distribute post-its of 3 colours. On each coloured post-it, have everyone write the team’s successes, strengths and events during the past iteration. Use one colour for each. Write as many as possible. Stick these up on one section of the board. '''3. Generate Insights''' Brainstorm the future (10 minutes) This is similar to the previous exercise but needs more creativity. Have the team time travel to the end of the next iteration. Imagine what their successes, strengths and events would be in the not so far future. What would they achieve if they keep doing the best they can? Write these on the same coloured post-its as the previous exercise and stick them up on another part of the board. Affinity Mapping (15 minutes) Get the team to the board. Group the different post-its. It is ok to mix up the post-its. Look for common groups and themes, pull these out. Group them into their own sections on the board and circle and label them. Dot voting (5 minutes) Have the team think about what groups/themes they want to sustain. Each member has two votes. Pick two groups with the most votes. '''4. Decide what to do''' (15 minutes) Based on what they have identified as their future successes, strengths and positive events, ask the team what actions can they take to achieve them. These could be in the form of “do more of, keep doing” actions. Pick two to three actions but not more. '''Source:'''' Hibri Marzook also Agile in Action. The "original" script for Appreciative Retrospectives can be found at http://www.ayeconference.com/appreciativeretrospective/ A lightweight, more playful variation can be found at http://radio.javaranch.com/ilja/2008/03/09/1205088855539.html 1118ede1f639b5c8b2f290667ee0b2916bc0de55 39 38 2013-02-25T15:41:43Z Robbowley 1 wikitext text/x-wiki __NOTOC__ ===Use:=== To remind everyone what a good job they're doing rather than focusing on negatives every time you run a retrospective. ===Length of time:=== 60 minutes ===Short Description:=== An appreciative retrospective focuses on the positives “What did we do well? What worked ?”, instead of the usual “What went wrong? What can we do better?” tone of retrospectives. This style of retrospective uses Appreciative Inquiry to identify what went so well. There is no blame or negativity and builds on the Prime Directive: that everyone in the team did the best job they could possibly do. Appreciative Inquiry builds on the positives, and attempts to amplify the good things we have done, and ensure that what makes us good is identified and refined. We usually end up losing sight of what works for us in retrospectives, as we focus on the problems to fix. ===Materials:=== The usual - flip charts, post-it notes, whiteboard, pens etc. ===Process:=== '''1. Setting the stage.''' (5 minutes) To set the positive tone, ask each member of the team to write a note of appreciation to someone else on the team on a post-it. When everyone has written their notes, go around the table and have them read it out loud. '''2. Gather data''' (5 minutes) This is a brainstorming exercise. Distribute post-its of 3 colours. On each coloured post-it, have everyone write the team’s successes, strengths and events during the past iteration. Use one colour for each. Write as many as possible. Stick these up on one section of the board. '''3. Generate Insights''' Brainstorm the future (10 minutes) This is similar to the previous exercise but needs more creativity. Have the team time travel to the end of the next iteration. Imagine what their successes, strengths and events would be in the not so far future. What would they achieve if they keep doing the best they can? Write these on the same coloured post-its as the previous exercise and stick them up on another part of the board. Affinity Mapping (15 minutes) Get the team to the board. Group the different post-its. It is ok to mix up the post-its. Look for common groups and themes, pull these out. Group them into their own sections on the board and circle and label them. Dot voting (5 minutes) Have the team think about what groups/themes they want to sustain. Each member has two votes. Pick two groups with the most votes. '''4. Decide what to do''' (15 minutes) Based on what they have identified as their future successes, strengths and positive events, ask the team what actions can they take to achieve them. These could be in the form of “do more of, keep doing” actions. Pick two to three actions but not more. '''Source:'''' Hibri Marzook also Agile in Action. The "original" script for Appreciative Retrospectives can be found at http://www.ayeconference.com/appreciativeretrospective/ A lightweight, more playful variation can be found at http://radio.javaranch.com/ilja/2008/03/09/1205088855539.html c543242c27cb8f9f6318a565afb3d118abfe5a58 40 39 2013-02-25T15:45:21Z Robbowley 1 wikitext text/x-wiki __NOTOC__ ===Use:=== To remind everyone what a good job they're doing rather than focusing on negatives every time you run a retrospective. ===Length of time:=== 60 minutes ===Short Description:=== An appreciative retrospective focuses on the positives “What did we do well? What worked ?”, instead of the usual “What went wrong? What can we do better?” tone of retrospectives. This style of retrospective uses Appreciative Inquiry to identify what went so well. There is no blame or negativity and builds on the Prime Directive: that everyone in the team did the best job they could possibly do. Appreciative Inquiry builds on the positives, and attempts to amplify the good things we have done, and ensure that what makes us good is identified and refined. We usually end up losing sight of what works for us in retrospectives, as we focus on the problems to fix. ===Materials:=== The usual - flip charts, post-it notes, whiteboard, pens etc. ===Process:=== '''1. Setting the stage.''' (5 minutes) To set the positive tone, ask each member of the team to write a note of appreciation to someone else on the team on a post-it. When everyone has written their notes, go around the table and have them read it out loud. '''2. Gather data''' (5 minutes) This is a brainstorming exercise. Distribute post-its of 3 colours. On each coloured post-it, have everyone write the team’s successes, strengths and events during the past iteration. Use one colour for each. Write as many as possible. Stick these up on one section of the board. '''3. Generate Insights''' Brainstorm the future (10 minutes) This is similar to the previous exercise but needs more creativity. Have the team time travel to the end of the next iteration. Imagine what their successes, strengths and events would be in the not so far future. What would they achieve if they keep doing the best they can? Write these on the same coloured post-its as the previous exercise and stick them up on another part of the board. Affinity Mapping (15 minutes) Get the team to the board. Group the different post-its. It is ok to mix up the post-its. Look for common groups and themes, pull these out. Group them into their own sections on the board and circle and label them. Dot voting (5 minutes) Have the team think about what groups/themes they want to sustain. Each member has two votes. Pick two groups with the most votes. '''4. Decide what to do''' (15 minutes) Based on what they have identified as their future successes, strengths and positive events, ask the team what actions can they take to achieve them. These could be in the form of “do more of, keep doing” actions. Pick two to three actions but not more. '''Source:'''' Hibri Marzook also Agile in Action. The "original" script for Appreciative Retrospectives can be found at http://www.ayeconference.com/appreciativeretrospective/ A lightweight, more playful variation can be found at http://radio.javaranch.com/ilja/2008/03/09/1205088855539.html eedae06e9d1ce2e3be12a2fa5b3a7a7acabe6cd6 MediaWiki:Sidebar 8 16 41 2013-02-25T15:47:20Z Robbowley 1 Created page with " * navigation ** Home|mainpage-description ** Retrospective_Plans|Retrospective Plans ** currentevents-url|currentevents ** recentchanges-url|recentchanges * SEARCH * TOOLBOX ..." wikitext text/x-wiki * navigation ** Home|mainpage-description ** Retrospective_Plans|Retrospective Plans ** currentevents-url|currentevents ** recentchanges-url|recentchanges * SEARCH * TOOLBOX * LANGUAGES ef792f94e8f3710e6dd37180ed8511f3980e1715 49 41 2013-02-25T16:02:44Z Robbowley 1 wikitext text/x-wiki * navigation ** Main_Page| Home ** Retrospective_Plans|Retrospective Plans ** currentevents-url|currentevents ** recentchanges-url|recentchanges * SEARCH * TOOLBOX * LANGUAGES 380ecdbb7ae5250955c8573373655a8aaf13adb5 55 49 2013-02-25T16:19:12Z Robbowley 1 wikitext text/x-wiki * navigation ** Main_Page| Home ** Retrospective_Plans|Retrospective Plans ** recentchanges-url|recentchanges * SEARCH * TOOLBOX * LANGUAGES 0f602244732b21ac84791f453535de195fa66222 File:Imgres.jpg 6 22 52 2013-02-25T16:16:34Z Robbowley 1 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 Top 5 0 25 57 2013-02-25T16:20:59Z Robbowley 1 Created page with "===Use:=== Expose the most pressing issues in an initially anonymous manner and determine the most effective actions to resolve them. ===Length of time:=== Approximately 45..." wikitext text/x-wiki ===Use:=== Expose the most pressing issues in an initially anonymous manner and determine the most effective actions to resolve them. ===Length of time:=== Approximately 45 minutes depending on the size of the team. ===Short Description:=== The facilitator asks participants to bring along their top five issues which are then grouped and in pairs the participants create actions to resolve them them before voting on the top actions which are taken away. ===Materials:=== Whiteboard or flipchart paper & pens. ===Process:=== Before the retrospective provide participants with a simple Word document template and ask them to identify their top 5 issues (one per template) and for each issue suggest as many solutions as possible. The template is to ensure participants can be as anonymous as possible. #Collect all the print-outs, spread them on the table and ask the team to group relevant issues. #Ask for a title for each group, create a column for each one on a whiteboard (or flip chart sheets stuck to the wall) and place the associated print outs on the floor below. Get participants to form pairs (preferably with someone they don’t normally work too closely with) and give them three minutes with each column to come up with as many actions as they can and to write them in the column. Pairs are able to refer to the print outs and previous pairs’ actions for inspiration. After three minutes pairs move on to another column until all are exhausted. Go through all the actions so all participants are aware of them all. Give each participant three votes and ask them to choose their favourite actions (can use votes however they wish e.g. 3 on one action). Identify the most popular actions and ask for volunteers to own them. Make it clear it will be their responsibility to ensure they get completed before the next retrospective (tip: don’t choose too many actions and definitely no more than one action per participant). As with all retrospective output I find the best way to ensure they get actioned is to stick them up on the wall somewhere everyone can see. Source: Rob Bowley [1] 8261708520d368ded08cb63125bb1fcc63c1ca42 58 57 2013-02-25T16:22:04Z Robbowley 1 wikitext text/x-wiki ===Use:=== Expose the most pressing issues in an initially anonymous manner and determine the most effective actions to resolve them. ===Length of time:=== Approximately 45 minutes depending on the size of the team. ===Short Description:=== The facilitator asks participants to bring along their top five issues which are then grouped and in pairs the participants create actions to resolve them them before voting on the top actions which are taken away. ===Materials:=== Whiteboard or flipchart paper & pens. ===Process:=== Before the retrospective provide participants with a simple Word document template and ask them to identify their top 5 issues (one per template) and for each issue suggest as many solutions as possible. The template is to ensure participants can be as anonymous as possible. # Collect all the print-outs, spread them on the table and ask the team to group relevant issues. # Ask for a title for each group, create a column for each one on a whiteboard (or flip chart sheets stuck to the wall) and place the associated print outs on the floor below. Get participants to form pairs (preferably with someone they don’t normally work too closely with) and give them three minutes with each column to come up with as many actions as they can and to write them in the column. Pairs are able to refer to the print outs and previous pairs’ actions for inspiration. After three minutes pairs move on to another column until all are exhausted. Go through all the actions so all participants are aware of them all. Give each participant three votes and ask them to choose their favourite actions (can use votes however they wish e.g. 3 on one action). Identify the most popular actions and ask for volunteers to own them. Make it clear it will be their responsibility to ensure they get completed before the next retrospective (tip: don’t choose too many actions and definitely no more than one action per participant). As with all retrospective output I find the best way to ensure they get actioned is to stick them up on the wall somewhere everyone can see. Source: Rob Bowley [1] 59571aba9740647e9e858ba8cb4590825aa1d061 59 58 2013-02-25T16:23:01Z Robbowley 1 wikitext text/x-wiki ===Use:=== Expose the most pressing issues in an initially anonymous manner and determine the most effective actions to resolve them. ===Length of time:=== Approximately 45 minutes depending on the size of the team. ===Short Description:=== The facilitator asks participants to bring along their top five issues which are then grouped and in pairs the participants create actions to resolve them them before voting on the top actions which are taken away. ===Materials:=== Whiteboard or flipchart paper & pens. ===Process:=== Before the retrospective provide participants with a simple Word document template and ask them to identify their top 5 issues (one per template) and for each issue suggest as many solutions as possible. The template is to ensure participants can be as anonymous as possible. # Collect all the print-outs, spread them on the table and ask the team to group relevant issues. # Ask for a title for each group, create a column for each one on a whiteboard (or flip chart sheets stuck to the wall) and place the associated print outs on the floor below. # Get participants to form pairs (preferably with someone they don’t normally work too closely with) and give them three minutes with each column to come up with as many actions as they can and to write them in the column. Pairs are able to refer to the print outs and previous pairs’ actions for inspiration. # After three minutes pairs move on to another column until all are exhausted. # Go through all the actions so all participants are aware of them all. # Give each participant three votes and ask them to choose their favourite actions (can use votes however they wish e.g. 3 on one action). # Identify the most popular actions and ask for volunteers to own them. Make it clear it will be their responsibility to ensure they get completed before the next retrospective (tip: don’t choose too many actions and definitely no more than one action per participant). # As with all retrospective output I find the best way to ensure they get actioned is to stick them up on the wall somewhere everyone can see. Source: Rob Bowley [http://blog.robbowley.net/2009/02/02/top-five-retrospective-plan/ 1] a7e2996862ca04ba0506fea44c8f8764e1fc48d9 60 59 2013-02-25T16:24:12Z Robbowley 1 wikitext text/x-wiki __NOTOC__ ===Use:=== Expose the most pressing issues in an initially anonymous manner and determine the most effective actions to resolve them. ===Length of time:=== Approximately 45 minutes depending on the size of the team. ===Short Description:=== The facilitator asks participants to bring along their top five issues which are then grouped and in pairs the participants create actions to resolve them them before voting on the top actions which are taken away. ===Materials:=== Whiteboard or flipchart paper & pens. ===Process:=== Before the retrospective provide participants with a simple Word document template and ask them to identify their top 5 issues (one per template) and for each issue suggest as many solutions as possible. The template is to ensure participants can be as anonymous as possible. # Collect all the print-outs, spread them on the table and ask the team to group relevant issues. # Ask for a title for each group, create a column for each one on a whiteboard (or flip chart sheets stuck to the wall) and place the associated print outs on the floor below. # Get participants to form pairs (preferably with someone they don’t normally work too closely with) and give them three minutes with each column to come up with as many actions as they can and to write them in the column. Pairs are able to refer to the print outs and previous pairs’ actions for inspiration. # After three minutes pairs move on to another column until all are exhausted. # Go through all the actions so all participants are aware of them all. # Give each participant three votes and ask them to choose their favourite actions (can use votes however they wish e.g. 3 on one action). # Identify the most popular actions and ask for volunteers to own them. Make it clear it will be their responsibility to ensure they get completed before the next retrospective (tip: don’t choose too many actions and definitely no more than one action per participant). # As with all retrospective output I find the best way to ensure they get actioned is to stick them up on the wall somewhere everyone can see. Source: Rob Bowley [http://blog.robbowley.net/2009/02/02/top-five-retrospective-plan/ 1] a7880a25efbdcce2bfa106f9bcfa4e0c69aa6e77 61 60 2013-02-25T16:24:35Z Robbowley 1 wikitext text/x-wiki __NOTOC__ ===Use:=== Expose the most pressing issues in an initially anonymous manner and determine the most effective actions to resolve them. ===Length of time:=== Approximately 45 minutes depending on the size of the team. ===Short Description:=== The facilitator asks participants to bring along their top five issues which are then grouped and in pairs the participants create actions to resolve them them before voting on the top actions which are taken away. ===Materials:=== Whiteboard or flipchart paper & pens. ===Process:=== Before the retrospective provide participants with a simple Word document template and ask them to identify their top 5 issues (one per template) and for each issue suggest as many solutions as possible. The template is to ensure participants can be as anonymous as possible. # Collect all the print-outs, spread them on the table and ask the team to group relevant issues. # Ask for a title for each group, create a column for each one on a whiteboard (or flip chart sheets stuck to the wall) and place the associated print outs on the floor below. # Get participants to form pairs (preferably with someone they don’t normally work too closely with) and give them three minutes with each column to come up with as many actions as they can and to write them in the column. Pairs are able to refer to the print outs and previous pairs’ actions for inspiration. # After three minutes pairs move on to another column until all are exhausted. # Go through all the actions so all participants are aware of them all. # Give each participant three votes and ask them to choose their favourite actions (can use votes however they wish e.g. 3 on one action). # Identify the most popular actions and ask for volunteers to own them. Make it clear it will be their responsibility to ensure they get completed before the next retrospective (tip: don’t choose too many actions and definitely no more than one action per participant). # As with all retrospective output I find the best way to ensure they get actioned is to stick them up on the wall somewhere everyone can see. Source: Rob Bowley [http://blog.robbowley.net/2009/02/02/top-five-retrospective-plan/ 1] b765e14cec2b4b7688aca80b7cd29c5213afe174 Plan of Action 0 26 63 2013-02-25T16:26:51Z Robbowley 1 Created page with "__NOTOC__ ===Use:=== When retrospective actions are lacking clear executable paths (are too tied to goals) ===Length of time:=== Approximately 40 minutes ===Short Descripti..." wikitext text/x-wiki __NOTOC__ ===Use:=== When retrospective actions are lacking clear executable paths (are too tied to goals) ===Length of time:=== Approximately 40 minutes ===Short Description:=== To solve these problems, ask the team to generate all actions in a specific format, as shown below. Long-term goal: Have test automation on acceptance-test level Now-Action: Pete will automate one test using Fit This format helps the team consider a long-term goal for every action. It also helps them create very concrete actions to move the team a step closer to the long-term goal. ===Materials:=== Index cards, flipchart/whiteboard, pens ===Process:=== The first step in action generation is to have every team member individually generate as many actions as possible. Every action is written in the established format (goal and now-action) and written on an index card. This activity is timeboxed to about ten minutes. After the individual actions are generated, we divide the group into pairs. The individuals in each pair explain each other’s actions to each other. The pair selects the most important actions out of their combined actions, trying to limit the total to a handful of actions, for example five. In this phase they can, of course, generate new actions. This activity is also timeboxed, though it’s often finished before the end of the allotted time. Next, the pairs join with another pair to form groups of four and repeat the process, this time sharing only the most important actions they selected from the previous activity. The foursome further pares down the chosen actions, to for example four. This process continues until there is a whole team discussion. At that point the team selects the actions that have slowly emerged to be the most important. At the end of the selection process, write all the actions on one flipchart sheet and hand it over to one of the team members. This sheet is then hung in the team’s workspace as a visual reminder. Those actions not selected can be discarded. For example, in a retrospective with eight people, the following steps would be taken: * 10 min – Individual action generation. * 10 min – Pairs select the top five of their shared actions * 10 min – Groups of four select the top four of their ten shared actions * 10 min – The whole group selects the top three of their eight shared actions The process is based on having team sizes that are a multiple of two; however, with some creativity it works for any size group. It might mean that in the first step there is one group of three or in the second step one group of six and one group of four. (The calculations did give me and my co-facilitator a headache in a group of around forty.) The advantage of this action generation technique is that it combines individual action generation with group action generation. It then slowly, step-by-step, creates consensus on the actions. Everyone tends to stay involved in the process mostly because they have all been involved in the process from the beginning. Also by slowly increasing the group sizes, the more silent personalities tend not to be excluded. While we generate as many actions as we can, we ultimately select only a few, typically three, to be done in the next sprint. Selecting too many actions is a common mistake in action planning. The effect is a loss of focus and a huge amount of time spent on tracking the actions. Source: Modified and reproduced with kind permission of Bas Vodde from an article he posted on the Scrum Alliance website here d84dcabd46a2ef3e3ab3f6d088c24023d0fddc2a 64 63 2013-02-25T16:27:57Z Robbowley 1 wikitext text/x-wiki __NOTOC__ ===Use:=== When retrospective actions are lacking clear executable paths (are too tied to goals) ===Length of time:=== Approximately 40 minutes ===Short Description:=== To solve these problems, ask the team to generate all actions in a specific format, as shown below. Long-term goal: Have test automation on acceptance-test level Now-Action: Pete will automate one test using Fit This format helps the team consider a long-term goal for every action. It also helps them create very concrete actions to move the team a step closer to the long-term goal. ===Materials:=== Index cards, flipchart/whiteboard, pens ===Process:=== The first step in action generation is to have every team member individually generate as many actions as possible. Every action is written in the established format (goal and now-action) and written on an index card. This activity is timeboxed to about ten minutes. After the individual actions are generated, we divide the group into pairs. The individuals in each pair explain each other’s actions to each other. The pair selects the most important actions out of their combined actions, trying to limit the total to a handful of actions, for example five. In this phase they can, of course, generate new actions. This activity is also timeboxed, though it’s often finished before the end of the allotted time. Next, the pairs join with another pair to form groups of four and repeat the process, this time sharing only the most important actions they selected from the previous activity. The foursome further pares down the chosen actions, to for example four. This process continues until there is a whole team discussion. At that point the team selects the actions that have slowly emerged to be the most important. At the end of the selection process, write all the actions on one flipchart sheet and hand it over to one of the team members. This sheet is then hung in the team’s workspace as a visual reminder. Those actions not selected can be discarded. For example, in a retrospective with eight people, the following steps would be taken: * 10 min – Individual action generation. * 10 min – Pairs select the top five of their shared actions * 10 min – Groups of four select the top four of their ten shared actions * 10 min – The whole group selects the top three of their eight shared actions The process is based on having team sizes that are a multiple of two; however, with some creativity it works for any size group. It might mean that in the first step there is one group of three or in the second step one group of six and one group of four. (The calculations did give me and my co-facilitator a headache in a group of around forty.) The advantage of this action generation technique is that it combines individual action generation with group action generation. It then slowly, step-by-step, creates consensus on the actions. Everyone tends to stay involved in the process mostly because they have all been involved in the process from the beginning. Also by slowly increasing the group sizes, the more silent personalities tend not to be excluded. While we generate as many actions as we can, we ultimately select only a few, typically three, to be done in the next sprint. Selecting too many actions is a common mistake in action planning. The effect is a loss of focus and a huge amount of time spent on tracking the actions. '''Source:''' Modified and reproduced with kind permission of [http://www.odd-e.com/ Bas Vodde] from an article he posted on the Scrum Alliance website [http://www.scrumalliance.org/articles/61-plan-of-action here] 8190ccdd2fe17b28d4543157e629b4e109bca685 Start, Stop, Continue, More of, Less of Wheel 0 27 66 2013-02-25T16:30:58Z Robbowley 1 Created page with "__NOTOC__ ===Use:=== Obtain feedback on team process in order to learn what should be continued and what should be adjusted as the team moves forward. Is a fast way to conduc..." wikitext text/x-wiki __NOTOC__ ===Use:=== Obtain feedback on team process in order to learn what should be continued and what should be adjusted as the team moves forward. Is a fast way to conduct a “meta” process discussion. Length of Time: 10 minutes for smaller groups to 25 minutes for larger groups. Length also depends on the amount of time being retrospect. ===Short Description:=== The facilitator captures team open-ended feedback using a wheel that encourages team members to assess an iteration or milestone using 5 categories. Allow some time following completing the “wheel” to discuss and agree on specific changes to implement. ===Materials: === Marker, flip chart paper. ===Process:=== Draw a circle on a poster, divide it into 5 sections and write the words "start", "stop", "continue", "more of" and "less of" around each section. Ask: What should we start doing that perhaps we haven't done yet? What should we stop doing, that's not contributing or is getting in our way? What is working that we want to continue to do? What should we do more of? Less of?" Encourage comments in any category. Clarify what category the comment belongs in, and record the comment (or summary of it) on the poster. Use silence - wait for comments. '''Variations:''' For large groups (9 or more) doing a retrospective of a large milestone, iteration or whole project: divide into subgroups to focus on one aspect of the iteration or project such as testing, requirements, customer involvement, and so forth. Encourage participants to form cross-functional subgroups (so different roles are represented in each subgroup). Each subgroup creates a poster, as depicted above, in eight minutes. Next, ask everyone to move around the room, reading the various posters silently. All together in a plenary discussion, allow people to speak additions to other wheels (and they are added to the posters). Finally, decide specific actions to take for the next iteration, milestone, or project. Source: Ellen Gottesdiener, EBG consulting ©2004 Diana Larsen, http://www.futureworksconsulting.com and participants in the Annual Retrospective Facilitators Gathering. Permission granted to reproduce these materials with the copyright data intact. 9585bebf260e6f815014381410e092dc091d13d4 67 66 2013-02-25T16:31:10Z Robbowley 1 wikitext text/x-wiki __NOTOC__ ===Use:=== Obtain feedback on team process in order to learn what should be continued and what should be adjusted as the team moves forward. Is a fast way to conduct a “meta” process discussion. Length of Time: 10 minutes for smaller groups to 25 minutes for larger groups. Length also depends on the amount of time being retrospect. ===Short Description:=== The facilitator captures team open-ended feedback using a wheel that encourages team members to assess an iteration or milestone using 5 categories. Allow some time following completing the “wheel” to discuss and agree on specific changes to implement. ===Materials: === Marker, flip chart paper. ===Process:=== Draw a circle on a poster, divide it into 5 sections and write the words "start", "stop", "continue", "more of" and "less of" around each section. Ask: What should we start doing that perhaps we haven't done yet? What should we stop doing, that's not contributing or is getting in our way? What is working that we want to continue to do? What should we do more of? Less of?" Encourage comments in any category. Clarify what category the comment belongs in, and record the comment (or summary of it) on the poster. Use silence - wait for comments. '''Variations:''' For large groups (9 or more) doing a retrospective of a large milestone, iteration or whole project: divide into subgroups to focus on one aspect of the iteration or project such as testing, requirements, customer involvement, and so forth. Encourage participants to form cross-functional subgroups (so different roles are represented in each subgroup). Each subgroup creates a poster, as depicted above, in eight minutes. Next, ask everyone to move around the room, reading the various posters silently. All together in a plenary discussion, allow people to speak additions to other wheels (and they are added to the posters). Finally, decide specific actions to take for the next iteration, milestone, or project. Source: Ellen Gottesdiener, EBG consulting ©2004 Diana Larsen, http://www.futureworksconsulting.com and participants in the Annual Retrospective Facilitators Gathering. Permission granted to reproduce these materials with the copyright data intact. d1208b8d17d4a2b4ec9915ec0c492f746ac538d6 68 67 2013-02-25T16:31:39Z Robbowley 1 wikitext text/x-wiki __NOTOC__ ===Use:=== Obtain feedback on team process in order to learn what should be continued and what should be adjusted as the team moves forward. Is a fast way to conduct a “meta” process discussion. Length of Time: 10 minutes for smaller groups to 25 minutes for larger groups. Length also depends on the amount of time being retrospect. ===Short Description:=== The facilitator captures team open-ended feedback using a wheel that encourages team members to assess an iteration or milestone using 5 categories. Allow some time following completing the “wheel” to discuss and agree on specific changes to implement. ===Materials: === Marker, flip chart paper. ===Process:=== #Draw a circle on a poster, divide it into 5 sections and write the words "start", "stop", "continue", "more of" and "less of" around each section. #Ask: What should we start doing that perhaps we haven't done yet? What should we stop doing, that's not contributing or is getting in our way? What is working that we want to continue to do? What should we do more of? Less of?" #Encourage comments in any category. Clarify what category the comment belongs in, and record the comment (or summary of it) on the poster. Use silence - wait for comments. '''Variations:''' For large groups (9 or more) doing a retrospective of a large milestone, iteration or whole project: divide into subgroups to focus on one aspect of the iteration or project such as testing, requirements, customer involvement, and so forth. Encourage participants to form cross-functional subgroups (so different roles are represented in each subgroup). Each subgroup creates a poster, as depicted above, in eight minutes. Next, ask everyone to move around the room, reading the various posters silently. All together in a plenary discussion, allow people to speak additions to other wheels (and they are added to the posters). Finally, decide specific actions to take for the next iteration, milestone, or project. Source: Ellen Gottesdiener, EBG consulting ©2004 Diana Larsen, http://www.futureworksconsulting.com and participants in the Annual Retrospective Facilitators Gathering. Permission granted to reproduce these materials with the copyright data intact. ccc69170a6c2c4f7814a6bc9034433fcfdf860c0 69 68 2013-02-25T16:31:53Z Robbowley 1 wikitext text/x-wiki __NOTOC__ ===Use:=== Obtain feedback on team process in order to learn what should be continued and what should be adjusted as the team moves forward. Is a fast way to conduct a “meta” process discussion. Length of Time: 10 minutes for smaller groups to 25 minutes for larger groups. Length also depends on the amount of time being retrospect. ===Short Description:=== The facilitator captures team open-ended feedback using a wheel that encourages team members to assess an iteration or milestone using 5 categories. Allow some time following completing the “wheel” to discuss and agree on specific changes to implement. ===Materials: === Marker, flip chart paper. ===Process:=== #Draw a circle on a poster, divide it into 5 sections and write the words "start", "stop", "continue", "more of" and "less of" around each section. #Ask: What should we start doing that perhaps we haven't done yet? What should we stop doing, that's not contributing or is getting in our way? What is working that we want to continue to do? What should we do more of? Less of?" #Encourage comments in any category. Clarify what category the comment belongs in, and record the comment (or summary of it) on the poster. Use silence - wait for comments. '''Variations:''' For large groups (9 or more) doing a retrospective of a large milestone, iteration or whole project: divide into subgroups to focus on one aspect of the iteration or project such as testing, requirements, customer involvement, and so forth. Encourage participants to form cross-functional subgroups (so different roles are represented in each subgroup). Each subgroup creates a poster, as depicted above, in eight minutes. Next, ask everyone to move around the room, reading the various posters silently. All together in a plenary discussion, allow people to speak additions to other wheels (and they are added to the posters). Finally, decide specific actions to take for the next iteration, milestone, or project. Source: Ellen Gottesdiener, EBG consulting ©2004 Diana Larsen, http://www.futureworksconsulting.com and participants in the Annual Retrospective Facilitators Gathering. Permission granted to reproduce these materials with the copyright data intact. b04a4c4a4114035c5862dccd30a327eacce50056 70 69 2013-02-25T16:32:10Z Robbowley 1 wikitext text/x-wiki __NOTOC__ ===Use:=== Obtain feedback on team process in order to learn what should be continued and what should be adjusted as the team moves forward. Is a fast way to conduct a “meta” process discussion. Length of Time: 10 minutes for smaller groups to 25 minutes for larger groups. Length also depends on the amount of time being retrospect. ===Short Description:=== The facilitator captures team open-ended feedback using a wheel that encourages team members to assess an iteration or milestone using 5 categories. Allow some time following completing the “wheel” to discuss and agree on specific changes to implement. ===Materials: === Marker, flip chart paper. ===Process:=== #Draw a circle on a poster, divide it into 5 sections and write the words "start", "stop", "continue", "more of" and "less of" around each section. #Ask: What should we start doing that perhaps we haven't done yet? What should we stop doing, that's not contributing or is getting in our way? What is working that we want to continue to do? What should we do more of? Less of?" #Encourage comments in any category. Clarify what category the comment belongs in, and record the comment (or summary of it) on the poster. Use silence - wait for comments. '''Variations:''' For large groups (9 or more) doing a retrospective of a large milestone, iteration or whole project: divide into subgroups to focus on one aspect of the iteration or project such as testing, requirements, customer involvement, and so forth. Encourage participants to form cross-functional subgroups (so different roles are represented in each subgroup). Each subgroup creates a poster, as depicted above, in eight minutes. Next, ask everyone to move around the room, reading the various posters silently. All together in a plenary discussion, allow people to speak additions to other wheels (and they are added to the posters). Finally, decide specific actions to take for the next iteration, milestone, or project. Source: Ellen Gottesdiener, EBG consulting ©2004 Diana Larsen, http://www.futureworksconsulting.com and participants in the Annual Retrospective Facilitators Gathering. Permission granted to reproduce these materials with the copyright data intact. b61090e100fef418a7eee876de07ea9158e834b7 71 70 2013-02-25T16:32:29Z Robbowley 1 wikitext text/x-wiki __NOTOC__ ===Use:=== Obtain feedback on team process in order to learn what should be continued and what should be adjusted as the team moves forward. Is a fast way to conduct a “meta” process discussion. Length of Time: 10 minutes for smaller groups to 25 minutes for larger groups. Length also depends on the amount of time being retrospect. ===Short Description:=== The facilitator captures team open-ended feedback using a wheel that encourages team members to assess an iteration or milestone using 5 categories. Allow some time following completing the “wheel” to discuss and agree on specific changes to implement. ===Materials: === Marker, flip chart paper. ===Process:=== #Draw a circle on a poster, divide it into 5 sections and write the words "start", "stop", "continue", "more of" and "less of" around each section. #Ask: What should we start doing that perhaps we haven't done yet? What should we stop doing, that's not contributing or is getting in our way? What is working that we want to continue to do? What should we do more of? Less of?" #Encourage comments in any category. Clarify what category the comment belongs in, and record the comment (or summary of it) on the poster. Use silence - wait for comments. '''Variations:''' For large groups (9 or more) doing a retrospective of a large milestone, iteration or whole project: divide into subgroups to focus on one aspect of the iteration or project such as testing, requirements, customer involvement, and so forth. Encourage participants to form cross-functional subgroups (so different roles are represented in each subgroup). Each subgroup creates a poster, as depicted above, in eight minutes. Next, ask everyone to move around the room, reading the various posters silently. All together in a plenary discussion, allow people to speak additions to other wheels (and they are added to the posters). Finally, decide specific actions to take for the next iteration, milestone, or project. ===Source:=== Ellen Gottesdiener, EBG consulting ©2004 Diana Larsen, http://www.futureworksconsulting.com and participants in the Annual Retrospective Facilitators Gathering. Permission granted to reproduce these materials with the copyright data intact. e0f55b897a224c51a08eb49cc12d1fc1a2043511 Retrospective plan template 0 28 74 2013-02-25T16:34:56Z Robbowley 1 Created page with "Please use the following structure when adding a retrospective plan: ===Use:=== The context in which your plan is appropriate (e.g. "when the team is not communicating well") ..." wikitext text/x-wiki Please use the following structure when adding a retrospective plan: ===Use:=== The context in which your plan is appropriate (e.g. "when the team is not communicating well") ===Length of time:=== Approximate duration of the exercise. ===Short Description:=== A brief summary of the process and output. ===Materials:=== Any materials required e.g. flip charts, post-it notes etc. ===Process:=== A detailed and instructive guide on how to run the retrospective. Try to be use bullets and ordered lists rather than long paragraphs. ===Source:=== Credit to the retrospective plan author which could include a link to the original or creator's website. 56867cd4fd5ef479bb980e3595525cf61b08fce6 75 74 2013-02-25T16:35:10Z Robbowley 1 wikitext text/x-wiki __NOTOC__ Please use the following structure when adding a retrospective plan: ===Use:=== The context in which your plan is appropriate (e.g. "when the team is not communicating well") ===Length of time:=== Approximate duration of the exercise. ===Short Description:=== A brief summary of the process and output. ===Materials:=== Any materials required e.g. flip charts, post-it notes etc. ===Process:=== A detailed and instructive guide on how to run the retrospective. Try to be use bullets and ordered lists rather than long paragraphs. ===Source:=== Credit to the retrospective plan author which could include a link to the original or creator's website. 9821143261e384a214c6e8c065910d497aa37ebe Each One Meets All 0 29 76 2013-02-25T16:36:22Z Robbowley 1 Created page with "===Use:=== When retrospective participants do not know each other well (e.g., a long project with significant turnover) or when they will have to give each other personal feed..." wikitext text/x-wiki ===Use:=== When retrospective participants do not know each other well (e.g., a long project with significant turnover) or when they will have to give each other personal feedback. ===Length of time:=== The length of time depends on the action that each pair of participants has to do. To calculate the length you have to multiply the time you estimate for one pair action by the number of participants minus one, plus the number of breaks for each participant, that occur with awkward numbers of participants. Additional you have to add the time it takes to build the chair circles. Time = (participants-1+breaks x pair action time) + build circle times ===Short Description:=== The method ensures that each participant meets and interacts with every other participant. I use this method when each participant shall give personal feedback to every other participant. ===Materials:=== One chair for each participant. ===Process:=== '''Preparation:''' Build an inner circle and an outer circle with the chairs, in the following way: Each chair of the inner circle builds a pair with one chair of the outer circle. The outer circle looks at the center of the circle. The inner circle looks at the outside of the circle. So when the participants sit down, each participant of the inner circle faces exactly one partner of the outer circle. '''Execution:''' Start the first pair action, e.g. the inner circle gives feedback to the outer circle and vice versa. After the first pair action is finished, the participants of the outer circle change their places one chair to the right. This is repeated as long as everybody meets his first partner again. Now each member of the inner circle met everybody of the outer circle. Now the group is divided into the group of the inner circle and the group of the outer circle. Each of these two groups builds inner and outer circles in the same way, as the first inner and outer circle was built. From now everything happens recursive: Pair actions, change places, split the groups after each member of the inner circle has met everybody of the outer circle and so on. At the end you have groups of two or three partners. If it is a pairs you need just one last pair action. If it is groups of three partners you still need three rounds of pair actions, each with one of the three having a break. Facilitators’ note: If the beginning number of participants is odd, you have to add one empty chair in the first circle. This can happen in every iteration of splitting the group into new circles. Out of this you can see, that the method works better with specific numbers of participants and it works bad with other numbers. You should consider this always before you use this method. '''Variations:''' Can also be accomplished while standing in circles. ===Source:=== Frowin Fatjak, Siemens-Austria e191c8efc49f81a7d196c0a2e6a873bd5eea2ffa 77 76 2013-02-25T16:36:51Z Robbowley 1 wikitext text/x-wiki __NOTOC__ ===Use:=== When retrospective participants do not know each other well (e.g., a long project with significant turnover) or when they will have to give each other personal feedback. ===Length of time:=== The length of time depends on the action that each pair of participants has to do. To calculate the length you have to multiply the time you estimate for one pair action by the number of participants minus one, plus the number of breaks for each participant, that occur with awkward numbers of participants. Additional you have to add the time it takes to build the chair circles. Time = (participants-1+breaks x pair action time) + build circle times ===Short Description:=== The method ensures that each participant meets and interacts with every other participant. I use this method when each participant shall give personal feedback to every other participant. ===Materials:=== One chair for each participant. ===Process:=== '''Preparation:''' Build an inner circle and an outer circle with the chairs, in the following way: Each chair of the inner circle builds a pair with one chair of the outer circle. The outer circle looks at the center of the circle. The inner circle looks at the outside of the circle. So when the participants sit down, each participant of the inner circle faces exactly one partner of the outer circle. '''Execution:''' Start the first pair action, e.g. the inner circle gives feedback to the outer circle and vice versa. After the first pair action is finished, the participants of the outer circle change their places one chair to the right. This is repeated as long as everybody meets his first partner again. Now each member of the inner circle met everybody of the outer circle. Now the group is divided into the group of the inner circle and the group of the outer circle. Each of these two groups builds inner and outer circles in the same way, as the first inner and outer circle was built. From now everything happens recursive: Pair actions, change places, split the groups after each member of the inner circle has met everybody of the outer circle and so on. At the end you have groups of two or three partners. If it is a pairs you need just one last pair action. If it is groups of three partners you still need three rounds of pair actions, each with one of the three having a break. Facilitators’ note: If the beginning number of participants is odd, you have to add one empty chair in the first circle. This can happen in every iteration of splitting the group into new circles. Out of this you can see, that the method works better with specific numbers of participants and it works bad with other numbers. You should consider this always before you use this method. '''Variations:''' Can also be accomplished while standing in circles. ===Source:=== Frowin Fatjak, Siemens-Austria 33ed418e83eecdd6a0e1a06f3758a836e1a0cc55 Retrospective Plans 0 6 78 73 2013-02-25T16:37:52Z Robbowley 1 wikitext text/x-wiki A collection of detailed retrospective plans you can run or take inspiration from. If you've been in or ran a retrospective you really liked please add it. If you have a plan you'd like to add, [[Retrospective plan template | please read this first]]. '''If you are not the originating author of the retrospective please ensure you have permission to reproduce it and credit them as the source.''' {| class="wikitable" ! align="left"| Name !Summary !Use !Approx. Duration (mins) |- |[[6 Thinking Hats Retrospective]] |Uses De Bono's 6 Thinking Hats to investigate process improvement |General use, but also a good alternative to shuffling card type retrospectives |60 |- |[[Pillars Of Agile Spiderweb Retrospective]] |A retrospective in which teams rated their abilities in each of the categories, displayed the different ratings on a spider graph, and then discussed the result. |To talk about what abilities are important to an Agile team and how your team rates against them |60 |- |[[Appreciative Retrospective]] |Uses Appreciative Inquiry to identify what went so well. There is no blame or negativity, and builds on the Prime Directive, that everyone in the team did the best job they could possibly do. |To remind everyone what a good job their doing rather than focusing on negatives every time you run a retrospective. |60 |- |[[Top 5]] |Participants choose top 5 issues and bring them along for group to discuss and resolve |Expose the most pressing issues in an initially anonymous manner and determine the most effective actions to resolve them |45 |- |[[Plan of Action]] |A Retrospective Technique for short term actions from long term goals |When retrospective actions are lacking clear executable paths (are too tied to goals) |40 |- |[[Start, Stop, Continue, More of, Less of Wheel]] |The facilitator captures team open-ended feedback using a wheel that encourages team members to assess an iteration or milestone using 5 categories. Allow some time following completing the “wheel” to discuss and agree on specific changes to implement |Obtain feedback on team process in order to learn what should be continued and what should be adjusted as the team moves forward. Is a fast way to conduct a “meta” process discussion. |10-25 |- |[[Each One Meets All]] |The method ensures that each participant meets and interacts with every other participant. |When retrospective participants do not know each other well |Variable! |- |[[The Complexity Retrospective]] |Use various tools such as a complexity radar to discover and find out how to deal with the complexity in your project |Many projects go awry due to excessive complexity; use this plan to evaluate whether your team is approaching things in the simplest way that can work; especially when the deadlines begin to loom. |40-60 |- |Force Field Analysis |A plan designed around the force field analysis technique |A retrospective for your whole company/department or to analyse a particular topic |60 |- |Pomodoro Retrospective |Focused and time-constrained by using the Pomodoro technique |Useful for determining a single action to improve the work of a small team |25 |- |Retrospective Surgery |A retrospective for retrospectives |To learn how to improve the effectiveness of your retrospectives |60+ |- |Questions Retrospective |Iteration retrospective |To get different perspectives on the same events |60 |- |Everyday Retrospective |Simple sprint retrospective |Basic / everyday retrospective plan |90 - 120 |- |Four L's Retrospective |Liked – Learned – Lacked – Longed For |Iteration and project retrospectives as well as for retrospection of training and conference events. |90 - 120 |- |Sailboat |What anchors slow the team down, what wind propels it forward? |Good for the "gather data" and "generate insights" portions of a retrospective |90 - 120 |- |Weekly Retrospective Simple + delta |Review, Plus-Delta, Vote, Actions, Owners |A weekly retrospective for your project |60 |- |Jeopardy Retrospective |Use the answers as base to get all the good things and bad things that happened |A different way to "gather data" and to get all different opinions on a subject |60 |} ef994e83850c394c972e10526ac0991d6f15d299 85 78 2013-02-25T16:43:37Z Robbowley 1 wikitext text/x-wiki A collection of detailed retrospective plans you can run or take inspiration from. If you've been in or ran a retrospective you really liked please add it. If you have a plan you'd like to add, [[Retrospective plan template | please read this first]]. '''If you are not the originating author of the retrospective please ensure you have permission to reproduce it and credit them as the source.''' {| class="wikitable" ! align="left"| Name !Summary !Use !Approx. Duration (mins) |- |'''[[6 Thinking Hats Retrospective]]''' |Uses De Bono's 6 Thinking Hats to investigate process improvement |General use, but also a good alternative to shuffling card type retrospectives |60 |- |[[Pillars Of Agile Spiderweb Retrospective]] |A retrospective in which teams rated their abilities in each of the categories, displayed the different ratings on a spider graph, and then discussed the result. |To talk about what abilities are important to an Agile team and how your team rates against them |60 |- |[[Appreciative Retrospective]] |Uses Appreciative Inquiry to identify what went so well. There is no blame or negativity, and builds on the Prime Directive, that everyone in the team did the best job they could possibly do. |To remind everyone what a good job their doing rather than focusing on negatives every time you run a retrospective. |60 |- |[[Top 5]] |Participants choose top 5 issues and bring them along for group to discuss and resolve |Expose the most pressing issues in an initially anonymous manner and determine the most effective actions to resolve them |45 |- |[[Plan of Action]] |A Retrospective Technique for short term actions from long term goals |When retrospective actions are lacking clear executable paths (are too tied to goals) |40 |- |[[Start, Stop, Continue, More of, Less of Wheel]] |The facilitator captures team open-ended feedback using a wheel that encourages team members to assess an iteration or milestone using 5 categories. Allow some time following completing the “wheel” to discuss and agree on specific changes to implement |Obtain feedback on team process in order to learn what should be continued and what should be adjusted as the team moves forward. Is a fast way to conduct a “meta” process discussion. |10-25 |- |[[Each One Meets All]] |The method ensures that each participant meets and interacts with every other participant. |When retrospective participants do not know each other well |Variable! |- |[[The Complexity Retrospective]] |Use various tools such as a complexity radar to discover and find out how to deal with the complexity in your project |Many projects go awry due to excessive complexity; use this plan to evaluate whether your team is approaching things in the simplest way that can work; especially when the deadlines begin to loom. |40-60 |- |Force Field Analysis |A plan designed around the force field analysis technique |A retrospective for your whole company/department or to analyse a particular topic |60 |- |Pomodoro Retrospective |Focused and time-constrained by using the Pomodoro technique |Useful for determining a single action to improve the work of a small team |25 |- |Retrospective Surgery |A retrospective for retrospectives |To learn how to improve the effectiveness of your retrospectives |60+ |- |Questions Retrospective |Iteration retrospective |To get different perspectives on the same events |60 |- |Everyday Retrospective |Simple sprint retrospective |Basic / everyday retrospective plan |90 - 120 |- |Four L's Retrospective |Liked – Learned – Lacked – Longed For |Iteration and project retrospectives as well as for retrospection of training and conference events. |90 - 120 |- |Sailboat |What anchors slow the team down, what wind propels it forward? |Good for the "gather data" and "generate insights" portions of a retrospective |90 - 120 |- |Weekly Retrospective Simple + delta |Review, Plus-Delta, Vote, Actions, Owners |A weekly retrospective for your project |60 |- |Jeopardy Retrospective |Use the answers as base to get all the good things and bad things that happened |A different way to "gather data" and to get all different opinions on a subject |60 |} cf1b1bd8057b64d535d96932e8b8695f75f260dd 86 85 2013-02-25T16:44:21Z Robbowley 1 wikitext text/x-wiki A collection of detailed retrospective plans you can run or take inspiration from. If you've been in or ran a retrospective you really liked please add it. If you have a plan you'd like to add, [[Retrospective plan template | please read this first]]. '''If you are not the originating author of the retrospective please ensure you have permission to reproduce it and credit them as the source.''' {| class="wikitable" ! align="left"| Name !Summary !Use !Approx. Duration (mins) |- |'''[[6 Thinking Hats Retrospective]]''' |Uses De Bono's 6 Thinking Hats to investigate process improvement |General use, but also a good alternative to shuffling card type retrospectives |60 |- |'''[[Pillars Of Agile Spiderweb Retrospective]]''' |A retrospective in which teams rated their abilities in each of the categories, displayed the different ratings on a spider graph, and then discussed the result. |To talk about what abilities are important to an Agile team and how your team rates against them |60 |- |'''[[Appreciative Retrospective]]''' |Uses Appreciative Inquiry to identify what went so well. There is no blame or negativity, and builds on the Prime Directive, that everyone in the team did the best job they could possibly do. |To remind everyone what a good job their doing rather than focusing on negatives every time you run a retrospective. |60 |- |'''[[Top 5]]''' |Participants choose top 5 issues and bring them along for group to discuss and resolve |Expose the most pressing issues in an initially anonymous manner and determine the most effective actions to resolve them |45 |- |'''[[Plan of Action]]''' |A Retrospective Technique for short term actions from long term goals |When retrospective actions are lacking clear executable paths (are too tied to goals) |40 |- |'''[[Start, Stop, Continue, More of, Less of Wheel]]''' |The facilitator captures team open-ended feedback using a wheel that encourages team members to assess an iteration or milestone using 5 categories. Allow some time following completing the “wheel” to discuss and agree on specific changes to implement |Obtain feedback on team process in order to learn what should be continued and what should be adjusted as the team moves forward. Is a fast way to conduct a “meta” process discussion. |10-25 |- |'''[[Each One Meets All]]''' |The method ensures that each participant meets and interacts with every other participant. |When retrospective participants do not know each other well |Variable! |- |'''[[The Complexity Retrospective]]''' |Use various tools such as a complexity radar to discover and find out how to deal with the complexity in your project |Many projects go awry due to excessive complexity; use this plan to evaluate whether your team is approaching things in the simplest way that can work; especially when the deadlines begin to loom. |40-60 |- |Force Field Analysis |A plan designed around the force field analysis technique |A retrospective for your whole company/department or to analyse a particular topic |60 |- |Pomodoro Retrospective |Focused and time-constrained by using the Pomodoro technique |Useful for determining a single action to improve the work of a small team |25 |- |Retrospective Surgery |A retrospective for retrospectives |To learn how to improve the effectiveness of your retrospectives |60+ |- |Questions Retrospective |Iteration retrospective |To get different perspectives on the same events |60 |- |Everyday Retrospective |Simple sprint retrospective |Basic / everyday retrospective plan |90 - 120 |- |Four L's Retrospective |Liked – Learned – Lacked – Longed For |Iteration and project retrospectives as well as for retrospection of training and conference events. |90 - 120 |- |Sailboat |What anchors slow the team down, what wind propels it forward? |Good for the "gather data" and "generate insights" portions of a retrospective |90 - 120 |- |Weekly Retrospective Simple + delta |Review, Plus-Delta, Vote, Actions, Owners |A weekly retrospective for your project |60 |- |Jeopardy Retrospective |Use the answers as base to get all the good things and bad things that happened |A different way to "gather data" and to get all different opinions on a subject |60 |} 5f24de78874f7b520b4131407f4c7d40693f94e7 87 86 2013-02-25T16:45:31Z Robbowley 1 wikitext text/x-wiki A collection of detailed retrospective plans you can run or take inspiration from. If you've been in or ran a retrospective you really liked please add it. If you have a plan you'd like to add, [[Retrospective plan template | please read this first]]. '''If you are not the originating author of the retrospective please ensure you have permission to reproduce it and credit them as the source.''' {| class="wikitable" ! align="left"| Name !Summary !Use !Approx. Duration (mins) |- |'''[[6 Thinking Hats Retrospective]]''' |Uses De Bono's 6 Thinking Hats to investigate process improvement |General use, but also a good alternative to shuffling card type retrospectives |60 |- |'''[[Pillars Of Agile Spiderweb Retrospective]]''' |A retrospective in which teams rated their abilities in each of the categories, displayed the different ratings on a spider graph, and then discussed the result. |To talk about what abilities are important to an Agile team and how your team rates against them |60 |- |'''[[Appreciative Retrospective]]''' |Uses Appreciative Inquiry to identify what went so well. There is no blame or negativity, and builds on the Prime Directive, that everyone in the team did the best job they could possibly do. |To remind everyone what a good job their doing rather than focusing on negatives every time you run a retrospective. |60 |- |'''[[Top 5]]''' |Participants choose top 5 issues and bring them along for group to discuss and resolve |Expose the most pressing issues in an initially anonymous manner and determine the most effective actions to resolve them |45 |- |'''[[Plan of Action]]''' |A Retrospective Technique for short term actions from long term goals |Really good for forcing achievable actions from your retrospectives. |40 |- |'''[[Start, Stop, Continue, More of, Less of Wheel]]''' |The facilitator captures team open-ended feedback using a wheel that encourages team members to assess an iteration or milestone using 5 categories. Allow some time following completing the “wheel” to discuss and agree on specific changes to implement |Obtain feedback on team process in order to learn what should be continued and what should be adjusted as the team moves forward. Is a fast way to conduct a “meta” process discussion. |10-25 |- |'''[[Each One Meets All]]''' |The method ensures that each participant meets and interacts with every other participant. |When retrospective participants do not know each other well |Variable! |- |'''[[The Complexity Retrospective]]''' |Use various tools such as a complexity radar to discover and find out how to deal with the complexity in your project |Many projects go awry due to excessive complexity; use this plan to evaluate whether your team is approaching things in the simplest way that can work; especially when the deadlines begin to loom. |40-60 |- |Force Field Analysis |A plan designed around the force field analysis technique |A retrospective for your whole company/department or to analyse a particular topic |60 |- |Pomodoro Retrospective |Focused and time-constrained by using the Pomodoro technique |Useful for determining a single action to improve the work of a small team |25 |- |Retrospective Surgery |A retrospective for retrospectives |To learn how to improve the effectiveness of your retrospectives |60+ |- |Questions Retrospective |Iteration retrospective |To get different perspectives on the same events |60 |- |Everyday Retrospective |Simple sprint retrospective |Basic / everyday retrospective plan |90 - 120 |- |Four L's Retrospective |Liked – Learned – Lacked – Longed For |Iteration and project retrospectives as well as for retrospection of training and conference events. |90 - 120 |- |Sailboat |What anchors slow the team down, what wind propels it forward? |Good for the "gather data" and "generate insights" portions of a retrospective |90 - 120 |- |Weekly Retrospective Simple + delta |Review, Plus-Delta, Vote, Actions, Owners |A weekly retrospective for your project |60 |- |Jeopardy Retrospective |Use the answers as base to get all the good things and bad things that happened |A different way to "gather data" and to get all different opinions on a subject |60 |} 4d6ffb51fee05ba9033840e5e64f65f43f04bd2e 88 87 2013-02-25T16:48:57Z Robbowley 1 wikitext text/x-wiki A collection of detailed retrospective plans you can run or take inspiration from. If you've been in or ran a retrospective you really liked please add it. If you have a plan you'd like to add, [[Retrospective plan template | please read this first]]. '''If you are not the originating author of the retrospective please ensure you have permission to reproduce it and credit them as the source.''' {| class="wikitable" ! align="left"| Name !Summary !Use !Approx. Duration (mins) |- |'''[[6 Thinking Hats Retrospective]]''' |Uses De Bono's 6 Thinking Hats to investigate process improvement |General use, but also a good alternative to shuffling card type retrospectives |60 |- |'''[[Pillars Of Agile Spiderweb Retrospective]]''' |A retrospective in which teams rated their abilities in each of the categories, displayed the different ratings on a spider graph, and then discussed the result. |To talk about what abilities are important to an Agile team and how your team rates against them |60 |- |'''[[Appreciative Retrospective]]''' |Uses Appreciative Inquiry to identify what went so well. There is no blame or negativity, and builds on the Prime Directive, that everyone in the team did the best job they could possibly do. |To remind everyone what a good job their doing rather than focusing on negatives every time you run a retrospective. |60 |- |'''[[Top 5]]''' |Participants choose top 5 issues and bring them along for group to discuss and resolve |Expose the most pressing issues in an initially anonymous manner and determine the most effective actions to resolve them |45 |- |'''[[Plan of Action]]''' |A Retrospective Technique for short term actions from long term goals |Really good for forcing achievable actions from your retrospectives. |40 |- |'''[[Start, Stop, Continue, More of, Less of Wheel]]''' |The facilitator captures team open-ended feedback using a wheel that encourages team members to assess an iteration or milestone using 5 categories. Allow some time following completing the “wheel” to discuss and agree on specific changes to implement |Obtain feedback on team process in order to learn what should be continued and what should be adjusted as the team moves forward. Is a fast way to conduct a “meta” process discussion. |10-25 |- |'''[[Each One Meets All]]''' |The method ensures that each participant meets and interacts with every other participant. |When retrospective participants do not know each other well |Variable! |- |'''[[The Complexity Retrospective]]''' |Use various tools such as a complexity radar to discover and find out how to deal with the complexity in your project |Many projects go awry due to excessive complexity; use this plan to evaluate whether your team is approaching things in the simplest way that can work; especially when the deadlines begin to loom. |40-60 |- |'''[Force Field Analysis]''' |A plan designed around the force field analysis technique |A retrospective for your whole company/department or to analyse a particular topic |60 |- |Pomodoro Retrospective |Focused and time-constrained by using the Pomodoro technique |Useful for determining a single action to improve the work of a small team |25 |- |Retrospective Surgery |A retrospective for retrospectives |To learn how to improve the effectiveness of your retrospectives |60+ |- |Questions Retrospective |Iteration retrospective |To get different perspectives on the same events |60 |- |Everyday Retrospective |Simple sprint retrospective |Basic / everyday retrospective plan |90 - 120 |- |Four L's Retrospective |Liked – Learned – Lacked – Longed For |Iteration and project retrospectives as well as for retrospection of training and conference events. |90 - 120 |- |Sailboat |What anchors slow the team down, what wind propels it forward? |Good for the "gather data" and "generate insights" portions of a retrospective |90 - 120 |- |Weekly Retrospective Simple + delta |Review, Plus-Delta, Vote, Actions, Owners |A weekly retrospective for your project |60 |- |Jeopardy Retrospective |Use the answers as base to get all the good things and bad things that happened |A different way to "gather data" and to get all different opinions on a subject |60 |} b58a48ad3717ecfcd20eacbb00f42f672430e785 89 88 2013-02-25T16:50:07Z Robbowley 1 wikitext text/x-wiki A collection of detailed retrospective plans you can run or take inspiration from. If you've been in or ran a retrospective you really liked please add it. If you have a plan you'd like to add, [[Retrospective plan template | please read this first]]. '''If you are not the originating author of the retrospective please ensure you have permission to reproduce it and credit them as the source.''' {| class="wikitable" ! align="left"| Name !Summary !Use !Approx. Duration (mins) |- |'''[[6 Thinking Hats Retrospective]]''' |Uses De Bono's 6 Thinking Hats to investigate process improvement |General use, but also a good alternative to shuffling card type retrospectives |60 |- |'''[[Pillars Of Agile Spiderweb Retrospective]]''' |A retrospective in which teams rated their abilities in each of the categories, displayed the different ratings on a spider graph, and then discussed the result. |To talk about what abilities are important to an Agile team and how your team rates against them |60 |- |'''[[Appreciative Retrospective]]''' |Uses Appreciative Inquiry to identify what went so well. There is no blame or negativity, and builds on the Prime Directive, that everyone in the team did the best job they could possibly do. |To remind everyone what a good job their doing rather than focusing on negatives every time you run a retrospective. |60 |- |'''[[Top 5]]''' |Participants choose top 5 issues and bring them along for group to discuss and resolve |Expose the most pressing issues in an initially anonymous manner and determine the most effective actions to resolve them |45 |- |'''[[Plan of Action]]''' |A Retrospective Technique for short term actions from long term goals |Really good for forcing achievable actions from your retrospectives. |40 |- |'''[[Start, Stop, Continue, More of, Less of Wheel]]''' |The facilitator captures team open-ended feedback using a wheel that encourages team members to assess an iteration or milestone using 5 categories. Allow some time following completing the “wheel” to discuss and agree on specific changes to implement |Obtain feedback on team process in order to learn what should be continued and what should be adjusted as the team moves forward. Is a fast way to conduct a “meta” process discussion. |10-25 |- |'''[[Each One Meets All]]''' |The method ensures that each participant meets and interacts with every other participant. |When retrospective participants do not know each other well |Variable! |- |'''[[The Complexity Retrospective]]''' |Use various tools such as a complexity radar to discover and find out how to deal with the complexity in your project |Many projects go awry due to excessive complexity; use this plan to evaluate whether your team is approaching things in the simplest way that can work; especially when the deadlines begin to loom. |40-60 |- |'''[[Force Field Analysis]]''' |A plan designed around the force field analysis technique |A retrospective for your whole company/department or to analyse a particular topic |60 |- |Pomodoro Retrospective |Focused and time-constrained by using the Pomodoro technique |Useful for determining a single action to improve the work of a small team |25 |- |Retrospective Surgery |A retrospective for retrospectives |To learn how to improve the effectiveness of your retrospectives |60+ |- |Questions Retrospective |Iteration retrospective |To get different perspectives on the same events |60 |- |Everyday Retrospective |Simple sprint retrospective |Basic / everyday retrospective plan |90 - 120 |- |Four L's Retrospective |Liked – Learned – Lacked – Longed For |Iteration and project retrospectives as well as for retrospection of training and conference events. |90 - 120 |- |Sailboat |What anchors slow the team down, what wind propels it forward? |Good for the "gather data" and "generate insights" portions of a retrospective |90 - 120 |- |Weekly Retrospective Simple + delta |Review, Plus-Delta, Vote, Actions, Owners |A weekly retrospective for your project |60 |- |Jeopardy Retrospective |Use the answers as base to get all the good things and bad things that happened |A different way to "gather data" and to get all different opinions on a subject |60 |} ca82124b2818bfefd1730b602e4bd8efa1653dcd 92 89 2013-02-25T16:54:09Z Robbowley 1 wikitext text/x-wiki A collection of detailed retrospective plans you can run or take inspiration from. If you've been in or ran a retrospective you really liked please add it. If you have a plan you'd like to add, [[Retrospective plan template | please read this first]]. '''If you are not the originating author of the retrospective please ensure you have permission to reproduce it and credit them as the source.''' {| class="wikitable" ! align="left"| Name !Summary !Use !Approx. Duration (mins) |- |'''[[6 Thinking Hats Retrospective]]''' |Uses De Bono's 6 Thinking Hats to investigate process improvement |General use, but also a good alternative to shuffling card type retrospectives |60 |- |'''[[Pillars Of Agile Spiderweb Retrospective]]''' |A retrospective in which teams rated their abilities in each of the categories, displayed the different ratings on a spider graph, and then discussed the result. |To talk about what abilities are important to an Agile team and how your team rates against them |60 |- |'''[[Appreciative Retrospective]]''' |Uses Appreciative Inquiry to identify what went so well. There is no blame or negativity, and builds on the Prime Directive, that everyone in the team did the best job they could possibly do. |To remind everyone what a good job their doing rather than focusing on negatives every time you run a retrospective. |60 |- |'''[[Top 5]]''' |Participants choose top 5 issues and bring them along for group to discuss and resolve |Expose the most pressing issues in an initially anonymous manner and determine the most effective actions to resolve them |45 |- |'''[[Plan of Action]]''' |A Retrospective Technique for short term actions from long term goals |Really good for forcing achievable actions from your retrospectives. |40 |- |'''[[Start, Stop, Continue, More of, Less of Wheel]]''' |The facilitator captures team open-ended feedback using a wheel that encourages team members to assess an iteration or milestone using 5 categories. Allow some time following completing the “wheel” to discuss and agree on specific changes to implement |Obtain feedback on team process in order to learn what should be continued and what should be adjusted as the team moves forward. Is a fast way to conduct a “meta” process discussion. |10-25 |- |'''[[Each One Meets All]]''' |The method ensures that each participant meets and interacts with every other participant. |When retrospective participants do not know each other well |Variable! |- |'''[[The Complexity Retrospective]]''' |Use various tools such as a complexity radar to discover and find out how to deal with the complexity in your project |Many projects go awry due to excessive complexity; use this plan to evaluate whether your team is approaching things in the simplest way that can work; especially when the deadlines begin to loom. |40-60 |- |'''[[Force Field Analysis]]''' |A plan designed around the force field analysis technique |A retrospective for your whole company/department or to analyse a particular topic |60 |- |'''[[Pomodoro Retrospective]]]''' |Focused and time-constrained by using the Pomodoro technique |Useful for determining a single action to improve the work of a small team |25 |- |'''[[Retrospective Surgery]]''' |A retrospective for retrospectives |To learn how to improve the effectiveness of your retrospectives |60+ |- |'''[[Questions Retrospective]]''' |Iteration retrospective |To get different perspectives on the same events |60 |- |'''[[Everyday Retrospective]]''' |Simple sprint retrospective |Basic / everyday retrospective plan |90 - 120 |- |'''[[Four L's Retrospective]]''' |Liked – Learned – Lacked – Longed For |Iteration and project retrospectives as well as for retrospection of training and conference events. |90 - 120 |- |'''[[Sailboat]]''' |What anchors slow the team down, what wind propels it forward? |Good for the "gather data" and "generate insights" portions of a retrospective |90 - 120 |- |'''[[Weekly Retrospective Simple + delta]]''' |Review, Plus-Delta, Vote, Actions, Owners |A weekly retrospective for your project |60 |- |'''[[Jeopardy Retrospective]]''' |Use the answers as base to get all the good things and bad things that happened |A different way to "gather data" and to get all different opinions on a subject |60 |} 10240345ce18acd1486f70bd7513650e7849c662 93 92 2013-02-25T16:54:40Z Robbowley 1 wikitext text/x-wiki A collection of detailed retrospective plans you can run or take inspiration from. If you've been in or ran a retrospective you really liked please add it. If you have a plan you'd like to add, [[Retrospective plan template | please read this first]]. '''If you are not the originating author of the retrospective please ensure you have permission to reproduce it and credit them as the source.''' {| class="wikitable" ! align="left"| Name !Summary !Use !Approx. Duration (mins) |- |'''[[6 Thinking Hats Retrospective]]''' |Uses De Bono's 6 Thinking Hats to investigate process improvement |General use, but also a good alternative to shuffling card type retrospectives |60 |- |'''[[Pillars Of Agile Spiderweb Retrospective]]''' |A retrospective in which teams rated their abilities in each of the categories, displayed the different ratings on a spider graph, and then discussed the result. |To talk about what abilities are important to an Agile team and how your team rates against them |60 |- |'''[[Appreciative Retrospective]]''' |Uses Appreciative Inquiry to identify what went so well. There is no blame or negativity, and builds on the Prime Directive, that everyone in the team did the best job they could possibly do. |To remind everyone what a good job their doing rather than focusing on negatives every time you run a retrospective. |60 |- |'''[[Top 5]]''' |Participants choose top 5 issues and bring them along for group to discuss and resolve |Expose the most pressing issues in an initially anonymous manner and determine the most effective actions to resolve them |45 |- |'''[[Plan of Action]]''' |A Retrospective Technique for short term actions from long term goals |Really good for forcing achievable actions from your retrospectives. |40 |- |'''[[Start, Stop, Continue, More of, Less of Wheel]]''' |The facilitator captures team open-ended feedback using a wheel that encourages team members to assess an iteration or milestone using 5 categories. Allow some time following completing the “wheel” to discuss and agree on specific changes to implement |Obtain feedback on team process in order to learn what should be continued and what should be adjusted as the team moves forward. Is a fast way to conduct a “meta” process discussion. |10-25 |- |'''[[Each One Meets All]]''' |The method ensures that each participant meets and interacts with every other participant. |When retrospective participants do not know each other well |Variable! |- |'''[[The Complexity Retrospective]]''' |Use various tools such as a complexity radar to discover and find out how to deal with the complexity in your project |Many projects go awry due to excessive complexity; use this plan to evaluate whether your team is approaching things in the simplest way that can work; especially when the deadlines begin to loom. |40-60 |- |'''[[Force Field Analysis]]''' |A plan designed around the force field analysis technique |A retrospective for your whole company/department or to analyse a particular topic |60 |- |'''[[Pomodoro Retrospective]]''' |Focused and time-constrained by using the Pomodoro technique |Useful for determining a single action to improve the work of a small team |25 |- |'''[[Retrospective Surgery]]''' |A retrospective for retrospectives |To learn how to improve the effectiveness of your retrospectives |60+ |- |'''[[Questions Retrospective]]''' |Iteration retrospective |To get different perspectives on the same events |60 |- |'''[[Everyday Retrospective]]''' |Simple sprint retrospective |Basic / everyday retrospective plan |90 - 120 |- |'''[[Four L's Retrospective]]''' |Liked – Learned – Lacked – Longed For |Iteration and project retrospectives as well as for retrospection of training and conference events. |90 - 120 |- |'''[[Sailboat]]''' |What anchors slow the team down, what wind propels it forward? |Good for the "gather data" and "generate insights" portions of a retrospective |90 - 120 |- |'''[[Weekly Retrospective Simple + delta]]''' |Review, Plus-Delta, Vote, Actions, Owners |A weekly retrospective for your project |60 |- |'''[[Jeopardy Retrospective]]''' |Use the answers as base to get all the good things and bad things that happened |A different way to "gather data" and to get all different opinions on a subject |60 |} b13b564b557dd3b2489a11f6264a9639b5431c48 File:350px-Complexity radar.jpg 6 30 79 2013-02-25T16:39:59Z Robbowley 1 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 The Complexity Retrospective 0 31 80 2013-02-25T16:40:17Z Robbowley 1 Created page with "===Use:=== When your project is suffering from excessive complexity ===Length of time:=== 40-60 minutes ===Short Description:=== Many projects go awry due to excessive comple..." wikitext text/x-wiki ===Use:=== When your project is suffering from excessive complexity ===Length of time:=== 40-60 minutes ===Short Description:=== Many projects go awry due to excessive complexity; and it's always worth evaluating whether your team is approaching things in the simplest way that can work; especially when the deadlines begin to loom. I recently lead a retrospective with my team focusing on complexity across all the areas of our project, using a handful of techniques from “Agile Retrospectives - making good teams great” (a must have for every agile team). ===Materials:=== Whiteboard or flipchart, paper & pens. ===Process:=== We structured the hour long retrospective into 5 parts: #Setting the stage #Gather data #Generate Insights #Decide what to do #Close / Action plan The purpose of “Setting the stage” is to get everyone engaged and thinking about the same theme. To do this I reminded people of the actions we had set ourselves from the last retrospective, then asked each person to complete the sentence “If we were a military commando, and our mission was last retrospective’s actions, we would be _______” Awarded medals Promoted Ready for another mission Court marshalled Dead I then told the team that, in this retrospective, we would be considering complexity and whether we had too much, or just the right amount, in each of the areas of our project. To '''gather data''', I drew a complexity radar, with each spoke a different area of complexity. I began by suggesting a couple of generic spoke names (Data model, Workflow), and then got the team to suggest the other areas. Using dot voting, everyone voted as to where they felt we ranked on each spoke, with closer to the centre being just right, and further away being overly complex. Joining the clustered dots produced the following radar map: [[File:350px-Complexity_radar.jpg]] To generate insights we used the 5 whys exercise. I asked people to break into groups of 2, preferably cross discipline, and assigned each group 2 of the high ranking spokes. They were then tasked with asking each other “why is <spoke area> complex”, and “why is <answer>?” and so on, until 5 why’s had been asked. The answer to the 5th why was considered the root cause of the complexity, and recorded on a card. As the root cause cards came in, I grouped them, and when everyone was done, read the root cause groups out. To decide what to do we constructed 2 more histograms, one considering the risk of the root cause, and the other difficulty to address the root cause. I then asked each person to vote which of the 2 root causes had had the highest impact & and which was the least difficult to address. This produced the following histograms: In conclusion, we then combined the impact & difficulty histograms into the following map My intention was that the final exercise would make it simple to choose the actions to take forward for the next sprint (basically chose the low hanging fruit - the easiest things to address which had the biggest risk reduction); but there wasn’t a clear winner shown on the graph. Generating actions took a bit more discussion. We found that this format was a fun and effective way to address the complexity problem. Hopefully you’ll find running something similar with your own team helpful! Source: David Laing 439cfd475c6f9ef89ea7675ee0a355028fb0302b 83 80 2013-02-25T16:41:47Z Robbowley 1 wikitext text/x-wiki ===Use:=== When your project is suffering from excessive complexity ===Length of time:=== 40-60 minutes ===Short Description:=== Many projects go awry due to excessive complexity; and it's always worth evaluating whether your team is approaching things in the simplest way that can work; especially when the deadlines begin to loom. I recently lead a retrospective with my team focusing on complexity across all the areas of our project, using a handful of techniques from “Agile Retrospectives - making good teams great” (a must have for every agile team). ===Materials:=== Whiteboard or flipchart, paper & pens. ===Process:=== We structured the hour long retrospective into 5 parts: #Setting the stage #Gather data #Generate Insights #Decide what to do #Close / Action plan The purpose of “Setting the stage” is to get everyone engaged and thinking about the same theme. To do this I reminded people of the actions we had set ourselves from the last retrospective, then asked each person to complete the sentence “If we were a military commando, and our mission was last retrospective’s actions, we would be _______” Awarded medals Promoted Ready for another mission Court marshalled Dead I then told the team that, in this retrospective, we would be considering complexity and whether we had too much, or just the right amount, in each of the areas of our project. To '''gather data''', I drew a complexity radar, with each spoke a different area of complexity. I began by suggesting a couple of generic spoke names (Data model, Workflow), and then got the team to suggest the other areas. Using dot voting, everyone voted as to where they felt we ranked on each spoke, with closer to the centre being just right, and further away being overly complex. Joining the clustered dots produced the following radar map: [[File:350px-Complexity_radar.jpg]] To generate insights we used the 5 whys exercise. I asked people to break into groups of 2, preferably cross discipline, and assigned each group 2 of the high ranking spokes. They were then tasked with asking each other “why is <spoke area> complex”, and “why is <answer>?” and so on, until 5 why’s had been asked. The answer to the 5th why was considered the root cause of the complexity, and recorded on a card. As the root cause cards came in, I grouped them, and when everyone was done, read the root cause groups out. To decide what to do we constructed 2 more histograms, one considering the risk of the root cause, and the other difficulty to address the root cause. I then asked each person to vote which of the 2 root causes had had the highest impact & and which was the least difficult to address. This produced the following histograms: [[File:350px-Impact_risk_histograms.jpg]] In conclusion, we then combined the impact & difficulty histograms into the following map [[File:350px-Risk_difficulty_map.jpg]] My intention was that the final exercise would make it simple to choose the actions to take forward for the next sprint (basically chose the low hanging fruit - the easiest things to address which had the biggest risk reduction); but there wasn’t a clear winner shown on the graph. Generating actions took a bit more discussion. We found that this format was a fun and effective way to address the complexity problem. Hopefully you’ll find running something similar with your own team helpful! Source: David Laing 361d8c3e52e197e400612c80c865d936cbf090b9 84 83 2013-02-25T16:42:03Z Robbowley 1 wikitext text/x-wiki __NOTOC__ ===Use:=== When your project is suffering from excessive complexity ===Length of time:=== 40-60 minutes ===Short Description:=== Many projects go awry due to excessive complexity; and it's always worth evaluating whether your team is approaching things in the simplest way that can work; especially when the deadlines begin to loom. I recently lead a retrospective with my team focusing on complexity across all the areas of our project, using a handful of techniques from “Agile Retrospectives - making good teams great” (a must have for every agile team). ===Materials:=== Whiteboard or flipchart, paper & pens. ===Process:=== We structured the hour long retrospective into 5 parts: #Setting the stage #Gather data #Generate Insights #Decide what to do #Close / Action plan The purpose of “Setting the stage” is to get everyone engaged and thinking about the same theme. To do this I reminded people of the actions we had set ourselves from the last retrospective, then asked each person to complete the sentence “If we were a military commando, and our mission was last retrospective’s actions, we would be _______” Awarded medals Promoted Ready for another mission Court marshalled Dead I then told the team that, in this retrospective, we would be considering complexity and whether we had too much, or just the right amount, in each of the areas of our project. To '''gather data''', I drew a complexity radar, with each spoke a different area of complexity. I began by suggesting a couple of generic spoke names (Data model, Workflow), and then got the team to suggest the other areas. Using dot voting, everyone voted as to where they felt we ranked on each spoke, with closer to the centre being just right, and further away being overly complex. Joining the clustered dots produced the following radar map: [[File:350px-Complexity_radar.jpg]] To generate insights we used the 5 whys exercise. I asked people to break into groups of 2, preferably cross discipline, and assigned each group 2 of the high ranking spokes. They were then tasked with asking each other “why is <spoke area> complex”, and “why is <answer>?” and so on, until 5 why’s had been asked. The answer to the 5th why was considered the root cause of the complexity, and recorded on a card. As the root cause cards came in, I grouped them, and when everyone was done, read the root cause groups out. To decide what to do we constructed 2 more histograms, one considering the risk of the root cause, and the other difficulty to address the root cause. I then asked each person to vote which of the 2 root causes had had the highest impact & and which was the least difficult to address. This produced the following histograms: [[File:350px-Impact_risk_histograms.jpg]] In conclusion, we then combined the impact & difficulty histograms into the following map [[File:350px-Risk_difficulty_map.jpg]] My intention was that the final exercise would make it simple to choose the actions to take forward for the next sprint (basically chose the low hanging fruit - the easiest things to address which had the biggest risk reduction); but there wasn’t a clear winner shown on the graph. Generating actions took a bit more discussion. We found that this format was a fun and effective way to address the complexity problem. Hopefully you’ll find running something similar with your own team helpful! Source: David Laing 9c662c7adb962cb6244f0bd6397d6b625a14df0c File:350px-Impact risk histograms.jpg 6 32 81 2013-02-25T16:40:40Z Robbowley 1 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:350px-Risk difficulty map.jpg 6 33 82 2013-02-25T16:41:31Z Robbowley 1 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 Force Field Analysis 0 34 90 2013-02-25T16:51:37Z Robbowley 1 Created page with "__NOTOC__ ===Use:=== If you have a specific topic you wish to address this is a good technique. Also good for whole department/company retrospectives ===Length of time:=== App..." wikitext text/x-wiki __NOTOC__ ===Use:=== If you have a specific topic you wish to address this is a good technique. Also good for whole department/company retrospectives ===Length of time:=== Approximately 60 minutes but variable ===Short Description:=== A plan designed around the force field analysis technique ===Materials:=== Whiteboard, pens, flip chart... the usual ===Process:=== Step 1: Pick a topic (in our case an xp/agile practice). Step 2: Break the team into groups of around three. For us it usually works out to three groups of three and one group of four. Step 3: Set the timer and give the groups five minutes to list all the supporting/driving factors for the topic. This would be all the things that make it easy to engage in the topic or reasons why it’s important to do the topic. Step 4: Go around room to each group. Have them give one thing from their list and write it on the board under the driving column. Repeat this until every group has exhausted all of their items. Step 5: Repeat steps 4 and 5 for inhibiting/restraining factors for the topic. This would be all the things that make it hard to engage in the topic or make the topic difficult to support. Step 6: Review items on both lists and clarify. Make sure that the collective doesn’t have any additional items to add. Step 7: Let each person know they have two votes. Read off each item in the driving column and ask for a vote if they think its “strongest” factor for that column. Tally the vote next to the factor. Repeat this for each item. Step 8: Pick the top two or three items and draw large arrows towards the opposite column. This highlights that this is a quick win to combat the opposite side so increasing/decreasing this factor has the largest win in making the topic successful. Step 9: Repeat for the Restraining column. Step 10: Now that you know what is conspiring against you and what is cheering you on in being successful in the topic have a quick brainstorming session (15 minutes or so) on action items you can do to INCREASE the driving factors and DECREASE the restraining factors. ===Source:=== [http://derekneighbors.com/2009/02/agile-retrospective-using-force-field-analysis/ Derek Neighbors] d1848364b27732818083010db06581fdfedd9357 91 90 2013-02-25T16:52:35Z Robbowley 1 wikitext text/x-wiki __NOTOC__ ===Use:=== If you have a specific topic you wish to address this is a good technique. Also good for whole department/company retrospectives ===Length of time:=== Approximately 60 minutes but variable ===Short Description:=== A plan designed around the force field analysis technique ===Materials:=== Whiteboard, pens, flip chart... the usual ===Process:=== Step 1: Pick a topic (in our case an xp/agile practice). Step 2: Break the team into groups of around three. For us it usually works out to three groups of three and one group of four. Step 3: Set the timer and give the groups five minutes to list all the supporting/driving factors for the topic. This would be all the things that make it easy to engage in the topic or reasons why it’s important to do the topic. Step 4: Go around room to each group. Have them give one thing from their list and write it on the board under the driving column. Repeat this until every group has exhausted all of their items. Step 5: Repeat steps 4 and 5 for inhibiting/restraining factors for the topic. This would be all the things that make it hard to engage in the topic or make the topic difficult to support. Step 6: Review items on both lists and clarify. Make sure that the collective doesn’t have any additional items to add. Step 7: Let each person know they have two votes. Read off each item in the driving column and ask for a vote if they think its “strongest” factor for that column. Tally the vote next to the factor. Repeat this for each item. Step 8: Pick the top two or three items and draw large arrows towards the opposite column. This highlights that this is a quick win to combat the opposite side so increasing/decreasing this factor has the largest win in making the topic successful. Step 9: Repeat for the Restraining column. Step 10: Now that you know what is conspiring against you and what is cheering you on in being successful in the topic have a quick brainstorming session (15 minutes or so) on action items you can do to INCREASE the driving factors and DECREASE the restraining factors. ===Source:=== [http://derekneighbors.com/2009/02/agile-retrospective-using-force-field-analysis/ Derek Neighbors] 5d2282ab768ec3f768ee8a174cab4c65ecfed810 Pomodoro Retrospective 0 35 94 2013-02-25T16:55:36Z Robbowley 1 Created page with "__NOTOC__ ===Use:=== To focus quickly on a single action. Worth trying to reintroduce focus and energy if your retrospectives are getting long and inconclusive ===Length of ti..." wikitext text/x-wiki __NOTOC__ ===Use:=== To focus quickly on a single action. Worth trying to reintroduce focus and energy if your retrospectives are getting long and inconclusive ===Length of time:=== One pomodoro (25 minutes) ===Short Description:=== A retrospective constrained in time by using pomodoro technique. ===Materials:=== Timer, index cards, dot stickers for voting ===Process:=== The pomodoro retrospective is conducted standing up. This keeps things moving and keeps people focused. 25 minutes doesn't provide a lot of scope for variation of activities but we can easily cover our standard format: brainstorming - affinity mapping - dot voting - and agree one action that will improve things ... Ultimately, the challenge I've set myself is to focus these continuous improvement pomodoros on making an improvement that is not borne out of (and therefore constrained by) solving a specific problem. They just focus on making an improvement to get better. (Simon Baker) ===Source:=== Simon Baker [http://www.think-box.co.uk/blog/2009/05/pomodoro-galore.html 1] 5ae917f9bb539b4453b1d41a11550cf50ade626d 95 94 2013-02-25T16:56:12Z Robbowley 1 wikitext text/x-wiki __NOTOC__ ===Use: === To focus quickly on a single action. Worth trying to reintroduce focus and energy if your retrospectives are getting long and inconclusive ===Length of time: === One pomodoro (25 minutes) ===Short Description: === A retrospective constrained in time by using pomodoro technique. ===Materials: === Timer, index cards, dot stickers for voting ===Process: === The pomodoro retrospective is conducted standing up. This keeps things moving and keeps people focused. 25 minutes doesn't provide a lot of scope for variation of activities but we can easily cover our standard format: brainstorming - affinity mapping - dot voting - and agree one action that will improve things ... Ultimately, the challenge I've set myself is to focus these continuous improvement pomodoros on making an improvement that is not borne out of (and therefore constrained by) solving a specific problem. They just focus on making an improvement to get better. (Simon Baker) ===Source: === Simon Baker [http://www.think-box.co.uk/blog/2009/05/pomodoro-galore.html 1] 1ac7e4647c7700e93a2e657dc0a455916b86f6cb 96 95 2013-02-25T16:56:37Z Robbowley 1 wikitext text/x-wiki __NOTOC__ ===Use: === To focus quickly on a single action. Worth trying to reintroduce focus and energy if your retrospectives are getting long and inconclusive ===Length of time: === One pomodoro (25 minutes) ===Short Description: === A retrospective constrained in time by using pomodoro technique. ===Materials: === Timer, index cards, dot stickers for voting ===Process: === The pomodoro retrospective is conducted standing up. This keeps things moving and keeps people focused. 25 minutes doesn't provide a lot of scope for variation of activities but we can easily cover our standard format: brainstorming - affinity mapping - dot voting - and agree one action that will improve things ... Ultimately, the challenge I've set myself is to focus these continuous improvement pomodoros on making an improvement that is not borne out of (and therefore constrained by) solving a specific problem. They just focus on making an improvement to get better. (Simon Baker) ===Source: === Simon Baker [http://www.think-box.co.uk/blog/2009/05/pomodoro-galore.html 1] d89282d6cc30f1322ab94deb1aaad8cb9874f781 Retrospective Surgery 0 36 97 2013-02-25T16:58:21Z Robbowley 1 Created page with "An exercise to share retrospective experiences and go away with new ideas and solutions to problems. The intention is to find out the biggest problems teams face and come up ..." wikitext text/x-wiki An exercise to share retrospective experiences and go away with new ideas and solutions to problems. The intention is to find out the biggest problems teams face and come up with “cures” for them. However it also looks at symptoms of good retrospectives and spends some time sharing tools and techniques that can be applied to add some zing and stop them becoming tired and repetitive. ===Exercise 1: Ailments and Cures=== Organise people into teams of 4-6, preferably not with people they usually work with. Give each team a stack of red post it notes or index cards and ask them to write down any problems they are having with their retrospectives, one per card. Ask people to call out their ailment to their team as they're writing it down. After a chosen period of time (or when everyone has run out of problems) ask the team to de-duplicate and choose their top x ailments. They are allowed to create new ailments during this time (x determined by how much time you have). Ask the teams to pass on their chosen ailments to another team and hand each team a stack of green post it notes. Teams then go through the ailments and discuss 'cures' as group. Each cure is written on a separate post it and stuck to the ailment. They can have as many cures for each ailment as they like. Collect the output and de-duplicate whilst the participants get on with another exercise. Stick the output up on a flip chart or on the wall ===Exercise 2: Symptoms of good retrospectives=== Ask the groups to discuss the symptoms of a good retrospective. What we're looking for here is not answers like "more effective teams", but tell-tale signs within the retrospective that it is functioning well. Examples may be things such as "everyone contributing", "people talking in turn rather than over each other", "a positive vibe" and so on. Get the group to record their symptoms on index cards or post-it notes. After a pre-appointed period collect all the symptoms and de-duplicate whilst the teams get on with the next exercise. Stick the output up on a flip chart or on the wall. ===Exercise 3: Tools, Tips & Tricks=== Lastly, everyone shares techniques they've used effectively in previous retrospectives. This can range from full retrospective plans, small exercises, tips and tricks. Ask groups to record their output on separate cards providing details to any resources available on the cards. Stick the output up on a flip chart or on the wall. Take 5 minutes at the end to go through all the output, reading it to the participants and give them some time to inspect the output as well. After the session ensure you record all the output and make it available to the participants. Finally, add the output the the Agile Retrospective Resource Wiki (if it is not already here) Source [http://blog.robbowley.net/2008/08/22/retrospective-surgery/ Rob Bowley] c50cb31f9e7af694a6172d3aff01836c573056ae 98 97 2013-02-25T16:59:13Z Robbowley 1 wikitext text/x-wiki An exercise to share retrospective experiences and go away with new ideas and solutions to problems. The intention is to find out the biggest problems teams face and come up with “cures” for them. However it also looks at symptoms of good retrospectives and spends some time sharing tools and techniques that can be applied to add some zing and stop them becoming tired and repetitive. ===Exercise 1: Ailments and Cures=== Organise people into teams of 4-6, preferably not with people they usually work with. Give each team a stack of red post it notes or index cards and ask them to write down any problems they are having with their retrospectives, one per card. Ask people to call out their ailment to their team as they're writing it down. After a chosen period of time (or when everyone has run out of problems) ask the team to de-duplicate and choose their top x ailments. They are allowed to create new ailments during this time (x determined by how much time you have). Ask the teams to pass on their chosen ailments to another team and hand each team a stack of green post it notes. Teams then go through the ailments and discuss 'cures' as group. Each cure is written on a separate post it and stuck to the ailment. They can have as many cures for each ailment as they like. Collect the output and de-duplicate whilst the participants get on with another exercise. Stick the output up on a flip chart or on the wall ===Exercise 2: Symptoms of good retrospectives=== Ask the groups to discuss the symptoms of a good retrospective. What we're looking for here is not answers like "more effective teams", but tell-tale signs within the retrospective that it is functioning well. Examples may be things such as "everyone contributing", "people talking in turn rather than over each other", "a positive vibe" and so on. Get the group to record their symptoms on index cards or post-it notes. After a pre-appointed period collect all the symptoms and de-duplicate whilst the teams get on with the next exercise. Stick the output up on a flip chart or on the wall. ===Exercise 3: Tools, Tips & Tricks=== Lastly, everyone shares techniques they've used effectively in previous retrospectives. This can range from full retrospective plans, small exercises, tips and tricks. Ask groups to record their output on separate cards providing details to any resources available on the cards. Stick the output up on a flip chart or on the wall. Take 5 minutes at the end to go through all the output, reading it to the participants and give them some time to inspect the output as well. After the session ensure you record all the output and make it available to the participants. '''Finally, add the output the the Agile Retrospective Resource Wiki (if it is not already here)''' ===Source: === [http://blog.robbowley.net/2008/08/22/retrospective-surgery/ Rob Bowley] 38c73e81efe9ee7fe0b3aa0f938f35098940f260 116 98 2013-02-25T20:17:59Z Robbowley 1 wikitext text/x-wiki __NOTOC__ An exercise to share retrospective experiences and go away with new ideas and solutions to problems. The intention is to find out the biggest problems teams face and come up with “cures” for them. However it also looks at symptoms of good retrospectives and spends some time sharing tools and techniques that can be applied to add some zing and stop them becoming tired and repetitive. ===Exercise 1: Ailments and Cures=== Organise people into teams of 4-6, preferably not with people they usually work with. Give each team a stack of red post it notes or index cards and ask them to write down any problems they are having with their retrospectives, one per card. Ask people to call out their ailment to their team as they're writing it down. After a chosen period of time (or when everyone has run out of problems) ask the team to de-duplicate and choose their top x ailments. They are allowed to create new ailments during this time (x determined by how much time you have). Ask the teams to pass on their chosen ailments to another team and hand each team a stack of green post it notes. Teams then go through the ailments and discuss 'cures' as group. Each cure is written on a separate post it and stuck to the ailment. They can have as many cures for each ailment as they like. Collect the output and de-duplicate whilst the participants get on with another exercise. Stick the output up on a flip chart or on the wall ===Exercise 2: Symptoms of good retrospectives=== Ask the groups to discuss the symptoms of a good retrospective. What we're looking for here is not answers like "more effective teams", but tell-tale signs within the retrospective that it is functioning well. Examples may be things such as "everyone contributing", "people talking in turn rather than over each other", "a positive vibe" and so on. Get the group to record their symptoms on index cards or post-it notes. After a pre-appointed period collect all the symptoms and de-duplicate whilst the teams get on with the next exercise. Stick the output up on a flip chart or on the wall. ===Exercise 3: Tools, Tips & Tricks=== Lastly, everyone shares techniques they've used effectively in previous retrospectives. This can range from full retrospective plans, small exercises, tips and tricks. Ask groups to record their output on separate cards providing details to any resources available on the cards. Stick the output up on a flip chart or on the wall. Take 5 minutes at the end to go through all the output, reading it to the participants and give them some time to inspect the output as well. After the session ensure you record all the output and make it available to the participants. '''Finally, add the output the the Agile Retrospective Resource Wiki (if it is not already here)''' ===Source: === [http://blog.robbowley.net/2008/08/22/retrospective-surgery/ Rob Bowley] 509864c130e01b5586fb4cf546342382b06f0144 MediaWiki:Sidebar 8 16 99 55 2013-02-25T17:01:11Z Robbowley 1 wikitext text/x-wiki * navigation ** Main_Page| Home ** Retrospective_Plans|Retrospective Plans ** Tools|Tools ** Tips_&_tricks|Tips & Tricks ** Common_ailments_&_cures|Common Ailments & Cures ** Retrospective_surgery|Retrospective Surgery ** recentchanges-url|recentchanges * SEARCH * TOOLBOX * LANGUAGES 16d54c0335cf4cbf936fd8ae2d6269409fc6b88b 111 99 2013-02-25T20:15:01Z Robbowley 1 wikitext text/x-wiki * navigation ** Main_Page| Home ** Retrospective_Plans|Retrospective Plans ** Tools|Tools ** Tips_&_tricks|Tips & Tricks ** Common_ailments_&_cures|Common Ailments & Cures ** Retrospective_surgery|Retrospective Surgery ** The_Prime_Directive|The Prime Directive ** recentchanges-url|recentchanges * SEARCH * TOOLBOX * LANGUAGES 35c89902b026254250c4789b8428fe20da0e6dcb 119 111 2013-02-25T20:19:31Z Robbowley 1 wikitext text/x-wiki * navigation ** Main_Page| Home ** Retrospective_Plans|Retrospective Plans ** Tools|Tools ** Tips_&_tricks|Tips & Tricks ** Common_ailments_&_cures|Common Ailments & Cures ** Retrospective_Surgery|Retrospective Surgery ** The_Prime_Directive|The Prime Directive ** recentchanges-url|recentchanges * SEARCH * TOOLBOX * LANGUAGES 85aca0fe89a9fa5c9bf2ea0014539e1a67e28ce0 Tools & Exercises 0 38 102 2013-02-25T20:01:12Z Robbowley 1 Created page with "Not full retrospectives plans but exercises that can be used as a part of retrospectives, to gauge the mood or expose issues *[http://nomad8.com/chart-your-happiness/ Happine..." wikitext text/x-wiki Not full retrospectives plans but exercises that can be used as a part of retrospectives, to gauge the mood or expose issues *[http://nomad8.com/chart-your-happiness/ Happiness Histogram] *[http://xp123.com/articles/xp-radar-chart/ XP Radar] *[Energy Seismograph http://blog.robbowley.net/2009/02/02/top-five-retrospective-plan/] (explained at top) *[http://www.google.co.uk/search?rlz=1C1GGLS_enGB319GB319&sourceid=chrome&ie=UTF-8&q=six+action+shoes+de+bono Six Action Shoes] by De Bono *[http://en.wikipedia.org/wiki/Six_Thinking_Hats Six Hats Thinking] by De Bono *[http://en.wikipedia.org/wiki/5_Whys 5 Whys] *[http://www.clearlearning.ca/pdf/ADA.pdf The Appreciative Mind Set & Tracking and Fanning] (See also Appreciative Inquiry) *[http://accel-team.com/techniques/force_field_analysis.html Force Field Analysis] 77286896f82a9e46119acb3a7afc296a965b4bce 103 102 2013-02-25T20:01:36Z Robbowley 1 wikitext text/x-wiki Not full retrospectives plans but exercises that can be used as a part of retrospectives, to gauge the mood or expose issues *[http://nomad8.com/chart-your-happiness/ Happiness Histogram] *[http://xp123.com/articles/xp-radar-chart/ XP Radar] *[http://blog.robbowley.net/2009/02/02/top-five-retrospective-plan/ Energy Seismograph] (explained at top) *[http://www.google.co.uk/search?rlz=1C1GGLS_enGB319GB319&sourceid=chrome&ie=UTF-8&q=six+action+shoes+de+bono Six Action Shoes] by De Bono *[http://en.wikipedia.org/wiki/Six_Thinking_Hats Six Hats Thinking] by De Bono *[http://en.wikipedia.org/wiki/5_Whys 5 Whys] *[http://www.clearlearning.ca/pdf/ADA.pdf The Appreciative Mind Set & Tracking and Fanning] (See also Appreciative Inquiry) *[http://accel-team.com/techniques/force_field_analysis.html Force Field Analysis] 85ea01bfdf57eb0702b8a2b43d1b34f1755c0c48 118 103 2013-02-25T20:19:00Z Robbowley 1 wikitext text/x-wiki Not full retrospectives plans but exercises that can be used as a part of retrospectives, to gauge the mood or expose issues. *[http://nomad8.com/chart-your-happiness/ Happiness Histogram] *[http://xp123.com/articles/xp-radar-chart/ XP Radar] *[http://blog.robbowley.net/2009/02/02/top-five-retrospective-plan/ Energy Seismograph] (explained at top) *[http://www.google.co.uk/search?rlz=1C1GGLS_enGB319GB319&sourceid=chrome&ie=UTF-8&q=six+action+shoes+de+bono Six Action Shoes] by De Bono *[http://en.wikipedia.org/wiki/Six_Thinking_Hats Six Hats Thinking] by De Bono *[http://en.wikipedia.org/wiki/5_Whys 5 Whys] *[http://www.clearlearning.ca/pdf/ADA.pdf The Appreciative Mind Set & Tracking and Fanning] (See also Appreciative Inquiry) *[http://accel-team.com/techniques/force_field_analysis.html Force Field Analysis] e37b283c7abc073b1262ad47535edadcf9b3909c Tips & tricks 0 39 104 2013-02-25T20:02:53Z Robbowley 1 Created page with "*Split into small groups to narrow down actions (helps with large teams or with quiet members) *Use a space without a table *Have a backlog of retrospective actions with done ..." wikitext text/x-wiki *Split into small groups to narrow down actions (helps with large teams or with quiet members) *Use a space without a table *Have a backlog of retrospective actions with done / not done next to them *Write the output on a flip chart and stick it up in the workspace where all can see *Location, location, location - find a good spaces and mix it up so not always in same place *Write up the retrospective output including actions and put on a blog/wiki or send round in an email *Forward-specting - what can we start doing now *Do a 'warm up' exercise to break down any tension and get people in the mood *Food (especially nice food like cakes & biscuits) is an excellent way to make the session more appealing and is a great leveller. *Use a facilitator from outside the team (e.g. another team's scrum master) *Swap the facilitation role within the team: don't let it fall to the same person (coach, scrum master) each time *Plan your retrospectives - don't just turn up and run it the same way each time. *Throw away everything from the retrospective except the retrospective actions. Focus on outcomes, not problems. 44c856f154808b2778e9043ddb898c6abbb7bc20 117 104 2013-02-25T20:18:44Z Robbowley 1 wikitext text/x-wiki Add any simple tips you have for improving retrospectives. Can be generated by running a [[Retrospective Surgery]]. *Split into small groups to narrow down actions (helps with large teams or with quiet members) *Use a space without a table *Have a backlog of retrospective actions with done / not done next to them *Write the output on a flip chart and stick it up in the workspace where all can see *Location, location, location - find a good spaces and mix it up so not always in same place *Write up the retrospective output including actions and put on a blog/wiki or send round in an email *Forward-specting - what can we start doing now *Do a 'warm up' exercise to break down any tension and get people in the mood *Food (especially nice food like cakes & biscuits) is an excellent way to make the session more appealing and is a great leveller. *Use a facilitator from outside the team (e.g. another team's scrum master) *Swap the facilitation role within the team: don't let it fall to the same person (coach, scrum master) each time *Plan your retrospectives - don't just turn up and run it the same way each time. *Throw away everything from the retrospective except the retrospective actions. Focus on outcomes, not problems. 4163cd8707e43f897bfbcf6b5a4f9685990dd9b7 Common ailments & cures 0 40 105 2013-02-25T20:10:36Z Robbowley 1 Created page with "A collection of common problems which occur with retrospectives and suggestions how to resolve them. If you have an ailment that is not covered please add it at the bottom an..." wikitext text/x-wiki A collection of common problems which occur with retrospectives and suggestions how to resolve them. If you have an ailment that is not covered please add it at the bottom and hopefully someone will have an answer for you. ---- '''Ailment: Actions not captured / No obvious record or review of previous retrospective findings''' '''Cures:''' *Review the actions from the previous retrospectives at the beginning of each retrospective. *Capture/Document actions & follow up by Scrum Master *Maintain backlog *Focus on last sprint only *Make someone responsible and accountable for each action. *Put the actions somewhere visible in the team space for example to create team building spirit *Reduce actions to a manageable number ---- '''Ailment: Too many actions''' '''Cures:''' *Apply velocity to actions, track progress and only take on what velocity dictates *Try Plan Of Action Retrospective Plan *Only choose one action ---- '''Ailment: Unjustified actions''' '''Cures:''' *Use root cause analysis *Ensure actions are suggestions from the team and prioritised by them. *Suggests Biased chair - see cures for that symptom ---- '''Ailment: Not having the right people in the retrospective''' '''Cures:''' *Invite people early *Pick a time that suits everyone *Have separate retrospectives for tech team & wider team ---- '''Ailment: Biased chair / Agenda hijacking''' '''Cures:''' *Feedback to chair and escalate if necessary *Rotate chair *Coach chair on “Agile” principles *Let team choose an un-biased chair ---- '''Ailment: Lack of preparation / Forgetting what’s happened''' '''Cures:''' *Compensate in the meeting by having a good time line (Ed. help everyone remember what happened?) *Prepare - personal/team log *Remind participants to think of good and bad points *Reminder before the meeting ---- '''Ailment: People not speaking up/shy''' '''Cures:''' *Chair/facilitator needs to create the right environment *Suggest box/amnesty *Try different games which are more suited to retiring types ---- '''Ailment: Retrospective actions and tips not shared with other teams''' '''Cures:''' *Rotating facilitators *Shared retrospective blog *Retrospective “lurking” *Cross team collaboration needed ---- '''Ailment: People taking things personally''' '''Cures:''' *Refer to The Prime Directive ---- '''Ailment: Voting system may result in valid issues not being addressed''' '''Cures:''' *Non-addressed issues get rolled over (& keep votes?) *Themed retrospectives *Encourage team to get on well so they empathise more with issues affecting minority *Vary the retro format (e.g. no voting) ---- '''Ailment: Suffering from 'Group Think'''' '''Cures:''' *Have a Devil's Advocate *Try De Bono's Six Hats Thinking ---- '''Ailment: Lack of engagement''' '''Cures:''' *Try new plans or tips such as the ones on this wiki! ---- '''Ailment: Too much focus on negatives''' '''Cures:''' * Try the Appreciative Retrospective Plan e73cf0e8b0c9ca98d6fc1494b189a425ee8e65d5 106 105 2013-02-25T20:11:51Z Robbowley 1 wikitext text/x-wiki A collection of common problems which occur with retrospectives and suggestions how to resolve them. If you have an ailment that is not covered please add it at the bottom and hopefully someone will have an answer for you. ---- '''Ailment: Actions not captured / No obvious record or review of previous retrospective findings''' '''Cures:''' *Review the actions from the previous retrospectives at the beginning of each retrospective. *Capture/Document actions & follow up by Scrum Master *Maintain backlog *Focus on last sprint only *Make someone responsible and accountable for each action. *Put the actions somewhere visible in the team space for example to create team building spirit *Reduce actions to a manageable number ---- '''Ailment: Too many actions''' '''Cures:''' *Apply velocity to actions, track progress and only take on what velocity dictates *Try Plan Of Action Retrospective Plan *Only choose one action ---- '''Ailment: Unjustified actions''' '''Cures:''' *Use root cause analysis *Ensure actions are suggestions from the team and prioritised by them. *Suggests Biased chair - see cures for that symptom ---- '''Ailment: Not having the right people in the retrospective''' '''Cures:''' *Invite people early *Pick a time that suits everyone *Have separate retrospectives for tech team & wider team ---- '''Ailment: Biased chair / Agenda hijacking''' '''Cures:''' *Feedback to chair and escalate if necessary *Rotate chair *Coach chair on “Agile” principles *Let team choose an un-biased chair ---- '''Ailment: Lack of preparation / Forgetting what’s happened''' '''Cures:''' *Compensate in the meeting by having a good time line (Ed. help everyone remember what happened?) *Prepare - personal/team log *Remind participants to think of good and bad points *Reminder before the meeting ---- '''Ailment: People not speaking up/shy''' '''Cures:''' *Chair/facilitator needs to create the right environment *Suggest box/amnesty *Try different games which are more suited to retiring types ---- '''Ailment: Retrospective actions and tips not shared with other teams''' '''Cures:''' *Rotating facilitators *Shared retrospective blog *Retrospective “lurking” *Cross team collaboration needed ---- '''Ailment: People taking things personally''' '''Cures:''' *Refer to The Prime Directive ---- '''Ailment: Voting system may result in valid issues not being addressed''' '''Cures:''' *Non-addressed issues get rolled over (& keep votes?) *Themed retrospectives *Encourage team to get on well so they empathise more with issues affecting minority *Vary the retro format (e.g. no voting) ---- '''Ailment: Suffering from 'Group Think'''' '''Cures:''' *Have a Devil's Advocate *Try De Bono's [[Six Thinking Hats]] Retrospective ---- '''Ailment: Lack of engagement''' '''Cures:''' *Try new plans or tips such as the ones on this wiki! ---- '''Ailment: Too much focus on negatives''' '''Cures:''' * Try the [[Appreciative Retrospective]] Plan 8547572e5ac20003953eca2d6e4f596199a53e06 107 106 2013-02-25T20:12:07Z Robbowley 1 wikitext text/x-wiki A collection of common problems which occur with retrospectives and suggestions how to resolve them. If you have an ailment that is not covered please add it at the bottom and hopefully someone will have an answer for you. ---- '''Ailment: Actions not captured / No obvious record or review of previous retrospective findings''' '''Cures:''' *Review the actions from the previous retrospectives at the beginning of each retrospective. *Capture/Document actions & follow up by Scrum Master *Maintain backlog *Focus on last sprint only *Make someone responsible and accountable for each action. *Put the actions somewhere visible in the team space for example to create team building spirit *Reduce actions to a manageable number ---- '''Ailment: Too many actions''' '''Cures:''' *Apply velocity to actions, track progress and only take on what velocity dictates *Try [[Plan Of Action]] Retrospective Plan *Only choose one action ---- '''Ailment: Unjustified actions''' '''Cures:''' *Use root cause analysis *Ensure actions are suggestions from the team and prioritised by them. *Suggests Biased chair - see cures for that symptom ---- '''Ailment: Not having the right people in the retrospective''' '''Cures:''' *Invite people early *Pick a time that suits everyone *Have separate retrospectives for tech team & wider team ---- '''Ailment: Biased chair / Agenda hijacking''' '''Cures:''' *Feedback to chair and escalate if necessary *Rotate chair *Coach chair on “Agile” principles *Let team choose an un-biased chair ---- '''Ailment: Lack of preparation / Forgetting what’s happened''' '''Cures:''' *Compensate in the meeting by having a good time line (Ed. help everyone remember what happened?) *Prepare - personal/team log *Remind participants to think of good and bad points *Reminder before the meeting ---- '''Ailment: People not speaking up/shy''' '''Cures:''' *Chair/facilitator needs to create the right environment *Suggest box/amnesty *Try different games which are more suited to retiring types ---- '''Ailment: Retrospective actions and tips not shared with other teams''' '''Cures:''' *Rotating facilitators *Shared retrospective blog *Retrospective “lurking” *Cross team collaboration needed ---- '''Ailment: People taking things personally''' '''Cures:''' *Refer to The Prime Directive ---- '''Ailment: Voting system may result in valid issues not being addressed''' '''Cures:''' *Non-addressed issues get rolled over (& keep votes?) *Themed retrospectives *Encourage team to get on well so they empathise more with issues affecting minority *Vary the retro format (e.g. no voting) ---- '''Ailment: Suffering from 'Group Think'''' '''Cures:''' *Have a Devil's Advocate *Try De Bono's [[Six Thinking Hats]] Retrospective ---- '''Ailment: Lack of engagement''' '''Cures:''' *Try new plans or tips such as the ones on this wiki! ---- '''Ailment: Too much focus on negatives''' '''Cures:''' * Try the [[Appreciative Retrospective]] Plan f472953befdbd84aa0f1cc622f4927f74e99f419 108 107 2013-02-25T20:12:34Z Robbowley 1 wikitext text/x-wiki A collection of common problems which occur with retrospectives and suggestions how to resolve them. If you have an ailment that is not covered please add it at the bottom and hopefully someone will have an answer for you. ---- '''Ailment: Actions not captured / No obvious record or review of previous retrospective findings''' '''Cures:''' *Review the actions from the previous retrospectives at the beginning of each retrospective. *Capture/Document actions & follow up by Scrum Master *Maintain backlog *Focus on last sprint only *Make someone responsible and accountable for each action. *Put the actions somewhere visible in the team space for example to create team building spirit *Reduce actions to a manageable number ---- '''Ailment: Too many actions''' '''Cures:''' *Apply velocity to actions, track progress and only take on what velocity dictates *Try [[Plan of Action]] Retrospective Plan *Only choose one action ---- '''Ailment: Unjustified actions''' '''Cures:''' *Use root cause analysis *Ensure actions are suggestions from the team and prioritised by them. *Suggests Biased chair - see cures for that symptom ---- '''Ailment: Not having the right people in the retrospective''' '''Cures:''' *Invite people early *Pick a time that suits everyone *Have separate retrospectives for tech team & wider team ---- '''Ailment: Biased chair / Agenda hijacking''' '''Cures:''' *Feedback to chair and escalate if necessary *Rotate chair *Coach chair on “Agile” principles *Let team choose an un-biased chair ---- '''Ailment: Lack of preparation / Forgetting what’s happened''' '''Cures:''' *Compensate in the meeting by having a good time line (Ed. help everyone remember what happened?) *Prepare - personal/team log *Remind participants to think of good and bad points *Reminder before the meeting ---- '''Ailment: People not speaking up/shy''' '''Cures:''' *Chair/facilitator needs to create the right environment *Suggest box/amnesty *Try different games which are more suited to retiring types ---- '''Ailment: Retrospective actions and tips not shared with other teams''' '''Cures:''' *Rotating facilitators *Shared retrospective blog *Retrospective “lurking” *Cross team collaboration needed ---- '''Ailment: People taking things personally''' '''Cures:''' *Refer to The Prime Directive ---- '''Ailment: Voting system may result in valid issues not being addressed''' '''Cures:''' *Non-addressed issues get rolled over (& keep votes?) *Themed retrospectives *Encourage team to get on well so they empathise more with issues affecting minority *Vary the retro format (e.g. no voting) ---- '''Ailment: Suffering from 'Group Think'''' '''Cures:''' *Have a Devil's Advocate *Try De Bono's [[Six Thinking Hats]] Retrospective ---- '''Ailment: Lack of engagement''' '''Cures:''' *Try new plans or tips such as the ones on this wiki! ---- '''Ailment: Too much focus on negatives''' '''Cures:''' * Try the [[Appreciative Retrospective]] Plan 8cbcaef5e38128d237003bd89b763cc2cfb58906 109 108 2013-02-25T20:13:06Z Robbowley 1 wikitext text/x-wiki A collection of common problems which occur with retrospectives and suggestions how to resolve them. If you have an ailment that is not covered please add it at the bottom and hopefully someone will have an answer for you. ---- '''Ailment: Actions not captured / No obvious record or review of previous retrospective findings''' '''Cures:''' *Review the actions from the previous retrospectives at the beginning of each retrospective. *Capture/Document actions & follow up by Scrum Master *Maintain backlog *Focus on last sprint only *Make someone responsible and accountable for each action. *Put the actions somewhere visible in the team space for example to create team building spirit *Reduce actions to a manageable number ---- '''Ailment: Too many actions''' '''Cures:''' *Apply velocity to actions, track progress and only take on what velocity dictates *Try [[Plan of Action]] Retrospective Plan *Only choose one action ---- '''Ailment: Unjustified actions''' '''Cures:''' *Use root cause analysis *Ensure actions are suggestions from the team and prioritised by them. *Suggests Biased chair - see cures for that symptom ---- '''Ailment: Not having the right people in the retrospective''' '''Cures:''' *Invite people early *Pick a time that suits everyone *Have separate retrospectives for tech team & wider team ---- '''Ailment: Biased chair / Agenda hijacking''' '''Cures:''' *Feedback to chair and escalate if necessary *Rotate chair *Coach chair on “Agile” principles *Let team choose an un-biased chair ---- '''Ailment: Lack of preparation / Forgetting what’s happened''' '''Cures:''' *Compensate in the meeting by having a good time line (Ed. help everyone remember what happened?) *Prepare - personal/team log *Remind participants to think of good and bad points *Reminder before the meeting ---- '''Ailment: People not speaking up/shy''' '''Cures:''' *Chair/facilitator needs to create the right environment *Suggest box/amnesty *Try different games which are more suited to retiring types ---- '''Ailment: Retrospective actions and tips not shared with other teams''' '''Cures:''' *Rotating facilitators *Shared retrospective blog *Retrospective “lurking” *Cross team collaboration needed ---- '''Ailment: People taking things personally''' '''Cures:''' *Refer to The Prime Directive ---- '''Ailment: Voting system may result in valid issues not being addressed''' '''Cures:''' *Non-addressed issues get rolled over (& keep votes?) *Themed retrospectives *Encourage team to get on well so they empathise more with issues affecting minority *Vary the retro format (e.g. no voting) ---- '''Ailment: Suffering from 'Group Think'''' '''Cures:''' *Have a Devil's Advocate *Try De Bono's [[Six Thinking Hats Retrospective]] ---- '''Ailment: Lack of engagement''' '''Cures:''' *Try new plans or tips such as the ones on this wiki! ---- '''Ailment: Too much focus on negatives''' '''Cures:''' * Try the [[Appreciative Retrospective]] Plan 5f22a3af9bcfabee800fc22eb3506d93d2a94782 110 109 2013-02-25T20:13:53Z Robbowley 1 wikitext text/x-wiki A collection of common problems which occur with retrospectives and suggestions how to resolve them. If you have an ailment that is not covered please add it at the bottom and hopefully someone will have an answer for you. ---- '''Ailment: Actions not captured / No obvious record or review of previous retrospective findings''' '''Cures:''' *Review the actions from the previous retrospectives at the beginning of each retrospective. *Capture/Document actions & follow up by Scrum Master *Maintain backlog *Focus on last sprint only *Make someone responsible and accountable for each action. *Put the actions somewhere visible in the team space for example to create team building spirit *Reduce actions to a manageable number ---- '''Ailment: Too many actions''' '''Cures:''' *Apply velocity to actions, track progress and only take on what velocity dictates *Try [[Plan of Action]] Retrospective Plan *Only choose one action ---- '''Ailment: Unjustified actions''' '''Cures:''' *Use root cause analysis *Ensure actions are suggestions from the team and prioritised by them. *Suggests Biased chair - see cures for that symptom ---- '''Ailment: Not having the right people in the retrospective''' '''Cures:''' *Invite people early *Pick a time that suits everyone *Have separate retrospectives for tech team & wider team ---- '''Ailment: Biased chair / Agenda hijacking''' '''Cures:''' *Feedback to chair and escalate if necessary *Rotate chair *Coach chair on “Agile” principles *Let team choose an un-biased chair ---- '''Ailment: Lack of preparation / Forgetting what’s happened''' '''Cures:''' *Compensate in the meeting by having a good time line (Ed. help everyone remember what happened?) *Prepare - personal/team log *Remind participants to think of good and bad points *Reminder before the meeting ---- '''Ailment: People not speaking up/shy''' '''Cures:''' *Chair/facilitator needs to create the right environment *Suggest box/amnesty *Try different games which are more suited to retiring types ---- '''Ailment: Retrospective actions and tips not shared with other teams''' '''Cures:''' *Rotating facilitators *Shared retrospective blog *Retrospective “lurking” *Cross team collaboration needed ---- '''Ailment: People taking things personally''' '''Cures:''' *Refer to The Prime Directive ---- '''Ailment: Voting system may result in valid issues not being addressed''' '''Cures:''' *Non-addressed issues get rolled over (& keep votes?) *Themed retrospectives *Encourage team to get on well so they empathise more with issues affecting minority *Vary the retro format (e.g. no voting) ---- '''Ailment: Suffering from 'Group Think'''' '''Cures:''' *Have a Devil's Advocate *Try De Bono's [[6 Thinking Hats Retrospective]] ---- '''Ailment: Lack of engagement''' '''Cures:''' *Try new plans or tips such as the ones on this wiki! ---- '''Ailment: Too much focus on negatives''' '''Cures:''' * Try the [[Appreciative Retrospective]] Plan 10543bc25ad20cdc7449663dac06be5a3e65856a 114 110 2013-02-25T20:16:04Z Robbowley 1 wikitext text/x-wiki A collection of common problems which occur with retrospectives and suggestions how to resolve them. If you have an ailment that is not covered please add it at the bottom and hopefully someone will have an answer for you. ---- '''Ailment: Actions not captured / No obvious record or review of previous retrospective findings''' '''Cures:''' *Review the actions from the previous retrospectives at the beginning of each retrospective. *Capture/Document actions & follow up by Scrum Master *Maintain backlog *Focus on last sprint only *Make someone responsible and accountable for each action. *Put the actions somewhere visible in the team space for example to create team building spirit *Reduce actions to a manageable number ---- '''Ailment: Too many actions''' '''Cures:''' *Apply velocity to actions, track progress and only take on what velocity dictates *Try [[Plan of Action]] Retrospective Plan *Only choose one action ---- '''Ailment: Unjustified actions''' '''Cures:''' *Use root cause analysis *Ensure actions are suggestions from the team and prioritised by them. *Suggests Biased chair - see cures for that symptom ---- '''Ailment: Not having the right people in the retrospective''' '''Cures:''' *Invite people early *Pick a time that suits everyone *Have separate retrospectives for tech team & wider team ---- '''Ailment: Biased chair / Agenda hijacking''' '''Cures:''' *Feedback to chair and escalate if necessary *Rotate chair *Coach chair on “Agile” principles *Let team choose an un-biased chair ---- '''Ailment: Lack of preparation / Forgetting what’s happened''' '''Cures:''' *Compensate in the meeting by having a good time line (Ed. help everyone remember what happened?) *Prepare - personal/team log *Remind participants to think of good and bad points *Reminder before the meeting ---- '''Ailment: People not speaking up/shy''' '''Cures:''' *Chair/facilitator needs to create the right environment *Suggest box/amnesty *Try different games which are more suited to retiring types ---- '''Ailment: Retrospective actions and tips not shared with other teams''' '''Cures:''' *Rotating facilitators *Shared retrospective blog *Retrospective “lurking” *Cross team collaboration needed ---- '''Ailment: People taking things personally''' '''Cures:''' *Refer to [[The Prime Directive]] ---- '''Ailment: Voting system may result in valid issues not being addressed''' '''Cures:''' *Non-addressed issues get rolled over (& keep votes?) *Themed retrospectives *Encourage team to get on well so they empathise more with issues affecting minority *Vary the retro format (e.g. no voting) ---- '''Ailment: Suffering from 'Group Think'''' '''Cures:''' *Have a Devil's Advocate *Try De Bono's [[6 Thinking Hats Retrospective]] ---- '''Ailment: Lack of engagement''' '''Cures:''' *Try new plans or tips such as the ones on this wiki! ---- '''Ailment: Too much focus on negatives''' '''Cures:''' * Try the [[Appreciative Retrospective]] Plan c83d71a714c5c4d30fdb747ec1ed3418e0a0c561 115 114 2013-02-25T20:16:40Z Robbowley 1 wikitext text/x-wiki A collection of common problems which occur with retrospectives and suggestions how to resolve them. Generated by running a [[Retrospective Surgery]]. If you have an ailment that is not covered please add it at the bottom and hopefully someone will have an answer for you. ---- '''Ailment: Actions not captured / No obvious record or review of previous retrospective findings''' '''Cures:''' *Review the actions from the previous retrospectives at the beginning of each retrospective. *Capture/Document actions & follow up by Scrum Master *Maintain backlog *Focus on last sprint only *Make someone responsible and accountable for each action. *Put the actions somewhere visible in the team space for example to create team building spirit *Reduce actions to a manageable number ---- '''Ailment: Too many actions''' '''Cures:''' *Apply velocity to actions, track progress and only take on what velocity dictates *Try [[Plan of Action]] Retrospective Plan *Only choose one action ---- '''Ailment: Unjustified actions''' '''Cures:''' *Use root cause analysis *Ensure actions are suggestions from the team and prioritised by them. *Suggests Biased chair - see cures for that symptom ---- '''Ailment: Not having the right people in the retrospective''' '''Cures:''' *Invite people early *Pick a time that suits everyone *Have separate retrospectives for tech team & wider team ---- '''Ailment: Biased chair / Agenda hijacking''' '''Cures:''' *Feedback to chair and escalate if necessary *Rotate chair *Coach chair on “Agile” principles *Let team choose an un-biased chair ---- '''Ailment: Lack of preparation / Forgetting what’s happened''' '''Cures:''' *Compensate in the meeting by having a good time line (Ed. help everyone remember what happened?) *Prepare - personal/team log *Remind participants to think of good and bad points *Reminder before the meeting ---- '''Ailment: People not speaking up/shy''' '''Cures:''' *Chair/facilitator needs to create the right environment *Suggest box/amnesty *Try different games which are more suited to retiring types ---- '''Ailment: Retrospective actions and tips not shared with other teams''' '''Cures:''' *Rotating facilitators *Shared retrospective blog *Retrospective “lurking” *Cross team collaboration needed ---- '''Ailment: People taking things personally''' '''Cures:''' *Refer to [[The Prime Directive]] ---- '''Ailment: Voting system may result in valid issues not being addressed''' '''Cures:''' *Non-addressed issues get rolled over (& keep votes?) *Themed retrospectives *Encourage team to get on well so they empathise more with issues affecting minority *Vary the retro format (e.g. no voting) ---- '''Ailment: Suffering from 'Group Think'''' '''Cures:''' *Have a Devil's Advocate *Try De Bono's [[6 Thinking Hats Retrospective]] ---- '''Ailment: Lack of engagement''' '''Cures:''' *Try new plans or tips such as the ones on this wiki! ---- '''Ailment: Too much focus on negatives''' '''Cures:''' * Try the [[Appreciative Retrospective]] Plan 9e89c3ebb102a36649a8853720958871692a9c43 The Prime Directive 0 41 112 2013-02-25T20:15:22Z Robbowley 1 Created page with "'''"Regardless of what we discover, we understand and truly believe that everyone did the best job they could, given what they knew at the time, their skills and abilities, th..." wikitext text/x-wiki '''"Regardless of what we discover, we understand and truly believe that everyone did the best job they could, given what they knew at the time, their skills and abilities, the resources available, and the situation at hand."''' --Norm Kerth, Project Retrospectives: A Handbook for Team Reviews 032ef672f8577f09d092bde317476afaa98d6612 113 112 2013-02-25T20:15:38Z Robbowley 1 wikitext text/x-wiki '''"Regardless of what we discover, we understand and truly believe that everyone did the best job they could, given what they knew at the time, their skills and abilities, the resources available, and the situation at hand."''' --Norm Kerth, Project Retrospectives: A Handbook for Team Reviews 726c2b12e44ed1221ea6239ffac3192dfafedc85 Questions Retrospective 0 42 120 2013-02-25T20:23:07Z Robbowley 1 Created page with "__NOTOC__ ===Use===: A retrospective for a short iteration ===Length Of time:=== 1 hour ===Short description:=== This is a retrospective plan we've adapted over a few iteratio..." wikitext text/x-wiki __NOTOC__ ===Use===: A retrospective for a short iteration ===Length Of time:=== 1 hour ===Short description:=== This is a retrospective plan we've adapted over a few iterations based on "Triple Nickels" in the book Agile Retrospectives. It enables people to get different perspectives on the same events. ===Materials:=== Whiteboard/Flip Chart/Magic Whiteboard, pens, post-its, a piece of A4 paper per team member prepared with questions - see gather data section, a roundish table ===Process=== ====1. Setting the stage:==== A standard check - in ask team members to answer with two words a question eg, "How did the sprint go for you" ====2. Gather data:==== Before the retro, prepare sheets of paper for each team member each having a different question on the top, for example: In this sprint, what things happened that were unusual? In this sprint, what things did we do well? In this sprint, what did we do that we should avoid doing in the future? The questions will be distributed at random to team members. Divide the space below into (say) 3 sections. The idea is that each person writes something, then passes the sheet to their left, then writes something on the next sheet, in response to what has previously been written. So a completed sheet by the end will look like: Question answer 1 of Participant A Participant B's response to A's answer 1 Participant C's response to what A and B have written ... answer 2 of Participant A Participant B's response to A's answer 2 Participant C's response to what A and B have written ... answer 3 of Participant A Participant B's response to A's answer 3 Participant C's response to what A and B have written ... So start a timer, give 3-5 minutes for each round, then instruct the team to pass the paper to their left. The game ends once the participants have the sheet that they started with. ====3. Generate Insights==== Ask people to quickly read their sheets and write up on post-its the main points. These will be mainly the original answers, but also any other points that cropped up in the later answers. Divide the board into sections according to which original question they were answering. Ask if there are any other answers which people need to express in any of the sections, preferably only one per section. Then group the answers into themes, and dot vote on which area the team want to deal with. ====4. Decide what to do:==== Use the theme picked form 3. to start a circle of questions d412a13bb72e293456003a66da154a2bc4d7141b 121 120 2013-02-25T20:23:26Z Robbowley 1 wikitext text/x-wiki __NOTOC__ ===Use:=== A retrospective for a short iteration ===Length Of time:=== 1 hour ===Short description:=== This is a retrospective plan we've adapted over a few iterations based on "Triple Nickels" in the book Agile Retrospectives. It enables people to get different perspectives on the same events. ===Materials:=== Whiteboard/Flip Chart/Magic Whiteboard, pens, post-its, a piece of A4 paper per team member prepared with questions - see gather data section, a roundish table ===Process=== ====1. Setting the stage:==== A standard check - in ask team members to answer with two words a question eg, "How did the sprint go for you" ====2. Gather data:==== Before the retro, prepare sheets of paper for each team member each having a different question on the top, for example: In this sprint, what things happened that were unusual? In this sprint, what things did we do well? In this sprint, what did we do that we should avoid doing in the future? The questions will be distributed at random to team members. Divide the space below into (say) 3 sections. The idea is that each person writes something, then passes the sheet to their left, then writes something on the next sheet, in response to what has previously been written. So a completed sheet by the end will look like: Question answer 1 of Participant A Participant B's response to A's answer 1 Participant C's response to what A and B have written ... answer 2 of Participant A Participant B's response to A's answer 2 Participant C's response to what A and B have written ... answer 3 of Participant A Participant B's response to A's answer 3 Participant C's response to what A and B have written ... So start a timer, give 3-5 minutes for each round, then instruct the team to pass the paper to their left. The game ends once the participants have the sheet that they started with. ====3. Generate Insights==== Ask people to quickly read their sheets and write up on post-its the main points. These will be mainly the original answers, but also any other points that cropped up in the later answers. Divide the board into sections according to which original question they were answering. Ask if there are any other answers which people need to express in any of the sections, preferably only one per section. Then group the answers into themes, and dot vote on which area the team want to deal with. ====4. Decide what to do:==== Use the theme picked form 3. to start a circle of questions f6534cd9dc8bb50b2c847f1238fc71e2f0cc5e2d Everyday Retrospective 0 43 122 2013-02-25T20:26:24Z Robbowley 1 Created page with "__NOTOC__ While the retrospectives listed on this site are very useful I often find that they are individual activities rather than a whole retrospective plan. As such I'm put..." wikitext text/x-wiki __NOTOC__ While the retrospectives listed on this site are very useful I often find that they are individual activities rather than a whole retrospective plan. As such I'm putting up on here my most simple, fallback plan that I wheel out when I don't have time to prepare anything else. This is also good for when there are new team members or if I can't attend and a non-expert Scrum Master has to facilitate the retrospective. ===Agenda=== Assume starting at 14:00 14:00 - Retrospective Start - 2 Word Check-in 14:10 - Happiness Histogram 14:30 - Good / Bad / Change 15:00 - Dot Voting 15:15 - Identify Goals and Actions 15:45 - Retrospective Close 16:00 - End My timings are based on a group of about 7 - 9 people who are fairly well versed in what we're trying to do and looking back on a two week sprint. I think all of the activities are described elsewhere on this website but for convenience here is the way we do it: ===Preparation=== If time allows then draw up the agenda on a flip-chart and ensure it is visible. Also bring the burndown chart and Sprint calendar into the room along with the story cards. Best practice for retrospectives says that having a large conference table int he middle of the group is a big no no but often I find this is unavoidable and doesn't seem to be a huge barrier if it cannot be moved. Obviously if you have access to a room without a large obstacle in the middle then choose that location. Make sure you have got some sticky dots for the voting, if not then the team can vote by placing marker-pen dots but only if you trust them not to vote the wrong number of times! ===Start & 2 Word Check-in=== Ask each member of the team to describe the sprint in two words. With a new team this usually results in a discussion of whether one word is enough or if three words are acceptable. It doesn't really matter but I do usually ask them to try and make it two words. I normally ask people to grab a big pen and write their words on the agenda sheet or on a white board. This means they have to stand up and move around. If we have remote team members e.g. on Skype, then they well us or IM their words and we write them up also. ===Happiness Histogram=== After asking everyone to review the burndown chart and sprint calendar and to remember what happened during the sprint I draw up some axes showing time on the horizontal and happiness on the vertical with neutral in the middle and happy above / sad below the horizontal axis. I put notes on the x axis for significant events e.g. planning, sprint review, and backlog reviews, important meetings, environment failures, branch merges etc. Then everyone draws a line representing how they felt throughout the sprint. If things have gone very badly and there is a senior stakeholder in the room it may be neccessary to ask them to leave while the team anonymously draw their lines. Alternatively we are now fairly relaxed and people tend to provide a running comentary while they draw the line. Whatever works for you. ===Good / Bad / Change=== I think this is also known as Tripple Nickels but since we're based in the UK and don't know what a Nickel is I don't like the name and rarely use it. I put up headings on a board or piece of wall like: *Good / Bad / Ugly * What went well / What went badly / What to change *Happy / Sad / Worrying I change the titles if we do this on consecutive weeks, as long as they are somethign like that then it is fine. Now the team write up their thoughs on post-it notes or any small sticky bits of paper and put them on the board. If there is a time constraint on the retrospective then here is the place to save time by asking people only to write one note for each column or limit them to a total of 5 notes or something. Anythign that makes them internally prioritise. If time is not a problem then let them post away until all ideas have come out. Next read aloud all the post-its to the team and group them into clumps where there are duplicates. Let the discussion that arises flow and add any more notes that are thought of that were missed earlier. ===Dot Voting=== When all the ideas are up and de-duped then distribute the sticky dots and let everyone vote. A good number of dots if five but it doesn't really matter. Make sure they know they can vote any way they like e.g. five separate things or all five on their most important one. ===Identify Goals and Actions=== Again depending on how much time is available, or maybe depending on how much your teams workign practices need to change, decide how many topics you have time to cover and slect those with the most dot votes. We usually aim for three. Ask the team to identify a 'Long Term Goal' and a 'Short Term Action' for each topic. e.g. for a topic of 'Too many broken builds' you might have: *Long Term Goal - Build is never broken *Short Term Action - We will write a Code Commit Checklist and everyone will follow it before commiting their code e.g. for a topic of 'Communication with remote team members' you might have: *Long Term Goal - Teams are able to operate as though co-located *Short Term Action - We will set-up a wiki to store centrally our information about the user stories ===Retrospective Close=== To bring things to a close just ask the team how useful they think the retrospective has been and how it could be better next time. 4994f4714dfa94851b14b048009b9fd57d8d2084 Four L's Retrospective 0 44 123 2013-02-25T20:28:33Z Robbowley 1 Created page with "===Use:=== Very useful for iteration and project retrospectives as well as for retrospection of training and conference events." ===Length of time:=== 30-60 mins ===Short Desc..." wikitext text/x-wiki ===Use:=== Very useful for iteration and project retrospectives as well as for retrospection of training and conference events." ===Length of time:=== 30-60 mins ===Short Description:=== "Many moons ago we wanted some variety in eliciting feedback, collectively sharing that feedback and exploring action possibilities. We decided to create a variation of World Café whereby areas of the room are used to focus on a specific retrospective topic. " ===Materials:=== Post-it notes, flip chart paper, pens etc. ===Process:=== 1. Hang four posters, one for each L, around the room, titled appropriately. 2. Ask people to individually jot down what they Liked, Learned, Lacked, and Longed For – one per sticky note. When the time is up (3-4 minutes), they silently place their notes on each poster. 3. Divide the group into four subgroups; assign an “L” poster to each subgroup. They read all the notes, cluster as appropriate and identify themes. 4. Each team reports out on the themes. 5. The entire group decides how they might use the data. For example, ask, “How can we satisfy the ‘lacked’ or ‘longed for’ items? ===Variations you can try=== *Use color stickies, one color per “L”. *Select a subset of the L’s, but remember the power of “longed for”. *At step 2: Instead of each person writing their own 4 L’s, split group into 4 teams and assign each team to one of the L’s. Each team collectively identifies, discusses and writes points. (Plan for more time to allow for discussion.) *After posting their items onto their assigned “L” poster, ask teams to rotate to each of the other 3 posters, adding items that occur to them. *After step 3: Facilitate a “gallery walk around” whereby people walk around and read what’s on the 3 other posters. ===Source:=== [http://web.archive.org/web/20121019225826/http://ebgconsulting.com/blog/the-4l%E2%80%99s-a-retrospective-technique/ EBG Consulting: The Four Ls Retrospective] 70b60c287b9d08609fc3caa6fe08c0f1cb45b021 124 123 2013-02-25T20:28:51Z Robbowley 1 wikitext text/x-wiki __NOTOC__ ===Use:=== Very useful for iteration and project retrospectives as well as for retrospection of training and conference events." ===Length of time:=== 30-60 mins ===Short Description:=== "Many moons ago we wanted some variety in eliciting feedback, collectively sharing that feedback and exploring action possibilities. We decided to create a variation of World Café whereby areas of the room are used to focus on a specific retrospective topic. " ===Materials:=== Post-it notes, flip chart paper, pens etc. ===Process:=== 1. Hang four posters, one for each L, around the room, titled appropriately. 2. Ask people to individually jot down what they Liked, Learned, Lacked, and Longed For – one per sticky note. When the time is up (3-4 minutes), they silently place their notes on each poster. 3. Divide the group into four subgroups; assign an “L” poster to each subgroup. They read all the notes, cluster as appropriate and identify themes. 4. Each team reports out on the themes. 5. The entire group decides how they might use the data. For example, ask, “How can we satisfy the ‘lacked’ or ‘longed for’ items? ===Variations you can try=== *Use color stickies, one color per “L”. *Select a subset of the L’s, but remember the power of “longed for”. *At step 2: Instead of each person writing their own 4 L’s, split group into 4 teams and assign each team to one of the L’s. Each team collectively identifies, discusses and writes points. (Plan for more time to allow for discussion.) *After posting their items onto their assigned “L” poster, ask teams to rotate to each of the other 3 posters, adding items that occur to them. *After step 3: Facilitate a “gallery walk around” whereby people walk around and read what’s on the 3 other posters. ===Source:=== [http://web.archive.org/web/20121019225826/http://ebgconsulting.com/blog/the-4l%E2%80%99s-a-retrospective-technique/ EBG Consulting: The Four Ls Retrospective] fe6792c456d922fdbe43084df95a757f3d3a26c3 Sailboat 0 45 125 2013-02-25T20:31:45Z Robbowley 1 Created page with "===Use:=== You can read more about the Sailboat technique from Luke Hohmann's book Innovation Games. Luke also provides a free online tool to do these with distributed teams a..." wikitext text/x-wiki ===Use:=== You can read more about the Sailboat technique from Luke Hohmann's book Innovation Games. Luke also provides a free online tool to do these with distributed teams at www.innovationgames.com (choose Visual Collaboration Games). ===Length of time:=== Usually about 45 minutes to get through data gathering and insight generation. ===Short Description:=== This retrospective technique uses a sailboat as a metaphor for the team. The team identifies anchors (impediments) and wind (positive forces) and chooses an area to improve. ===Materials:=== Either a large white board or a large piece of poster paper. Flip charts can be used, but in my experience are not quite big enough for most teams. They'll work in a pinch. Lots of sticky notes Thick markers ===Process:=== <u>'''Preparation'''</u> Not much required, other than having the materials in place. You may wish to pre-draw the sailboat. <u>'''Introduction'''</u> The facilitator draws a large picture of a sailboat floating in the water, with about half of the space above and half below the water/boat. He/she then explains that we're going to use the sailboat as a visual metaphor for the team. On a sailboat, there are things that slow it down (anchors), and things that propel it forward (wind). Just like the sailboat, there are things that slow our team down, and things that propel it forward. The facilitator then asks the team to think of what is anchoring the team down and what is propelling it forward, and to start writing one anchor/wind per sticky note. <u>'''Gathering Data'''</u> Sometimes people will be unsure if they should gather a bunch of stickies and then come up, or just bring them up as soon as they have one. I encourage the latter. As a facilitator, just keep an eye out for the energy in the room - you may need to prompt someone to go ahead and put their items on the board. When the energy starts to die down a bit, give people a fair warning that we'll wrap this part up in a moment. Once you see that everyone is done, get ready for the next step. <u>'''Generating Insights'''</u> Ask the team to come up to the board and group sticky notes that seem related somehow. As they do it, ask them to read the sticky notes out loud. This part is a bit of a self-organizing activity, it may need a bit of facilitation to make sure that people are getting some value out of the grouping and that one person's opinion isn't dominating when creating the groups. Once the stickies are grouped, ask someone to label the groups. Typically this will result in one or a few large groups of sticky notes, which point out that there maybe a good amount of energy around addressing those items. You may ask someone to read all of the stickies at this point too, just to ensure nothing was overlooked. <u>'''Choosing what to do'''</u> Finally, you can ask team members to "dot vote" for the group or individual sticky they think should be worked on. I typically give everyone three votes, and they are allowed to use them however they please: place all votes on one sticky/group, distribute them around, or even don't use one. You can do this with drafting dots are simply everyone gets a marker and is on their honor to only place three dots. Total up the sticky/group with the most dots, and move into some root cause analysis and proposed changes to make! ===Source:=== The idea started from Luke Hohmann, and over the years has been modified a few times by many in the community. 72e792779ba0c112bfaa70013cc64b4263fd98f7 126 125 2013-02-25T20:31:58Z Robbowley 1 wikitext text/x-wiki __NOTOC__ ===Use:=== You can read more about the Sailboat technique from Luke Hohmann's book Innovation Games. Luke also provides a free online tool to do these with distributed teams at www.innovationgames.com (choose Visual Collaboration Games). ===Length of time:=== Usually about 45 minutes to get through data gathering and insight generation. ===Short Description:=== This retrospective technique uses a sailboat as a metaphor for the team. The team identifies anchors (impediments) and wind (positive forces) and chooses an area to improve. ===Materials:=== Either a large white board or a large piece of poster paper. Flip charts can be used, but in my experience are not quite big enough for most teams. They'll work in a pinch. Lots of sticky notes Thick markers ===Process:=== <u>'''Preparation'''</u> Not much required, other than having the materials in place. You may wish to pre-draw the sailboat. <u>'''Introduction'''</u> The facilitator draws a large picture of a sailboat floating in the water, with about half of the space above and half below the water/boat. He/she then explains that we're going to use the sailboat as a visual metaphor for the team. On a sailboat, there are things that slow it down (anchors), and things that propel it forward (wind). Just like the sailboat, there are things that slow our team down, and things that propel it forward. The facilitator then asks the team to think of what is anchoring the team down and what is propelling it forward, and to start writing one anchor/wind per sticky note. <u>'''Gathering Data'''</u> Sometimes people will be unsure if they should gather a bunch of stickies and then come up, or just bring them up as soon as they have one. I encourage the latter. As a facilitator, just keep an eye out for the energy in the room - you may need to prompt someone to go ahead and put their items on the board. When the energy starts to die down a bit, give people a fair warning that we'll wrap this part up in a moment. Once you see that everyone is done, get ready for the next step. <u>'''Generating Insights'''</u> Ask the team to come up to the board and group sticky notes that seem related somehow. As they do it, ask them to read the sticky notes out loud. This part is a bit of a self-organizing activity, it may need a bit of facilitation to make sure that people are getting some value out of the grouping and that one person's opinion isn't dominating when creating the groups. Once the stickies are grouped, ask someone to label the groups. Typically this will result in one or a few large groups of sticky notes, which point out that there maybe a good amount of energy around addressing those items. You may ask someone to read all of the stickies at this point too, just to ensure nothing was overlooked. <u>'''Choosing what to do'''</u> Finally, you can ask team members to "dot vote" for the group or individual sticky they think should be worked on. I typically give everyone three votes, and they are allowed to use them however they please: place all votes on one sticky/group, distribute them around, or even don't use one. You can do this with drafting dots are simply everyone gets a marker and is on their honor to only place three dots. Total up the sticky/group with the most dots, and move into some root cause analysis and proposed changes to make! ===Source:=== The idea started from Luke Hohmann, and over the years has been modified a few times by many in the community. 630f7b3411af26ed981ad9a51ad58b34f6324fa6 Weekly Retrospective Simple + delta 0 46 127 2013-02-25T20:33:59Z Robbowley 1 Created page with "__NOTOC__ This is a weekly retrospective aimed at bringing any simmering issues to the surface, it is aimed at continuous process improvement, it improves productivity during ..." wikitext text/x-wiki __NOTOC__ This is a weekly retrospective aimed at bringing any simmering issues to the surface, it is aimed at continuous process improvement, it improves productivity during the week. The idea is to identify process change, absolutely not a blame game, that attitude must be shut down, and agreement reached as to how this will be run. DateTime: 12 May 2012, 1pm Minute taker: Paul Tyrrell Chair: Sam Tyrrell ===Step 1 Assign roles=== Identify minute taker and chair, can be a vote, volunteer, Lifo, last in first to minute take. ===Step 2 Review last week=== Review Action status from last weeks retro, absolutely do not solve actions in this time, this is a quick review. 5 min. ===Step 3 Put up Plus Delta columns=== Write on the white board or flip chart two columns, Plus column and Delta Column ===Step 4 Plus Deltas captured from team=== Go round the room each person lists/voices their two Plus for the week past, and their two Delta's, or vote on an existing one. These go up on Whiteboard/Flipchart, no complaining, no recriminations, respectful to other team members. ===Step 5 Acknowledge pluses=== Acknowledge the Pluses ===Step 6 Review & vote=== Review the Delta's each person get's two votes. ===Step 7 Assign Owner to actions=== List top 3 voted Delta's Identify Owner. ===Step 8 Quick wins on actions=== Quick review possible solutions, if no quick solution, leave to Owner to action by next retro ===Step 8 Minute and distrubute=== Minute taker types up minutes post to wiki, and socialise. ===End. Have beer and/or beverage of choice.=== 19733c7cc750b2edf61c362f950ec7d873fb9bb2 File:PlusDelta.jpg 6 47 128 2013-02-25T20:34:37Z Robbowley 1 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 Weekly Retrospective Simple + delta 0 46 129 127 2013-02-25T20:35:15Z Robbowley 1 wikitext text/x-wiki __NOTOC__ This is a weekly retrospective aimed at bringing any simmering issues to the surface, it is aimed at continuous process improvement, it improves productivity during the week. The idea is to identify process change, absolutely not a blame game, that attitude must be shut down, and agreement reached as to how this will be run. DateTime: 12 May 2012, 1pm Minute taker: Paul Tyrrell Chair: Sam Tyrrell [[File:PlusDelta.jpg]] ===Step 1 Assign roles=== Identify minute taker and chair, can be a vote, volunteer, Lifo, last in first to minute take. ===Step 2 Review last week=== Review Action status from last weeks retro, absolutely do not solve actions in this time, this is a quick review. 5 min. ===Step 3 Put up Plus Delta columns=== Write on the white board or flip chart two columns, Plus column and Delta Column ===Step 4 Plus Deltas captured from team=== Go round the room each person lists/voices their two Plus for the week past, and their two Delta's, or vote on an existing one. These go up on Whiteboard/Flipchart, no complaining, no recriminations, respectful to other team members. ===Step 5 Acknowledge pluses=== Acknowledge the Pluses ===Step 6 Review & vote=== Review the Delta's each person get's two votes. ===Step 7 Assign Owner to actions=== List top 3 voted Delta's Identify Owner. ===Step 8 Quick wins on actions=== Quick review possible solutions, if no quick solution, leave to Owner to action by next retro ===Step 8 Minute and distrubute=== Minute taker types up minutes post to wiki, and socialise. ===End. Have beer and/or beverage of choice.=== 46a537c2dc9b1962bb8242cddd8511c0eb0cea19 130 129 2013-02-25T20:35:27Z Robbowley 1 wikitext text/x-wiki __NOTOC__ This is a weekly retrospective aimed at bringing any simmering issues to the surface, it is aimed at continuous process improvement, it improves productivity during the week. The idea is to identify process change, absolutely not a blame game, that attitude must be shut down, and agreement reached as to how this will be run. DateTime: 12 May 2012, 1pm Minute taker: Paul Tyrrell Chair: Sam Tyrrell [[File:PlusDelta.jpg]] ===Step 1 Assign roles=== Identify minute taker and chair, can be a vote, volunteer, Lifo, last in first to minute take. ===Step 2 Review last week=== Review Action status from last weeks retro, absolutely do not solve actions in this time, this is a quick review. 5 min. ===Step 3 Put up Plus Delta columns=== Write on the white board or flip chart two columns, Plus column and Delta Column ===Step 4 Plus Deltas captured from team=== Go round the room each person lists/voices their two Plus for the week past, and their two Delta's, or vote on an existing one. These go up on Whiteboard/Flipchart, no complaining, no recriminations, respectful to other team members. ===Step 5 Acknowledge pluses=== Acknowledge the Pluses ===Step 6 Review & vote=== Review the Delta's each person get's two votes. ===Step 7 Assign Owner to actions=== List top 3 voted Delta's Identify Owner. ===Step 8 Quick wins on actions=== Quick review possible solutions, if no quick solution, leave to Owner to action by next retro ===Step 8 Minute and distrubute=== Minute taker types up minutes post to wiki, and socialise. ===End. Have beer and/or beverage of choice.=== 18f89ef9b4ffb163d010195b7cd2f7fc17e5292e File:Jeopardy.jpg 6 48 131 2013-02-25T20:38:47Z Robbowley 1 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 Jeopardy Retrospective 0 49 132 2013-02-25T20:39:37Z Robbowley 1 Created page with "===Use=== A different way to "gather data" and to get all different opinions on a subject. ===Length of time=== 60 minutes ===Short Description=== The facilitator tries t..." wikitext text/x-wiki ===Use=== A different way to "gather data" and to get all different opinions on a subject. ===Length of time=== 60 minutes ===Short Description=== The facilitator tries to gather the data by using the television "Jeopardy" as a base. The meaning is to get some keywords (answers) from your team. Afterwards you will try to get the different opinions by evaluating with your team what the question could be. ===Materials=== A board with different blocks on it and a marker to write. Example Answer: Testing Questions: What are we not doing enough? What are we doing thoroughly? What happens too late? For the board i used a spreadsheet. The amounts (€100, ...) are there to get more in the ambiance of the game Jeopardy! For the moment they have no purpose [[File:Jeopardy.jpg]] The google doc can be found here: [https://docs.google.com/spreadsheet/ccc?key=0AhqQy-jD_sCydEsxOFk1bWQ3WGpfQjR3c2NzV1c3UWc] ===Process=== ====Setting the stage. (5 minutes)==== Explain what the game Jeopardy is. (You only get answers on big board and you try to find the question that belongs to this answer).You ask each team-member to think of ONE word that summarizes a problem or a good thing. The word should be the answer to the question they think of. ====Gather data (20 minutes)==== Now each team-member give you their answer. They don't say the question yet. You write the answer in a box. When all answers are written on the board, you ask the other team-members to find out what the question could be. Under the box of the answer you write down all the questions given. When you notice that no more questions can be found, you ask the person who has given the answer what his original question was. Write it down if not yet given and highlight it. ====Voting (5 minutes)==== Ask each team-member to write down 3 of the '''questions''' given that they think are the most important. ====Decide what to do (30 minutes)==== Discuss the 3 questions that have the most votes. And try to find a good "Retro-action" for it. ===Source=== 1be8515c16d89f94ec6fd27c957f47e8d7c4b1bc 133 132 2013-02-25T20:40:41Z Robbowley 1 wikitext text/x-wiki __NOTOC__ ===Use=== A different way to "gather data" and to get all different opinions on a subject. ===Length of time=== 60 minutes ===Short Description=== The facilitator tries to gather the data by using the television "Jeopardy" as a base. The meaning is to get some keywords (answers) from your team. Afterwards you will try to get the different opinions by evaluating with your team what the question could be. ===Materials=== A board with different blocks on it and a marker to write. Example Answer: Testing Questions: What are we not doing enough? What are we doing thoroughly? What happens too late? For the board i used a spreadsheet. The amounts (€100, ...) are there to get more in the ambiance of the game Jeopardy! For the moment they have no purpose [[File:Jeopardy.jpg]] The google doc can be found here: [https://docs.google.com/spreadsheet/ccc?key=0AhqQy-jD_sCydEsxOFk1bWQ3WGpfQjR3c2NzV1c3UWc] ===Process=== ====Setting the stage. (5 minutes)==== Explain what the game Jeopardy is. (You only get answers on big board and you try to find the question that belongs to this answer).You ask each team-member to think of ONE word that summarizes a problem or a good thing. The word should be the answer to the question they think of. ====Gather data (20 minutes)==== Now each team-member give you their answer. They don't say the question yet. You write the answer in a box. When all answers are written on the board, you ask the other team-members to find out what the question could be. Under the box of the answer you write down all the questions given. When you notice that no more questions can be found, you ask the person who has given the answer what his original question was. Write it down if not yet given and highlight it. ====Voting (5 minutes)==== Ask each team-member to write down 3 of the '''questions''' given that they think are the most important. ====Decide what to do (30 minutes)==== Discuss the 3 questions that have the most votes. And try to find a good "Retro-action" for it. ===Source=== [http://jeopardyretro.blogspot.co.uk/ Tom Hoornaert] 5451f1d657d0c6d0c8629b38fd9c3fbb3bfdfafc External Resources 0 50 138 2013-02-25T20:49:18Z Robbowley 1 Created page with "*[http://www.plans-for-retrospectives.com/ "Retr-O-Mat" - Planning your next retrospective? Get started with a random plan, tweak it, print it and share the URL. Or just brows..." wikitext text/x-wiki *[http://www.plans-for-retrospectives.com/ "Retr-O-Mat" - Planning your next retrospective? Get started with a random plan, tweak it, print it and share the URL. Or just browse around for new ideas! » plans-for-retrospectives.com] *[http://xp123.com/xplor/xp0509/index.shtml Some Patterns for Iteration Retrospectives] *[retrospectives.com] *[http://www.methodsandtools.com/archive/archive.php?id=63 Refactoring Your Development Process with Retrospectives] *[http://idiacomputing.com/moin/IntrospectionAndRetrospectives Introspection And Retrospectives] and [http://idiacomputing.com/moin/RestrospectiveTechniques Restrospective Techniques] *[http://www.tvagile.com/2010/08/30/retrospectives/ Video: Retrospectives Presentation at San Francisco Agile User Group] *[http://www.tvagile.com/2009/02/25/agile-retrospectives-making-good-teams-great/ Video: Agile Retrospectives - Making Good Teams Great!] 9a7b1628a83aa2a6a79cadc532555f3f472c7a8c 139 138 2013-02-25T20:49:32Z Robbowley 1 wikitext text/x-wiki *[http://www.plans-for-retrospectives.com/ "Retr-O-Mat" - Planning your next retrospective? Get started with a random plan, tweak it, print it and share the URL. Or just browse around for new ideas! » plans-for-retrospectives.com] *[http://xp123.com/xplor/xp0509/index.shtml Some Patterns for Iteration Retrospectives] *[http://retrospectives.com] *[http://www.methodsandtools.com/archive/archive.php?id=63 Refactoring Your Development Process with Retrospectives] *[http://idiacomputing.com/moin/IntrospectionAndRetrospectives Introspection And Retrospectives] and [http://idiacomputing.com/moin/RestrospectiveTechniques Restrospective Techniques] *[http://www.tvagile.com/2010/08/30/retrospectives/ Video: Retrospectives Presentation at San Francisco Agile User Group] *[http://www.tvagile.com/2009/02/25/agile-retrospectives-making-good-teams-great/ Video: Agile Retrospectives - Making Good Teams Great!] 22962061fea19a3da76df743c9b2b92af6adb95f 140 139 2013-02-25T20:49:57Z Robbowley 1 wikitext text/x-wiki *[http://www.plans-for-retrospectives.com/ "Retr-O-Mat" - Planning your next retrospective? Get started with a random plan, tweak it, print it and share the URL. Or just browse around for new ideas! » plans-for-retrospectives.com] *[http://xp123.com/xplor/xp0509/index.shtml Some Patterns for Iteration Retrospectives] *[http://retrospectives.com retrospectives.com] *[http://www.methodsandtools.com/archive/archive.php?id=63 Refactoring Your Development Process with Retrospectives] *[http://idiacomputing.com/moin/IntrospectionAndRetrospectives Introspection And Retrospectives] and [http://idiacomputing.com/moin/RestrospectiveTechniques Restrospective Techniques] *[http://www.tvagile.com/2010/08/30/retrospectives/ Video: Retrospectives Presentation at San Francisco Agile User Group] *[http://www.tvagile.com/2009/02/25/agile-retrospectives-making-good-teams-great/ Video: Agile Retrospectives - Making Good Teams Great!] 4554603a82cd31f9862ad8f516cf4167bfaccc72 545 140 2013-03-10T13:00:16Z Robbowley 1 wikitext text/x-wiki *[http://pragprog.com/book/dlret/agile-retrospectives Agile Retrospectives: Making good Teams Great] by Derby and Larson *[http://retrospectives.com retrospectives.com] *[http://www.methodsandtools.com/archive/archive.php?id=63 Refactoring Your Development Process with Retrospectives] *[http://innovationgames.com/ Innovation Games] by Luke Holmann (and his [http://www.amazon.com/Innovation-Games-Creating-Breakthrough-Collaborative/dp/0321437292 book] of the same name). *[http://idiacomputing.com/moin/IntrospectionAndRetrospectives Introspection And Retrospectives] and [http://idiacomputing.com/moin/RestrospectiveTechniques Restrospective Techniques] *[http://www.tvagile.com/2010/08/30/retrospectives/ Video: Retrospectives Presentation at San Francisco Agile User Group] *[http://www.tvagile.com/2009/02/25/agile-retrospectives-making-good-teams-great/ Video: Agile Retrospectives - Making Good Teams Great!] *[http://xp123.com/xplor/xp0509/index.shtml Some Patterns for Iteration Retrospectives] *[http://www.plans-for-retrospectives.com/ "Retr-O-Mat" - Planning your next retrospective? Get started with a random plan, tweak it, print it and share the URL. Or just browse around for new ideas! » plans-for-retrospectives.com] e3f956fd7b4fb604d531955df0bde5d3e36fb54c 546 545 2013-03-10T13:02:18Z Robbowley 1 wikitext text/x-wiki *[http://pragprog.com/book/dlret/agile-retrospectives Agile Retrospectives: Making good Teams Great] by Derby and Larson *[http://www.dorsethouse.com/books/pr.html Project Retrospectives: a Handbook for team reviews] by Norman L Kerth *[http://www.methodsandtools.com/archive/archive.php?id=63 Refactoring Your Development Process with Retrospectives] *[http://innovationgames.com/ Innovation Games] by Luke Hohmann (and his [http://www.amazon.com/Innovation-Games-Creating-Breakthrough-Collaborative/dp/0321437292 book] of the same name). *[http://idiacomputing.com/moin/IntrospectionAndRetrospectives Introspection And Retrospectives] and [http://idiacomputing.com/moin/RestrospectiveTechniques Restrospective Techniques] *[http://www.tvagile.com/2010/08/30/retrospectives/ Video: Retrospectives Presentation at San Francisco Agile User Group] *[http://www.tvagile.com/2009/02/25/agile-retrospectives-making-good-teams-great/ Video: Agile Retrospectives - Making Good Teams Great!] *[http://xp123.com/xplor/xp0509/index.shtml Some Patterns for Iteration Retrospectives] *[http://www.plans-for-retrospectives.com/ "Retr-O-Mat" - Planning your next retrospective? Get started with a random plan, tweak it, print it and share the URL. Or just browse around for new ideas! » plans-for-retrospectives.com] *[http://retrospectives.com retrospectives.com] 1f230b1b859bf07403bebdfca93fb6cc2dcd410f MediaWiki:Sidebar 8 16 141 119 2013-02-25T20:50:24Z Robbowley 1 wikitext text/x-wiki ** Main_Page| Home ** Retrospective_Plans|Retrospective Plans ** Tools|Tools ** Tips_&_tricks|Tips & Tricks ** Common_ailments_&_cures|Common Ailments & Cures ** Retrospective_Surgery|Retrospective Surgery ** The_Prime_Directive|The Prime Directive ** recentchanges-url|recentchanges * SEARCH * TOOLBOX * LANGUAGES 4a715f6ef4fd0e7a00d5e03a96044a3a4076433a 143 141 2013-02-25T20:54:57Z Robbowley 1 wikitext text/x-wiki ** Agile_Retrospective_Resource_Wiki| Home ** Retrospective_Plans|Retrospective Plans ** Tools|Tools ** Tips_&_tricks|Tips & Tricks ** Common_ailments_&_cures|Common Ailments & Cures ** Retrospective_Surgery|Retrospective Surgery ** The_Prime_Directive|The Prime Directive ** recentchanges-url|recentchanges * SEARCH * TOOLBOX * LANGUAGES f97517b5cbff8608cfc545f457792a392668db5e 469 143 2013-02-26T23:11:54Z Robbowley 1 wikitext text/x-wiki ** Agile_Retrospective_Resource_Wiki| Home ** Retrospective_Plans|Retrospective Plans ** Tools|Tools ** Tips_&_tricks|Tips & Tricks ** Common_ailments_&_cures|Common Ailments & Cures ** Retrospective_Surgery|Retrospective Surgery ** The_Prime_Directive|The Prime Directive ** External_Resources|External Resources ** recentchanges-url|recentchanges * SEARCH * TOOLBOX * LANGUAGES b4dc6a81408e4380da4a5fbbd1985b91e329a4d5 User:Rob 2 251 455 2013-02-26T22:23:59Z Robbowley 1 Creating user page for new user. wikitext text/x-wiki this is a test oihfae eao[ij re[ij er[oij erb[ojr eb[orkejg [orekg [eorgkjaer[okj[eorgknea[roknv epronreijneapribnerpibn bpin bpri wefef [okmwef[okm ewf[okmwef [woekmf weo[kmwef awe[okmewf awe[okmerg aergo[km erg[okm earg[okm aergokm aergokm aergokm eargo[m kaergo[k maergomk eargokm ergokm ergo[km ergo[km egro[km rsgeokmergsok[m rsgeo[km egrso[ kmegrsokm egr[okmegr[okmesgrokm egrsomegromegrkmegr[okm egrkmkmkmrego [kmerg o[kmokm go[ mom [om [okrm g[okm [o m[okm[om[okm[okm [okm[o m [ mom c3ab7605af28f0fcd8021a9529f174394f82a203 User talk:Rob 3 252 456 2013-02-26T22:23:59Z Robbowley 1 Welcome! wikitext text/x-wiki '''Welcome to ''Agile Retrospective Resource Wiki''!''' We hope you will contribute much and well. You will probably want to read the [[Help:Contents|help pages]]. Again, welcome and have fun! [[User:Robbowley|Robbowley]] ([[User talk:Robbowley|talk]]) 14:23, 26 February 2013 (PST) 1330f2d0eec7738026dbf2e72d53d6e3f3b574f2 User:Allan kelly 2 272 482 2013-02-27T10:14:27Z Robbowley 1 Creating user page for new user. wikitext text/x-wiki Been away from the code face for a long time (too long?) - spend my time on the process/requirements/management side these days; i.e. things that go by the name of "Agile". Author of "Changing Software Development: Learning to be Agile" (2008) and "Business Patterns for Software Developers" (2012). Plus too many conference presentations and journal articles. Blog at blog.allankelly.net and Twitter @allankellynet. 22b4a2f7620e6aff1f2ada934647d05e7aabe672 495 482 2013-02-27T12:45:04Z Allan kelly 342 Fixing my own links wikitext text/x-wiki Been away from the code face for a long time (too long?) - spend my time on the process/requirements/management side these days; i.e. things that go by the name of "Agile". Author of "Changing Software Development: Learning to be Agile" (2008) and "Business Patterns for Software Developers" (2012). Plus too many conference presentations and journal articles. [http://blog.allankelly.net Allan's blog], [https://twitter.com/allankellynet Twitter @allankellynet] and [http://softwarestrategy.co.uk/allankelly website] He is the originator of [[Retrospective Dialogue Sheets]]. 73057e65654c63df827c8de109c635e2da6bfd41 User talk:Allan kelly 3 273 483 2013-02-27T10:14:27Z Robbowley 1 Welcome! wikitext text/x-wiki '''Welcome to ''Agile Retrospective Resource Wiki''!''' We hope you will contribute much and well. You will probably want to read the [[Help:Contents|help pages]]. Again, welcome and have fun! [[User:Robbowley|Robbowley]] ([[User talk:Robbowley|talk]]) 02:14, 27 February 2013 (PST) e31b3054eb2633c272034d81803dde97cbab9aef Retrospective plan template 0 28 484 75 2013-02-27T10:16:15Z Robbowley 1 wikitext text/x-wiki __NOTOC__ ==Contribute== If you've made up and run a [[Retrospective Plans| retrospective]] you think worked really well and is worth sharing, or have [[Tools]] or [[Tips & tricks | Tips & Tricks]] please share them here. You will have to create an account to do so, which will have to be approved by the administrator ([http://twitter.com/@robbowley @robbowley]). Sorry for the bureaucracy but the wiki gets hammered by spam bots! Please use the following structure when adding a retrospective plan: ===Use:=== The context in which your plan is appropriate (e.g. "when the team is not communicating well") ===Length of time:=== Approximate duration of the exercise. ===Short Description:=== A brief summary of the process and output. ===Materials:=== Any materials required e.g. flip charts, post-it notes etc. ===Process:=== A detailed and instructive guide on how to run the retrospective. Try to be use bullets and ordered lists rather than long paragraphs. ===Source:=== Credit to the retrospective plan author which could include a link to the original or creator's website. 51a4c66cde56ada593377559bee5c6d23e41b4cd 485 484 2013-02-27T10:16:28Z Robbowley 1 wikitext text/x-wiki __NOTOC__ ==Contribute== You will have to create an account to do so, which will have to be approved by the administrator ([http://twitter.com/@robbowley @robbowley]). Sorry for the bureaucracy but the wiki gets hammered by spam bots! Please use the following structure when adding a retrospective plan: ===Use:=== The context in which your plan is appropriate (e.g. "when the team is not communicating well") ===Length of time:=== Approximate duration of the exercise. ===Short Description:=== A brief summary of the process and output. ===Materials:=== Any materials required e.g. flip charts, post-it notes etc. ===Process:=== A detailed and instructive guide on how to run the retrospective. Try to be use bullets and ordered lists rather than long paragraphs. ===Source:=== Credit to the retrospective plan author which could include a link to the original or creator's website. d77075d1e1dc48490cc7658318d79178151a6f79 486 485 2013-02-27T10:16:47Z Robbowley 1 wikitext text/x-wiki __NOTOC__ ==Contribute== You will have to create an account to add a retrospective plan, which will have to be approved by the administrator ([http://twitter.com/@robbowley @robbowley]). Sorry for the bureaucracy but the wiki gets hammered by spam bots! Please use the following structure when adding a retrospective plan: ===Use:=== The context in which your plan is appropriate (e.g. "when the team is not communicating well") ===Length of time:=== Approximate duration of the exercise. ===Short Description:=== A brief summary of the process and output. ===Materials:=== Any materials required e.g. flip charts, post-it notes etc. ===Process:=== A detailed and instructive guide on how to run the retrospective. Try to be use bullets and ordered lists rather than long paragraphs. ===Source:=== Credit to the retrospective plan author which could include a link to the original or creator's website. e5078d1839fdf7a8ec075fcd22b492d45d7778e7 487 486 2013-02-27T10:17:04Z Robbowley 1 wikitext text/x-wiki __NOTOC__ ====Contribute==== You will have to create an account to add a retrospective plan, which will have to be approved by the administrator ([http://twitter.com/@robbowley @robbowley]). Sorry for the bureaucracy but the wiki gets hammered by spam bots! '''Please use the following structure when adding a retrospective plan:''' ===Use:=== The context in which your plan is appropriate (e.g. "when the team is not communicating well") ===Length of time:=== Approximate duration of the exercise. ===Short Description:=== A brief summary of the process and output. ===Materials:=== Any materials required e.g. flip charts, post-it notes etc. ===Process:=== A detailed and instructive guide on how to run the retrospective. Try to be use bullets and ordered lists rather than long paragraphs. ===Source:=== Credit to the retrospective plan author which could include a link to the original or creator's website. 93980d6648b4e8ca18a18a9c34ee317526c24d80 Tools & Exercises 0 38 488 118 2013-02-27T12:14:22Z Allan kelly 342 Adding page for Retrospective Dialogue Sheets wikitext text/x-wiki Not full retrospectives plans but exercises that can be used as a part of retrospectives, to gauge the mood or expose issues. *[http://nomad8.com/chart-your-happiness/ Happiness Histogram] *[http://xp123.com/articles/xp-radar-chart/ XP Radar] *[http://blog.robbowley.net/2009/02/02/top-five-retrospective-plan/ Energy Seismograph] (explained at top) *[http://www.google.co.uk/search?rlz=1C1GGLS_enGB319GB319&sourceid=chrome&ie=UTF-8&q=six+action+shoes+de+bono Six Action Shoes] by De Bono *[http://en.wikipedia.org/wiki/Six_Thinking_Hats Six Hats Thinking] by De Bono *[http://en.wikipedia.org/wiki/5_Whys 5 Whys] *[http://www.clearlearning.ca/pdf/ADA.pdf The Appreciative Mind Set & Tracking and Fanning] (See also Appreciative Inquiry) *[http://accel-team.com/techniques/force_field_analysis.html Force Field Analysis] *[[Retrospective Dialogue Sheets]] e0288767acb48fd7dbfee879c5cf3e91c6bc19b1 Retrospective Dialogue Sheets 0 274 489 2013-02-27T12:33:03Z Allan kelly 342 Added page wikitext text/x-wiki Retrospective Dialogue Sheets are large (A1) sheets of paper printed with instructions and questions for a retrospective. The sheets can be used to hold retrospectives without a facilitator. Users of the sheets commonly report: * Fun and fresh retrospectives * Increased participation, especially from team members who are normally quieter * Facilitator does not become focus of attention or act "Team Leader-ish" * More focus on the work and problems * Reduced administration and bureaucracy Although most of the teams using the sheets have some kind of Agile process not all users do. Some of the sheets are more general. Sheets have also been used to hold distributed retrospectives with teams in different locations completing them separately and comparing their results. The sheets are available for free download from [http://www.softwarestrategy.co.uk/dlgsheets/index.html Software Strategy] or [http://www.dialoguesheets.com DialogueSheets.com]. Printing the sheets can present a barrier for those without a wide printer/plotter. There is a print-on-demand service from the download site but the postage costs can be expensive. Local commercial printers can often be quite cheap. Several articles have been published about the sheets elsewhere: * [http://www.infoq.com/articles/dialogue-sheets-retrospectives InfoQ, January 2012] * [http://www.methodsandtools.com/archive/archive.php?id=124 Methods & Tools, Fall 2011] Dialogue Sheets were originally invented at KTH in Stockholm and have been used in teaching at Cass Business School in London. [[Allan Kelly]] used these ideas to produce the Retrospective sheets. He has [http://allankelly.blogspot.co.uk/search?q=Dialogue+Sheets several blog entries on the sheets too]. Currently all the sheets are in English, some sheets have been translated to Spanish and French and Allan happy to work with others if they wish to translate them. faa22aa8e0c2dc7eacb48f5413d5be7c2999c026 490 489 2013-02-27T12:33:49Z Allan kelly 342 Fixed link wikitext text/x-wiki Retrospective Dialogue Sheets are large (A1) sheets of paper printed with instructions and questions for a retrospective. The sheets can be used to hold retrospectives without a facilitator. Users of the sheets commonly report: * Fun and fresh retrospectives * Increased participation, especially from team members who are normally quieter * Facilitator does not become focus of attention or act "Team Leader-ish" * More focus on the work and problems * Reduced administration and bureaucracy Although most of the teams using the sheets have some kind of Agile process not all users do. Some of the sheets are more general. Sheets have also been used to hold distributed retrospectives with teams in different locations completing them separately and comparing their results. The sheets are available for free download from [http://www.softwarestrategy.co.uk/dlgsheets/index.html Software Strategy] or [http://www.dialoguesheets.com DialogueSheets.com]. Printing the sheets can present a barrier for those without a wide printer/plotter. There is a print-on-demand service from the download site but the postage costs can be expensive. Local commercial printers can often be quite cheap. Several articles have been published about the sheets elsewhere: * [http://www.infoq.com/articles/dialogue-sheets-retrospectives InfoQ, January 2012] * [http://www.methodsandtools.com/archive/archive.php?id=124 Methods & Tools, Fall 2011] Dialogue Sheets were originally invented at KTH in Stockholm and have been used in teaching at Cass Business School in London. [[Allan_kelly] used these ideas to produce the Retrospective sheets. He has [http://allankelly.blogspot.co.uk/search?q=Dialogue+Sheets several blog entries on the sheets too]. Currently all the sheets are in English, some sheets have been translated to Spanish and French and Allan happy to work with others if they wish to translate them. 89ef89229d67c56722ac05b3e06553c90ca8db7c 491 490 2013-02-27T12:34:45Z Allan kelly 342 Fixed link (again) wikitext text/x-wiki Retrospective Dialogue Sheets are large (A1) sheets of paper printed with instructions and questions for a retrospective. The sheets can be used to hold retrospectives without a facilitator. Users of the sheets commonly report: * Fun and fresh retrospectives * Increased participation, especially from team members who are normally quieter * Facilitator does not become focus of attention or act "Team Leader-ish" * More focus on the work and problems * Reduced administration and bureaucracy Although most of the teams using the sheets have some kind of Agile process not all users do. Some of the sheets are more general. Sheets have also been used to hold distributed retrospectives with teams in different locations completing them separately and comparing their results. The sheets are available for free download from [http://www.softwarestrategy.co.uk/dlgsheets/index.html Software Strategy] or [http://www.dialoguesheets.com DialogueSheets.com]. Printing the sheets can present a barrier for those without a wide printer/plotter. There is a print-on-demand service from the download site but the postage costs can be expensive. Local commercial printers can often be quite cheap. Several articles have been published about the sheets elsewhere: * [http://www.infoq.com/articles/dialogue-sheets-retrospectives InfoQ, January 2012] * [http://www.methodsandtools.com/archive/archive.php?id=124 Methods & Tools, Fall 2011] Dialogue Sheets were originally invented at KTH in Stockholm and have been used in teaching at Cass Business School in London. [Allan_kelly] used these ideas to produce the Retrospective sheets. He has [http://allankelly.blogspot.co.uk/search?q=Dialogue+Sheets several blog entries on the sheets too]. Currently all the sheets are in English, some sheets have been translated to Spanish and French and Allan happy to work with others if they wish to translate them. 20768697835c5868dc69f037b8c575c16adffa75 492 491 2013-02-27T12:37:03Z Allan kelly 342 Fix again... wikitext text/x-wiki Retrospective Dialogue Sheets are large (A1) sheets of paper printed with instructions and questions for a retrospective. The sheets can be used to hold retrospectives without a facilitator. Users of the sheets commonly report: * Fun and fresh retrospectives * Increased participation, especially from team members who are normally quieter * Facilitator does not become focus of attention or act "Team Leader-ish" * More focus on the work and problems * Reduced administration and bureaucracy Although most of the teams using the sheets have some kind of Agile process not all users do. Some of the sheets are more general. Sheets have also been used to hold distributed retrospectives with teams in different locations completing them separately and comparing their results. The sheets are available for free download from [http://www.softwarestrategy.co.uk/dlgsheets/index.html Software Strategy] or [http://www.dialoguesheets.com DialogueSheets.com]. Printing the sheets can present a barrier for those without a wide printer/plotter. There is a print-on-demand service from the download site but the postage costs can be expensive. Local commercial printers can often be quite cheap. Several articles have been published about the sheets elsewhere: * [http://www.infoq.com/articles/dialogue-sheets-retrospectives InfoQ, January 2012] * [http://www.methodsandtools.com/archive/archive.php?id=124 Methods & Tools, Fall 2011] Dialogue Sheets were originally invented at KTH in Stockholm and have been used in teaching at Cass Business School in London. [[Allan_kelly]] used these ideas to produce the Retrospective sheets. He has [http://allankelly.blogspot.co.uk/search?q=Dialogue+Sheets several blog entries on the sheets too]. Currently all the sheets are in English, some sheets have been translated to Spanish and French and Allan happy to work with others if they wish to translate them. 313f88f40f90aa45a11070e2ead809b3b5f8a92a 493 492 2013-02-27T12:40:57Z Allan kelly 342 Wiki syntax defeats me! wikitext text/x-wiki Retrospective Dialogue Sheets are large (A1) sheets of paper printed with instructions and questions for a retrospective. The sheets can be used to hold retrospectives without a facilitator. Users of the sheets commonly report: * Fun and fresh retrospectives * Increased participation, especially from team members who are normally quieter * Facilitator does not become focus of attention or act "Team Leader-ish" * More focus on the work and problems * Reduced administration and bureaucracy Although most of the teams using the sheets have some kind of Agile process not all users do. Some of the sheets are more general. Sheets have also been used to hold distributed retrospectives with teams in different locations completing them separately and comparing their results. The sheets are available for free download from [http://www.softwarestrategy.co.uk/dlgsheets/index.html Software Strategy] or [http://www.dialoguesheets.com DialogueSheets.com]. Printing the sheets can present a barrier for those without a wide printer/plotter. There is a print-on-demand service from the download site but the postage costs can be expensive. Local commercial printers can often be quite cheap. Several articles have been published about the sheets elsewhere: * [http://www.infoq.com/articles/dialogue-sheets-retrospectives InfoQ, January 2012] * [http://www.methodsandtools.com/archive/archive.php?id=124 Methods & Tools, Fall 2011] Dialogue Sheets were originally invented at KTH in Stockholm and have been used in teaching at Cass Business School in London. Allan Kelly ([[User:Allan_kelly]]) used these ideas to produce the Retrospective sheets. He has [http://allankelly.blogspot.co.uk/search?q=Dialogue+Sheets several blog entries on the sheets too]. Currently all the sheets are in English, some sheets have been translated to Spanish and French and Allan happy to work with others if they wish to translate them. 79c8590b9f319e4ac781622f24a076f1862b4fe9 Plan of Action 0 26 499 64 2013-02-28T07:59:24Z Robbowley 1 wikitext text/x-wiki __NOTOC__ ===Use:=== When retrospective actions are lacking clear executable paths (are too tied to goals) ===Length of time:=== Approximately 40 minutes ===Short Description:=== To solve these problems, ask the team to generate all actions in a specific format, as shown below. Long-term goal: Have test automation on acceptance-test level Now-Action: Pete will automate one test using Fit This format helps the team consider a long-term goal for every action. It also helps them create very concrete actions to move the team a step closer to the long-term goal. ===Materials:=== Index cards, flipchart/whiteboard, pens ===Process:=== The first step in action generation is to have every team member individually generate as many actions as possible. Every action is written in the established format (goal and now-action) and written on an index card. This activity is timeboxed to about ten minutes. After the individual actions are generated, we divide the group into pairs. The individuals in each pair explain each other’s actions to each other. The pair selects the most important actions out of their combined actions, trying to limit the total to a handful of actions, for example five. In this phase they can, of course, generate new actions. This activity is also timeboxed, though it’s often finished before the end of the allotted time. Next, the pairs join with another pair to form groups of four and repeat the process, this time sharing only the most important actions they selected from the previous activity. The foursome further pares down the chosen actions, to for example four. This process continues until there is a whole team discussion. At that point the team selects the actions that have slowly emerged to be the most important. At the end of the selection process, write all the actions on one flipchart sheet and hand it over to one of the team members. This sheet is then hung in the team’s workspace as a visual reminder. Those actions not selected can be discarded. For example, in a retrospective with eight people, the following steps would be taken: * 10 min – Individual action generation. * 10 min – Pairs select the top five of their shared actions * 10 min – Groups of four select the top four of their ten shared actions * 10 min – The whole group selects the top three of their eight shared actions The process is based on having team sizes that are a multiple of two; however, with some creativity it works for any size group. It might mean that in the first step there is one group of three or in the second step one group of six and one group of four. (The calculations did give me and my co-facilitator a headache in a group of around forty.) The advantage of this action generation technique is that it combines individual action generation with group action generation. It then slowly, step-by-step, creates consensus on the actions. Everyone tends to stay involved in the process mostly because they have all been involved in the process from the beginning. Also by slowly increasing the group sizes, the more silent personalities tend not to be excluded. While we generate as many actions as we can, we ultimately select only a few, typically three, to be done in the next sprint. Selecting too many actions is a common mistake in action planning. The effect is a loss of focus and a huge amount of time spent on tracking the actions. '''Source:''' Modified and reproduced with kind permission of [http://www.odd-e.com/ Bas Vodde] from an article he posted on the Scrum Alliance website [http://www.scrumalliance.org/articles/61-plan-of-action here] ba5a2a15484ae570604bbe4d31df8d001b5c274e User:Annie 2 294 526 2013-03-07T17:13:25Z Robbowley 1 Creating user page for new user. wikitext text/x-wiki Currently Manager - System Analysis at CCH Tax, Accounting and Audit (Sherbrooke, Canada) since septembre 1998 • Planning and monitoring system analysis projects (Taxprep, Cantax and Aliform platforms) including understanding stakeholder’s needs process and obtaining approval for product requirement document (PRD) and Lo-Fidelity Design processes. • Recruiting and evaluation of team members (system analysts and UI designers) • Suggest and implement improvements for development methods related to our agile initiative. 46da568056dae9cd2f4302d1593f3cb47c3edb21 User talk:Annie 3 295 527 2013-03-07T17:13:28Z Robbowley 1 Welcome! wikitext text/x-wiki '''Welcome to ''Agile Retrospective Resource Wiki''!''' We hope you will contribute much and well. You will probably want to read the [[Help:Contents|help pages]]. Again, welcome and have fun! [[User:Robbowley|Robbowley]] ([[User talk:Robbowley|talk]]) 09:13, 7 March 2013 (PST) 1fb26aaf5d78fd4d955abd90d5429bd891c39c82 Rob's guide to effective retrospectives 0 296 528 2013-03-10T11:17:35Z Robbowley 1 Created page with "===Be well prepared=== ===Facilitation is a skill=== ===Get someone outside the team to facilitate=== ===Rotate the facilitator role=== ===Achievable actions=== ===Start ..." wikitext text/x-wiki ===Be well prepared=== ===Facilitation is a skill=== ===Get someone outside the team to facilitate=== ===Rotate the facilitator role=== ===Achievable actions=== ===Start each retrospective by going through the actions from the previous one=== 32a82b1ba1411c26c10931c471e78482ed4a6fbd 529 528 2013-03-10T11:17:52Z Robbowley 1 wikitext text/x-wiki __NOTOC__ ===Be well prepared=== ===Facilitation is a skill=== ===Get someone outside the team to facilitate=== ===Rotate the facilitator role=== ===Achievable actions=== ===Start each retrospective by going through the actions from the previous one=== 2420d93e35639ae5e518caa97a0a34003b5f2db6 530 529 2013-03-10T11:35:18Z Robbowley 1 wikitext text/x-wiki __NOTOC__ ===Be well prepared=== ===Facilitation is a skill=== ===Rotate the facilitator role=== A big smell I regularly see and hear about is it being one person's job (usually a scrum master or project manager) to organise and facilitate the team's retrospectives. When this is the case you will often find a general lack of engagement or enthusiasm for retrospectives from the rest of the team. It may be one person's job to make sure they happen and everyone turns up, that does not and should not mean they also have to run every retrospective as well. Instead try and get everyone to take turns facilitating. Not only does this ensure that no one feels they're always being driven by one person's agenda ===Get someone outside the team to facilitate=== ===Achievable actions=== ===Start each retrospective by going through the actions from the previous one=== 0119f82f2a3ed4cf2205dc62df169cc06e0d912b 531 530 2013-03-10T11:46:33Z Robbowley 1 wikitext text/x-wiki __NOTOC__ ===Be well prepared=== ===Facilitation is a skill=== ===Rotate the facilitator role=== A big smell I regularly see and hear about is it being one person's job (usually a scrum master or project manager) to facilitate the team's retrospectives. When this is the case you will often find a general lack of engagement or enthusiasm for them from the rest of the team. It may be one person's job to make sure they happen and everyone turns up, that does not and should not mean they also have to run every retrospective as well. Instead try and get everyone to take turns facilitating. Not only does this ensure no one feels they're always being driven by one person's agenda, there are many other side benefits: * Learning how to facilitate is great for developing communication skills and generally how to have effective meetings. * The burden of planning retrospectives is shared across multiple people. * Retrospectives are less likely to become dull or repetitive. ===Get someone outside the team to facilitate=== This is a great technique to avoid the risk of biased facilitators (face it, we're all biased whether we believe it or not!) and really easy to do if you have more than one software team ===Achievable actions=== ===Start each retrospective by going through the actions from the previous one=== 10da9422dbd8339b335317f0cd874b04de9f5b19 532 531 2013-03-10T11:52:47Z Robbowley 1 wikitext text/x-wiki __NOTOC__ ===Be well prepared=== Not much to say here as it's quite obvious - make sure you've chosen a retrospectisve plan and have all the materials you need ===Facilitation is a skill=== ===Rotate the facilitator role=== A big smell I regularly see and hear about is it being one person's job (usually a scrum master or project manager) to facilitate the team's retrospectives. When this is the case you will often find a general lack of engagement or enthusiasm for them from the rest of the team. It may be one person's job to make sure they happen and everyone turns up, that does not and should not mean they also have to run every retrospective as well. Instead try and get everyone to take turns facilitating. Not only does this ensure no one feels they're always being driven by one person's agenda, there are many other side benefits: * Learning how to facilitate is great for developing communication skills and generally how to have effective meetings. * The burden of planning retrospectives is shared across multiple people. * Retrospectives are less likely to become dull or repetitive. ===Get someone outside the team to facilitate=== Really easy to do if you have more than one software team - ask for someone from the other team to facilitate your retrospective and when it's their turn return the favour. This is a great technique to avoid the risk of biased facilitators (face it, we're all biased whether we believe it or not!) and even better has the wonderful side-effect of being a great way to cross-pollinate ideas between teams. ===Achievable actions=== ===Start each retrospective by going through the actions from the previous one=== 07864d9f2da8079de36dfb6a31ee15af37a1af8d 533 532 2013-03-10T11:57:32Z Robbowley 1 wikitext text/x-wiki __NOTOC__ ===Facilitation is a skill=== Something I feel gets regularly overlooked. Making sure the meeting is not being driven by whoever shouts the loudest or ===Rotate the facilitator role=== A big smell I regularly see and hear about is it being one person's job (usually a scrum master or project manager) to facilitate the team's retrospectives. When this is the case you will often find a general lack of engagement or enthusiasm for them from the rest of the team. It may be one person's job to make sure they happen and everyone turns up, that does not and should not mean they also have to run every retrospective as well. Instead try and get everyone to take turns facilitating. Not only does this ensure no one feels they're always being driven by one person's agenda, there are many other side benefits: * Learning how to facilitate is great for developing communication skills and generally how to have effective meetings. * The burden of planning retrospectives is shared across multiple people. * Retrospectives are less likely to become dull or repetitive. ===Get someone outside the team to facilitate=== Really easy to do if you have more than one software team - ask for someone from the other team to facilitate your retrospective and when it's their turn return the favour. This is a great technique to avoid the risk of biased facilitators (face it, we're all biased whether we believe it or not!) and even better has the wonderful side-effect of being a great way to cross-pollinate ideas between teams. ===Achievable actions=== ===Start each retrospective by going through the actions from the previous one=== ===Be well prepared=== As facilitator, make sure you've chosen a retrospectisve plan and have all the materials you need well before the retrospective is due to start. a6a031be7ebec81943419ac281b7eb099723d416 534 533 2013-03-10T11:58:47Z Robbowley 1 wikitext text/x-wiki __NOTOC__ ===Facilitation is a skill=== Something I feel gets regularly overlooked. Making sure the meeting is not being driven by whoever shouts the loudest or just ending up as a long ineffectual rambling debate takes thought and practice. ===Rotate the facilitator role=== A big smell I regularly see and hear about is it being one person's job (usually a scrum master or project manager) to facilitate the team's retrospectives. When this is the case you will often find a general lack of engagement or enthusiasm for them from the rest of the team. It may be one person's job to make sure they happen and everyone turns up, that does not and should not mean they also have to run every retrospective as well. Instead try and get everyone to take turns facilitating. Not only does this ensure no one feels they're always being driven by one person's agenda, there are many other side benefits: * Learning how to facilitate is great for developing communication skills and generally how to have effective meetings. * The burden of planning retrospectives is shared across multiple people. * Retrospectives are less likely to become dull or repetitive. ===Get someone outside the team to facilitate=== Really easy to do if you have more than one software team - ask for someone from the other team to facilitate your retrospective and when it's their turn return the favour. This is a great technique to avoid the risk of biased facilitators (face it, we're all biased whether we believe it or not!) and even better has the wonderful side-effect of being a great way to cross-pollinate ideas between teams. ===Achievable actions=== ===Start each retrospective by going through the actions from the previous one=== ===Be well prepared=== As facilitator, make sure you've chosen a retrospectisve plan and have all the materials you need well before the retrospective is due to start. bd536602bacb285e1664b5449fdf234e57c20ccb 535 534 2013-03-10T12:05:31Z Robbowley 1 wikitext text/x-wiki __NOTOC__ ===Retrospective facilitation is a skill=== I'm continually amazed by the number of people I've spoken to who run retrospectives but haven't read Derby and Larson's [http://pragprog.com/book/dlret/agile-retrospectives Agile Retrospectives: Making good Teams Great] Something I feel gets regularly overlooked. Making sure the meeting is not being driven by whoever shouts the loudest or just ending up as a long ineffectual rambling debate takes thought and practice. Esther Derby ===Rotate the facilitator role=== A big smell I regularly see and hear about is it being one person's job (usually a scrum master or project manager) to facilitate the team's retrospectives. When this is the case you will often find a general lack of engagement or enthusiasm for them from the rest of the team. It may be one person's job to make sure they happen and everyone turns up, that does not and should not mean they also have to run every retrospective as well. Instead try and get everyone to take turns facilitating. Not only does this ensure no one feels they're always being driven by one person's agenda, there are many other side benefits: * Learning how to facilitate is great for developing communication skills and generally how to have effective meetings. * The burden of planning retrospectives is shared across multiple people. * Retrospectives are less likely to become dull or repetitive. ===Get someone outside the team to facilitate=== Really easy to do if you have more than one software team - ask for someone from the other team to facilitate your retrospective and when it's their turn return the favour. This is a great technique to avoid the risk of biased facilitators (face it, we're all biased whether we believe it or not!) and even better has the wonderful side-effect of being a great way to cross-pollinate ideas between teams. ===Achievable actions=== ===Start each retrospective by going through the actions from the previous one=== ===Be well prepared=== As facilitator, make sure you've chosen a retrospective plan and have all the materials you need well before the retrospective is due to start. 52b49df70e15eeec443781dc1f867bf2a6f2887a 536 535 2013-03-10T12:10:10Z Robbowley 1 wikitext text/x-wiki __NOTOC__ ===Retrospective facilitation is a skill=== I'm continually amazed by the number of people I speak to who run retrospectives but haven't read Derby and Larson's [http://pragprog.com/book/dlret/agile-retrospectives Agile Retrospectives: Making good Teams Great] (or similar material on effective facilitation). Making sure the meeting is not being driven by whoever shouts the loudest or just ending up as a long ineffectual rambling debate takes thought and practice. The third chapter of Derby and Larson's book "Leading Retrospectives" is a must read for anyone who is going to responsible for an hour or more of ===Rotate the facilitator role=== A big smell I regularly see and hear about is it being one person's job (usually a scrum master or project manager) to facilitate the team's retrospectives. When this is the case you will often find a general lack of engagement or enthusiasm for them from the rest of the team. It may be one person's job to make sure they happen and everyone turns up, that does not and should not mean they also have to run every retrospective as well. Instead try and get everyone to take turns facilitating. Not only does this ensure no one feels they're always being driven by one person's agenda, there are many other side benefits: * Learning how to facilitate is great for developing communication skills and generally how to have effective meetings. * The burden of planning retrospectives is shared across multiple people. * Retrospectives are less likely to become dull or repetitive. ===Get someone outside the team to facilitate=== Really easy to do if you have more than one software team - ask for someone from the other team to facilitate your retrospective and when it's their turn return the favour. This is a great technique to avoid the risk of biased facilitators (face it, we're all biased whether we believe it or not!) and even better has the wonderful side-effect of being a great way to cross-pollinate ideas between teams. ===Achievable actions=== ===Start each retrospective by going through the actions from the previous one=== ===Be well prepared=== As facilitator, make sure you've chosen a retrospective plan and have all the materials you need well before the retrospective is due to start. efa572e3bf0b80999d3a6ad48dc691f3eceb4125 537 536 2013-03-10T12:12:57Z Robbowley 1 wikitext text/x-wiki __NOTOC__ ===Retrospective facilitation is a skill=== I'm continually amazed by the number of people I speak to who run retrospectives but haven't read Derby and Larson's [http://pragprog.com/book/dlret/agile-retrospectives Agile Retrospectives: Making good Teams Great] (or similar material on effective facilitation). Making sure the meeting is not being driven by whoever shouts the loudest or just ending up as a long ineffectual rambling debate takes thought and practice. The third chapter of Derby and Larson's book above, "Leading Retrospectives" is a must read for anyone who is going to responsible for an hour or more of an entire team's time (which could add up to $1000's in man hours). ===Rotate the facilitator role=== A big smell I regularly see and hear about is it being one person's job (usually a scrum master or project manager) to facilitate the team's retrospectives. When this is the case you will often find a general lack of engagement or enthusiasm for them from the rest of the team. It may be one person's job to make sure they happen and everyone turns up, that does not and should not mean they also have to run every retrospective as well. Instead try and get everyone to take turns facilitating. Not only does this ensure no one feels they're always being driven by one person's agenda, there are many other side benefits: * Learning how to facilitate is great for developing communication skills and generally how to have effective meetings. * The burden of planning retrospectives is shared across multiple people. * Retrospectives are less likely to become dull or repetitive. ===Get someone outside the team to facilitate=== Really easy to do if you have more than one software team - ask for someone from the other team to facilitate your retrospective and when it's their turn return the favour. This is a great technique to avoid the risk of biased facilitators (face it, we're all biased whether we believe it or not!) and even better has the wonderful side-effect of being a great way to cross-pollinate ideas between teams. ===Achievable actions=== ===Start each retrospective by going through the actions from the previous one=== ===Be well prepared=== As facilitator, make sure you've chosen a retrospective plan and have all the materials you need well before the retrospective is due to start. 7ef5e48e479e64db60299ac5c0be26328290694b 538 537 2013-03-10T12:15:04Z Robbowley 1 /* Retrospective facilitation is a skill */ wikitext text/x-wiki __NOTOC__ ===Retrospective facilitation is a skill=== I'm continually amazed by the number of people I speak to who run retrospectives but haven't read Derby and Larson's [http://pragprog.com/book/dlret/agile-retrospectives Agile Retrospectives: Making good Teams Great] (or similar material on effective facilitation). Making sure the meeting is not being driven by whoever shouts the loudest or just ending up as a long ineffectual rambling debate takes thought and practice. The first three chapters of Derby and Larson's book above are a must read in my opinion. ===Rotate the facilitator role=== A big smell I regularly see and hear about is it being one person's job (usually a scrum master or project manager) to facilitate the team's retrospectives. When this is the case you will often find a general lack of engagement or enthusiasm for them from the rest of the team. It may be one person's job to make sure they happen and everyone turns up, that does not and should not mean they also have to run every retrospective as well. Instead try and get everyone to take turns facilitating. Not only does this ensure no one feels they're always being driven by one person's agenda, there are many other side benefits: * Learning how to facilitate is great for developing communication skills and generally how to have effective meetings. * The burden of planning retrospectives is shared across multiple people. * Retrospectives are less likely to become dull or repetitive. ===Get someone outside the team to facilitate=== Really easy to do if you have more than one software team - ask for someone from the other team to facilitate your retrospective and when it's their turn return the favour. This is a great technique to avoid the risk of biased facilitators (face it, we're all biased whether we believe it or not!) and even better has the wonderful side-effect of being a great way to cross-pollinate ideas between teams. ===Achievable actions=== ===Start each retrospective by going through the actions from the previous one=== ===Be well prepared=== As facilitator, make sure you've chosen a retrospective plan and have all the materials you need well before the retrospective is due to start. 660f7ddd54e8d11a3f8ab684f9eae584bd260bcc 539 538 2013-03-10T12:24:44Z Robbowley 1 wikitext text/x-wiki __NOTOC__ ===Retrospective facilitation is a skill=== I'm continually amazed by the number of people I speak to who run retrospectives but haven't read Derby and Larson's [http://pragprog.com/book/dlret/agile-retrospectives Agile Retrospectives: Making good Teams Great] (or similar material on effective facilitation). Making sure the meeting is not being driven by whoever shouts the loudest or just ending up as a long ineffectual rambling debate takes thought and practice. The first three chapters of Derby and Larson's book are a must read in my opinion. ===Rotate the facilitator role=== A big smell I regularly see and hear about is it being one person's job (usually a scrum master or project manager) to facilitate the team's retrospectives. When this is the case you will often find a general lack of engagement or enthusiasm for them from the rest of the team. It may be one person's job to make sure they happen and everyone turns up, that does not and should not mean they also have to run every retrospective as well. Instead try and get everyone to take turns facilitating. Not only does this ensure no one feels they're always being driven by one person's agenda, there are many other side benefits: * Learning how to facilitate is great for developing communication skills and generally how to have effective meetings. * The burden of planning retrospectives is shared across multiple people. * Retrospectives are less likely to become dull or repetitive. ===Get someone outside the team to facilitate=== Really easy to do if you have more than one software team - ask for someone from the other team to facilitate your retrospective and when it's their turn return the favour. This is a great technique to avoid the risk of biased facilitators (face it, we're all biased whether we believe it or not!) and even better has the wonderful side-effect of being a great way to cross-pollinate ideas between teams. ===Achievable actions and owners for each action=== Probably the most common failing with retrospectives is either not taking actions away or the actions not being completed. My first tip here is make your actions small, really small. Big wafty goals like "write more unit tests" are pointless. A great retrospective to encourage small achievable actions is the [Plan Of Action] retrospective. Once you have your achievable actions make sure someone is responsible for each and every one you choose to take away. This does not have to be the person who is going to do the work, just the person who is responsible for making sure it happens before the next retrospective. ===Start each retrospective by going through the actions from the previous one=== ===Be well prepared=== As facilitator, make sure you've chosen a retrospective plan and have all the materials you need well before the retrospective is due to start. 7f8bcf9b9db69455bca4714116c3df4b533a952a 540 539 2013-03-10T12:29:14Z Robbowley 1 wikitext text/x-wiki __NOTOC__ ===Retrospective facilitation is a skill=== I'm continually amazed by the number of people I speak to who run retrospectives but haven't read Derby and Larson's [http://pragprog.com/book/dlret/agile-retrospectives Agile Retrospectives: Making good Teams Great] (or similar material on effective facilitation). Making sure the meeting is not being driven by whoever shouts the loudest or just ending up as a long ineffectual rambling debate takes thought and practice. The first three chapters of Derby and Larson's book are a must read in my opinion. ===Rotate the facilitator role=== A big smell I regularly see and hear about is it being one person's job (usually a scrum master or project manager) to facilitate the team's retrospectives. When this is the case you will often find a general lack of engagement or enthusiasm for them from the rest of the team. It may be one person's job to make sure they happen and everyone turns up, that does not and should not mean they also have to run every retrospective as well. Instead try and get everyone to take turns facilitating. Not only does this ensure no one feels they're always being driven by one person's agenda, there are many other side benefits: * Learning how to facilitate is great for developing communication skills and generally how to have effective meetings. * The burden of planning retrospectives is shared across multiple people. * Retrospectives are less likely to become dull or repetitive. ===Get someone outside the team to facilitate=== Really easy to do if you have more than one software team - ask for someone from the other team to facilitate your retrospective and when it's their turn return the favour. This is a great technique to avoid the risk of biased facilitators (face it, we're all biased whether we believe it or not!) and even better has the wonderful side-effect of being a great way to cross-pollinate ideas between teams. ===Achievable actions and owners for each action=== Probably the most common failing with retrospectives is either not taking actions away or the actions not being completed. My first tip here is make your actions small, really small. Big wafty goals like "write more unit tests" are pointless. A great retrospective to encourage small achievable actions is the [[Plan Of Action]] retrospective. Once you have your achievable actions make sure someone is responsible for each and every one you choose to take away. This does not have to be the person who is going to do the work, just the person who is responsible for making sure it happens before the next retrospective. Write all the actions on a flip chart sheet, write the name of the owner next to each action and stick the sheet up in the team's work space. ===Start each retrospective by going through the actions from the previous one=== Before doing anything else, begin the retrospective by pinning the flip chart sheet to the wall and checking if all actions from the previous retrospective have been completed. If not, why not? Time box this to 5 minutes. If the team took 5 actions but completed none, there's not point taking any more than 1 action away from this retrospective. Once the team has got better at completing the actions they've comitted to then maybe they can take more actions away. ===Be well prepared=== As facilitator, make sure you've chosen a retrospective plan and have all the materials you need well before the retrospective is due to start. 15655be67d77797fcb7201c4e88d23396c3dfd48 541 540 2013-03-10T12:30:31Z Robbowley 1 wikitext text/x-wiki __NOTOC__ ===Retrospective facilitation is a skill=== I'm continually amazed by the number of people I speak to who run retrospectives but haven't read Derby and Larson's [http://pragprog.com/book/dlret/agile-retrospectives Agile Retrospectives: Making good Teams Great] (or similar material on effective facilitation). Making sure the meeting is not being driven by whoever shouts the loudest or just ending up as a long ineffectual rambling debate takes thought and practice. The first three chapters of Derby and Larson's book are a must read in my opinion. ===Rotate the facilitator role=== A big smell I regularly see and hear about is it being one person's job (usually a scrum master or project manager) to facilitate the team's retrospectives. When this is the case you will often find a general lack of engagement or enthusiasm from the rest of the team. It may be one person's job to make sure they happen and everyone turns up, that does not and should not mean they also have to run every retrospective as well. Instead try and get everyone to take turns facilitating. Not only does this ensure no one feels they're always being driven by one person's agenda, there are many other side benefits: * Learning how to facilitate is great for developing communication skills and generally how to have effective meetings. * The burden of planning retrospectives is shared across multiple people. * Retrospectives are less likely to become dull or repetitive. ===Get someone outside the team to facilitate=== Really easy to do if you have more than one software team - ask for someone from the other team to facilitate your retrospective and when it's their turn return the favour. This is a great technique to avoid the risk of biased facilitators (face it, we're all biased whether we believe it or not!) and even better has the wonderful side-effect of being a great way to cross-pollinate ideas between teams. ===Achievable actions and owners for each action=== Probably the most common failing with retrospectives is either not taking actions away or the actions not being completed. My first tip here is make your actions small, really small. Big wafty goals like "write more unit tests" are pointless. A great retrospective to encourage small achievable actions is the [[Plan Of Action]] retrospective. Once you have your achievable actions make sure someone is responsible for each and every one you choose to take away. This does not have to be the person who is going to do the work, just the person who is responsible for making sure it happens before the next retrospective. Write all the actions on a flip chart sheet, write the name of the owner next to each action and stick the sheet up in the team's work space. ===Start each retrospective by going through the actions from the previous one=== Before doing anything else, begin the retrospective by pinning the flip chart sheet to the wall and checking if all actions from the previous retrospective have been completed. If not, why not? Time box this to 5 minutes. If the team took 5 actions but completed none, there's not point taking any more than 1 action away from this retrospective. Once the team has got better at completing the actions they've comitted to then maybe they can take more actions away. ===Be well prepared=== As facilitator, make sure you've chosen a retrospective plan and have all the materials you need well before the retrospective is due to start. 6461640078d9b66c405b28a4a7a0b4a23f88c3e5 542 541 2013-03-10T12:32:26Z Robbowley 1 wikitext text/x-wiki __NOTOC__ ===Retrospective facilitation is a skill=== I'm continually amazed by the number of people I speak to who run retrospectives but haven't read Derby and Larson's [http://pragprog.com/book/dlret/agile-retrospectives Agile Retrospectives: Making good Teams Great] (or similar material on effective facilitation). Making sure the meeting is not being driven by whoever shouts the loudest or just ending up as a long ineffectual rambling debate takes thought and practice. The first three chapters of Derby and Larson's book are a must read in my opinion. ===Rotate the facilitator role=== A big smell I regularly see and hear about is it being one person's job (usually a scrum master or project manager) to facilitate the team's retrospectives. When this is the case you will often find a general lack of engagement or enthusiasm from the rest of the team. It may be one person's job to make sure they happen and everyone turns up, that does not and should not mean they also have to run every retrospective as well. Instead try and get everyone to take turns facilitating. Not only does this ensure no one feels retrospectives are always being driven by one person's agenda, there are many other side benefits including: * Learning how to facilitate is great for developing communication skills and generally how to have effective meetings. * The burden of planning retrospectives is shared across multiple people. * Retrospectives are less likely to become dull or repetitive. ===Get someone outside the team to facilitate=== Really easy to do if you have more than one software team - ask for someone from the other team to facilitate your retrospective and when it's their turn return the favour. This is a great technique to avoid the risk of biased facilitators (face it, we're all biased whether we believe it or not!) and even better has the wonderful side-effect of being a great way to cross-pollinate ideas between teams. ===Achievable actions and owners for each action=== Probably the most common failing with retrospectives is either not taking actions away or the actions not being completed. My first tip here is make your actions small, really small. Big wafty goals like "write more unit tests" are pointless. A great retrospective to encourage small achievable actions is the [[Plan Of Action]] retrospective. Once you have your achievable actions make sure someone is responsible for each and every one you choose to take away. This does not have to be the person who is going to do the work, just the person who is responsible for making sure it happens before the next retrospective. Write all the actions on a flip chart sheet, write the name of the owner next to each action and stick the sheet up in the team's work space. ===Start each retrospective by going through the actions from the previous one=== Before doing anything else, begin the retrospective by pinning the flip chart sheet to the wall and checking if all actions from the previous retrospective have been completed. If not, why not? Time box this to 5 minutes. If the team took 5 actions but completed none, there's not point taking any more than 1 action away from this retrospective. Once the team has got better at completing the actions they've comitted to then maybe they can take more actions away. ===Be well prepared=== As facilitator, make sure you've chosen a retrospective plan and have all the materials you need well before the retrospective is due to start. 6ae43968ca9f9fe505310e8d74b3924b3d495b75 543 542 2013-03-10T12:52:28Z Robbowley 1 /* Get someone outside the team to facilitate */ wikitext text/x-wiki __NOTOC__ ===Retrospective facilitation is a skill=== I'm continually amazed by the number of people I speak to who run retrospectives but haven't read Derby and Larson's [http://pragprog.com/book/dlret/agile-retrospectives Agile Retrospectives: Making good Teams Great] (or similar material on effective facilitation). Making sure the meeting is not being driven by whoever shouts the loudest or just ending up as a long ineffectual rambling debate takes thought and practice. The first three chapters of Derby and Larson's book are a must read in my opinion. ===Rotate the facilitator role=== A big smell I regularly see and hear about is it being one person's job (usually a scrum master or project manager) to facilitate the team's retrospectives. When this is the case you will often find a general lack of engagement or enthusiasm from the rest of the team. It may be one person's job to make sure they happen and everyone turns up, that does not and should not mean they also have to run every retrospective as well. Instead try and get everyone to take turns facilitating. Not only does this ensure no one feels retrospectives are always being driven by one person's agenda, there are many other side benefits including: * Learning how to facilitate is great for developing communication skills and generally how to have effective meetings. * The burden of planning retrospectives is shared across multiple people. * Retrospectives are less likely to become dull or repetitive. ===Get someone outside the team to facilitate=== Really easy to do if you have more than one software team - ask for someone from another team to facilitate your retrospective and when it's their turn return the favour. This is a great technique to avoid the risk of facilitator bias (face it, we're all biased whether we believe it or not!) and even better has the wonderful side-effect of being a great way to cross-pollinate ideas between teams. ===Achievable actions and owners for each action=== Probably the most common failing with retrospectives is either not taking actions away or the actions not being completed. My first tip here is make your actions small, really small. Big wafty goals like "write more unit tests" are pointless. A great retrospective to encourage small achievable actions is the [[Plan Of Action]] retrospective. Once you have your achievable actions make sure someone is responsible for each and every one you choose to take away. This does not have to be the person who is going to do the work, just the person who is responsible for making sure it happens before the next retrospective. Write all the actions on a flip chart sheet, write the name of the owner next to each action and stick the sheet up in the team's work space. ===Start each retrospective by going through the actions from the previous one=== Before doing anything else, begin the retrospective by pinning the flip chart sheet to the wall and checking if all actions from the previous retrospective have been completed. If not, why not? Time box this to 5 minutes. If the team took 5 actions but completed none, there's not point taking any more than 1 action away from this retrospective. Once the team has got better at completing the actions they've comitted to then maybe they can take more actions away. ===Be well prepared=== As facilitator, make sure you've chosen a retrospective plan and have all the materials you need well before the retrospective is due to start. 122102027303b02ee44dc0df8e3fabdb800607cf 544 543 2013-03-10T12:54:16Z Robbowley 1 wikitext text/x-wiki __NOTOC__ ===Retrospective facilitation is a skill=== I'm continually amazed by the number of people I speak to who run retrospectives but haven't read Derby and Larson's [http://pragprog.com/book/dlret/agile-retrospectives Agile Retrospectives: Making good Teams Great] (or similar material on effective facilitation). Making sure the meeting is not being driven by whoever shouts the loudest or just ending up as a long ineffectual rambling debate takes thought and practice. The first three chapters of Derby and Larson's book are a must read in my opinion. ===Rotate the facilitator role=== A big smell I regularly see and hear about is it being one person's job (usually a scrum master or project manager) to facilitate the team's retrospectives. When this is the case you will often find a general lack of engagement or enthusiasm from the rest of the team. It may be one person's job to make sure they happen and everyone turns up, that does not and should not mean they also have to run every retrospective as well. Instead try and get everyone to take turns facilitating. Not only does this ensure no one feels retrospectives are always being driven by one person's agenda, there are many other side benefits, including: * Learning how to facilitate is great for developing communication skills and generally how to have effective meetings. * The burden of planning retrospectives is shared across multiple people. * Retrospectives are less likely to become dull or repetitive. ===Get someone outside the team to facilitate=== Really easy to do if you have more than one software team - ask for someone from another team to facilitate your retrospective and when it's their turn return the favour. This is a great technique to avoid the risk of facilitator bias (face it, we're all biased whether we believe it or not!) and even better has the wonderful side-effect of being a great way to cross-pollinate ideas between teams. ===Achievable actions and owners for each action=== Probably the most common failing with retrospectives is either not taking actions away or the actions not being completed. My first tip here is make your actions small, really small. Big wafty goals like "write more unit tests" are pointless. A great retrospective to encourage small achievable actions is the [[Plan of Action]] retrospective. Once you have your achievable actions make sure someone is responsible for each and every one you choose to take away. This does not have to be the person who is going to do the work, just the person who is responsible for making sure it happens before the next retrospective. Write all the actions on a flip chart sheet, write the name of the owner next to each action and stick the sheet up in the team's work space. ===Start each retrospective by going through the actions from the previous one=== Before doing anything else, begin the retrospective by pinning the flip chart sheet to the wall and checking if all actions from the previous retrospective have been completed. If not, why not? Time box this to 5 minutes. If the team took 5 actions but completed none, there's not point taking any more than 1 action away from this retrospective. Once the team has got better at completing the actions they've comitted to then maybe they can take more actions away. ===Be well prepared=== As facilitator, make sure you've chosen a retrospective plan and have all the materials you need well before the retrospective is due to start. 5210e47ddfbcb0544e4acba66acb1e08c0add5b8 547 544 2013-03-10T13:03:42Z Robbowley 1 wikitext text/x-wiki __NOTOC__ ===Retrospective facilitation is a skill=== I'm continually amazed by the number of people I speak to who run retrospectives but haven't read Derby and Larson's [http://pragprog.com/book/dlret/agile-retrospectives Agile Retrospectives: Making good Teams Great] (or similar material on effective facilitation, see [[External Resources]]). Making sure the meeting is not being driven by whoever shouts the loudest or just ending up as a long ineffectual rambling debate takes thought and practice. The first three chapters of Derby and Larson's book are a must read in my opinion. ===Rotate the facilitator role=== A big smell I regularly see and hear about is it being one person's job (usually a scrum master or project manager) to facilitate the team's retrospectives. When this is the case you will often find a general lack of engagement or enthusiasm from the rest of the team. It may be one person's job to make sure they happen and everyone turns up, that does not and should not mean they also have to run every retrospective as well. Instead try and get everyone to take turns facilitating. Not only does this ensure no one feels retrospectives are always being driven by one person's agenda, there are many other side benefits, including: * Learning how to facilitate is great for developing communication skills and generally how to have effective meetings. * The burden of planning retrospectives is shared across multiple people. * Retrospectives are less likely to become dull or repetitive. ===Get someone outside the team to facilitate=== Really easy to do if you have more than one software team - ask for someone from another team to facilitate your retrospective and when it's their turn return the favour. This is a great technique to avoid the risk of facilitator bias (face it, we're all biased whether we believe it or not!) and even better has the wonderful side-effect of being a great way to cross-pollinate ideas between teams. ===Achievable actions and owners for each action=== Probably the most common failing with retrospectives is either not taking actions away or the actions not being completed. My first tip here is make your actions small, really small. Big wafty goals like "write more unit tests" are pointless. A great retrospective to encourage small achievable actions is the [[Plan of Action]] retrospective. Once you have your achievable actions make sure someone is responsible for each and every one you choose to take away. This does not have to be the person who is going to do the work, just the person who is responsible for making sure it happens before the next retrospective. Write all the actions on a flip chart sheet, write the name of the owner next to each action and stick the sheet up in the team's work space. ===Start each retrospective by going through the actions from the previous one=== Before doing anything else, begin the retrospective by pinning the flip chart sheet to the wall and checking if all actions from the previous retrospective have been completed. If not, why not? Time box this to 5 minutes. If the team took 5 actions but completed none, there's not point taking any more than 1 action away from this retrospective. Once the team has got better at completing the actions they've comitted to then maybe they can take more actions away. ===Be well prepared=== As facilitator, make sure you've chosen a retrospective plan and have all the materials you need well before the retrospective is due to start. 571ad6b4517b9699a48cd0d70bb31908bfe4987a External Resources 0 50 548 546 2013-03-10T16:08:49Z Robbowley 1 wikitext text/x-wiki *[http://pragprog.com/book/dlret/agile-retrospectives Agile Retrospectives: Making good Teams Great] by Derby and Larson *[http://www.dorsethouse.com/books/pr.html Project Retrospectives: a Handbook for team reviews] by Norman L Kerth *[http://www.methodsandtools.com/archive/archive.php?id=63 Refactoring Your Development Process with Retrospectives] ([http://www.agilexp.com/agile-coach-rachel-davies.php Rachel Davies]) *[http://innovationgames.com/ Innovation Games] by Luke Hohmann (and his [http://www.amazon.com/Innovation-Games-Creating-Breakthrough-Collaborative/dp/0321437292 book] of the same name). *[http://idiacomputing.com/moin/IntrospectionAndRetrospectives Introspection And Retrospectives] and [http://idiacomputing.com/moin/RestrospectiveTechniques Restrospective Techniques] *[http://www.tvagile.com/2010/08/30/retrospectives/ Video: Retrospectives Presentation at San Francisco Agile User Group] *[http://www.tvagile.com/2009/02/25/agile-retrospectives-making-good-teams-great/ Video: Agile Retrospectives - Making Good Teams Great!] *[http://xp123.com/xplor/xp0509/index.shtml Some Patterns for Iteration Retrospectives] *[http://www.plans-for-retrospectives.com/ "Retr-O-Mat" - Planning your next retrospective? Get started with a random plan, tweak it, print it and share the URL. Or just browse around for new ideas! » plans-for-retrospectives.com] *[http://retrospectives.com retrospectives.com] b92be1d6793404d7fe86478b3f13e894ce4005f1 549 548 2013-03-10T16:11:55Z Robbowley 1 wikitext text/x-wiki *[http://pragprog.com/book/dlret/agile-retrospectives Agile Retrospectives: Making good Teams Great] by Derby and Larson *[http://www.dorsethouse.com/books/pr.html Project Retrospectives: a Handbook for team reviews] by Norman L Kerth *[http://www.methodsandtools.com/archive/archive.php?id=63 Refactoring Your Development Process with Retrospectives] ([http://www.agilexp.com/agile-coach-rachel-davies.php Rachel Davies]) *[http://innovationgames.com/ Innovation Games] by Luke Hohmann (and his [http://www.amazon.com/Innovation-Games-Creating-Breakthrough-Collaborative/dp/0321437292 book] of the same name). *[http://idiacomputing.com/moin/IntrospectionAndRetrospectives Introspection And Retrospectives] and [http://idiacomputing.com/moin/RetrospectiveTechniques Restrospective Techniques] *[http://www.tvagile.com/2010/08/30/retrospectives/ Video: Retrospectives Presentation at San Francisco Agile User Group] *[http://www.tvagile.com/2009/02/25/agile-retrospectives-making-good-teams-great/ Video: Agile Retrospectives - Making Good Teams Great!] *[http://xp123.com/xplor/xp0509/index.shtml Some Patterns for Iteration Retrospectives] *[http://www.plans-for-retrospectives.com/ "Retr-O-Mat" - Planning your next retrospective? Get started with a random plan, tweak it, print it and share the URL. Or just browse around for new ideas! » plans-for-retrospectives.com] *[http://retrospectives.com retrospectives.com] c5d3422debe30967fe06bf9d1aa3baafffc5d2f9 590 549 2013-06-12T15:47:06Z Ben Linders 344 wikitext text/x-wiki *[http://pragprog.com/book/dlret/agile-retrospectives Agile Retrospectives: Making good Teams Great] by Derby and Larson *[http://www.dorsethouse.com/books/pr.html Project Retrospectives: a Handbook for team reviews] by Norman L Kerth *[http://www.methodsandtools.com/archive/archive.php?id=63 Refactoring Your Development Process with Retrospectives] ([http://www.agilexp.com/agile-coach-rachel-davies.php Rachel Davies]) *[http://innovationgames.com/ Innovation Games] by Luke Hohmann (and his [http://www.amazon.com/Innovation-Games-Creating-Breakthrough-Collaborative/dp/0321437292 book] of the same name). *[http://idiacomputing.com/moin/IntrospectionAndRetrospectives Introspection And Retrospectives] and [http://idiacomputing.com/moin/RetrospectiveTechniques Restrospective Techniques] *[http://www.tvagile.com/2010/08/30/retrospectives/ Video: Retrospectives Presentation at San Francisco Agile User Group] *[http://www.tvagile.com/2009/02/25/agile-retrospectives-making-good-teams-great/ Video: Agile Retrospectives - Making Good Teams Great!] *[http://xp123.com/xplor/xp0509/index.shtml Some Patterns for Iteration Retrospectives] *[http://www.plans-for-retrospectives.com/ "Retr-O-Mat" - Planning your next retrospective? Get started with a random plan, tweak it, print it and share the URL. Or just browse around for new ideas! » plans-for-retrospectives.com] *[http://retrospectives.com retrospectives.com] *[http://www.benlinders.com/2011/getting-business-value-out-of-agile-retrospectives/ Getting business value out of Agile Retrospectives] 25332d4035df18f20bf5b56fbcbc6784c0e691d8 596 590 2013-07-25T11:35:41Z Robbowley 1 wikitext text/x-wiki *[http://pragprog.com/book/dlret/agile-retrospectives Agile Retrospectives: Making good Teams Great] by Derby and Larson *[http://www.dorsethouse.com/books/pr.html Project Retrospectives: a Handbook for team reviews] by Norman L Kerth *[https://leanpub.com/the-retrospective-handbook The Retrospective Handbook] by Patrick Kua *[http://www.methodsandtools.com/archive/archive.php?id=63 Refactoring Your Development Process with Retrospectives] ([http://www.agilexp.com/agile-coach-rachel-davies.php Rachel Davies]) *[http://innovationgames.com/ Innovation Games] by Luke Hohmann (and his [http://www.amazon.com/Innovation-Games-Creating-Breakthrough-Collaborative/dp/0321437292 book] of the same name). *[http://idiacomputing.com/moin/IntrospectionAndRetrospectives Introspection And Retrospectives] and [http://idiacomputing.com/moin/RetrospectiveTechniques Restrospective Techniques] *[http://www.tvagile.com/2010/08/30/retrospectives/ Video: Retrospectives Presentation at San Francisco Agile User Group] *[http://www.tvagile.com/2009/02/25/agile-retrospectives-making-good-teams-great/ Video: Agile Retrospectives - Making Good Teams Great!] *[http://xp123.com/xplor/xp0509/index.shtml Some Patterns for Iteration Retrospectives] *[http://www.plans-for-retrospectives.com/ "Retr-O-Mat" - Planning your next retrospective? Get started with a random plan, tweak it, print it and share the URL. Or just browse around for new ideas! » plans-for-retrospectives.com] *[http://retrospectives.com retrospectives.com] *[http://www.benlinders.com/2011/getting-business-value-out-of-agile-retrospectives/ Getting business value out of Agile Retrospectives] 43bc0dd878845fd7d4edb765b00e3d34317a8bf9 Rob's guide to effective retrospectives 0 296 550 547 2013-03-10T16:22:11Z Robbowley 1 /* Rotate the facilitator role */ wikitext text/x-wiki __NOTOC__ ===Retrospective facilitation is a skill=== I'm continually amazed by the number of people I speak to who run retrospectives but haven't read Derby and Larson's [http://pragprog.com/book/dlret/agile-retrospectives Agile Retrospectives: Making good Teams Great] (or similar material on effective facilitation, see [[External Resources]]). Making sure the meeting is not being driven by whoever shouts the loudest or just ending up as a long ineffectual rambling debate takes thought and practice. The first three chapters of Derby and Larson's book are a must read in my opinion. ===Rotate the facilitator role=== Are you finding your team aren't particularly enthusiastic or engaged in your retrospectives? The most common reason I see behind this is it being one person's job (usually a scrum master or project manager) to facilitate/lead them. This is a bad thing in my opinion. It prevents a team from truly feeling empowered to solve their own problems. It may be one person's job to make sure they happen and everyone turns up, that does not and should not mean they also have to run every retrospective as well. Instead try and get everyone to take turns facilitating. Not only does this ensure no one feels retrospectives are always being driven by one person's agenda, there are many other side benefits, including: * Learning how to facilitate is great for developing communication skills and generally how to have effective meetings. * The burden of planning retrospectives is shared across multiple people. * Retrospectives are less likely to become dull or repetitive. ===Get someone outside the team to facilitate=== Really easy to do if you have more than one software team - ask for someone from another team to facilitate your retrospective and when it's their turn return the favour. This is a great technique to avoid the risk of facilitator bias (face it, we're all biased whether we believe it or not!) and even better has the wonderful side-effect of being a great way to cross-pollinate ideas between teams. ===Achievable actions and owners for each action=== Probably the most common failing with retrospectives is either not taking actions away or the actions not being completed. My first tip here is make your actions small, really small. Big wafty goals like "write more unit tests" are pointless. A great retrospective to encourage small achievable actions is the [[Plan of Action]] retrospective. Once you have your achievable actions make sure someone is responsible for each and every one you choose to take away. This does not have to be the person who is going to do the work, just the person who is responsible for making sure it happens before the next retrospective. Write all the actions on a flip chart sheet, write the name of the owner next to each action and stick the sheet up in the team's work space. ===Start each retrospective by going through the actions from the previous one=== Before doing anything else, begin the retrospective by pinning the flip chart sheet to the wall and checking if all actions from the previous retrospective have been completed. If not, why not? Time box this to 5 minutes. If the team took 5 actions but completed none, there's not point taking any more than 1 action away from this retrospective. Once the team has got better at completing the actions they've comitted to then maybe they can take more actions away. ===Be well prepared=== As facilitator, make sure you've chosen a retrospective plan and have all the materials you need well before the retrospective is due to start. 9ebeaf3e104853f8d2da25dadab3a91c317baa39 551 550 2013-03-10T16:24:07Z Robbowley 1 /* Rotate the facilitator role */ wikitext text/x-wiki __NOTOC__ ===Retrospective facilitation is a skill=== I'm continually amazed by the number of people I speak to who run retrospectives but haven't read Derby and Larson's [http://pragprog.com/book/dlret/agile-retrospectives Agile Retrospectives: Making good Teams Great] (or similar material on effective facilitation, see [[External Resources]]). Making sure the meeting is not being driven by whoever shouts the loudest or just ending up as a long ineffectual rambling debate takes thought and practice. The first three chapters of Derby and Larson's book are a must read in my opinion. ===Rotate the facilitator role=== Are you finding your team aren't particularly enthusiastic or engaged in your retrospectives? The most common reason I see for this is it being one person's job (usually a scrum master or project manager) to facilitate/lead them. This is a bad thing in my opinion - it prevents a team from feeling truly empowered to solve their own problems. It may be one person's job to make sure they happen and everyone turns up, but that does not and should not mean they also have to run every retrospective as well. Instead try and get everyone to take turns facilitating. Not only does this ensure no one feels retrospectives are always being driven by one person's agenda, there are many other side benefits, including: * Learning how to facilitate is great for developing communication skills and generally how to have effective meetings. * The burden of planning retrospectives is shared across multiple people. * Retrospectives are less likely to become dull or repetitive. ===Get someone outside the team to facilitate=== Really easy to do if you have more than one software team - ask for someone from another team to facilitate your retrospective and when it's their turn return the favour. This is a great technique to avoid the risk of facilitator bias (face it, we're all biased whether we believe it or not!) and even better has the wonderful side-effect of being a great way to cross-pollinate ideas between teams. ===Achievable actions and owners for each action=== Probably the most common failing with retrospectives is either not taking actions away or the actions not being completed. My first tip here is make your actions small, really small. Big wafty goals like "write more unit tests" are pointless. A great retrospective to encourage small achievable actions is the [[Plan of Action]] retrospective. Once you have your achievable actions make sure someone is responsible for each and every one you choose to take away. This does not have to be the person who is going to do the work, just the person who is responsible for making sure it happens before the next retrospective. Write all the actions on a flip chart sheet, write the name of the owner next to each action and stick the sheet up in the team's work space. ===Start each retrospective by going through the actions from the previous one=== Before doing anything else, begin the retrospective by pinning the flip chart sheet to the wall and checking if all actions from the previous retrospective have been completed. If not, why not? Time box this to 5 minutes. If the team took 5 actions but completed none, there's not point taking any more than 1 action away from this retrospective. Once the team has got better at completing the actions they've comitted to then maybe they can take more actions away. ===Be well prepared=== As facilitator, make sure you've chosen a retrospective plan and have all the materials you need well before the retrospective is due to start. a9b352eb11fb2bcd2cd3a17c127d488e3c51f89d 552 551 2013-03-10T16:25:09Z Robbowley 1 /* Retrospective facilitation is a skill */ wikitext text/x-wiki __NOTOC__ ===Retrospective facilitation is a skill=== I'm continually amazed by the number of people I speak to who run retrospectives but haven't read Derby and Larson's [http://pragprog.com/book/dlret/agile-retrospectives Agile Retrospectives: Making good Teams Great] (or similar material on effective facilitation, see [[External Resources]]). Making sure the meeting is not being driven by whoever shouts the loudest or ending up as a long ineffectual rambling debate takes thought and practice. The first three chapters of Derby and Larson's book are a must read in my opinion. ===Rotate the facilitator role=== Are you finding your team aren't particularly enthusiastic or engaged in your retrospectives? The most common reason I see for this is it being one person's job (usually a scrum master or project manager) to facilitate/lead them. This is a bad thing in my opinion - it prevents a team from feeling truly empowered to solve their own problems. It may be one person's job to make sure they happen and everyone turns up, but that does not and should not mean they also have to run every retrospective as well. Instead try and get everyone to take turns facilitating. Not only does this ensure no one feels retrospectives are always being driven by one person's agenda, there are many other side benefits, including: * Learning how to facilitate is great for developing communication skills and generally how to have effective meetings. * The burden of planning retrospectives is shared across multiple people. * Retrospectives are less likely to become dull or repetitive. ===Get someone outside the team to facilitate=== Really easy to do if you have more than one software team - ask for someone from another team to facilitate your retrospective and when it's their turn return the favour. This is a great technique to avoid the risk of facilitator bias (face it, we're all biased whether we believe it or not!) and even better has the wonderful side-effect of being a great way to cross-pollinate ideas between teams. ===Achievable actions and owners for each action=== Probably the most common failing with retrospectives is either not taking actions away or the actions not being completed. My first tip here is make your actions small, really small. Big wafty goals like "write more unit tests" are pointless. A great retrospective to encourage small achievable actions is the [[Plan of Action]] retrospective. Once you have your achievable actions make sure someone is responsible for each and every one you choose to take away. This does not have to be the person who is going to do the work, just the person who is responsible for making sure it happens before the next retrospective. Write all the actions on a flip chart sheet, write the name of the owner next to each action and stick the sheet up in the team's work space. ===Start each retrospective by going through the actions from the previous one=== Before doing anything else, begin the retrospective by pinning the flip chart sheet to the wall and checking if all actions from the previous retrospective have been completed. If not, why not? Time box this to 5 minutes. If the team took 5 actions but completed none, there's not point taking any more than 1 action away from this retrospective. Once the team has got better at completing the actions they've comitted to then maybe they can take more actions away. ===Be well prepared=== As facilitator, make sure you've chosen a retrospective plan and have all the materials you need well before the retrospective is due to start. 8da96ac54f57310fcf963b173fa75efaf21ef2f8 553 552 2013-03-10T16:31:09Z Robbowley 1 /* Rotate the facilitator role */ wikitext text/x-wiki __NOTOC__ ===Retrospective facilitation is a skill=== I'm continually amazed by the number of people I speak to who run retrospectives but haven't read Derby and Larson's [http://pragprog.com/book/dlret/agile-retrospectives Agile Retrospectives: Making good Teams Great] (or similar material on effective facilitation, see [[External Resources]]). Making sure the meeting is not being driven by whoever shouts the loudest or ending up as a long ineffectual rambling debate takes thought and practice. The first three chapters of Derby and Larson's book are a must read in my opinion. ===Rotate the facilitator role=== Are you finding your team aren't particularly enthusiastic or engaged in your retrospectives? The most common reason I see for this is it being one person's job (usually a scrum master or project manager) to facilitate/lead them. This is a bad thing in my opinion - it prevents a team from feeling truly empowered to solve their own problems. It may be one person's job to make sure they happen and everyone turns up, but that does not (and should not) mean they also have to run every retrospective as well. Instead try and get everyone to take turns facilitating. Not only does this ensure no one feels retrospectives are always being driven by one person's agenda, there are many other side benefits, including: * Learning how to facilitate is great for developing communication skills and generally how to have effective meetings. * The burden of planning retrospectives is shared across multiple people. * Retrospectives are less likely to become dull or repetitive. ===Get someone outside the team to facilitate=== Really easy to do if you have more than one software team - ask for someone from another team to facilitate your retrospective and when it's their turn return the favour. This is a great technique to avoid the risk of facilitator bias (face it, we're all biased whether we believe it or not!) and even better has the wonderful side-effect of being a great way to cross-pollinate ideas between teams. ===Achievable actions and owners for each action=== Probably the most common failing with retrospectives is either not taking actions away or the actions not being completed. My first tip here is make your actions small, really small. Big wafty goals like "write more unit tests" are pointless. A great retrospective to encourage small achievable actions is the [[Plan of Action]] retrospective. Once you have your achievable actions make sure someone is responsible for each and every one you choose to take away. This does not have to be the person who is going to do the work, just the person who is responsible for making sure it happens before the next retrospective. Write all the actions on a flip chart sheet, write the name of the owner next to each action and stick the sheet up in the team's work space. ===Start each retrospective by going through the actions from the previous one=== Before doing anything else, begin the retrospective by pinning the flip chart sheet to the wall and checking if all actions from the previous retrospective have been completed. If not, why not? Time box this to 5 minutes. If the team took 5 actions but completed none, there's not point taking any more than 1 action away from this retrospective. Once the team has got better at completing the actions they've comitted to then maybe they can take more actions away. ===Be well prepared=== As facilitator, make sure you've chosen a retrospective plan and have all the materials you need well before the retrospective is due to start. 28c3371b9f4511568134b5e7fb7f6776d6dce3f1 554 553 2013-03-10T16:31:28Z Robbowley 1 wikitext text/x-wiki __NOTOC__ ===Retrospective facilitation is a skill=== I'm continually amazed by the number of people I speak to who run retrospectives but haven't read Derby and Larson's [http://pragprog.com/book/dlret/agile-retrospectives Agile Retrospectives: Making good Teams Great] (or similar material on effective facilitation, see [[External Resources]]). Making sure the meeting is not being driven by whoever shouts the loudest or ending up as a long ineffectual rambling debate takes thought and practice. The first three chapters of Derby and Larson's book are a must read in my opinion. ===Rotate the facilitator role=== Are you finding your team aren't particularly enthusiastic or engaged in your retrospectives? The most common reason I see for this is it being one person's job (usually a scrum master or project manager) to facilitate/lead them. This is a bad thing in my opinion - it prevents a team from feeling truly empowered to solve their own problems. It may be one person's job to make sure they happen and everyone turns up, but that does not (and should not) mean they also have to run every retrospective as well. Instead try and get everyone to take turns facilitating. Not only does this ensure no one feels retrospectives are always being driven by one person's agenda, there are many other side benefits, including: * Learning how to facilitate is great for developing communication skills and generally how to have effective meetings. * The burden of planning retrospectives is shared across multiple people. * Retrospectives are less likely to become dull or repetitive. ===Get someone outside the team to facilitate=== Really easy to do if you have more than one software team - ask for someone from another team to facilitate your retrospective and when it's their turn return the favour. This is a great technique to avoid the risk of facilitator bias (face it, we're all biased whether we believe it or not!) and even better has the wonderful side-effect of being a great way to cross-pollinate ideas between teams. ===Achievable actions and owners for each action=== Probably the most common failing with retrospectives is either not taking actions away or the actions not being completed. My first tip here is make your actions small, really small. Big wafty goals like "write more unit tests" are pointless. A great retrospective to encourage small achievable actions is the [[Plan of Action]] retrospective. Once you have your achievable actions make sure someone is responsible for each and every one you choose to take away. This does not have to be the person who is going to do the work, just the person who is responsible for making sure it happens before the next retrospective. Write all the actions on a flip chart sheet, write the name of the owner next to each action and stick the sheet up in the team's work space. ===Start each retrospective by going through the actions from the previous one=== Before doing anything else, begin the retrospective by pinning the flip chart sheet to the wall and checking if all actions from the previous retrospective have been completed. If not, why not? Time box this to 5 minutes. If the team took 5 actions but completed none, there's not point taking any more than 1 action away from this retrospective. Once the team has got better at completing the actions they've comitted to then maybe they can take more actions away. 9b9c5fe3010984a6553889be769a7d237d3785b9 555 554 2013-03-10T16:41:09Z Robbowley 1 wikitext text/x-wiki __NOTOC__ ===Retrospective facilitation is a skill=== I'm continually amazed by the number of people I speak to who run retrospectives but haven't read Derby and Larson's [http://pragprog.com/book/dlret/agile-retrospectives Agile Retrospectives: Making good Teams Great] (or similar material on effective facilitation, see [[External Resources]]). Making sure the meeting is not being driven by whoever shouts the loudest or ending up as a long ineffectual rambling debate takes thought and practice. The first three chapters of Derby and Larson's book are a must read in my opinion. ===Rotate the facilitator role=== Are you finding your team aren't particularly enthusiastic or engaged in your retrospectives? The most common reason I see for this is it being one person's job (usually a scrum master or project manager) to facilitate/lead them. This is a bad thing in my opinion - it prevents a team from feeling truly empowered to solve their own problems. It may be one person's job to make sure they happen and everyone turns up, but that does not (and should not) mean they also have to run every retrospective as well. Instead try and get everyone to take turns facilitating. Not only does this ensure no one feels retrospectives are always being driven by one person's agenda, there are many other side benefits, including: * Learning how to facilitate is great for developing communication skills and generally how to have effective meetings. * The burden of planning retrospectives is shared across multiple people. * Retrospectives are less likely to become dull or repetitive. ===Get someone outside the team to facilitate=== Really easy to do if you have more than one software team - ask for someone from another team to facilitate your retrospective and when it's their turn return the favour. This is a great technique to avoid the risk of facilitator bias (face it, we're all biased whether we believe it or not!) and even better has the wonderful side-effect of being a great way to cross-pollinate ideas between teams. ===Achievable actions and owners for each action=== Probably the most common failing with retrospectives is either not taking actions away or the actions not being completed. My first tip here is make your actions small, really small. Big wafty goals like "write more unit tests" are pointless. A great retrospective to encourage small achievable actions is the [[Plan of Action]] retrospective. Once you have your achievable actions make sure someone is responsible for each and every one you choose to take away. This does not have to be the person who is going to do the work, just the person who is responsible for making sure it happens before the next retrospective. Write all the actions on a flip chart sheet, write the name of the owner next to each action and stick the sheet up in the team's work space. ===Start each retrospective by going through the actions from the previous one=== Before doing anything else, begin the retrospective by pinning the flip chart sheet to the wall and checking if all actions from the previous retrospective have been completed. If not, why not? Time box this to 5 minutes. If the team took 5 actions but completed none, there's not point taking any more than 1 action away from this retrospective. Once the team has got better at completing the actions they've comitted to then maybe they can take more actions away. ====Who is Rob?==== I'm Rob Bowley, the chap that set up the Agile Retrospectives Resource Wiki. 730cf55cfdd2d3c52a38d26f2dcdf0a223b6932e 556 555 2013-03-10T16:41:50Z Robbowley 1 /* Who is Rob? */ wikitext text/x-wiki __NOTOC__ ===Retrospective facilitation is a skill=== I'm continually amazed by the number of people I speak to who run retrospectives but haven't read Derby and Larson's [http://pragprog.com/book/dlret/agile-retrospectives Agile Retrospectives: Making good Teams Great] (or similar material on effective facilitation, see [[External Resources]]). Making sure the meeting is not being driven by whoever shouts the loudest or ending up as a long ineffectual rambling debate takes thought and practice. The first three chapters of Derby and Larson's book are a must read in my opinion. ===Rotate the facilitator role=== Are you finding your team aren't particularly enthusiastic or engaged in your retrospectives? The most common reason I see for this is it being one person's job (usually a scrum master or project manager) to facilitate/lead them. This is a bad thing in my opinion - it prevents a team from feeling truly empowered to solve their own problems. It may be one person's job to make sure they happen and everyone turns up, but that does not (and should not) mean they also have to run every retrospective as well. Instead try and get everyone to take turns facilitating. Not only does this ensure no one feels retrospectives are always being driven by one person's agenda, there are many other side benefits, including: * Learning how to facilitate is great for developing communication skills and generally how to have effective meetings. * The burden of planning retrospectives is shared across multiple people. * Retrospectives are less likely to become dull or repetitive. ===Get someone outside the team to facilitate=== Really easy to do if you have more than one software team - ask for someone from another team to facilitate your retrospective and when it's their turn return the favour. This is a great technique to avoid the risk of facilitator bias (face it, we're all biased whether we believe it or not!) and even better has the wonderful side-effect of being a great way to cross-pollinate ideas between teams. ===Achievable actions and owners for each action=== Probably the most common failing with retrospectives is either not taking actions away or the actions not being completed. My first tip here is make your actions small, really small. Big wafty goals like "write more unit tests" are pointless. A great retrospective to encourage small achievable actions is the [[Plan of Action]] retrospective. Once you have your achievable actions make sure someone is responsible for each and every one you choose to take away. This does not have to be the person who is going to do the work, just the person who is responsible for making sure it happens before the next retrospective. Write all the actions on a flip chart sheet, write the name of the owner next to each action and stick the sheet up in the team's work space. ===Start each retrospective by going through the actions from the previous one=== Before doing anything else, begin the retrospective by pinning the flip chart sheet to the wall and checking if all actions from the previous retrospective have been completed. If not, why not? Time box this to 5 minutes. If the team took 5 actions but completed none, there's not point taking any more than 1 action away from this retrospective. Once the team has got better at completing the actions they've comitted to then maybe they can take more actions away. ====Who is Rob?==== I'm [https://twitter.com/@robbowley Rob Bowley], the chap that set up the Agile Retrospectives Resource Wiki. 3e2fbf5854cfde3638774d712c132d263b766632 557 556 2013-03-10T16:43:16Z Robbowley 1 /* Who is Rob? */ wikitext text/x-wiki __NOTOC__ ===Retrospective facilitation is a skill=== I'm continually amazed by the number of people I speak to who run retrospectives but haven't read Derby and Larson's [http://pragprog.com/book/dlret/agile-retrospectives Agile Retrospectives: Making good Teams Great] (or similar material on effective facilitation, see [[External Resources]]). Making sure the meeting is not being driven by whoever shouts the loudest or ending up as a long ineffectual rambling debate takes thought and practice. The first three chapters of Derby and Larson's book are a must read in my opinion. ===Rotate the facilitator role=== Are you finding your team aren't particularly enthusiastic or engaged in your retrospectives? The most common reason I see for this is it being one person's job (usually a scrum master or project manager) to facilitate/lead them. This is a bad thing in my opinion - it prevents a team from feeling truly empowered to solve their own problems. It may be one person's job to make sure they happen and everyone turns up, but that does not (and should not) mean they also have to run every retrospective as well. Instead try and get everyone to take turns facilitating. Not only does this ensure no one feels retrospectives are always being driven by one person's agenda, there are many other side benefits, including: * Learning how to facilitate is great for developing communication skills and generally how to have effective meetings. * The burden of planning retrospectives is shared across multiple people. * Retrospectives are less likely to become dull or repetitive. ===Get someone outside the team to facilitate=== Really easy to do if you have more than one software team - ask for someone from another team to facilitate your retrospective and when it's their turn return the favour. This is a great technique to avoid the risk of facilitator bias (face it, we're all biased whether we believe it or not!) and even better has the wonderful side-effect of being a great way to cross-pollinate ideas between teams. ===Achievable actions and owners for each action=== Probably the most common failing with retrospectives is either not taking actions away or the actions not being completed. My first tip here is make your actions small, really small. Big wafty goals like "write more unit tests" are pointless. A great retrospective to encourage small achievable actions is the [[Plan of Action]] retrospective. Once you have your achievable actions make sure someone is responsible for each and every one you choose to take away. This does not have to be the person who is going to do the work, just the person who is responsible for making sure it happens before the next retrospective. Write all the actions on a flip chart sheet, write the name of the owner next to each action and stick the sheet up in the team's work space. ===Start each retrospective by going through the actions from the previous one=== Before doing anything else, begin the retrospective by pinning the flip chart sheet to the wall and checking if all actions from the previous retrospective have been completed. If not, why not? Time box this to 5 minutes. If the team took 5 actions but completed none, there's not point taking any more than 1 action away from this retrospective. Once the team has got better at completing the actions they've comitted to then maybe they can take more actions away. ====Who is Rob?==== I'm [https://twitter.com/@robbowley Rob Bowley], the person who set up this wiki. 3c4d6fec101bf98d2658830ad45b5c005b35684d Tips & tricks 0 39 558 117 2013-03-10T16:44:52Z Robbowley 1 wikitext text/x-wiki Add any simple tips you have for improving retrospectives. Can be generated by running a [[Retrospective Surgery]]. '''[[Rob's guide to effective retrospectives]]''' *Split into small groups to narrow down actions (helps with large teams or with quiet members) *Use a space without a table *Have a backlog of retrospective actions with done / not done next to them *Write the output on a flip chart and stick it up in the workspace where all can see *Location, location, location - find a good spaces and mix it up so not always in same place *Write up the retrospective output including actions and put on a blog/wiki or send round in an email *Forward-specting - what can we start doing now *Do a 'warm up' exercise to break down any tension and get people in the mood *Food (especially nice food like cakes & biscuits) is an excellent way to make the session more appealing and is a great leveller. *Use a facilitator from outside the team (e.g. another team's scrum master) *Swap the facilitation role within the team: don't let it fall to the same person (coach, scrum master) each time *Plan your retrospectives - don't just turn up and run it the same way each time. *Throw away everything from the retrospective except the retrospective actions. Focus on outcomes, not problems. 0b142c749dce7d8329c89fbe407e0dfe9d49bc8c 563 558 2013-03-10T16:48:11Z Robbowley 1 wikitext text/x-wiki Add any simple tips you have for improving retrospectives. Can be generated by running a [[Retrospective Surgery]]. *Split into small groups to narrow down actions (helps with large teams or with quiet members) *Use a space without a table *Have a backlog of retrospective actions with done / not done next to them *Write the output on a flip chart and stick it up in the workspace where all can see *Location, location, location - find a good spaces and mix it up so not always in same place *Write up the retrospective output including actions and put on a blog/wiki or send round in an email *Forward-specting - what can we start doing now *Do a 'warm up' exercise to break down any tension and get people in the mood *Food (especially nice food like cakes & biscuits) is an excellent way to make the session more appealing and is a great leveller. *Use a facilitator from outside the team (e.g. another team's scrum master) *Swap the facilitation role within the team: don't let it fall to the same person (coach, scrum master) each time *Plan your retrospectives - don't just turn up and run it the same way each time. *Throw away everything from the retrospective except the retrospective actions. Focus on outcomes, not problems. 4163cd8707e43f897bfbcf6b5a4f9685990dd9b7 MediaWiki:Sidebar 8 16 559 469 2013-03-10T16:45:34Z Robbowley 1 wikitext text/x-wiki ** Agile_Retrospective_Resource_Wiki| Home ** Retrospective_Plans|Retrospective Plans ** Tools|Tools ** Tips_&_tricks|Tips & Tricks ** Common_ailments_&_cures|Common Ailments & Cures ** Retrospective_Surgery|Retrospective Surgery ** Rob's guide to effective retrospectives ** The_Prime_Directive|The Prime Directive ** External_Resources|External Resources ** recentchanges-url|recentchanges * SEARCH * TOOLBOX * LANGUAGES beebb7f0e65454ea6c61c5133df63405b452801d 560 559 2013-03-10T16:45:55Z Robbowley 1 wikitext text/x-wiki ** Agile_Retrospective_Resource_Wiki| Home ** Retrospective_Plans|Retrospective Plans ** Tools|Tools ** Tips_&_tricks|Tips & Tricks ** Common_ailments_&_cures|Common Ailments & Cures ** Retrospective_Surgery|Retrospective Surgery ** Rob's guide to effective retrospectives|Rob's guide to effective retrospectives ** The_Prime_Directive|The Prime Directive ** External_Resources|External Resources ** recentchanges-url|recentchanges * SEARCH * TOOLBOX * LANGUAGES 7039dfff0a9c404d1778d633ce6df63513ae6335 561 560 2013-03-10T16:47:25Z Robbowley 1 wikitext text/x-wiki ** Agile_Retrospective_Resource_Wiki| Home ** Retrospective_Plans|Retrospective Plans ** Tools|Tools ** Tips_&_tricks|Tips & Tricks ** Common_ailments_&_cures|Common Ailments & Cures ** Retrospective_Surgery|Retrospective Surgery ** Rob's Guide to Effective Retrospectives|Rob's Guide to Effective Retrospectives ** The_Prime_Directive|The Prime Directive ** External_Resources|External Resources ** recentchanges-url|recentchanges * SEARCH * TOOLBOX * LANGUAGES 902a3d417126c9623bb8c03bc0fce9ee344b8eb6 566 561 2013-03-10T17:03:02Z Robbowley 1 wikitext text/x-wiki ** Agile_Retrospective_Resource_Wiki| Home ** Retrospective_Plans|Retrospective Plans ** Tools|Tools ** Tips_&_tricks|Tips & Tricks ** Common_ailments_&_cures|Common Ailments & Cures ** Retrospective_Surgery|Retrospective Surgery ** The_Prime_Directive|The Prime Directive ** External_Resources|External Resources ** Rob's Guide to Effective Retrospectives|Rob's Guide to Effective Retrospectives ** recentchanges-url|recentchanges * SEARCH * TOOLBOX * LANGUAGES f5df3950e785ed6523e1cc9a32704ebefd89262f Rob's Guide to Effective Retrospectives 0 297 562 2013-03-10T16:47:50Z Robbowley 1 Created page with "__NOTOC__ ===Retrospective facilitation is a skill=== I'm continually amazed by the number of people I speak to who run retrospectives but haven't read Derby and Larson's [htt..." wikitext text/x-wiki __NOTOC__ ===Retrospective facilitation is a skill=== I'm continually amazed by the number of people I speak to who run retrospectives but haven't read Derby and Larson's [http://pragprog.com/book/dlret/agile-retrospectives Agile Retrospectives: Making good Teams Great] (or similar material on effective facilitation, see [[External Resources]]). Making sure the meeting is not being driven by whoever shouts the loudest or ending up as a long ineffectual rambling debate takes thought and practice. The first three chapters of Derby and Larson's book are a must read in my opinion. ===Rotate the facilitator role=== Are you finding your team aren't particularly enthusiastic or engaged in your retrospectives? The most common reason I see for this is it being one person's job (usually a scrum master or project manager) to facilitate/lead them. This is a bad thing in my opinion - it prevents a team from feeling truly empowered to solve their own problems. It may be one person's job to make sure they happen and everyone turns up, but that does not (and should not) mean they also have to run every retrospective as well. Instead try and get everyone to take turns facilitating. Not only does this ensure no one feels retrospectives are always being driven by one person's agenda, there are many other side benefits, including: * Learning how to facilitate is great for developing communication skills and generally how to have effective meetings. * The burden of planning retrospectives is shared across multiple people. * Retrospectives are less likely to become dull or repetitive. ===Get someone outside the team to facilitate=== Really easy to do if you have more than one software team - ask for someone from another team to facilitate your retrospective and when it's their turn return the favour. This is a great technique to avoid the risk of facilitator bias (face it, we're all biased whether we believe it or not!) and even better has the wonderful side-effect of being a great way to cross-pollinate ideas between teams. ===Achievable actions and owners for each action=== Probably the most common failing with retrospectives is either not taking actions away or the actions not being completed. My first tip here is make your actions small, really small. Big wafty goals like "write more unit tests" are pointless. A great retrospective to encourage small achievable actions is the [[Plan of Action]] retrospective. Once you have your achievable actions make sure someone is responsible for each and every one you choose to take away. This does not have to be the person who is going to do the work, just the person who is responsible for making sure it happens before the next retrospective. Write all the actions on a flip chart sheet, write the name of the owner next to each action and stick the sheet up in the team's work space. ===Start each retrospective by going through the actions from the previous one=== Before doing anything else, begin the retrospective by pinning the flip chart sheet to the wall and checking if all actions from the previous retrospective have been completed. If not, why not? Time box this to 5 minutes. If the team took 5 actions but completed none, there's not point taking any more than 1 action away from this retrospective. Once the team has got better at completing the actions they've comitted to then maybe they can take more actions away. ====Who is Rob?==== I'm [https://twitter.com/@robbowley Rob Bowley], the person who set up this wiki. 3c4d6fec101bf98d2658830ad45b5c005b35684d 564 562 2013-03-10T16:58:19Z Robbowley 1 /* Get someone outside the team to facilitate */ wikitext text/x-wiki __NOTOC__ ===Retrospective facilitation is a skill=== I'm continually amazed by the number of people I speak to who run retrospectives but haven't read Derby and Larson's [http://pragprog.com/book/dlret/agile-retrospectives Agile Retrospectives: Making good Teams Great] (or similar material on effective facilitation, see [[External Resources]]). Making sure the meeting is not being driven by whoever shouts the loudest or ending up as a long ineffectual rambling debate takes thought and practice. The first three chapters of Derby and Larson's book are a must read in my opinion. ===Rotate the facilitator role=== Are you finding your team aren't particularly enthusiastic or engaged in your retrospectives? The most common reason I see for this is it being one person's job (usually a scrum master or project manager) to facilitate/lead them. This is a bad thing in my opinion - it prevents a team from feeling truly empowered to solve their own problems. It may be one person's job to make sure they happen and everyone turns up, but that does not (and should not) mean they also have to run every retrospective as well. Instead try and get everyone to take turns facilitating. Not only does this ensure no one feels retrospectives are always being driven by one person's agenda, there are many other side benefits, including: * Learning how to facilitate is great for developing communication skills and generally how to have effective meetings. * The burden of planning retrospectives is shared across multiple people. * Retrospectives are less likely to become dull or repetitive. ===Get someone outside of the team to facilitate=== Really easy to do if you have more than one software team - ask for someone from another team to facilitate your retrospective and when it's their turn return the favour. This is a great technique to avoid the risk of facilitator bias (face it, we're all biased whether we believe it or not!) and even better has the wonderful side-effect of being a great way to cross-pollinate ideas between teams. ===Achievable actions and owners for each action=== Probably the most common failing with retrospectives is either not taking actions away or the actions not being completed. My first tip here is make your actions small, really small. Big wafty goals like "write more unit tests" are pointless. A great retrospective to encourage small achievable actions is the [[Plan of Action]] retrospective. Once you have your achievable actions make sure someone is responsible for each and every one you choose to take away. This does not have to be the person who is going to do the work, just the person who is responsible for making sure it happens before the next retrospective. Write all the actions on a flip chart sheet, write the name of the owner next to each action and stick the sheet up in the team's work space. ===Start each retrospective by going through the actions from the previous one=== Before doing anything else, begin the retrospective by pinning the flip chart sheet to the wall and checking if all actions from the previous retrospective have been completed. If not, why not? Time box this to 5 minutes. If the team took 5 actions but completed none, there's not point taking any more than 1 action away from this retrospective. Once the team has got better at completing the actions they've comitted to then maybe they can take more actions away. ====Who is Rob?==== I'm [https://twitter.com/@robbowley Rob Bowley], the person who set up this wiki. 7841e98f62bbc1749b9ee96942694defa7d58cb2 565 564 2013-03-10T17:02:09Z Robbowley 1 /* Rotate the facilitator role */ wikitext text/x-wiki __NOTOC__ ===Retrospective facilitation is a skill=== I'm continually amazed by the number of people I speak to who run retrospectives but haven't read Derby and Larson's [http://pragprog.com/book/dlret/agile-retrospectives Agile Retrospectives: Making good Teams Great] (or similar material on effective facilitation, see [[External Resources]]). Making sure the meeting is not being driven by whoever shouts the loudest or ending up as a long ineffectual rambling debate takes thought and practice. The first three chapters of Derby and Larson's book are a must read in my opinion. ===Rotate the facilitator role=== Are you finding your team aren't particularly enthusiastic or engaged in your retrospectives? The most common reason I see for this is it being one person's job (typically a scrum master or project manager) to facilitate/lead them. This is a bad thing in my opinion - it prevents a team from feeling truly empowered to solve their own problems. It may be one person's job to make sure they happen and everyone turns up, but that does not (and should not) mean they also have to run every retrospective as well. Instead try and get everyone to take turns facilitating. Not only does this ensure no one feels retrospectives are always being driven by one person's agenda, there are many other side benefits, including: * Learning how to facilitate is great for developing communication skills and generally how to have effective meetings. * The burden of planning retrospectives is shared across multiple people. * Retrospectives are less likely to become dull or repetitive. ===Get someone outside of the team to facilitate=== Really easy to do if you have more than one software team - ask for someone from another team to facilitate your retrospective and when it's their turn return the favour. This is a great technique to avoid the risk of facilitator bias (face it, we're all biased whether we believe it or not!) and even better has the wonderful side-effect of being a great way to cross-pollinate ideas between teams. ===Achievable actions and owners for each action=== Probably the most common failing with retrospectives is either not taking actions away or the actions not being completed. My first tip here is make your actions small, really small. Big wafty goals like "write more unit tests" are pointless. A great retrospective to encourage small achievable actions is the [[Plan of Action]] retrospective. Once you have your achievable actions make sure someone is responsible for each and every one you choose to take away. This does not have to be the person who is going to do the work, just the person who is responsible for making sure it happens before the next retrospective. Write all the actions on a flip chart sheet, write the name of the owner next to each action and stick the sheet up in the team's work space. ===Start each retrospective by going through the actions from the previous one=== Before doing anything else, begin the retrospective by pinning the flip chart sheet to the wall and checking if all actions from the previous retrospective have been completed. If not, why not? Time box this to 5 minutes. If the team took 5 actions but completed none, there's not point taking any more than 1 action away from this retrospective. Once the team has got better at completing the actions they've comitted to then maybe they can take more actions away. ====Who is Rob?==== I'm [https://twitter.com/@robbowley Rob Bowley], the person who set up this wiki. 13bea6a3bf60456dd944347ac7c891cb38b7e9b7 568 565 2013-03-10T17:08:04Z Robbowley 1 /* Start each retrospective by going through the actions from the previous one */ wikitext text/x-wiki __NOTOC__ ===Retrospective facilitation is a skill=== I'm continually amazed by the number of people I speak to who run retrospectives but haven't read Derby and Larson's [http://pragprog.com/book/dlret/agile-retrospectives Agile Retrospectives: Making good Teams Great] (or similar material on effective facilitation, see [[External Resources]]). Making sure the meeting is not being driven by whoever shouts the loudest or ending up as a long ineffectual rambling debate takes thought and practice. The first three chapters of Derby and Larson's book are a must read in my opinion. ===Rotate the facilitator role=== Are you finding your team aren't particularly enthusiastic or engaged in your retrospectives? The most common reason I see for this is it being one person's job (typically a scrum master or project manager) to facilitate/lead them. This is a bad thing in my opinion - it prevents a team from feeling truly empowered to solve their own problems. It may be one person's job to make sure they happen and everyone turns up, but that does not (and should not) mean they also have to run every retrospective as well. Instead try and get everyone to take turns facilitating. Not only does this ensure no one feels retrospectives are always being driven by one person's agenda, there are many other side benefits, including: * Learning how to facilitate is great for developing communication skills and generally how to have effective meetings. * The burden of planning retrospectives is shared across multiple people. * Retrospectives are less likely to become dull or repetitive. ===Get someone outside of the team to facilitate=== Really easy to do if you have more than one software team - ask for someone from another team to facilitate your retrospective and when it's their turn return the favour. This is a great technique to avoid the risk of facilitator bias (face it, we're all biased whether we believe it or not!) and even better has the wonderful side-effect of being a great way to cross-pollinate ideas between teams. ===Achievable actions and owners for each action=== Probably the most common failing with retrospectives is either not taking actions away or the actions not being completed. My first tip here is make your actions small, really small. Big wafty goals like "write more unit tests" are pointless. A great retrospective to encourage small achievable actions is the [[Plan of Action]] retrospective. Once you have your achievable actions make sure someone is responsible for each and every one you choose to take away. This does not have to be the person who is going to do the work, just the person who is responsible for making sure it happens before the next retrospective. Write all the actions on a flip chart sheet, write the name of the owner next to each action and stick the sheet up in the team's work space. ===Start each retrospective by going through the actions from the previous one=== Before doing anything else, begin the retrospective by pinning the flip chart sheet (you made above) to the wall and checking if all actions from the previous retrospective have been completed. If not, why not? Time box this to 5 minutes. If the team took 5 actions but completed none, there's not point taking any more than 1 action away from this retrospective. Once the team has got better at completing the actions they've comitted to then maybe they can take more actions away. ====Who is Rob?==== I'm [https://twitter.com/@robbowley Rob Bowley], the person who set up this wiki. d4c2de6d5789952d119252784cbfd6fe5b684e6c 569 568 2013-03-10T17:08:47Z Robbowley 1 /* Start each retrospective by going through the actions from the previous one */ wikitext text/x-wiki __NOTOC__ ===Retrospective facilitation is a skill=== I'm continually amazed by the number of people I speak to who run retrospectives but haven't read Derby and Larson's [http://pragprog.com/book/dlret/agile-retrospectives Agile Retrospectives: Making good Teams Great] (or similar material on effective facilitation, see [[External Resources]]). Making sure the meeting is not being driven by whoever shouts the loudest or ending up as a long ineffectual rambling debate takes thought and practice. The first three chapters of Derby and Larson's book are a must read in my opinion. ===Rotate the facilitator role=== Are you finding your team aren't particularly enthusiastic or engaged in your retrospectives? The most common reason I see for this is it being one person's job (typically a scrum master or project manager) to facilitate/lead them. This is a bad thing in my opinion - it prevents a team from feeling truly empowered to solve their own problems. It may be one person's job to make sure they happen and everyone turns up, but that does not (and should not) mean they also have to run every retrospective as well. Instead try and get everyone to take turns facilitating. Not only does this ensure no one feels retrospectives are always being driven by one person's agenda, there are many other side benefits, including: * Learning how to facilitate is great for developing communication skills and generally how to have effective meetings. * The burden of planning retrospectives is shared across multiple people. * Retrospectives are less likely to become dull or repetitive. ===Get someone outside of the team to facilitate=== Really easy to do if you have more than one software team - ask for someone from another team to facilitate your retrospective and when it's their turn return the favour. This is a great technique to avoid the risk of facilitator bias (face it, we're all biased whether we believe it or not!) and even better has the wonderful side-effect of being a great way to cross-pollinate ideas between teams. ===Achievable actions and owners for each action=== Probably the most common failing with retrospectives is either not taking actions away or the actions not being completed. My first tip here is make your actions small, really small. Big wafty goals like "write more unit tests" are pointless. A great retrospective to encourage small achievable actions is the [[Plan of Action]] retrospective. Once you have your achievable actions make sure someone is responsible for each and every one you choose to take away. This does not have to be the person who is going to do the work, just the person who is responsible for making sure it happens before the next retrospective. Write all the actions on a flip chart sheet, write the name of the owner next to each action and stick the sheet up in the team's work space. ===Start each retrospective by going through the actions from the previous one=== Before doing anything else, begin the retrospective by pinning the flip chart sheet (you made above) to the wall and checking if all actions from the previous retrospective have been completed. If not, why not? Time box this to 5 minutes. If the team took 5 actions but completed none, there's not point taking any more than 1 action away from this retrospective. Once the team has got better at completing the actions they've comitted to then maybe they can increase the amount of actions they take away. ====Who is Rob?==== I'm [https://twitter.com/@robbowley Rob Bowley], the person who set up this wiki. ffa6dce6dbc9a7e8c7121dd9207a5653d5d69c51 570 569 2013-03-10T17:11:54Z Robbowley 1 /* Retrospective facilitation is a skill */ wikitext text/x-wiki __NOTOC__ ===Retrospective facilitation is a skill=== I'm continually amazed by the number of people I speak to who facilitate retrospectives but haven't read Derby and Larson's [http://pragprog.com/book/dlret/agile-retrospectives Agile Retrospectives: Making good Teams Great] (or similar material on effective facilitation, see [[External Resources]]). Making sure the meeting is not being driven by whoever shouts the loudest or ending up as a long ineffectual rambling debate takes thought and practice. The first three chapters of Derby and Larson's book are a must read in my opinion. ===Rotate the facilitator role=== Are you finding your team aren't particularly enthusiastic or engaged in your retrospectives? The most common reason I see for this is it being one person's job (typically a scrum master or project manager) to facilitate/lead them. This is a bad thing in my opinion - it prevents a team from feeling truly empowered to solve their own problems. It may be one person's job to make sure they happen and everyone turns up, but that does not (and should not) mean they also have to run every retrospective as well. Instead try and get everyone to take turns facilitating. Not only does this ensure no one feels retrospectives are always being driven by one person's agenda, there are many other side benefits, including: * Learning how to facilitate is great for developing communication skills and generally how to have effective meetings. * The burden of planning retrospectives is shared across multiple people. * Retrospectives are less likely to become dull or repetitive. ===Get someone outside of the team to facilitate=== Really easy to do if you have more than one software team - ask for someone from another team to facilitate your retrospective and when it's their turn return the favour. This is a great technique to avoid the risk of facilitator bias (face it, we're all biased whether we believe it or not!) and even better has the wonderful side-effect of being a great way to cross-pollinate ideas between teams. ===Achievable actions and owners for each action=== Probably the most common failing with retrospectives is either not taking actions away or the actions not being completed. My first tip here is make your actions small, really small. Big wafty goals like "write more unit tests" are pointless. A great retrospective to encourage small achievable actions is the [[Plan of Action]] retrospective. Once you have your achievable actions make sure someone is responsible for each and every one you choose to take away. This does not have to be the person who is going to do the work, just the person who is responsible for making sure it happens before the next retrospective. Write all the actions on a flip chart sheet, write the name of the owner next to each action and stick the sheet up in the team's work space. ===Start each retrospective by going through the actions from the previous one=== Before doing anything else, begin the retrospective by pinning the flip chart sheet (you made above) to the wall and checking if all actions from the previous retrospective have been completed. If not, why not? Time box this to 5 minutes. If the team took 5 actions but completed none, there's not point taking any more than 1 action away from this retrospective. Once the team has got better at completing the actions they've comitted to then maybe they can increase the amount of actions they take away. ====Who is Rob?==== I'm [https://twitter.com/@robbowley Rob Bowley], the person who set up this wiki. ab440ecfb685d4f30d4b6be389a688eb1561ea98 Retrospective Surgery 0 36 567 116 2013-03-10T17:04:25Z Robbowley 1 wikitext text/x-wiki __NOTOC__ A retrospective about retrospectives! The intention is to find out the biggest problems teams face and come up with “cures” for them. However it also looks at symptoms of good retrospectives and spends some time sharing tools and techniques that can be applied to add some zing and stop them becoming tired and repetitive. ===Exercise 1: Ailments and Cures=== Organise people into teams of 4-6, preferably not with people they usually work with. Give each team a stack of red post it notes or index cards and ask them to write down any problems they are having with their retrospectives, one per card. Ask people to call out their ailment to their team as they're writing it down. After a chosen period of time (or when everyone has run out of problems) ask the team to de-duplicate and choose their top x ailments. They are allowed to create new ailments during this time (x determined by how much time you have). Ask the teams to pass on their chosen ailments to another team and hand each team a stack of green post it notes. Teams then go through the ailments and discuss 'cures' as group. Each cure is written on a separate post it and stuck to the ailment. They can have as many cures for each ailment as they like. Collect the output and de-duplicate whilst the participants get on with another exercise. Stick the output up on a flip chart or on the wall ===Exercise 2: Symptoms of good retrospectives=== Ask the groups to discuss the symptoms of a good retrospective. What we're looking for here is not answers like "more effective teams", but tell-tale signs within the retrospective that it is functioning well. Examples may be things such as "everyone contributing", "people talking in turn rather than over each other", "a positive vibe" and so on. Get the group to record their symptoms on index cards or post-it notes. After a pre-appointed period collect all the symptoms and de-duplicate whilst the teams get on with the next exercise. Stick the output up on a flip chart or on the wall. ===Exercise 3: Tools, Tips & Tricks=== Lastly, everyone shares techniques they've used effectively in previous retrospectives. This can range from full retrospective plans, small exercises, tips and tricks. Ask groups to record their output on separate cards providing details to any resources available on the cards. Stick the output up on a flip chart or on the wall. Take 5 minutes at the end to go through all the output, reading it to the participants and give them some time to inspect the output as well. After the session ensure you record all the output and make it available to the participants. '''Finally, add the output the the Agile Retrospective Resource Wiki (if it is not already here)''' ===Source: === [http://blog.robbowley.net/2008/08/22/retrospective-surgery/ Rob Bowley] ca14c0adce0e5f032c66376c147d7d6d4dc212e6 User:Ben Linders 2 298 571 2013-03-18T09:16:05Z Robbowley 1 Creating user page for new user. wikitext text/x-wiki I help organizations with effective software development and management practices: continuous improvement, collaboration and communication, and professional development, to deliver business value to customers. Active member of several networks on Agile, Lean and Quality, and a frequent speaker and writer. See http://www.benlinders.com 9e8dbdc6892621c652608032bac051f5d3ae0d6a User talk:Ben Linders 3 299 572 2013-03-18T09:16:10Z Robbowley 1 Welcome! wikitext text/x-wiki '''Welcome to ''Agile Retrospective Resource Wiki''!''' We hope you will contribute much and well. You will probably want to read the [[Help:Contents|help pages]]. Again, welcome and have fun! [[User:Robbowley|Robbowley]] ([[User talk:Robbowley|talk]]) 02:16, 18 March 2013 (PDT) 1b065edce070e832187e1d7a146b472dec447e50 User:Sébastien Drouard 2 300 573 2013-04-22T17:07:05Z Robbowley 1 Creating user page for new user. wikitext text/x-wiki Currently developper in java environment, and fan of agile methodology. f7ce0d09cdfbad7c31c1447f136f0981566a1cbf User talk:Sébastien Drouard 3 301 574 2013-04-22T17:07:16Z Robbowley 1 Welcome! wikitext text/x-wiki '''Welcome to ''Agile Retrospective Resource Wiki''!''' We hope you will contribute much and well. You will probably want to read the [[Help:Contents|help pages]]. Again, welcome and have fun! [[User:Robbowley|Robbowley]] ([[User talk:Robbowley|talk]]) 10:07, 22 April 2013 (PDT) 16c9a7d599929760118f99c7895fad704994170f User:Aysuf31g3 2 302 575 2013-04-22T22:37:38Z Aysuf31g3 14 /* halo I why */ new section wikitext text/x-wiki == halo I why == Style= &quot;font-size:14px;&quot [http://lunettes-de-soleil-burberry-homm.webnode.fr Lunettes de soleil hommes Celine]; &gt; <p> in everyone's mind is always thinking, how to be &nbsp; how to be a good person how to have a satisfying and value and the good life.&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; that there is a skeleton in the cupboard, but in order to fight us, I say that everyone has a difficult path some people think that everything is going smoothly. If life, that life is not wonderful life, and why?Since childhood I walk out of that a moment, how think after doing things you might also want to know the end, when this idea, probably until the end of life we are in the memories of his life whether success is whether to regret...!Think too much of what I do and who can tell me?This word has been around my ears.I am the person, there are some things that I have in my mind, never say it, some things I don't want to care about others to say I am silly.My heart abacus has been knocking at my heart, I do not want to let this abacus stop.So life don't live too tired, tired tired to have value, the things around us can endure &nbsp; smile and let the pain in the heart that is learned to disguise myself.In your life, don't blame anyone for the road is their own choice.But I have my dignity as more important than anything, if I'm wrong I can apologize, if I to I whether you are elder or a teacher or leader still I can't let you slander me!This is my dignity principle.Remember don't do dog thing don't see people who see the dog dog, don't do!You can't be the principle of life, but don't let anyone in the door to see you on the line!Since I saw the wolf &quot;.The ant, &quot;my life has been saying words: wolves had no ambition not to live, no ambition to do not do, be like an ant to the ideal implementation to the foot!But the man Bie Taihei with Changle, difference between ambition and dirty I think so understanding.We can always think of how to earn more money!We should always think of how to steal money from!I was so understanding, although the loss of substance, but truth and similar!We must face the reality you can skip meals but the thought is don't let it stay in place!I don't like wearing fashionable clothes, I like the trend of thought.I remember when I was a university female netizen first talk, she recorded I fuzzy remember me chat in Xinjiang University: Hello &nbsp; will be able to chat?&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; </p> <p>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp;: casually..</p> <p>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; I: how old are you!</p> <p>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp;.:20</p> <p>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; I: I have 20 &quot;first chat to amuse her I 19.&quot; </p> <p>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp;: Oh!</p> <p> I: a?&quot;A representative of a place to keep secret!&quot [http://robecortege.webnode.fr Robes de Bal];</p> <p>.: what is it??</p> <p> I: ha ha ha ha I b!</p> <p>.: halo I why?I: so, the!What is &quot;</p>&quot;, graphics <p> I: how not to speak!!</p> <p>.: you said..</p> <p> I: you a few months?&quot;Make trouble out of nothing is a problem no topic asking &gt; </p> <p>.:2 month </p> <p> I: my January &quot;meaning is bigger than you are very proud of feeling&quot; </p> <p>.: then the guy said &quot [http://sacs-prada-pas-cher0.webnode.fr sacs celine pas cher];means: very soil....&quot;&nbsp; such a record chat you think very naive, but I think my nostalgia.The last sentence reminded me of people thought not too backward while this chat I am active and very failure talk without a bit of fresh but I want is its value!Sometimes I and some people chat when they say some students put the pants with scissors into the hole and ugly!I said with a smile that is fashion!From this I also began to slowly learn to learn how to do ideological fashion trend!For example: &nbsp [http://lingerie-femme-gorssiste.webnode.fr Tanga pas cher]; in the chat; can turn, can not turn it!The first step that is chasing fashion!Network chat chat chat chat feelings three happy life two!Now the society: everyone will boast that everyone will say you eat three grams of oil feed!Everyone knows what is the brand name &nbsp; more advanced is the old man talked about QQ on the net friend said I bought the dress by taobao!Now people dancing instead of the previous three steps is hip-hop is slow is crazy!Fashion is social achievement you I was a slave to it unless!Fashion is to love once trouble Oh before I have a netizen 15 Shandong people are still at school. I asked her to date no and she said &nbsp; all about three!Think carefully didn't fall in love that we are from the tragedy!!Fashion is good or bad to you and I also don't know to look forward to is happy on the line!&nbsp; a braggart: as long as you happy what can even riding a donkey to the market!I always say: if my pain for your happiness I would always go on suffering because I want to make you happy all the time!People can't do without friends also graded though life but I was best friends say: my relationship with your poor wife together with what not to say!Although not elegant but very real!!Do you feel no!Don't make friends friends or friends to pay the true is to help with a glib tongue together bragging can still true meaning on the line!&quot;Purely personal ideas......&quot;Her own life to figure out, my life who come to tube, as long as the end of life, a beautiful miss, in his heart meditation, life is not as brilliant!Hope you leave some love,,,,, it's my life, I thought, I dominate,,,, my world I was the main,,, for a better life we struggle together, difficulties ahead, but I hope we smile smile forever, smile so bright.Looking forward to tomorrow over yesterday and now today please don't say I'm sorry!Since we do not escape since thought is don't let it become unreal, as far as possible do not hit head broken blood, don't look back.Perhaps life is a struggle of life need to struggle in life life do not need others struggle for the cause of life care please you remember!!!!!!&nbsp; &nbsp; over &nbsp; also want to hear it!!Want to leave a message &quot;&quot [http://camicielamartinabreviuomo.tumblr.com camicia La Martina]; &quot;&quot; &quot;&quot; &quot;ha ha ha I wish friends happy every day health still handsome..........</p> <p>&nbsp; December 2, 2010 21 15&nbsp; &nbsp [http://spacciopaulsmith.tumblr.com paul smith prezzi]; QQ. 99481000 QQ 509626 copyright pseudonym: silly joy ugly chic </p> <p></p> [http://bbs.suncity8118.com/forum.php?mod=viewthread&tid=2065273 http://bbs.suncity8118.com/forum.php?mod=viewthread&tid=2065273] [http://geekblog.oneandoneis2.org/index.php/2006/06/01/reviewed_to_death#comments http://geekblog.oneandoneis2.org/index.php/2006/06/01/reviewed_to_death#comments] [http://www.51holiday.com/bbs/forum.php?mod=viewthread&tid=1865944 http://www.51holiday.com/bbs/forum.php?mod=viewthread&tid=1865944] 5e3179946e868f4cefe193859609c443b5399e4c 576 575 2013-04-22T22:38:09Z Aysuf31g3 14 /* embezzlement&quot */ new section wikitext text/x-wiki == halo I why == Style= &quot;font-size:14px;&quot [http://lunettes-de-soleil-burberry-homm.webnode.fr Lunettes de soleil hommes Celine]; &gt; <p> in everyone's mind is always thinking, how to be &nbsp; how to be a good person how to have a satisfying and value and the good life.&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; that there is a skeleton in the cupboard, but in order to fight us, I say that everyone has a difficult path some people think that everything is going smoothly. If life, that life is not wonderful life, and why?Since childhood I walk out of that a moment, how think after doing things you might also want to know the end, when this idea, probably until the end of life we are in the memories of his life whether success is whether to regret...!Think too much of what I do and who can tell me?This word has been around my ears.I am the person, there are some things that I have in my mind, never say it, some things I don't want to care about others to say I am silly.My heart abacus has been knocking at my heart, I do not want to let this abacus stop.So life don't live too tired, tired tired to have value, the things around us can endure &nbsp; smile and let the pain in the heart that is learned to disguise myself.In your life, don't blame anyone for the road is their own choice.But I have my dignity as more important than anything, if I'm wrong I can apologize, if I to I whether you are elder or a teacher or leader still I can't let you slander me!This is my dignity principle.Remember don't do dog thing don't see people who see the dog dog, don't do!You can't be the principle of life, but don't let anyone in the door to see you on the line!Since I saw the wolf &quot;.The ant, &quot;my life has been saying words: wolves had no ambition not to live, no ambition to do not do, be like an ant to the ideal implementation to the foot!But the man Bie Taihei with Changle, difference between ambition and dirty I think so understanding.We can always think of how to earn more money!We should always think of how to steal money from!I was so understanding, although the loss of substance, but truth and similar!We must face the reality you can skip meals but the thought is don't let it stay in place!I don't like wearing fashionable clothes, I like the trend of thought.I remember when I was a university female netizen first talk, she recorded I fuzzy remember me chat in Xinjiang University: Hello &nbsp; will be able to chat?&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; </p> <p>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp;: casually..</p> <p>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; I: how old are you!</p> <p>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp;.:20</p> <p>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; I: I have 20 &quot;first chat to amuse her I 19.&quot; </p> <p>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp;: Oh!</p> <p> I: a?&quot;A representative of a place to keep secret!&quot [http://robecortege.webnode.fr Robes de Bal];</p> <p>.: what is it??</p> <p> I: ha ha ha ha I b!</p> <p>.: halo I why?I: so, the!What is &quot;</p>&quot;, graphics <p> I: how not to speak!!</p> <p>.: you said..</p> <p> I: you a few months?&quot;Make trouble out of nothing is a problem no topic asking &gt; </p> <p>.:2 month </p> <p> I: my January &quot;meaning is bigger than you are very proud of feeling&quot; </p> <p>.: then the guy said &quot [http://sacs-prada-pas-cher0.webnode.fr sacs celine pas cher];means: very soil....&quot;&nbsp; such a record chat you think very naive, but I think my nostalgia.The last sentence reminded me of people thought not too backward while this chat I am active and very failure talk without a bit of fresh but I want is its value!Sometimes I and some people chat when they say some students put the pants with scissors into the hole and ugly!I said with a smile that is fashion!From this I also began to slowly learn to learn how to do ideological fashion trend!For example: &nbsp [http://lingerie-femme-gorssiste.webnode.fr Tanga pas cher]; in the chat; can turn, can not turn it!The first step that is chasing fashion!Network chat chat chat chat feelings three happy life two!Now the society: everyone will boast that everyone will say you eat three grams of oil feed!Everyone knows what is the brand name &nbsp; more advanced is the old man talked about QQ on the net friend said I bought the dress by taobao!Now people dancing instead of the previous three steps is hip-hop is slow is crazy!Fashion is social achievement you I was a slave to it unless!Fashion is to love once trouble Oh before I have a netizen 15 Shandong people are still at school. I asked her to date no and she said &nbsp; all about three!Think carefully didn't fall in love that we are from the tragedy!!Fashion is good or bad to you and I also don't know to look forward to is happy on the line!&nbsp; a braggart: as long as you happy what can even riding a donkey to the market!I always say: if my pain for your happiness I would always go on suffering because I want to make you happy all the time!People can't do without friends also graded though life but I was best friends say: my relationship with your poor wife together with what not to say!Although not elegant but very real!!Do you feel no!Don't make friends friends or friends to pay the true is to help with a glib tongue together bragging can still true meaning on the line!&quot;Purely personal ideas......&quot;Her own life to figure out, my life who come to tube, as long as the end of life, a beautiful miss, in his heart meditation, life is not as brilliant!Hope you leave some love,,,,, it's my life, I thought, I dominate,,,, my world I was the main,,, for a better life we struggle together, difficulties ahead, but I hope we smile smile forever, smile so bright.Looking forward to tomorrow over yesterday and now today please don't say I'm sorry!Since we do not escape since thought is don't let it become unreal, as far as possible do not hit head broken blood, don't look back.Perhaps life is a struggle of life need to struggle in life life do not need others struggle for the cause of life care please you remember!!!!!!&nbsp; &nbsp; over &nbsp; also want to hear it!!Want to leave a message &quot;&quot [http://camicielamartinabreviuomo.tumblr.com camicia La Martina]; &quot;&quot; &quot;&quot; &quot;ha ha ha I wish friends happy every day health still handsome..........</p> <p>&nbsp; December 2, 2010 21 15&nbsp; &nbsp [http://spacciopaulsmith.tumblr.com paul smith prezzi]; QQ. 99481000 QQ 509626 copyright pseudonym: silly joy ugly chic </p> <p></p> [http://bbs.suncity8118.com/forum.php?mod=viewthread&tid=2065273 http://bbs.suncity8118.com/forum.php?mod=viewthread&tid=2065273] [http://geekblog.oneandoneis2.org/index.php/2006/06/01/reviewed_to_death#comments http://geekblog.oneandoneis2.org/index.php/2006/06/01/reviewed_to_death#comments] [http://www.51holiday.com/bbs/forum.php?mod=viewthread&tid=1865944 http://www.51holiday.com/bbs/forum.php?mod=viewthread&tid=1865944] == embezzlement&quot == Style= &quot;font-size:14px;&quot; &gt; <p> just watching the American film a documentary film called [Inside Job], Chinese translation is &quot;embezzlement&quot;.</p> <p> tells in some big how Wall Street behind some &quot;magnificent&quot; financial operation led to the 2008 low to global financial storm.</p> <p> Wall Street many people yearning for money Templar [http://paul-smith-milano.webs.com paul smith scarpe], but is a greedy and fearful money hell, every day there are staged a and a be struck with fright, </p>The content of <p> movies I do not write, are interested can go to have a look [http://chaussuremichaelkors.webnode.fr boutique michael kors], is stuffy, have patience to see down below, I write about topics related to [http://lunettes-de-soleil-roberto-caval.webnode.fr Lunettes de soleil Dolce Gabbana].</p> <p>&nbsp; </p> <p> money is really a good stuff, it can help us to solve many of the problems around us, it can fill our hunger fasting, it can let us enjoy </p> <p> luxury material to bring other people envious eyes.Dead birds for food, people die for money has become the most typical portrayal of social reality, make money has become more </p> than food <p> precious things, once it is used a tool represents a trading exchange food, now almost become our pursuit of all.</p> <p> most people may be to the needs of life and the work day in and day out to make money, hope can let oneself and family live a life without worry of food and clothing, </p> <p> fatigue time and the body's own in exchange for a modest money for daily expenses.Well, then save the foot a little money to start </p> <p> do a little business or home and be firm and secure, waiting for the physiological time to then quietly leave; not good situation, every day work </p> <p> fatigue come home to a big push life sorrow and be at a loss what to do with the bills, and then the next day to get up early to make money with money.</p> <p>&nbsp; </p> <p> and I have the pursuit of money because it brings me a lot of troubles and problems, without it I may live more happy and relax a little [http://converse-vendita.webnode.it scarpe converse], but I prefer to think of money </p> <p> as a set of numbers.A few years ago in the network to see a CEO words, let me feel deep, he said &quot;Baidu do is a profitable business, Google </p> <p> do business &quot;, was suddenly understood that [http://cravattalvuomo.webnode.it cravatta Paul Smith], yes, money and career is not the same, the previous concept is a career are often earn </p>Many of the <p>, money is a personal wealth, is the cause of the wealth of mankind, so from then on I said to myself, I want to do business, and not only make </p> <p> money.</p> <p>&nbsp; </p> <p> continued.................Very late [http://paulsmithpascher.monwebeden.fr paul smith pas cher]!</p> [http://ovglife.com/blogs/entry/finished-the-dinner-on-New-Year-s-Eve http://ovglife.com/blogs/entry/finished-the-dinner-on-New-Year-s-Eve] [http://blog.sunnyislesmiamirealestate.com/sunny-isles-real-estate/miami-existing-homes-a-condo-sales-up-in-february/ http://blog.sunnyislesmiamirealestate.com/sunny-isles-real-estate/miami-existing-homes-a-condo-sales-up-in-february/] [http://www.successful-women.net/bbs/home.php?mod=space&uid=807004&do=blog&id=617589 http://www.successful-women.net/bbs/home.php?mod=space&uid=807004&do=blog&id=617589] 499b00b29ca55adf4d2038221726b0e980abdd1d 577 576 2013-04-22T22:38:58Z Aysuf31g3 14 /* Please add qq */ new section wikitext text/x-wiki == halo I why == Style= &quot;font-size:14px;&quot [http://lunettes-de-soleil-burberry-homm.webnode.fr Lunettes de soleil hommes Celine]; &gt; <p> in everyone's mind is always thinking, how to be &nbsp; how to be a good person how to have a satisfying and value and the good life.&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; that there is a skeleton in the cupboard, but in order to fight us, I say that everyone has a difficult path some people think that everything is going smoothly. If life, that life is not wonderful life, and why?Since childhood I walk out of that a moment, how think after doing things you might also want to know the end, when this idea, probably until the end of life we are in the memories of his life whether success is whether to regret...!Think too much of what I do and who can tell me?This word has been around my ears.I am the person, there are some things that I have in my mind, never say it, some things I don't want to care about others to say I am silly.My heart abacus has been knocking at my heart, I do not want to let this abacus stop.So life don't live too tired, tired tired to have value, the things around us can endure &nbsp; smile and let the pain in the heart that is learned to disguise myself.In your life, don't blame anyone for the road is their own choice.But I have my dignity as more important than anything, if I'm wrong I can apologize, if I to I whether you are elder or a teacher or leader still I can't let you slander me!This is my dignity principle.Remember don't do dog thing don't see people who see the dog dog, don't do!You can't be the principle of life, but don't let anyone in the door to see you on the line!Since I saw the wolf &quot;.The ant, &quot;my life has been saying words: wolves had no ambition not to live, no ambition to do not do, be like an ant to the ideal implementation to the foot!But the man Bie Taihei with Changle, difference between ambition and dirty I think so understanding.We can always think of how to earn more money!We should always think of how to steal money from!I was so understanding, although the loss of substance, but truth and similar!We must face the reality you can skip meals but the thought is don't let it stay in place!I don't like wearing fashionable clothes, I like the trend of thought.I remember when I was a university female netizen first talk, she recorded I fuzzy remember me chat in Xinjiang University: Hello &nbsp; will be able to chat?&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; </p> <p>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp;: casually..</p> <p>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; I: how old are you!</p> <p>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp;.:20</p> <p>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; I: I have 20 &quot;first chat to amuse her I 19.&quot; </p> <p>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp;: Oh!</p> <p> I: a?&quot;A representative of a place to keep secret!&quot [http://robecortege.webnode.fr Robes de Bal];</p> <p>.: what is it??</p> <p> I: ha ha ha ha I b!</p> <p>.: halo I why?I: so, the!What is &quot;</p>&quot;, graphics <p> I: how not to speak!!</p> <p>.: you said..</p> <p> I: you a few months?&quot;Make trouble out of nothing is a problem no topic asking &gt; </p> <p>.:2 month </p> <p> I: my January &quot;meaning is bigger than you are very proud of feeling&quot; </p> <p>.: then the guy said &quot [http://sacs-prada-pas-cher0.webnode.fr sacs celine pas cher];means: very soil....&quot;&nbsp; such a record chat you think very naive, but I think my nostalgia.The last sentence reminded me of people thought not too backward while this chat I am active and very failure talk without a bit of fresh but I want is its value!Sometimes I and some people chat when they say some students put the pants with scissors into the hole and ugly!I said with a smile that is fashion!From this I also began to slowly learn to learn how to do ideological fashion trend!For example: &nbsp [http://lingerie-femme-gorssiste.webnode.fr Tanga pas cher]; in the chat; can turn, can not turn it!The first step that is chasing fashion!Network chat chat chat chat feelings three happy life two!Now the society: everyone will boast that everyone will say you eat three grams of oil feed!Everyone knows what is the brand name &nbsp; more advanced is the old man talked about QQ on the net friend said I bought the dress by taobao!Now people dancing instead of the previous three steps is hip-hop is slow is crazy!Fashion is social achievement you I was a slave to it unless!Fashion is to love once trouble Oh before I have a netizen 15 Shandong people are still at school. I asked her to date no and she said &nbsp; all about three!Think carefully didn't fall in love that we are from the tragedy!!Fashion is good or bad to you and I also don't know to look forward to is happy on the line!&nbsp; a braggart: as long as you happy what can even riding a donkey to the market!I always say: if my pain for your happiness I would always go on suffering because I want to make you happy all the time!People can't do without friends also graded though life but I was best friends say: my relationship with your poor wife together with what not to say!Although not elegant but very real!!Do you feel no!Don't make friends friends or friends to pay the true is to help with a glib tongue together bragging can still true meaning on the line!&quot;Purely personal ideas......&quot;Her own life to figure out, my life who come to tube, as long as the end of life, a beautiful miss, in his heart meditation, life is not as brilliant!Hope you leave some love,,,,, it's my life, I thought, I dominate,,,, my world I was the main,,, for a better life we struggle together, difficulties ahead, but I hope we smile smile forever, smile so bright.Looking forward to tomorrow over yesterday and now today please don't say I'm sorry!Since we do not escape since thought is don't let it become unreal, as far as possible do not hit head broken blood, don't look back.Perhaps life is a struggle of life need to struggle in life life do not need others struggle for the cause of life care please you remember!!!!!!&nbsp; &nbsp; over &nbsp; also want to hear it!!Want to leave a message &quot;&quot [http://camicielamartinabreviuomo.tumblr.com camicia La Martina]; &quot;&quot; &quot;&quot; &quot;ha ha ha I wish friends happy every day health still handsome..........</p> <p>&nbsp; December 2, 2010 21 15&nbsp; &nbsp [http://spacciopaulsmith.tumblr.com paul smith prezzi]; QQ. 99481000 QQ 509626 copyright pseudonym: silly joy ugly chic </p> <p></p> [http://bbs.suncity8118.com/forum.php?mod=viewthread&tid=2065273 http://bbs.suncity8118.com/forum.php?mod=viewthread&tid=2065273] [http://geekblog.oneandoneis2.org/index.php/2006/06/01/reviewed_to_death#comments http://geekblog.oneandoneis2.org/index.php/2006/06/01/reviewed_to_death#comments] [http://www.51holiday.com/bbs/forum.php?mod=viewthread&tid=1865944 http://www.51holiday.com/bbs/forum.php?mod=viewthread&tid=1865944] == embezzlement&quot == Style= &quot;font-size:14px;&quot; &gt; <p> just watching the American film a documentary film called [Inside Job], Chinese translation is &quot;embezzlement&quot;.</p> <p> tells in some big how Wall Street behind some &quot;magnificent&quot; financial operation led to the 2008 low to global financial storm.</p> <p> Wall Street many people yearning for money Templar [http://paul-smith-milano.webs.com paul smith scarpe], but is a greedy and fearful money hell, every day there are staged a and a be struck with fright, </p>The content of <p> movies I do not write, are interested can go to have a look [http://chaussuremichaelkors.webnode.fr boutique michael kors], is stuffy, have patience to see down below, I write about topics related to [http://lunettes-de-soleil-roberto-caval.webnode.fr Lunettes de soleil Dolce Gabbana].</p> <p>&nbsp; </p> <p> money is really a good stuff, it can help us to solve many of the problems around us, it can fill our hunger fasting, it can let us enjoy </p> <p> luxury material to bring other people envious eyes.Dead birds for food, people die for money has become the most typical portrayal of social reality, make money has become more </p> than food <p> precious things, once it is used a tool represents a trading exchange food, now almost become our pursuit of all.</p> <p> most people may be to the needs of life and the work day in and day out to make money, hope can let oneself and family live a life without worry of food and clothing, </p> <p> fatigue time and the body's own in exchange for a modest money for daily expenses.Well, then save the foot a little money to start </p> <p> do a little business or home and be firm and secure, waiting for the physiological time to then quietly leave; not good situation, every day work </p> <p> fatigue come home to a big push life sorrow and be at a loss what to do with the bills, and then the next day to get up early to make money with money.</p> <p>&nbsp; </p> <p> and I have the pursuit of money because it brings me a lot of troubles and problems, without it I may live more happy and relax a little [http://converse-vendita.webnode.it scarpe converse], but I prefer to think of money </p> <p> as a set of numbers.A few years ago in the network to see a CEO words, let me feel deep, he said &quot;Baidu do is a profitable business, Google </p> <p> do business &quot;, was suddenly understood that [http://cravattalvuomo.webnode.it cravatta Paul Smith], yes, money and career is not the same, the previous concept is a career are often earn </p>Many of the <p>, money is a personal wealth, is the cause of the wealth of mankind, so from then on I said to myself, I want to do business, and not only make </p> <p> money.</p> <p>&nbsp; </p> <p> continued.................Very late [http://paulsmithpascher.monwebeden.fr paul smith pas cher]!</p> [http://ovglife.com/blogs/entry/finished-the-dinner-on-New-Year-s-Eve http://ovglife.com/blogs/entry/finished-the-dinner-on-New-Year-s-Eve] [http://blog.sunnyislesmiamirealestate.com/sunny-isles-real-estate/miami-existing-homes-a-condo-sales-up-in-february/ http://blog.sunnyislesmiamirealestate.com/sunny-isles-real-estate/miami-existing-homes-a-condo-sales-up-in-february/] [http://www.successful-women.net/bbs/home.php?mod=space&uid=807004&do=blog&id=617589 http://www.successful-women.net/bbs/home.php?mod=space&uid=807004&do=blog&id=617589] == Please add qq == Style= &quot;font-size:14px;&quot; said a story the first: <br /> a prince fell in love with a princess, the princess told him, if he would be willing to 100 consecutive nights on her balcony, she would accept him.So the Prince did, he was waiting for a day, two days, three days......Until the ninety-ninth day, the prince left.Why the Prince did not insist on the last day?The answer is very impressive: love is not the only one.Wang Ziyong 99 days to prove love, 100th days that dignity.!The son feel the prince himself too seriously, and not all the girls love make trouble out of nothing, I think we should first lay down in front of the love and dignity.If you really love a person you do not care about a person to pay, because you will feel you for her, you are very happy!Net neuropathy, does not mean I really crazy, I am sober!In February 12 Sina micro-blog netizen said: (we are still a little dignity don't want others to think that we are very cheap in front of love)!Force - <br /> into the text to the <br />: <br /> cannot find the flower leaves butterfly wings, South Lane, I walked along the traces of time, wind, cold face.Is the night time, the dark night under the road ahead, not to look at the marginal.Can not see that day bonus all over the sky, fluttering butterflies.Flying is my tear, dripping on the broken bridge, moist write full vicissitudes of wood. <br /> <br /> will never die, wait for the heart never annihilation.Waiting for you, in a lonely time.The integration of Black Sea in my tears, again from the ocean into a lonely land, see, my obsession still immortal. <br /> <br /> South Bridge night under the eaves, Yan brought desolation.Outside the window the trees, swaying gold time, every time the ups and downs of rhythm, is very touching.Who is listening to the sound of my broken heart.Brilliantly illuminated, light up my gaunt. <br /> <br /> cannot read Saibei wilderness [http://chaussuremichaelkors.webnode.fr boutique michael kors].Perhaps that day, down back to you.I stood at the entrance of the city gate to wait for you, the story is as the play, I dream of the mountain is still, still water, and flowing beneath your feet, but is no longer yesterday river.Love fetters fate once is enough, next season, writing is not funny.Why should I love you... <br /> <br /> scored a season because of loneliness and love you, young [http://anneaux-de-cartier.webnode.fr Boutons de manchettes de Gucci], young me.Lonely perceived rampant, your silence will be attracted to me.Gaze of love, in the dim light.At that time, I love you, just because of loneliness.At that time, my beauty, give you.However, on the top of the hill there is spread when lonely, the wind light, thin clouds.You put a carved into the bone marrow, my eye drops, is infatuated. <br /> <br /> spring to return soon after the annihilation, the language is not goodbye, just to meet.The past is the tragedy, endless road, continued. <br /> <br /> left me enjoy fireworks fly all over the sky, escaped the crash.I was peeling off of the soul, like the falling petals, you can see, the dark stars [http://ed-hardy-prezzi.webnode.it ed hardy vendita], beautiful is accelerated aging time.At this time, a light drizzle, that is my tear. <br /> <br /> after swaying on the wind piaoyuan. <br /> <br /> bridge is under the snow, too.Snowflakes like a never healing around the white scar, the tears, can suddenly into ice, frozen in a certain space-time.Cold, I want you to add a coat, tell you, my thoughts. <br /> <br /> watching the lake, East view.Eyes closed, water blossom of white Hibiscus actually.Twist a cuff flowers, sewing into years of waiting, the next time you open, the nose is my cry, miss. <br /> <br /> the water moon as snow, fingertips the melting.Outline your in the mind [http://bon-plan-converse.webnode.fr basket converse montantes], in the dead of night [http://converseamericanflag.webnode.fr basket converse femme pas cher], hold your gentle, only to find all entirely unreal, like a bubble [http://solde-lunettes-de-soleil-celine.webnode.fr Lunettes de soleil Oakley pas cher].Those who wait to fish for the moon in the water, absurd.Those verses, layer upon layer, in a long time, piled into a world can not shake the mountain. <br /> <br /> bridge is under the snow, and remember your face. <br /> <br /> if no goodbye, Bai Causeway willow shade cry several times <br /> Hello! I'm Li Shaowei welcome!Please add qq:502451 as a friend!To facilitate the next visit the space! [http://www.perfecttease.com/node/5#comment-82684 http://www.perfecttease.com/node/5#comment-82684] [http://www.cnhost8.net/bluehost-manual-web-hosting-features/ http://www.cnhost8.net/bluehost-manual-web-hosting-features/] [http://abledating.abk-soft.com/events_view.php?eid=6372908 http://abledating.abk-soft.com/events_view.php?eid=6372908] bb1b42ed3a79a5561ba965b573a631899ebb561b 578 577 2013-04-22T22:40:03Z Aysuf31g3 14 /* I alone a person standing in the middle of the city of */ new section wikitext text/x-wiki == halo I why == Style= &quot;font-size:14px;&quot [http://lunettes-de-soleil-burberry-homm.webnode.fr Lunettes de soleil hommes Celine]; &gt; <p> in everyone's mind is always thinking, how to be &nbsp; how to be a good person how to have a satisfying and value and the good life.&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; that there is a skeleton in the cupboard, but in order to fight us, I say that everyone has a difficult path some people think that everything is going smoothly. If life, that life is not wonderful life, and why?Since childhood I walk out of that a moment, how think after doing things you might also want to know the end, when this idea, probably until the end of life we are in the memories of his life whether success is whether to regret...!Think too much of what I do and who can tell me?This word has been around my ears.I am the person, there are some things that I have in my mind, never say it, some things I don't want to care about others to say I am silly.My heart abacus has been knocking at my heart, I do not want to let this abacus stop.So life don't live too tired, tired tired to have value, the things around us can endure &nbsp; smile and let the pain in the heart that is learned to disguise myself.In your life, don't blame anyone for the road is their own choice.But I have my dignity as more important than anything, if I'm wrong I can apologize, if I to I whether you are elder or a teacher or leader still I can't let you slander me!This is my dignity principle.Remember don't do dog thing don't see people who see the dog dog, don't do!You can't be the principle of life, but don't let anyone in the door to see you on the line!Since I saw the wolf &quot;.The ant, &quot;my life has been saying words: wolves had no ambition not to live, no ambition to do not do, be like an ant to the ideal implementation to the foot!But the man Bie Taihei with Changle, difference between ambition and dirty I think so understanding.We can always think of how to earn more money!We should always think of how to steal money from!I was so understanding, although the loss of substance, but truth and similar!We must face the reality you can skip meals but the thought is don't let it stay in place!I don't like wearing fashionable clothes, I like the trend of thought.I remember when I was a university female netizen first talk, she recorded I fuzzy remember me chat in Xinjiang University: Hello &nbsp; will be able to chat?&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; </p> <p>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp;: casually..</p> <p>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; I: how old are you!</p> <p>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp;.:20</p> <p>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; I: I have 20 &quot;first chat to amuse her I 19.&quot; </p> <p>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp;: Oh!</p> <p> I: a?&quot;A representative of a place to keep secret!&quot [http://robecortege.webnode.fr Robes de Bal];</p> <p>.: what is it??</p> <p> I: ha ha ha ha I b!</p> <p>.: halo I why?I: so, the!What is &quot;</p>&quot;, graphics <p> I: how not to speak!!</p> <p>.: you said..</p> <p> I: you a few months?&quot;Make trouble out of nothing is a problem no topic asking &gt; </p> <p>.:2 month </p> <p> I: my January &quot;meaning is bigger than you are very proud of feeling&quot; </p> <p>.: then the guy said &quot [http://sacs-prada-pas-cher0.webnode.fr sacs celine pas cher];means: very soil....&quot;&nbsp; such a record chat you think very naive, but I think my nostalgia.The last sentence reminded me of people thought not too backward while this chat I am active and very failure talk without a bit of fresh but I want is its value!Sometimes I and some people chat when they say some students put the pants with scissors into the hole and ugly!I said with a smile that is fashion!From this I also began to slowly learn to learn how to do ideological fashion trend!For example: &nbsp [http://lingerie-femme-gorssiste.webnode.fr Tanga pas cher]; in the chat; can turn, can not turn it!The first step that is chasing fashion!Network chat chat chat chat feelings three happy life two!Now the society: everyone will boast that everyone will say you eat three grams of oil feed!Everyone knows what is the brand name &nbsp; more advanced is the old man talked about QQ on the net friend said I bought the dress by taobao!Now people dancing instead of the previous three steps is hip-hop is slow is crazy!Fashion is social achievement you I was a slave to it unless!Fashion is to love once trouble Oh before I have a netizen 15 Shandong people are still at school. I asked her to date no and she said &nbsp; all about three!Think carefully didn't fall in love that we are from the tragedy!!Fashion is good or bad to you and I also don't know to look forward to is happy on the line!&nbsp; a braggart: as long as you happy what can even riding a donkey to the market!I always say: if my pain for your happiness I would always go on suffering because I want to make you happy all the time!People can't do without friends also graded though life but I was best friends say: my relationship with your poor wife together with what not to say!Although not elegant but very real!!Do you feel no!Don't make friends friends or friends to pay the true is to help with a glib tongue together bragging can still true meaning on the line!&quot;Purely personal ideas......&quot;Her own life to figure out, my life who come to tube, as long as the end of life, a beautiful miss, in his heart meditation, life is not as brilliant!Hope you leave some love,,,,, it's my life, I thought, I dominate,,,, my world I was the main,,, for a better life we struggle together, difficulties ahead, but I hope we smile smile forever, smile so bright.Looking forward to tomorrow over yesterday and now today please don't say I'm sorry!Since we do not escape since thought is don't let it become unreal, as far as possible do not hit head broken blood, don't look back.Perhaps life is a struggle of life need to struggle in life life do not need others struggle for the cause of life care please you remember!!!!!!&nbsp; &nbsp; over &nbsp; also want to hear it!!Want to leave a message &quot;&quot [http://camicielamartinabreviuomo.tumblr.com camicia La Martina]; &quot;&quot; &quot;&quot; &quot;ha ha ha I wish friends happy every day health still handsome..........</p> <p>&nbsp; December 2, 2010 21 15&nbsp; &nbsp [http://spacciopaulsmith.tumblr.com paul smith prezzi]; QQ. 99481000 QQ 509626 copyright pseudonym: silly joy ugly chic </p> <p></p> [http://bbs.suncity8118.com/forum.php?mod=viewthread&tid=2065273 http://bbs.suncity8118.com/forum.php?mod=viewthread&tid=2065273] [http://geekblog.oneandoneis2.org/index.php/2006/06/01/reviewed_to_death#comments http://geekblog.oneandoneis2.org/index.php/2006/06/01/reviewed_to_death#comments] [http://www.51holiday.com/bbs/forum.php?mod=viewthread&tid=1865944 http://www.51holiday.com/bbs/forum.php?mod=viewthread&tid=1865944] == embezzlement&quot == Style= &quot;font-size:14px;&quot; &gt; <p> just watching the American film a documentary film called [Inside Job], Chinese translation is &quot;embezzlement&quot;.</p> <p> tells in some big how Wall Street behind some &quot;magnificent&quot; financial operation led to the 2008 low to global financial storm.</p> <p> Wall Street many people yearning for money Templar [http://paul-smith-milano.webs.com paul smith scarpe], but is a greedy and fearful money hell, every day there are staged a and a be struck with fright, </p>The content of <p> movies I do not write, are interested can go to have a look [http://chaussuremichaelkors.webnode.fr boutique michael kors], is stuffy, have patience to see down below, I write about topics related to [http://lunettes-de-soleil-roberto-caval.webnode.fr Lunettes de soleil Dolce Gabbana].</p> <p>&nbsp; </p> <p> money is really a good stuff, it can help us to solve many of the problems around us, it can fill our hunger fasting, it can let us enjoy </p> <p> luxury material to bring other people envious eyes.Dead birds for food, people die for money has become the most typical portrayal of social reality, make money has become more </p> than food <p> precious things, once it is used a tool represents a trading exchange food, now almost become our pursuit of all.</p> <p> most people may be to the needs of life and the work day in and day out to make money, hope can let oneself and family live a life without worry of food and clothing, </p> <p> fatigue time and the body's own in exchange for a modest money for daily expenses.Well, then save the foot a little money to start </p> <p> do a little business or home and be firm and secure, waiting for the physiological time to then quietly leave; not good situation, every day work </p> <p> fatigue come home to a big push life sorrow and be at a loss what to do with the bills, and then the next day to get up early to make money with money.</p> <p>&nbsp; </p> <p> and I have the pursuit of money because it brings me a lot of troubles and problems, without it I may live more happy and relax a little [http://converse-vendita.webnode.it scarpe converse], but I prefer to think of money </p> <p> as a set of numbers.A few years ago in the network to see a CEO words, let me feel deep, he said &quot;Baidu do is a profitable business, Google </p> <p> do business &quot;, was suddenly understood that [http://cravattalvuomo.webnode.it cravatta Paul Smith], yes, money and career is not the same, the previous concept is a career are often earn </p>Many of the <p>, money is a personal wealth, is the cause of the wealth of mankind, so from then on I said to myself, I want to do business, and not only make </p> <p> money.</p> <p>&nbsp; </p> <p> continued.................Very late [http://paulsmithpascher.monwebeden.fr paul smith pas cher]!</p> [http://ovglife.com/blogs/entry/finished-the-dinner-on-New-Year-s-Eve http://ovglife.com/blogs/entry/finished-the-dinner-on-New-Year-s-Eve] [http://blog.sunnyislesmiamirealestate.com/sunny-isles-real-estate/miami-existing-homes-a-condo-sales-up-in-february/ http://blog.sunnyislesmiamirealestate.com/sunny-isles-real-estate/miami-existing-homes-a-condo-sales-up-in-february/] [http://www.successful-women.net/bbs/home.php?mod=space&uid=807004&do=blog&id=617589 http://www.successful-women.net/bbs/home.php?mod=space&uid=807004&do=blog&id=617589] == Please add qq == Style= &quot;font-size:14px;&quot; said a story the first: <br /> a prince fell in love with a princess, the princess told him, if he would be willing to 100 consecutive nights on her balcony, she would accept him.So the Prince did, he was waiting for a day, two days, three days......Until the ninety-ninth day, the prince left.Why the Prince did not insist on the last day?The answer is very impressive: love is not the only one.Wang Ziyong 99 days to prove love, 100th days that dignity.!The son feel the prince himself too seriously, and not all the girls love make trouble out of nothing, I think we should first lay down in front of the love and dignity.If you really love a person you do not care about a person to pay, because you will feel you for her, you are very happy!Net neuropathy, does not mean I really crazy, I am sober!In February 12 Sina micro-blog netizen said: (we are still a little dignity don't want others to think that we are very cheap in front of love)!Force - <br /> into the text to the <br />: <br /> cannot find the flower leaves butterfly wings, South Lane, I walked along the traces of time, wind, cold face.Is the night time, the dark night under the road ahead, not to look at the marginal.Can not see that day bonus all over the sky, fluttering butterflies.Flying is my tear, dripping on the broken bridge, moist write full vicissitudes of wood. <br /> <br /> will never die, wait for the heart never annihilation.Waiting for you, in a lonely time.The integration of Black Sea in my tears, again from the ocean into a lonely land, see, my obsession still immortal. <br /> <br /> South Bridge night under the eaves, Yan brought desolation.Outside the window the trees, swaying gold time, every time the ups and downs of rhythm, is very touching.Who is listening to the sound of my broken heart.Brilliantly illuminated, light up my gaunt. <br /> <br /> cannot read Saibei wilderness [http://chaussuremichaelkors.webnode.fr boutique michael kors].Perhaps that day, down back to you.I stood at the entrance of the city gate to wait for you, the story is as the play, I dream of the mountain is still, still water, and flowing beneath your feet, but is no longer yesterday river.Love fetters fate once is enough, next season, writing is not funny.Why should I love you... <br /> <br /> scored a season because of loneliness and love you, young [http://anneaux-de-cartier.webnode.fr Boutons de manchettes de Gucci], young me.Lonely perceived rampant, your silence will be attracted to me.Gaze of love, in the dim light.At that time, I love you, just because of loneliness.At that time, my beauty, give you.However, on the top of the hill there is spread when lonely, the wind light, thin clouds.You put a carved into the bone marrow, my eye drops, is infatuated. <br /> <br /> spring to return soon after the annihilation, the language is not goodbye, just to meet.The past is the tragedy, endless road, continued. <br /> <br /> left me enjoy fireworks fly all over the sky, escaped the crash.I was peeling off of the soul, like the falling petals, you can see, the dark stars [http://ed-hardy-prezzi.webnode.it ed hardy vendita], beautiful is accelerated aging time.At this time, a light drizzle, that is my tear. <br /> <br /> after swaying on the wind piaoyuan. <br /> <br /> bridge is under the snow, too.Snowflakes like a never healing around the white scar, the tears, can suddenly into ice, frozen in a certain space-time.Cold, I want you to add a coat, tell you, my thoughts. <br /> <br /> watching the lake, East view.Eyes closed, water blossom of white Hibiscus actually.Twist a cuff flowers, sewing into years of waiting, the next time you open, the nose is my cry, miss. <br /> <br /> the water moon as snow, fingertips the melting.Outline your in the mind [http://bon-plan-converse.webnode.fr basket converse montantes], in the dead of night [http://converseamericanflag.webnode.fr basket converse femme pas cher], hold your gentle, only to find all entirely unreal, like a bubble [http://solde-lunettes-de-soleil-celine.webnode.fr Lunettes de soleil Oakley pas cher].Those who wait to fish for the moon in the water, absurd.Those verses, layer upon layer, in a long time, piled into a world can not shake the mountain. <br /> <br /> bridge is under the snow, and remember your face. <br /> <br /> if no goodbye, Bai Causeway willow shade cry several times <br /> Hello! I'm Li Shaowei welcome!Please add qq:502451 as a friend!To facilitate the next visit the space! [http://www.perfecttease.com/node/5#comment-82684 http://www.perfecttease.com/node/5#comment-82684] [http://www.cnhost8.net/bluehost-manual-web-hosting-features/ http://www.cnhost8.net/bluehost-manual-web-hosting-features/] [http://abledating.abk-soft.com/events_view.php?eid=6372908 http://abledating.abk-soft.com/events_view.php?eid=6372908] == I alone a person standing in the middle of the city of == Style= &quot [http://ensemblesalledebain.webnode.fr Robinetterie lavabo et vasque grossiste];font-size:14px [http://edhardyvendita.webnode.it ed hardy prezzi];&quot [http://scarpe-asics.webnode.it scarpe donne Lacoste stivali]; &gt [http://sac-en-cuir-vanessa-bruno.webnode.fr vanessa bruno cuir]; <p> gray day dim and dark <br /> hiding in a corner of the heart very sad <br /> thought we had loved <br /> every time memories tears in <br /> I alone a person standing in the middle of the city of <br /> that is looking for you in the place <br /> knew that we become so <br /> had pain why not share <br /> I pay you for I hurt <br /> love heart love despair <br /> your heart like ice <br /> I love how to bear you cold injury <br /> for you to pay me for I hurt <br /> pain completely pain heart cool <br /> my heart like a broken <br /> you love how have the heart to hurt my chest <br /> you love how the heart to hurt </p> <p></p> <p></p> <p></p> <p></p> <p></p> <p></p> <p><br /></p> <p></p> <p></p> [http://gelisi.co/forum.php?mod=viewthread&tid=4448119 http://gelisi.co/forum.php?mod=viewthread&tid=4448119] [http://www.masonworld.com/making-money-on-the-web/niche-site-case-study/ http://www.masonworld.com/making-money-on-the-web/niche-site-case-study/] [http://www.wzyjr.cn/forum.php?mod=viewthread&tid=537113&extra= http://www.wzyjr.cn/forum.php?mod=viewthread&tid=537113&extra=] 0a261181f1fc7e2348199c0924fa7afaed089e4a 579 578 2013-04-22T22:40:44Z Aysuf31g3 14 /* font-size */ new section wikitext text/x-wiki == halo I why == Style= &quot;font-size:14px;&quot [http://lunettes-de-soleil-burberry-homm.webnode.fr Lunettes de soleil hommes Celine]; &gt; <p> in everyone's mind is always thinking, how to be &nbsp; how to be a good person how to have a satisfying and value and the good life.&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; that there is a skeleton in the cupboard, but in order to fight us, I say that everyone has a difficult path some people think that everything is going smoothly. If life, that life is not wonderful life, and why?Since childhood I walk out of that a moment, how think after doing things you might also want to know the end, when this idea, probably until the end of life we are in the memories of his life whether success is whether to regret...!Think too much of what I do and who can tell me?This word has been around my ears.I am the person, there are some things that I have in my mind, never say it, some things I don't want to care about others to say I am silly.My heart abacus has been knocking at my heart, I do not want to let this abacus stop.So life don't live too tired, tired tired to have value, the things around us can endure &nbsp; smile and let the pain in the heart that is learned to disguise myself.In your life, don't blame anyone for the road is their own choice.But I have my dignity as more important than anything, if I'm wrong I can apologize, if I to I whether you are elder or a teacher or leader still I can't let you slander me!This is my dignity principle.Remember don't do dog thing don't see people who see the dog dog, don't do!You can't be the principle of life, but don't let anyone in the door to see you on the line!Since I saw the wolf &quot;.The ant, &quot;my life has been saying words: wolves had no ambition not to live, no ambition to do not do, be like an ant to the ideal implementation to the foot!But the man Bie Taihei with Changle, difference between ambition and dirty I think so understanding.We can always think of how to earn more money!We should always think of how to steal money from!I was so understanding, although the loss of substance, but truth and similar!We must face the reality you can skip meals but the thought is don't let it stay in place!I don't like wearing fashionable clothes, I like the trend of thought.I remember when I was a university female netizen first talk, she recorded I fuzzy remember me chat in Xinjiang University: Hello &nbsp; will be able to chat?&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; </p> <p>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp;: casually..</p> <p>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; I: how old are you!</p> <p>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp;.:20</p> <p>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; I: I have 20 &quot;first chat to amuse her I 19.&quot; </p> <p>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp;: Oh!</p> <p> I: a?&quot;A representative of a place to keep secret!&quot [http://robecortege.webnode.fr Robes de Bal];</p> <p>.: what is it??</p> <p> I: ha ha ha ha I b!</p> <p>.: halo I why?I: so, the!What is &quot;</p>&quot;, graphics <p> I: how not to speak!!</p> <p>.: you said..</p> <p> I: you a few months?&quot;Make trouble out of nothing is a problem no topic asking &gt; </p> <p>.:2 month </p> <p> I: my January &quot;meaning is bigger than you are very proud of feeling&quot; </p> <p>.: then the guy said &quot [http://sacs-prada-pas-cher0.webnode.fr sacs celine pas cher];means: very soil....&quot;&nbsp; such a record chat you think very naive, but I think my nostalgia.The last sentence reminded me of people thought not too backward while this chat I am active and very failure talk without a bit of fresh but I want is its value!Sometimes I and some people chat when they say some students put the pants with scissors into the hole and ugly!I said with a smile that is fashion!From this I also began to slowly learn to learn how to do ideological fashion trend!For example: &nbsp [http://lingerie-femme-gorssiste.webnode.fr Tanga pas cher]; in the chat; can turn, can not turn it!The first step that is chasing fashion!Network chat chat chat chat feelings three happy life two!Now the society: everyone will boast that everyone will say you eat three grams of oil feed!Everyone knows what is the brand name &nbsp; more advanced is the old man talked about QQ on the net friend said I bought the dress by taobao!Now people dancing instead of the previous three steps is hip-hop is slow is crazy!Fashion is social achievement you I was a slave to it unless!Fashion is to love once trouble Oh before I have a netizen 15 Shandong people are still at school. I asked her to date no and she said &nbsp; all about three!Think carefully didn't fall in love that we are from the tragedy!!Fashion is good or bad to you and I also don't know to look forward to is happy on the line!&nbsp; a braggart: as long as you happy what can even riding a donkey to the market!I always say: if my pain for your happiness I would always go on suffering because I want to make you happy all the time!People can't do without friends also graded though life but I was best friends say: my relationship with your poor wife together with what not to say!Although not elegant but very real!!Do you feel no!Don't make friends friends or friends to pay the true is to help with a glib tongue together bragging can still true meaning on the line!&quot;Purely personal ideas......&quot;Her own life to figure out, my life who come to tube, as long as the end of life, a beautiful miss, in his heart meditation, life is not as brilliant!Hope you leave some love,,,,, it's my life, I thought, I dominate,,,, my world I was the main,,, for a better life we struggle together, difficulties ahead, but I hope we smile smile forever, smile so bright.Looking forward to tomorrow over yesterday and now today please don't say I'm sorry!Since we do not escape since thought is don't let it become unreal, as far as possible do not hit head broken blood, don't look back.Perhaps life is a struggle of life need to struggle in life life do not need others struggle for the cause of life care please you remember!!!!!!&nbsp; &nbsp; over &nbsp; also want to hear it!!Want to leave a message &quot;&quot [http://camicielamartinabreviuomo.tumblr.com camicia La Martina]; &quot;&quot; &quot;&quot; &quot;ha ha ha I wish friends happy every day health still handsome..........</p> <p>&nbsp; December 2, 2010 21 15&nbsp; &nbsp [http://spacciopaulsmith.tumblr.com paul smith prezzi]; QQ. 99481000 QQ 509626 copyright pseudonym: silly joy ugly chic </p> <p></p> [http://bbs.suncity8118.com/forum.php?mod=viewthread&tid=2065273 http://bbs.suncity8118.com/forum.php?mod=viewthread&tid=2065273] [http://geekblog.oneandoneis2.org/index.php/2006/06/01/reviewed_to_death#comments http://geekblog.oneandoneis2.org/index.php/2006/06/01/reviewed_to_death#comments] [http://www.51holiday.com/bbs/forum.php?mod=viewthread&tid=1865944 http://www.51holiday.com/bbs/forum.php?mod=viewthread&tid=1865944] == embezzlement&quot == Style= &quot;font-size:14px;&quot; &gt; <p> just watching the American film a documentary film called [Inside Job], Chinese translation is &quot;embezzlement&quot;.</p> <p> tells in some big how Wall Street behind some &quot;magnificent&quot; 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not good situation, every day work </p> <p> fatigue come home to a big push life sorrow and be at a loss what to do with the bills, and then the next day to get up early to make money with money.</p> <p>&nbsp; </p> <p> and I have the pursuit of money because it brings me a lot of troubles and problems, without it I may live more happy and relax a little [http://converse-vendita.webnode.it scarpe converse], but I prefer to think of money </p> <p> as a set of numbers.A few years ago in the network to see a CEO words, let me feel deep, he said &quot;Baidu do is a profitable business, Google </p> <p> do business &quot;, was suddenly understood that [http://cravattalvuomo.webnode.it cravatta Paul Smith], yes, money and career is not the same, the previous concept is a career are often earn </p>Many of the <p>, money is a personal wealth, is the cause of the wealth of mankind, so from then on I said to myself, I want to do business, and not only make </p> <p> money.</p> <p>&nbsp; </p> <p> continued.................Very late [http://paulsmithpascher.monwebeden.fr paul smith pas cher]!</p> [http://ovglife.com/blogs/entry/finished-the-dinner-on-New-Year-s-Eve http://ovglife.com/blogs/entry/finished-the-dinner-on-New-Year-s-Eve] [http://blog.sunnyislesmiamirealestate.com/sunny-isles-real-estate/miami-existing-homes-a-condo-sales-up-in-february/ http://blog.sunnyislesmiamirealestate.com/sunny-isles-real-estate/miami-existing-homes-a-condo-sales-up-in-february/] [http://www.successful-women.net/bbs/home.php?mod=space&uid=807004&do=blog&id=617589 http://www.successful-women.net/bbs/home.php?mod=space&uid=807004&do=blog&id=617589] == Please add qq == Style= &quot;font-size:14px;&quot; said a story the first: <br /> a prince fell in love with a princess, the princess told him, if he would be willing to 100 consecutive nights on her balcony, she would accept him.So the Prince did, he was waiting for a day, two days, three days......Until the ninety-ninth day, the prince left.Why the Prince did not insist on the last day?The answer is very impressive: love is not the only one.Wang Ziyong 99 days to prove love, 100th days that dignity.!The son feel the prince himself too seriously, and not all the girls love make trouble out of nothing, I think we should first lay down in front of the love and dignity.If you really love a person you do not care about a person to pay, because you will feel you for her, you are very happy!Net neuropathy, does not mean I really crazy, I am sober!In February 12 Sina micro-blog netizen said: (we are still a little dignity don't want others to think that we are very cheap in front of love)!Force - <br /> into the text to the <br />: <br /> cannot find the flower leaves butterfly wings, South Lane, I walked along the traces of time, wind, cold face.Is the night time, the dark night under the road ahead, not to look at the marginal.Can not see that day bonus all over the sky, fluttering butterflies.Flying is my tear, dripping on the broken bridge, moist write full vicissitudes of wood. <br /> <br /> will never die, wait for the heart never annihilation.Waiting for you, in a lonely time.The integration of Black Sea in my tears, again from the ocean into a lonely land, see, my obsession still immortal. <br /> <br /> South Bridge night under the eaves, Yan brought desolation.Outside the window the trees, swaying gold time, every time the ups and downs of rhythm, is very touching.Who is listening to the sound of my broken heart.Brilliantly illuminated, light up my gaunt. <br /> <br /> cannot read Saibei wilderness [http://chaussuremichaelkors.webnode.fr boutique michael kors].Perhaps that day, down back to you.I stood at the entrance of the city gate to wait for you, the story is as the play, I dream of the mountain is still, still water, and flowing beneath your feet, but is no longer yesterday river.Love fetters fate once is enough, next season, writing is not funny.Why should I love you... <br /> <br /> scored a season because of loneliness and love you, young [http://anneaux-de-cartier.webnode.fr Boutons de manchettes de Gucci], young me.Lonely perceived rampant, your silence will be attracted to me.Gaze of love, in the dim light.At that time, I love you, just because of loneliness.At that time, my beauty, give you.However, on the top of the hill there is spread when lonely, the wind light, thin clouds.You put a carved into the bone marrow, my eye drops, is infatuated. <br /> <br /> spring to return soon after the annihilation, the language is not goodbye, just to meet.The past is the tragedy, endless road, continued. <br /> <br /> left me enjoy fireworks fly all over the sky, escaped the crash.I was peeling off of the soul, like the falling petals, you can see, the dark stars [http://ed-hardy-prezzi.webnode.it ed hardy vendita], beautiful is accelerated aging time.At this time, a light drizzle, that is my tear. <br /> <br /> after swaying on the wind piaoyuan. <br /> <br /> bridge is under the snow, too.Snowflakes like a never healing around the white scar, the tears, can suddenly into ice, frozen in a certain space-time.Cold, I want you to add a coat, tell you, my thoughts. <br /> <br /> watching the lake, East view.Eyes closed, water blossom of white Hibiscus actually.Twist a cuff flowers, sewing into years of waiting, the next time you open, the nose is my cry, miss. <br /> <br /> the water moon as snow, fingertips the melting.Outline your in the mind [http://bon-plan-converse.webnode.fr basket converse montantes], in the dead of night [http://converseamericanflag.webnode.fr basket converse femme pas cher], hold your gentle, only to find all entirely unreal, like a bubble [http://solde-lunettes-de-soleil-celine.webnode.fr Lunettes de soleil Oakley pas cher].Those who wait to fish for the moon in the water, absurd.Those verses, layer upon layer, in a long time, piled into a world can not shake the mountain. <br /> <br /> bridge is under the snow, and remember your face. <br /> <br /> if no goodbye, Bai Causeway willow shade cry several times <br /> Hello! I'm Li Shaowei welcome!Please add qq:502451 as a friend!To facilitate the next visit the space! [http://www.perfecttease.com/node/5#comment-82684 http://www.perfecttease.com/node/5#comment-82684] [http://www.cnhost8.net/bluehost-manual-web-hosting-features/ http://www.cnhost8.net/bluehost-manual-web-hosting-features/] [http://abledating.abk-soft.com/events_view.php?eid=6372908 http://abledating.abk-soft.com/events_view.php?eid=6372908] == I alone a person standing in the middle of the city of == Style= &quot [http://ensemblesalledebain.webnode.fr Robinetterie lavabo et vasque grossiste];font-size:14px [http://edhardyvendita.webnode.it ed hardy prezzi];&quot [http://scarpe-asics.webnode.it scarpe donne Lacoste stivali]; &gt [http://sac-en-cuir-vanessa-bruno.webnode.fr vanessa bruno cuir]; <p> gray day dim and dark <br /> hiding in a corner of the heart very sad <br /> thought we had loved <br /> every time memories tears in <br /> I alone a person standing in the middle of the city of <br /> that is looking for you in the place <br /> knew that we become so <br /> had pain why not share <br /> I pay you for I hurt <br /> love heart love despair <br /> your heart like ice <br /> I love how to bear you cold injury <br /> for you to pay me for I hurt <br /> pain completely pain heart cool <br /> my heart like a broken <br /> you love how have the heart to hurt my chest <br /> you love how the heart to hurt </p> <p></p> <p></p> <p></p> <p></p> <p></p> <p></p> <p><br /></p> <p></p> <p></p> [http://gelisi.co/forum.php?mod=viewthread&tid=4448119 http://gelisi.co/forum.php?mod=viewthread&tid=4448119] [http://www.masonworld.com/making-money-on-the-web/niche-site-case-study/ http://www.masonworld.com/making-money-on-the-web/niche-site-case-study/] [http://www.wzyjr.cn/forum.php?mod=viewthread&tid=537113&extra= http://www.wzyjr.cn/forum.php?mod=viewthread&tid=537113&extra=] == font-size == Style= &quot [http://scarpedolcegabbana.webs.com stivali Lv];font-size:14px [http://soldesfranklinmarshall.monwebeden.fr franklin marshall vente];&quot [http://sacs-prada-pas-cher0.webnode.fr sacs lancel pas cher]; &gt [http://slodecostumekennethsamantha.webnode.fr costume Armani homme]; <p> watched you go stubborn head also don't return <br /> I should save each time <br /> is run and chase <br /> what are you tired not tired <br /> why love becomes a suffer <br /> give up and regret <br /> if you feel there is no so-called <br /> let me love to recover </p> [http://tmanime.com/bubu/2007/12/admission-of-guilt.html#comments http://tmanime.com/bubu/2007/12/admission-of-guilt.html#comments] [http://nutrihealthadvantage.com/index.php?option=com_blog&view=comments&pid=460678&Itemid=0 http://nutrihealthadvantage.com/index.php?option=com_blog&view=comments&pid=460678&Itemid=0] [http://www.sysxzd.com/forum.php?mod=viewthread&tid=658883 http://www.sysxzd.com/forum.php?mod=viewthread&tid=658883] 334a0597bae44c0ffce87cb81061e1d350507980 580 579 2013-04-22T22:41:35Z Aysuf31g3 14 /* his loneliness is a born beauty */ new section wikitext text/x-wiki == halo I why == Style= &quot;font-size:14px;&quot [http://lunettes-de-soleil-burberry-homm.webnode.fr Lunettes de soleil hommes Celine]; &gt; <p> in everyone's mind is always thinking, how to be &nbsp; how to be a good person how to have a satisfying and value and the good life.&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; that there is a skeleton in the cupboard, but in order to fight us, I say that everyone has a difficult path some people think that everything is going smoothly. If life, that life is not wonderful life, and why?Since childhood I walk out of that a moment, how think after doing things you might also want to know the end, when this idea, probably until the end of life we are in the memories of his life whether success is whether to regret...!Think too much of what I do and who can tell me?This word has been around my ears.I am the person, there are some things that I have in my mind, never say it, some things I don't want to care about others to say I am silly.My heart abacus has been knocking at my heart, I do not want to let this abacus stop.So life don't live too tired, tired tired to have value, the things around us can endure &nbsp; smile and let the pain in the heart that is learned to disguise myself.In your life, don't blame anyone for the road is their own choice.But I have my dignity as more important than anything, if I'm wrong I can apologize, if I to I whether you are elder or a teacher or leader still I can't let you slander me!This is my dignity principle.Remember don't do dog thing don't see people who see the dog dog, don't do!You can't be the principle of life, but don't let anyone in the door to see you on the line!Since I saw the wolf &quot;.The ant, &quot;my life has been saying words: wolves had no ambition not to live, no ambition to do not do, be like an ant to the ideal implementation to the foot!But the man Bie Taihei with Changle, difference between ambition and dirty I think so understanding.We can always think of how to earn more money!We should always think of how to steal money from!I was so understanding, although the loss of substance, but truth and similar!We must face the reality you can skip meals but the thought is don't let it stay in place!I don't like wearing fashionable clothes, I like the trend of thought.I remember when I was a university female netizen first talk, she recorded I fuzzy remember me chat in Xinjiang University: Hello &nbsp; will be able to chat?&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; </p> <p>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp;: casually..</p> <p>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; I: how old are you!</p> <p>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp;.:20</p> <p>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; I: I have 20 &quot;first chat to amuse her I 19.&quot; </p> <p>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp;: Oh!</p> <p> I: a?&quot;A representative of a place to keep secret!&quot [http://robecortege.webnode.fr Robes de Bal];</p> <p>.: what is it??</p> <p> I: ha ha ha ha I b!</p> <p>.: halo I why?I: so, the!What is &quot;</p>&quot;, graphics <p> I: how not to speak!!</p> <p>.: you said..</p> <p> I: you a few months?&quot;Make trouble out of nothing is a problem no topic asking &gt; </p> <p>.:2 month </p> <p> I: my January &quot;meaning is bigger than you are very proud of feeling&quot; </p> <p>.: then the guy said &quot [http://sacs-prada-pas-cher0.webnode.fr sacs celine pas cher];means: very soil....&quot;&nbsp; such a record chat you think very naive, but I think my nostalgia.The last sentence reminded me of people thought not too backward while this chat I am active and very failure talk without a bit of fresh but I want is its value!Sometimes I and some people chat when they say some students put the pants with scissors into the hole and ugly!I said with a smile that is fashion!From this I also began to slowly learn to learn how to do ideological fashion trend!For example: &nbsp [http://lingerie-femme-gorssiste.webnode.fr Tanga pas cher]; in the chat; can turn, can not turn it!The first step that is chasing fashion!Network chat chat chat chat feelings three happy life two!Now the society: everyone will boast that everyone will say you eat three grams of oil feed!Everyone knows what is the brand name &nbsp; more advanced is the old man talked about QQ on the net friend said I bought the dress by taobao!Now people dancing instead of the previous three steps is hip-hop is slow is crazy!Fashion is social achievement you I was a slave to it unless!Fashion is to love once trouble Oh before I have a netizen 15 Shandong people are still at school. 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&nbsp; over &nbsp; also want to hear it!!Want to leave a message &quot;&quot [http://camicielamartinabreviuomo.tumblr.com camicia La Martina]; &quot;&quot; &quot;&quot; &quot;ha ha ha I wish friends happy every day health still handsome..........</p> <p>&nbsp; December 2, 2010 21 15&nbsp; &nbsp [http://spacciopaulsmith.tumblr.com paul smith prezzi]; QQ. 99481000 QQ 509626 copyright pseudonym: silly joy ugly chic </p> <p></p> [http://bbs.suncity8118.com/forum.php?mod=viewthread&tid=2065273 http://bbs.suncity8118.com/forum.php?mod=viewthread&tid=2065273] [http://geekblog.oneandoneis2.org/index.php/2006/06/01/reviewed_to_death#comments http://geekblog.oneandoneis2.org/index.php/2006/06/01/reviewed_to_death#comments] [http://www.51holiday.com/bbs/forum.php?mod=viewthread&tid=1865944 http://www.51holiday.com/bbs/forum.php?mod=viewthread&tid=1865944] == embezzlement&quot == Style= &quot;font-size:14px;&quot; &gt; <p> just watching the American film a documentary film called [Inside Job], Chinese translation is &quot;embezzlement&quot;.</p> <p> tells in some big how Wall Street behind some &quot;magnificent&quot; 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I'm Li Shaowei welcome!Please add qq:502451 as a friend!To facilitate the next visit the space! 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The truths all understand, but just can't get rid of the parting of the fear of. <br /> <br /> hope in the years of the mold, learn to grow up slowly. 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We hope you will contribute much and well. You will probably want to read the [[Help:Contents|help pages]]. Again, welcome and have fun! [[User:Robbowley|Robbowley]] ([[User talk:Robbowley|talk]]) 23:13, 16 May 2013 (PDT) 289f39428cb60b217bb210056935ce99a415d3a5 User:Mark Kilby 2 305 586 2013-05-17T06:14:12Z Robbowley 1 Creating user page for new user. wikitext text/x-wiki Agile coach since 2003 whose life and coaching was changed by Norm Kerth's project retrospective book and the Agile Retrospective framework by Esther Derby and Diana Larsen. I would now like to give back to this community by sharing what I have learned through this community. Part of this experience involves retrospectives in the large (>50), applying open space technology, conducting various distributed retrospectives, as well as techniques for keeping retrospectives fresh. More http://about.me/mckilby 9395a7712f51b0a4fe3c47aaa1ec02b6d8658fda User talk:Mark Kilby 3 306 587 2013-05-17T06:14:14Z Robbowley 1 Welcome! wikitext text/x-wiki '''Welcome to ''Agile Retrospective Resource Wiki''!''' We hope you will contribute much and well. You will probably want to read the [[Help:Contents|help pages]]. Again, welcome and have fun! [[User:Robbowley|Robbowley]] ([[User talk:Robbowley|talk]]) 23:14, 16 May 2013 (PDT) e62ab1e02e3f02dd64ff567a26d92b850e0364de User:Trevor Fletcher 2 307 588 2013-05-17T19:31:30Z Robbowley 1 Creating user page for new user. wikitext text/x-wiki As a certified Product Owner and Scrum Master, I am continually seeking ways to improve my teams performance as well as developing my own skill sets. Currently, I am working as a Systems Engineer for GE Transportation. Prior to joining GE, I worked for several prestigious companies and organizations including NASA and PriceWaterhouseCoopers. 0534053fe0a00dac3ecf6774d6d92a77ac3043a9 User talk:Trevor Fletcher 3 308 589 2013-05-17T19:31:34Z Robbowley 1 Welcome! wikitext text/x-wiki '''Welcome to ''Agile Retrospective Resource Wiki''!''' We hope you will contribute much and well. You will probably want to read the [[Help:Contents|help pages]]. Again, welcome and have fun! [[User:Robbowley|Robbowley]] ([[User talk:Robbowley|talk]]) 12:31, 17 May 2013 (PDT) a9f87ae726f478e2ecf93d8682687d49ae8e3b2f The Prime Directive 0 41 591 113 2013-06-12T15:53:48Z Ben Linders 344 wikitext text/x-wiki The purpose of the Prime Directive is to assure that a retrospective has the right culture to make it a positive and result oriented event. It makes a retrospective become a effective team gathering to learn and find solutions to improve the way of working. '''"Regardless of what we discover, we understand and truly believe that everyone did the best job they could, given what they knew at the time, their skills and abilities, the resources available, and the situation at hand."''' --Norm Kerth, Project Retrospectives: A Handbook for Team Reviews 2bdfc98bd8c7d85b4d7e5199cc63160ca9a8aa1b Common ailments & cures 0 40 592 115 2013-06-12T18:15:18Z Ben Linders 344 wikitext text/x-wiki A collection of common problems which occur with retrospectives and suggestions how to resolve them. Generated by running a [[Retrospective Surgery]]. If you have an ailment that is not covered please add it at the bottom and hopefully someone will have an answer for you. ---- '''Ailment: Actions not captured / No obvious record or review of previous retrospective findings''' '''Cures:''' *Review the actions from the previous retrospectives at the beginning of each retrospective. *Capture/Document actions & follow up by Scrum Master *Maintain backlog and have it visible for everybody in the team (e.g. on the Task Board) *Focus on last sprint only *Make someone responsible and accountable for each action. *Put the actions somewhere visible in the team space for example to create team building spirit *Reduce actions to a manageable number ---- '''Ailment: Too many actions''' '''Cures:''' *Apply velocity to actions, track progress and only take on what velocity dictates *Try [[Plan of Action]] Retrospective Plan *Only choose one action ---- '''Ailment: Unjustified actions''' '''Cures:''' *Use root cause analysis *Ensure actions are suggestions from the team and prioritised by them. *Suggests Biased chair - see cures for that symptom ---- '''Ailment: Not having the right people in the retrospective''' '''Cures:''' *Invite people early *Pick a time that suits everyone *Have separate retrospectives for tech team & wider team ---- '''Ailment: Biased chair / Agenda hijacking''' '''Cures:''' *Feedback to chair and escalate if necessary *Rotate chair *Coach chair on “Agile” principles *Let team choose an un-biased chair ---- '''Ailment: Lack of preparation / Forgetting what’s happened''' '''Cures:''' *Compensate in the meeting by having a good time line (Ed. help everyone remember what happened?) *Prepare - personal/team log *Remind participants to think of good and bad points *Reminder before the meeting ---- '''Ailment: People not speaking up/shy''' '''Cures:''' *Chair/facilitator needs to create the right environment *Suggest box/amnesty *Try different games which are more suited to retiring types ---- '''Ailment: Retrospective actions and tips not shared with other teams''' '''Cures:''' *Rotating facilitators *Shared retrospective blog *Retrospective “lurking” *Cross team collaboration needed *Do a "Retrospective of Retrospectives" ---- '''Ailment: People taking things personally''' '''Cures:''' *Refer to [[The Prime Directive]] ---- '''Ailment: Voting system may result in valid issues not being addressed''' '''Cures:''' *Non-addressed issues get rolled over (& keep votes?) *Themed retrospectives *Encourage team to get on well so they empathise more with issues affecting minority *Vary the retro format (e.g. no voting) ---- '''Ailment: Suffering from 'Group Think'''' '''Cures:''' *Have a Devil's Advocate or Angel's Advocate *Try De Bono's [[6 Thinking Hats Retrospective]] ---- '''Ailment: Lack of engagement''' '''Cures:''' *Try new plans or tips such as the ones on this wiki! ---- '''Ailment: Too much focus on negatives''' '''Cures:''' * Try the [[Appreciative Retrospective]] Plan cd7dc5e6a06218ac20db6b60d7e281fcb97eeeca Tools & Exercises 0 38 593 488 2013-06-12T18:19:52Z Ben Linders 344 wikitext text/x-wiki Not full retrospectives plans but exercises that can be used as a part of retrospectives, to gauge the mood or expose issues. *[http://nomad8.com/chart-your-happiness/ Happiness Histogram] *[http://xp123.com/articles/xp-radar-chart/ XP Radar] *[http://blog.robbowley.net/2009/02/02/top-five-retrospective-plan/ Energy Seismograph] (explained at top) *[http://www.google.co.uk/search?rlz=1C1GGLS_enGB319GB319&sourceid=chrome&ie=UTF-8&q=six+action+shoes+de+bono Six Action Shoes] by De Bono *[http://en.wikipedia.org/wiki/Six_Thinking_Hats Six Hats Thinking] by De Bono *[http://www.benlinders.com/2013/which-questions-do-you-ask-in-retrospectives/ Retrospective Questions] *[http://en.wikipedia.org/wiki/5_Whys 5 Whys] *[http://www.clearlearning.ca/pdf/ADA.pdf The Appreciative Mind Set & Tracking and Fanning] (See also Appreciative Inquiry) *[http://accel-team.com/techniques/force_field_analysis.html Force Field Analysis] *[[Retrospective Dialogue Sheets]] a650f0d1fbcbd53e474505f1d70041d2fe96f949 User:Em Campbell-Pretty 2 309 594 2013-07-13T12:48:43Z Robbowley 1 Creating user page for new user. wikitext text/x-wiki Agile Executive. Scaled Agile Framework (SAFe) Program Consultant (SPC). Servant Leader to the EDW Release Train - World Leaders in Agile Data Warehousing. Blog: www.prettyagile.com Twitter: @PrettyAgile 3d2ed48a2de7e79628761a279f37e96bda2f25c8 User talk:Em Campbell-Pretty 3 310 595 2013-07-13T12:48:47Z Robbowley 1 Welcome! wikitext text/x-wiki '''Welcome to ''Agile Retrospective Resource Wiki''!''' We hope you will contribute much and well. You will probably want to read the [[Help:Contents|help pages]]. Again, welcome and have fun! [[User:Robbowley|Robbowley]] ([[User talk:Robbowley|talk]]) 05:48, 13 July 2013 (PDT) d1524e2750db744e8c1aaa113e74f2a209845f15 Retrospective Plans 0 6 597 93 2013-07-25T21:46:43Z Em Campbell-Pretty 349 Added new retro called bubble up wikitext text/x-wiki A collection of detailed retrospective plans you can run or take inspiration from. If you've been in or ran a retrospective you really liked please add it. If you have a plan you'd like to add, [[Retrospective plan template | please read this first]]. '''If you are not the originating author of the retrospective please ensure you have permission to reproduce it and credit them as the source.''' {| class="wikitable" ! align="left"| Name !Summary !Use !Approx. Duration (mins) |- |'''[[6 Thinking Hats Retrospective]]''' |Uses De Bono's 6 Thinking Hats to investigate process improvement |General use, but also a good alternative to shuffling card type retrospectives |60 |- |'''[[Pillars Of Agile Spiderweb Retrospective]]''' |A retrospective in which teams rated their abilities in each of the categories, displayed the different ratings on a spider graph, and then discussed the result. |To talk about what abilities are important to an Agile team and how your team rates against them |60 |- |'''[[Appreciative Retrospective]]''' |Uses Appreciative Inquiry to identify what went so well. There is no blame or negativity, and builds on the Prime Directive, that everyone in the team did the best job they could possibly do. |To remind everyone what a good job their doing rather than focusing on negatives every time you run a retrospective. |60 |- |'''[[Top 5]]''' |Participants choose top 5 issues and bring them along for group to discuss and resolve |Expose the most pressing issues in an initially anonymous manner and determine the most effective actions to resolve them |45 |- |'''[[Plan of Action]]''' |A Retrospective Technique for short term actions from long term goals |Really good for forcing achievable actions from your retrospectives. |40 |- |'''[[Start, Stop, Continue, More of, Less of Wheel]]''' |The facilitator captures team open-ended feedback using a wheel that encourages team members to assess an iteration or milestone using 5 categories. Allow some time following completing the “wheel” to discuss and agree on specific changes to implement |Obtain feedback on team process in order to learn what should be continued and what should be adjusted as the team moves forward. Is a fast way to conduct a “meta” process discussion. |10-25 |- |'''[[Each One Meets All]]''' |The method ensures that each participant meets and interacts with every other participant. |When retrospective participants do not know each other well |Variable! |- |'''[[The Complexity Retrospective]]''' |Use various tools such as a complexity radar to discover and find out how to deal with the complexity in your project |Many projects go awry due to excessive complexity; use this plan to evaluate whether your team is approaching things in the simplest way that can work; especially when the deadlines begin to loom. |40-60 |- |'''[[Force Field Analysis]]''' |A plan designed around the force field analysis technique |A retrospective for your whole company/department or to analyse a particular topic |60 |- |'''[[Pomodoro Retrospective]]''' |Focused and time-constrained by using the Pomodoro technique |Useful for determining a single action to improve the work of a small team |25 |- |'''[[Retrospective Surgery]]''' |A retrospective for retrospectives |To learn how to improve the effectiveness of your retrospectives |60+ |- |'''[[Questions Retrospective]]''' |Iteration retrospective |To get different perspectives on the same events |60 |- |'''[[Everyday Retrospective]]''' |Simple sprint retrospective |Basic / everyday retrospective plan |90 - 120 |- |'''[[Four L's Retrospective]]''' |Liked – Learned – Lacked – Longed For |Iteration and project retrospectives as well as for retrospection of training and conference events. |90 - 120 |- |'''[[Sailboat]]''' |What anchors slow the team down, what wind propels it forward? |Good for the "gather data" and "generate insights" portions of a retrospective |90 - 120 |- |'''[[Weekly Retrospective Simple + delta]]''' |Review, Plus-Delta, Vote, Actions, Owners |A weekly retrospective for your project |60 |- |'''[[Jeopardy Retrospective]]''' |Use the answers as base to get all the good things and bad things that happened |A different way to "gather data" and to get all different opinions on a subject |60 |- |'''[[Bubble Up]]''' |An approach to scaling retrospectives by collecting outcomes across an Agile Release Train, Tribe or any multi team scenario. |Use for understanding challenges and opportunities across when scaling agile. |15-30 |} 205c4320cd7747f59db2128946f7cce36a9fc345 Bubble Up 0 311 598 2013-07-25T23:01:51Z Em Campbell-Pretty 349 added bubble up retro detail wikitext text/x-wiki ===Use:=== Use for understanding challenges and opportunities across multiple teams when scaling agile. ===Length of time:=== With practise this should take 15 minutes, You may like to allow 30 minutes in the beginning. ===Short Description:=== All teams capture challenges and opportunities outside their control during their regular end of sprint retrospective and provide them to the leadership team in a 15 minute stand up. Challenges and Opportunities feed into the extended leadership teams continuous improvement backlog. ===Materials:=== A wall, Shapries & Index cards ===Process:=== * All teams across an Agile Release Train (or any other multiple team scenario) hold their regular individual end of sprint retrospective. * As part of the team retrospective, the team identifies challenges and opportunities outside their control that they want to "bubble up" to the leadership team. * A 15-30 minute session is held after all teams have completed their individual retrospectives where each team sends a least one representative. * Each team representative shares with the group and the leadership team the challenges and opportunities outside their control. * Challenges and opportunities are recorded on the "Bubble Up" wall for actioning by the leadership team or specialist chapters. ===Source:=== http://www.prettyagile.com/2013/06/bubble-up.html 156aa19084d05e22241d1aac1a49222222c80c52 User:Jeremy Lu 2 312 599 2013-07-30T06:54:17Z Robbowley 1 Creating user page for new user. wikitext text/x-wiki Educator, trainer and business manager who has helped project manage applications in point of sale, document management, science apps, and collaboration tools. 0eedcdf48595dd233657772c2db3acbc46192959 User talk:Jeremy Lu 3 313 600 2013-07-30T06:54:23Z Robbowley 1 Welcome! wikitext text/x-wiki '''Welcome to ''Agile Retrospective Resource Wiki''!''' We hope you will contribute much and well. You will probably want to read the [[Help:Contents|help pages]]. Again, welcome and have fun! [[User:Robbowley|Robbowley]] ([[User talk:Robbowley|talk]]) 23:54, 29 July 2013 (PDT) e358db270cfec9908585dc32f67e428680171cdf Rob's Guide to Effective Retrospectives 0 297 601 570 2013-08-05T17:16:54Z Robbowley 1 /* Get someone outside of the team to facilitate */ wikitext text/x-wiki __NOTOC__ ===Retrospective facilitation is a skill=== I'm continually amazed by the number of people I speak to who facilitate retrospectives but haven't read Derby and Larson's [http://pragprog.com/book/dlret/agile-retrospectives Agile Retrospectives: Making good Teams Great] (or similar material on effective facilitation, see [[External Resources]]). Making sure the meeting is not being driven by whoever shouts the loudest or ending up as a long ineffectual rambling debate takes thought and practice. The first three chapters of Derby and Larson's book are a must read in my opinion. ===Rotate the facilitator role=== Are you finding your team aren't particularly enthusiastic or engaged in your retrospectives? The most common reason I see for this is it being one person's job (typically a scrum master or project manager) to facilitate/lead them. This is a bad thing in my opinion - it prevents a team from feeling truly empowered to solve their own problems. It may be one person's job to make sure they happen and everyone turns up, but that does not (and should not) mean they also have to run every retrospective as well. Instead try and get everyone to take turns facilitating. Not only does this ensure no one feels retrospectives are always being driven by one person's agenda, there are many other side benefits, including: * Learning how to facilitate is great for developing communication skills and generally how to have effective meetings. * The burden of planning retrospectives is shared across multiple people. * Retrospectives are less likely to become dull or repetitive. ===Get someone outside of the team to facilitate=== Really easy to do if you have more than one team - ask for someone from another team to facilitate your retrospective and when it's their turn return the favour. This is a great technique to avoid the risk of facilitator bias (face it, we're all biased whether we believe it or not!) and even better has the wonderful side-effect of being a great way to cross-pollinate ideas between teams. ===Achievable actions and owners for each action=== Probably the most common failing with retrospectives is either not taking actions away or the actions not being completed. My first tip here is make your actions small, really small. Big wafty goals like "write more unit tests" are pointless. A great retrospective to encourage small achievable actions is the [[Plan of Action]] retrospective. Once you have your achievable actions make sure someone is responsible for each and every one you choose to take away. This does not have to be the person who is going to do the work, just the person who is responsible for making sure it happens before the next retrospective. Write all the actions on a flip chart sheet, write the name of the owner next to each action and stick the sheet up in the team's work space. ===Start each retrospective by going through the actions from the previous one=== Before doing anything else, begin the retrospective by pinning the flip chart sheet (you made above) to the wall and checking if all actions from the previous retrospective have been completed. If not, why not? Time box this to 5 minutes. If the team took 5 actions but completed none, there's not point taking any more than 1 action away from this retrospective. Once the team has got better at completing the actions they've comitted to then maybe they can increase the amount of actions they take away. ====Who is Rob?==== I'm [https://twitter.com/@robbowley Rob Bowley], the person who set up this wiki. cbd3d75c88f2794d7ef61e50956b43758c8c03a6 Tools & Exercises 0 38 602 593 2013-08-07T10:46:01Z Ben Linders 344 wikitext text/x-wiki Not full retrospectives plans but exercises that can be used as a part of retrospectives, to gauge the mood or expose issues. *[http://nomad8.com/chart-your-happiness/ Happiness Histogram] *[http://xp123.com/articles/xp-radar-chart/ XP Radar] *[http://blog.robbowley.net/2009/02/02/top-five-retrospective-plan/ Energy Seismograph] (explained at top) *[http://www.google.co.uk/search?rlz=1C1GGLS_enGB319GB319&sourceid=chrome&ie=UTF-8&q=six+action+shoes+de+bono Six Action Shoes] by De Bono *[http://en.wikipedia.org/wiki/Six_Thinking_Hats Six Hats Thinking] by De Bono *[http://www.benlinders.com/2013/which-questions-do-you-ask-in-retrospectives/ Retrospective Questions] *[http://en.wikipedia.org/wiki/5_Whys 5 Whys] *[http://www.clearlearning.ca/pdf/ADA.pdf The Appreciative Mind Set & Tracking and Fanning] (See also Appreciative Inquiry) *[http://accel-team.com/techniques/force_field_analysis.html Force Field Analysis] *[http://www.benlinders.com/2013/feelings-matter-in-agile-retrospectives/ 1 Word Retrospective] *[[Retrospective Dialogue Sheets]] 6ce7c352f5406b239e6e3975bd6ef064d33552ef 603 602 2013-08-13T16:23:07Z Ben Linders 344 wikitext text/x-wiki Not full retrospectives plans but exercises that can be used as a part of retrospectives, to gauge the mood or expose issues. *[http://nomad8.com/chart-your-happiness/ Happiness Histogram] *[http://xp123.com/articles/xp-radar-chart/ XP Radar] *[http://blog.robbowley.net/2009/02/02/top-five-retrospective-plan/ Energy Seismograph] (explained at top) *[http://www.google.co.uk/search?rlz=1C1GGLS_enGB319GB319&sourceid=chrome&ie=UTF-8&q=six+action+shoes+de+bono Six Action Shoes] by De Bono *[http://en.wikipedia.org/wiki/Six_Thinking_Hats Six Hats Thinking] by De Bono *[http://www.benlinders.com/2013/which-questions-do-you-ask-in-retrospectives/ Retrospective Questions] *[http://en.wikipedia.org/wiki/5_Whys 5 Whys] and the [http://www.benlinders.com/2013/getting-to-the-root-causes-of-problems-in-a-retrospective/ 5 Why's retrospective] *[http://www.clearlearning.ca/pdf/ADA.pdf The Appreciative Mind Set & Tracking and Fanning] (See also Appreciative Inquiry) *[http://accel-team.com/techniques/force_field_analysis.html Force Field Analysis] *[http://www.benlinders.com/2013/feelings-matter-in-agile-retrospectives/ 1 Word Retrospective] *[[Retrospective Dialogue Sheets]] 8ee8a5687afded9b835a9a47be10896c6faedad1 609 603 2013-10-18T13:44:00Z Ben Linders 344 wikitext text/x-wiki Not full retrospectives plans but exercises that can be used as a part of retrospectives, to gauge the mood or expose issues. *[http://nomad8.com/chart-your-happiness/ Happiness Histogram] *[http://xp123.com/articles/xp-radar-chart/ XP Radar] *[http://blog.robbowley.net/2009/02/02/top-five-retrospective-plan/ Energy Seismograph] (explained at top) *[http://www.google.co.uk/search?rlz=1C1GGLS_enGB319GB319&sourceid=chrome&ie=UTF-8&q=six+action+shoes+de+bono Six Action Shoes] by De Bono *[http://en.wikipedia.org/wiki/Six_Thinking_Hats Six Hats Thinking] by De Bono *[http://www.benlinders.com/2013/which-questions-do-you-ask-in-retrospectives/ Retrospective Questions] *[http://en.wikipedia.org/wiki/5_Whys 5 Whys] and the [http://www.benlinders.com/2013/getting-to-the-root-causes-of-problems-in-a-retrospective/ 5 Why's retrospective] *[http://www.clearlearning.ca/pdf/ADA.pdf The Appreciative Mind Set & Tracking and Fanning] (See also Appreciative Inquiry) *[http://accel-team.com/techniques/force_field_analysis.html Force Field Analysis] *[http://www.benlinders.com/2013/feelings-matter-in-agile-retrospectives/ 1 Word Retrospective] *[[Retrospective Dialogue Sheets]] *[http://www.benlinders.com/2013/improving-collaboration-in-agile-projects-with-the-retrospective-of-retrospectives/ Improving Collaboration in Agile Projects with the Retrospective of Retrospectives] 81610e76c3b4acfe73fee40af12250752d3e6063 616 609 2014-01-20T20:47:50Z Ben Linders 344 wikitext text/x-wiki Not full retrospectives plans but exercises that can be used as a part of retrospectives, to gauge the mood or expose issues. *[http://nomad8.com/chart-your-happiness/ Happiness Histogram] *[http://xp123.com/articles/xp-radar-chart/ XP Radar] *[http://blog.robbowley.net/2009/02/02/top-five-retrospective-plan/ Energy Seismograph] (explained at top) *[http://www.google.co.uk/search?rlz=1C1GGLS_enGB319GB319&sourceid=chrome&ie=UTF-8&q=six+action+shoes+de+bono Six Action Shoes] by De Bono *[http://en.wikipedia.org/wiki/Six_Thinking_Hats Six Hats Thinking] by De Bono *[http://www.benlinders.com/2013/which-questions-do-you-ask-in-retrospectives/ Retrospective Questions] *[http://en.wikipedia.org/wiki/5_Whys 5 Whys] and the [http://www.benlinders.com/2013/getting-to-the-root-causes-of-problems-in-a-retrospective/ 5 Why's retrospective] *[http://www.clearlearning.ca/pdf/ADA.pdf The Appreciative Mind Set & Tracking and Fanning] (See also Appreciative Inquiry) *[http://accel-team.com/techniques/force_field_analysis.html Force Field Analysis] *[http://www.benlinders.com/2013/feelings-matter-in-agile-retrospectives/ 1 Word Retrospective] *[[Retrospective Dialogue Sheets]] *[http://www.benlinders.com/2013/improving-collaboration-in-agile-projects-with-the-retrospective-of-retrospectives/ Retrospective of Retrospectives] *[http://skycoach.be/2013/09/17/boring-retrospectives-10-walk-the-board/ Walk the Board] *[http://agilethings.nl/lego-goes-retro/ Retrospectives with Lego] *[http://www.benlinders.com/2014/getting-feedback-with-the-perfection-game/ Perfection Game] 258716fae593c68397bfeee4bb38bd57fe013c9e 637 616 2014-06-28T09:27:34Z Ben Linders 344 wikitext text/x-wiki Not full retrospectives plans but exercises that can be used as a part of retrospectives, to gauge the mood or expose issues. *[http://nomad8.com/chart-your-happiness/ Happiness Histogram] *[http://xp123.com/articles/xp-radar-chart/ XP Radar] *[http://blog.robbowley.net/2009/02/02/top-five-retrospective-plan/ Energy Seismograph] (explained at top) *[http://www.google.co.uk/search?rlz=1C1GGLS_enGB319GB319&sourceid=chrome&ie=UTF-8&q=six+action+shoes+de+bono Six Action Shoes] by De Bono *[http://en.wikipedia.org/wiki/Six_Thinking_Hats Six Hats Thinking] by De Bono *[http://www.benlinders.com/2013/which-questions-do-you-ask-in-retrospectives/ Retrospective Questions] *[http://en.wikipedia.org/wiki/5_Whys 5 Whys] and the [http://www.benlinders.com/2013/getting-to-the-root-causes-of-problems-in-a-retrospective/ 5 Why's retrospective] *[http://www.clearlearning.ca/pdf/ADA.pdf The Appreciative Mind Set & Tracking and Fanning] (See also Appreciative Inquiry) *[http://accel-team.com/techniques/force_field_analysis.html Force Field Analysis] *[http://www.benlinders.com/2013/feelings-matter-in-agile-retrospectives/ 1 Word Retrospective] *[[Retrospective Dialogue Sheets]] *[http://www.benlinders.com/2013/improving-collaboration-in-agile-projects-with-the-retrospective-of-retrospectives/ Retrospective of Retrospectives] *[http://skycoach.be/2013/09/17/boring-retrospectives-10-walk-the-board/ Walk the Board] *[http://agilethings.nl/lego-goes-retro/ Retrospectives with Lego] *[http://www.benlinders.com/2014/getting-feedback-with-the-perfection-game/ Perfection Game] *[http://www.practiceagile.com/2014_03_01_archive.html Anonymous Retrospectives] *[http://blog.crisp.se/2013/01/22/henrikkniberg/how-to-run-a-big-retrospectives Big Retrospectives] 0801db7e59e881dfb9265942718c99973cde2a10 638 637 2014-06-28T09:30:08Z Ben Linders 344 wikitext text/x-wiki Not full retrospectives plans but exercises that can be used as a part of retrospectives, to gauge the mood or expose issues. *[http://nomad8.com/chart-your-happiness/ Happiness Histogram] *[http://xp123.com/articles/xp-radar-chart/ XP Radar] *[http://blog.robbowley.net/2009/02/02/top-five-retrospective-plan/ Energy Seismograph] (explained at top) *[http://www.google.co.uk/search?rlz=1C1GGLS_enGB319GB319&sourceid=chrome&ie=UTF-8&q=six+action+shoes+de+bono Six Action Shoes] by De Bono *[http://en.wikipedia.org/wiki/Six_Thinking_Hats Six Hats Thinking] by De Bono *[http://www.benlinders.com/2013/which-questions-do-you-ask-in-retrospectives/ Retrospective Questions] *[http://en.wikipedia.org/wiki/5_Whys 5 Whys] and the [http://www.benlinders.com/2013/getting-to-the-root-causes-of-problems-in-a-retrospective/ 5 Why's retrospective] *[http://www.clearlearning.ca/pdf/ADA.pdf The Appreciative Mind Set & Tracking and Fanning] (See also Appreciative Inquiry) *[http://accel-team.com/techniques/force_field_analysis.html Force Field Analysis] *[http://www.benlinders.com/2013/feelings-matter-in-agile-retrospectives/ 1 Word Retrospective] *[[Retrospective Dialogue Sheets]] *[http://www.benlinders.com/2013/improving-collaboration-in-agile-projects-with-the-retrospective-of-retrospectives/ Retrospective of Retrospectives] *[http://skycoach.be/2013/09/17/boring-retrospectives-10-walk-the-board/ Walk the Board] *[http://agilethings.nl/lego-goes-retro/ Retrospectives with Lego] *[http://www.benlinders.com/2014/getting-feedback-with-the-perfection-game/ Perfection Game] *[http://www.practiceagile.com/2014_03_01_archive.html Anonymous Retrospectives] *[http://blog.crisp.se/2013/01/22/henrikkniberg/how-to-run-a-big-retrospectives Big Retrospectives] *[http://www.benlinders.com/2014/retrospectives-for-teams-with-multiple-customers/ Multiple Customers] 4c07341c36ff1cb1da86ff4afe4a917443a7222f User:Keith Klundt 2 314 604 2013-09-26T20:00:05Z Robbowley 1 Creating user page for new user. wikitext text/x-wiki I've been a technology and business leader in several roles across many companies, and have lead Agile transformations in full-time roles at eBay, Accela, OrangeSoda, and Backcountry.com (my current company), and as a consultant at Omnicell, Quantros, and others. Please refer to my LinkedIn profile for details. 69eb0dc3d0c15c835531d317b48f8fa5622cb2df User talk:Keith Klundt 3 315 605 2013-09-26T20:00:05Z Robbowley 1 Welcome! wikitext text/x-wiki '''Welcome to ''Agile Retrospective Resource Wiki''!''' We hope you will contribute much and well. You will probably want to read the [[Help:Contents|help pages]]. Again, welcome and have fun! [[User:Robbowley|Robbowley]] ([[User talk:Robbowley|talk]]) 13:00, 26 September 2013 (PDT) c621fc6e268ab42ecdc2971a2a73ca81fc9b544f External Resources 0 50 606 596 2013-10-18T11:30:34Z Ben Linders 344 wikitext text/x-wiki *[http://pragprog.com/book/dlret/agile-retrospectives Agile Retrospectives: Making good Teams Great] by Derby and Larson *[http://www.dorsethouse.com/books/pr.html Project Retrospectives: a Handbook for team reviews] by Norman L Kerth *[https://leanpub.com/the-retrospective-handbook The Retrospective Handbook] by Patrick Kua *[http://www.methodsandtools.com/archive/archive.php?id=63 Refactoring Your Development Process with Retrospectives] ([http://www.agilexp.com/agile-coach-rachel-davies.php Rachel Davies]) *[http://innovationgames.com/ Innovation Games] by Luke Hohmann (and his [http://www.amazon.com/Innovation-Games-Creating-Breakthrough-Collaborative/dp/0321437292 book] of the same name). *[http://idiacomputing.com/moin/IntrospectionAndRetrospectives Introspection And Retrospectives] and [http://idiacomputing.com/moin/RetrospectiveTechniques Restrospective Techniques] *[http://www.tvagile.com/2010/08/30/retrospectives/ Video: Retrospectives Presentation at San Francisco Agile User Group] *[http://www.tvagile.com/2009/02/25/agile-retrospectives-making-good-teams-great/ Video: Agile Retrospectives - Making Good Teams Great!] *[http://xp123.com/xplor/xp0509/index.shtml Some Patterns for Iteration Retrospectives] *[http://www.infoq.com/retrospectives News, articles and presentations on Retrospectives from InfoQ] *[http://www.plans-for-retrospectives.com/ "Retr-O-Mat" - Planning your next retrospective? Get started with a random plan, tweak it, print it and share the URL. Or just browse around for new ideas! » plans-for-retrospectives.com] *[http://retrospectives.com retrospectives.com] *[http://www.benlinders.com/2011/getting-business-value-out-of-agile-retrospectives/ Getting business value out of Agile Retrospectives] 957ceae55a167ceb905d09ed24a192a941d1ff59 607 606 2013-10-18T11:32:21Z Ben Linders 344 wikitext text/x-wiki *[http://pragprog.com/book/dlret/agile-retrospectives Agile Retrospectives: Making good Teams Great] by Derby and Larson *[http://www.dorsethouse.com/books/pr.html Project Retrospectives: a Handbook for team reviews] by Norman L Kerth *[https://leanpub.com/the-retrospective-handbook The Retrospective Handbook] by Patrick Kua *[http://www.methodsandtools.com/archive/archive.php?id=63 Refactoring Your Development Process with Retrospectives] ([http://www.agilexp.com/agile-coach-rachel-davies.php Rachel Davies]) *[http://innovationgames.com/ Innovation Games] by Luke Hohmann (and his [http://www.amazon.com/Innovation-Games-Creating-Breakthrough-Collaborative/dp/0321437292 book] of the same name). *[http://idiacomputing.com/moin/IntrospectionAndRetrospectives Introspection And Retrospectives] and [http://idiacomputing.com/moin/RetrospectiveTechniques Restrospective Techniques] *[http://www.tvagile.com/2010/08/30/retrospectives/ Video: Retrospectives Presentation at San Francisco Agile User Group] *[http://www.tvagile.com/2009/02/25/agile-retrospectives-making-good-teams-great/ Video: Agile Retrospectives - Making Good Teams Great!] *[http://xp123.com/xplor/xp0509/index.shtml Some Patterns for Iteration Retrospectives] *[http://www.infoq.com/retrospectives News, articles and presentations on retrospectives from InfoQ] *[http://www.plans-for-retrospectives.com/ "Retr-O-Mat" - Planning your next retrospective? Get started with a random plan, tweak it, print it and share the URL. Or just browse around for new ideas! » plans-for-retrospectives.com] *[http://retrospectives.com retrospectives.com] *[http://www.benlinders.com/2011/getting-business-value-out-of-agile-retrospectives/ Getting business value out of Agile Retrospectives] f37687886d19172d5ffbf3a05cd96a8b9c352504 608 607 2013-10-18T11:46:47Z Ben Linders 344 wikitext text/x-wiki *[http://pragprog.com/book/dlret/agile-retrospectives Agile Retrospectives: Making good Teams Great] by Derby and Larson *[http://www.dorsethouse.com/books/pr.html Project Retrospectives: a Handbook for team reviews] by Norman L Kerth *[https://leanpub.com/the-retrospective-handbook The Retrospective Handbook] by Patrick Kua *[http://www.methodsandtools.com/archive/archive.php?id=63 Refactoring Your Development Process with Retrospectives] ([http://www.agilexp.com/agile-coach-rachel-davies.php Rachel Davies]) *[http://innovationgames.com/ Innovation Games] by Luke Hohmann (and his [http://www.amazon.com/Innovation-Games-Creating-Breakthrough-Collaborative/dp/0321437292 book] of the same name). *[http://idiacomputing.com/moin/IntrospectionAndRetrospectives Introspection And Retrospectives] and [http://idiacomputing.com/moin/RetrospectiveTechniques Restrospective Techniques] *[http://www.tvagile.com/2010/08/30/retrospectives/ Video: Retrospectives Presentation at San Francisco Agile User Group] *[http://www.tvagile.com/2009/02/25/agile-retrospectives-making-good-teams-great/ Video: Agile Retrospectives - Making Good Teams Great!] *[http://xp123.com/xplor/xp0509/index.shtml Some Patterns for Iteration Retrospectives] *[http://www.infoq.com/retrospectives News, articles and presentations on retrospectives from InfoQ] *[http://www.plans-for-retrospectives.com/ "Retr-O-Mat" - Planning your next retrospective? Get started with a random plan, tweak it, print it and share the URL. Or just browse around for new ideas! » plans-for-retrospectives.com] *[http://retrospectives.com retrospectives.com] *[http://www.benlinders.com/2011/getting-business-value-out-of-agile-retrospectives/ Getting business value out of Agile Retrospectives] *[http://blogs.msdn.com/b/jmeier/archive/2013/02/25/the-art-of-the-agile-retrospective.aspx] The Art of the Agile Retrospective] by J.D. Meier *[http://www.retrospectives.eu/ retrospectives.eu/] 94b03dfa4b4ad06a4299914f95b56ed0928b07c0 610 608 2013-10-20T10:58:59Z Ben Linders 344 wikitext text/x-wiki *[http://pragprog.com/book/dlret/agile-retrospectives Agile Retrospectives: Making good Teams Great] by Derby and Larson *[http://www.dorsethouse.com/books/pr.html Project Retrospectives: a Handbook for team reviews] by Norman L Kerth *[https://leanpub.com/the-retrospective-handbook The Retrospective Handbook] by Patrick Kua *[http://www.methodsandtools.com/archive/archive.php?id=63 Refactoring Your Development Process with Retrospectives] ([http://www.agilexp.com/agile-coach-rachel-davies.php Rachel Davies]) *[http://innovationgames.com/ Innovation Games] by Luke Hohmann (and his [http://www.amazon.com/Innovation-Games-Creating-Breakthrough-Collaborative/dp/0321437292 book] of the same name). *[http://idiacomputing.com/moin/IntrospectionAndRetrospectives Introspection And Retrospectives] and [http://idiacomputing.com/moin/RetrospectiveTechniques Restrospective Techniques] *[http://www.tvagile.com/2010/08/30/retrospectives/ Video: Retrospectives Presentation at San Francisco Agile User Group] *[http://www.tvagile.com/2009/02/25/agile-retrospectives-making-good-teams-great/ Video: Agile Retrospectives - Making Good Teams Great!] *[http://xp123.com/xplor/xp0509/index.shtml Some Patterns for Iteration Retrospectives] *[http://www.infoq.com/retrospectives News, articles and presentations on retrospectives from InfoQ] *[http://www.plans-for-retrospectives.com/ "Retr-O-Mat" - Planning your next retrospective? Get started with a random plan, tweak it, print it and share the URL. Or just browse around for new ideas! » plans-for-retrospectives.com] *[http://retrospectives.com retrospectives.com] *[http://www.benlinders.com/2011/getting-business-value-out-of-agile-retrospectives/ Getting business value out of Agile Retrospectives] *[http://blogs.msdn.com/b/jmeier/archive/2013/02/25/the-art-of-the-agile-retrospective.aspx] The Art of the Agile Retrospective] by J.D. Meier *[http://www.retrospectives.eu/ retrospectives.eu/] *[https://sites.google.com/a/scrumplop.org/published-patterns/retrospective-pattern-language Scrum Patterns for Process Improvement] 03683f843dfd1d6b4f69e568af47e92708df6cfd 611 610 2013-10-25T08:13:27Z Ben Linders 344 wikitext text/x-wiki *[http://pragprog.com/book/dlret/agile-retrospectives Agile Retrospectives: Making good Teams Great] by Derby and Larson *[http://www.dorsethouse.com/books/pr.html Project Retrospectives: a Handbook for team reviews] by Norman L Kerth *[https://leanpub.com/the-retrospective-handbook The Retrospective Handbook] by Patrick Kua *[http://www.methodsandtools.com/archive/archive.php?id=63 Refactoring Your Development Process with Retrospectives] ([http://www.agilexp.com/agile-coach-rachel-davies.php Rachel Davies]) *[http://innovationgames.com/ Innovation Games] by Luke Hohmann (and his [http://www.amazon.com/Innovation-Games-Creating-Breakthrough-Collaborative/dp/0321437292 book] of the same name). *[http://retrofibel.de/ Blog für Retrospektivenliebhaber by Marc Löffler (in German)] and the book (to be published) "Retrospectiven in der Praxis" *[http://idiacomputing.com/moin/IntrospectionAndRetrospectives Introspection And Retrospectives] and [http://idiacomputing.com/moin/RetrospectiveTechniques Restrospective Techniques] *[http://www.tvagile.com/2010/08/30/retrospectives/ Video: Retrospectives Presentation at San Francisco Agile User Group] *[http://www.tvagile.com/2009/02/25/agile-retrospectives-making-good-teams-great/ Video: Agile Retrospectives - Making Good Teams Great!] *[http://xp123.com/xplor/xp0509/index.shtml Some Patterns for Iteration Retrospectives] *[http://www.infoq.com/retrospectives News, articles and presentations on retrospectives from InfoQ] *[http://www.plans-for-retrospectives.com/ "Retr-O-Mat" - Planning your next retrospective? Get started with a random plan, tweak it, print it and share the URL. Or just browse around for new ideas! » plans-for-retrospectives.com] *[http://retrospectives.com retrospectives.com] *[http://www.benlinders.com/2011/getting-business-value-out-of-agile-retrospectives/ Getting business value out of Agile Retrospectives] *[http://blogs.msdn.com/b/jmeier/archive/2013/02/25/the-art-of-the-agile-retrospective.aspx] The Art of the Agile Retrospective] by J.D. Meier *[http://www.retrospectives.eu/ retrospectives.eu/] *[https://sites.google.com/a/scrumplop.org/published-patterns/retrospective-pattern-language Scrum Patterns for Process Improvement] aff622eaa8259fc4fbd0494215522aa233d7da50 614 611 2013-11-14T17:23:47Z Robbowley 1 wikitext text/x-wiki *[http://pragprog.com/book/dlret/agile-retrospectives Agile Retrospectives: Making good Teams Great] by Derby and Larson *[http://www.dorsethouse.com/books/pr.html Project Retrospectives: a Handbook for team reviews] by Norman L Kerth *[https://leanpub.com/the-retrospective-handbook The Retrospective Handbook] by Patrick Kua *[http://www.methodsandtools.com/archive/archive.php?id=63 Refactoring Your Development Process with Retrospectives] ([http://www.agilexp.com/agile-coach-rachel-davies.php Rachel Davies]) *[http://innovationgames.com/ Innovation Games] by Luke Hohmann (and his [http://www.amazon.com/Innovation-Games-Creating-Breakthrough-Collaborative/dp/0321437292 book] of the same name). *[http://retrofibel.de/ Blog für Retrospektivenliebhaber by Marc Löffler (in German)] and the book (to be published) "Retrospectiven in der Praxis" *[http://idiacomputing.com/moin/IntrospectionAndRetrospectives Introspection And Retrospectives] and [http://idiacomputing.com/moin/RetrospectiveTechniques Restrospective Techniques] *[http://www.tvagile.com/2010/08/30/retrospectives/ Video: Retrospectives Presentation at San Francisco Agile User Group] *[http://www.tvagile.com/2009/02/25/agile-retrospectives-making-good-teams-great/ Video: Agile Retrospectives - Making Good Teams Great!] *[http://xp123.com/xplor/xp0509/index.shtml Some Patterns for Iteration Retrospectives] *[http://www.infoq.com/retrospectives News, articles and presentations on retrospectives from InfoQ] *[http://www.plans-for-retrospectives.com/ "Retr-O-Mat" - Planning your next retrospective? Get started with a random plan, tweak it, print it and share the URL. Or just browse around for new ideas! » plans-for-retrospectives.com] *[http://retrospectives.com retrospectives.com] *[http://www.benlinders.com/2011/getting-business-value-out-of-agile-retrospectives/ Getting business value out of Agile Retrospectives] *[http://blogs.msdn.com/b/jmeier/archive/2013/02/25/the-art-of-the-agile-retrospective.aspx The Art of the Agile Retrospective] by J.D. Meier *[http://www.retrospectives.eu/ retrospectives.eu/] *[https://sites.google.com/a/scrumplop.org/published-patterns/retrospective-pattern-language Scrum Patterns for Process Improvement] c71352bbf2e3420ad8f8eea3d571c9c006385c20 615 614 2014-01-20T20:13:15Z Ben Linders 344 Divided the list into books, articles, blogs and Video and added some extra links. wikitext text/x-wiki '''Books''' *[http://pragprog.com/book/dlret/agile-retrospectives Agile Retrospectives: Making good Teams Great] by Derby and Larson *[http://www.dorsethouse.com/books/pr.html Project Retrospectives: a Handbook for team reviews] by Norman L Kerth *[https://leanpub.com/the-retrospective-handbook The Retrospective Handbook] by Patrick Kua *[http://innovationgames.com/ Innovation Games] by Luke Hohmann (and his [http://www.amazon.com/Innovation-Games-Creating-Breakthrough-Collaborative/dp/0321437292 book] of the same name) *[http://www.benlinders.com/getting-value-out-of-agile-retrospectives/ Getting Value out of Agile Retrospectives] by Luis Gonçalves and Ben Linders *[http://www.plans-for-retrospectives.com/ "Retr-O-Mat" - Planning your next retrospective? Get started with a random plan, tweak it, print it and share the URL. Or just browse around for new ideas! » plans-for-retrospectives.com] '''Articles''' *[http://www.methodsandtools.com/archive/archive.php?id=63 Refactoring Your Development Process with Retrospectives] ([http://www.agilexp.com/agile-coach-rachel-davies.php Rachel Davies]) *[http://www.infoq.com/retrospectives News, articles and presentations on retrospectives from InfoQ] *[http://www.projecttimes.com/articles/seven-steps-to-remarkable-retrospectives.html Seven Steps to Remarkable Retrospectives] '''Blogs''' *[http://retrofibel.de/ Blog für Retrospektivenliebhaber by Marc Löffler (in German)] and the book (to be published) "Retrospectiven in der Praxis" *[http://www.benlinders.com/2011/getting-business-value-out-of-agile-retrospectives/ Getting business value out of Agile Retrospectives] *[http://idiacomputing.com/moin/IntrospectionAndRetrospectives Introspection And Retrospectives] and [http://idiacomputing.com/moin/RetrospectiveTechniques Restrospective Techniques] *[http://retrospectives.com retrospectives.com] *[http://blogs.msdn.com/b/jmeier/archive/2013/02/25/the-art-of-the-agile-retrospective.aspx The Art of the Agile Retrospective] by J.D. Meier *[http://www.retrospectives.eu/ retrospectives.eu/] *[https://sites.google.com/a/scrumplop.org/published-patterns/retrospective-pattern-language Scrum Patterns for Process Improvement] *[http://xp123.com/xplor/xp0509/index.shtml Some Patterns for Iteration Retrospectives] '''Video and Presentations''' *[http://www.tvagile.com/2010/08/30/retrospectives/ Video: Retrospectives Presentation at San Francisco Agile User Group] *[http://www.tvagile.com/2009/02/25/agile-retrospectives-making-good-teams-great/ Video: Agile Retrospectives - Making Good Teams Great!] *[http://www.slideshare.net/BenLinders/sustainable-improvement-through-retrospectives-sepg-europe-2013-ben-linders Sustainable Improvement through Retrospectives] *[http://www.slideshare.net/jchyip/a-guide-forpreparingandfacilitatingretrospectives A guide for Preparing and Facilitating Retrospectives] 58802151bdeee9a6f646349192502f5891534c53 617 615 2014-01-20T20:49:47Z Ben Linders 344 wikitext text/x-wiki '''Books''' *[http://pragprog.com/book/dlret/agile-retrospectives Agile Retrospectives: Making good Teams Great] by Derby and Larson *[http://www.dorsethouse.com/books/pr.html Project Retrospectives: a Handbook for team reviews] by Norman L Kerth *[https://leanpub.com/the-retrospective-handbook The Retrospective Handbook] by Patrick Kua *[http://innovationgames.com/ Innovation Games] by Luke Hohmann (and his [http://www.amazon.com/Innovation-Games-Creating-Breakthrough-Collaborative/dp/0321437292 book] of the same name) *[http://www.benlinders.com/getting-value-out-of-agile-retrospectives/ Getting Value out of Agile Retrospectives] by Luis Gonçalves and Ben Linders *[http://www.plans-for-retrospectives.com/ "Retr-O-Mat" - Planning your next retrospective? Get started with a random plan, tweak it, print it and share the URL. Or just browse around for new ideas! » plans-for-retrospectives.com] '''Articles''' *[http://www.methodsandtools.com/archive/archive.php?id=63 Refactoring Your Development Process with Retrospectives] ([http://www.agilexp.com/agile-coach-rachel-davies.php Rachel Davies]) *[http://www.infoq.com/retrospectives News, articles and presentations on retrospectives from InfoQ] *[http://www.projecttimes.com/articles/seven-steps-to-remarkable-retrospectives.html Seven Steps to Remarkable Retrospectives] '''Blogs''' *[http://retrofibel.de/ Blog für Retrospektivenliebhaber by Marc Löffler (in German)] and the book (to be published) "Retrospectiven in der Praxis" *[http://www.benlinders.com/2011/getting-business-value-out-of-agile-retrospectives/ Getting business value out of Agile Retrospectives] *[http://idiacomputing.com/moin/IntrospectionAndRetrospectives Introspection And Retrospectives] and [http://idiacomputing.com/moin/RetrospectiveTechniques Restrospective Techniques] *[http://retrospectives.com retrospectives.com] *[http://blogs.msdn.com/b/jmeier/archive/2013/02/25/the-art-of-the-agile-retrospective.aspx The Art of the Agile Retrospective] by J.D. Meier *[http://www.retrospectives.eu/ retrospectives.eu/] *[https://sites.google.com/a/scrumplop.org/published-patterns/retrospective-pattern-language Scrum Patterns for Process Improvement] *[http://xp123.com/xplor/xp0509/index.shtml Some Patterns for Iteration Retrospectives] *[http://skycoach.be/2011/05/16/agile-retrospectives-anti-patterns/ Agile Retrospective Anti Patterns] '''Video and Presentations''' *[http://www.tvagile.com/2010/08/30/retrospectives/ Video: Retrospectives Presentation at San Francisco Agile User Group] *[http://www.tvagile.com/2009/02/25/agile-retrospectives-making-good-teams-great/ Video: Agile Retrospectives - Making Good Teams Great!] *[http://www.slideshare.net/BenLinders/sustainable-improvement-through-retrospectives-sepg-europe-2013-ben-linders Sustainable Improvement through Retrospectives] *[http://www.slideshare.net/jchyip/a-guide-forpreparingandfacilitatingretrospectives A guide for Preparing and Facilitating Retrospectives] 987cc2caf2a71a6e6c447342d94466c75dc9fad3 618 617 2014-01-21T07:20:31Z Ben Linders 344 wikitext text/x-wiki '''Books''' *[http://pragprog.com/book/dlret/agile-retrospectives Agile Retrospectives: Making good Teams Great] by Derby and Larson *[http://www.dorsethouse.com/books/pr.html Project Retrospectives: a Handbook for team reviews] by Norman L Kerth *[https://leanpub.com/the-retrospective-handbook The Retrospective Handbook] by Patrick Kua *[http://innovationgames.com/ Innovation Games] by Luke Hohmann (and his [http://www.amazon.com/Innovation-Games-Creating-Breakthrough-Collaborative/dp/0321437292 book] of the same name) *[http://www.benlinders.com/getting-value-out-of-agile-retrospectives/ Getting Value out of Agile Retrospectives] by Luis Gonçalves and Ben Linders, download it from [http://www.infoq.com/minibooks/agile-retrospectives-value InfoQ] or [https://leanpub.com/gettingvalueoutofagileretrospectives LeanPub] *[http://www.plans-for-retrospectives.com/ "Retr-O-Mat" - Planning your next retrospective? Get started with a random plan, tweak it, print it and share the URL. Or just browse around for new ideas! » plans-for-retrospectives.com] '''Articles''' *[http://www.methodsandtools.com/archive/archive.php?id=63 Refactoring Your Development Process with Retrospectives] ([http://www.agilexp.com/agile-coach-rachel-davies.php Rachel Davies]) *[http://www.infoq.com/retrospectives News, articles and presentations on retrospectives from InfoQ] *[http://www.projecttimes.com/articles/seven-steps-to-remarkable-retrospectives.html Seven Steps to Remarkable Retrospectives] '''Blogs''' *[http://retrofibel.de/ Blog für Retrospektivenliebhaber by Marc Löffler (in German)] and the book (to be published) "Retrospectiven in der Praxis" *[http://www.benlinders.com/2011/getting-business-value-out-of-agile-retrospectives/ Getting business value out of Agile Retrospectives] *[http://idiacomputing.com/moin/IntrospectionAndRetrospectives Introspection And Retrospectives] and [http://idiacomputing.com/moin/RetrospectiveTechniques Restrospective Techniques] *[http://retrospectives.com retrospectives.com] *[http://blogs.msdn.com/b/jmeier/archive/2013/02/25/the-art-of-the-agile-retrospective.aspx The Art of the Agile Retrospective] by J.D. Meier *[http://www.retrospectives.eu/ retrospectives.eu/] *[https://sites.google.com/a/scrumplop.org/published-patterns/retrospective-pattern-language Scrum Patterns for Process Improvement] *[http://xp123.com/xplor/xp0509/index.shtml Some Patterns for Iteration Retrospectives] *[http://skycoach.be/2011/05/16/agile-retrospectives-anti-patterns/ Agile Retrospective Anti Patterns] '''Video and Presentations''' *[http://www.tvagile.com/2010/08/30/retrospectives/ Video: Retrospectives Presentation at San Francisco Agile User Group] *[http://www.tvagile.com/2009/02/25/agile-retrospectives-making-good-teams-great/ Video: Agile Retrospectives - Making Good Teams Great!] *[http://www.slideshare.net/BenLinders/sustainable-improvement-through-retrospectives-sepg-europe-2013-ben-linders Sustainable Improvement through Retrospectives] *[http://www.slideshare.net/jchyip/a-guide-forpreparingandfacilitatingretrospectives A guide for Preparing and Facilitating Retrospectives] 3cde75ffdf0aaeea622feff788f2d946c92c8159 636 618 2014-06-28T09:14:24Z Ben Linders 344 wikitext text/x-wiki '''Books''' *[http://pragprog.com/book/dlret/agile-retrospectives Agile Retrospectives: Making good Teams Great] by Derby and Larson *[http://www.dorsethouse.com/books/pr.html Project Retrospectives: a Handbook for team reviews] by Norman L Kerth *[https://leanpub.com/the-retrospective-handbook The Retrospective Handbook] by Patrick Kua *[http://innovationgames.com/ Innovation Games] by Luke Hohmann (and his [http://www.amazon.com/Innovation-Games-Creating-Breakthrough-Collaborative/dp/0321437292 book] of the same name) *[http://www.benlinders.com/getting-value-out-of-agile-retrospectives/ Getting Value out of Agile Retrospectives] by Luis Gonçalves and Ben Linders: download from [http://www.infoq.com/minibooks/agile-retrospectives-value InfoQ] or [https://leanpub.com/gettingvalueoutofagileretrospectives LeanPub], [http://www.lulu.com/shop/luis-gon%C3%A7alves-and-ben-linders/getting-value-out-of-agile-retrospectives-a-toolbox-of-retrospective-exercises/paperback/product-21658161.html Paperback Edition] *[http://www.plans-for-retrospectives.com/ "Retr-O-Mat" - Planning your next retrospective? Get started with a random plan, tweak it, print it and share the URL. Or just browse around for new ideas! » plans-for-retrospectives.com] '''Articles''' *[http://www.methodsandtools.com/archive/archive.php?id=63 Refactoring Your Development Process with Retrospectives] ([http://www.agilexp.com/agile-coach-rachel-davies.php Rachel Davies]) *[http://www.infoq.com/retrospectives News, articles and presentations on retrospectives from InfoQ] *[http://www.projecttimes.com/articles/seven-steps-to-remarkable-retrospectives.html Seven Steps to Remarkable Retrospectives] *[https://www.linkedin.com/today/post/article/20140403210808-738843-agile-retrospectives-why-you-would-do-them?trk=prof-post Agile Retrospectives: Why You Would Do Them?] '''Blogs''' *[http://retrofibel.de/ Blog für Retrospektivenliebhaber by Marc Löffler (in German)] and the book (to be published) "Retrospectiven in der Praxis" *[http://www.benlinders.com/2011/getting-business-value-out-of-agile-retrospectives/ Getting business value out of Agile Retrospectives] *[http://idiacomputing.com/moin/IntrospectionAndRetrospectives Introspection And Retrospectives] and [http://idiacomputing.com/moin/RetrospectiveTechniques Restrospective Techniques] *[http://retrospectives.com retrospectives.com] *[http://blogs.msdn.com/b/jmeier/archive/2013/02/25/the-art-of-the-agile-retrospective.aspx The Art of the Agile Retrospective] by J.D. Meier *[http://www.retrospectives.eu/ retrospectives.eu/] *[https://sites.google.com/a/scrumplop.org/published-patterns/retrospective-pattern-language Scrum Patterns for Process Improvement] *[http://xp123.com/xplor/xp0509/index.shtml Some Patterns for Iteration Retrospectives] *[http://skycoach.be/2011/05/16/agile-retrospectives-anti-patterns/ Agile Retrospective Anti Patterns] '''Video and Presentations''' *[http://www.tvagile.com/2010/08/30/retrospectives/ Video: Retrospectives Presentation at San Francisco Agile User Group] *[http://www.tvagile.com/2009/02/25/agile-retrospectives-making-good-teams-great/ Video: Agile Retrospectives - Making Good Teams Great!] *[http://www.slideshare.net/BenLinders/sustainable-improvement-through-retrospectives-sepg-europe-2013-ben-linders Sustainable Improvement through Retrospectives] *[http://www.slideshare.net/jchyip/a-guide-forpreparingandfacilitatingretrospectives A guide for Preparing and Facilitating Retrospectives] 281deb160b26170d7feb010eca46d384da25d55e 645 636 2014-09-10T08:32:09Z Robbowley 1 wikitext text/x-wiki '''Books''' *[http://pragprog.com/book/dlret/agile-retrospectives Agile Retrospectives: Making good Teams Great] by Derby and Larson *[http://www.dorsethouse.com/books/pr.html Project Retrospectives: a Handbook for team reviews] by Norman L Kerth *[https://leanpub.com/the-retrospective-handbook The Retrospective Handbook] by Patrick Kua *[http://innovationgames.com/ Innovation Games] by Luke Hohmann (and his [http://www.amazon.com/Innovation-Games-Creating-Breakthrough-Collaborative/dp/0321437292 book] of the same name) *[http://www.benlinders.com/getting-value-out-of-agile-retrospectives/ Getting Value out of Agile Retrospectives] by Luis Gonçalves and Ben Linders: download from [http://www.infoq.com/minibooks/agile-retrospectives-value InfoQ] or [https://leanpub.com/gettingvalueoutofagileretrospectives LeanPub], [http://www.lulu.com/shop/luis-gon%C3%A7alves-and-ben-linders/getting-value-out-of-agile-retrospectives-a-toolbox-of-retrospective-exercises/paperback/product-21658161.html Paperback Edition] *[http://www.plans-for-retrospectives.com/ "Retr-O-Mat"] - Planning your next retrospective? Get started with a random plan, tweak it, print it and share the URL. Or just browse around for new ideas! » plans-for-retrospectives.com '''Articles''' *[http://www.methodsandtools.com/archive/archive.php?id=63 Refactoring Your Development Process with Retrospectives] ([http://www.agilexp.com/agile-coach-rachel-davies.php Rachel Davies]) *[http://www.infoq.com/retrospectives News, articles and presentations on retrospectives from InfoQ] *[http://www.projecttimes.com/articles/seven-steps-to-remarkable-retrospectives.html Seven Steps to Remarkable Retrospectives] *[https://www.linkedin.com/today/post/article/20140403210808-738843-agile-retrospectives-why-you-would-do-them?trk=prof-post Agile Retrospectives: Why You Would Do Them?] '''Blogs''' *[http://retrofibel.de/ Blog für Retrospektivenliebhaber by Marc Löffler (in German)] and the book (to be published) "Retrospectiven in der Praxis" *[http://www.benlinders.com/2011/getting-business-value-out-of-agile-retrospectives/ Getting business value out of Agile Retrospectives] *[http://idiacomputing.com/moin/IntrospectionAndRetrospectives Introspection And Retrospectives] and [http://idiacomputing.com/moin/RetrospectiveTechniques Restrospective Techniques] *[http://retrospectives.com retrospectives.com] *[http://blogs.msdn.com/b/jmeier/archive/2013/02/25/the-art-of-the-agile-retrospective.aspx The Art of the Agile Retrospective] by J.D. Meier *[http://www.retrospectives.eu/ retrospectives.eu/] *[https://sites.google.com/a/scrumplop.org/published-patterns/retrospective-pattern-language Scrum Patterns for Process Improvement] *[http://xp123.com/xplor/xp0509/index.shtml Some Patterns for Iteration Retrospectives] *[http://skycoach.be/2011/05/16/agile-retrospectives-anti-patterns/ Agile Retrospective Anti Patterns] '''Video and Presentations''' *[http://www.tvagile.com/2010/08/30/retrospectives/ Video: Retrospectives Presentation at San Francisco Agile User Group] *[http://www.tvagile.com/2009/02/25/agile-retrospectives-making-good-teams-great/ Video: Agile Retrospectives - Making Good Teams Great!] *[http://www.slideshare.net/BenLinders/sustainable-improvement-through-retrospectives-sepg-europe-2013-ben-linders Sustainable Improvement through Retrospectives] *[http://www.slideshare.net/jchyip/a-guide-forpreparingandfacilitatingretrospectives A guide for Preparing and Facilitating Retrospectives] 8fcd1098cff817a402851444a4b5f7fff15fcb5b 646 645 2014-09-10T13:05:00Z Ben Linders 344 wikitext text/x-wiki '''Books''' *[http://pragprog.com/book/dlret/agile-retrospectives Agile Retrospectives: Making good Teams Great] by Derby and Larson *[http://www.dorsethouse.com/books/pr.html Project Retrospectives: a Handbook for team reviews] by Norman L Kerth *[https://leanpub.com/the-retrospective-handbook The Retrospective Handbook] by Patrick Kua *[http://innovationgames.com/ Innovation Games] by Luke Hohmann (and his [http://www.amazon.com/Innovation-Games-Creating-Breakthrough-Collaborative/dp/0321437292 book] of the same name) *[http://www.benlinders.com/getting-value-out-of-agile-retrospectives/ Getting Value out of Agile Retrospectives] by Luis Gonçalves and Ben Linders: download from [http://www.infoq.com/minibooks/agile-retrospectives-value InfoQ] or [https://leanpub.com/gettingvalueoutofagileretrospectives LeanPub], [http://www.amazon.com/Getting-Value-Agile-Retrospectives-Retrospective/dp/1304789624/ Paperback Edition] *[http://www.plans-for-retrospectives.com/ "Retr-O-Mat"] - Planning your next retrospective? Get started with a random plan, tweak it, print it and share the URL. Or just browse around for new ideas! » plans-for-retrospectives.com '''Articles''' *[http://www.methodsandtools.com/archive/archive.php?id=63 Refactoring Your Development Process with Retrospectives] ([http://www.agilexp.com/agile-coach-rachel-davies.php Rachel Davies]) *[http://www.infoq.com/retrospectives News, articles and presentations on retrospectives from InfoQ] *[http://www.projecttimes.com/articles/seven-steps-to-remarkable-retrospectives.html Seven Steps to Remarkable Retrospectives] *[https://www.linkedin.com/today/post/article/20140403210808-738843-agile-retrospectives-why-you-would-do-them?trk=prof-post Agile Retrospectives: Why You Would Do Them?] '''Blogs''' *[http://retrofibel.de/ Blog für Retrospektivenliebhaber by Marc Löffler (in German)] and the book (to be published) "Retrospectiven in der Praxis" *[http://www.benlinders.com/2011/getting-business-value-out-of-agile-retrospectives/ Getting business value out of Agile Retrospectives] *[http://idiacomputing.com/moin/IntrospectionAndRetrospectives Introspection And Retrospectives] and [http://idiacomputing.com/moin/RetrospectiveTechniques Restrospective Techniques] *[http://retrospectives.com retrospectives.com] *[http://blogs.msdn.com/b/jmeier/archive/2013/02/25/the-art-of-the-agile-retrospective.aspx The Art of the Agile Retrospective] by J.D. Meier *[http://www.retrospectives.eu/ retrospectives.eu/] *[https://sites.google.com/a/scrumplop.org/published-patterns/retrospective-pattern-language Scrum Patterns for Process Improvement] *[http://xp123.com/xplor/xp0509/index.shtml Some Patterns for Iteration Retrospectives] *[http://skycoach.be/2011/05/16/agile-retrospectives-anti-patterns/ Agile Retrospective Anti Patterns] '''Video and Presentations''' *[http://www.tvagile.com/2010/08/30/retrospectives/ Video: Retrospectives Presentation at San Francisco Agile User Group] *[http://www.tvagile.com/2009/02/25/agile-retrospectives-making-good-teams-great/ Video: Agile Retrospectives - Making Good Teams Great!] *[http://www.slideshare.net/BenLinders/sustainable-improvement-through-retrospectives-sepg-europe-2013-ben-linders Sustainable Improvement through Retrospectives] *[http://www.slideshare.net/jchyip/a-guide-forpreparingandfacilitatingretrospectives A guide for Preparing and Facilitating Retrospectives] a29dfa35862809424f05e1871b01c52cf877353f User:Marja kruisland 2 316 612 2013-11-11T10:17:50Z Robbowley 1 Creating user page for new user. wikitext text/x-wiki projectmanager/ scrummaster in Agile scrum teams 5b3b4e13a4ef2f0fc6e9d33592225c488df07d40 User talk:Marja kruisland 3 317 613 2013-11-11T10:17:54Z Robbowley 1 Welcome! wikitext text/x-wiki '''Welcome to ''Agile Retrospective Resource Wiki''!''' We hope you will contribute much and well. You will probably want to read the [[Help:Contents|help pages]]. Again, welcome and have fun! [[User:Robbowley|Robbowley]] ([[User talk:Robbowley|talk]]) 02:17, 11 November 2013 (PST) 6d87d77c02aca1cc9115189af6d20d9007c93e70 User:Elia 2 318 620 2014-01-30T15:54:53Z Robbowley 1 Creating user page for new user. wikitext text/x-wiki for first time scrum master f213498720ccbb8137a9ec67358e0ece60373f6f User talk:Elia 3 319 621 2014-01-30T15:54:54Z Robbowley 1 Welcome! wikitext text/x-wiki '''Welcome to ''Agile Retrospective Resource Wiki''!''' We hope you will contribute much and well. You will probably want to read the [[Help:Contents|help pages]]. Again, welcome and have fun! [[User:Robbowley|Robbowley]] ([[User talk:Robbowley|talk]]) 07:54, 30 January 2014 (PST) 61b9947366235e395a39b163598a3358a7dc9310 Common ailments & cures 0 40 622 592 2014-03-05T23:00:24Z Ben Linders 344 wikitext text/x-wiki A collection of common problems which occur with retrospectives and suggestions how to resolve them. Generated by running a [[Retrospective Surgery]]. If you have an ailment that is not covered please add it at the bottom and hopefully someone will have an answer for you. ---- '''Ailment: Actions not captured / No obvious record or review of previous retrospective findings''' '''Cures:''' *Review the actions from the previous retrospectives at the beginning of each retrospective. *Capture/Document actions & follow up by Scrum Master *Maintain backlog and have it visible for everybody in the team (e.g. on the Task Board) *Focus on last sprint only *Make someone responsible and accountable for each action. *Put the actions somewhere visible in the team space for example to create team building spirit *Reduce actions to a manageable number *More suggestions in [http://www.infoq.com/news/2014/02/retrospective-actions-done Having Actions Done from Retrospectives] ---- '''Ailment: Too many actions''' '''Cures:''' *Apply velocity to actions, track progress and only take on what velocity dictates *Try [[Plan of Action]] Retrospective Plan *Only choose one action ---- '''Ailment: Unjustified actions''' '''Cures:''' *Use root cause analysis *Ensure actions are suggestions from the team and prioritised by them. *Suggests Biased chair - see cures for that symptom ---- '''Ailment: Not having the right people in the retrospective''' '''Cures:''' *Invite people early *Pick a time that suits everyone *Have separate retrospectives for tech team & wider team ---- '''Ailment: Biased chair / Agenda hijacking''' '''Cures:''' *Feedback to chair and escalate if necessary *Rotate chair *Coach chair on “Agile” principles *Let team choose an un-biased chair ---- '''Ailment: Lack of preparation / Forgetting what’s happened''' '''Cures:''' *Compensate in the meeting by having a good time line (Ed. help everyone remember what happened?) *Prepare - personal/team log *Remind participants to think of good and bad points *Reminder before the meeting *Use Retrospective Exercises from [https://leanpub.com/gettingvalueoutofagileretrospectives Valuable Agile Retrospectives] or [http://www.plans-for-retrospectives.com/ Retr-O-Mat] ---- '''Ailment: People not speaking up/shy''' '''Cures:''' *Chair/facilitator needs to create the right environment *Suggest box/amnesty *Try different games which are more suited to retiring types ---- '''Ailment: Retrospective actions and tips not shared with other teams''' '''Cures:''' *Rotating facilitators *Shared retrospective blog *Retrospective “lurking” *Cross team collaboration needed *Do a [http://www.benlinders.com/2013/improving-collaboration-in-agile-projects-with-the-retrospective-of-retrospectives/ Retrospective of Retrospectives] ---- '''Ailment: People taking things personally''' '''Cures:''' *Refer to [[The Prime Directive]] ---- '''Ailment: Voting system may result in valid issues not being addressed''' '''Cures:''' *Non-addressed issues get rolled over (& keep votes?) *Themed retrospectives *Encourage team to get on well so they empathise more with issues affecting minority *Vary the retro format (e.g. no voting) ---- '''Ailment: Suffering from 'Group Think'''' '''Cures:''' *Have a [http://www.benlinders.com/2011/devil%E2%80%99s-or-angel%E2%80%99s-advocate-which-role-do-you-prefer/ Devil's Advocate or Angel's Advocate] *Try De Bono's [[6 Thinking Hats Retrospective]] ---- '''Ailment: Lack of engagement''' '''Cures:''' *Try new plans or tips such as the ones on this wiki! ---- '''Ailment: Too much focus on negatives''' '''Cures:''' * Try the [[Appreciative Retrospective]] Plan 3984e6afb1c112a30391c173cffbc7168afff723 623 622 2014-03-05T23:01:54Z Ben Linders 344 wikitext text/x-wiki A collection of common problems which occur with retrospectives and suggestions how to resolve them. Generated by running a [[Retrospective Surgery]]. If you have an ailment that is not covered please add it at the bottom and hopefully someone will have an answer for you. ---- '''Ailment: Actions not captured / No obvious record or review of previous retrospective findings''' '''Cures:''' *Review the actions from the previous retrospectives at the beginning of each retrospective. *Capture/Document actions & follow up by Scrum Master *Maintain backlog and have it visible for everybody in the team (e.g. on the Task Board) *Focus on last sprint only *Make someone responsible and accountable for each action. *Put the actions somewhere visible in the team space for example to create team building spirit *Reduce actions to a manageable number *More suggestions in [http://www.infoq.com/news/2014/02/retrospective-actions-done Having Actions Done from Retrospectives] ---- '''Ailment: Too many actions''' '''Cures:''' *Apply velocity to actions, track progress and only take on what velocity dictates *Try [[Plan of Action]] Retrospective Plan *Only choose one action ---- '''Ailment: Unjustified actions''' '''Cures:''' *Use root cause analysis *Ensure actions are suggestions from the team and prioritised by them. *Suggests Biased chair - see cures for that symptom ---- '''Ailment: Not having the right people in the retrospective''' '''Cures:''' *Invite people early *Pick a time that suits everyone *Have separate retrospectives for tech team & wider team ---- '''Ailment: Biased chair / Agenda hijacking''' '''Cures:''' *Feedback to chair and escalate if necessary *Rotate chair *Coach chair on “Agile” principles *Let team choose an un-biased chair ---- '''Ailment: Lack of preparation / Forgetting what’s happened''' '''Cures:''' *Compensate in the meeting by having a good time line (Ed. help everyone remember what happened?) *Prepare - personal/team log *Remind participants to think of good and bad points *Reminder before the meeting *Use Retrospective Exercises from [https://leanpub.com/gettingvalueoutofagileretrospectives Valuable Agile Retrospectives] or [http://www.plans-for-retrospectives.com/ Retr-O-Mat] ---- '''Ailment: People not speaking up/shy''' '''Cures:''' *Chair/facilitator needs to create the right environment *Suggest box/amnesty *Try different games which are more suited to retiring types ---- '''Ailment: Retrospective actions and tips not shared with other teams''' '''Cures:''' *Rotating facilitators *Shared retrospective blog *Retrospective “lurking” *Cross team collaboration needed *Do a [http://www.benlinders.com/2013/improving-collaboration-in-agile-projects-with-the-retrospective-of-retrospectives/ Retrospective of Retrospectives] ---- '''Ailment: People taking things personally''' '''Cures:''' *Refer to [[The Prime Directive]] ---- '''Ailment: Voting system may result in valid issues not being addressed''' '''Cures:''' *Non-addressed issues get rolled over (& keep votes?) *Themed retrospectives *Encourage team to get on well so they empathise more with issues affecting minority *Vary the retro format (e.g. no voting) ---- '''Ailment: Suffering from 'Group Think'''' '''Cures:''' *Have a [http://www.benlinders.com/2011/devil%E2%80%99s-or-angel%E2%80%99s-advocate-which-role-do-you-prefer/ Devil's Advocate or Angel's Advocate] *Try De Bono's [[6 Thinking Hats Retrospective]] ---- '''Ailment: Lack of engagement''' '''Cures:''' *Try new plans or tips such as the ones on this wiki! ---- '''Ailment: Too much focus on negatives''' '''Cures:''' * Try the [[Appreciative Retrospective]] Plan or a [http://www.benlinders.com/2013/using-solution-focused-in-a-strengths-based-retrospective/ Strenghts based Retrospective] d08e1f98dacd1cefa26ae5bd1dba5d006abccd6a Tips & tricks 0 39 624 563 2014-03-05T23:03:56Z Ben Linders 344 wikitext text/x-wiki Add any simple tips you have for improving retrospectives. Can be generated by running a [[Retrospective Surgery]]. *Split into small groups to narrow down actions (helps with large teams or with quiet members) *Use a space without a table *Have a backlog of retrospective actions with done / not done next to them *Write the output on a flip chart and stick it up in the workspace where all can see *Location, location, location - find a good spaces and mix it up so not always in same place *Write up the retrospective output including actions and put on a blog/wiki or send round in an email *Forward-specting - what can we start doing now *Do a 'warm up' exercise to break down any tension and get people in the mood *Food (especially nice food like cakes & biscuits) is an excellent way to make the session more appealing and is a great leveller. *Use a facilitator from outside the team (e.g. another team's scrum master) *Swap the facilitation role within the team: don't let it fall to the same person (coach, scrum master) each time *Plan your retrospectives - don't just turn up and run it the same way each time. *Throw away everything from the retrospective except the retrospective actions. Focus on outcomes, not problems. *Create awareness for [http://www.benlinders.com/2013/retrospective-benefits-power-to-the-team/ Retrospective Benefits] 810953733595eb6b4738415f2705d7039ea01984 647 624 2014-09-10T13:15:40Z Ben Linders 344 wikitext text/x-wiki Add any simple tips you have for improving retrospectives. Can be generated by running a [[Retrospective Surgery]]. *Split into small groups to narrow down actions (helps with large teams or with quiet members) *Use a space without a table *Have a backlog of retrospective actions with done / not done next to them *Write the output on a flip chart and stick it up in the workspace where all can see *Location, location, location - find a good spaces and mix it up so not always in same place *Write up the retrospective output including actions and put on a blog/wiki or send round in an email *Forward-specting - what can we start doing now *Do a 'warm up' exercise to break down any tension and get people in the mood *Food (especially nice food like cakes & biscuits) is an excellent way to make the session more appealing and is a great leveller. *Use a facilitator from outside the team (e.g. another team's scrum master) *Swap the facilitation role within the team: don't let it fall to the same person (coach, scrum master) each time *Plan your retrospectives - don't just turn up and run it the same way each time. Develop a [http://www.benlinders.com/2013/have-a-toolbox-of-retrospective-techniques/ toolbox with exercises]. *Throw away everything from the retrospective except the retrospective actions. Focus on outcomes, not problems. *Create awareness for [http://www.benlinders.com/2013/retrospective-benefits-power-to-the-team/ Retrospective Benefits] 1acded470e70e1b79b4c7f5a829bb89152a6c152 User:Luis Goncalves 2 320 625 2014-04-16T06:45:58Z Robbowley 1 Creating user page for new user. wikitext text/x-wiki I am an Agile Coach, Co-Author, Speaker and a Blogger. I have been working in the software industry since 2003, being an Agile practitioner since 2007. I am a co-author of a book called: “Getting Value Out of Agile Retrospectives” with a foreword of Esther Derby the book was published by InfoQ and can be found: http://bit.ly/1izW4AK. I am a co-founder of a MeetUp group in Munich, Germany called High Performing Teams: http://bit.ly/1ixddJl. I like to write and share ideas with the world and this made me a passionate blogger. I get inspiration from my professional life and from all books that I read every week. You can follow my blog http://lmsgoncalves.com and follow me on twitter under: @lgoncalves1979. I am a certified Scrum Master and Product Owner and I have pioneered agile adoption at different companies and different contexts. b1cfcdcb93bf51b4464c976f26063a05de104e7e User talk:Luis Goncalves 3 321 626 2014-04-16T06:45:59Z Robbowley 1 Welcome! wikitext text/x-wiki '''Welcome to ''Agile Retrospective Resource Wiki''!''' We hope you will contribute much and well. You will probably want to read the [[Help:Contents|help pages]]. Again, welcome and have fun! [[User:Robbowley|Robbowley]] ([[User talk:Robbowley|talk]]) 23:45, 15 April 2014 (PDT) 717554baff68b79c0f5c437578bdd28dbf0472dc User:Cyriel Vringer 2 322 627 2014-04-16T06:46:15Z Robbowley 1 Creating user page for new user. wikitext text/x-wiki Scrum master and developer, mostly working for medium and large sized companies. 4323181e4ab0a7a42b2c1047d31a2e5175c11c1e User talk:Cyriel Vringer 3 323 628 2014-04-16T06:46:15Z Robbowley 1 Welcome! wikitext text/x-wiki '''Welcome to ''Agile Retrospective Resource Wiki''!''' We hope you will contribute much and well. You will probably want to read the [[Help:Contents|help pages]]. Again, welcome and have fun! [[User:Robbowley|Robbowley]] ([[User talk:Robbowley|talk]]) 23:46, 15 April 2014 (PDT) a5fa9f4d456e396facad28c85d01839564b06e52 User:Anthony George 2 324 629 2014-04-16T06:47:02Z Robbowley 1 Creating user page for new user. wikitext text/x-wiki http://www.anthonygeorge.co.uk ee606e3208be62c631eb0acca79f610445466f72 User talk:Anthony George 3 325 630 2014-04-16T06:47:03Z Robbowley 1 Welcome! wikitext text/x-wiki '''Welcome to ''Agile Retrospective Resource Wiki''!''' We hope you will contribute much and well. You will probably want to read the [[Help:Contents|help pages]]. Again, welcome and have fun! [[User:Robbowley|Robbowley]] ([[User talk:Robbowley|talk]]) 23:47, 15 April 2014 (PDT) cd5a08c030925547902183b5517181baea77577b User:Stefano Porro 2 326 631 2014-05-01T17:27:39Z Robbowley 1 Creating user page for new user. wikitext text/x-wiki Improve myself, improve my team, improve my skills: my neverending target! | #Agile Job Manager | #SCRUM Master fd1b53d0bf27a08c9f6a1b86834e44f509fbc707 User talk:Stefano Porro 3 327 632 2014-05-01T17:27:40Z Robbowley 1 Welcome! wikitext text/x-wiki '''Welcome to ''Agile Retrospective Resource Wiki''!''' We hope you will contribute much and well. You will probably want to read the [[Help:Contents|help pages]]. Again, welcome and have fun! [[User:Robbowley|Robbowley]] ([[User talk:Robbowley|talk]]) 10:27, 1 May 2014 (PDT) 07068bfca0a55934374e5f2929d35e2188935a81 User:Thomas Lennon 2 328 633 2014-05-01T17:27:55Z Robbowley 1 Creating user page for new user. wikitext text/x-wiki I am a scrum master of a software development team in Ericsson Ireland. I have 2 years experience as a scrum master in an agile project and I have done scrum master on and off for 4 years before that in a waterfall project. 1dd139b4aab32d78262ea6841be0470fe6f234df User talk:Thomas Lennon 3 329 634 2014-05-01T17:27:55Z Robbowley 1 Welcome! wikitext text/x-wiki '''Welcome to ''Agile Retrospective Resource Wiki''!''' We hope you will contribute much and well. You will probably want to read the [[Help:Contents|help pages]]. Again, welcome and have fun! [[User:Robbowley|Robbowley]] ([[User talk:Robbowley|talk]]) 10:27, 1 May 2014 (PDT) 07068bfca0a55934374e5f2929d35e2188935a81 The Complexity Retrospective 0 31 635 84 2014-06-04T14:45:49Z Robbowley 1 wikitext text/x-wiki __NOTOC__ ===Use:=== When your project is suffering from excessive complexity ===Length of time:=== 40-60 minutes ===Short Description:=== Many projects go awry due to excessive complexity; and it's always worth evaluating whether your team is approaching things in the simplest way that can work; especially when the deadlines begin to loom. I recently lead a retrospective with my team focusing on complexity across all the areas of our project, using a handful of techniques from “Agile Retrospectives - making good teams great” (a must have for every agile team). ===Materials:=== Whiteboard or flipchart, paper & pens. ===Process:=== We structured the hour long retrospective into 5 parts: #Setting the stage #Gather data #Generate Insights #Decide what to do #Close / Action plan The purpose of “Setting the stage” is to get everyone engaged and thinking about the same theme. To do this I reminded people of the actions we had set ourselves from the last retrospective, then asked each person to complete the sentence “If we were a military commando, and our mission was last retrospective’s actions, we would be _______” I then told the team that, in this retrospective, we would be considering complexity and whether we had too much, or just the right amount, in each of the areas of our project. To '''gather data''', I drew a complexity radar, with each spoke a different area of complexity. I began by suggesting a couple of generic spoke names (Data model, Workflow), and then got the team to suggest the other areas. Using dot voting, everyone voted as to where they felt we ranked on each spoke, with closer to the centre being just right, and further away being overly complex. Joining the clustered dots produced the following radar map: [[File:350px-Complexity_radar.jpg]] To generate insights we used the 5 whys exercise. I asked people to break into groups of 2, preferably cross discipline, and assigned each group 2 of the high ranking spokes. They were then tasked with asking each other “why is <spoke area> complex”, and “why is <answer>?” and so on, until 5 why’s had been asked. The answer to the 5th why was considered the root cause of the complexity, and recorded on a card. As the root cause cards came in, I grouped them, and when everyone was done, read the root cause groups out. To decide what to do we constructed 2 more histograms, one considering the risk of the root cause, and the other difficulty to address the root cause. I then asked each person to vote which of the 2 root causes had had the highest impact & and which was the least difficult to address. This produced the following histograms: [[File:350px-Impact_risk_histograms.jpg]] In conclusion, we then combined the impact & difficulty histograms into the following map [[File:350px-Risk_difficulty_map.jpg]] My intention was that the final exercise would make it simple to choose the actions to take forward for the next sprint (basically chose the low hanging fruit - the easiest things to address which had the biggest risk reduction); but there wasn’t a clear winner shown on the graph. Generating actions took a bit more discussion. We found that this format was a fun and effective way to address the complexity problem. Hopefully you’ll find running something similar with your own team helpful! Source: David Laing 460141de17539826ce825f8a622af6ac8b48392b User:Lenny Williams 2 330 639 2014-09-05T13:07:13Z Robbowley 1 Creating user page for new user. wikitext text/x-wiki Decades of professional engineering experience. A lifetime of curiousity and awe. Specialties: - c#, asp.net, vb.net, SharePoint 2003/2007/2010/2013, web part development, SQL, reporting services, Entity Framework, WCF, Silverlight, JQuery, Ajax, MVVM, MVC, jQuery, javascript, CSS, Bootstrap, HTML5, Razor and more 0807585d652042b8a8e0f144eceb2990d290a099 User talk:Lenny Williams 3 331 640 2014-09-05T13:07:20Z Robbowley 1 Welcome! wikitext text/x-wiki '''Welcome to ''Agile Retrospective Resource Wiki''!''' We hope you will contribute much and well. You will probably want to read the [[Help:Contents|help pages]]. Again, welcome and have fun! [[User:Robbowley|Robbowley]] ([[User talk:Robbowley|talk]]) 06:07, 5 September 2014 (PDT) c3ea2c6f043497bd7b2e6c3fddf046333f81240b User:Mohammed I. Derbashi 2 332 641 2014-09-05T13:13:14Z Robbowley 1 Creating user page for new user. wikitext text/x-wiki Software Architect specialized in building Enterprise Solutions using Microsoft .NET 3cbc7ff475560809fc583d86105eaabcd92c8f45 User talk:Mohammed I. Derbashi 3 333 642 2014-09-05T13:13:21Z Robbowley 1 Welcome! wikitext text/x-wiki '''Welcome to ''Agile Retrospective Resource Wiki''!''' We hope you will contribute much and well. You will probably want to read the [[Help:Contents|help pages]]. Again, welcome and have fun! [[User:Robbowley|Robbowley]] ([[User talk:Robbowley|talk]]) 06:13, 5 September 2014 (PDT) 56d0da2c717569a13d07b465f1c9ef98e47aee09 User:Catherine Downs 2 334 643 2014-09-05T13:33:12Z Robbowley 1 Creating user page for new user. wikitext text/x-wiki UX Practitioner 2013-present. First Class Honours in Interactive Media Design (2013). Key interests: IxD, UX, UCD and other acronyms. b69a4b25f3c05d7fb8f3cab6999442c511d6b745 User talk:Catherine Downs 3 335 644 2014-09-05T13:33:18Z Robbowley 1 Welcome! wikitext text/x-wiki '''Welcome to ''Agile Retrospective Resource Wiki''!''' We hope you will contribute much and well. You will probably want to read the [[Help:Contents|help pages]]. Again, welcome and have fun! [[User:Robbowley|Robbowley]] ([[User talk:Robbowley|talk]]) 06:33, 5 September 2014 (PDT) 122a336b64658214cffe64541d9bc105517da193 Strengths-Based Retrospective 0 336 648 2014-09-10T13:51:11Z Ben Linders 344 Created page with "Use: The context in which your plan is appropriate (e.g. "when the team is not communicating well") [edit]Length of time: Approximate duration of the exercise. [edit]Short Des..." wikitext text/x-wiki Use: The context in which your plan is appropriate (e.g. "when the team is not communicating well") [edit]Length of time: Approximate duration of the exercise. [edit]Short Description: A brief summary of the process and output. [edit]Materials: Any materials required e.g. flip charts, post-it notes etc. [edit]Process: A detailed and instructive guide on how to run the retrospective. Try to be use bullets and ordered lists rather than long paragraphs. [edit]Source: Credit to the retrospective plan author which could include a link to the original or creator's website. e989bae4bb0c8d54908be88572534859ac782c71 Strengths-Based Retrospective 0 336 649 648 2014-09-10T14:09:42Z Ben Linders 344 wikitext text/x-wiki ===Use:=== A strengths-based retrospective is a different approach for an agile / Scrum retrospective. Instead of coming up with a list of actions to start doing new things (which you might not be capable of doing), your actions result in doing more of the things that you are already doing and which you are good at. ===Length of time:=== 45 - 90 minutes ===Short Description:=== A strength-based retrospective consists of two steps: discovering strengths, then defining actions that use them. Both steps consist of [http://www.benlinders.com/2013/which-questions-do-you-ask-in-retrospectives/ asking retrospective questions]. ===Materials:=== Flip charts and post-it notes. ===Process:=== Discovering strengths: Think of something that succeeded in this iteration that the team managed to accomplish beyond expectation, and which produced benefits for you, the team, and/or for your customers. Now ask yourself and your team the following questions: * How did we do it? What did we do to make it successful? * What helped us do it? Which expertise or skills made the difference? Which strengths that you possess made it possible? * How did being part of a team help to realize it? What did team members do to help you? Which strengths does your team have? The questions are based on Appreciative Inquiry, an approach that focuses on value and energy. These questions give visibility to good things that happened and explore the underlying strengths that made it possible. If you are using the [http://www.benlinders.com/2013/which-questions-do-you-ask-in-retrospectives/ four key questions], the question "What did we do well?" can also be used as a solution-focused approach to find strengths that can be deployed to address problems a team is facing. Defining actions: Think of a problem that you had in the past iteration, one that is likely to happen again. For example a problem that is keeping you and your team from delivering benefits for your customers? Now ask: * How can you use your individual or team strengths to solve this problem? * What would you do more frequently that would help prevent the problem from happening again? * Which actions can you take, which you are already capable of? Again, this applies appreciative inquiry by envisioning what can be done using the previously discovered strengths and giving energy to the team members to carry it out. ===Source:=== This exercise is described in the book [http://www.benlinders.com/getting-value-out-of-agile-retrospectives/ Getting Value out of Agile Retrospectives], written by Luis Gonçalves and Ben Linders. The book can be downloaded from [http://www.infoq.com/minibooks/agile-retrospectives-value InfoQ] or [https://leanpub.com/gettingvalueoutofagileretrospectives LeanPub]. Also available as a [http://www.amazon.com/Getting-Value-Agile-Retrospectives-Retrospective/dp/1304789624/ Paperback Edition] 07a6ab34235e01fa0c145b8555e34b2a1c6f3fd1 650 649 2014-09-10T14:12:19Z Ben Linders 344 /* Process: */ wikitext text/x-wiki ===Use:=== A strengths-based retrospective is a different approach for an agile / Scrum retrospective. Instead of coming up with a list of actions to start doing new things (which you might not be capable of doing), your actions result in doing more of the things that you are already doing and which you are good at. ===Length of time:=== 45 - 90 minutes ===Short Description:=== A strength-based retrospective consists of two steps: discovering strengths, then defining actions that use them. Both steps consist of [http://www.benlinders.com/2013/which-questions-do-you-ask-in-retrospectives/ asking retrospective questions]. ===Materials:=== Flip charts and post-it notes. ===Process:=== '''Discovering strengths''': Think of something that succeeded in this iteration that the team managed to accomplish beyond expectation, and which produced benefits for you, the team, and/or for your customers. Now ask yourself and your team the following questions: * How did we do it? What did we do to make it successful? * What helped us do it? Which expertise or skills made the difference? Which strengths that you possess made it possible? * How did being part of a team help to realize it? What did team members do to help you? Which strengths does your team have? The questions are based on Appreciative Inquiry, an approach that focuses on value and energy. These questions give visibility to good things that happened and explore the underlying strengths that made it possible. If you are using the [http://www.benlinders.com/2013/which-questions-do-you-ask-in-retrospectives/ four key questions], the question "What did we do well?" can also be used as a solution-focused approach to find strengths that can be deployed to address problems a team is facing. '''Defining actions''': Think of a problem that you had in the past iteration, one that is likely to happen again. For example a problem that is keeping you and your team from delivering benefits for your customers? Now ask: * How can you use your individual or team strengths to solve this problem? * What would you do more frequently that would help prevent the problem from happening again? * Which actions can you take, which you are already capable of? Again, this applies appreciative inquiry by envisioning what can be done using the previously discovered strengths and giving energy to the team members to carry it out. ===Source:=== This exercise is described in the book [http://www.benlinders.com/getting-value-out-of-agile-retrospectives/ Getting Value out of Agile Retrospectives], written by Luis Gonçalves and Ben Linders. The book can be downloaded from [http://www.infoq.com/minibooks/agile-retrospectives-value InfoQ] or [https://leanpub.com/gettingvalueoutofagileretrospectives LeanPub]. Also available as a [http://www.amazon.com/Getting-Value-Agile-Retrospectives-Retrospective/dp/1304789624/ Paperback Edition] 7437d2c558d91b24d60d1439d7cb572c52b6af22 Retrospective Plans 0 6 651 597 2014-09-10T14:17:43Z Ben Linders 344 wikitext text/x-wiki A collection of detailed retrospective plans you can run or take inspiration from. If you've been in or ran a retrospective you really liked please add it. If you have a plan you'd like to add, [[Retrospective plan template | please read this first]]. '''If you are not the originating author of the retrospective please ensure you have permission to reproduce it and credit them as the source.''' {| class="wikitable" ! align="left"| Name !Summary !Use !Approx. Duration (mins) |- |'''[[6 Thinking Hats Retrospective]]''' |Uses De Bono's 6 Thinking Hats to investigate process improvement |General use, but also a good alternative to shuffling card type retrospectives |60 |- |'''[[Pillars Of Agile Spiderweb Retrospective]]''' |A retrospective in which teams rated their abilities in each of the categories, displayed the different ratings on a spider graph, and then discussed the result. |To talk about what abilities are important to an Agile team and how your team rates against them |60 |- |'''[[Appreciative Retrospective]]''' |Uses Appreciative Inquiry to identify what went so well. There is no blame or negativity, and builds on the Prime Directive, that everyone in the team did the best job they could possibly do. |To remind everyone what a good job their doing rather than focusing on negatives every time you run a retrospective. |60 |- |'''[[Strengths-Based Retrospective]]''' |A strength-based retrospective consists of two steps: discovering strengths, then defining actions that use them. |Come up with actions that result in doing more of the things that you are already doing and which you are good at. |45-90 |- |'''[[Top 5]]''' |Participants choose top 5 issues and bring them along for group to discuss and resolve |Expose the most pressing issues in an initially anonymous manner and determine the most effective actions to resolve them |45 |- |'''[[Plan of Action]]''' |A Retrospective Technique for short term actions from long term goals |Really good for forcing achievable actions from your retrospectives. |40 |- |'''[[Start, Stop, Continue, More of, Less of Wheel]]''' |The facilitator captures team open-ended feedback using a wheel that encourages team members to assess an iteration or milestone using 5 categories. Allow some time following completing the “wheel” to discuss and agree on specific changes to implement |Obtain feedback on team process in order to learn what should be continued and what should be adjusted as the team moves forward. Is a fast way to conduct a “meta” process discussion. |10-25 |- |'''[[Each One Meets All]]''' |The method ensures that each participant meets and interacts with every other participant. |When retrospective participants do not know each other well |Variable! |- |'''[[The Complexity Retrospective]]''' |Use various tools such as a complexity radar to discover and find out how to deal with the complexity in your project |Many projects go awry due to excessive complexity; use this plan to evaluate whether your team is approaching things in the simplest way that can work; especially when the deadlines begin to loom. |40-60 |- |'''[[Force Field Analysis]]''' |A plan designed around the force field analysis technique |A retrospective for your whole company/department or to analyse a particular topic |60 |- |'''[[Pomodoro Retrospective]]''' |Focused and time-constrained by using the Pomodoro technique |Useful for determining a single action to improve the work of a small team |25 |- |'''[[Retrospective Surgery]]''' |A retrospective for retrospectives |To learn how to improve the effectiveness of your retrospectives |60+ |- |'''[[Questions Retrospective]]''' |Iteration retrospective |To get different perspectives on the same events |60 |- |'''[[Everyday Retrospective]]''' |Simple sprint retrospective |Basic / everyday retrospective plan |90 - 120 |- |'''[[Four L's Retrospective]]''' |Liked – Learned – Lacked – Longed For |Iteration and project retrospectives as well as for retrospection of training and conference events. |90 - 120 |- |'''[[Sailboat]]''' |What anchors slow the team down, what wind propels it forward? |Good for the "gather data" and "generate insights" portions of a retrospective |90 - 120 |- |'''[[Weekly Retrospective Simple + delta]]''' |Review, Plus-Delta, Vote, Actions, Owners |A weekly retrospective for your project |60 |- |'''[[Jeopardy Retrospective]]''' |Use the answers as base to get all the good things and bad things that happened |A different way to "gather data" and to get all different opinions on a subject |60 |- |'''[[Bubble Up]]''' |An approach to scaling retrospectives by collecting outcomes across an Agile Release Train, Tribe or any multi team scenario. |Use for understanding challenges and opportunities across when scaling agile. |15-30 |} 710e49ace690f6715d9c5d815c6f2b12cc1cf392 658 651 2014-12-01T10:01:52Z Em Campbell-Pretty 349 Added new retro plan - An Agile Christmas Carol wikitext text/x-wiki A collection of detailed retrospective plans you can run or take inspiration from. If you've been in or ran a retrospective you really liked please add it. If you have a plan you'd like to add, [[Retrospective plan template | please read this first]]. '''If you are not the originating author of the retrospective please ensure you have permission to reproduce it and credit them as the source.''' {| class="wikitable" ! align="left"| Name !Summary !Use !Approx. Duration (mins) |- |'''[[6 Thinking Hats Retrospective]]''' |Uses De Bono's 6 Thinking Hats to investigate process improvement |General use, but also a good alternative to shuffling card type retrospectives |60 |- |'''[[Pillars Of Agile Spiderweb Retrospective]]''' |A retrospective in which teams rated their abilities in each of the categories, displayed the different ratings on a spider graph, and then discussed the result. |To talk about what abilities are important to an Agile team and how your team rates against them |60 |- |'''[[Appreciative Retrospective]]''' |Uses Appreciative Inquiry to identify what went so well. There is no blame or negativity, and builds on the Prime Directive, that everyone in the team did the best job they could possibly do. |To remind everyone what a good job their doing rather than focusing on negatives every time you run a retrospective. |60 |- |'''[[Strengths-Based Retrospective]]''' |A strength-based retrospective consists of two steps: discovering strengths, then defining actions that use them. |Come up with actions that result in doing more of the things that you are already doing and which you are good at. |45-90 |- |'''[[Top 5]]''' |Participants choose top 5 issues and bring them along for group to discuss and resolve |Expose the most pressing issues in an initially anonymous manner and determine the most effective actions to resolve them |45 |- |'''[[Plan of Action]]''' |A Retrospective Technique for short term actions from long term goals |Really good for forcing achievable actions from your retrospectives. |40 |- |'''[[Start, Stop, Continue, More of, Less of Wheel]]''' |The facilitator captures team open-ended feedback using a wheel that encourages team members to assess an iteration or milestone using 5 categories. Allow some time following completing the “wheel” to discuss and agree on specific changes to implement |Obtain feedback on team process in order to learn what should be continued and what should be adjusted as the team moves forward. Is a fast way to conduct a “meta” process discussion. |10-25 |- |'''[[Each One Meets All]]''' |The method ensures that each participant meets and interacts with every other participant. |When retrospective participants do not know each other well |Variable! |- |'''[[The Complexity Retrospective]]''' |Use various tools such as a complexity radar to discover and find out how to deal with the complexity in your project |Many projects go awry due to excessive complexity; use this plan to evaluate whether your team is approaching things in the simplest way that can work; especially when the deadlines begin to loom. |40-60 |- |'''[[Force Field Analysis]]''' |A plan designed around the force field analysis technique |A retrospective for your whole company/department or to analyse a particular topic |60 |- |'''[[Pomodoro Retrospective]]''' |Focused and time-constrained by using the Pomodoro technique |Useful for determining a single action to improve the work of a small team |25 |- |'''[[Retrospective Surgery]]''' |A retrospective for retrospectives |To learn how to improve the effectiveness of your retrospectives |60+ |- |'''[[Questions Retrospective]]''' |Iteration retrospective |To get different perspectives on the same events |60 |- |'''[[Everyday Retrospective]]''' |Simple sprint retrospective |Basic / everyday retrospective plan |90 - 120 |- |'''[[Four L's Retrospective]]''' |Liked – Learned – Lacked – Longed For |Iteration and project retrospectives as well as for retrospection of training and conference events. |90 - 120 |- |'''[[Sailboat]]''' |What anchors slow the team down, what wind propels it forward? |Good for the "gather data" and "generate insights" portions of a retrospective |90 - 120 |- |'''[[Weekly Retrospective Simple + delta]]''' |Review, Plus-Delta, Vote, Actions, Owners |A weekly retrospective for your project |60 |- |'''[[Jeopardy Retrospective]]''' |Use the answers as base to get all the good things and bad things that happened |A different way to "gather data" and to get all different opinions on a subject |60 |- |'''[[Bubble Up]]''' |An approach to scaling retrospectives by collecting outcomes across an Agile Release Train, Tribe or any multi team scenario. |Use for understanding challenges and opportunities across when scaling agile. |15-30 |- |'''[[An Agile Christmas Carol]]''' |A light weight Christmas themed retrospective inspired by Dickens' A Christmas Carol |An approach to reflecting on the year that was and making wishes for the year ahead. |60 |} 60da0ff030bc4366acca06e1a2c3d8a61b9dadbf 681 658 2015-02-25T12:53:38Z James Cade 373 Addition of a new retrospective : Tiny retrospective wikitext text/x-wiki A collection of detailed retrospective plans you can run or take inspiration from. If you've been in or ran a retrospective you really liked please add it. If you have a plan you'd like to add, [[Retrospective plan template | please read this first]]. '''If you are not the originating author of the retrospective please ensure you have permission to reproduce it and credit them as the source.''' {| class="wikitable" ! align="left"| Name !Summary !Use !Approx. Duration (mins) |- |'''[[6 Thinking Hats Retrospective]]''' |Uses De Bono's 6 Thinking Hats to investigate process improvement |General use, but also a good alternative to shuffling card type retrospectives |60 |- |'''[[Pillars Of Agile Spiderweb Retrospective]]''' |A retrospective in which teams rated their abilities in each of the categories, displayed the different ratings on a spider graph, and then discussed the result. |To talk about what abilities are important to an Agile team and how your team rates against them |60 |- |'''[[Appreciative Retrospective]]''' |Uses Appreciative Inquiry to identify what went so well. There is no blame or negativity, and builds on the Prime Directive, that everyone in the team did the best job they could possibly do. |To remind everyone what a good job their doing rather than focusing on negatives every time you run a retrospective. |60 |- |'''[[Strengths-Based Retrospective]]''' |A strength-based retrospective consists of two steps: discovering strengths, then defining actions that use them. |Come up with actions that result in doing more of the things that you are already doing and which you are good at. |45-90 |- |'''[[Top 5]]''' |Participants choose top 5 issues and bring them along for group to discuss and resolve |Expose the most pressing issues in an initially anonymous manner and determine the most effective actions to resolve them |45 |- |'''[[Plan of Action]]''' |A Retrospective Technique for short term actions from long term goals |Really good for forcing achievable actions from your retrospectives. |40 |- |'''[[Start, Stop, Continue, More of, Less of Wheel]]''' |The facilitator captures team open-ended feedback using a wheel that encourages team members to assess an iteration or milestone using 5 categories. Allow some time following completing the “wheel” to discuss and agree on specific changes to implement |Obtain feedback on team process in order to learn what should be continued and what should be adjusted as the team moves forward. Is a fast way to conduct a “meta” process discussion. |10-25 |- |'''[[Each One Meets All]]''' |The method ensures that each participant meets and interacts with every other participant. |When retrospective participants do not know each other well |Variable! |- |'''[[The Complexity Retrospective]]''' |Use various tools such as a complexity radar to discover and find out how to deal with the complexity in your project |Many projects go awry due to excessive complexity; use this plan to evaluate whether your team is approaching things in the simplest way that can work; especially when the deadlines begin to loom. |40-60 |- |'''[[Force Field Analysis]]''' |A plan designed around the force field analysis technique |A retrospective for your whole company/department or to analyse a particular topic |60 |- |'''[[Pomodoro Retrospective]]''' |Focused and time-constrained by using the Pomodoro technique |Useful for determining a single action to improve the work of a small team |25 |- |'''[[Retrospective Surgery]]''' |A retrospective for retrospectives |To learn how to improve the effectiveness of your retrospectives |60+ |- |'''[[Questions Retrospective]]''' |Iteration retrospective |To get different perspectives on the same events |60 |- |'''[[Everyday Retrospective]]''' |Simple sprint retrospective |Basic / everyday retrospective plan |90 - 120 |- |'''[[Four L's Retrospective]]''' |Liked – Learned – Lacked – Longed For |Iteration and project retrospectives as well as for retrospection of training and conference events. |90 - 120 |- |'''[[Sailboat]]''' |What anchors slow the team down, what wind propels it forward? |Good for the "gather data" and "generate insights" portions of a retrospective |90 - 120 |- |'''[[Weekly Retrospective Simple + delta]]''' |Review, Plus-Delta, Vote, Actions, Owners |A weekly retrospective for your project |60 |- |'''[[Jeopardy Retrospective]]''' |Use the answers as base to get all the good things and bad things that happened |A different way to "gather data" and to get all different opinions on a subject |60 |- |'''[[Bubble Up]]''' |An approach to scaling retrospectives by collecting outcomes across an Agile Release Train, Tribe or any multi team scenario. |Use for understanding challenges and opportunities across when scaling agile. |15-30 |- |'''[[Tiny Retrospective]]''' |A look at some of the smaller changes that the team could make. |Use to get the team to focus on the really small things that can sometimes make a big difference. |60 |- |'''[[An Agile Christmas Carol]]''' |A light weight Christmas themed retrospective inspired by Dickens' A Christmas Carol |An approach to reflecting on the year that was and making wishes for the year ahead. |60 |} 46e4be119912fa7f7af93031ea2f42c703d3ba99 685 681 2015-03-04T23:03:20Z Sandy Mamoli 371 Added Deep Tissue Retrospective wikitext text/x-wiki A collection of detailed retrospective plans you can run or take inspiration from. If you've been in or ran a retrospective you really liked please add it. If you have a plan you'd like to add, [[Retrospective plan template | please read this first]]. '''If you are not the originating author of the retrospective please ensure you have permission to reproduce it and credit them as the source.''' {| class="wikitable" ! align="left"| Name !Summary !Use !Approx. Duration (mins) |- |'''[[6 Thinking Hats Retrospective]]''' |Uses De Bono's 6 Thinking Hats to investigate process improvement |General use, but also a good alternative to shuffling card type retrospectives |60 |- |'''[[Pillars Of Agile Spiderweb Retrospective]]''' |A retrospective in which teams rated their abilities in each of the categories, displayed the different ratings on a spider graph, and then discussed the result. |To talk about what abilities are important to an Agile team and how your team rates against them |60 |- |'''[[Appreciative Retrospective]]''' |Uses Appreciative Inquiry to identify what went so well. There is no blame or negativity, and builds on the Prime Directive, that everyone in the team did the best job they could possibly do. |To remind everyone what a good job their doing rather than focusing on negatives every time you run a retrospective. |60 |- |'''[[Strengths-Based Retrospective]]''' |A strength-based retrospective consists of two steps: discovering strengths, then defining actions that use them. |Come up with actions that result in doing more of the things that you are already doing and which you are good at. |45-90 |- |'''[[Top 5]]''' |Participants choose top 5 issues and bring them along for group to discuss and resolve |Expose the most pressing issues in an initially anonymous manner and determine the most effective actions to resolve them |45 |- |'''[[Plan of Action]]''' |A Retrospective Technique for short term actions from long term goals |Really good for forcing achievable actions from your retrospectives. |40 |- |'''[[Start, Stop, Continue, More of, Less of Wheel]]''' |The facilitator captures team open-ended feedback using a wheel that encourages team members to assess an iteration or milestone using 5 categories. Allow some time following completing the “wheel” to discuss and agree on specific changes to implement |Obtain feedback on team process in order to learn what should be continued and what should be adjusted as the team moves forward. Is a fast way to conduct a “meta” process discussion. |10-25 |- |'''[[Each One Meets All]]''' |The method ensures that each participant meets and interacts with every other participant. |When retrospective participants do not know each other well |Variable! |- |'''[[The Complexity Retrospective]]''' |Use various tools such as a complexity radar to discover and find out how to deal with the complexity in your project |Many projects go awry due to excessive complexity; use this plan to evaluate whether your team is approaching things in the simplest way that can work; especially when the deadlines begin to loom. |40-60 |- |'''[[Force Field Analysis]]''' |A plan designed around the force field analysis technique |A retrospective for your whole company/department or to analyse a particular topic |60 |- |'''[[Pomodoro Retrospective]]''' |Focused and time-constrained by using the Pomodoro technique |Useful for determining a single action to improve the work of a small team |25 |- |'''[[Retrospective Surgery]]''' |A retrospective for retrospectives |To learn how to improve the effectiveness of your retrospectives |60+ |- |'''[[Questions Retrospective]]''' |Iteration retrospective |To get different perspectives on the same events |60 |- |'''[[Everyday Retrospective]]''' |Simple sprint retrospective |Basic / everyday retrospective plan |90 - 120 |- |'''[[Four L's Retrospective]]''' |Liked – Learned – Lacked – Longed For |Iteration and project retrospectives as well as for retrospection of training and conference events. |90 - 120 |- |'''[[Sailboat]]''' |What anchors slow the team down, what wind propels it forward? |Good for the "gather data" and "generate insights" portions of a retrospective |90 - 120 |- |'''[[Weekly Retrospective Simple + delta]]''' |Review, Plus-Delta, Vote, Actions, Owners |A weekly retrospective for your project |60 |- |'''[[Jeopardy Retrospective]]''' |Use the answers as base to get all the good things and bad things that happened |A different way to "gather data" and to get all different opinions on a subject |60 |- |'''[[Bubble Up]]''' |An approach to scaling retrospectives by collecting outcomes across an Agile Release Train, Tribe or any multi team scenario. |Use for understanding challenges and opportunities across when scaling agile. |15-30 |- |'''[[Tiny Retrospective]]''' |A look at some of the smaller changes that the team could make. |Use to get the team to focus on the really small things that can sometimes make a big difference. |60 |- |'''[[An Agile Christmas Carol]]''' |A light weight Christmas themed retrospective inspired by Dickens' A Christmas Carol |An approach to reflecting on the year that was and making wishes for the year ahead. |60 | |- |'''[[Deep Tissue Massage Retrospective]]''' |Massage out your team's sore knots: Tackle those common themes that come up again and again. |Targeted retrospective to tackle some of those lingering issues |60 |- } 4a747b0f7e8cbe2d2c9683ccb3d1469b21da2405 686 685 2015-03-04T23:04:47Z Sandy Mamoli 371 Added Deep Tissue Retrospective wikitext text/x-wiki A collection of detailed retrospective plans you can run or take inspiration from. If you've been in or ran a retrospective you really liked please add it. If you have a plan you'd like to add, [[Retrospective plan template | please read this first]]. '''If you are not the originating author of the retrospective please ensure you have permission to reproduce it and credit them as the source.''' {| class="wikitable" ! align="left"| Name !Summary !Use !Approx. Duration (mins) |- |'''[[6 Thinking Hats Retrospective]]''' |Uses De Bono's 6 Thinking Hats to investigate process improvement |General use, but also a good alternative to shuffling card type retrospectives |60 |- |'''[[Pillars Of Agile Spiderweb Retrospective]]''' |A retrospective in which teams rated their abilities in each of the categories, displayed the different ratings on a spider graph, and then discussed the result. |To talk about what abilities are important to an Agile team and how your team rates against them |60 |- |'''[[Appreciative Retrospective]]''' |Uses Appreciative Inquiry to identify what went so well. There is no blame or negativity, and builds on the Prime Directive, that everyone in the team did the best job they could possibly do. |To remind everyone what a good job their doing rather than focusing on negatives every time you run a retrospective. |60 |- |'''[[Strengths-Based Retrospective]]''' |A strength-based retrospective consists of two steps: discovering strengths, then defining actions that use them. |Come up with actions that result in doing more of the things that you are already doing and which you are good at. |45-90 |- |'''[[Top 5]]''' |Participants choose top 5 issues and bring them along for group to discuss and resolve |Expose the most pressing issues in an initially anonymous manner and determine the most effective actions to resolve them |45 |- |'''[[Plan of Action]]''' |A Retrospective Technique for short term actions from long term goals |Really good for forcing achievable actions from your retrospectives. |40 |- |'''[[Start, Stop, Continue, More of, Less of Wheel]]''' |The facilitator captures team open-ended feedback using a wheel that encourages team members to assess an iteration or milestone using 5 categories. Allow some time following completing the “wheel” to discuss and agree on specific changes to implement |Obtain feedback on team process in order to learn what should be continued and what should be adjusted as the team moves forward. Is a fast way to conduct a “meta” process discussion. |10-25 |- |'''[[Each One Meets All]]''' |The method ensures that each participant meets and interacts with every other participant. |When retrospective participants do not know each other well |Variable! |- |'''[[The Complexity Retrospective]]''' |Use various tools such as a complexity radar to discover and find out how to deal with the complexity in your project |Many projects go awry due to excessive complexity; use this plan to evaluate whether your team is approaching things in the simplest way that can work; especially when the deadlines begin to loom. |40-60 |- |'''[[Force Field Analysis]]''' |A plan designed around the force field analysis technique |A retrospective for your whole company/department or to analyse a particular topic |60 |- |'''[[Pomodoro Retrospective]]''' |Focused and time-constrained by using the Pomodoro technique |Useful for determining a single action to improve the work of a small team |25 |- |'''[[Retrospective Surgery]]''' |A retrospective for retrospectives |To learn how to improve the effectiveness of your retrospectives |60+ |- |'''[[Questions Retrospective]]''' |Iteration retrospective |To get different perspectives on the same events |60 |- |'''[[Everyday Retrospective]]''' |Simple sprint retrospective |Basic / everyday retrospective plan |90 - 120 |- |'''[[Four L's Retrospective]]''' |Liked – Learned – Lacked – Longed For |Iteration and project retrospectives as well as for retrospection of training and conference events. |90 - 120 |- |'''[[Sailboat]]''' |What anchors slow the team down, what wind propels it forward? |Good for the "gather data" and "generate insights" portions of a retrospective |90 - 120 |- |'''[[Weekly Retrospective Simple + delta]]''' |Review, Plus-Delta, Vote, Actions, Owners |A weekly retrospective for your project |60 |- |'''[[Jeopardy Retrospective]]''' |Use the answers as base to get all the good things and bad things that happened |A different way to "gather data" and to get all different opinions on a subject |60 |- |'''[[Bubble Up]]''' |An approach to scaling retrospectives by collecting outcomes across an Agile Release Train, Tribe or any multi team scenario. |Use for understanding challenges and opportunities across when scaling agile. |15-30 |- |'''[[Tiny Retrospective]]''' |A look at some of the smaller changes that the team could make. |Use to get the team to focus on the really small things that can sometimes make a big difference. |60 |- |'''[[An Agile Christmas Carol]]''' |A light weight Christmas themed retrospective inspired by Dickens' A Christmas Carol |An approach to reflecting on the year that was and making wishes for the year ahead. |60 |- |'''[[Deep Tissue Massage Retrospective]]''' |Massage out your team's sore knots: Tackle those common themes that come up again and again. |Targeted retrospective to tackle some of those lingering issues |60 |- } 7fd8180b6f5be07f4bcb06bf1bab8e1c8d6b44f1 688 686 2015-03-06T17:07:28Z Robbowley 1 wikitext text/x-wiki A collection of detailed retrospective plans you can run or take inspiration from. If you've been in or ran a retrospective you really liked please add it. If you have a plan you'd like to add, [[Retrospective plan template | please read this first]]. '''If you are not the originating author of the retrospective please ensure you have permission to reproduce it and credit them as the source.''' { | class="wikitable" ! align="left"| Name !Summary !Use !Approx. Duration (mins) |- |'''[[6 Thinking Hats Retrospective]]''' |Uses De Bono's 6 Thinking Hats to investigate process improvement |General use, but also a good alternative to shuffling card type retrospectives |60 |- |'''[[Pillars Of Agile Spiderweb Retrospective]]''' |A retrospective in which teams rated their abilities in each of the categories, displayed the different ratings on a spider graph, and then discussed the result. |To talk about what abilities are important to an Agile team and how your team rates against them |60 |- |'''[[Appreciative Retrospective]]''' |Uses Appreciative Inquiry to identify what went so well. There is no blame or negativity, and builds on the Prime Directive, that everyone in the team did the best job they could possibly do. |To remind everyone what a good job their doing rather than focusing on negatives every time you run a retrospective. |60 |- |'''[[Strengths-Based Retrospective]]''' |A strength-based retrospective consists of two steps: discovering strengths, then defining actions that use them. |Come up with actions that result in doing more of the things that you are already doing and which you are good at. |45-90 |- |'''[[Top 5]]''' |Participants choose top 5 issues and bring them along for group to discuss and resolve |Expose the most pressing issues in an initially anonymous manner and determine the most effective actions to resolve them |45 |- |'''[[Plan of Action]]''' |A Retrospective Technique for short term actions from long term goals |Really good for forcing achievable actions from your retrospectives. |40 |- |'''[[Start, Stop, Continue, More of, Less of Wheel]]''' |The facilitator captures team open-ended feedback using a wheel that encourages team members to assess an iteration or milestone using 5 categories. Allow some time following completing the “wheel” to discuss and agree on specific changes to implement |Obtain feedback on team process in order to learn what should be continued and what should be adjusted as the team moves forward. Is a fast way to conduct a “meta” process discussion. |10-25 |- |'''[[Each One Meets All]]''' |The method ensures that each participant meets and interacts with every other participant. |When retrospective participants do not know each other well |Variable! |- |'''[[The Complexity Retrospective]]''' |Use various tools such as a complexity radar to discover and find out how to deal with the complexity in your project |Many projects go awry due to excessive complexity; use this plan to evaluate whether your team is approaching things in the simplest way that can work; especially when the deadlines begin to loom. |40-60 |- |'''[[Force Field Analysis]]''' |A plan designed around the force field analysis technique |A retrospective for your whole company/department or to analyse a particular topic |60 |- |'''[[Pomodoro Retrospective]]''' |Focused and time-constrained by using the Pomodoro technique |Useful for determining a single action to improve the work of a small team |25 |- |'''[[Retrospective Surgery]]''' |A retrospective for retrospectives |To learn how to improve the effectiveness of your retrospectives |60+ |- |'''[[Questions Retrospective]]''' |Iteration retrospective |To get different perspectives on the same events |60 |- |'''[[Everyday Retrospective]]''' |Simple sprint retrospective |Basic / everyday retrospective plan |90 - 120 |- |'''[[Four L's Retrospective]]''' |Liked – Learned – Lacked – Longed For |Iteration and project retrospectives as well as for retrospection of training and conference events. |90 - 120 |- |'''[[Sailboat]]''' |What anchors slow the team down, what wind propels it forward? |Good for the "gather data" and "generate insights" portions of a retrospective |90 - 120 |- |'''[[Weekly Retrospective Simple + delta]]''' |Review, Plus-Delta, Vote, Actions, Owners |A weekly retrospective for your project |60 |- |'''[[Jeopardy Retrospective]]''' |Use the answers as base to get all the good things and bad things that happened |A different way to "gather data" and to get all different opinions on a subject |60 |- |'''[[Bubble Up]]''' |An approach to scaling retrospectives by collecting outcomes across an Agile Release Train, Tribe or any multi team scenario. |Use for understanding challenges and opportunities across when scaling agile. |15-30 |- |'''[[Tiny Retrospective]]''' |A look at some of the smaller changes that the team could make. |Use to get the team to focus on the really small things that can sometimes make a big difference. |60 |- |'''[[An Agile Christmas Carol]]''' |A light weight Christmas themed retrospective inspired by Dickens' A Christmas Carol |An approach to reflecting on the year that was and making wishes for the year ahead. |60 |- |'''[[Deep Tissue Massage Retrospective]]''' |Massage out your team's sore knots: Tackle those common themes that come up again and again. |Targeted retrospective to tackle some of those lingering issues |60 |- } 8f6874d1e2cf1c7e6b7c7101170ca388d1b5697a 689 688 2015-03-06T17:07:40Z Robbowley 1 wikitext text/x-wiki A collection of detailed retrospective plans you can run or take inspiration from. If you've been in or ran a retrospective you really liked please add it. If you have a plan you'd like to add, [[Retrospective plan template | please read this first]]. '''If you are not the originating author of the retrospective please ensure you have permission to reproduce it and credit them as the source.''' {| class="wikitable" ! align="left"| Name !Summary !Use !Approx. Duration (mins) |- |'''[[6 Thinking Hats Retrospective]]''' |Uses De Bono's 6 Thinking Hats to investigate process improvement |General use, but also a good alternative to shuffling card type retrospectives |60 |- |'''[[Pillars Of Agile Spiderweb Retrospective]]''' |A retrospective in which teams rated their abilities in each of the categories, displayed the different ratings on a spider graph, and then discussed the result. |To talk about what abilities are important to an Agile team and how your team rates against them |60 |- |'''[[Appreciative Retrospective]]''' |Uses Appreciative Inquiry to identify what went so well. There is no blame or negativity, and builds on the Prime Directive, that everyone in the team did the best job they could possibly do. |To remind everyone what a good job their doing rather than focusing on negatives every time you run a retrospective. |60 |- |'''[[Strengths-Based Retrospective]]''' |A strength-based retrospective consists of two steps: discovering strengths, then defining actions that use them. |Come up with actions that result in doing more of the things that you are already doing and which you are good at. |45-90 |- |'''[[Top 5]]''' |Participants choose top 5 issues and bring them along for group to discuss and resolve |Expose the most pressing issues in an initially anonymous manner and determine the most effective actions to resolve them |45 |- |'''[[Plan of Action]]''' |A Retrospective Technique for short term actions from long term goals |Really good for forcing achievable actions from your retrospectives. |40 |- |'''[[Start, Stop, Continue, More of, Less of Wheel]]''' |The facilitator captures team open-ended feedback using a wheel that encourages team members to assess an iteration or milestone using 5 categories. Allow some time following completing the “wheel” to discuss and agree on specific changes to implement |Obtain feedback on team process in order to learn what should be continued and what should be adjusted as the team moves forward. Is a fast way to conduct a “meta” process discussion. |10-25 |- |'''[[Each One Meets All]]''' |The method ensures that each participant meets and interacts with every other participant. |When retrospective participants do not know each other well |Variable! |- |'''[[The Complexity Retrospective]]''' |Use various tools such as a complexity radar to discover and find out how to deal with the complexity in your project |Many projects go awry due to excessive complexity; use this plan to evaluate whether your team is approaching things in the simplest way that can work; especially when the deadlines begin to loom. |40-60 |- |'''[[Force Field Analysis]]''' |A plan designed around the force field analysis technique |A retrospective for your whole company/department or to analyse a particular topic |60 |- |'''[[Pomodoro Retrospective]]''' |Focused and time-constrained by using the Pomodoro technique |Useful for determining a single action to improve the work of a small team |25 |- |'''[[Retrospective Surgery]]''' |A retrospective for retrospectives |To learn how to improve the effectiveness of your retrospectives |60+ |- |'''[[Questions Retrospective]]''' |Iteration retrospective |To get different perspectives on the same events |60 |- |'''[[Everyday Retrospective]]''' |Simple sprint retrospective |Basic / everyday retrospective plan |90 - 120 |- |'''[[Four L's Retrospective]]''' |Liked – Learned – Lacked – Longed For |Iteration and project retrospectives as well as for retrospection of training and conference events. |90 - 120 |- |'''[[Sailboat]]''' |What anchors slow the team down, what wind propels it forward? |Good for the "gather data" and "generate insights" portions of a retrospective |90 - 120 |- |'''[[Weekly Retrospective Simple + delta]]''' |Review, Plus-Delta, Vote, Actions, Owners |A weekly retrospective for your project |60 |- |'''[[Jeopardy Retrospective]]''' |Use the answers as base to get all the good things and bad things that happened |A different way to "gather data" and to get all different opinions on a subject |60 |- |'''[[Bubble Up]]''' |An approach to scaling retrospectives by collecting outcomes across an Agile Release Train, Tribe or any multi team scenario. |Use for understanding challenges and opportunities across when scaling agile. |15-30 |- |'''[[Tiny Retrospective]]''' |A look at some of the smaller changes that the team could make. |Use to get the team to focus on the really small things that can sometimes make a big difference. |60 |- |'''[[An Agile Christmas Carol]]''' |A light weight Christmas themed retrospective inspired by Dickens' A Christmas Carol |An approach to reflecting on the year that was and making wishes for the year ahead. |60 |- |'''[[Deep Tissue Massage Retrospective]]''' |Massage out your team's sore knots: Tackle those common themes that come up again and again. |Targeted retrospective to tackle some of those lingering issues |60 |- } 7fd8180b6f5be07f4bcb06bf1bab8e1c8d6b44f1 698 689 2015-04-14T09:26:39Z Stephen Holtom 377 Added Glad, Sad, Mad wikitext text/x-wiki A collection of detailed retrospective plans you can run or take inspiration from. If you've been in or ran a retrospective you really liked please add it. If you have a plan you'd like to add, [[Retrospective plan template | please read this first]]. '''If you are not the originating author of the retrospective please ensure you have permission to reproduce it and credit them as the source.''' {| class="wikitable" ! align="left"| Name !Summary !Use !Approx. Duration (mins) |- |'''[[6 Thinking Hats Retrospective]]''' |Uses De Bono's 6 Thinking Hats to investigate process improvement |General use, but also a good alternative to shuffling card type retrospectives |60 |- |'''[[Pillars Of Agile Spiderweb Retrospective]]''' |A retrospective in which teams rated their abilities in each of the categories, displayed the different ratings on a spider graph, and then discussed the result. |To talk about what abilities are important to an Agile team and how your team rates against them |60 |- |'''[[Appreciative Retrospective]]''' |Uses Appreciative Inquiry to identify what went so well. There is no blame or negativity, and builds on the Prime Directive, that everyone in the team did the best job they could possibly do. |To remind everyone what a good job their doing rather than focusing on negatives every time you run a retrospective. |60 |- |'''[[Strengths-Based Retrospective]]''' |A strength-based retrospective consists of two steps: discovering strengths, then defining actions that use them. |Come up with actions that result in doing more of the things that you are already doing and which you are good at. |45-90 |- |'''[[Top 5]]''' |Participants choose top 5 issues and bring them along for group to discuss and resolve |Expose the most pressing issues in an initially anonymous manner and determine the most effective actions to resolve them |45 |- |'''[[Plan of Action]]''' |A Retrospective Technique for short term actions from long term goals |Really good for forcing achievable actions from your retrospectives. |40 |- |'''[[Start, Stop, Continue, More of, Less of Wheel]]''' |The facilitator captures team open-ended feedback using a wheel that encourages team members to assess an iteration or milestone using 5 categories. Allow some time following completing the “wheel” to discuss and agree on specific changes to implement |Obtain feedback on team process in order to learn what should be continued and what should be adjusted as the team moves forward. Is a fast way to conduct a “meta” process discussion. |10-25 |- |'''[[Each One Meets All]]''' |The method ensures that each participant meets and interacts with every other participant. |When retrospective participants do not know each other well |Variable! |- |'''[[The Complexity Retrospective]]''' |Use various tools such as a complexity radar to discover and find out how to deal with the complexity in your project |Many projects go awry due to excessive complexity; use this plan to evaluate whether your team is approaching things in the simplest way that can work; especially when the deadlines begin to loom. |40-60 |- |'''[[Force Field Analysis]]''' |A plan designed around the force field analysis technique |A retrospective for your whole company/department or to analyse a particular topic |60 |- |'''[[Pomodoro Retrospective]]''' |Focused and time-constrained by using the Pomodoro technique |Useful for determining a single action to improve the work of a small team |25 |- |'''[[Retrospective Surgery]]''' |A retrospective for retrospectives |To learn how to improve the effectiveness of your retrospectives |60+ |- |'''[[Questions Retrospective]]''' |Iteration retrospective |To get different perspectives on the same events |60 |- |'''[[Everyday Retrospective]]''' |Simple sprint retrospective |Basic / everyday retrospective plan |90 - 120 |- |'''[[Four L's Retrospective]]''' |Liked – Learned – Lacked – Longed For |Iteration and project retrospectives as well as for retrospection of training and conference events. |90 - 120 |- |'''[[Sailboat]]''' |What anchors slow the team down, what wind propels it forward? |Good for the "gather data" and "generate insights" portions of a retrospective |90 - 120 |- |'''[[Weekly Retrospective Simple + delta]]''' |Review, Plus-Delta, Vote, Actions, Owners |A weekly retrospective for your project |60 |- |'''[[Jeopardy Retrospective]]''' |Use the answers as base to get all the good things and bad things that happened |A different way to "gather data" and to get all different opinions on a subject |60 |- |'''[[Bubble Up]]''' |An approach to scaling retrospectives by collecting outcomes across an Agile Release Train, Tribe or any multi team scenario. |Use for understanding challenges and opportunities across when scaling agile. |15-30 |- |'''[[Tiny Retrospective]]''' |A look at some of the smaller changes that the team could make. |Use to get the team to focus on the really small things that can sometimes make a big difference. |60 |- |'''[[An Agile Christmas Carol]]''' |A light weight Christmas themed retrospective inspired by Dickens' A Christmas Carol |An approach to reflecting on the year that was and making wishes for the year ahead. |60 |- |'''[[Deep Tissue Massage Retrospective]]''' |Massage out your team's sore knots: Tackle those common themes that come up again and again. |Targeted retrospective to tackle some of those lingering issues |60 |- |'''[[Glad, Sad, Mad]]''' |A basic, “no gimmicks” retrospective plan, assigning issues to one of 3 categories. |60 |- } f14af020b40b409aad113541e816c80523c54371 User:Ledalla Madhavi 2 337 652 2014-09-10T15:28:22Z Robbowley 1 Creating user page for new user. wikitext text/x-wiki Agile enthusiast with a keen interest in large scale Agile transformation. As an agile coach, I believe the best way to learn is by walking the talk and I practice this by closing working with the teams on ground. With perspectives of both Waterfall and Agile methodologies, I am skillful in playing the roles of an embedded Scrum Master and an Agile Coach for different teams.Over 13 years of IT experience, this includes 5 years of experience as Project Manager/Scrum Master and 1 year as an Agile Consultant and Coach. Started career as a Software Engineer, and then took up roles of Senior Software Engineer, Team Lead, Project Manager, Scrum Master and Agile Coach. 81bd2f0af22d84908390af7af7039d2cf1de33c7 User talk:Ledalla Madhavi 3 338 653 2014-09-10T15:28:30Z Robbowley 1 Welcome! wikitext text/x-wiki '''Welcome to ''Agile Retrospective Resource Wiki''!''' We hope you will contribute much and well. You will probably want to read the [[Help:Contents|help pages]]. Again, welcome and have fun! [[User:Robbowley|Robbowley]] ([[User talk:Robbowley|talk]]) 08:28, 10 September 2014 (PDT) e84895433fc68b00621ccfc4e5f0c9a9b01430b0 User:Ujjwal Sinha 2 339 654 2014-10-14T16:15:24Z Robbowley 1 Creating user page for new user. wikitext text/x-wiki I'm an ALM and Agile Consultant facilitating Agile teams. a8d126bc3703231d8a39b02a5d74811aebb3d6f4 User talk:Ujjwal Sinha 3 340 655 2014-10-14T16:15:24Z Robbowley 1 Welcome! wikitext text/x-wiki '''Welcome to ''Agile Retrospective Resource Wiki''!''' We hope you will contribute much and well. You will probably want to read the [[Help:Contents|help pages]]. Again, welcome and have fun! [[User:Robbowley|Robbowley]] ([[User talk:Robbowley|talk]]) 09:15, 14 October 2014 (PDT) 14175f2430b0dfdfa48138cd9ded8906da97015e User:Tom Wiggins 2 341 656 2014-10-15T11:13:53Z Robbowley 1 Creating user page for new user. wikitext text/x-wiki I am Kanban lead for two teams, one System Team, the other a Health & Hygiene Team. 726f20114a2af65ccf07f82f970c488586c74f37 User talk:Tom Wiggins 3 342 657 2014-10-15T11:13:54Z Robbowley 1 Welcome! wikitext text/x-wiki '''Welcome to ''Agile Retrospective Resource Wiki''!''' We hope you will contribute much and well. You will probably want to read the [[Help:Contents|help pages]]. Again, welcome and have fun! [[User:Robbowley|Robbowley]] ([[User talk:Robbowley|talk]]) 04:13, 15 October 2014 (PDT) bd9feb6259cd20c81833aba97ee6289f78d95c8a An Agile Christmas Carol 0 343 659 2014-12-01T10:28:28Z Em Campbell-Pretty 349 Added details for An Agile Christmas Carol wikitext text/x-wiki ===Use:=== At the end of the year to reflect on the year that was and surface people wishes for the year ahead. ===Length of time:=== 1 hour for a large group of 50+ people. Less for smaller groups. ===Short Description:=== This retrospective has three components, based on Christmas past, Christmas present and Christmas present. (1) Christmas Past - each person writes down their greatest regret from the past year, then lets it go by tearing it up. (2) Christmas Present - team members share appreciations for people they have worked with during the year. (3) Christmas Future - each person tells Santa their wish for the team to receive in the future. ===Materials:=== Shapries, Index cards, a wall or whiteboard, blu tack, a cardboard box, optional - santa suit and skeleton ===Process:=== Before the retrospective * Line up someone outside the team, perhaps a senior manager to play Santa. * The day before the retrospective given each team member a wish card (an index card with the words "All I want for Christmas is..." printed on it) * Ask each team member to write one wish for the team / group and bring it to the retrospective to share with the team (and Santa). Running the retrospective * Explain the theme of the retrospective inspired by "A Christmas Carol" Start with Christmas Past. * Asked everyone to take an index card and a Sharpie and spend a few moments reflecting on the year that was. What is their largest regret, the one thing they wish they could change? Once everyone has written down one thing ask them to"let go" of the past by tearing up the card and throwing it in the cardboard box (optionally held by a skeleton). Team members tend to find the act cathartic. Next move to Christmas Present. * Asked everyone to think about who had been naughty and nice, then share their appreciations thoughts with the group. The final section is Christmas Future. * Each team member reads out their wish and gives it to Santa (assuming you can find a volunteer) to create a word cloud. * Following the retrospective the group leaders should look for opportunities to grant some of the Christmas wishes. ===Source:=== http://www.prettyagile.com/2013/12/an-agile-christmas-story.html ab3d7a6161dde17b11ffc9d93da76145bb282478 678 659 2015-02-19T16:14:27Z Erik Westrup 372 wikitext text/x-wiki ===Use:=== At the end of the year to reflect on the year that was and surface people wishes for the year ahead. ===Length of time:=== 1 hour for a large group of 50+ people. Less for smaller groups. ===Short Description:=== This retrospective has three components, based on Christmas past, Christmas present and Christmas future. (1) Christmas Past - each person writes down their greatest regret from the past year, then lets it go by tearing it up. (2) Christmas Present - team members share appreciations for people they have worked with during the year. (3) Christmas Future - each person tells Santa their wish for the team to receive in the future. ===Materials:=== Shapries, Index cards, a wall or whiteboard, blu tack, a cardboard box, optional - santa suit and skeleton ===Process:=== Before the retrospective * Line up someone outside the team, perhaps a senior manager to play Santa. * The day before the retrospective given each team member a wish card (an index card with the words "All I want for Christmas is..." printed on it) * Ask each team member to write one wish for the team / group and bring it to the retrospective to share with the team (and Santa). Running the retrospective * Explain the theme of the retrospective inspired by "A Christmas Carol" Start with Christmas Past. * Asked everyone to take an index card and a Sharpie and spend a few moments reflecting on the year that was. What is their largest regret, the one thing they wish they could change? Once everyone has written down one thing ask them to"let go" of the past by tearing up the card and throwing it in the cardboard box (optionally held by a skeleton). Team members tend to find the act cathartic. Next move to Christmas Present. * Asked everyone to think about who had been naughty and nice, then share their appreciations thoughts with the group. The final section is Christmas Future. * Each team member reads out their wish and gives it to Santa (assuming you can find a volunteer) to create a word cloud. * Following the retrospective the group leaders should look for opportunities to grant some of the Christmas wishes. ===Source:=== http://www.prettyagile.com/2013/12/an-agile-christmas-story.html 22345ae2200e294fbc91162d302872cf92e53cc8 User:Matt Sullivan 2 344 660 2015-01-06T11:15:53Z Robbowley 1 Creating user page for new user. wikitext text/x-wiki Product Manager at Carbon Five (www.carbonfive.com) d8570d4dc2cc7181a180ad64ee9ddf9ab82e020e User talk:Matt Sullivan 3 345 661 2015-01-06T11:15:54Z Robbowley 1 Welcome! wikitext text/x-wiki '''Welcome to ''Agile Retrospective Resource Wiki''!''' We hope you will contribute much and well. You will probably want to read the [[Help:Contents|help pages]]. Again, welcome and have fun! [[User:Robbowley|Robbowley]] ([[User talk:Robbowley|talk]]) 03:15, 6 January 2015 (PST) 1c08aa3d5c9fb45c17de21979442f57a0fec3ea9 User:Crux Assay 2 346 662 2015-01-06T11:16:41Z Robbowley 1 Creating user page for new user. wikitext text/x-wiki A practiced IT professional, ISTQB qualified, with widened experience delivering effectively to time and budget on a variety of complex, small / large-scale projects in various IT sectors - ERP, Marketing, Travel & Tourism, Media and Power. Looking for opportunity to further excel and extend my career in “Software Testing”, by converting my innovative ideas and acquired skills into quantifiable business outcomes. Being a sagacious professional, committed to work towards organizational aims, as well as individual goals – by harnessing individual potentials and corporate resources. Summary of Roles Played/Summary of Task Performed • Experience in Manual Testing/ Database Testing, exposure of automation, Performance Testing with involvement in test activities (Test Implementation ,Release Management) • Experienced and acquainted with software testing lifecycle, Testing concepts, Methodologies & Processes. • Having experience in managing team, Create daily testing status report, Release status report, Play scribe role in meetings, sharing testing results with stake holders. • Experience in Window ,Web, Product and Mobile testing (iPhone, iPad) • Experience in type of testing involves Static /Dynamic testing techniques, Structure-Based, Specification - Based, Exploratory, Re-Regression, UI, Integration, UA, Compliance testing. • Perform Verification, Validation, Smoke, Sanity, Alpha, Beta, System, Integration Testing. • Experience in Design, Development, Tracking and Reviewing of test artifacts (Test Plan, Test Cases, RTM, BPN, Release Notes)using Test management tools • Took Part in ISO and CMMI audits and create artefacts related to them. Create testing Matrices as per CMMI process. • Creating Testing Environment / Test Data and Deploy build in testing and staging servers Professional Certification • Certification of Profession CTFL International Software Testing Qualification Board : ITB-CTFL-0037438 603cfce0908beeed29d7f274d30222024f06f295 User talk:Crux Assay 3 347 663 2015-01-06T11:16:41Z Robbowley 1 Welcome! wikitext text/x-wiki '''Welcome to ''Agile Retrospective Resource Wiki''!''' We hope you will contribute much and well. You will probably want to read the [[Help:Contents|help pages]]. Again, welcome and have fun! [[User:Robbowley|Robbowley]] ([[User talk:Robbowley|talk]]) 03:16, 6 January 2015 (PST) 2e9a242f40ec639236f706c2e644733817379e54 User:Jeanne Horvath 2 348 664 2015-01-08T12:42:40Z Robbowley 1 Creating user page for new user. wikitext text/x-wiki Lead Business Systems Analyst with University of Michigan Identity and Access Management team. ef441337fb23aedc79772da7266eaea1d19caba9 User talk:Jeanne Horvath 3 349 665 2015-01-08T12:42:40Z Robbowley 1 Welcome! wikitext text/x-wiki '''Welcome to ''Agile Retrospective Resource Wiki''!''' We hope you will contribute much and well. You will probably want to read the [[Help:Contents|help pages]]. Again, welcome and have fun! [[User:Robbowley|Robbowley]] ([[User talk:Robbowley|talk]]) 04:42, 8 January 2015 (PST) bba5c385e0bf0fe8fb36f4a072f3ea2e346c7c0c User:Valmeeki Phani Krishna 2 350 666 2015-01-08T12:43:05Z Robbowley 1 Creating user page for new user. wikitext text/x-wiki Working as a tester for CTS f91974a1f421867765f2e6aa9ac11f9c9bc52c21 User talk:Valmeeki Phani Krishna 3 351 667 2015-01-08T12:43:06Z Robbowley 1 Welcome! wikitext text/x-wiki '''Welcome to ''Agile Retrospective Resource Wiki''!''' We hope you will contribute much and well. You will probably want to read the [[Help:Contents|help pages]]. Again, welcome and have fun! [[User:Robbowley|Robbowley]] ([[User talk:Robbowley|talk]]) 04:43, 8 January 2015 (PST) bfbc7970b784f69fd24f71299dd5df2b880f6f10 User:Mariela Lopez Cortez 2 352 668 2015-01-08T12:44:50Z Robbowley 1 Creating user page for new user. wikitext text/x-wiki Functional Analyst and Professional in Project Management. I have 20 years experience in major software factories in Argentina, Mexico, Brasil and Uruguay. My background is in Communication Science: my focus is the importance of communication in human relationships. In the last year I am Scrum Master in YPF, Argentina's main company, dedicated to the extraction and exploitation of hydrocarbons. My goal is certified Scrum and Kanban, I'm realizing that be a great way to put together my training, experience, abilities and orientation to the future. 610d3d99ccdbdd0b50ac9e4eb3978732811e16d8 User talk:Mariela Lopez Cortez 3 353 669 2015-01-08T12:44:50Z Robbowley 1 Welcome! wikitext text/x-wiki '''Welcome to ''Agile Retrospective Resource Wiki''!''' We hope you will contribute much and well. You will probably want to read the [[Help:Contents|help pages]]. Again, welcome and have fun! [[User:Robbowley|Robbowley]] ([[User talk:Robbowley|talk]]) 04:44, 8 January 2015 (PST) d0dd9d9d0d8a94570b370cf79bb68e4072dddede User:Zrajm 2 354 670 2015-02-03T14:48:23Z Robbowley 1 Creating user page for new user. wikitext text/x-wiki I'm a test engineer and scrum master at Vizrt Sweden. I've been working here since mid 2014, and been a scrum master for about 4–5 months. I'm trying to improve how I do my retrospectives. And, yes, my name is really zrajm -- since the name is unique in the world I don't use my lastname, nor capitalise it. Here's a website showing the Swedish population register: http://www.upplysning.se/person/data/?id=7bb6ee82-93aa-9823-1cd4-18f0482e6e9f 65e24d181ef2028baae7ecb21ac729e0c19399cf User talk:Zrajm 3 355 671 2015-02-03T14:48:23Z Robbowley 1 Welcome! wikitext text/x-wiki '''Welcome to ''Agile Retrospective Resource Wiki''!''' We hope you will contribute much and well. You will probably want to read the [[Help:Contents|help pages]]. Again, welcome and have fun! [[User:Robbowley|Robbowley]] ([[User talk:Robbowley|talk]]) 06:48, 3 February 2015 (PST) b1dab313759c0527403938f45862946cf6d0caa1 User:Sandy Mamoli 2 356 672 2015-02-09T09:13:26Z Robbowley 1 Creating user page for new user. wikitext text/x-wiki Agile in the mind - body trapped in the South Pacific. Director of All Things Agile at Nomad8 (www.nomad8.com) 63ad9805312ca1c0bcff1fd7aa45c226f2663594 User talk:Sandy Mamoli 3 357 673 2015-02-09T09:13:26Z Robbowley 1 Welcome! wikitext text/x-wiki '''Welcome to ''Agile Retrospective Resource Wiki''!''' We hope you will contribute much and well. You will probably want to read the [[Help:Contents|help pages]]. Again, welcome and have fun! [[User:Robbowley|Robbowley]] ([[User talk:Robbowley|talk]]) 01:13, 9 February 2015 (PST) c936e053824bd5c2f76133fc0230b7aa52bb39ef External Resources 0 50 674 646 2015-02-10T14:22:16Z Ben Linders 344 wikitext text/x-wiki '''Books''' *[http://pragprog.com/book/dlret/agile-retrospectives Agile Retrospectives: Making good Teams Great] by Derby and Larson *[http://www.dorsethouse.com/books/pr.html Project Retrospectives: a Handbook for team reviews] by Norman L Kerth *[https://leanpub.com/the-retrospective-handbook The Retrospective Handbook] by Patrick Kua *[http://innovationgames.com/ Innovation Games] by Luke Hohmann (and his [http://www.amazon.com/Innovation-Games-Creating-Breakthrough-Collaborative/dp/0321437292 book] of the same name) *[http://www.benlinders.com/getting-value-out-of-agile-retrospectives/ Getting Value out of Agile Retrospectives] by Luis Gonçalves and Ben Linders: download from [http://www.infoq.com/minibooks/agile-retrospectives-value InfoQ] or [https://leanpub.com/gettingvalueoutofagileretrospectives LeanPub], [http://www.amazon.com/Getting-Value-Agile-Retrospectives-Retrospective/dp/1304789624/ Paperback Edition] *[http://www.plans-for-retrospectives.com/ "Retr-O-Mat"] - Planning your next retrospective? Get started with a random plan, tweak it, print it and share the URL. Or just browse around for new ideas! » plans-for-retrospectives.com '''Articles''' *[http://www.methodsandtools.com/archive/archive.php?id=63 Refactoring Your Development Process with Retrospectives] ([http://www.agilexp.com/agile-coach-rachel-davies.php Rachel Davies]) *[http://www.infoq.com/retrospectives News, articles and presentations on retrospectives from InfoQ] *[http://www.projecttimes.com/articles/seven-steps-to-remarkable-retrospectives.html Seven Steps to Remarkable Retrospectives] *[https://www.linkedin.com/today/post/article/20140403210808-738843-agile-retrospectives-why-you-would-do-them?trk=prof-post Agile Retrospectives: Why You Would Do Them?] *[https://www.scrumalliance.org/community/articles/2014/june/agile-retrospectives-more-than-just-facts! Agile Retrospectives - More than just facts] *[https://www.linkedin.com/pulse/20141008072748-738843-sustainable-continuous-improvement-using-agile-retrospectives?trk=prof-post Sustainable Continuous Improvement Using Agile Retrospectives] *[http://www.sitepoint.com/making-agile-retrospectives-productive/ Making Agile Retrospective Productive] '''Blogs''' *[http://retrofibel.de/ Blog für Retrospektivenliebhaber by Marc Löffler (in German)] and the book (to be published) "Retrospectiven in der Praxis" *[http://www.benlinders.com/2011/getting-business-value-out-of-agile-retrospectives/ Getting business value out of Agile Retrospectives] *[http://idiacomputing.com/moin/IntrospectionAndRetrospectives Introspection And Retrospectives] and [http://idiacomputing.com/moin/RetrospectiveTechniques Restrospective Techniques] *[http://retrospectives.com retrospectives.com] *[http://blogs.msdn.com/b/jmeier/archive/2013/02/25/the-art-of-the-agile-retrospective.aspx The Art of the Agile Retrospective] by J.D. Meier *[http://www.retrospectives.eu/ retrospectives.eu/] *[https://sites.google.com/a/scrumplop.org/published-patterns/retrospective-pattern-language Scrum Patterns for Process Improvement] *[http://xp123.com/xplor/xp0509/index.shtml Some Patterns for Iteration Retrospectives] *[http://skycoach.be/2011/05/16/agile-retrospectives-anti-patterns/ Agile Retrospective Anti Patterns] *[https://www.scrumalliance.org/community/articles/2014/july/dos-and-don-ts-of-agile-retrospectives Do's and Don'ts of Agile Retrospectives] *[http://www.benlinders.com/2014/retrospectives-in-remote-teams/ Retrospectives in Remote Teams] '''Video and Presentations''' *[http://www.tvagile.com/2010/08/30/retrospectives/ Video: Retrospectives Presentation at San Francisco Agile User Group] *[http://www.tvagile.com/2009/02/25/agile-retrospectives-making-good-teams-great/ Video: Agile Retrospectives - Making Good Teams Great!] *[http://www.slideshare.net/BenLinders/sustainable-improvement-through-retrospectives-sepg-europe-2013-ben-linders Sustainable Improvement through Retrospectives] *[http://www.slideshare.net/jchyip/a-guide-forpreparingandfacilitatingretrospectives A guide for Preparing and Facilitating Retrospectives] 4756e9284a54324622f809cd317c1ddc76f680df Tools & Exercises 0 38 675 638 2015-02-10T14:26:01Z Ben Linders 344 wikitext text/x-wiki Not full retrospectives plans but exercises that can be used as a part of retrospectives, to gauge the mood or expose issues. *[http://nomad8.com/chart-your-happiness/ Happiness Histogram] *[http://xp123.com/articles/xp-radar-chart/ XP Radar] *[http://blog.robbowley.net/2009/02/02/top-five-retrospective-plan/ Energy Seismograph] (explained at top) *[http://www.benlinders.com/2014/retrospective-exercise-vital-few-actions/ Vital Few Actions] *[http://www.google.co.uk/search?rlz=1C1GGLS_enGB319GB319&sourceid=chrome&ie=UTF-8&q=six+action+shoes+de+bono Six Action Shoes] by De Bono *[http://en.wikipedia.org/wiki/Six_Thinking_Hats Six Hats Thinking] by De Bono *[http://www.benlinders.com/2013/which-questions-do-you-ask-in-retrospectives/ Retrospective Questions] *[http://en.wikipedia.org/wiki/5_Whys 5 Whys] and the [http://www.benlinders.com/2013/getting-to-the-root-causes-of-problems-in-a-retrospective/ 5 Why's retrospective] *[http://www.clearlearning.ca/pdf/ADA.pdf The Appreciative Mind Set & Tracking and Fanning] (See also Appreciative Inquiry) *[http://accel-team.com/techniques/force_field_analysis.html Force Field Analysis] *[http://www.benlinders.com/2013/feelings-matter-in-agile-retrospectives/ 1 Word Retrospective] *[[Retrospective Dialogue Sheets]] *[http://www.benlinders.com/2013/improving-collaboration-in-agile-projects-with-the-retrospective-of-retrospectives/ Retrospective of Retrospectives] *[http://skycoach.be/2013/09/17/boring-retrospectives-10-walk-the-board/ Walk the Board] *[http://agilethings.nl/lego-goes-retro/ Retrospectives with Lego] *[http://www.benlinders.com/2014/getting-feedback-with-the-perfection-game/ Perfection Game] *[http://www.practiceagile.com/2014_03_01_archive.html Anonymous Retrospectives] *[http://blog.crisp.se/2013/01/22/henrikkniberg/how-to-run-a-big-retrospectives Big Retrospectives] *[http://www.benlinders.com/2014/retrospectives-for-teams-with-multiple-customers/ Multiple Customers] *[http://www.funretrospectives.com/fishbowl-conversation/ Fishbowl Conversation] 5df1eae9584a8bc6dec4abc7e68608fdf8da3bc1 User:Erik Westrup 2 358 676 2015-02-19T11:00:14Z Robbowley 1 Creating user page for new user. wikitext text/x-wiki Hi, I'm a software developer interessted in agile-*. 08754f5477264c4b33e15e878a400e009a68be08 User talk:Erik Westrup 3 359 677 2015-02-19T11:00:15Z Robbowley 1 Welcome! wikitext text/x-wiki '''Welcome to ''Agile Retrospective Resource Wiki''!''' We hope you will contribute much and well. You will probably want to read the [[Help:Contents|help pages]]. Again, welcome and have fun! [[User:Robbowley|Robbowley]] ([[User talk:Robbowley|talk]]) 03:00, 19 February 2015 (PST) d000e6a3ea0ef568422bc70af2a2792f19ad57db User:James Cade 2 360 679 2015-02-23T12:25:20Z Robbowley 1 Creating user page for new user. wikitext text/x-wiki Agile practitioner with experience as an analyst and product owner, and more recently as scrum master. Holds CSPO and PSM 1 certifications. 956e24fc1ae0d334ecf212322d4553bfd0bd6bcf User talk:James Cade 3 361 680 2015-02-23T12:25:20Z Robbowley 1 Welcome! wikitext text/x-wiki '''Welcome to ''Agile Retrospective Resource Wiki''!''' We hope you will contribute much and well. You will probably want to read the [[Help:Contents|help pages]]. Again, welcome and have fun! [[User:Robbowley|Robbowley]] ([[User talk:Robbowley|talk]]) 04:25, 23 February 2015 (PST) 8e45d3cf29377a3de726424415d5674880d9b829 Tiny Retrospective 0 362 682 2015-02-25T12:56:47Z James Cade 373 New retrospective plan : Tiny Retrospective wikitext text/x-wiki ===Use:=== Use to get the team to focus on the really small things that can sometimes make a big difference. For example one team came up with an action to move the lunch hour back by half an hour. The result was more work done in the morning, shorter afternoons and a much happier team! – though the total hours worked were unchanged. ===Length of time:=== 60 minutes. ===Short Description:=== Retro that focusses on the really tiny things that can sometimes make a big difference. ===Materials:=== Whiteboard, post-it notes, pens, whiteboard markers. ===Process:=== Divide the whiteboard into sections covering Technical, Process, People and Other. Add another section called Big Ideas Parking Lot. Explain that this retro is focussing on the really small things that might make a difference. Allow the team to write up post-it notes and put them into the relevant sections. The Big Ideas Parking Lot allows them to capture any thoughts that are not really small, for later discussion another time. They should read out what they have written as they put the note on the board. When all the team have contributed, ask some members to group the post-its. Then get the team to vote on the grouping they most want to talk about. Allow 3 votes per team member (can put a mark using a whiteboard marker). Allow the team to discuss the grouping with the most votes, and record the actions (suggest 1-3) that result from the discussion. ===Source:=== James Cade, inspired by the TED talk “Sweat the small stuff” by Rory Sutherland (https://www.ted.com/talks/rory_sutherland_sweat_the_small_stuff?language=en). 25325c851a0da8d71be62576e5d42a31f2d570ad User:Toby Molina 2 363 683 2015-03-04T09:58:10Z Robbowley 1 Creating user page for new user. wikitext text/x-wiki I am a current scrum master and team lead. a26e4fedf893f5141a9d7b5ce221d2341e1ebe00 User talk:Toby Molina 3 364 684 2015-03-04T09:58:10Z Robbowley 1 Welcome! wikitext text/x-wiki '''Welcome to ''Agile Retrospective Resource Wiki''!''' We hope you will contribute much and well. You will probably want to read the [[Help:Contents|help pages]]. Again, welcome and have fun! [[User:Robbowley|Robbowley]] ([[User talk:Robbowley|talk]]) 01:58, 4 March 2015 (PST) 72f3531f9d76bcbc70a1bd8e98ce4b571d2443d9 Deep Tissue Massage Retrospective 0 365 687 2015-03-04T23:13:37Z Sandy Mamoli 371 New retrospective plan: Deep tissue massage retrospective wikitext text/x-wiki ===Use:=== Even with high performing teams sometimes there are common themes coming up again and again in each retrospective. Much like a tight spot in a muscle that keeps lingering around (until we get a good massage) those issues keep coming back until we pay them enough attention to make them disappear. Use the “Deep tissue massage retrospective” to massage out your team’s sore knots! ===Length of time:=== 60 minutes but can be shortened to 30 - 40 if needed ===Short Description:=== Find a knot to massage then imagine what the ideal, world-class team would do. Plan the next steps for getting there. ===Materials:=== Post-it notes, sharpies ===Process:=== '''1. Applying The Oil''' Put an image on the screen for massage (Don’t google muscle knots, trust me!) Set the scene by explaining the massage theme: "If you have ever had a massage, then it usually starts all nicey nice – soft music and long strokes. Then they find a lump, or a knot in your muscle and they roll their sleeves up and really go to work. Now it is focused attention, really kneading, pressing and pushing to smooth out the knot. I’d ike us to find some knots and have a go and smoothing them out! Let’s do a targeted retro – in the sense of tackling some specific issue(s) and really getting into them. First we need to find the knots: ..." '''2. Finding the Knot''' Preparation: Have a look at and think about your old retros. You can either do this during the retrospective or ask people to come prepared. a) Individually write down anything that feels like a knot. A one off niggle is not a knot, a knot is something that has formed over a prolonged period of time. Write these down individually now for 2-3 mins, talk to people if you like but keep your notes to yourself.*If you have anything else that you would like to talk about in the retro, not a knot but something that is front of mind, then just write that down too and put it on separate sheet. b) Take 2-3 minutes as a group to choose the two most painful knots. Group them into themes first if you need to (let people choose how to select, if they can’t decide use dot voting). '''3. Get to Work – Kneading''' You’ve found the knots, now get into it! a) (Set timer for 3 minutes) Split into 2 groups of 2 or 3 people and start by writing down why this is a problem. What does it mean for the team and why has it come up before/again. What the ideal team would do in respect to your first knot and how this is different from the squad at the moment.Note: you could tackle the same issue, or different ones as you see fit. Write anything that would take you to being the ideal team, the 100%ers, the ultimate team. The best squad not just in your organisation, not in your country but where Google, Facebook and Netflix would walk in and say you guys are an incredible unit. b) (Set timer for 5 minutes) talk about exactly what that means you should do, if there is a big or improbable solution then what is the first step? What could you do more of, less of, change to make you the ultimate team? Could be a tiny step, a change in behaviour, a tool, a person… What could you do more of? What is holding you back? c) (Set timer for 3 minutes) Now you have 3 more minutes – what other options can you come up with? d) Report back to the other teams. e) What will you do, how will you make sure you actually do it and hold yourselves to account? How are you going to make sure you won’t talk about the same issue at your next retro? Note if there is nothing, literally nothing you can do, can you record this somewhere so that you don’t spend any time worrying about it and talking about it in your retros. Option to continue for further 5 minutes if more discussion is needed or if the ideas are flowing f) Now tackle the next most important issue/theme from the centre of the table. Rinse and Repeat. Option to partner up and walk/talk for 5 minutes if low on energy. '''4. Get dressed, the massage is over''' Now relax and review what actions/notes you have come up with. Where are you going to put them so that you remember them? And how will you check that they have made improvements in the next retro? A healthy body needs a massage every two weeks… It may or may not be the same knot by then. Sometimes the knot reforms, sometimes it appears somewhere else. '''5. Follow up ''' Send around the output and notes. Ask everyone for an image which describes how they feel about the retrospective. (Again, tell them not to google muscle knots ;-) ===Source:=== http://nomad8.com/deep-tissue-massage-retrospective/ by Sandy Mamoli and David Mole b2649a995309940c9e5fc7ef61aa48819290ec86 User:Niraj Patel 2 366 690 2015-03-31T15:58:13Z Robbowley 1 Creating user page for new user. wikitext text/x-wiki Niraj Patel - Developer at Masabi. 514f24cd6372ee186ad84d3d2e776c8152a09f70 692 690 2015-03-31T16:00:48Z Niraj Patel 375 wikitext text/x-wiki Developer at [http://www.masabi.com/ Masabi]. 5425a25a38bcfff20fe6c596cefbc051cdd239f2 User talk:Niraj Patel 3 367 691 2015-03-31T15:58:14Z Robbowley 1 Welcome! wikitext text/x-wiki '''Welcome to ''Agile Retrospective Resource Wiki''!''' We hope you will contribute much and well. You will probably want to read the [[Help:Contents|help pages]]. Again, welcome and have fun! [[User:Robbowley|Robbowley]] ([[User talk:Robbowley|talk]]) 08:58, 31 March 2015 (PDT) 744b4308036cfbd9e9e2f289f3d8f19f6ad7b46f Tips & tricks 0 39 693 647 2015-03-31T16:15:55Z Niraj Patel 375 wikitext text/x-wiki Add any simple tips you have for improving retrospectives. Can be generated by running a [[Retrospective Surgery]]. *Split into small groups to narrow down actions (helps with large teams or with quiet members) *Use a space without a table *Have a backlog of retrospective actions with done / not done next to them *Write the output on a flip chart and stick it up in the workspace where all can see *Location, location, location - find a good spaces and mix it up so not always in same place *Write up the retrospective output including actions and put on a blog/wiki or send round in an email *Forward-specting - what can we start doing now *Do a 'warm up' exercise to break down any tension and get people in the mood (see below) *Food (especially nice food like cakes & biscuits) is an excellent way to make the session more appealing and is a great leveller. *Use a facilitator from outside the team (e.g. another team's scrum master) *Swap the facilitation role within the team: don't let it fall to the same person (coach, scrum master) each time *Plan your retrospectives - don't just turn up and run it the same way each time. Develop a [http://www.benlinders.com/2013/have-a-toolbox-of-retrospective-techniques/ toolbox with exercises]. *Throw away everything from the retrospective except the retrospective actions. Focus on outcomes, not problems. *Create awareness for [http://www.benlinders.com/2013/retrospective-benefits-power-to-the-team/ Retrospective Benefits] ---- '''Warmup Exercise - Sprint Draw & Guess''' A fun 10 minute warmup. I don't know the source of this, so am happy to be corrected. Ingredients: *X index cards per team member, where X is the total number of people within the dev team *Sharpies or pens *A pair of phones to use as countdown timers Method: *Give each person index cards and a sharpie/pen *Each person should write 1 to X in the top left corner of the index cards, front to back *If team size is even, each person has 1 minute to draw (without using words) how they felt the previous sprint went *If team size is odd, each person has 30 seconds to write down in words how they felt about the previous sprint *On completion, place the card at the back of the stack and pass it to the right *The next person, looking only at the last card at the back, attempts to interpret it **If they see a drawing, attempt to write down what it represents **If they see text, draw it *Facilitator should keep time - 1 min for drawing and 30 seconds for writing **Everyone should be doing the same thing *Keep going around until you write or draw on the last card *Once complete, lay them all out in order *Enjoy comparing the interpretations *Leave the index cards out during the rest of the retrospective, as a visual aid to whatever activity you have planned ** Alternatively, if the activity planned requires index cards, just flip them over and reuse Sounds silly, but is rather great in lightening the mood. 7b967c007036aae3b5b23da7b4c4ce0da6c3ac75 User:Sophia Carmien 2 368 694 2015-04-11T08:01:51Z Robbowley 1 Creating user page for new user. wikitext text/x-wiki I am a ScrumMaster with interest in Agile coaching. 9672197a1761d86b375eb9ffdace609080ece9bd User talk:Sophia Carmien 3 369 695 2015-04-11T08:01:51Z Robbowley 1 Welcome! wikitext text/x-wiki '''Welcome to ''Agile Retrospective Resource Wiki''!''' We hope you will contribute much and well. You will probably want to read the [[Help:Contents|help pages]]. Again, welcome and have fun! [[User:Robbowley|Robbowley]] ([[User talk:Robbowley|talk]]) 01:01, 11 April 2015 (PDT) 78c9289961d9c6a8275d1f8dfbd672af2de122f4 User:Stephen Holtom 2 370 696 2015-04-11T08:02:14Z Robbowley 1 Creating user page for new user. wikitext text/x-wiki Software Engineer and Product Owner for a SCRUM team in a medical company. 00e9eb1c14f2b7ccf8762bf91f60612f9300814e User talk:Stephen Holtom 3 371 697 2015-04-11T08:02:15Z Robbowley 1 Welcome! wikitext text/x-wiki '''Welcome to ''Agile Retrospective Resource Wiki''!''' We hope you will contribute much and well. You will probably want to read the [[Help:Contents|help pages]]. Again, welcome and have fun! [[User:Robbowley|Robbowley]] ([[User talk:Robbowley|talk]]) 01:02, 11 April 2015 (PDT) d379d62ef4554a2477dc0b8e981f9fb4c1b97fbe Glad, Sad, Mad 0 372 699 2015-04-14T09:28:57Z Stephen Holtom 377 New retrospective: Glad, Sad, Mad wikitext text/x-wiki ===Use:=== A basic, “no gimmicks” retrospective plan, with a slight lean towards breadth over depth in terms of discussing issues. ===Length of time:=== Up to 60 minutes. ===Short Description:=== Issues, changes or observations made during a sprint are listed by all participants and then categorized as either Glad, Sad or Mad. These broadly represent positive notes about the sprint/team, negative notes about the sprint/team, and “gripes” (which are often more broad than just actions of the team), respectively. Participants then vote on the issues to be discussed and the issues are then discussed from highest to lowest number of votes until all issues have been discussed or there is no time remaining. ===Materials:=== Index cards, flipchart/whiteboard, pens ===Process:=== The participants each separately write notes on observations they have made regarding the previous sprint. These notes should be brief and written on small index cards. Examples might be “Renderer optimization completed ahead of schedule” or “JIRA task descriptions are not very clear”. The notes can be on good or bad observations. They can reflect changes in this sprint or a persistent issue. Importantly, they should not be limited to only actions of the team members. For example, an observation might be “Still waiting for IT to grant access to the shared folder”. This activity is time-boxed to 10 or 15 minutes. The next step is that participants each in turn describe their cards and place each card on the whiteboard. The description of each card should be very brief; only enough so that the teammembers understand the meaning of the card. Furthermore, teammembers must not interrupt except to ask for further clarification (i.e. there should be no acceptance or rejection of ideas at this stage). The whiteboard is divided into 3 columns titled Glad, Sad and Mad (alternatively, smilies can be used), and each note must be placed into one of the columns based on how that observation makes the person feel. Obviously Sad and Mad both cover negative issues, the distinction is useful however because the “Mad” column encourages team members to think of issues that may be external to the team, but which nonetheless impacted the sprint. Even an issue as apparently off-topic as difficulty finding a parking space in the morning, could be something that affects many team members and could potentially be actioned. Placing cards on the board should be timeboxed to 10 or 15 minutes. The cards are then grouped; issues which essentially refer to the same thing are moved physically together, which should take less than 5 minutes. A single person must take responsibility for performing this grouping. The next step is that all participants vote on which (grouped) issues to discuss further. The quickest way to perform this vote is that each person marks the cards that they wish to discuss, for example with a circle, and every person can only mark so many cards. A typical limit is 5 cards. This voting can be performed in parallel, so less than 10 minutes should be adequate. Finally, the “chair” of the retrospective (often the Scrummaster), leads a discussion of the issues in descending order. At this point participants can agree or disagree with the observation, but the discussion should primarily be focused on actions that can be performed in the next sprint. Even in the case of “Glad” issues, there may be actions that could build on that success. The discussion ends when the 1 hour is up, or all issues have been discussed (whichever happens first). ===Source:=== This is a popular retrospective format and the original source is unknown. fa421ee1ec5a16522b5a1832f12b22a92d13d6c2 701 699 2015-04-14T09:31:15Z Stephen Holtom 377 /* Process: */ wikitext text/x-wiki ===Use:=== A basic, “no gimmicks” retrospective plan, with a slight lean towards breadth over depth in terms of discussing issues. ===Length of time:=== Up to 60 minutes. ===Short Description:=== Issues, changes or observations made during a sprint are listed by all participants and then categorized as either Glad, Sad or Mad. These broadly represent positive notes about the sprint/team, negative notes about the sprint/team, and “gripes” (which are often more broad than just actions of the team), respectively. Participants then vote on the issues to be discussed and the issues are then discussed from highest to lowest number of votes until all issues have been discussed or there is no time remaining. ===Materials:=== Index cards, flipchart/whiteboard, pens ===Process:=== The participants each separately write notes on observations they have made regarding the previous sprint. These notes should be brief and written on small index cards. Examples might be “Renderer optimization completed ahead of schedule” or “JIRA task descriptions are not very clear”. The notes can be on good or bad observations. They can reflect changes in this sprint or a persistent issue. Importantly, they should not be limited to only actions of the team members. For example, an observation might be “Still waiting for IT to grant access to the shared folder”. This activity is time-boxed to 10 or 15 minutes. The next step is that participants each in turn describe their cards and place each card on the whiteboard. The description of each card should be very brief; only enough so that the teammembers understand the meaning of the card. Furthermore, teammembers must not interrupt except to ask for further clarification (i.e. there should be no acceptance or rejection of ideas at this stage). The whiteboard is divided into 3 columns titled Glad, Sad and Mad (alternatively, smilies can be used), and each note must be placed into one of the columns based on how that observation makes the person feel. Obviously Sad and Mad both cover negative issues, the distinction is useful however because the “Mad” column encourages team members to think of issues that may be external to the team, but which nonetheless impacted the sprint. Even an issue as apparently off-topic as difficulty finding a parking space in the morning, could be something that affects many team members and could potentially be actioned. Placing cards on the board should be timeboxed to 10 or 15 minutes. The cards are then grouped; issues which essentially refer to the same thing are moved physically together, which should take less than 5 minutes. A single person must take responsibility for performing this grouping. The next step is that all participants vote on which (grouped) issues to discuss further. The quickest way to perform this vote is that each person marks the cards that they wish to discuss, for example with a circle, and every person can only mark so many cards. A typical limit is 5 cards. This voting can be performed in parallel, so less than 10 minutes should be adequate. Finally, the “chair” of the retrospective (often the Scrummaster), leads a discussion of the issues in descending order. At this point participants can agree or disagree with the observation, but the discussion should primarily be focused on actions that can be performed in the next sprint. Even in the case of “Glad” issues, there may be actions that could build on that success. The discussion ends when the 1 hour is up, or all issues have been discussed (whichever happens first). ===Source:=== This is a popular retrospective format and the original source is unknown. f25262e323aa84ac4bb3a0ee9918c46245e8a553 702 701 2015-04-14T09:32:34Z Stephen Holtom 377 /* Process: */ wikitext text/x-wiki ===Use:=== A basic, “no gimmicks” retrospective plan, with a slight lean towards breadth over depth in terms of discussing issues. ===Length of time:=== Up to 60 minutes. ===Short Description:=== Issues, changes or observations made during a sprint are listed by all participants and then categorized as either Glad, Sad or Mad. These broadly represent positive notes about the sprint/team, negative notes about the sprint/team, and “gripes” (which are often more broad than just actions of the team), respectively. Participants then vote on the issues to be discussed and the issues are then discussed from highest to lowest number of votes until all issues have been discussed or there is no time remaining. ===Materials:=== Index cards, flipchart/whiteboard, pens ===Process:=== The participants each separately write notes on observations they have made regarding the previous sprint. These notes should be brief and written on small index cards. Examples might be “Renderer optimization completed ahead of schedule” or “JIRA task descriptions are not very clear”. The notes can be on good or bad observations. They can reflect changes in this sprint or a persistent issue. Importantly, they should not be limited to only actions of the team members. For example, an observation might be “Still waiting for IT to grant access to the shared folder”. This activity is time-boxed to 10 or 15 minutes. The next step is that participants each in turn describe their cards and place each card on the whiteboard. The description of each card should be very brief; only enough so that the teammembers understand the meaning of the card. Furthermore, teammembers must not interrupt except to ask for further clarification (i.e. there should be no acceptance or rejection of ideas at this stage). The whiteboard is divided into 3 columns titled Glad, Sad and Mad (alternatively, smilies can be used), and each note must be placed into one of the columns based on how that observation makes the person feel. Obviously Sad and Mad both cover negative issues, the distinction is useful however because the “Mad” column encourages team members to think of issues that may be external to the team, but which nonetheless impacted the sprint. Even an issue as apparently off-topic as difficulty finding a parking space in the morning, could be something that affects many team members and could potentially be actioned. Placing cards on the board should be timeboxed to 10 or 15 minutes. The cards are then grouped; issues which essentially refer to the same thing are moved physically together, which should take less than 5 minutes. A single person must take responsibility for performing this grouping. The next step is that all participants vote on which (grouped) issues to discuss further. The quickest way to perform this vote is that each person marks the cards that they wish to discuss, for example with a circle, and every person can only mark so many cards. A typical limit is 5 cards. This voting can be performed in parallel, so less than 10 minutes should be adequate. Finally, the “chair” of the retrospective (often the Scrummaster), leads a discussion of the issues in descending order. At this point participants can agree or disagree with the observation, but the discussion should primarily be focused on actions that can be performed in the next sprint. Even in the case of “Glad” issues, there may be actions that could build on that success. The discussion ends when the 1 hour is up, or all issues have been discussed (whichever happens first). ===Source:=== This is a popular retrospective format and the original source is unknown. 86b7a5bfcaf5d3a560a6acac30833e9f95a80de9 703 702 2015-04-15T03:12:08Z Stephen Holtom 377 wikitext text/x-wiki ===Use:=== A basic, “no gimmicks” retrospective plan, with a slight lean towards breadth over depth in terms of discussing issues. ===Length of time:=== Up to 60 minutes. ===Short Description:=== Issues, changes or observations made during a sprint are listed by all participants and then categorized as either Glad, Sad or Mad. These broadly represent positive notes about the sprint/team, negative notes about the sprint/team, and “gripes” (which are often more broad than just actions of the team), respectively. Participants then vote on the issues to be discussed and the issues are then discussed from highest to lowest number of votes until all issues have been discussed or there is no time remaining. ===Materials:=== Index cards, flipchart/whiteboard, pens ===Process:=== The participants each separately write notes on observations they have made regarding the previous sprint. These notes should be brief and written on small index cards. Examples might be “Renderer optimization completed ahead of schedule” or “JIRA task descriptions are not very clear”. The notes can be on good or bad observations. They can reflect changes in this sprint or a persistent issue. Importantly, they should not be limited to only actions of the team members. For example, an observation might be “Still waiting for IT to grant access to the shared folder”. This activity is time-boxed to 10 or 15 minutes. The next step is that participants each in turn describe their cards and place each card on the whiteboard. The description of each card should be very brief; only enough so that the teammembers understand the meaning of the card. Furthermore, teammembers must not interrupt except to ask for further clarification (i.e. there should be no acceptance or rejection of ideas at this stage). The whiteboard is divided into 3 columns titled Glad, Sad and Mad (alternatively, smilies can be used), and each note must be placed into one of the columns based on how that observation makes the person feel. Obviously Sad and Mad both cover negative issues, the distinction is useful however because the “Mad” column encourages team members to think of issues that may be external to the team, but which nonetheless impacted the sprint. Even an issue as apparently off-topic as difficulty finding a parking space in the morning, could be something that affects many team members and could potentially be actioned. Placing cards on the board should be timeboxed to 10 or 15 minutes. The cards are then grouped; issues which essentially refer to the same thing are moved physically together, which should take less than 5 minutes. A single person must take responsibility for performing this grouping. The next step is that all participants vote on which (grouped) issues to discuss further. The quickest way to perform this vote is that each person marks the cards that they wish to discuss, for example with a circle, and every person can only mark so many cards. A typical limit is 5 cards. This voting can be performed in parallel, so less than 10 minutes should be adequate. Finally, the “chair” of the retrospective (often the Scrummaster), leads a discussion of the issues in descending order of number of votes. At this point participants can agree or disagree with the observation, but the discussion should primarily be focused on actions that can be performed in the next sprint. Even in the case of “Glad” issues, there may be actions that could build on that success. The discussion ends when the 1 hour is up, or all issues have been discussed (whichever happens first). ===Source:=== This is a popular retrospective format and the original source is unknown. 18dd721b9d068515c7b1d2e947db58aa6e4c2189 Retrospective Plans 0 6 700 698 2015-04-14T09:30:13Z Stephen Holtom 377 wikitext text/x-wiki A collection of detailed retrospective plans you can run or take inspiration from. If you've been in or ran a retrospective you really liked please add it. If you have a plan you'd like to add, [[Retrospective plan template | please read this first]]. '''If you are not the originating author of the retrospective please ensure you have permission to reproduce it and credit them as the source.''' {| class="wikitable" ! align="left"| Name !Summary !Use !Approx. Duration (mins) |- |'''[[6 Thinking Hats Retrospective]]''' |Uses De Bono's 6 Thinking Hats to investigate process improvement |General use, but also a good alternative to shuffling card type retrospectives |60 |- |'''[[Pillars Of Agile Spiderweb Retrospective]]''' |A retrospective in which teams rated their abilities in each of the categories, displayed the different ratings on a spider graph, and then discussed the result. |To talk about what abilities are important to an Agile team and how your team rates against them |60 |- |'''[[Appreciative Retrospective]]''' |Uses Appreciative Inquiry to identify what went so well. There is no blame or negativity, and builds on the Prime Directive, that everyone in the team did the best job they could possibly do. |To remind everyone what a good job their doing rather than focusing on negatives every time you run a retrospective. |60 |- |'''[[Strengths-Based Retrospective]]''' |A strength-based retrospective consists of two steps: discovering strengths, then defining actions that use them. |Come up with actions that result in doing more of the things that you are already doing and which you are good at. |45-90 |- |'''[[Top 5]]''' |Participants choose top 5 issues and bring them along for group to discuss and resolve |Expose the most pressing issues in an initially anonymous manner and determine the most effective actions to resolve them |45 |- |'''[[Plan of Action]]''' |A Retrospective Technique for short term actions from long term goals |Really good for forcing achievable actions from your retrospectives. |40 |- |'''[[Start, Stop, Continue, More of, Less of Wheel]]''' |The facilitator captures team open-ended feedback using a wheel that encourages team members to assess an iteration or milestone using 5 categories. Allow some time following completing the “wheel” to discuss and agree on specific changes to implement |Obtain feedback on team process in order to learn what should be continued and what should be adjusted as the team moves forward. Is a fast way to conduct a “meta” process discussion. |10-25 |- |'''[[Each One Meets All]]''' |The method ensures that each participant meets and interacts with every other participant. |When retrospective participants do not know each other well |Variable! |- |'''[[The Complexity Retrospective]]''' |Use various tools such as a complexity radar to discover and find out how to deal with the complexity in your project |Many projects go awry due to excessive complexity; use this plan to evaluate whether your team is approaching things in the simplest way that can work; especially when the deadlines begin to loom. |40-60 |- |'''[[Force Field Analysis]]''' |A plan designed around the force field analysis technique |A retrospective for your whole company/department or to analyse a particular topic |60 |- |'''[[Pomodoro Retrospective]]''' |Focused and time-constrained by using the Pomodoro technique |Useful for determining a single action to improve the work of a small team |25 |- |'''[[Retrospective Surgery]]''' |A retrospective for retrospectives |To learn how to improve the effectiveness of your retrospectives |60+ |- |'''[[Questions Retrospective]]''' |Iteration retrospective |To get different perspectives on the same events |60 |- |'''[[Everyday Retrospective]]''' |Simple sprint retrospective |Basic / everyday retrospective plan |90 - 120 |- |'''[[Four L's Retrospective]]''' |Liked – Learned – Lacked – Longed For |Iteration and project retrospectives as well as for retrospection of training and conference events. |90 - 120 |- |'''[[Sailboat]]''' |What anchors slow the team down, what wind propels it forward? |Good for the "gather data" and "generate insights" portions of a retrospective |90 - 120 |- |'''[[Weekly Retrospective Simple + delta]]''' |Review, Plus-Delta, Vote, Actions, Owners |A weekly retrospective for your project |60 |- |'''[[Jeopardy Retrospective]]''' |Use the answers as base to get all the good things and bad things that happened |A different way to "gather data" and to get all different opinions on a subject |60 |- |'''[[Bubble Up]]''' |An approach to scaling retrospectives by collecting outcomes across an Agile Release Train, Tribe or any multi team scenario. |Use for understanding challenges and opportunities across when scaling agile. |15-30 |- |'''[[Tiny Retrospective]]''' |A look at some of the smaller changes that the team could make. |Use to get the team to focus on the really small things that can sometimes make a big difference. |60 |- |'''[[An Agile Christmas Carol]]''' |A light weight Christmas themed retrospective inspired by Dickens' A Christmas Carol |An approach to reflecting on the year that was and making wishes for the year ahead. |60 |- |'''[[Deep Tissue Massage Retrospective]]''' |Massage out your team's sore knots: Tackle those common themes that come up again and again. |Targeted retrospective to tackle some of those lingering issues |60 |- |'''[[Glad, Sad, Mad]]''' |Categorize issues as those that made you glad, sad or mad. |A fairly basic, “no gimmicks” retrospective plan. |60 |- } 766251a8b0d4ea9ae837794b506cb0332feaa0e5 735 700 2015-08-26T13:27:40Z Em Campbell-Pretty 349 wikitext text/x-wiki A collection of detailed retrospective plans you can run or take inspiration from. If you've been in or ran a retrospective you really liked please add it. If you have a plan you'd like to add, [[Retrospective plan template | please read this first]]. '''If you are not the originating author of the retrospective please ensure you have permission to reproduce it and credit them as the source.''' {| class="wikitable" ! align="left"| Name !Summary !Use !Approx. Duration (mins) |- |'''[[6 Thinking Hats Retrospective]]''' |Uses De Bono's 6 Thinking Hats to investigate process improvement |General use, but also a good alternative to shuffling card type retrospectives |60 |- |'''[[Pillars Of Agile Spiderweb Retrospective]]''' |A retrospective in which teams rated their abilities in each of the categories, displayed the different ratings on a spider graph, and then discussed the result. |To talk about what abilities are important to an Agile team and how your team rates against them |60 |- |'''[[Appreciative Retrospective]]''' |Uses Appreciative Inquiry to identify what went so well. There is no blame or negativity, and builds on the Prime Directive, that everyone in the team did the best job they could possibly do. |To remind everyone what a good job their doing rather than focusing on negatives every time you run a retrospective. |60 |- |'''[[Strengths-Based Retrospective]]''' |A strength-based retrospective consists of two steps: discovering strengths, then defining actions that use them. |Come up with actions that result in doing more of the things that you are already doing and which you are good at. |45-90 |- |'''[[Top 5]]''' |Participants choose top 5 issues and bring them along for group to discuss and resolve |Expose the most pressing issues in an initially anonymous manner and determine the most effective actions to resolve them |45 |- |'''[[Plan of Action]]''' |A Retrospective Technique for short term actions from long term goals |Really good for forcing achievable actions from your retrospectives. |40 |- |'''[[Start, Stop, Continue, More of, Less of Wheel]]''' |The facilitator captures team open-ended feedback using a wheel that encourages team members to assess an iteration or milestone using 5 categories. Allow some time following completing the “wheel” to discuss and agree on specific changes to implement |Obtain feedback on team process in order to learn what should be continued and what should be adjusted as the team moves forward. Is a fast way to conduct a “meta” process discussion. |10-25 |- |'''[[Each One Meets All]]''' |The method ensures that each participant meets and interacts with every other participant. |When retrospective participants do not know each other well |Variable! |- |'''[[The Complexity Retrospective]]''' |Use various tools such as a complexity radar to discover and find out how to deal with the complexity in your project |Many projects go awry due to excessive complexity; use this plan to evaluate whether your team is approaching things in the simplest way that can work; especially when the deadlines begin to loom. |40-60 |- |'''[[Force Field Analysis]]''' |A plan designed around the force field analysis technique |A retrospective for your whole company/department or to analyse a particular topic |60 |- |'''[[Pomodoro Retrospective]]''' |Focused and time-constrained by using the Pomodoro technique |Useful for determining a single action to improve the work of a small team |25 |- |'''[[Retrospective Surgery]]''' |A retrospective for retrospectives |To learn how to improve the effectiveness of your retrospectives |60+ |- |'''[[Questions Retrospective]]''' |Iteration retrospective |To get different perspectives on the same events |60 |- |'''[[Everyday Retrospective]]''' |Simple sprint retrospective |Basic / everyday retrospective plan |90 - 120 |- |'''[[Four L's Retrospective]]''' |Liked – Learned – Lacked – Longed For |Iteration and project retrospectives as well as for retrospection of training and conference events. |90 - 120 |- |'''[[Sailboat]]''' |What anchors slow the team down, what wind propels it forward? |Good for the "gather data" and "generate insights" portions of a retrospective |90 - 120 |- |'''[[Weekly Retrospective Simple + delta]]''' |Review, Plus-Delta, Vote, Actions, Owners |A weekly retrospective for your project |60 |- |'''[[Jeopardy Retrospective]]''' |Use the answers as base to get all the good things and bad things that happened |A different way to "gather data" and to get all different opinions on a subject |60 |- |'''[[Bubble Up]]''' |An approach to scaling retrospectives by collecting outcomes across an Agile Release Train, Tribe or any multi team scenario. |Use for understanding challenges and opportunities across teams when scaling agile. |15-30 |- |'''[[Tiny Retrospective]]''' |A look at some of the smaller changes that the team could make. |Use to get the team to focus on the really small things that can sometimes make a big difference. |60 |- |'''[[An Agile Christmas Carol]]''' |A light weight Christmas themed retrospective inspired by Dickens' A Christmas Carol |An approach to reflecting on the year that was and making wishes for the year ahead. |60 |- |'''[[Deep Tissue Massage Retrospective]]''' |Massage out your team's sore knots: Tackle those common themes that come up again and again. |Targeted retrospective to tackle some of those lingering issues |60 |- |'''[[Glad, Sad, Mad]]''' |Categorize issues as those that made you glad, sad or mad. |A fairly basic, “no gimmicks” retrospective plan. |60 |- } 365733979964a5a6e2aa57adf4aa420fc6cf7e34 744 735 2015-10-28T20:31:27Z Robbowley 1 wikitext text/x-wiki A collection of detailed retrospective plans you can run or take inspiration from. If you've been in or ran a retrospective you really liked please add it. If you have a plan you'd like to add, [[Retrospective plan template | please read this first]]. '''If you are not the originating author of the retrospective please ensure you have permission to reproduce it and credit them as the source.''' {| class="wikitable" ! align="left"| Name !Summary !Use !Approx. Duration (mins) |- |'''[[6 Thinking Hats Retrospective]]''' |Uses De Bono's 6 Thinking Hats to investigate process improvement |General use, but also a good alternative to shuffling card type retrospectives |60 |- |'''[[Pillars Of Agile Spiderweb Retrospective]]''' |A retrospective in which teams rated their abilities in each of the categories, displayed the different ratings on a spider graph, and then discussed the result. |To talk about what abilities are important to an Agile team and how your team rates against them |60 |- |'''[[Appreciative Retrospective]]''' |Uses Appreciative Inquiry to identify what went so well. There is no blame or negativity, and builds on the Prime Directive, that everyone in the team did the best job they could possibly do. |To remind everyone what a good job their doing rather than focusing on negatives every time you run a retrospective. |60 |- |'''[[Strengths-Based Retrospective]]''' |A strength-based retrospective consists of two steps: discovering strengths, then defining actions that use them. |Come up with actions that result in doing more of the things that you are already doing and which you are good at. |45-90 |- |'''[[Top 5]]''' |Participants choose top 5 issues and bring them along for group to discuss and resolve |Expose the most pressing issues in an initially anonymous manner and determine the most effective actions to resolve them |45 |- |'''[[Plan of Action]]''' |A Retrospective Technique for short term actions from long term goals |Really good for forcing achievable actions from your retrospectives. |40 |- |'''[[Start, Stop, Continue, More of, Less of Wheel]]''' |The facilitator captures team open-ended feedback using a wheel that encourages team members to assess an iteration or milestone using 5 categories. Allow some time following completing the “wheel” to discuss and agree on specific changes to implement |Obtain feedback on team process in order to learn what should be continued and what should be adjusted as the team moves forward. Is a fast way to conduct a “meta” process discussion. |10-25 |- |'''[[Each One Meets All]]''' |The method ensures that each participant meets and interacts with every other participant. |When retrospective participants do not know each other well |Variable! |- |'''[[The Complexity Retrospective]]''' |Use various tools such as a complexity radar to discover and find out how to deal with the complexity in your project |Many projects go awry due to excessive complexity; use this plan to evaluate whether your team is approaching things in the simplest way that can work; especially when the deadlines begin to loom. |40-60 |- |'''[[Force Field Analysis]]''' |A plan designed around the force field analysis technique |A retrospective for your whole company/department or to analyse a particular topic |60 |- |'''[[Pomodoro Retrospective]]''' |Focused and time-constrained by using the Pomodoro technique |Useful for determining a single action to improve the work of a small team |25 |- |'''[[Retrospective Surgery]]''' |A retrospective for retrospectives |To learn how to improve the effectiveness of your retrospectives |60+ |- |'''[[Questions Retrospective]]''' |Iteration retrospective |To get different perspectives on the same events |60 |- |'''[[Everyday Retrospective]]''' |Simple sprint retrospective |Basic / everyday retrospective plan |90 - 120 |- |'''[[Four L's Retrospective]]''' |Liked – Learned – Lacked – Longed For |Iteration and project retrospectives as well as for retrospection of training and conference events. |90 - 120 |- |'''[[Sailboat]]''' |What anchors slow the team down, what wind propels it forward? |Good for the "gather data" and "generate insights" portions of a retrospective |90 - 120 |- |'''[[Weekly Retrospective Simple + delta]]''' |Review, Plus-Delta, Vote, Actions, Owners |A weekly retrospective for your project |60 |- |'''[[Jeopardy Retrospective]]''' |Use the answers as base to get all the good things and bad things that happened |A different way to "gather data" and to get all different opinions on a subject |60 |- |'''[[Bubble Up]]''' |An approach to scaling retrospectives by collecting outcomes across an Agile Release Train, Tribe or any multi team scenario. |Use for understanding challenges and opportunities across teams when scaling agile. |15-30 |- |'''[[Tiny Retrospective]]''' |A look at some of the smaller changes that the team could make. |Use to get the team to focus on the really small things that can sometimes make a big difference. |60 |- |'''[[An Agile Christmas Carol]]''' |A light weight Christmas themed retrospective inspired by Dickens' A Christmas Carol |An approach to reflecting on the year that was and making wishes for the year ahead. |60 |- |'''[[Deep Tissue Massage Retrospective]]''' |Massage out your team's sore knots: Tackle those common themes that come up again and again. |Targeted retrospective to tackle some of those lingering issues |60 |- |'''[[Glad, Sad, Mad]]''' |Categorize issues as those that made you glad, sad or mad. |A fairly basic, “no gimmicks” retrospective plan. |60 |- efc936a7b655a745ede9a00e6776e3500fa1a505 745 744 2015-10-28T20:31:40Z Robbowley 1 wikitext text/x-wiki A collection of detailed retrospective plans you can run or take inspiration from. If you've been in or ran a retrospective you really liked please add it. If you have a plan you'd like to add, [[Retrospective plan template | please read this first]]. '''If you are not the originating author of the retrospective please ensure you have permission to reproduce it and credit them as the source.''' | class="wikitable" ! align="left"| Name !Summary !Use !Approx. Duration (mins) |- |'''[[6 Thinking Hats Retrospective]]''' |Uses De Bono's 6 Thinking Hats to investigate process improvement |General use, but also a good alternative to shuffling card type retrospectives |60 |- |'''[[Pillars Of Agile Spiderweb Retrospective]]''' |A retrospective in which teams rated their abilities in each of the categories, displayed the different ratings on a spider graph, and then discussed the result. |To talk about what abilities are important to an Agile team and how your team rates against them |60 |- |'''[[Appreciative Retrospective]]''' |Uses Appreciative Inquiry to identify what went so well. There is no blame or negativity, and builds on the Prime Directive, that everyone in the team did the best job they could possibly do. |To remind everyone what a good job their doing rather than focusing on negatives every time you run a retrospective. |60 |- |'''[[Strengths-Based Retrospective]]''' |A strength-based retrospective consists of two steps: discovering strengths, then defining actions that use them. |Come up with actions that result in doing more of the things that you are already doing and which you are good at. |45-90 |- |'''[[Top 5]]''' |Participants choose top 5 issues and bring them along for group to discuss and resolve |Expose the most pressing issues in an initially anonymous manner and determine the most effective actions to resolve them |45 |- |'''[[Plan of Action]]''' |A Retrospective Technique for short term actions from long term goals |Really good for forcing achievable actions from your retrospectives. |40 |- |'''[[Start, Stop, Continue, More of, Less of Wheel]]''' |The facilitator captures team open-ended feedback using a wheel that encourages team members to assess an iteration or milestone using 5 categories. Allow some time following completing the “wheel” to discuss and agree on specific changes to implement |Obtain feedback on team process in order to learn what should be continued and what should be adjusted as the team moves forward. Is a fast way to conduct a “meta” process discussion. |10-25 |- |'''[[Each One Meets All]]''' |The method ensures that each participant meets and interacts with every other participant. |When retrospective participants do not know each other well |Variable! |- |'''[[The Complexity Retrospective]]''' |Use various tools such as a complexity radar to discover and find out how to deal with the complexity in your project |Many projects go awry due to excessive complexity; use this plan to evaluate whether your team is approaching things in the simplest way that can work; especially when the deadlines begin to loom. |40-60 |- |'''[[Force Field Analysis]]''' |A plan designed around the force field analysis technique |A retrospective for your whole company/department or to analyse a particular topic |60 |- |'''[[Pomodoro Retrospective]]''' |Focused and time-constrained by using the Pomodoro technique |Useful for determining a single action to improve the work of a small team |25 |- |'''[[Retrospective Surgery]]''' |A retrospective for retrospectives |To learn how to improve the effectiveness of your retrospectives |60+ |- |'''[[Questions Retrospective]]''' |Iteration retrospective |To get different perspectives on the same events |60 |- |'''[[Everyday Retrospective]]''' |Simple sprint retrospective |Basic / everyday retrospective plan |90 - 120 |- |'''[[Four L's Retrospective]]''' |Liked – Learned – Lacked – Longed For |Iteration and project retrospectives as well as for retrospection of training and conference events. |90 - 120 |- |'''[[Sailboat]]''' |What anchors slow the team down, what wind propels it forward? |Good for the "gather data" and "generate insights" portions of a retrospective |90 - 120 |- |'''[[Weekly Retrospective Simple + delta]]''' |Review, Plus-Delta, Vote, Actions, Owners |A weekly retrospective for your project |60 |- |'''[[Jeopardy Retrospective]]''' |Use the answers as base to get all the good things and bad things that happened |A different way to "gather data" and to get all different opinions on a subject |60 |- |'''[[Bubble Up]]''' |An approach to scaling retrospectives by collecting outcomes across an Agile Release Train, Tribe or any multi team scenario. |Use for understanding challenges and opportunities across teams when scaling agile. |15-30 |- |'''[[Tiny Retrospective]]''' |A look at some of the smaller changes that the team could make. |Use to get the team to focus on the really small things that can sometimes make a big difference. |60 |- |'''[[An Agile Christmas Carol]]''' |A light weight Christmas themed retrospective inspired by Dickens' A Christmas Carol |An approach to reflecting on the year that was and making wishes for the year ahead. |60 |- |'''[[Deep Tissue Massage Retrospective]]''' |Massage out your team's sore knots: Tackle those common themes that come up again and again. |Targeted retrospective to tackle some of those lingering issues |60 |- |'''[[Glad, Sad, Mad]]''' |Categorize issues as those that made you glad, sad or mad. |A fairly basic, “no gimmicks” retrospective plan. |60 |- a63c4bdc14cf9ce4d1d951d603700a2ee7019027 746 745 2015-10-28T20:32:04Z Robbowley 1 wikitext text/x-wiki A collection of detailed retrospective plans you can run or take inspiration from. If you've been in or ran a retrospective you really liked please add it. If you have a plan you'd like to add, [[Retrospective plan template | please read this first]]. '''If you are not the originating author of the retrospective please ensure you have permission to reproduce it and credit them as the source.''' {| class="wikitable" ! align="left"| Name !Summary !Use !Approx. Duration (mins) |- |'''[[6 Thinking Hats Retrospective]]''' |Uses De Bono's 6 Thinking Hats to investigate process improvement |General use, but also a good alternative to shuffling card type retrospectives |60 |- |'''[[Pillars Of Agile Spiderweb Retrospective]]''' |A retrospective in which teams rated their abilities in each of the categories, displayed the different ratings on a spider graph, and then discussed the result. |To talk about what abilities are important to an Agile team and how your team rates against them |60 |- |'''[[Appreciative Retrospective]]''' |Uses Appreciative Inquiry to identify what went so well. There is no blame or negativity, and builds on the Prime Directive, that everyone in the team did the best job they could possibly do. |To remind everyone what a good job their doing rather than focusing on negatives every time you run a retrospective. |60 |- |'''[[Strengths-Based Retrospective]]''' |A strength-based retrospective consists of two steps: discovering strengths, then defining actions that use them. |Come up with actions that result in doing more of the things that you are already doing and which you are good at. |45-90 |- |'''[[Top 5]]''' |Participants choose top 5 issues and bring them along for group to discuss and resolve |Expose the most pressing issues in an initially anonymous manner and determine the most effective actions to resolve them |45 |- |'''[[Plan of Action]]''' |A Retrospective Technique for short term actions from long term goals |Really good for forcing achievable actions from your retrospectives. |40 |- |'''[[Start, Stop, Continue, More of, Less of Wheel]]''' |The facilitator captures team open-ended feedback using a wheel that encourages team members to assess an iteration or milestone using 5 categories. Allow some time following completing the “wheel” to discuss and agree on specific changes to implement |Obtain feedback on team process in order to learn what should be continued and what should be adjusted as the team moves forward. Is a fast way to conduct a “meta” process discussion. |10-25 |- |'''[[Each One Meets All]]''' |The method ensures that each participant meets and interacts with every other participant. |When retrospective participants do not know each other well |Variable! |- |'''[[The Complexity Retrospective]]''' |Use various tools such as a complexity radar to discover and find out how to deal with the complexity in your project |Many projects go awry due to excessive complexity; use this plan to evaluate whether your team is approaching things in the simplest way that can work; especially when the deadlines begin to loom. |40-60 |- |'''[[Force Field Analysis]]''' |A plan designed around the force field analysis technique |A retrospective for your whole company/department or to analyse a particular topic |60 |- |'''[[Pomodoro Retrospective]]''' |Focused and time-constrained by using the Pomodoro technique |Useful for determining a single action to improve the work of a small team |25 |- |'''[[Retrospective Surgery]]''' |A retrospective for retrospectives |To learn how to improve the effectiveness of your retrospectives |60+ |- |'''[[Questions Retrospective]]''' |Iteration retrospective |To get different perspectives on the same events |60 |- |'''[[Everyday Retrospective]]''' |Simple sprint retrospective |Basic / everyday retrospective plan |90 - 120 |- |'''[[Four L's Retrospective]]''' |Liked – Learned – Lacked – Longed For |Iteration and project retrospectives as well as for retrospection of training and conference events. |90 - 120 |- |'''[[Sailboat]]''' |What anchors slow the team down, what wind propels it forward? |Good for the "gather data" and "generate insights" portions of a retrospective |90 - 120 |- |'''[[Weekly Retrospective Simple + delta]]''' |Review, Plus-Delta, Vote, Actions, Owners |A weekly retrospective for your project |60 |- |'''[[Jeopardy Retrospective]]''' |Use the answers as base to get all the good things and bad things that happened |A different way to "gather data" and to get all different opinions on a subject |60 |- |'''[[Bubble Up]]''' |An approach to scaling retrospectives by collecting outcomes across an Agile Release Train, Tribe or any multi team scenario. |Use for understanding challenges and opportunities across teams when scaling agile. |15-30 |- |'''[[Tiny Retrospective]]''' |A look at some of the smaller changes that the team could make. |Use to get the team to focus on the really small things that can sometimes make a big difference. |60 |- |'''[[An Agile Christmas Carol]]''' |A light weight Christmas themed retrospective inspired by Dickens' A Christmas Carol |An approach to reflecting on the year that was and making wishes for the year ahead. |60 |- |'''[[Deep Tissue Massage Retrospective]]''' |Massage out your team's sore knots: Tackle those common themes that come up again and again. |Targeted retrospective to tackle some of those lingering issues |60 |- |'''[[Glad, Sad, Mad]]''' |Categorize issues as those that made you glad, sad or mad. |A fairly basic, “no gimmicks” retrospective plan. |60 |- efc936a7b655a745ede9a00e6776e3500fa1a505 User:LuisMSGoncalves 2 373 704 2015-04-20T07:55:14Z Robbowley 1 Creating user page for new user. wikitext text/x-wiki My name is Luis Gonçalves and I am an Agile Coach, Co-Author, Speaker and a Blogger I have been working in the software industry since 2003, being an Agile practitioner since 2007. I have a lot of experience in integrating sequential projects phases like localization into an Agile Framework and pioneering Agile adoption at different companies and different contexts. I am a co-author of a book called: "Getting Value Out of Agile Retrospectives". I have a technical background yet my passion lies at the Management side where I am a Management 3.0 passionate. I am a co-founder of a MeetUp group in Munich, Germany called High Performing Teams. Me and my colleagues created this group with the vision of "Define the future of Management and Leadership" . We are aiming to collaboratively generate several ideas/theories and try them out in our professional life. I like to write and share ideas with the world and this made me a passionate blogger. I get inspiration from my professional life and from all books that I read every week. You can follow my blog on: http://lmsgoncalves.com/ 482451e43ae657aa11e19f48bf30326c86a4000d User talk:LuisMSGoncalves 3 374 705 2015-04-20T07:55:15Z Robbowley 1 Welcome! wikitext text/x-wiki '''Welcome to ''Agile Retrospective Resource Wiki''!''' We hope you will contribute much and well. You will probably want to read the [[Help:Contents|help pages]]. Again, welcome and have fun! [[User:Robbowley|Robbowley]] ([[User talk:Robbowley|talk]]) 00:55, 20 April 2015 (PDT) 64405797783a63410c3649f98e66870a93ec8c7f Tools & Exercises 0 38 706 675 2015-04-20T08:06:11Z Robbowley 1 wikitext text/x-wiki Not full retrospectives plans but exercises that can be used as a part of retrospectives, to gauge the mood or expose issues. *[http://nomad8.com/chart-your-happiness/ Happiness Histogram] *[http://xp123.com/articles/xp-radar-chart/ XP Radar] *[http://www.benlinders.com/2014/retrospective-exercise-vital-few-actions/ Vital Few Actions] *[http://www.google.co.uk/search?rlz=1C1GGLS_enGB319GB319&sourceid=chrome&ie=UTF-8&q=six+action+shoes+de+bono Six Action Shoes] by De Bono *[http://en.wikipedia.org/wiki/Six_Thinking_Hats Six Hats Thinking] by De Bono *[http://www.benlinders.com/2013/which-questions-do-you-ask-in-retrospectives/ Retrospective Questions] *[http://en.wikipedia.org/wiki/5_Whys 5 Whys] and the [http://www.benlinders.com/2013/getting-to-the-root-causes-of-problems-in-a-retrospective/ 5 Why's retrospective] *[http://www.clearlearning.ca/pdf/ADA.pdf The Appreciative Mind Set & Tracking and Fanning] (See also Appreciative Inquiry) *[http://accel-team.com/techniques/force_field_analysis.html Force Field Analysis] *[http://www.benlinders.com/2013/feelings-matter-in-agile-retrospectives/ 1 Word Retrospective] *[[Retrospective Dialogue Sheets]] *[http://www.benlinders.com/2013/improving-collaboration-in-agile-projects-with-the-retrospective-of-retrospectives/ Retrospective of Retrospectives] *[http://skycoach.be/2013/09/17/boring-retrospectives-10-walk-the-board/ Walk the Board] *[http://agilethings.nl/lego-goes-retro/ Retrospectives with Lego] *[http://www.benlinders.com/2014/getting-feedback-with-the-perfection-game/ Perfection Game] *[http://www.practiceagile.com/2014_03_01_archive.html Anonymous Retrospectives] *[http://blog.crisp.se/2013/01/22/henrikkniberg/how-to-run-a-big-retrospectives Big Retrospectives] *[http://www.benlinders.com/2014/retrospectives-for-teams-with-multiple-customers/ Multiple Customers] *[http://www.funretrospectives.com/fishbowl-conversation/ Fishbowl Conversation] 9ec70a69f3db8d0baac90da41ce2fd1295545f39 707 706 2015-04-20T08:06:37Z Robbowley 1 wikitext text/x-wiki Not full retrospectives plans but exercises that can be used as a part of retrospectives, to gauge the mood or expose issues. *[http://nomad8.com/chart-your-happiness/ Happiness Histogram] *[http://xp123.com/articles/xp-radar-chart/ XP Radar] *[http://www.benlinders.com/2014/retrospective-exercise-vital-few-actions/ Vital Few Actions] *[http://www.google.co.uk/search?rlz=1C1GGLS_enGB319GB319&sourceid=chrome&ie=UTF-8&q=six+action+shoes+de+bono Six Action Shoes] by De Bono *[http://en.wikipedia.org/wiki/Six_Thinking_Hats Six Hats Thinking] by De Bono *[http://www.benlinders.com/2013/which-questions-do-you-ask-in-retrospectives/ Retrospective Questions] *[http://en.wikipedia.org/wiki/5_Whys 5 Whys] and the [http://www.benlinders.com/2013/getting-to-the-root-causes-of-problems-in-a-retrospective/ 5 Why's retrospective] *[http://accel-team.com/techniques/force_field_analysis.html Force Field Analysis] *[http://www.benlinders.com/2013/feelings-matter-in-agile-retrospectives/ 1 Word Retrospective] *[[Retrospective Dialogue Sheets]] *[http://www.benlinders.com/2013/improving-collaboration-in-agile-projects-with-the-retrospective-of-retrospectives/ Retrospective of Retrospectives] *[http://skycoach.be/2013/09/17/boring-retrospectives-10-walk-the-board/ Walk the Board] *[http://agilethings.nl/lego-goes-retro/ Retrospectives with Lego] *[http://www.benlinders.com/2014/getting-feedback-with-the-perfection-game/ Perfection Game] *[http://www.practiceagile.com/2014_03_01_archive.html Anonymous Retrospectives] *[http://blog.crisp.se/2013/01/22/henrikkniberg/how-to-run-a-big-retrospectives Big Retrospectives] *[http://www.benlinders.com/2014/retrospectives-for-teams-with-multiple-customers/ Multiple Customers] *[http://www.funretrospectives.com/fishbowl-conversation/ Fishbowl Conversation] c2ff7ca7695253c27a63e8ad3e9c0df35a31d551 711 707 2015-04-20T08:15:07Z Robbowley 1 wikitext text/x-wiki Not full retrospectives plans but exercises that can be used as a part of retrospectives, to gauge the mood or expose issues. *[http://nomad8.com/chart-your-happiness/ Happiness Histogram] *[[Warm Up Exercise - Sprint Draw & Guess]] *[http://xp123.com/articles/xp-radar-chart/ XP Radar] *[http://www.benlinders.com/2014/retrospective-exercise-vital-few-actions/ Vital Few Actions] *[http://www.google.co.uk/search?rlz=1C1GGLS_enGB319GB319&sourceid=chrome&ie=UTF-8&q=six+action+shoes+de+bono Six Action Shoes] by De Bono *[http://en.wikipedia.org/wiki/Six_Thinking_Hats Six Hats Thinking] by De Bono *[http://www.benlinders.com/2013/which-questions-do-you-ask-in-retrospectives/ Retrospective Questions] *[http://en.wikipedia.org/wiki/5_Whys 5 Whys] and the [http://www.benlinders.com/2013/getting-to-the-root-causes-of-problems-in-a-retrospective/ 5 Why's retrospective] *[http://accel-team.com/techniques/force_field_analysis.html Force Field Analysis] *[http://www.benlinders.com/2013/feelings-matter-in-agile-retrospectives/ 1 Word Retrospective] *[[Retrospective Dialogue Sheets]] *[http://www.benlinders.com/2013/improving-collaboration-in-agile-projects-with-the-retrospective-of-retrospectives/ Retrospective of Retrospectives] *[http://skycoach.be/2013/09/17/boring-retrospectives-10-walk-the-board/ Walk the Board] *[http://agilethings.nl/lego-goes-retro/ Retrospectives with Lego] *[http://www.benlinders.com/2014/getting-feedback-with-the-perfection-game/ Perfection Game] *[http://www.practiceagile.com/2014_03_01_archive.html Anonymous Retrospectives] *[http://blog.crisp.se/2013/01/22/henrikkniberg/how-to-run-a-big-retrospectives Big Retrospectives] *[http://www.benlinders.com/2014/retrospectives-for-teams-with-multiple-customers/ Multiple Customers] *[http://www.funretrospectives.com/fishbowl-conversation/ Fishbowl Conversation] 7df7f3a1964ed98c3d28921645b9735eafbc84b3 743 711 2015-10-26T14:52:41Z Hiren Doshi 384 wikitext text/x-wiki Not full retrospectives plans but exercises that can be used as a part of retrospectives, to gauge the mood or expose issues. *[http://nomad8.com/chart-your-happiness/ Happiness Histogram] *[[Warm Up Exercise - Sprint Draw & Guess]] *[http://xp123.com/articles/xp-radar-chart/ XP Radar] *[http://www.benlinders.com/2014/retrospective-exercise-vital-few-actions/ Vital Few Actions] *[http://www.google.co.uk/search?rlz=1C1GGLS_enGB319GB319&sourceid=chrome&ie=UTF-8&q=six+action+shoes+de+bono Six Action Shoes] by De Bono *[http://en.wikipedia.org/wiki/Six_Thinking_Hats Six Hats Thinking] by De Bono *[http://www.benlinders.com/2013/which-questions-do-you-ask-in-retrospectives/ Retrospective Questions] *[http://en.wikipedia.org/wiki/5_Whys 5 Whys] and the [http://www.benlinders.com/2013/getting-to-the-root-causes-of-problems-in-a-retrospective/ 5 Why's retrospective] *[http://accel-team.com/techniques/force_field_analysis.html Force Field Analysis] *[http://www.benlinders.com/2013/feelings-matter-in-agile-retrospectives/ 1 Word Retrospective] *[[Retrospective Dialogue Sheets]] *[http://www.benlinders.com/2013/improving-collaboration-in-agile-projects-with-the-retrospective-of-retrospectives/ Retrospective of Retrospectives] *[http://skycoach.be/2013/09/17/boring-retrospectives-10-walk-the-board/ Walk the Board] *[http://agilethings.nl/lego-goes-retro/ Retrospectives with Lego] *[http://www.benlinders.com/2014/getting-feedback-with-the-perfection-game/ Perfection Game] *[http://practiceagile.com/the-power-of-anonymous-retrospectives/ Anonymous Retrospectives] *[http://blog.crisp.se/2013/01/22/henrikkniberg/how-to-run-a-big-retrospectives Big Retrospectives] *[http://www.benlinders.com/2014/retrospectives-for-teams-with-multiple-customers/ Multiple Customers] *[http://www.funretrospectives.com/fishbowl-conversation/ Fishbowl Conversation] e91e893c3b4e2aaf24d7f5c81e8d98dbd51b8b07 751 743 2016-02-04T12:47:13Z Robbowley 1 wikitext text/x-wiki Not full retrospectives plans but exercises that can be used as a part of retrospectives, to gauge the mood or expose issues. *[http://nomad8.com/chart-your-happiness/ Happiness Histogram] *[[Warm Up Exercise - Sprint Draw & Guess]] *[http://xp123.com/articles/xp-radar-chart/ XP Radar] *[http://www.scrum-toolkit.com/ Scrum Toolkit] *[http://www.benlinders.com/2014/retrospective-exercise-vital-few-actions/ Vital Few Actions] *[http://www.google.co.uk/search?rlz=1C1GGLS_enGB319GB319&sourceid=chrome&ie=UTF-8&q=six+action+shoes+de+bono Six Action Shoes] by De Bono *[http://en.wikipedia.org/wiki/Six_Thinking_Hats Six Hats Thinking] by De Bono *[http://www.benlinders.com/2013/which-questions-do-you-ask-in-retrospectives/ Retrospective Questions] *[http://en.wikipedia.org/wiki/5_Whys 5 Whys] and the [http://www.benlinders.com/2013/getting-to-the-root-causes-of-problems-in-a-retrospective/ 5 Why's retrospective] *[http://accel-team.com/techniques/force_field_analysis.html Force Field Analysis] *[http://www.benlinders.com/2013/feelings-matter-in-agile-retrospectives/ 1 Word Retrospective] *[[Retrospective Dialogue Sheets]] *[http://www.benlinders.com/2013/improving-collaboration-in-agile-projects-with-the-retrospective-of-retrospectives/ Retrospective of Retrospectives] *[http://skycoach.be/2013/09/17/boring-retrospectives-10-walk-the-board/ Walk the Board] *[http://agilethings.nl/lego-goes-retro/ Retrospectives with Lego] *[http://www.benlinders.com/2014/getting-feedback-with-the-perfection-game/ Perfection Game] *[http://practiceagile.com/the-power-of-anonymous-retrospectives/ Anonymous Retrospectives] *[http://blog.crisp.se/2013/01/22/henrikkniberg/how-to-run-a-big-retrospectives Big Retrospectives] *[http://www.benlinders.com/2014/retrospectives-for-teams-with-multiple-customers/ Multiple Customers] *[http://www.funretrospectives.com/fishbowl-conversation/ Fishbowl Conversation] 4c9880a71c30ae9ce231c965011dd07693ebb750 Warm Up Exercise - Sprint Draw & Guess 0 375 712 2015-04-20T08:15:54Z Robbowley 1 Created page with "===Warmup Exercise - Sprint Draw & Guess=== A fun 10 minute warmup. I don't know the source of this, so am happy to be corrected. 'Ingredients:' *X index cards per team membe..." wikitext text/x-wiki ===Warmup Exercise - Sprint Draw & Guess=== A fun 10 minute warmup. I don't know the source of this, so am happy to be corrected. 'Ingredients:' *X index cards per team member, where X is the total number of people within the dev team *Sharpies or pens *A pair of phones to use as countdown timers 'Method:' Give each person index cards and a sharpie/pen Each person should write 1 to X in the top left corner of the index cards, front to back If team size is even, each person has 1 minute to draw (without using words) how they felt the previous sprint went If team size is odd, each person has 30 seconds to write down in words how they felt about the previous sprint On completion, place the card at the back of the stack and pass it to the right The next person, looking only at the last card at the back, attempts to interpret it If they see a drawing, attempt to write down what it represents If they see text, draw it Facilitator should keep time - 1 min for drawing and 30 seconds for writing Everyone should be doing the same thing Keep going around until you write or draw on the last card Once complete, lay them all out in order Enjoy comparing the interpretations Leave the index cards out during the rest of the retrospective, as a visual aid to whatever activity you have planned Alternatively, if the activity planned requires index cards, just flip them over and reuse Sounds silly, but is rather great in lightening the mood. 58facea61b643d81dcd8a1c4f07c3f44d3240cd5 713 712 2015-04-20T08:16:08Z Robbowley 1 wikitext text/x-wiki ===Warmup Exercise - Sprint Draw & Guess=== A fun 10 minute warmup. I don't know the source of this, so am happy to be corrected. ''Ingredients:'' *X index cards per team member, where X is the total number of people within the dev team *Sharpies or pens *A pair of phones to use as countdown timers 'Method:' Give each person index cards and a sharpie/pen Each person should write 1 to X in the top left corner of the index cards, front to back If team size is even, each person has 1 minute to draw (without using words) how they felt the previous sprint went If team size is odd, each person has 30 seconds to write down in words how they felt about the previous sprint On completion, place the card at the back of the stack and pass it to the right The next person, looking only at the last card at the back, attempts to interpret it If they see a drawing, attempt to write down what it represents If they see text, draw it Facilitator should keep time - 1 min for drawing and 30 seconds for writing Everyone should be doing the same thing Keep going around until you write or draw on the last card Once complete, lay them all out in order Enjoy comparing the interpretations Leave the index cards out during the rest of the retrospective, as a visual aid to whatever activity you have planned Alternatively, if the activity planned requires index cards, just flip them over and reuse Sounds silly, but is rather great in lightening the mood. 1d217a65d06ec63fe1804e96469b07faf129c0b9 714 713 2015-04-20T08:16:18Z Robbowley 1 wikitext text/x-wiki ===Warmup Exercise - Sprint Draw & Guess=== A fun 10 minute warmup. I don't know the source of this, so am happy to be corrected. '''Ingredients:''' *X index cards per team member, where X is the total number of people within the dev team *Sharpies or pens *A pair of phones to use as countdown timers 'Method:' Give each person index cards and a sharpie/pen Each person should write 1 to X in the top left corner of the index cards, front to back If team size is even, each person has 1 minute to draw (without using words) how they felt the previous sprint went If team size is odd, each person has 30 seconds to write down in words how they felt about the previous sprint On completion, place the card at the back of the stack and pass it to the right The next person, looking only at the last card at the back, attempts to interpret it If they see a drawing, attempt to write down what it represents If they see text, draw it Facilitator should keep time - 1 min for drawing and 30 seconds for writing Everyone should be doing the same thing Keep going around until you write or draw on the last card Once complete, lay them all out in order Enjoy comparing the interpretations Leave the index cards out during the rest of the retrospective, as a visual aid to whatever activity you have planned Alternatively, if the activity planned requires index cards, just flip them over and reuse Sounds silly, but is rather great in lightening the mood. f8fba052ef2da6780ba6fd9aeb454ddf4b439b04 715 714 2015-04-20T08:16:48Z Robbowley 1 wikitext text/x-wiki ===Warmup Exercise - Sprint Draw & Guess=== A fun 10 minute warmup. I don't know the source of this, so am happy to be corrected. '''Ingredients:''' *X index cards per team member, where X is the total number of people within the dev team *Sharpies or pens *A pair of phones to use as countdown timers '''Method:''' #Give each person index cards and a sharpie/pen #Each person should write 1 to X in the top left corner of the index cards, front to back #If team size is even, each person has 1 minute to draw (without using words) how they felt the previous sprint went #If team size is odd, each person has 30 seconds to write down in words how they felt about the previous sprint #On completion, place the card at the back of the stack and pass it to the right The next person, looking only at the last card at the back, attempts to interpret it If they see a drawing, attempt to write down what it represents If they see text, draw it Facilitator should keep time - 1 min for drawing and 30 seconds for writing Everyone should be doing the same thing Keep going around until you write or draw on the last card Once complete, lay them all out in order Enjoy comparing the interpretations Leave the index cards out during the rest of the retrospective, as a visual aid to whatever activity you have planned Alternatively, if the activity planned requires index cards, just flip them over and reuse Sounds silly, but is rather great in lightening the mood. 1718de34407d8f132220131acff6a25f402d8d04 716 715 2015-04-20T08:17:30Z Robbowley 1 wikitext text/x-wiki ===Warmup Exercise - Sprint Draw & Guess=== A fun 10 minute warmup. I don't know the source of this, so am happy to be corrected. '''Ingredients:''' *X index cards per team member, where X is the total number of people within the dev team *Sharpies or pens *A pair of phones to use as countdown timers '''Method:''' #Give each person index cards and a sharpie/pen #Each person should write 1 to X in the top left corner of the index cards, front to back #If team size is even, each person has 1 minute to draw (without using words) how they felt the previous sprint went #If team size is odd, each person has 30 seconds to write down in words how they felt about the previous sprint #On completion, place the card at the back of the stack and pass it to the right #The next person, looking only at the last card at the back, attempts to interpret it #If they see a drawing, attempt to write down what it represents #If they see text, draw it #Facilitator should keep time - 1 min for drawing and 30 seconds for writing #Everyone should be doing the same thing #Keep going around until you write or draw on the last card #Once complete, lay them all out in order #Enjoy comparing the interpretations Leave the index cards out during the rest of the retrospective, as a visual aid to whatever activity you have planned. Alternatively, if the activity planned requires index cards, just flip them over and reuse. Sounds silly, but is rather great in lightening the mood. a198eb80ab70161eb8a0ec6d17be6be4417ad960 Tips & tricks 0 39 717 693 2015-04-20T08:17:47Z Robbowley 1 wikitext text/x-wiki Add any simple tips you have for improving retrospectives. Can be generated by running a [[Retrospective Surgery]]. *Split into small groups to narrow down actions (helps with large teams or with quiet members) *Use a space without a table *Have a backlog of retrospective actions with done / not done next to them *Write the output on a flip chart and stick it up in the workspace where all can see *Location, location, location - find a good spaces and mix it up so not always in same place *Write up the retrospective output including actions and put on a blog/wiki or send round in an email *Forward-specting - what can we start doing now *Do a 'warm up' exercise to break down any tension and get people in the mood (see below) *Food (especially nice food like cakes & biscuits) is an excellent way to make the session more appealing and is a great leveller. *Use a facilitator from outside the team (e.g. another team's scrum master) *Swap the facilitation role within the team: don't let it fall to the same person (coach, scrum master) each time *Plan your retrospectives - don't just turn up and run it the same way each time. Develop a [http://www.benlinders.com/2013/have-a-toolbox-of-retrospective-techniques/ toolbox with exercises]. *Throw away everything from the retrospective except the retrospective actions. Focus on outcomes, not problems. *Create awareness for [http://www.benlinders.com/2013/retrospective-benefits-power-to-the-team/ Retrospective Benefits] ab362dcc6d31a38fc15821b3f0affd412dd15487 External Resources 0 50 718 674 2015-04-20T08:46:30Z LuisMSGoncalves 378 wikitext text/x-wiki '''Books''' *[http://pragprog.com/book/dlret/agile-retrospectives Agile Retrospectives: Making good Teams Great] by Derby and Larson *[http://www.dorsethouse.com/books/pr.html Project Retrospectives: a Handbook for team reviews] by Norman L Kerth *[https://leanpub.com/the-retrospective-handbook The Retrospective Handbook] by Patrick Kua *[http://innovationgames.com/ Innovation Games] by Luke Hohmann (and his [http://www.amazon.com/Innovation-Games-Creating-Breakthrough-Collaborative/dp/0321437292 book] of the same name) *[http://www.benlinders.com/getting-value-out-of-agile-retrospectives/ Getting Value out of Agile Retrospectives] by Luis Gonçalves and Ben Linders: download from [http://www.infoq.com/minibooks/agile-retrospectives-value InfoQ] or [https://leanpub.com/gettingvalueoutofagileretrospectives LeanPub], [http://www.amazon.com/Getting-Value-Agile-Retrospectives-Retrospective/dp/1304789624/ Paperback Edition] *[http://www.plans-for-retrospectives.com/ "Retr-O-Mat"] - Planning your next retrospective? Get started with a random plan, tweak it, print it and share the URL. Or just browse around for new ideas! » plans-for-retrospectives.com '''Articles''' *[http://www.methodsandtools.com/archive/archive.php?id=63 Refactoring Your Development Process with Retrospectives] ([http://www.agilexp.com/agile-coach-rachel-davies.php Rachel Davies]) *[http://www.infoq.com/retrospectives News, articles and presentations on retrospectives from InfoQ] *[http://www.projecttimes.com/articles/seven-steps-to-remarkable-retrospectives.html Seven Steps to Remarkable Retrospectives] *[https://www.linkedin.com/today/post/article/20140403210808-738843-agile-retrospectives-why-you-would-do-them?trk=prof-post Agile Retrospectives: Why You Would Do Them?] *[https://www.scrumalliance.org/community/articles/2014/june/agile-retrospectives-more-than-just-facts! Agile Retrospectives - More than just facts] *[https://www.linkedin.com/pulse/20141008072748-738843-sustainable-continuous-improvement-using-agile-retrospectives?trk=prof-post Sustainable Continuous Improvement Using Agile Retrospectives] *[http://www.sitepoint.com/making-agile-retrospectives-productive/ Making Agile Retrospective Productive] '''Blogs''' *[http://lmsgoncalves.com/category/retrospectives/ Blog for Agile Retrospectives by Luis Goncalves *[http://retrofibel.de/ Blog für Retrospektivenliebhaber by Marc Löffler (in German)] and the book (to be published) "Retrospectiven in der Praxis" *[http://www.benlinders.com/2011/getting-business-value-out-of-agile-retrospectives/ Getting business value out of Agile Retrospectives] *[http://idiacomputing.com/moin/IntrospectionAndRetrospectives Introspection And Retrospectives] and [http://idiacomputing.com/moin/RetrospectiveTechniques Restrospective Techniques] *[http://retrospectives.com retrospectives.com] *[http://blogs.msdn.com/b/jmeier/archive/2013/02/25/the-art-of-the-agile-retrospective.aspx The Art of the Agile Retrospective] by J.D. Meier *[http://www.retrospectives.eu/ retrospectives.eu/] *[https://sites.google.com/a/scrumplop.org/published-patterns/retrospective-pattern-language Scrum Patterns for Process Improvement] *[http://xp123.com/xplor/xp0509/index.shtml Some Patterns for Iteration Retrospectives] *[http://skycoach.be/2011/05/16/agile-retrospectives-anti-patterns/ Agile Retrospective Anti Patterns] *[https://www.scrumalliance.org/community/articles/2014/july/dos-and-don-ts-of-agile-retrospectives Do's and Don'ts of Agile Retrospectives] *[http://www.benlinders.com/2014/retrospectives-in-remote-teams/ Retrospectives in Remote Teams] '''Video and Presentations''' *[http://www.tvagile.com/2010/08/30/retrospectives/ Video: Retrospectives Presentation at San Francisco Agile User Group] *[http://www.tvagile.com/2009/02/25/agile-retrospectives-making-good-teams-great/ Video: Agile Retrospectives - Making Good Teams Great!] *[http://www.slideshare.net/BenLinders/sustainable-improvement-through-retrospectives-sepg-europe-2013-ben-linders Sustainable Improvement through Retrospectives] *[http://www.slideshare.net/jchyip/a-guide-forpreparingandfacilitatingretrospectives A guide for Preparing and Facilitating Retrospectives] 45cd13efe957529a72f235891f0fb74404a714d1 719 718 2015-04-20T08:47:05Z LuisMSGoncalves 378 wikitext text/x-wiki '''Books''' *[http://pragprog.com/book/dlret/agile-retrospectives] Agile Retrospectives: Making good Teams Great] by Derby and Larson *[http://www.dorsethouse.com/books/pr.html Project Retrospectives: a Handbook for team reviews] by Norman L Kerth *[https://leanpub.com/the-retrospective-handbook The Retrospective Handbook] by Patrick Kua *[http://innovationgames.com/ Innovation Games] by Luke Hohmann (and his [http://www.amazon.com/Innovation-Games-Creating-Breakthrough-Collaborative/dp/0321437292 book] of the same name) *[http://www.benlinders.com/getting-value-out-of-agile-retrospectives/ Getting Value out of Agile Retrospectives] by Luis Gonçalves and Ben Linders: download from [http://www.infoq.com/minibooks/agile-retrospectives-value InfoQ] or [https://leanpub.com/gettingvalueoutofagileretrospectives LeanPub], [http://www.amazon.com/Getting-Value-Agile-Retrospectives-Retrospective/dp/1304789624/ Paperback Edition] *[http://www.plans-for-retrospectives.com/ "Retr-O-Mat"] - Planning your next retrospective? Get started with a random plan, tweak it, print it and share the URL. Or just browse around for new ideas! » plans-for-retrospectives.com '''Articles''' *[http://www.methodsandtools.com/archive/archive.php?id=63 Refactoring Your Development Process with Retrospectives] ([http://www.agilexp.com/agile-coach-rachel-davies.php Rachel Davies]) *[http://www.infoq.com/retrospectives News, articles and presentations on retrospectives from InfoQ] *[http://www.projecttimes.com/articles/seven-steps-to-remarkable-retrospectives.html Seven Steps to Remarkable Retrospectives] *[https://www.linkedin.com/today/post/article/20140403210808-738843-agile-retrospectives-why-you-would-do-them?trk=prof-post Agile Retrospectives: Why You Would Do Them?] *[https://www.scrumalliance.org/community/articles/2014/june/agile-retrospectives-more-than-just-facts! Agile Retrospectives - More than just facts] *[https://www.linkedin.com/pulse/20141008072748-738843-sustainable-continuous-improvement-using-agile-retrospectives?trk=prof-post Sustainable Continuous Improvement Using Agile Retrospectives] *[http://www.sitepoint.com/making-agile-retrospectives-productive/ Making Agile Retrospective Productive] '''Blogs''' *[http://lmsgoncalves.com/category/retrospectives/ Blog for Agile Retrospectives by Luis Goncalves *[http://retrofibel.de/ Blog für Retrospektivenliebhaber by Marc Löffler (in German)] and the book (to be published) "Retrospectiven in der Praxis" *[http://www.benlinders.com/2011/getting-business-value-out-of-agile-retrospectives/ Getting business value out of Agile Retrospectives] *[http://idiacomputing.com/moin/IntrospectionAndRetrospectives Introspection And Retrospectives] and [http://idiacomputing.com/moin/RetrospectiveTechniques Restrospective Techniques] *[http://retrospectives.com retrospectives.com] *[http://blogs.msdn.com/b/jmeier/archive/2013/02/25/the-art-of-the-agile-retrospective.aspx The Art of the Agile Retrospective] by J.D. Meier *[http://www.retrospectives.eu/ retrospectives.eu/] *[https://sites.google.com/a/scrumplop.org/published-patterns/retrospective-pattern-language Scrum Patterns for Process Improvement] *[http://xp123.com/xplor/xp0509/index.shtml Some Patterns for Iteration Retrospectives] *[http://skycoach.be/2011/05/16/agile-retrospectives-anti-patterns/ Agile Retrospective Anti Patterns] *[https://www.scrumalliance.org/community/articles/2014/july/dos-and-don-ts-of-agile-retrospectives Do's and Don'ts of Agile Retrospectives] *[http://www.benlinders.com/2014/retrospectives-in-remote-teams/ Retrospectives in Remote Teams] '''Video and Presentations''' *[http://www.tvagile.com/2010/08/30/retrospectives/ Video: Retrospectives Presentation at San Francisco Agile User Group] *[http://www.tvagile.com/2009/02/25/agile-retrospectives-making-good-teams-great/ Video: Agile Retrospectives - Making Good Teams Great!] *[http://www.slideshare.net/BenLinders/sustainable-improvement-through-retrospectives-sepg-europe-2013-ben-linders Sustainable Improvement through Retrospectives] *[http://www.slideshare.net/jchyip/a-guide-forpreparingandfacilitatingretrospectives A guide for Preparing and Facilitating Retrospectives] 957e36037f12df86ac77cccfcd4d301b5eedde48 720 719 2015-04-20T08:48:03Z LuisMSGoncalves 378 wikitext text/x-wiki '''Books''' *[http://pragprog.com/book/dlret/agile-retrospectives] Agile Retrospectives: Making good Teams Great] by Derby and Larson *[http://www.dorsethouse.com/books/pr.html Project Retrospectives: a Handbook for team reviews] by Norman L Kerth *[https://leanpub.com/the-retrospective-handbook The Retrospective Handbook] by Patrick Kua *[http://innovationgames.com/ Innovation Games] by Luke Hohmann (and his [http://www.amazon.com/Innovation-Games-Creating-Breakthrough-Collaborative/dp/0321437292 book] of the same name) *[http://www.benlinders.com/getting-value-out-of-agile-retrospectives/ Getting Value out of Agile Retrospectives] by Luis Gonçalves and Ben Linders: download from [http://www.infoq.com/minibooks/agile-retrospectives-value InfoQ] or [https://leanpub.com/gettingvalueoutofagileretrospectives LeanPub], [http://www.amazon.com/Getting-Value-Agile-Retrospectives-Retrospective/dp/1304789624/ Paperback Edition] *[http://www.plans-for-retrospectives.com/ "Retr-O-Mat"] - Planning your next retrospective? Get started with a random plan, tweak it, print it and share the URL. Or just browse around for new ideas! » plans-for-retrospectives.com '''Articles''' *[http://www.methodsandtools.com/archive/archive.php?id=63 Refactoring Your Development Process with Retrospectives] ([http://www.agilexp.com/agile-coach-rachel-davies.php Rachel Davies]) *[http://www.infoq.com/retrospectives News, articles and presentations on retrospectives from InfoQ] *[http://www.projecttimes.com/articles/seven-steps-to-remarkable-retrospectives.html Seven Steps to Remarkable Retrospectives] *[https://www.linkedin.com/today/post/article/20140403210808-738843-agile-retrospectives-why-you-would-do-them?trk=prof-post Agile Retrospectives: Why You Would Do Them?] *[https://www.scrumalliance.org/community/articles/2014/june/agile-retrospectives-more-than-just-facts! Agile Retrospectives - More than just facts] *[https://www.linkedin.com/pulse/20141008072748-738843-sustainable-continuous-improvement-using-agile-retrospectives?trk=prof-post Sustainable Continuous Improvement Using Agile Retrospectives] *[http://www.sitepoint.com/making-agile-retrospectives-productive/ Making Agile Retrospective Productive] '''Blogs''' *[http://lmsgoncalves.com/category/retrospectives/ Blog for Agile Retrospectives] by Luis Goncalves *[http://retrofibel.de/ Blog für Retrospektivenliebhaber by Marc Löffler (in German)] and the book (to be published) "Retrospectiven in der Praxis" *[http://www.benlinders.com/2011/getting-business-value-out-of-agile-retrospectives/ Getting business value out of Agile Retrospectives] *[http://idiacomputing.com/moin/IntrospectionAndRetrospectives Introspection And Retrospectives] and [http://idiacomputing.com/moin/RetrospectiveTechniques Restrospective Techniques] *[http://retrospectives.com retrospectives.com] *[http://blogs.msdn.com/b/jmeier/archive/2013/02/25/the-art-of-the-agile-retrospective.aspx The Art of the Agile Retrospective] by J.D. Meier *[http://www.retrospectives.eu/ retrospectives.eu/] *[https://sites.google.com/a/scrumplop.org/published-patterns/retrospective-pattern-language Scrum Patterns for Process Improvement] *[http://xp123.com/xplor/xp0509/index.shtml Some Patterns for Iteration Retrospectives] *[http://skycoach.be/2011/05/16/agile-retrospectives-anti-patterns/ Agile Retrospective Anti Patterns] *[https://www.scrumalliance.org/community/articles/2014/july/dos-and-don-ts-of-agile-retrospectives Do's and Don'ts of Agile Retrospectives] *[http://www.benlinders.com/2014/retrospectives-in-remote-teams/ Retrospectives in Remote Teams] '''Video and Presentations''' *[http://www.tvagile.com/2010/08/30/retrospectives/ Video: Retrospectives Presentation at San Francisco Agile User Group] *[http://www.tvagile.com/2009/02/25/agile-retrospectives-making-good-teams-great/ Video: Agile Retrospectives - Making Good Teams Great!] *[http://www.slideshare.net/BenLinders/sustainable-improvement-through-retrospectives-sepg-europe-2013-ben-linders Sustainable Improvement through Retrospectives] *[http://www.slideshare.net/jchyip/a-guide-forpreparingandfacilitatingretrospectives A guide for Preparing and Facilitating Retrospectives] 0981b3096fe102ff4d6579a3ea529a8cc43187bb 721 720 2015-04-20T12:51:10Z LuisMSGoncalves 378 wikitext text/x-wiki '''Books''' *[http://pragprog.com/book/dlret/agile-retrospectives] Agile Retrospectives: Making good Teams Great] by Derby and Larson *[http://www.dorsethouse.com/books/pr.html Project Retrospectives: a Handbook for team reviews] by Norman L Kerth *[https://leanpub.com/the-retrospective-handbook The Retrospective Handbook] by Patrick Kua *[http://innovationgames.com/ Innovation Games] by Luke Hohmann (and his [http://www.amazon.com/Innovation-Games-Creating-Breakthrough-Collaborative/dp/0321437292 book] of the same name) *[http://www.benlinders.com/getting-value-out-of-agile-retrospectives/ Getting Value out of Agile Retrospectives] by Luis Gonçalves and Ben Linders: download from [http://www.infoq.com/minibooks/agile-retrospectives-value InfoQ] or [https://leanpub.com/gettingvalueoutofagileretrospectives LeanPub], [http://www.amazon.com/Getting-Value-Agile-Retrospectives-Retrospective/dp/1304789624/ Paperback Edition] *[http://www.plans-for-retrospectives.com/ "Retr-O-Mat"] - Planning your next retrospective? Get started with a random plan, tweak it, print it and share the URL. Or just browse around for new ideas! » plans-for-retrospectives.com '''Articles''' *[http://www.methodsandtools.com/archive/archive.php?id=63 Refactoring Your Development Process with Retrospectives] ([http://www.agilexp.com/agile-coach-rachel-davies.php Rachel Davies]) *[http://www.infoq.com/retrospectives News, articles and presentations on retrospectives from InfoQ] *[http://www.projecttimes.com/articles/seven-steps-to-remarkable-retrospectives.html Seven Steps to Remarkable Retrospectives] *[https://www.linkedin.com/today/post/article/20140403210808-738843-agile-retrospectives-why-you-would-do-them?trk=prof-post Agile Retrospectives: Why You Would Do Them?] *[https://www.scrumalliance.org/community/articles/2014/june/agile-retrospectives-more-than-just-facts! Agile Retrospectives - More than just facts] *[https://www.linkedin.com/pulse/20141008072748-738843-sustainable-continuous-improvement-using-agile-retrospectives?trk=prof-post Sustainable Continuous Improvement Using Agile Retrospectives] *[http://www.sitepoint.com/making-agile-retrospectives-productive/ Making Agile Retrospective Productive] '''Blogs''' *[http://lmsgoncalves.com/category/retrospectives/ Blog for Agile Retrospectives] by Luis Goncalves *[http://retrofibel.de/ Blog für Retrospektivenliebhaber by Marc Löffler (in German)] and the book (to be published) "Retrospectiven in der Praxis" *[http://www.benlinders.com/2011/getting-business-value-out-of-agile-retrospectives/ Getting business value out of Agile Retrospectives] *[http://idiacomputing.com/moin/IntrospectionAndRetrospectives Introspection And Retrospectives] and [http://idiacomputing.com/moin/RetrospectiveTechniques Restrospective Techniques] *[http://retrospectives.com retrospectives.com] *[http://blogs.msdn.com/b/jmeier/archive/2013/02/25/the-art-of-the-agile-retrospective.aspx The Art of the Agile Retrospective] by J.D. Meier *[http://www.retrospectives.eu/ retrospectives.eu/] *[https://sites.google.com/a/scrumplop.org/published-patterns/retrospective-pattern-language Scrum Patterns for Process Improvement] *[http://xp123.com/xplor/xp0509/index.shtml Some Patterns for Iteration Retrospectives] *[http://skycoach.be/2011/05/16/agile-retrospectives-anti-patterns/ Agile Retrospective Anti Patterns] *[https://www.scrumalliance.org/community/articles/2014/july/dos-and-don-ts-of-agile-retrospectives Do's and Don'ts of Agile Retrospectives] *[http://www.benlinders.com/2014/retrospectives-in-remote-teams/ Retrospectives in Remote Teams] '''Video and Presentations''' *[http://www.tvagile.com/2010/08/30/retrospectives/ Video: Retrospectives Presentation at San Francisco Agile User Group] *[http://www.tvagile.com/2009/02/25/agile-retrospectives-making-good-teams-great/ Video: Agile Retrospectives - Making Good Teams Great!] *[http://www.slideshare.net/BenLinders/sustainable-improvement-through-retrospectives-sepg-europe-2013-ben-linders Sustainable Improvement through Retrospectives] *[http://www.slideshare.net/jchyip/a-guide-forpreparingandfacilitatingretrospectives A guide for Preparing and Facilitating Retrospectives] '''Online Training''' *[http://oikosofy.com/programs/12-week-agile-retrospectives Free 12 Week Agile Retrospectives Program] by Luis Goncalves f60c86d76828e6f3117d365862c0f7f7cf9b7818 722 721 2015-04-20T14:42:00Z Robbowley 1 wikitext text/x-wiki '''Books''' *[http://pragprog.com/book/dlret/agile-retrospectives] Agile Retrospectives: Making good Teams Great] by Derby and Larson *[http://www.dorsethouse.com/books/pr.html Project Retrospectives: a Handbook for team reviews] by Norman L Kerth *[https://leanpub.com/the-retrospective-handbook The Retrospective Handbook] by Patrick Kua *[http://innovationgames.com/ Innovation Games] by Luke Hohmann (and his [http://www.amazon.com/Innovation-Games-Creating-Breakthrough-Collaborative/dp/0321437292 book] of the same name) *[http://www.benlinders.com/getting-value-out-of-agile-retrospectives/ Getting Value out of Agile Retrospectives] by Luis Gonçalves and Ben Linders: download from [http://www.infoq.com/minibooks/agile-retrospectives-value InfoQ] or [https://leanpub.com/gettingvalueoutofagileretrospectives LeanPub], [http://www.amazon.com/Getting-Value-Agile-Retrospectives-Retrospective/dp/1304789624/ Paperback Edition] *[http://www.plans-for-retrospectives.com/print/index.html Retromat Print Edition] Fun printed version of the online [http://www.plans-for-retrospectives.com/ "Retr-O-Mat"] '''Articles''' *[http://www.methodsandtools.com/archive/archive.php?id=63 Refactoring Your Development Process with Retrospectives] ([http://www.agilexp.com/agile-coach-rachel-davies.php Rachel Davies]) *[http://www.infoq.com/retrospectives News, articles and presentations on retrospectives from InfoQ] *[http://www.projecttimes.com/articles/seven-steps-to-remarkable-retrospectives.html Seven Steps to Remarkable Retrospectives] *[https://www.linkedin.com/today/post/article/20140403210808-738843-agile-retrospectives-why-you-would-do-them?trk=prof-post Agile Retrospectives: Why You Would Do Them?] *[https://www.scrumalliance.org/community/articles/2014/june/agile-retrospectives-more-than-just-facts! Agile Retrospectives - More than just facts] *[https://www.linkedin.com/pulse/20141008072748-738843-sustainable-continuous-improvement-using-agile-retrospectives?trk=prof-post Sustainable Continuous Improvement Using Agile Retrospectives] *[http://www.sitepoint.com/making-agile-retrospectives-productive/ Making Agile Retrospective Productive] '''Blogs / Websites''' *[http://www.plans-for-retrospectives.com/ "Retr-O-Mat"] - Planning your next retrospective? Get started with a random plan, tweak it, print it and share the URL. Or just browse around for new ideas! » plans-for-retrospectives.com *[http://lmsgoncalves.com/category/retrospectives/ Blog for Agile Retrospectives] by Luis Goncalves *[http://retrofibel.de/ Blog für Retrospektivenliebhaber by Marc Löffler (in German)] and the book (to be published) "Retrospectiven in der Praxis" *[http://www.benlinders.com/2011/getting-business-value-out-of-agile-retrospectives/ Getting business value out of Agile Retrospectives] *[http://idiacomputing.com/moin/IntrospectionAndRetrospectives Introspection And Retrospectives] and [http://idiacomputing.com/moin/RetrospectiveTechniques Restrospective Techniques] *[http://retrospectives.com retrospectives.com] *[http://blogs.msdn.com/b/jmeier/archive/2013/02/25/the-art-of-the-agile-retrospective.aspx The Art of the Agile Retrospective] by J.D. Meier *[http://www.retrospectives.eu/ retrospectives.eu/] *[https://sites.google.com/a/scrumplop.org/published-patterns/retrospective-pattern-language Scrum Patterns for Process Improvement] *[http://xp123.com/xplor/xp0509/index.shtml Some Patterns for Iteration Retrospectives] *[http://skycoach.be/2011/05/16/agile-retrospectives-anti-patterns/ Agile Retrospective Anti Patterns] *[https://www.scrumalliance.org/community/articles/2014/july/dos-and-don-ts-of-agile-retrospectives Do's and Don'ts of Agile Retrospectives] *[http://www.benlinders.com/2014/retrospectives-in-remote-teams/ Retrospectives in Remote Teams] '''Video and Presentations''' *[http://www.tvagile.com/2010/08/30/retrospectives/ Video: Retrospectives Presentation at San Francisco Agile User Group] *[http://www.tvagile.com/2009/02/25/agile-retrospectives-making-good-teams-great/ Video: Agile Retrospectives - Making Good Teams Great!] *[http://www.slideshare.net/BenLinders/sustainable-improvement-through-retrospectives-sepg-europe-2013-ben-linders Sustainable Improvement through Retrospectives] *[http://www.slideshare.net/jchyip/a-guide-forpreparingandfacilitatingretrospectives A guide for Preparing and Facilitating Retrospectives] '''Online Training''' *[http://oikosofy.com/programs/12-week-agile-retrospectives Free 12 Week Agile Retrospectives Program] by Luis Goncalves 449ee2781943d484ba917019224f3dba9bfec9d9 725 722 2015-04-27T22:12:08Z LuisMSGoncalves 378 wikitext text/x-wiki '''Books''' *[http://pragprog.com/book/dlret/agile-retrospectives] Agile Retrospectives: Making good Teams Great] by Derby and Larson *[http://www.dorsethouse.com/books/pr.html Project Retrospectives: a Handbook for team reviews] by Norman L Kerth *[https://leanpub.com/the-retrospective-handbook The Retrospective Handbook] by Patrick Kua *[http://innovationgames.com/ Innovation Games] by Luke Hohmann (and his [http://www.amazon.com/Innovation-Games-Creating-Breakthrough-Collaborative/dp/0321437292 book] of the same name) *[http://www.benlinders.com/getting-value-out-of-agile-retrospectives/ Getting Value out of Agile Retrospectives] by Luis Gonçalves and Ben Linders: download from [http://www.infoq.com/minibooks/agile-retrospectives-value InfoQ] or [https://leanpub.com/gettingvalueoutofagileretrospectives LeanPub], [http://www.amazon.com/Getting-Value-Agile-Retrospectives-Retrospective/dp/1304789624/ Paperback Edition] *[http://www.plans-for-retrospectives.com/print/index.html Retromat Print Edition] Fun printed version of the online [http://www.plans-for-retrospectives.com/ "Retr-O-Mat"] '''Articles''' *[http://www.methodsandtools.com/archive/archive.php?id=63 Refactoring Your Development Process with Retrospectives] ([http://www.agilexp.com/agile-coach-rachel-davies.php Rachel Davies]) *[http://www.infoq.com/retrospectives News, articles and presentations on retrospectives from InfoQ] *[http://www.projecttimes.com/articles/seven-steps-to-remarkable-retrospectives.html Seven Steps to Remarkable Retrospectives] *[https://www.linkedin.com/today/post/article/20140403210808-738843-agile-retrospectives-why-you-would-do-them?trk=prof-post Agile Retrospectives: Why You Would Do Them?] *[https://www.scrumalliance.org/community/articles/2014/june/agile-retrospectives-more-than-just-facts! Agile Retrospectives - More than just facts] *[https://www.linkedin.com/pulse/20141008072748-738843-sustainable-continuous-improvement-using-agile-retrospectives?trk=prof-post Sustainable Continuous Improvement Using Agile Retrospectives] *[http://www.sitepoint.com/making-agile-retrospectives-productive/ Making Agile Retrospective Productive] '''Blogs / Websites''' *[http://www.plans-for-retrospectives.com/ "Retr-O-Mat"] - Planning your next retrospective? Get started with a random plan, tweak it, print it and share the URL. Or just browse around for new ideas! » plans-for-retrospectives.com *[http://lmsgoncalves.com/category/retrospectives/ Blog for Agile Retrospectives] by Luis Goncalves *[http://retrofibel.de/ Blog für Retrospektivenliebhaber by Marc Löffler (in German)] and the book (to be published) "Retrospectiven in der Praxis" *[http://www.benlinders.com/2011/getting-business-value-out-of-agile-retrospectives/ Getting business value out of Agile Retrospectives] *[http://idiacomputing.com/moin/IntrospectionAndRetrospectives Introspection And Retrospectives] and [http://idiacomputing.com/moin/RetrospectiveTechniques Restrospective Techniques] *[http://retrospectives.com retrospectives.com] *[http://blogs.msdn.com/b/jmeier/archive/2013/02/25/the-art-of-the-agile-retrospective.aspx The Art of the Agile Retrospective] by J.D. Meier *[http://www.retrospectives.eu/ retrospectives.eu/] *[https://sites.google.com/a/scrumplop.org/published-patterns/retrospective-pattern-language Scrum Patterns for Process Improvement] *[http://xp123.com/xplor/xp0509/index.shtml Some Patterns for Iteration Retrospectives] *[http://skycoach.be/2011/05/16/agile-retrospectives-anti-patterns/ Agile Retrospective Anti Patterns] *[https://www.scrumalliance.org/community/articles/2014/july/dos-and-don-ts-of-agile-retrospectives Do's and Don'ts of Agile Retrospectives] *[http://www.benlinders.com/2014/retrospectives-in-remote-teams/ Retrospectives in Remote Teams] '''Video and Presentations''' *[http://www.tvagile.com/2010/08/30/retrospectives/ Video: Retrospectives Presentation at San Francisco Agile User Group] *[http://www.tvagile.com/2009/02/25/agile-retrospectives-making-good-teams-great/ Video: Agile Retrospectives - Making Good Teams Great!] *[http://www.slideshare.net/BenLinders/sustainable-improvement-through-retrospectives-sepg-europe-2013-ben-linders Sustainable Improvement through Retrospectives] *[http://www.slideshare.net/jchyip/a-guide-forpreparingandfacilitatingretrospectives A guide for Preparing and Facilitating Retrospectives] '''Online Training''' *[https://oikosofy.clickfunnels.com/agile-retrospectives-12-weeks-sefl-study-program Free 12 Week Agile Retrospectives Program] by Luis Goncalves a0dc26b2d29659105f26f7a0a280793767f61b5a 726 725 2015-05-29T18:15:21Z LuisMSGoncalves 378 wikitext text/x-wiki '''Books''' *[http://pragprog.com/book/dlret/agile-retrospectives] Agile Retrospectives: Making good Teams Great] by Derby and Larson *[http://www.dorsethouse.com/books/pr.html Project Retrospectives: a Handbook for team reviews] by Norman L Kerth *[https://leanpub.com/the-retrospective-handbook The Retrospective Handbook] by Patrick Kua *[http://innovationgames.com/ Innovation Games] by Luke Hohmann (and his [http://www.amazon.com/Innovation-Games-Creating-Breakthrough-Collaborative/dp/0321437292 book] of the same name) *[http://www.benlinders.com/getting-value-out-of-agile-retrospectives/ Getting Value out of Agile Retrospectives] by Luis Gonçalves and Ben Linders: download from [http://www.infoq.com/minibooks/agile-retrospectives-value InfoQ] or [https://leanpub.com/gettingvalueoutofagileretrospectives LeanPub], [http://www.amazon.com/Getting-Value-Agile-Retrospectives-Retrospective/dp/1304789624/ Paperback Edition] *[http://www.plans-for-retrospectives.com/print/index.html Retromat Print Edition] Fun printed version of the online [http://www.plans-for-retrospectives.com/ "Retr-O-Mat"] '''Articles''' *[http://www.methodsandtools.com/archive/archive.php?id=63 Refactoring Your Development Process with Retrospectives] ([http://www.agilexp.com/agile-coach-rachel-davies.php Rachel Davies]) *[http://www.infoq.com/retrospectives News, articles and presentations on retrospectives from InfoQ] *[http://www.projecttimes.com/articles/seven-steps-to-remarkable-retrospectives.html Seven Steps to Remarkable Retrospectives] *[https://www.linkedin.com/today/post/article/20140403210808-738843-agile-retrospectives-why-you-would-do-them?trk=prof-post Agile Retrospectives: Why You Would Do Them?] *[https://www.scrumalliance.org/community/articles/2014/june/agile-retrospectives-more-than-just-facts! Agile Retrospectives - More than just facts] *[https://www.linkedin.com/pulse/20141008072748-738843-sustainable-continuous-improvement-using-agile-retrospectives?trk=prof-post Sustainable Continuous Improvement Using Agile Retrospectives] *[http://www.sitepoint.com/making-agile-retrospectives-productive/ Making Agile Retrospective Productive] '''Blogs / Websites''' *[http://www.plans-for-retrospectives.com/ "Retr-O-Mat"] - Planning your next retrospective? Get started with a random plan, tweak it, print it and share the URL. Or just browse around for new ideas! » plans-for-retrospectives.com *[http://lmsgoncalves.com/category/retrospectives/ Blog for Agile Retrospectives] by Luis Goncalves *[http://retrofibel.de/ Blog für Retrospektivenliebhaber by Marc Löffler (in German)] and the book (to be published) "Retrospectiven in der Praxis" *[http://www.benlinders.com/2011/getting-business-value-out-of-agile-retrospectives/ Getting business value out of Agile Retrospectives] *[http://idiacomputing.com/moin/IntrospectionAndRetrospectives Introspection And Retrospectives] and [http://idiacomputing.com/moin/RetrospectiveTechniques Restrospective Techniques] *[http://retrospectives.com retrospectives.com] *[http://blogs.msdn.com/b/jmeier/archive/2013/02/25/the-art-of-the-agile-retrospective.aspx The Art of the Agile Retrospective] by J.D. Meier *[http://www.retrospectives.eu/ retrospectives.eu/] *[https://sites.google.com/a/scrumplop.org/published-patterns/retrospective-pattern-language Scrum Patterns for Process Improvement] *[http://xp123.com/xplor/xp0509/index.shtml Some Patterns for Iteration Retrospectives] *[http://skycoach.be/2011/05/16/agile-retrospectives-anti-patterns/ Agile Retrospective Anti Patterns] *[https://www.scrumalliance.org/community/articles/2014/july/dos-and-don-ts-of-agile-retrospectives Do's and Don'ts of Agile Retrospectives] *[http://www.benlinders.com/2014/retrospectives-in-remote-teams/ Retrospectives in Remote Teams] '''Video and Presentations''' *[http://www.tvagile.com/2010/08/30/retrospectives/ Video: Retrospectives Presentation at San Francisco Agile User Group] *[http://www.tvagile.com/2009/02/25/agile-retrospectives-making-good-teams-great/ Video: Agile Retrospectives - Making Good Teams Great!] *[http://www.slideshare.net/BenLinders/sustainable-improvement-through-retrospectives-sepg-europe-2013-ben-linders Sustainable Improvement through Retrospectives] *[http://www.slideshare.net/jchyip/a-guide-forpreparingandfacilitatingretrospectives A guide for Preparing and Facilitating Retrospectives] '''Online Training''' *[oikosofy.com/programs/agile-retrospectives Free 12 Week Agile Retrospectives Program] by Luis Goncalves 23005ae1131814b53d1f966f4c6ddd0c83ff9ef3 727 726 2015-05-29T18:15:55Z LuisMSGoncalves 378 wikitext text/x-wiki '''Books''' *[http://pragprog.com/book/dlret/agile-retrospectives] Agile Retrospectives: Making good Teams Great] by Derby and Larson *[http://www.dorsethouse.com/books/pr.html Project Retrospectives: a Handbook for team reviews] by Norman L Kerth *[https://leanpub.com/the-retrospective-handbook The Retrospective Handbook] by Patrick Kua *[http://innovationgames.com/ Innovation Games] by Luke Hohmann (and his [http://www.amazon.com/Innovation-Games-Creating-Breakthrough-Collaborative/dp/0321437292 book] of the same name) *[http://www.benlinders.com/getting-value-out-of-agile-retrospectives/ Getting Value out of Agile Retrospectives] by Luis Gonçalves and Ben Linders: download from [http://www.infoq.com/minibooks/agile-retrospectives-value InfoQ] or [https://leanpub.com/gettingvalueoutofagileretrospectives LeanPub], [http://www.amazon.com/Getting-Value-Agile-Retrospectives-Retrospective/dp/1304789624/ Paperback Edition] *[http://www.plans-for-retrospectives.com/print/index.html Retromat Print Edition] Fun printed version of the online [http://www.plans-for-retrospectives.com/ "Retr-O-Mat"] '''Articles''' *[http://www.methodsandtools.com/archive/archive.php?id=63 Refactoring Your Development Process with Retrospectives] ([http://www.agilexp.com/agile-coach-rachel-davies.php Rachel Davies]) *[http://www.infoq.com/retrospectives News, articles and presentations on retrospectives from InfoQ] *[http://www.projecttimes.com/articles/seven-steps-to-remarkable-retrospectives.html Seven Steps to Remarkable Retrospectives] *[https://www.linkedin.com/today/post/article/20140403210808-738843-agile-retrospectives-why-you-would-do-them?trk=prof-post Agile Retrospectives: Why You Would Do Them?] *[https://www.scrumalliance.org/community/articles/2014/june/agile-retrospectives-more-than-just-facts! Agile Retrospectives - More than just facts] *[https://www.linkedin.com/pulse/20141008072748-738843-sustainable-continuous-improvement-using-agile-retrospectives?trk=prof-post Sustainable Continuous Improvement Using Agile Retrospectives] *[http://www.sitepoint.com/making-agile-retrospectives-productive/ Making Agile Retrospective Productive] '''Blogs / Websites''' *[http://www.plans-for-retrospectives.com/ "Retr-O-Mat"] - Planning your next retrospective? Get started with a random plan, tweak it, print it and share the URL. Or just browse around for new ideas! » plans-for-retrospectives.com *[http://lmsgoncalves.com/category/retrospectives/ Blog for Agile Retrospectives] by Luis Goncalves *[http://retrofibel.de/ Blog für Retrospektivenliebhaber by Marc Löffler (in German)] and the book (to be published) "Retrospectiven in der Praxis" *[http://www.benlinders.com/2011/getting-business-value-out-of-agile-retrospectives/ Getting business value out of Agile Retrospectives] *[http://idiacomputing.com/moin/IntrospectionAndRetrospectives Introspection And Retrospectives] and [http://idiacomputing.com/moin/RetrospectiveTechniques Restrospective Techniques] *[http://retrospectives.com retrospectives.com] *[http://blogs.msdn.com/b/jmeier/archive/2013/02/25/the-art-of-the-agile-retrospective.aspx The Art of the Agile Retrospective] by J.D. Meier *[http://www.retrospectives.eu/ retrospectives.eu/] *[https://sites.google.com/a/scrumplop.org/published-patterns/retrospective-pattern-language Scrum Patterns for Process Improvement] *[http://xp123.com/xplor/xp0509/index.shtml Some Patterns for Iteration Retrospectives] *[http://skycoach.be/2011/05/16/agile-retrospectives-anti-patterns/ Agile Retrospective Anti Patterns] *[https://www.scrumalliance.org/community/articles/2014/july/dos-and-don-ts-of-agile-retrospectives Do's and Don'ts of Agile Retrospectives] *[http://www.benlinders.com/2014/retrospectives-in-remote-teams/ Retrospectives in Remote Teams] '''Video and Presentations''' *[http://www.tvagile.com/2010/08/30/retrospectives/ Video: Retrospectives Presentation at San Francisco Agile User Group] *[http://www.tvagile.com/2009/02/25/agile-retrospectives-making-good-teams-great/ Video: Agile Retrospectives - Making Good Teams Great!] *[http://www.slideshare.net/BenLinders/sustainable-improvement-through-retrospectives-sepg-europe-2013-ben-linders Sustainable Improvement through Retrospectives] *[http://www.slideshare.net/jchyip/a-guide-forpreparingandfacilitatingretrospectives A guide for Preparing and Facilitating Retrospectives] '''Online Training''' *[http://oikosofy.com/programs/agile-retrospectives Free 12 Week Agile Retrospectives Program] by Luis Goncalves 166a6ee5a197c1060f0e5e9631b56c6b6283e435 730 727 2015-06-02T12:49:13Z Ben Linders 344 wikitext text/x-wiki '''Books''' *[http://pragprog.com/book/dlret/agile-retrospectives] Agile Retrospectives: Making good Teams Great] by Derby and Larson *[http://www.dorsethouse.com/books/pr.html Project Retrospectives: a Handbook for team reviews] by Norman L Kerth *[https://leanpub.com/the-retrospective-handbook The Retrospective Handbook] by Patrick Kua *[http://innovationgames.com/ Innovation Games] by Luke Hohmann (and his [http://www.amazon.com/Innovation-Games-Creating-Breakthrough-Collaborative/dp/0321437292 book] of the same name) *[http://www.benlinders.com/getting-value-out-of-agile-retrospectives/ Getting Value out of Agile Retrospectives] by Luis Gonçalves and Ben Linders: download from [http://www.infoq.com/minibooks/agile-retrospectives-value InfoQ] or [https://leanpub.com/gettingvalueoutofagileretrospectives LeanPub], [http://www.amazon.com/Getting-Value-Agile-Retrospectives-Retrospective/dp/1304789624/ Paperback Edition] *[http://www.plans-for-retrospectives.com/print/index.html Retromat Print Edition] Fun printed version of the online [http://www.plans-for-retrospectives.com/ "Retr-O-Mat"] '''Articles''' *[http://www.methodsandtools.com/archive/archive.php?id=63 Refactoring Your Development Process with Retrospectives] ([http://www.agilexp.com/agile-coach-rachel-davies.php Rachel Davies]) *[http://www.infoq.com/retrospectives News, articles and presentations on retrospectives from InfoQ] *[http://www.projecttimes.com/articles/seven-steps-to-remarkable-retrospectives.html Seven Steps to Remarkable Retrospectives] *[https://www.linkedin.com/today/post/article/20140403210808-738843-agile-retrospectives-why-you-would-do-them?trk=prof-post Agile Retrospectives: Why You Would Do Them?] *[https://www.scrumalliance.org/community/articles/2014/june/agile-retrospectives-more-than-just-facts! Agile Retrospectives - More than just facts] *[https://www.linkedin.com/pulse/20141008072748-738843-sustainable-continuous-improvement-using-agile-retrospectives?trk=prof-post Sustainable Continuous Improvement Using Agile Retrospectives] *[http://www.sitepoint.com/making-agile-retrospectives-productive/ Making Agile Retrospective Productive] '''Blogs / Websites''' *[http://www.plans-for-retrospectives.com/ "Retr-O-Mat"] - Planning your next retrospective? Get started with a random plan, tweak it, print it and share the URL. Or just browse around for new ideas! » plans-for-retrospectives.com *[http://www.benlinders.com/exercises/ Retrospective Exercises Toolbox] - Use this toolbox with retrospective exercises to design your own valuable agile retrospectives! *[http://lmsgoncalves.com/category/retrospectives/ Blog for Agile Retrospectives] by Luis Goncalves *[http://retrofibel.de/ Blog für Retrospektivenliebhaber by Marc Löffler (in German)] and the book (to be published) "Retrospectiven in der Praxis" *[http://www.benlinders.com/2011/getting-business-value-out-of-agile-retrospectives/ Getting business value out of Agile Retrospectives] *[http://idiacomputing.com/moin/IntrospectionAndRetrospectives Introspection And Retrospectives] and [http://idiacomputing.com/moin/RetrospectiveTechniques Restrospective Techniques] *[http://retrospectives.com retrospectives.com] *[http://blogs.msdn.com/b/jmeier/archive/2013/02/25/the-art-of-the-agile-retrospective.aspx The Art of the Agile Retrospective] by J.D. Meier *[http://www.retrospectives.eu/ retrospectives.eu/] *[https://sites.google.com/a/scrumplop.org/published-patterns/retrospective-pattern-language Scrum Patterns for Process Improvement] *[http://xp123.com/xplor/xp0509/index.shtml Some Patterns for Iteration Retrospectives] *[http://skycoach.be/2011/05/16/agile-retrospectives-anti-patterns/ Agile Retrospective Anti Patterns] *[https://www.scrumalliance.org/community/articles/2014/july/dos-and-don-ts-of-agile-retrospectives Do's and Don'ts of Agile Retrospectives] *[http://www.benlinders.com/2014/retrospectives-in-remote-teams/ Retrospectives in Remote Teams] '''Video and Presentations''' *[http://www.tvagile.com/2010/08/30/retrospectives/ Video: Retrospectives Presentation at San Francisco Agile User Group] *[http://www.tvagile.com/2009/02/25/agile-retrospectives-making-good-teams-great/ Video: Agile Retrospectives - Making Good Teams Great!] *[http://www.slideshare.net/BenLinders/sustainable-improvement-through-retrospectives-sepg-europe-2013-ben-linders Sustainable Improvement through Retrospectives] *[http://www.slideshare.net/jchyip/a-guide-forpreparingandfacilitatingretrospectives A guide for Preparing and Facilitating Retrospectives] '''Online Training''' *[http://oikosofy.com/programs/agile-retrospectives Free 12 Week Agile Retrospectives Program] by Luis Goncalves 567c38e02b1aa363c0f29666bd790ff02039b3f8 740 730 2015-10-06T18:51:56Z LuisMSGoncalves 378 wikitext text/x-wiki '''Books''' *[http://pragprog.com/book/dlret/agile-retrospectives] Agile Retrospectives: Making good Teams Great] by Derby and Larson *[http://www.dorsethouse.com/books/pr.html Project Retrospectives: a Handbook for team reviews] by Norman L Kerth *[https://leanpub.com/the-retrospective-handbook The Retrospective Handbook] by Patrick Kua *[http://innovationgames.com/ Innovation Games] by Luke Hohmann (and his [http://www.amazon.com/Innovation-Games-Creating-Breakthrough-Collaborative/dp/0321437292 book] of the same name) *[http://www.benlinders.com/getting-value-out-of-agile-retrospectives/ Getting Value out of Agile Retrospectives] by Luis Gonçalves and Ben Linders: download from [http://www.infoq.com/minibooks/agile-retrospectives-value InfoQ] or [https://leanpub.com/gettingvalueoutofagileretrospectives LeanPub], [http://www.amazon.com/Getting-Value-Agile-Retrospectives-Retrospective/dp/1304789624/ Paperback Edition] *[http://www.plans-for-retrospectives.com/print/index.html Retromat Print Edition] Fun printed version of the online [http://www.plans-for-retrospectives.com/ "Retr-O-Mat"] '''Articles''' *[http://www.methodsandtools.com/archive/archive.php?id=63 Refactoring Your Development Process with Retrospectives] ([http://www.agilexp.com/agile-coach-rachel-davies.php Rachel Davies]) *[http://www.infoq.com/retrospectives News, articles and presentations on retrospectives from InfoQ] *[http://www.projecttimes.com/articles/seven-steps-to-remarkable-retrospectives.html Seven Steps to Remarkable Retrospectives] *[https://www.linkedin.com/today/post/article/20140403210808-738843-agile-retrospectives-why-you-would-do-them?trk=prof-post Agile Retrospectives: Why You Would Do Them?] *[https://www.scrumalliance.org/community/articles/2014/june/agile-retrospectives-more-than-just-facts! Agile Retrospectives - More than just facts] *[https://www.linkedin.com/pulse/20141008072748-738843-sustainable-continuous-improvement-using-agile-retrospectives?trk=prof-post Sustainable Continuous Improvement Using Agile Retrospectives] *[http://www.sitepoint.com/making-agile-retrospectives-productive/ Making Agile Retrospective Productive] '''Blogs / Websites''' *[http://www.plans-for-retrospectives.com/ "Retr-O-Mat"] - Planning your next retrospective? Get started with a random plan, tweak it, print it and share the URL. Or just browse around for new ideas! » plans-for-retrospectives.com *[http://www.benlinders.com/exercises/ Retrospective Exercises Toolbox] - Use this toolbox with retrospective exercises to design your own valuable agile retrospectives! *[http://lmsgoncalves.com/category/retrospectives/ Blog for Agile Retrospectives] by Luis Goncalves *[http://retrofibel.de/ Blog für Retrospektivenliebhaber by Marc Löffler (in German)] and the book (to be published) "Retrospectiven in der Praxis" *[http://www.benlinders.com/2011/getting-business-value-out-of-agile-retrospectives/ Getting business value out of Agile Retrospectives] *[http://idiacomputing.com/moin/IntrospectionAndRetrospectives Introspection And Retrospectives] and [http://idiacomputing.com/moin/RetrospectiveTechniques Restrospective Techniques] *[http://retrospectives.com retrospectives.com] *[http://blogs.msdn.com/b/jmeier/archive/2013/02/25/the-art-of-the-agile-retrospective.aspx The Art of the Agile Retrospective] by J.D. Meier *[http://www.retrospectives.eu/ retrospectives.eu/] *[https://sites.google.com/a/scrumplop.org/published-patterns/retrospective-pattern-language Scrum Patterns for Process Improvement] *[http://xp123.com/xplor/xp0509/index.shtml Some Patterns for Iteration Retrospectives] *[http://skycoach.be/2011/05/16/agile-retrospectives-anti-patterns/ Agile Retrospective Anti Patterns] *[https://www.scrumalliance.org/community/articles/2014/july/dos-and-don-ts-of-agile-retrospectives Do's and Don'ts of Agile Retrospectives] *[http://www.benlinders.com/2014/retrospectives-in-remote-teams/ Retrospectives in Remote Teams] '''Video and Presentations''' *[http://www.tvagile.com/2010/08/30/retrospectives/ Video: Retrospectives Presentation at San Francisco Agile User Group] *[http://www.tvagile.com/2009/02/25/agile-retrospectives-making-good-teams-great/ Video: Agile Retrospectives - Making Good Teams Great!] *[http://www.slideshare.net/BenLinders/sustainable-improvement-through-retrospectives-sepg-europe-2013-ben-linders Sustainable Improvement through Retrospectives] *[http://www.slideshare.net/jchyip/a-guide-forpreparingandfacilitatingretrospectives A guide for Preparing and Facilitating Retrospectives] '''Online Training''' *[https://oikosofyseries.com/agile-retrospectives Free 10 Days Agile Retrospectives Program] by Luis Goncalves 509bb54515f6dff30c968b20d3560de5384c342f 747 740 2015-10-28T20:41:03Z Robbowley 1 wikitext text/x-wiki '''Books''' *[http://pragprog.com/book/dlret/agile-retrospectives Agile Retrospectives: Making good Teams Great] by Derby and Larson *[http://www.dorsethouse.com/books/pr.html Project Retrospectives: a Handbook for team reviews] by Norman L Kerth *[https://leanpub.com/the-retrospective-handbook The Retrospective Handbook] by Patrick Kua *[http://innovationgames.com/ Innovation Games] by Luke Hohmann (and his [http://www.amazon.com/Innovation-Games-Creating-Breakthrough-Collaborative/dp/0321437292 book] of the same name) *[http://www.benlinders.com/getting-value-out-of-agile-retrospectives/ Getting Value out of Agile Retrospectives] by Luis Gonçalves and Ben Linders: download from [http://www.infoq.com/minibooks/agile-retrospectives-value InfoQ] or [https://leanpub.com/gettingvalueoutofagileretrospectives LeanPub], [http://www.amazon.com/Getting-Value-Agile-Retrospectives-Retrospective/dp/1304789624/ Paperback Edition] *[http://www.plans-for-retrospectives.com/print/index.html Retromat Print Edition] Fun printed version of the online [http://www.plans-for-retrospectives.com/ "Retr-O-Mat"] '''Articles''' *[http://www.methodsandtools.com/archive/archive.php?id=63 Refactoring Your Development Process with Retrospectives] ([http://www.agilexp.com/agile-coach-rachel-davies.php Rachel Davies]) *[http://www.infoq.com/retrospectives News, articles and presentations on retrospectives from InfoQ] *[http://www.projecttimes.com/articles/seven-steps-to-remarkable-retrospectives.html Seven Steps to Remarkable Retrospectives] *[https://www.linkedin.com/today/post/article/20140403210808-738843-agile-retrospectives-why-you-would-do-them?trk=prof-post Agile Retrospectives: Why You Would Do Them?] *[https://www.scrumalliance.org/community/articles/2014/june/agile-retrospectives-more-than-just-facts! Agile Retrospectives - More than just facts] *[https://www.linkedin.com/pulse/20141008072748-738843-sustainable-continuous-improvement-using-agile-retrospectives?trk=prof-post Sustainable Continuous Improvement Using Agile Retrospectives] *[http://www.sitepoint.com/making-agile-retrospectives-productive/ Making Agile Retrospective Productive] '''Blogs / Websites''' *[http://www.plans-for-retrospectives.com/ "Retr-O-Mat"] - Planning your next retrospective? Get started with a random plan, tweak it, print it and share the URL. Or just browse around for new ideas! » plans-for-retrospectives.com *[http://www.benlinders.com/exercises/ Retrospective Exercises Toolbox] - Use this toolbox with retrospective exercises to design your own valuable agile retrospectives! *[http://lmsgoncalves.com/category/retrospectives/ Blog for Agile Retrospectives] by Luis Goncalves *[http://retrofibel.de/ Blog für Retrospektivenliebhaber by Marc Löffler (in German)] and the book (to be published) "Retrospectiven in der Praxis" *[http://www.benlinders.com/2011/getting-business-value-out-of-agile-retrospectives/ Getting business value out of Agile Retrospectives] *[http://idiacomputing.com/moin/IntrospectionAndRetrospectives Introspection And Retrospectives] and [http://idiacomputing.com/moin/RetrospectiveTechniques Restrospective Techniques] *[http://retrospectives.com retrospectives.com] *[http://blogs.msdn.com/b/jmeier/archive/2013/02/25/the-art-of-the-agile-retrospective.aspx The Art of the Agile Retrospective] by J.D. Meier *[http://www.retrospectives.eu/ retrospectives.eu/] *[https://sites.google.com/a/scrumplop.org/published-patterns/retrospective-pattern-language Scrum Patterns for Process Improvement] *[http://xp123.com/xplor/xp0509/index.shtml Some Patterns for Iteration Retrospectives] *[http://skycoach.be/2011/05/16/agile-retrospectives-anti-patterns/ Agile Retrospective Anti Patterns] *[https://www.scrumalliance.org/community/articles/2014/july/dos-and-don-ts-of-agile-retrospectives Do's and Don'ts of Agile Retrospectives] *[http://www.benlinders.com/2014/retrospectives-in-remote-teams/ Retrospectives in Remote Teams] '''Video and Presentations''' *[http://www.tvagile.com/2010/08/30/retrospectives/ Video: Retrospectives Presentation at San Francisco Agile User Group] *[http://www.tvagile.com/2009/02/25/agile-retrospectives-making-good-teams-great/ Video: Agile Retrospectives - Making Good Teams Great!] *[http://www.slideshare.net/BenLinders/sustainable-improvement-through-retrospectives-sepg-europe-2013-ben-linders Sustainable Improvement through Retrospectives] *[http://www.slideshare.net/jchyip/a-guide-forpreparingandfacilitatingretrospectives A guide for Preparing and Facilitating Retrospectives] '''Online Training''' *[https://oikosofyseries.com/agile-retrospectives Free 10 Days Agile Retrospectives Program] by Luis Goncalves bdac37f79adb7bbddeb7b05c393dc5acf5a3dce9 748 747 2015-11-21T19:42:05Z Ben Linders 344 wikitext text/x-wiki '''Books''' *[http://pragprog.com/book/dlret/agile-retrospectives Agile Retrospectives: Making good Teams Great] by Derby and Larson *[http://www.dorsethouse.com/books/pr.html Project Retrospectives: a Handbook for team reviews] by Norman L Kerth *[https://leanpub.com/the-retrospective-handbook The Retrospective Handbook] by Patrick Kua *[http://innovationgames.com/ Innovation Games] by Luke Hohmann (and his [http://www.amazon.com/Innovation-Games-Creating-Breakthrough-Collaborative/dp/0321437292 book] of the same name) *[http://www.benlinders.com/getting-value-out-of-agile-retrospectives/ Getting Value out of Agile Retrospectives] by Luis Gonçalves and Ben Linders: download from [http://www.infoq.com/minibooks/agile-retrospectives-value InfoQ] or [https://leanpub.com/gettingvalueoutofagileretrospectives LeanPub], [http://www.amazon.com/Getting-Value-Agile-Retrospectives-Retrospective/dp/1304789624/ Paperback Edition] *[http://www.plans-for-retrospectives.com/print/index.html Retromat Print Edition] Fun printed version of the online [http://www.plans-for-retrospectives.com/ "Retr-O-Mat"] *[https://leanpub.com/b/agileretrospectives Leanpub bundle with 5 ebooks on Agile Retrospectives] '''Articles''' *[http://www.methodsandtools.com/archive/archive.php?id=63 Refactoring Your Development Process with Retrospectives] ([http://www.agilexp.com/agile-coach-rachel-davies.php Rachel Davies]) *[http://www.infoq.com/retrospectives News, articles and presentations on retrospectives from InfoQ] *[http://www.projecttimes.com/articles/seven-steps-to-remarkable-retrospectives.html Seven Steps to Remarkable Retrospectives] *[https://www.linkedin.com/today/post/article/20140403210808-738843-agile-retrospectives-why-you-would-do-them?trk=prof-post Agile Retrospectives: Why You Would Do Them?] *[https://www.scrumalliance.org/community/articles/2014/june/agile-retrospectives-more-than-just-facts! Agile Retrospectives - More than just facts] *[https://www.linkedin.com/pulse/20141008072748-738843-sustainable-continuous-improvement-using-agile-retrospectives?trk=prof-post Sustainable Continuous Improvement Using Agile Retrospectives] *[http://www.sitepoint.com/making-agile-retrospectives-productive/ Making Agile Retrospective Productive] '''Blogs / Websites''' *[http://www.plans-for-retrospectives.com/ "Retr-O-Mat"] - Planning your next retrospective? Get started with a random plan, tweak it, print it and share the URL. Or just browse around for new ideas! » plans-for-retrospectives.com *[http://www.benlinders.com/exercises/ Retrospective Exercises Toolbox] - Use this toolbox with retrospective exercises to design your own valuable agile retrospectives! *[http://lmsgoncalves.com/category/retrospectives/ Blog for Agile Retrospectives] by Luis Goncalves *[http://retrofibel.de/ Blog für Retrospektivenliebhaber by Marc Löffler (in German)] and the book (to be published) "Retrospectiven in der Praxis" *[http://www.benlinders.com/2011/getting-business-value-out-of-agile-retrospectives/ Getting business value out of Agile Retrospectives] *[http://idiacomputing.com/moin/IntrospectionAndRetrospectives Introspection And Retrospectives] and [http://idiacomputing.com/moin/RetrospectiveTechniques Restrospective Techniques] *[http://retrospectives.com retrospectives.com] *[http://www.retrospectives.eu retrospectives.eu] *[http://blogs.msdn.com/b/jmeier/archive/2013/02/25/the-art-of-the-agile-retrospective.aspx The Art of the Agile Retrospective] by J.D. Meier *[http://www.retrospectives.eu/ retrospectives.eu/] *[https://sites.google.com/a/scrumplop.org/published-patterns/retrospective-pattern-language Scrum Patterns for Process Improvement] *[http://xp123.com/xplor/xp0509/index.shtml Some Patterns for Iteration Retrospectives] *[http://skycoach.be/2011/05/16/agile-retrospectives-anti-patterns/ Agile Retrospective Anti Patterns] *[https://www.scrumalliance.org/community/articles/2014/july/dos-and-don-ts-of-agile-retrospectives Do's and Don'ts of Agile Retrospectives] *[http://www.benlinders.com/2014/retrospectives-in-remote-teams/ Retrospectives in Remote Teams] '''Video and Presentations''' *[http://www.tvagile.com/2010/08/30/retrospectives/ Video: Retrospectives Presentation at San Francisco Agile User Group] *[http://www.tvagile.com/2009/02/25/agile-retrospectives-making-good-teams-great/ Video: Agile Retrospectives - Making Good Teams Great!] *[http://www.slideshare.net/BenLinders/sustainable-improvement-through-retrospectives-sepg-europe-2013-ben-linders Sustainable Improvement through Retrospectives] *[http://www.slideshare.net/jchyip/a-guide-forpreparingandfacilitatingretrospectives A guide for Preparing and Facilitating Retrospectives] '''Online Training''' *[https://oikosofyseries.com/agile-retrospectives Free 10 Days Agile Retrospectives Program] by Luis Goncalves c365bf4bfb75f78ddc50784e661a91af668f00c0 749 748 2015-11-21T19:42:57Z Ben Linders 344 wikitext text/x-wiki '''Books''' *[http://pragprog.com/book/dlret/agile-retrospectives Agile Retrospectives: Making good Teams Great] by Derby and Larson *[http://www.dorsethouse.com/books/pr.html Project Retrospectives: a Handbook for team reviews] by Norman L Kerth *[https://leanpub.com/the-retrospective-handbook The Retrospective Handbook] by Patrick Kua *[http://innovationgames.com/ Innovation Games] by Luke Hohmann (and his [http://www.amazon.com/Innovation-Games-Creating-Breakthrough-Collaborative/dp/0321437292 book] of the same name) *[http://www.benlinders.com/getting-value-out-of-agile-retrospectives/ Getting Value out of Agile Retrospectives] by Luis Gonçalves and Ben Linders: download from [http://www.infoq.com/minibooks/agile-retrospectives-value InfoQ] or [https://leanpub.com/gettingvalueoutofagileretrospectives LeanPub], [http://www.amazon.com/Getting-Value-Agile-Retrospectives-Retrospective/dp/1304789624/ Paperback Edition] *[http://www.plans-for-retrospectives.com/print/index.html Retromat Print Edition] Fun printed version of the online [http://www.plans-for-retrospectives.com/ "Retr-O-Mat"] *[https://leanpub.com/b/agileretrospectives Leanpub bundle with 5 ebooks on Agile Retrospectives] '''Articles''' *[http://www.methodsandtools.com/archive/archive.php?id=63 Refactoring Your Development Process with Retrospectives] ([http://www.agilexp.com/agile-coach-rachel-davies.php Rachel Davies]) *[http://www.infoq.com/retrospectives News, articles and presentations on retrospectives from InfoQ] *[http://www.projecttimes.com/articles/seven-steps-to-remarkable-retrospectives.html Seven Steps to Remarkable Retrospectives] *[https://www.linkedin.com/today/post/article/20140403210808-738843-agile-retrospectives-why-you-would-do-them?trk=prof-post Agile Retrospectives: Why You Would Do Them?] *[https://www.scrumalliance.org/community/articles/2014/june/agile-retrospectives-more-than-just-facts! Agile Retrospectives - More than just facts] *[https://www.linkedin.com/pulse/20141008072748-738843-sustainable-continuous-improvement-using-agile-retrospectives?trk=prof-post Sustainable Continuous Improvement Using Agile Retrospectives] *[http://www.sitepoint.com/making-agile-retrospectives-productive/ Making Agile Retrospective Productive] '''Blogs / Websites''' *[http://www.plans-for-retrospectives.com/ "Retr-O-Mat"] - Planning your next retrospective? Get started with a random plan, tweak it, print it and share the URL. Or just browse around for new ideas! » plans-for-retrospectives.com *[http://www.benlinders.com/exercises/ Retrospective Exercises Toolbox] - Use this toolbox with retrospective exercises to design your own valuable agile retrospectives! *[http://lmsgoncalves.com/category/retrospectives/ Blog for Agile Retrospectives] by Luis Goncalves *[http://retrofibel.de/ Blog für Retrospektivenliebhaber by Marc Löffler (in German)] and the book (to be published) "Retrospectiven in der Praxis" *[http://www.benlinders.com/2011/getting-business-value-out-of-agile-retrospectives/ Getting business value out of Agile Retrospectives] *[http://idiacomputing.com/moin/IntrospectionAndRetrospectives Introspection And Retrospectives] and [http://idiacomputing.com/moin/RetrospectiveTechniques Restrospective Techniques] *[http://retrospectives.com retrospectives.com] *[http://www.retrospectives.eu retrospectives.eu] *[http://blogs.msdn.com/b/jmeier/archive/2013/02/25/the-art-of-the-agile-retrospective.aspx The Art of the Agile Retrospective] by J.D. Meier *[https://sites.google.com/a/scrumplop.org/published-patterns/retrospective-pattern-language Scrum Patterns for Process Improvement] *[http://xp123.com/xplor/xp0509/index.shtml Some Patterns for Iteration Retrospectives] *[http://skycoach.be/2011/05/16/agile-retrospectives-anti-patterns/ Agile Retrospective Anti Patterns] *[https://www.scrumalliance.org/community/articles/2014/july/dos-and-don-ts-of-agile-retrospectives Do's and Don'ts of Agile Retrospectives] *[http://www.benlinders.com/2014/retrospectives-in-remote-teams/ Retrospectives in Remote Teams] '''Video and Presentations''' *[http://www.tvagile.com/2010/08/30/retrospectives/ Video: Retrospectives Presentation at San Francisco Agile User Group] *[http://www.tvagile.com/2009/02/25/agile-retrospectives-making-good-teams-great/ Video: Agile Retrospectives - Making Good Teams Great!] *[http://www.slideshare.net/BenLinders/sustainable-improvement-through-retrospectives-sepg-europe-2013-ben-linders Sustainable Improvement through Retrospectives] *[http://www.slideshare.net/jchyip/a-guide-forpreparingandfacilitatingretrospectives A guide for Preparing and Facilitating Retrospectives] '''Online Training''' *[https://oikosofyseries.com/agile-retrospectives Free 10 Days Agile Retrospectives Program] by Luis Goncalves f1db721bce64b6a567642a2748e959a3aa5b34ce User:Fernando Palomo Garcia 2 376 723 2015-04-21T08:06:35Z Robbowley 1 Creating user page for new user. wikitext text/x-wiki Agile Coach @ agilar.org . e-commerce CTO, Organizational and Relationship Systems Coach by @ CRR GLOBAL. 8a1834ed2c2ae9190526b5fd0e3a805b2be25e73 User talk:Fernando Palomo Garcia 3 377 724 2015-04-21T08:06:36Z Robbowley 1 Welcome! wikitext text/x-wiki '''Welcome to ''Agile Retrospective Resource Wiki''!''' We hope you will contribute much and well. You will probably want to read the [[Help:Contents|help pages]]. Again, welcome and have fun! [[User:Robbowley|Robbowley]] ([[User talk:Robbowley|talk]]) 01:06, 21 April 2015 (PDT) 362d939dc40e54b10d0484bc555d548d3d62d4ac The Prime Directive 0 41 728 591 2015-06-02T12:39:45Z Ben Linders 344 wikitext text/x-wiki The purpose of the Prime Directive is to assure that a retrospective has the right culture to make it a positive and result oriented event. It makes a retrospective become a effective team gathering to learn and find solutions to improve the way of working. '''"Regardless of what we discover, we understand and truly believe that everyone did the best job they could, given what they knew at the time, their skills and abilities, the resources available, and the situation at hand."''' --Norm Kerth, Project Retrospectives: A Handbook for Team Review The book [http://www.amazon.com/dp/B00SWJO1DI Getting Value out of Agile Retrospectives] is being translated into many languages. We now have translations of this unique and important statement for creating safety in agile retrospectives. You can find them in [http://www.benlinders.com/2015/retrospective-prime-directive-translations/ Retrospective Prime Directive in nine languages]. 78a986566c8d72da14f71b17d438a1b4c97e219d 729 728 2015-06-02T12:40:56Z Ben Linders 344 wikitext text/x-wiki The purpose of the Prime Directive is to assure that a retrospective has the right culture to make it a positive and result oriented event. It makes a retrospective become a effective team gathering to learn and find solutions to improve the way of working. '''"Regardless of what we discover, we understand and truly believe that everyone did the best job they could, given what they knew at the time, their skills and abilities, the resources available, and the situation at hand."''' --Norm Kerth, Project Retrospectives: A Handbook for Team Review The book [http://www.amazon.com/dp/B00SWJO1DI Getting Value out of Agile Retrospectives] is being translated into many languages. We now have translations of this unique and important statement for creating safety in agile retrospectives. You can find them in [http://www.benlinders.com/2015/retrospective-prime-directive-translations/ Retrospective Prime Directive in nine languages]. 5642045bd8c69f81cf170d7255f747d7ba68bc54 User:Francis Balfe 2 378 731 2015-06-15T13:25:46Z Robbowley 1 Creating user page for new user. wikitext text/x-wiki I'm an agile consultant working for SQS Group Ltd (primary focus on software testing and software quality). I'm a Certified Scrum Master (along with 25% of the world's population) and I am a strong believer in helping others help themselves. I've seen so many useless, dull, boring, actionless Retrospectives. I'm currently working on improving the retrospectives in a client and discovered your wiki. I've used a number of the techniques here but have discovered many more that I haven't. I hope to contribute back to the community new discoveries as I go. e90c536d20fcb7028fc2d859c6f68301d1456376 User talk:Francis Balfe 3 379 732 2015-06-15T13:25:46Z Robbowley 1 Welcome! wikitext text/x-wiki '''Welcome to ''Agile Retrospective Resource Wiki''!''' We hope you will contribute much and well. You will probably want to read the [[Help:Contents|help pages]]. Again, welcome and have fun! [[User:Robbowley|Robbowley]] ([[User talk:Robbowley|talk]]) 06:25, 15 June 2015 (PDT) a795a2f8b99975755b34503ea9a11566bfd003b8 User:Juliette Vandenberg 2 380 733 2015-06-15T13:26:05Z Robbowley 1 Creating user page for new user. wikitext text/x-wiki I am a Developer in Germany. 1de4cf5b297b23abcc72c36dc152596463aa3a5e User talk:Juliette Vandenberg 3 381 734 2015-06-15T13:26:05Z Robbowley 1 Welcome! wikitext text/x-wiki '''Welcome to ''Agile Retrospective Resource Wiki''!''' We hope you will contribute much and well. You will probably want to read the [[Help:Contents|help pages]]. Again, welcome and have fun! [[User:Robbowley|Robbowley]] ([[User talk:Robbowley|talk]]) 06:26, 15 June 2015 (PDT) 36b137ff3d73801c24588eb319ced862729eccf9 User:Diego Labajos 2 382 736 2015-09-09T07:52:29Z Robbowley 1 Creating user page for new user. wikitext text/x-wiki I’m an agile enthusiast since I discovered the way it works back in 2011. I’ve been applying its philosophy since then working for gaming companies and banks. I love thinking and investigating about the best way a team can work, making people grow and creating a real team work. I believe it’s the best way to create the best products. e86a55e9e6d0fce5c0ad4b8f33b66e2bf8d0d17f User talk:Diego Labajos 3 383 737 2015-09-09T07:52:29Z Robbowley 1 Welcome! wikitext text/x-wiki '''Welcome to ''Agile Retrospective Resource Wiki''!''' We hope you will contribute much and well. You will probably want to read the [[Help:Contents|help pages]]. Again, welcome and have fun! [[User:Robbowley|Robbowley]] ([[User talk:Robbowley|talk]]) 00:52, 9 September 2015 (PDT) 077cb39266b3ca7eb6056fd3bd8f51a552657ff2 User:Amos Njoroge 2 384 738 2015-09-09T07:52:44Z Robbowley 1 Creating user page for new user. wikitext text/x-wiki Product Manager - Software. Passionate about technology, social entrepreneurship and business. 1d89395f20f5a2fac342d5ed5bb938a7c5dc9608 User talk:Amos Njoroge 3 385 739 2015-09-09T07:52:45Z Robbowley 1 Welcome! wikitext text/x-wiki '''Welcome to ''Agile Retrospective Resource Wiki''!''' We hope you will contribute much and well. You will probably want to read the [[Help:Contents|help pages]]. Again, welcome and have fun! [[User:Robbowley|Robbowley]] ([[User talk:Robbowley|talk]]) 00:52, 9 September 2015 (PDT) 077cb39266b3ca7eb6056fd3bd8f51a552657ff2 User:Hiren Doshi 2 386 741 2015-10-25T19:27:49Z Robbowley 1 Creating user page for new user. wikitext text/x-wiki http://practiceagile.com/about-me-2/ I am living my passion as an Global Enterprise Agile Coach & Trainer at Practice Agile. I take immense pride in the Agile transformations that I have led for large global organizations. Expertise: Agile Training and Coaching – Building Agile Center of Excellence (COE), Strategy & Visioning, Assessments, Scaled Scrum tactics – Team of Teams, Evidence-Based Estimations, Anonymous Retrospectives, Collaboration, Mindset & Cultural change, Product Roadmap & Release Planning, Metrics & Reporting, Facilitation & Mentoring, Building high performing Agile teams, Gamification, Executive Coaching, Change Management, Continuous improvements, Story-mapping workshops, Gap Analysis, Organization wide Retrospectives, Training – Professional Scrum Series The only 2nd Professional Scrum Trainer with Scrum.org (Scrum founder: Ken Schwaber) for the Asian continent 20+ years of rich professional software development experience in varied domains – Storage, Online Retail & e-commerce, BFSI, and Big Data Leading Scaled Agile Transformation for Continuum Managed Solutions, for distributed 150+ engineering organization across US and India (2015) Led Agile Transformation for LULU Forex, UAE for 40+ engineering team members distributed across Cochin, India and Abu Dhabi, UAE (2015) Led Scaled Agile adoption for TESCO.COM to take their Grocery Online International business unit with over 150 engineers to 8 countries across Central Europe and Asia (2011-2015) Led Agile Transformation for 70+ engineering team at Germin8 for their Engineering, Sales, Customer Care, Support, HR and Product management teams (2014-2015) Led transition of Aveksa, the RSA Company, Identity and access management platform from Waterfall to Agile for a team of 80+ engineers (2013) Led Agile transition for Zycus, the Procurement organization from iterative model to Agile for a team of 120+ engineers (2010 – 2014) Led, coached & trained 200+ software engineers at EMC Corporation on Agile and Scrum practices for the development of new and existing products (2007 – 2010) Conducted Agile Training on Scrum, Lean, XP and Kanban for a noticeable list of over 25 organizations totaling to over 2000 engineers across the globe with over 65 workshops Built a solid Agile PMO by setting Community of practice (CoP) for Scrum Masters, CoP for Product Owners and Business Analyst, and CoP for Technical leadership Developed various toolkits like Agile evolutionary stages, Release Planning, Backlog prioritization process, Information Radiators, assessment as benchmarking tools to assess the Agile maturity of the organization Agile Certificates – Professional Scrum Trainer (Scrum.org); CSM, CSP (ScrumAlliance), PMP, PMI_ACP (PMI) Education – M.S. Computer Science, University of Massachusetts; B.S Computer Engineering, Pune 46779087199581fab1ee996870cd94e6bbd5cfe8 User talk:Hiren Doshi 3 387 742 2015-10-25T19:27:50Z Robbowley 1 Welcome! wikitext text/x-wiki '''Welcome to ''Agile Retrospective Resource Wiki''!''' We hope you will contribute much and well. You will probably want to read the [[Help:Contents|help pages]]. Again, welcome and have fun! [[User:Robbowley|Robbowley]] ([[User talk:Robbowley|talk]]) 12:27, 25 October 2015 (PDT) 85da338d7ed1300a90c7cae404d900290919d7ff Agile Retrospective Resource Wiki:Terms of Service 4 388 750 2015-12-04T16:34:03Z Robbowley 1 Created page with "Be nice. Don't post spam. The manager of the wiki reserves the right to remove or disable your account at any time with no obligation to provide any justification for doing so." wikitext text/x-wiki Be nice. Don't post spam. The manager of the wiki reserves the right to remove or disable your account at any time with no obligation to provide any justification for doing so. 61ed7153696bffa99185fbe9a0fd8a8d06d0062c User:Marwic 2 389 752 2016-02-12T16:22:38Z Robbowley 1 Creating user page for new user. wikitext text/x-wiki Long time agile team coach and developer. Author of effective retrospective meetings book and course. 442a69340dcef6b5132d8b52a9c9366ad10eb466 User talk:Marwic 3 390 753 2016-02-12T16:22:39Z Robbowley 1 Welcome! wikitext text/x-wiki '''Welcome to ''Agile Retrospective Resource Wiki''!''' We hope you will contribute much and well. You will probably want to read the [https://www.mediawiki.org/wiki/Special:MyLanguage/Help:Contents help pages]. Again, welcome and have fun! [[User:Robbowley|Robbowley]] ([[User talk:Robbowley|talk]]) 08:22, 12 February 2016 (PST) 3cb79ec2c0d1bc8dec58e7237ed75e03e1ef5bdd External Resources 0 50 754 749 2016-02-15T12:36:39Z Marwic 385 wikitext text/x-wiki '''Books''' *[http://pragprog.com/book/dlret/agile-retrospectives Agile Retrospectives: Making good Teams Great] by Derby and Larson *[http://www.dorsethouse.com/books/pr.html Project Retrospectives: a Handbook for team reviews] by Norman L Kerth *[https://leanpub.com/the-retrospective-handbook The Retrospective Handbook] by Patrick Kua *[http://innovationgames.com/ Innovation Games] by Luke Hohmann (and his [http://www.amazon.com/Innovation-Games-Creating-Breakthrough-Collaborative/dp/0321437292 book] of the same name) *[http://www.benlinders.com/getting-value-out-of-agile-retrospectives/ Getting Value out of Agile Retrospectives] by Luis Gonçalves and Ben Linders: download from [http://www.infoq.com/minibooks/agile-retrospectives-value InfoQ] or [https://leanpub.com/gettingvalueoutofagileretrospectives LeanPub], [http://www.amazon.com/Getting-Value-Agile-Retrospectives-Retrospective/dp/1304789624/ Paperback Edition] *[http://www.plans-for-retrospectives.com/print/index.html Retromat Print Edition] Fun printed version of the online [http://www.plans-for-retrospectives.com/ "Retr-O-Mat"] *[https://leanpub.com/b/agileretrospectives Leanpub bundle with 5 ebooks on Agile Retrospectives] '''Articles''' *[http://www.methodsandtools.com/archive/archive.php?id=63 Refactoring Your Development Process with Retrospectives] ([http://www.agilexp.com/agile-coach-rachel-davies.php Rachel Davies]) *[http://www.infoq.com/retrospectives News, articles and presentations on retrospectives from InfoQ] *[http://www.projecttimes.com/articles/seven-steps-to-remarkable-retrospectives.html Seven Steps to Remarkable Retrospectives] *[https://www.linkedin.com/today/post/article/20140403210808-738843-agile-retrospectives-why-you-would-do-them?trk=prof-post Agile Retrospectives: Why You Would Do Them?] *[https://www.scrumalliance.org/community/articles/2014/june/agile-retrospectives-more-than-just-facts! Agile Retrospectives - More than just facts] *[https://www.linkedin.com/pulse/20141008072748-738843-sustainable-continuous-improvement-using-agile-retrospectives?trk=prof-post Sustainable Continuous Improvement Using Agile Retrospectives] *[http://www.sitepoint.com/making-agile-retrospectives-productive/ Making Agile Retrospective Productive] '''Blogs / Websites''' *[http://www.plans-for-retrospectives.com/ "Retr-O-Mat"] - Planning your next retrospective? Get started with a random plan, tweak it, print it and share the URL. Or just browse around for new ideas! » plans-for-retrospectives.com *[http://www.benlinders.com/exercises/ Retrospective Exercises Toolbox] - Use this toolbox with retrospective exercises to design your own valuable agile retrospectives! *[http://lmsgoncalves.com/category/retrospectives/ Blog for Agile Retrospectives] by Luis Goncalves *[http://retrofibel.de/ Blog für Retrospektivenliebhaber by Marc Löffler (in German)] and the book (to be published) "Retrospectiven in der Praxis" *[http://www.benlinders.com/2011/getting-business-value-out-of-agile-retrospectives/ Getting business value out of Agile Retrospectives] *[http://idiacomputing.com/moin/IntrospectionAndRetrospectives Introspection And Retrospectives] and [http://idiacomputing.com/moin/RetrospectiveTechniques Restrospective Techniques] *[http://retrospectives.com retrospectives.com] *[http://www.retrospectives.eu retrospectives.eu] *[http://blogs.msdn.com/b/jmeier/archive/2013/02/25/the-art-of-the-agile-retrospective.aspx The Art of the Agile Retrospective] by J.D. Meier *[https://sites.google.com/a/scrumplop.org/published-patterns/retrospective-pattern-language Scrum Patterns for Process Improvement] *[http://xp123.com/xplor/xp0509/index.shtml Some Patterns for Iteration Retrospectives] *[http://skycoach.be/2011/05/16/agile-retrospectives-anti-patterns/ Agile Retrospective Anti Patterns] *[https://www.scrumalliance.org/community/articles/2014/july/dos-and-don-ts-of-agile-retrospectives Do's and Don'ts of Agile Retrospectives] *[http://www.benlinders.com/2014/retrospectives-in-remote-teams/ Retrospectives in Remote Teams] '''Video and Presentations''' *[http://www.tvagile.com/2010/08/30/retrospectives/ Video: Retrospectives Presentation at San Francisco Agile User Group] *[http://www.tvagile.com/2009/02/25/agile-retrospectives-making-good-teams-great/ Video: Agile Retrospectives - Making Good Teams Great!] *[http://www.slideshare.net/BenLinders/sustainable-improvement-through-retrospectives-sepg-europe-2013-ben-linders Sustainable Improvement through Retrospectives] *[http://www.slideshare.net/jchyip/a-guide-forpreparingandfacilitatingretrospectives A guide for Preparing and Facilitating Retrospectives] '''Online Training''' *[https://oikosofyseries.com/agile-retrospectives Free 10 Days Agile Retrospectives Program] by Luis Goncalves *[http://mwickman.com/effective-agile-meetings/ Video course: Running Effective Agile Retrospective Meetings] by Martin Wickman df0aaf4d594fcc704ee1dc9f1a72aa8bd8113a1a User:Diolinda 2 391 755 2016-03-11T11:35:39Z Robbowley 1 Creating user page for new user. wikitext text/x-wiki Engineering ScrumMaster in the Boston area b54b6615211aaf80e618b733278f0635d7f87a3d User talk:Diolinda 3 392 756 2016-03-11T11:35:39Z Robbowley 1 Welcome! wikitext text/x-wiki '''Welcome to ''Agile Retrospective Resource Wiki''!''' We hope you will contribute much and well. You will probably want to read the [https://www.mediawiki.org/wiki/Special:MyLanguage/Help:Contents help pages]. Again, welcome and have fun! [[User:Robbowley|Robbowley]] ([[User talk:Robbowley|talk]]) 03:35, 11 March 2016 (PST) 65c783b81a6bd1d5d2f2050fe2ce69422ede40f3 Retrospective Plans 0 6 757 746 2016-03-11T14:26:33Z Diolinda 386 wikitext text/x-wiki A collection of detailed retrospective plans you can run or take inspiration from. If you've been in or ran a retrospective you really liked please add it. If you have a plan you'd like to add, [[Retrospective plan template | please read this first]]. '''If you are not the originating author of the retrospective please ensure you have permission to reproduce it and credit them as the source.''' {| class="wikitable" ! align="left"| Name !Summary !Use !Approx. Duration (mins) |- |'''[[6 Thinking Hats Retrospective]]''' |Uses De Bono's 6 Thinking Hats to investigate process improvement |General use, but also a good alternative to shuffling card type retrospectives |60 |- |'''[[Pillars Of Agile Spiderweb Retrospective]]''' |A retrospective in which teams rated their abilities in each of the categories, displayed the different ratings on a spider graph, and then discussed the result. |To talk about what abilities are important to an Agile team and how your team rates against them |60 |- |'''[[Appreciative Retrospective]]''' |Uses Appreciative Inquiry to identify what went so well. There is no blame or negativity, and builds on the Prime Directive, that everyone in the team did the best job they could possibly do. |To remind everyone what a good job their doing rather than focusing on negatives every time you run a retrospective. |60 |- |'''[[Strengths-Based Retrospective]]''' |A strength-based retrospective consists of two steps: discovering strengths, then defining actions that use them. |Come up with actions that result in doing more of the things that you are already doing and which you are good at. |45-90 |- |'''[[Top 5]]''' |Participants choose top 5 issues and bring them along for group to discuss and resolve |Expose the most pressing issues in an initially anonymous manner and determine the most effective actions to resolve them |45 |- |'''[[Plan of Action]]''' |A Retrospective Technique for short term actions from long term goals |Really good for forcing achievable actions from your retrospectives. |40 |- |'''[[Start, Stop, Continue, More of, Less of Wheel]]''' |The facilitator captures team open-ended feedback using a wheel that encourages team members to assess an iteration or milestone using 5 categories. Allow some time following completing the “wheel” to discuss and agree on specific changes to implement |Obtain feedback on team process in order to learn what should be continued and what should be adjusted as the team moves forward. Is a fast way to conduct a “meta” process discussion. |10-25 |- |'''[[Each One Meets All]]''' |The method ensures that each participant meets and interacts with every other participant. |When retrospective participants do not know each other well |Variable! |- |'''[[The Complexity Retrospective]]''' |Use various tools such as a complexity radar to discover and find out how to deal with the complexity in your project |Many projects go awry due to excessive complexity; use this plan to evaluate whether your team is approaching things in the simplest way that can work; especially when the deadlines begin to loom. |40-60 |- |'''[[Force Field Analysis]]''' |A plan designed around the force field analysis technique |A retrospective for your whole company/department or to analyse a particular topic |60 |- |'''[[Pomodoro Retrospective]]''' |Focused and time-constrained by using the Pomodoro technique |Useful for determining a single action to improve the work of a small team |25 |- |'''[[Retrospective Surgery]]''' |A retrospective for retrospectives |To learn how to improve the effectiveness of your retrospectives |60+ |- |'''[[Questions Retrospective]]''' |Iteration retrospective |To get different perspectives on the same events |60 |- |'''[[Everyday Retrospective]]''' |Simple sprint retrospective |Basic / everyday retrospective plan |90 - 120 |- |'''[[Four L's Retrospective]]''' |Liked – Learned – Lacked – Longed For |Iteration and project retrospectives as well as for retrospection of training and conference events. |90 - 120 |- |'''[[Sailboat]]''' |What anchors slow the team down, what wind propels it forward? |Good for the "gather data" and "generate insights" portions of a retrospective |90 - 120 |- |'''[[Weekly Retrospective Simple + delta]]''' |Review, Plus-Delta, Vote, Actions, Owners |A weekly retrospective for your project |60 |- |'''[[Jeopardy Retrospective]]''' |Use the answers as base to get all the good things and bad things that happened |A different way to "gather data" and to get all different opinions on a subject |60 |- |'''[[Bubble Up]]''' |An approach to scaling retrospectives by collecting outcomes across an Agile Release Train, Tribe or any multi team scenario. |Use for understanding challenges and opportunities across teams when scaling agile. |15-30 |- |'''[[Tiny Retrospective]]''' |A look at some of the smaller changes that the team could make. |Use to get the team to focus on the really small things that can sometimes make a big difference. |60 |- |'''[[An Agile Christmas Carol]]''' |A light weight Christmas themed retrospective inspired by Dickens' A Christmas Carol |An approach to reflecting on the year that was and making wishes for the year ahead. |60 |- |'''[[Deep Tissue Massage Retrospective]]''' |Massage out your team's sore knots: Tackle those common themes that come up again and again. |Targeted retrospective to tackle some of those lingering issues |60 |- |'''[[Glad, Sad, Mad]]''' |Categorize issues as those that made you glad, sad or mad. |A fairly basic, “no gimmicks” retrospective plan. |60 |- |'''[[Do-Si-Do]]''' |Team members move from station to station like an old fashioned dance. |An approach that allows team members to focus on actions. |60-90 |- 200cc9c06b464f1de3f8b4235804ca1489a1f582 787 757 2016-05-15T10:30:11Z Richardatherton 389 New retro added wikitext text/x-wiki A collection of detailed retrospective plans you can run or take inspiration from. If you've been in or ran a retrospective you really liked please add it. If you have a plan you'd like to add, [[Retrospective plan template | please read this first]]. '''If you are not the originating author of the retrospective please ensure you have permission to reproduce it and credit them as the source.''' {| class="wikitable" ! align="left"| Name !Summary !Use !Approx. Duration (mins) |- |'''[[6 Thinking Hats Retrospective]]''' |Uses De Bono's 6 Thinking Hats to investigate process improvement |General use, but also a good alternative to shuffling card type retrospectives |60 |- |'''[[Pillars Of Agile Spiderweb Retrospective]]''' |A retrospective in which teams rated their abilities in each of the categories, displayed the different ratings on a spider graph, and then discussed the result. |To talk about what abilities are important to an Agile team and how your team rates against them |60 |- |'''[[Appreciative Retrospective]]''' |Uses Appreciative Inquiry to identify what went so well. There is no blame or negativity, and builds on the Prime Directive, that everyone in the team did the best job they could possibly do. |To remind everyone what a good job their doing rather than focusing on negatives every time you run a retrospective. |60 |- |'''[[Strengths-Based Retrospective]]''' |A strength-based retrospective consists of two steps: discovering strengths, then defining actions that use them. |Come up with actions that result in doing more of the things that you are already doing and which you are good at. |45-90 |- |'''[[Top 5]]''' |Participants choose top 5 issues and bring them along for group to discuss and resolve |Expose the most pressing issues in an initially anonymous manner and determine the most effective actions to resolve them |45 |- |'''[[Plan of Action]]''' |A Retrospective Technique for short term actions from long term goals |Really good for forcing achievable actions from your retrospectives. |40 |- |'''[[Start, Stop, Continue, More of, Less of Wheel]]''' |The facilitator captures team open-ended feedback using a wheel that encourages team members to assess an iteration or milestone using 5 categories. Allow some time following completing the “wheel” to discuss and agree on specific changes to implement |Obtain feedback on team process in order to learn what should be continued and what should be adjusted as the team moves forward. Is a fast way to conduct a “meta” process discussion. |10-25 |- |'''[[Each One Meets All]]''' |The method ensures that each participant meets and interacts with every other participant. |When retrospective participants do not know each other well |Variable! |- |'''[[The Complexity Retrospective]]''' |Use various tools such as a complexity radar to discover and find out how to deal with the complexity in your project |Many projects go awry due to excessive complexity; use this plan to evaluate whether your team is approaching things in the simplest way that can work; especially when the deadlines begin to loom. |40-60 |- |'''[[Force Field Analysis]]''' |A plan designed around the force field analysis technique |A retrospective for your whole company/department or to analyse a particular topic |60 |- |'''[[Pomodoro Retrospective]]''' |Focused and time-constrained by using the Pomodoro technique |Useful for determining a single action to improve the work of a small team |25 |- |'''[[Retrospective Surgery]]''' |A retrospective for retrospectives |To learn how to improve the effectiveness of your retrospectives |60+ |- |'''[[Questions Retrospective]]''' |Iteration retrospective |To get different perspectives on the same events |60 |- |'''[[Everyday Retrospective]]''' |Simple sprint retrospective |Basic / everyday retrospective plan |90 - 120 |- |'''[[Four L's Retrospective]]''' |Liked – Learned – Lacked – Longed For |Iteration and project retrospectives as well as for retrospection of training and conference events. |90 - 120 |- |'''[[Sailboat]]''' |What anchors slow the team down, what wind propels it forward? |Good for the "gather data" and "generate insights" portions of a retrospective |90 - 120 |- |'''[[Weekly Retrospective Simple + delta]]''' |Review, Plus-Delta, Vote, Actions, Owners |A weekly retrospective for your project |60 |- |'''[[Jeopardy Retrospective]]''' |Use the answers as base to get all the good things and bad things that happened |A different way to "gather data" and to get all different opinions on a subject |60 |- |'''[[Bubble Up]]''' |An approach to scaling retrospectives by collecting outcomes across an Agile Release Train, Tribe or any multi team scenario. |Use for understanding challenges and opportunities across teams when scaling agile. |15-30 |- |'''[[Tiny Retrospective]]''' |A look at some of the smaller changes that the team could make. |Use to get the team to focus on the really small things that can sometimes make a big difference. |60 |- |'''[[An Agile Christmas Carol]]''' |A light weight Christmas themed retrospective inspired by Dickens' A Christmas Carol |An approach to reflecting on the year that was and making wishes for the year ahead. |60 |- |'''[[Deep Tissue Massage Retrospective]]''' |Massage out your team's sore knots: Tackle those common themes that come up again and again. |Targeted retrospective to tackle some of those lingering issues |60 |- |'''[[Glad, Sad, Mad]]''' |Categorize issues as those that made you glad, sad or mad. |A fairly basic, “no gimmicks” retrospective plan. |60 |- |'''[[Do-Si-Do]]''' |Team members move from station to station like an old fashioned dance. |An approach that allows team members to focus on actions. |60-90 |- |'''[[A Lego Retro]]''' |A retrospective for Agile teams in which teams build Lego models to represent their last Sprint and their ideal Sprint. |A retrospective that allows for playful exploration with surprisingly deep conclusions. |60 df06f69ff7d4345f49d955d2863746103e5e659a 788 787 2016-05-15T10:40:41Z Richardatherton 389 wikitext text/x-wiki A collection of detailed retrospective plans you can run or take inspiration from. If you've been in or ran a retrospective you really liked please add it. If you have a plan you'd like to add, [[Retrospective plan template | please read this first]]. '''If you are not the originating author of the retrospective please ensure you have permission to reproduce it and credit them as the source.''' {| class="wikitable" ! align="left"| Name !Summary !Use !Approx. Duration (mins) |- |'''[[6 Thinking Hats Retrospective]]''' |Uses De Bono's 6 Thinking Hats to investigate process improvement |General use, but also a good alternative to shuffling card type retrospectives |60 |- |'''[[Pillars Of Agile Spiderweb Retrospective]]''' |A retrospective in which teams rated their abilities in each of the categories, displayed the different ratings on a spider graph, and then discussed the result. |To talk about what abilities are important to an Agile team and how your team rates against them |60 |- |'''[[Appreciative Retrospective]]''' |Uses Appreciative Inquiry to identify what went so well. There is no blame or negativity, and builds on the Prime Directive, that everyone in the team did the best job they could possibly do. |To remind everyone what a good job their doing rather than focusing on negatives every time you run a retrospective. |60 |- |'''[[Strengths-Based Retrospective]]''' |A strength-based retrospective consists of two steps: discovering strengths, then defining actions that use them. |Come up with actions that result in doing more of the things that you are already doing and which you are good at. |45-90 |- |'''[[Top 5]]''' |Participants choose top 5 issues and bring them along for group to discuss and resolve |Expose the most pressing issues in an initially anonymous manner and determine the most effective actions to resolve them |45 |- |'''[[Plan of Action]]''' |A Retrospective Technique for short term actions from long term goals |Really good for forcing achievable actions from your retrospectives. |40 |- |'''[[Start, Stop, Continue, More of, Less of Wheel]]''' |The facilitator captures team open-ended feedback using a wheel that encourages team members to assess an iteration or milestone using 5 categories. Allow some time following completing the “wheel” to discuss and agree on specific changes to implement |Obtain feedback on team process in order to learn what should be continued and what should be adjusted as the team moves forward. Is a fast way to conduct a “meta” process discussion. |10-25 |- |'''[[Each One Meets All]]''' |The method ensures that each participant meets and interacts with every other participant. |When retrospective participants do not know each other well |Variable! |- |'''[[The Complexity Retrospective]]''' |Use various tools such as a complexity radar to discover and find out how to deal with the complexity in your project |Many projects go awry due to excessive complexity; use this plan to evaluate whether your team is approaching things in the simplest way that can work; especially when the deadlines begin to loom. |40-60 |- |'''[[Force Field Analysis]]''' |A plan designed around the force field analysis technique |A retrospective for your whole company/department or to analyse a particular topic |60 |- |'''[[Pomodoro Retrospective]]''' |Focused and time-constrained by using the Pomodoro technique |Useful for determining a single action to improve the work of a small team |25 |- |'''[[Retrospective Surgery]]''' |A retrospective for retrospectives |To learn how to improve the effectiveness of your retrospectives |60+ |- |'''[[Questions Retrospective]]''' |Iteration retrospective |To get different perspectives on the same events |60 |- |'''[[Everyday Retrospective]]''' |Simple sprint retrospective |Basic / everyday retrospective plan |90 - 120 |- |'''[[Four L's Retrospective]]''' |Liked – Learned – Lacked – Longed For |Iteration and project retrospectives as well as for retrospection of training and conference events. |90 - 120 |- |'''[[Sailboat]]''' |What anchors slow the team down, what wind propels it forward? |Good for the "gather data" and "generate insights" portions of a retrospective |90 - 120 |- |'''[[Weekly Retrospective Simple + delta]]''' |Review, Plus-Delta, Vote, Actions, Owners |A weekly retrospective for your project |60 |- |'''[[Jeopardy Retrospective]]''' |Use the answers as base to get all the good things and bad things that happened |A different way to "gather data" and to get all different opinions on a subject |60 |- |'''[[Bubble Up]]''' |An approach to scaling retrospectives by collecting outcomes across an Agile Release Train, Tribe or any multi team scenario. |Use for understanding challenges and opportunities across teams when scaling agile. |15-30 |- |'''[[Tiny Retrospective]]''' |A look at some of the smaller changes that the team could make. |Use to get the team to focus on the really small things that can sometimes make a big difference. |60 |- |'''[[An Agile Christmas Carol]]''' |A light weight Christmas themed retrospective inspired by Dickens' A Christmas Carol |An approach to reflecting on the year that was and making wishes for the year ahead. |60 |- |'''[[Deep Tissue Massage Retrospective]]''' |Massage out your team's sore knots: Tackle those common themes that come up again and again. |Targeted retrospective to tackle some of those lingering issues |60 |- |'''[[Glad, Sad, Mad]]''' |Categorize issues as those that made you glad, sad or mad. |A fairly basic, “no gimmicks” retrospective plan. |60 |- |'''[[Do-Si-Do]]''' |Team members move from station to station like an old fashioned dance. |An approach that allows team members to focus on actions. |60-90 |- 200cc9c06b464f1de3f8b4235804ca1489a1f582 792 788 2016-05-16T15:18:37Z Richardatherton 389 wikitext text/x-wiki A collection of detailed retrospective plans you can run or take inspiration from. If you've been in or ran a retrospective you really liked please add it. If you have a plan you'd like to add, [[Retrospective plan template | please read this first]]. '''If you are not the originating author of the retrospective please ensure you have permission to reproduce it and credit them as the source.''' {| class="wikitable" ! align="left"| Name !Summary !Use !Approx. Duration (mins) |- |'''[[6 Thinking Hats Retrospective]]''' |Uses De Bono's 6 Thinking Hats to investigate process improvement |General use, but also a good alternative to shuffling card type retrospectives |60 |- |'''[[Pillars Of Agile Spiderweb Retrospective]]''' |A retrospective in which teams rated their abilities in each of the categories, displayed the different ratings on a spider graph, and then discussed the result. |To talk about what abilities are important to an Agile team and how your team rates against them |60 |- |'''[[Appreciative Retrospective]]''' |Uses Appreciative Inquiry to identify what went so well. There is no blame or negativity, and builds on the Prime Directive, that everyone in the team did the best job they could possibly do. |To remind everyone what a good job their doing rather than focusing on negatives every time you run a retrospective. |60 |- |'''[[Strengths-Based Retrospective]]''' |A strength-based retrospective consists of two steps: discovering strengths, then defining actions that use them. |Come up with actions that result in doing more of the things that you are already doing and which you are good at. |45-90 |- |'''[[Top 5]]''' |Participants choose top 5 issues and bring them along for group to discuss and resolve |Expose the most pressing issues in an initially anonymous manner and determine the most effective actions to resolve them |45 |- |'''[[Plan of Action]]''' |A Retrospective Technique for short term actions from long term goals |Really good for forcing achievable actions from your retrospectives. |40 |- |'''[[Start, Stop, Continue, More of, Less of Wheel]]''' |The facilitator captures team open-ended feedback using a wheel that encourages team members to assess an iteration or milestone using 5 categories. Allow some time following completing the “wheel” to discuss and agree on specific changes to implement |Obtain feedback on team process in order to learn what should be continued and what should be adjusted as the team moves forward. Is a fast way to conduct a “meta” process discussion. |10-25 |- |'''[[Each One Meets All]]''' |The method ensures that each participant meets and interacts with every other participant. |When retrospective participants do not know each other well |Variable! |- |'''[[The Complexity Retrospective]]''' |Use various tools such as a complexity radar to discover and find out how to deal with the complexity in your project |Many projects go awry due to excessive complexity; use this plan to evaluate whether your team is approaching things in the simplest way that can work; especially when the deadlines begin to loom. |40-60 |- |'''[[Force Field Analysis]]''' |A plan designed around the force field analysis technique |A retrospective for your whole company/department or to analyse a particular topic |60 |- |'''[[Pomodoro Retrospective]]''' |Focused and time-constrained by using the Pomodoro technique |Useful for determining a single action to improve the work of a small team |25 |- |'''[[Retrospective Surgery]]''' |A retrospective for retrospectives |To learn how to improve the effectiveness of your retrospectives |60+ |- |'''[[Questions Retrospective]]''' |Iteration retrospective |To get different perspectives on the same events |60 |- |'''[[Everyday Retrospective]]''' |Simple sprint retrospective |Basic / everyday retrospective plan |90 - 120 |- |'''[[Four L's Retrospective]]''' |Liked – Learned – Lacked – Longed For |Iteration and project retrospectives as well as for retrospection of training and conference events. |90 - 120 |- |'''[[Sailboat]]''' |What anchors slow the team down, what wind propels it forward? |Good for the "gather data" and "generate insights" portions of a retrospective |90 - 120 |- |'''[[Weekly Retrospective Simple + delta]]''' |Review, Plus-Delta, Vote, Actions, Owners |A weekly retrospective for your project |60 |- |'''[[Jeopardy Retrospective]]''' |Use the answers as base to get all the good things and bad things that happened |A different way to "gather data" and to get all different opinions on a subject |60 |- |'''[[Bubble Up]]''' |An approach to scaling retrospectives by collecting outcomes across an Agile Release Train, Tribe or any multi team scenario. |Use for understanding challenges and opportunities across teams when scaling agile. |15-30 |- |'''[[Tiny Retrospective]]''' |A look at some of the smaller changes that the team could make. |Use to get the team to focus on the really small things that can sometimes make a big difference. |60 |- |'''[[An Agile Christmas Carol]]''' |A light weight Christmas themed retrospective inspired by Dickens' A Christmas Carol |An approach to reflecting on the year that was and making wishes for the year ahead. |60 |- |'''[[Deep Tissue Massage Retrospective]]''' |Massage out your team's sore knots: Tackle those common themes that come up again and again. |Targeted retrospective to tackle some of those lingering issues |60 |- |'''[[Glad, Sad, Mad]]''' |Categorize issues as those that made you glad, sad or mad. |A fairly basic, “no gimmicks” retrospective plan. |60 |- |'''[[Do-Si-Do]]''' |Team members move from station to station like an old fashioned dance. |An approach that allows team members to focus on actions. |60-90 |- |'''[[A Lego Retro]]''' |A retrospective in which the team builds Lego models to assess their performance. |To create a playful mindset from which to more honestly self-evaluate. |60 |- |'''[[Name from the Hat]]''' |Team members put their names in a hat, then dip into a hat to exchange roles. |A retrospective that asks team members to think of things from others' perspectives. |60 |- eae7240b43888d6bcf66fae23e8ac31cecbf0b66 793 792 2016-05-16T15:19:47Z Richardatherton 389 wikitext text/x-wiki A collection of detailed retrospective plans you can run or take inspiration from. If you've been in or ran a retrospective you really liked please add it. If you have a plan you'd like to add, [[Retrospective plan template | please read this first]]. '''If you are not the originating author of the retrospective please ensure you have permission to reproduce it and credit them as the source.''' {| class="wikitable" ! align="left"| Name !Summary !Use !Approx. Duration (mins) |- |'''[[6 Thinking Hats Retrospective]]''' |Uses De Bono's 6 Thinking Hats to investigate process improvement |General use, but also a good alternative to shuffling card type retrospectives |60 |- |'''[[Pillars Of Agile Spiderweb Retrospective]]''' |A retrospective in which teams rated their abilities in each of the categories, displayed the different ratings on a spider graph, and then discussed the result. |To talk about what abilities are important to an Agile team and how your team rates against them |60 |- |'''[[Appreciative Retrospective]]''' |Uses Appreciative Inquiry to identify what went so well. There is no blame or negativity, and builds on the Prime Directive, that everyone in the team did the best job they could possibly do. |To remind everyone what a good job their doing rather than focusing on negatives every time you run a retrospective. |60 |- |'''[[Strengths-Based Retrospective]]''' |A strength-based retrospective consists of two steps: discovering strengths, then defining actions that use them. |Come up with actions that result in doing more of the things that you are already doing and which you are good at. |45-90 |- |'''[[Top 5]]''' |Participants choose top 5 issues and bring them along for group to discuss and resolve |Expose the most pressing issues in an initially anonymous manner and determine the most effective actions to resolve them |45 |- |'''[[Plan of Action]]''' |A Retrospective Technique for short term actions from long term goals |Really good for forcing achievable actions from your retrospectives. |40 |- |'''[[Start, Stop, Continue, More of, Less of Wheel]]''' |The facilitator captures team open-ended feedback using a wheel that encourages team members to assess an iteration or milestone using 5 categories. Allow some time following completing the “wheel” to discuss and agree on specific changes to implement |Obtain feedback on team process in order to learn what should be continued and what should be adjusted as the team moves forward. Is a fast way to conduct a “meta” process discussion. |10-25 |- |'''[[Each One Meets All]]''' |The method ensures that each participant meets and interacts with every other participant. |When retrospective participants do not know each other well |Variable! |- |'''[[The Complexity Retrospective]]''' |Use various tools such as a complexity radar to discover and find out how to deal with the complexity in your project |Many projects go awry due to excessive complexity; use this plan to evaluate whether your team is approaching things in the simplest way that can work; especially when the deadlines begin to loom. |40-60 |- |'''[[Force Field Analysis]]''' |A plan designed around the force field analysis technique |A retrospective for your whole company/department or to analyse a particular topic |60 |- |'''[[Pomodoro Retrospective]]''' |Focused and time-constrained by using the Pomodoro technique |Useful for determining a single action to improve the work of a small team |25 |- |'''[[Retrospective Surgery]]''' |A retrospective for retrospectives |To learn how to improve the effectiveness of your retrospectives |60+ |- |'''[[Questions Retrospective]]''' |Iteration retrospective |To get different perspectives on the same events |60 |- |'''[[Everyday Retrospective]]''' |Simple sprint retrospective |Basic / everyday retrospective plan |90 - 120 |- |'''[[Four L's Retrospective]]''' |Liked – Learned – Lacked – Longed For |Iteration and project retrospectives as well as for retrospection of training and conference events. |90 - 120 |- |'''[[Sailboat]]''' |What anchors slow the team down, what wind propels it forward? |Good for the "gather data" and "generate insights" portions of a retrospective |90 - 120 |- |'''[[Weekly Retrospective Simple + delta]]''' |Review, Plus-Delta, Vote, Actions, Owners |A weekly retrospective for your project |60 |- |'''[[Jeopardy Retrospective]]''' |Use the answers as base to get all the good things and bad things that happened |A different way to "gather data" and to get all different opinions on a subject |60 |- |'''[[Bubble Up]]''' |An approach to scaling retrospectives by collecting outcomes across an Agile Release Train, Tribe or any multi team scenario. |Use for understanding challenges and opportunities across teams when scaling agile. |15-30 |- |'''[[Tiny Retrospective]]''' |A look at some of the smaller changes that the team could make. |Use to get the team to focus on the really small things that can sometimes make a big difference. |60 |- |'''[[An Agile Christmas Carol]]''' |A light weight Christmas themed retrospective inspired by Dickens' A Christmas Carol |An approach to reflecting on the year that was and making wishes for the year ahead. |60 |- |'''[[Deep Tissue Massage Retrospective]]''' |Massage out your team's sore knots: Tackle those common themes that come up again and again. |Targeted retrospective to tackle some of those lingering issues |60 |- |'''[[Glad, Sad, Mad]]''' |Categorize issues as those that made you glad, sad or mad. |A fairly basic, “no gimmicks” retrospective plan. |60 |- |'''[[Do-Si-Do]]''' |Team members move from station to station like an old fashioned dance. |An approach that allows team members to focus on actions. |60-90 |- |'''[[A Lego Retro]]''' |A retrospective in which the team builds Lego models to assess their performance. |To create a playful mindset from which to more honestly self-evaluate. |60 |- |'''[[Name from the Hat]]''' |Team members put their names in a hat, then pick a name and change roles. |A retrospective that asks team members to think of things from others' perspectives. |60 |- 4fc46ddde53dddd0725ef4e364c66aafea517ee7 799 793 2016-05-17T19:42:37Z Richardatherton 389 wikitext text/x-wiki A collection of detailed retrospective plans you can run or take inspiration from. If you've been in or ran a retrospective you really liked please add it. If you have a plan you'd like to add, [[Retrospective plan template | please read this first]]. '''If you are not the originating author of the retrospective please ensure you have permission to reproduce it and credit them as the source.''' {| class="wikitable" ! align="left"| Name !Summary !Use !Approx. Duration (mins) |- |'''[[6 Thinking Hats Retrospective]]''' |Uses De Bono's 6 Thinking Hats to investigate process improvement |General use, but also a good alternative to shuffling card type retrospectives |60 |- |'''[[Pillars Of Agile Spiderweb Retrospective]]''' |A retrospective in which teams rated their abilities in each of the categories, displayed the different ratings on a spider graph, and then discussed the result. |To talk about what abilities are important to an Agile team and how your team rates against them |60 |- |'''[[Appreciative Retrospective]]''' |Uses Appreciative Inquiry to identify what went so well. There is no blame or negativity, and builds on the Prime Directive, that everyone in the team did the best job they could possibly do. |To remind everyone what a good job their doing rather than focusing on negatives every time you run a retrospective. |60 |- |'''[[Strengths-Based Retrospective]]''' |A strength-based retrospective consists of two steps: discovering strengths, then defining actions that use them. |Come up with actions that result in doing more of the things that you are already doing and which you are good at. |45-90 |- |'''[[Top 5]]''' |Participants choose top 5 issues and bring them along for group to discuss and resolve |Expose the most pressing issues in an initially anonymous manner and determine the most effective actions to resolve them |45 |- |'''[[Plan of Action]]''' |A Retrospective Technique for short term actions from long term goals |Really good for forcing achievable actions from your retrospectives. |40 |- |'''[[Start, Stop, Continue, More of, Less of Wheel]]''' |The facilitator captures team open-ended feedback using a wheel that encourages team members to assess an iteration or milestone using 5 categories. Allow some time following completing the “wheel” to discuss and agree on specific changes to implement |Obtain feedback on team process in order to learn what should be continued and what should be adjusted as the team moves forward. Is a fast way to conduct a “meta” process discussion. |10-25 |- |'''[[Each One Meets All]]''' |The method ensures that each participant meets and interacts with every other participant. |When retrospective participants do not know each other well |Variable! |- |'''[[The Complexity Retrospective]]''' |Use various tools such as a complexity radar to discover and find out how to deal with the complexity in your project |Many projects go awry due to excessive complexity; use this plan to evaluate whether your team is approaching things in the simplest way that can work; especially when the deadlines begin to loom. |40-60 |- |'''[[Force Field Analysis]]''' |A plan designed around the force field analysis technique |A retrospective for your whole company/department or to analyse a particular topic |60 |- |'''[[Pomodoro Retrospective]]''' |Focused and time-constrained by using the Pomodoro technique |Useful for determining a single action to improve the work of a small team |25 |- |'''[[Retrospective Surgery]]''' |A retrospective for retrospectives |To learn how to improve the effectiveness of your retrospectives |60+ |- |'''[[Questions Retrospective]]''' |Iteration retrospective |To get different perspectives on the same events |60 |- |'''[[Everyday Retrospective]]''' |Simple sprint retrospective |Basic / everyday retrospective plan |90 - 120 |- |'''[[Four L's Retrospective]]''' |Liked – Learned – Lacked – Longed For |Iteration and project retrospectives as well as for retrospection of training and conference events. |90 - 120 |- |'''[[Sailboat]]''' |What anchors slow the team down, what wind propels it forward? |Good for the "gather data" and "generate insights" portions of a retrospective |90 - 120 |- |'''[[Weekly Retrospective Simple + delta]]''' |Review, Plus-Delta, Vote, Actions, Owners |A weekly retrospective for your project |60 |- |'''[[Jeopardy Retrospective]]''' |Use the answers as base to get all the good things and bad things that happened |A different way to "gather data" and to get all different opinions on a subject |60 |- |'''[[Bubble Up]]''' |An approach to scaling retrospectives by collecting outcomes across an Agile Release Train, Tribe or any multi team scenario. |Use for understanding challenges and opportunities across teams when scaling agile. |15-30 |- |'''[[Tiny Retrospective]]''' |A look at some of the smaller changes that the team could make. |Use to get the team to focus on the really small things that can sometimes make a big difference. |60 |- |'''[[An Agile Christmas Carol]]''' |A light weight Christmas themed retrospective inspired by Dickens' A Christmas Carol |An approach to reflecting on the year that was and making wishes for the year ahead. |60 |- |'''[[Deep Tissue Massage Retrospective]]''' |Massage out your team's sore knots: Tackle those common themes that come up again and again. |Targeted retrospective to tackle some of those lingering issues |60 |- |'''[[Glad, Sad, Mad]]''' |Categorize issues as those that made you glad, sad or mad. |A fairly basic, “no gimmicks” retrospective plan. |60 |- |'''[[Do-Si-Do]]''' |Team members move from station to station like an old fashioned dance. |An approach that allows team members to focus on actions. |60-90 |- |'''[[A Serious (Play) Retro]]''' |A retrospective in which the team builds Lego models to assess their performance. |To create a playful mindset from which to more honestly self-evaluate. |60 |- |'''[[Name from the Hat]]''' |Team members put their names in a hat, then pick a name and change roles. |A retrospective that asks team members to think of things from others' perspectives. |60 |- a4c59ec539968b02c18e4c09ab517117461ca3ef 800 799 2016-05-17T19:43:20Z Richardatherton 389 wikitext text/x-wiki A collection of detailed retrospective plans you can run or take inspiration from. If you've been in or ran a retrospective you really liked please add it. If you have a plan you'd like to add, [[Retrospective plan template | please read this first]]. '''If you are not the originating author of the retrospective please ensure you have permission to reproduce it and credit them as the source.''' {| class="wikitable" ! align="left"| Name !Summary !Use !Approx. Duration (mins) |- |'''[[6 Thinking Hats Retrospective]]''' |Uses De Bono's 6 Thinking Hats to investigate process improvement |General use, but also a good alternative to shuffling card type retrospectives |60 |- |'''[[Pillars Of Agile Spiderweb Retrospective]]''' |A retrospective in which teams rated their abilities in each of the categories, displayed the different ratings on a spider graph, and then discussed the result. |To talk about what abilities are important to an Agile team and how your team rates against them |60 |- |'''[[Appreciative Retrospective]]''' |Uses Appreciative Inquiry to identify what went so well. There is no blame or negativity, and builds on the Prime Directive, that everyone in the team did the best job they could possibly do. |To remind everyone what a good job their doing rather than focusing on negatives every time you run a retrospective. |60 |- |'''[[Strengths-Based Retrospective]]''' |A strength-based retrospective consists of two steps: discovering strengths, then defining actions that use them. |Come up with actions that result in doing more of the things that you are already doing and which you are good at. |45-90 |- |'''[[Top 5]]''' |Participants choose top 5 issues and bring them along for group to discuss and resolve |Expose the most pressing issues in an initially anonymous manner and determine the most effective actions to resolve them |45 |- |'''[[Plan of Action]]''' |A Retrospective Technique for short term actions from long term goals |Really good for forcing achievable actions from your retrospectives. |40 |- |'''[[Start, Stop, Continue, More of, Less of Wheel]]''' |The facilitator captures team open-ended feedback using a wheel that encourages team members to assess an iteration or milestone using 5 categories. Allow some time following completing the “wheel” to discuss and agree on specific changes to implement |Obtain feedback on team process in order to learn what should be continued and what should be adjusted as the team moves forward. Is a fast way to conduct a “meta” process discussion. |10-25 |- |'''[[Each One Meets All]]''' |The method ensures that each participant meets and interacts with every other participant. |When retrospective participants do not know each other well |Variable! |- |'''[[The Complexity Retrospective]]''' |Use various tools such as a complexity radar to discover and find out how to deal with the complexity in your project |Many projects go awry due to excessive complexity; use this plan to evaluate whether your team is approaching things in the simplest way that can work; especially when the deadlines begin to loom. |40-60 |- |'''[[Force Field Analysis]]''' |A plan designed around the force field analysis technique |A retrospective for your whole company/department or to analyse a particular topic |60 |- |'''[[Pomodoro Retrospective]]''' |Focused and time-constrained by using the Pomodoro technique |Useful for determining a single action to improve the work of a small team |25 |- |'''[[Retrospective Surgery]]''' |A retrospective for retrospectives |To learn how to improve the effectiveness of your retrospectives |60+ |- |'''[[Questions Retrospective]]''' |Iteration retrospective |To get different perspectives on the same events |60 |- |'''[[Everyday Retrospective]]''' |Simple sprint retrospective |Basic / everyday retrospective plan |90 - 120 |- |'''[[Four L's Retrospective]]''' |Liked – Learned – Lacked – Longed For |Iteration and project retrospectives as well as for retrospection of training and conference events. |90 - 120 |- |'''[[Sailboat]]''' |What anchors slow the team down, what wind propels it forward? |Good for the "gather data" and "generate insights" portions of a retrospective |90 - 120 |- |'''[[Weekly Retrospective Simple + delta]]''' |Review, Plus-Delta, Vote, Actions, Owners |A weekly retrospective for your project |60 |- |'''[[Jeopardy Retrospective]]''' |Use the answers as base to get all the good things and bad things that happened |A different way to "gather data" and to get all different opinions on a subject |60 |- |'''[[Bubble Up]]''' |An approach to scaling retrospectives by collecting outcomes across an Agile Release Train, Tribe or any multi team scenario. |Use for understanding challenges and opportunities across teams when scaling agile. |15-30 |- |'''[[Tiny Retrospective]]''' |A look at some of the smaller changes that the team could make. |Use to get the team to focus on the really small things that can sometimes make a big difference. |60 |- |'''[[An Agile Christmas Carol]]''' |A light weight Christmas themed retrospective inspired by Dickens' A Christmas Carol |An approach to reflecting on the year that was and making wishes for the year ahead. |60 |- |'''[[Deep Tissue Massage Retrospective]]''' |Massage out your team's sore knots: Tackle those common themes that come up again and again. |Targeted retrospective to tackle some of those lingering issues |60 |- |'''[[Glad, Sad, Mad]]''' |Categorize issues as those that made you glad, sad or mad. |A fairly basic, “no gimmicks” retrospective plan. |60 |- |'''[[Do-Si-Do]]''' |Team members move from station to station like an old fashioned dance. |An approach that allows team members to focus on actions. |60-90 |- |'''[[A Lego Retro]]''' |A retrospective in which the team builds Lego models to assess their performance. |To create a playful mindset from which to more honestly self-evaluate. |60 |- |'''[[Name from the Hat]]''' |Team members put their names in a hat, then pick a name and change roles. |A retrospective that asks team members to think of things from others' perspectives. |60 |- 4fc46ddde53dddd0725ef4e364c66aafea517ee7 Do-Si-Do 0 393 758 2016-03-11T14:32:25Z Diolinda 386 Created page with "Use: Best for small teams who want to focus their time on brainstorming solutions to posted issues. Length of time: 60-90 Short Description: The Do-Si-Do. Team members focu..." wikitext text/x-wiki Use: Best for small teams who want to focus their time on brainstorming solutions to posted issues. Length of time: 60-90 Short Description: The Do-Si-Do. Team members focus on potential solutions to team members’ biggest issues my moving from station to station like an old fashioned dance! Materials: Flip Charts, Markers, Timer, & Smaller, Bright Post It Notes Process: 1. Facilitator presents an obvious theme or objective affecting the team. Team agrees it’s an important topic. (Optional: Facilitator can present a few topics and team votes on one that resonates most.) 2. Facilitator rips out big sticky sheet of paper from flip chart. Sticks it to wall. Adds a sheet to the wall for every team member, so every team member will start in front of a blank sheet. Every team member gets a marker. 3. Every team member is asked to write ''something they didn’t have'' or ''something they wished they had'' to get them closer to the theme or objective. 4. They should also write a possible activity or solution that would have helped if they have one in mind. Each team member has 2 mins to do this. A timer is used. 5. Time runs out. Each team member shifts to a station to their right. They look at what their teammate wrote and add another possible solution. Or if a solution has been posted they agree with, they should +1 the existing solution. 6. (Optional: If team members cannot think of what to contribute at the next station, there is a station in the middle, maybe at a table or desk. We call this the Liked! station where team members add things they liked in the last iteration that ''did'' help them get closer to the objective.) 7. After rotating through the stations, they end up back in front of their original station. 8. Facilitator gives team 10 mins. to walk around and review the outputs and vote with small post-its on the actions most interesting to them. Each team member gets three votes. 9. Team reviews and discusses the highest voted items. 10. Team commits to implementing those activities or solutions in the next iteration! Source: No previous source found. Contributed by D. Vaz, Boston-area ScrumMaster. 62b423c1b9628158748c13cad1295e11f9e88593 759 758 2016-03-11T14:32:54Z Diolinda 386 wikitext text/x-wiki '''Use:''' Best for small teams who want to focus their time on brainstorming solutions to posted issues. '''Length of time:''' 60-90 '''Short Description:''' The Do-Si-Do. Team members focus on potential solutions to team members’ biggest issues my moving from station to station like an old fashioned dance! '''Materials:''' Flip Charts, Markers, Timer, & Smaller, Bright Post It Notes '''Process:''' 1. Facilitator presents an obvious theme or objective affecting the team. Team agrees it’s an important topic. (Optional: Facilitator can present a few topics and team votes on one that resonates most.) 2. Facilitator rips out big sticky sheet of paper from flip chart. Sticks it to wall. Adds a sheet to the wall for every team member, so every team member will start in front of a blank sheet. Every team member gets a marker. 3. Every team member is asked to write ''something they didn’t have'' or ''something they wished they had'' to get them closer to the theme or objective. 4. They should also write a possible activity or solution that would have helped if they have one in mind. Each team member has 2 mins to do this. A timer is used. 5. Time runs out. Each team member shifts to a station to their right. They look at what their teammate wrote and add another possible solution. Or if a solution has been posted they agree with, they should +1 the existing solution. 6. (Optional: If team members cannot think of what to contribute at the next station, there is a station in the middle, maybe at a table or desk. We call this the Liked! station where team members add things they liked in the last iteration that ''did'' help them get closer to the objective.) 7. After rotating through the stations, they end up back in front of their original station. 8. Facilitator gives team 10 mins. to walk around and review the outputs and vote with small post-its on the actions most interesting to them. Each team member gets three votes. 9. Team reviews and discusses the highest voted items. 10. Team commits to implementing those activities or solutions in the next iteration! '''Source:''' No previous source found. Contributed by D. Vaz, Boston-area ScrumMaster. 19377d4173511ddbf77076dc1bfe8a7740e84b31 760 759 2016-03-11T14:37:17Z Diolinda 386 wikitext text/x-wiki '''Use:''' Best for small teams who want to focus more of their time brainstorming solutions to posted issues. '''Length of time:''' 60-90 '''Short Description:''' The Do-Si-Do allows team to focus on potential solutions to team members’ biggest issues my moving from station to station like an old fashioned dance! '''Materials:''' Flip Charts, Markers, Timer, & Smaller, Bright Post It Notes '''Process:''' 1. Facilitator presents an obvious theme or objective affecting the team. (i.e. Meeting our potential) Team agrees it’s an important topic. (Optional: Facilitator can present a few hot themes and team votes on one that resonates most.) 2. Facilitator rips out big sticky sheet of paper from flip chart. Sticks it to wall. Adds a sheet to the wall for every team member, so every team member will start in front of a blank sheet. Every team member gets a marker. 3. Every team member is asked to write ''something they didn’t have'' or ''something they wished they had'' to get them closer to the theme or objective. 4. They should also write a possible activity or solution that would have helped if they have one in mind. Each team member has 2 mins to do this. A timer is used. 5. Time runs out. Each team member shifts to a station to their right. They look at what their teammate wrote and add another possible solution. Or if a solution has been posted they agree with, they should +1 the existing solution. 6. If team members cannot think of what to contribute at the next station, there is a station in the middle, maybe at a table or desk. We call this the Liked! station where team members add things they liked in the last iteration that ''did'' help them get closer to the objective.) 7. After rotating through all the stations, they end up back in front of their original station. 8. Facilitator gives team 10 mins. to walk around and review the outputs and vote with small post-its on the actions most interesting to them. Each team member gets three votes. 9. Team reviews and discusses the highest voted items. 10. Team commits to implementing those activities or solutions in the next iteration. '''Source:''' No previous source found. Contributed by D. Vaz, Boston-area ScrumMaster. 1be6fa939ce01d6f65948fdfa8a16a80fbb27493 761 760 2016-03-11T14:37:34Z Diolinda 386 wikitext text/x-wiki '''Use:''' Best for small teams who want to focus more of their time brainstorming solutions to posted issues. '''Length of time:''' 60-90 '''Short Description:''' The Do-Si-Do allows team to focus on potential solutions to team members’ biggest issues my moving from station to station like an old fashioned dance! '''Materials:''' Flip Charts, Markers, Timer, & Smaller, Bright Post It Notes '''Process:''' 1. Facilitator presents an obvious theme or objective affecting the team. (i.e. Meeting our potential) Team agrees it’s an important topic. (Optional: Facilitator can present a few hot themes and team votes on one that resonates most.) 2. Facilitator rips out big sticky sheet of paper from flip chart. Sticks it to wall. Adds a sheet to the wall for every team member, so every team member will start in front of a blank sheet. Every team member gets a marker. 3. Every team member is asked to write ''something they didn’t have'' or ''something they wished they had'' to get them closer to the theme or objective. 4. They should also write a possible activity or solution that would have helped if they have one in mind. Each team member has 2 mins to do this. A timer is used. 5. Time runs out. Each team member shifts to a station to their right. They look at what their teammate wrote and add another possible solution. Or if a solution has been posted they agree with, they should +1 the existing solution. 6. If team members cannot think of what to contribute at the next station, there is a station in the middle, maybe at a table or desk. We call this the Liked! station where team members add things they liked in the last iteration that ''did'' help them get closer to the objective.) 7. After rotating through all the stations, they end up back in front of their original station. 8. Facilitator gives team 10 mins. to walk around and review the outputs and vote with small post-its on the actions most interesting to them. Each team member gets three votes. 9. Team reviews and discusses the highest voted items. 10. Team commits to implementing those activities or solutions in the next iteration. '''Source:''' No previous source found. Contributed by D. Vaz, Boston-area ScrumMaster. f65b53d0dd37e2d4473bb12aebb087e9a1164faa User:Trudelle 2 394 762 2016-04-06T09:30:13Z Robbowley 1 Creating user page for new user. wikitext text/x-wiki I help teams improve themselves 4c0050a54ec9f3a598d94756c9d868013dd05574 User talk:Trudelle 3 395 763 2016-04-06T09:30:13Z Robbowley 1 Welcome! wikitext text/x-wiki '''Welcome to ''Agile Retrospective Resource Wiki''!''' We hope you will contribute much and well. You will probably want to read the [https://www.mediawiki.org/wiki/Special:MyLanguage/Help:Contents help pages]. Again, welcome and have fun! [[User:Robbowley|Robbowley]] ([[User talk:Robbowley|talk]]) 02:30, 6 April 2016 (PDT) 94b4218231b64e02beea6dc78a997156cf0592c7 User:Chinvelski 2 396 764 2016-04-14T13:18:40Z Robbowley 1 Creating user page for new user. wikitext text/x-wiki Degree in Computer Science in 2006 Working like Java Programmer from 2003 to 2011 Project Manager from 2012 to 2015. Scrum Master from 2015 until now. d885bfecc68c3d6609bdc65f5bdf724d309f47e6 User talk:Chinvelski 3 397 765 2016-04-14T13:18:40Z Robbowley 1 Welcome! wikitext text/x-wiki '''Welcome to ''Agile Retrospective Resource Wiki''!''' We hope you will contribute much and well. You will probably want to read the [https://www.mediawiki.org/wiki/Special:MyLanguage/Help:Contents help pages]. Again, welcome and have fun! [[User:Robbowley|Robbowley]] ([[User talk:Robbowley|talk]]) 06:18, 14 April 2016 (PDT) 58215c5e23e06a9f35a43fa6d56387d0ec4a482d User:Richardatherton 2 398 766 2016-05-11T13:18:52Z Robbowley 1 Creating user page for new user. wikitext text/x-wiki In my fifteen+ years as a consultant I have written code, worked as a journalist and designed change initiatives. I have coached development teams on Lean and Agile working, mentored senior leaders and managed major business transformations. I like a challenge. I like people and I like technology that can be used to improve our world. My major interest is in how we can apply recent discoveries in the fields of neuroscience and psychotherapy to the workplace. How can we translate our understanding of how humans tick into better business and breakthrough results? My value is in helping people and business find their way. The answer always lies within. Richard has successfully helped clients including the BBC, BSkyB, ITV, Universal Pictures International, Barclays, Global Citizen, Sainsbury’s and The Telegraph Group. 831693a3ec262e397e4d5650ca433efb4c85825d 790 766 2016-05-16T13:46:52Z Richardatherton 389 wikitext text/x-wiki In my fifteen+ years as a consultant I have written code, worked as a journalist and designed change initiatives. I have currently coach teams on Lean and Agile working, mentor senior leaders and lead major business transformations. I like a challenge. I like people and I like technology that can be used to improve our world. My major interest is in how we can apply recent discoveries in the fields of neuroscience and psychotherapy to the workplace. How can we translate our understanding of how humans tick into better business and breakthrough results? My value is in helping people and business find their way. The answer always lies within. Richard has successfully helped clients including the BBC, BSkyB, ITV, Universal Pictures International, Barclays, Global Citizen, Sainsbury’s and The Telegraph Group. c7cbd4f7f38bb714d66f5dc4685289234db81254 791 790 2016-05-16T13:47:09Z Richardatherton 389 wikitext text/x-wiki In my fifteen+ years as a consultant I have written code, worked as a journalist and designed change initiatives. I have currently coach teams on Lean and Agile working, mentor senior leaders and lead major business transformations. I like a challenge. I like people and I like technology that can be used to improve our world. My major interest is in how we can apply recent discoveries in the fields of neuroscience and psychotherapy to the workplace. How can we translate our understanding of how humans tick into better business and breakthrough results? My value is in helping people and businesses to find their way. The answer always lies within. Richard has successfully helped clients including the BBC, BSkyB, ITV, Universal Pictures International, Barclays, Global Citizen, Sainsbury’s and The Telegraph Group. 8a04c49b70cfee86a70d6779d8d7a63b5156c00b User talk:Richardatherton 3 399 767 2016-05-11T13:18:53Z Robbowley 1 Welcome! wikitext text/x-wiki '''Welcome to ''Agile Retrospective Resource Wiki''!''' We hope you will contribute much and well. You will probably want to read the [https://www.mediawiki.org/wiki/Special:MyLanguage/Help:Contents help pages]. Again, welcome and have fun! [[User:Robbowley|Robbowley]] ([[User talk:Robbowley|talk]]) 06:18, 11 May 2016 (PDT) a2c348a6792f1ca46e67ba13dd5be46b15b0d1aa 768 767 2016-05-11T21:17:36Z Richardatherton 389 /* “Guess Who?” a retrospective from a different perspective */ new section wikitext text/x-wiki '''Welcome to ''Agile Retrospective Resource Wiki''!''' We hope you will contribute much and well. You will probably want to read the [https://www.mediawiki.org/wiki/Special:MyLanguage/Help:Contents help pages]. Again, welcome and have fun! [[User:Robbowley|Robbowley]] ([[User talk:Robbowley|talk]]) 06:18, 11 May 2016 (PDT) == “Guess Who?” a retrospective from a different perspective == A guest post from Dr Marcin Remarczyk [https://twitter.com/remarczyk] on a new retrospective technique encouraging empathy… ''Retrospectives are increasingly a common element of agile ways of working and part of every Scrum Master’s toolbox. And whilst their effectiveness and benefits are widely recognized, it is worth experimenting with different flavors of applied formats and facilitation techniques. In this blog, I share a recent experience from retrospectives conducted with a team in the media industry where the idea has been to look back from someone else’s perspective. '' '''JUST IN CASE YOU HAPPEN NOT TO BE AN AGILE EVANGELIST …''' Those of you who are long-time converts and religiously follow the Agile Manifesto, are well aware of the 12th Agile Principle: “At regular intervals, the team reflects ''on how to become more effective, then tunes and adjusts its behavior accordingly''”. Typically, Agile teams use retrospectives to continuously improve their ways of working. The key aspects of a retrospective are to “inspect” – how the latest iteration or “Sprint” (mini-phase of perhaps a few weeks) has gone; and to “adapt” – to decide on what and how they want to improve their processes. The facilitator must be equipped with a repertoire of techniques, recognizing which are most suitable in light of the current state of the team. What I want to share with you touches exactly upon this area. I recently facilitated a retrospective with a medium size team in the media industry. Whereas often retrospectives are centered on the “how I felt”, “what did I like” and “what did I not like”, I have enriched this format by shifting the perspective from “the self” to “others”. '''NAME FROM A HAT''' Essentially, the challenge was to put ourselves into the shoes of another colleague. To achieve this, I asked the team to put their name on a Post-It note and throw it into a hat. Then, with the hat full of names, draw one Post-It out. Naturally this meant that everyone in the team drew either a colleague or themselves. To keep it simple, I asked the participants to imagine being the person they drew and think about that person’s experience in from two perspectives, namely “what went well” and “what could have been better”. And for each of these two, they had to write down two to three things on separate Post-Its. This could be anything from “felt fully integrated within the team and developed myself further” to “felt under-utilised throughout the Sprint”. Completing this task within 5-10min, each team member placed their stickies notes on a board divided into the two above categories, but not mentioning the individual’s name they were introducing. Once described, I then asked the team to “Guess Who?” the person was represented by the Post Its. Once each individual was revealed, he or she could validate, disagree or add any comments to complete the picture. After that we clustered the Post-Its into common themes, and, in a final step, translated these clusters into actionable tasks with owners. '''THE INCREASED POWER OF TALKING ABOUT EACH OTHER''' Having spoken about the mechanics to allow you to replicate this approach and test it with the teams you work with, it is worth highlighting the benefits of this way of facilitating a retrospective. It boils down to the emotional effects of hearing from others about how we felt. It creates the right tension between seeing our own view validated and a possible gap between what we feel and how we appear to others. Learning from this can be substantial if team members open up fully to what they hear. We experience that others do notice us and our feelings which is likely to increase the team cohesion and inclusiveness. We feel heard and supported which is important especially when dealing with the challenges we face. It can also help us to become more self-aware by recognising that sometimes our behaviors or simply our body language can send signals which may discourage others and/or create a negative aura around us. In particular, if not intended, we can take measures to address these behaviours and learn to deal with our obstacles in a more positive and pro-active manner, thus reducing the effect on other team members. But why don’t you go ahead and use your next retrospective to try this out yourself. Dr Marcin Remarczyk is a London-based Business Psychologist and an Associate Director at Cognizant Business Consulting[https://www.cognizant.com/consulting]. 2f4785a820d8e6aed55ce4fcf7118a00a8e53926 769 768 2016-05-11T21:26:05Z Richardatherton 389 /* A Lego Retro */ new section wikitext text/x-wiki '''Welcome to ''Agile Retrospective Resource Wiki''!''' We hope you will contribute much and well. You will probably want to read the [https://www.mediawiki.org/wiki/Special:MyLanguage/Help:Contents help pages]. Again, welcome and have fun! [[User:Robbowley|Robbowley]] ([[User talk:Robbowley|talk]]) 06:18, 11 May 2016 (PDT) == “Guess Who?” a retrospective from a different perspective == A guest post from Dr Marcin Remarczyk [https://twitter.com/remarczyk] on a new retrospective technique encouraging empathy… ''Retrospectives are increasingly a common element of agile ways of working and part of every Scrum Master’s toolbox. And whilst their effectiveness and benefits are widely recognized, it is worth experimenting with different flavors of applied formats and facilitation techniques. In this blog, I share a recent experience from retrospectives conducted with a team in the media industry where the idea has been to look back from someone else’s perspective. '' '''JUST IN CASE YOU HAPPEN NOT TO BE AN AGILE EVANGELIST …''' Those of you who are long-time converts and religiously follow the Agile Manifesto, are well aware of the 12th Agile Principle: “At regular intervals, the team reflects ''on how to become more effective, then tunes and adjusts its behavior accordingly''”. Typically, Agile teams use retrospectives to continuously improve their ways of working. The key aspects of a retrospective are to “inspect” – how the latest iteration or “Sprint” (mini-phase of perhaps a few weeks) has gone; and to “adapt” – to decide on what and how they want to improve their processes. The facilitator must be equipped with a repertoire of techniques, recognizing which are most suitable in light of the current state of the team. What I want to share with you touches exactly upon this area. I recently facilitated a retrospective with a medium size team in the media industry. Whereas often retrospectives are centered on the “how I felt”, “what did I like” and “what did I not like”, I have enriched this format by shifting the perspective from “the self” to “others”. '''NAME FROM A HAT''' Essentially, the challenge was to put ourselves into the shoes of another colleague. To achieve this, I asked the team to put their name on a Post-It note and throw it into a hat. Then, with the hat full of names, draw one Post-It out. Naturally this meant that everyone in the team drew either a colleague or themselves. To keep it simple, I asked the participants to imagine being the person they drew and think about that person’s experience in from two perspectives, namely “what went well” and “what could have been better”. And for each of these two, they had to write down two to three things on separate Post-Its. This could be anything from “felt fully integrated within the team and developed myself further” to “felt under-utilised throughout the Sprint”. Completing this task within 5-10min, each team member placed their stickies notes on a board divided into the two above categories, but not mentioning the individual’s name they were introducing. Once described, I then asked the team to “Guess Who?” the person was represented by the Post Its. Once each individual was revealed, he or she could validate, disagree or add any comments to complete the picture. After that we clustered the Post-Its into common themes, and, in a final step, translated these clusters into actionable tasks with owners. '''THE INCREASED POWER OF TALKING ABOUT EACH OTHER''' Having spoken about the mechanics to allow you to replicate this approach and test it with the teams you work with, it is worth highlighting the benefits of this way of facilitating a retrospective. It boils down to the emotional effects of hearing from others about how we felt. It creates the right tension between seeing our own view validated and a possible gap between what we feel and how we appear to others. Learning from this can be substantial if team members open up fully to what they hear. We experience that others do notice us and our feelings which is likely to increase the team cohesion and inclusiveness. We feel heard and supported which is important especially when dealing with the challenges we face. It can also help us to become more self-aware by recognising that sometimes our behaviors or simply our body language can send signals which may discourage others and/or create a negative aura around us. In particular, if not intended, we can take measures to address these behaviours and learn to deal with our obstacles in a more positive and pro-active manner, thus reducing the effect on other team members. But why don’t you go ahead and use your next retrospective to try this out yourself. Dr Marcin Remarczyk is a London-based Business Psychologist and an Associate Director at Cognizant Business Consulting[https://www.cognizant.com/consulting]. == A Lego Retro == How do you know you’ve made it as a Change Agent? When your client starts paying you to play with Lego 😉 On serious note, I recently a facilitated an Agile Retrospective with Lego as the medium. (A retrospective is a regular meeting that a project team holds to discuss what has been successful over a prior time period, what could be improved, and how to incorporate the successes and improvements in future.) The team had just completed a two-week Sprint (set period for a iteration). I kept it simple with the following format: == Lego Serious Play Retrospective Format == 1. Intro and warm-up model (10 mins) 2. Build a '''model to represent the last Sprint''' (10 mins) 3. '''Share''' about your model (10 mins) 4. Build a '''model to represent your ideal Sprint''' (10 mins) 5. '''Share''' about your model (10 mins) 6. '''What can we commit to as individuals or as a team to do differently''' based on what we’ve learnt? (10 mins) == What did I learn? == Rasmussen[http://static1.1.sqspcdn.com/static/f/807542/17019947/1331222149273/The+Science+Behind+the+LEGO+SERIOUS+PLAY+Method.pdf?token=7BfBFpvpSpEj0CGJ7JvsR75KC60%3D], a leading expert on Serious Play, describes how the scientific literature holds that the primary motivation for play is emotional. One stark example of this emotional quality of play was one fairly senior team member built a beast dragging weights on lengths of string. She shared how she had felt burdened over the last Sprint (previous two-week period), how she felt that she’d carried the whole team. I had never experienced this individual open up with anything like such depth. It brought to mind those adult cartoon shows such as Family Guy. It seems that when we represent our world as childish or symbolic figures, with that degree of separation, we can handle much darker topics. Head on, if I’d asked this individual to share how they were feeling (such as with the ‘Glad, Mad, Sad’ format), I doubt we’d have got such a profound response. Also, by us studying the Lego model, and not just listening to the person’s words, I felt that we could feel their pain more easily – it made it easier to empathise. == What to try next time? == In this version of the Retro, each team member created their own individual ‘Ideal Sprint’. In future, I’d like to experiment with teams creating a shared model of an ideal Sprint. a8417dabf1d7bdee54267aa74efd60e422b62859 770 769 2016-05-11T21:26:39Z Richardatherton 389 /* Lego Serious Play Retrospective Format */ wikitext text/x-wiki '''Welcome to ''Agile Retrospective Resource Wiki''!''' We hope you will contribute much and well. You will probably want to read the [https://www.mediawiki.org/wiki/Special:MyLanguage/Help:Contents help pages]. Again, welcome and have fun! [[User:Robbowley|Robbowley]] ([[User talk:Robbowley|talk]]) 06:18, 11 May 2016 (PDT) == “Guess Who?” a retrospective from a different perspective == A guest post from Dr Marcin Remarczyk [https://twitter.com/remarczyk] on a new retrospective technique encouraging empathy… ''Retrospectives are increasingly a common element of agile ways of working and part of every Scrum Master’s toolbox. And whilst their effectiveness and benefits are widely recognized, it is worth experimenting with different flavors of applied formats and facilitation techniques. In this blog, I share a recent experience from retrospectives conducted with a team in the media industry where the idea has been to look back from someone else’s perspective. '' '''JUST IN CASE YOU HAPPEN NOT TO BE AN AGILE EVANGELIST …''' Those of you who are long-time converts and religiously follow the Agile Manifesto, are well aware of the 12th Agile Principle: “At regular intervals, the team reflects ''on how to become more effective, then tunes and adjusts its behavior accordingly''”. Typically, Agile teams use retrospectives to continuously improve their ways of working. The key aspects of a retrospective are to “inspect” – how the latest iteration or “Sprint” (mini-phase of perhaps a few weeks) has gone; and to “adapt” – to decide on what and how they want to improve their processes. The facilitator must be equipped with a repertoire of techniques, recognizing which are most suitable in light of the current state of the team. What I want to share with you touches exactly upon this area. I recently facilitated a retrospective with a medium size team in the media industry. Whereas often retrospectives are centered on the “how I felt”, “what did I like” and “what did I not like”, I have enriched this format by shifting the perspective from “the self” to “others”. '''NAME FROM A HAT''' Essentially, the challenge was to put ourselves into the shoes of another colleague. To achieve this, I asked the team to put their name on a Post-It note and throw it into a hat. Then, with the hat full of names, draw one Post-It out. Naturally this meant that everyone in the team drew either a colleague or themselves. To keep it simple, I asked the participants to imagine being the person they drew and think about that person’s experience in from two perspectives, namely “what went well” and “what could have been better”. And for each of these two, they had to write down two to three things on separate Post-Its. This could be anything from “felt fully integrated within the team and developed myself further” to “felt under-utilised throughout the Sprint”. Completing this task within 5-10min, each team member placed their stickies notes on a board divided into the two above categories, but not mentioning the individual’s name they were introducing. Once described, I then asked the team to “Guess Who?” the person was represented by the Post Its. Once each individual was revealed, he or she could validate, disagree or add any comments to complete the picture. After that we clustered the Post-Its into common themes, and, in a final step, translated these clusters into actionable tasks with owners. '''THE INCREASED POWER OF TALKING ABOUT EACH OTHER''' Having spoken about the mechanics to allow you to replicate this approach and test it with the teams you work with, it is worth highlighting the benefits of this way of facilitating a retrospective. It boils down to the emotional effects of hearing from others about how we felt. It creates the right tension between seeing our own view validated and a possible gap between what we feel and how we appear to others. Learning from this can be substantial if team members open up fully to what they hear. We experience that others do notice us and our feelings which is likely to increase the team cohesion and inclusiveness. We feel heard and supported which is important especially when dealing with the challenges we face. It can also help us to become more self-aware by recognising that sometimes our behaviors or simply our body language can send signals which may discourage others and/or create a negative aura around us. In particular, if not intended, we can take measures to address these behaviours and learn to deal with our obstacles in a more positive and pro-active manner, thus reducing the effect on other team members. But why don’t you go ahead and use your next retrospective to try this out yourself. Dr Marcin Remarczyk is a London-based Business Psychologist and an Associate Director at Cognizant Business Consulting[https://www.cognizant.com/consulting]. == A Lego Retro == How do you know you’ve made it as a Change Agent? When your client starts paying you to play with Lego 😉 On serious note, I recently a facilitated an Agile Retrospective with Lego as the medium. (A retrospective is a regular meeting that a project team holds to discuss what has been successful over a prior time period, what could be improved, and how to incorporate the successes and improvements in future.) The team had just completed a two-week Sprint (set period for a iteration). I kept it simple with the following format: == Lego Serious Play Retrospective Format == 1. Intro and warm-up model (10 mins) 2. Build a '''model to represent the last Sprint''' (10 mins) 3. '''Share''' about your model (10 mins) 4. Build a '''model to represent your ideal Sprint''' (10 mins) 5. '''Share''' about your model (10 mins) 6. '''What can we commit to as individuals or as a team to do differently''' based on what we’ve learnt? (10 mins) == What did I learn? == Rasmussen[http://static1.1.sqspcdn.com/static/f/807542/17019947/1331222149273/The+Science+Behind+the+LEGO+SERIOUS+PLAY+Method.pdf?token=7BfBFpvpSpEj0CGJ7JvsR75KC60%3D], a leading expert on Serious Play, describes how the scientific literature holds that the primary motivation for play is emotional. One stark example of this emotional quality of play was one fairly senior team member built a beast dragging weights on lengths of string. She shared how she had felt burdened over the last Sprint (previous two-week period), how she felt that she’d carried the whole team. I had never experienced this individual open up with anything like such depth. It brought to mind those adult cartoon shows such as Family Guy. It seems that when we represent our world as childish or symbolic figures, with that degree of separation, we can handle much darker topics. Head on, if I’d asked this individual to share how they were feeling (such as with the ‘Glad, Mad, Sad’ format), I doubt we’d have got such a profound response. Also, by us studying the Lego model, and not just listening to the person’s words, I felt that we could feel their pain more easily – it made it easier to empathise. == What to try next time? == In this version of the Retro, each team member created their own individual ‘Ideal Sprint’. In future, I’d like to experiment with teams creating a shared model of an ideal Sprint. a7723cb9d1615255f23b64f2a549ae3947f44747 771 770 2016-05-11T21:29:04Z Richardatherton 389 wikitext text/x-wiki == A Lego Retro == How do you know you’ve made it as a Change Agent? When your client starts paying you to play with Lego 😉 On serious note, I recently a facilitated an Agile Retrospective with Lego as the medium. (A retrospective is a regular meeting that a project team holds to discuss what has been successful over a prior time period, what could be improved, and how to incorporate the successes and improvements in future.) The team had just completed a two-week Sprint (set period for a iteration). I kept it simple with the following format: == Lego Serious Play Retrospective Format == 1. Intro and warm-up model (10 mins) 2. Build a '''model to represent the last Sprint''' (10 mins) 3. '''Share''' about your model (10 mins) 4. Build a '''model to represent your ideal Sprint''' (10 mins) 5. '''Share''' about your model (10 mins) 6. '''What can we commit to as individuals or as a team to do differently''' based on what we’ve learnt? (10 mins) == What did I learn? == Rasmussen[http://static1.1.sqspcdn.com/static/f/807542/17019947/1331222149273/The+Science+Behind+the+LEGO+SERIOUS+PLAY+Method.pdf?token=7BfBFpvpSpEj0CGJ7JvsR75KC60%3D], a leading expert on Serious Play, describes how the scientific literature holds that the primary motivation for play is emotional. One stark example of this emotional quality of play was one fairly senior team member built a beast dragging weights on lengths of string. She shared how she had felt burdened over the last Sprint (previous two-week period), how she felt that she’d carried the whole team. I had never experienced this individual open up with anything like such depth. It brought to mind those adult cartoon shows such as Family Guy. It seems that when we represent our world as childish or symbolic figures, with that degree of separation, we can handle much darker topics. Head on, if I’d asked this individual to share how they were feeling (such as with the ‘Glad, Mad, Sad’ format), I doubt we’d have got such a profound response. Also, by us studying the Lego model, and not just listening to the person’s words, I felt that we could feel their pain more easily – it made it easier to empathise. == What to try next time? == In this version of the Retro, each team member created their own individual ‘Ideal Sprint’. In future, I’d like to experiment with teams creating a shared model of an ideal Sprint. 5d1cc8ec35e699a1a419eb137ad5f7cc12ed1588 772 771 2016-05-11T21:31:50Z Richardatherton 389 /* “Guess Who?” a retrospective from a different perspective */ new section wikitext text/x-wiki == A Lego Retro == How do you know you’ve made it as a Change Agent? When your client starts paying you to play with Lego 😉 On serious note, I recently a facilitated an Agile Retrospective with Lego as the medium. (A retrospective is a regular meeting that a project team holds to discuss what has been successful over a prior time period, what could be improved, and how to incorporate the successes and improvements in future.) The team had just completed a two-week Sprint (set period for a iteration). I kept it simple with the following format: == Lego Serious Play Retrospective Format == 1. Intro and warm-up model (10 mins) 2. Build a '''model to represent the last Sprint''' (10 mins) 3. '''Share''' about your model (10 mins) 4. Build a '''model to represent your ideal Sprint''' (10 mins) 5. '''Share''' about your model (10 mins) 6. '''What can we commit to as individuals or as a team to do differently''' based on what we’ve learnt? (10 mins) == What did I learn? == Rasmussen[http://static1.1.sqspcdn.com/static/f/807542/17019947/1331222149273/The+Science+Behind+the+LEGO+SERIOUS+PLAY+Method.pdf?token=7BfBFpvpSpEj0CGJ7JvsR75KC60%3D], a leading expert on Serious Play, describes how the scientific literature holds that the primary motivation for play is emotional. One stark example of this emotional quality of play was one fairly senior team member built a beast dragging weights on lengths of string. She shared how she had felt burdened over the last Sprint (previous two-week period), how she felt that she’d carried the whole team. I had never experienced this individual open up with anything like such depth. It brought to mind those adult cartoon shows such as Family Guy. It seems that when we represent our world as childish or symbolic figures, with that degree of separation, we can handle much darker topics. Head on, if I’d asked this individual to share how they were feeling (such as with the ‘Glad, Mad, Sad’ format), I doubt we’d have got such a profound response. Also, by us studying the Lego model, and not just listening to the person’s words, I felt that we could feel their pain more easily – it made it easier to empathise. == What to try next time? == In this version of the Retro, each team member created their own individual ‘Ideal Sprint’. In future, I’d like to experiment with teams creating a shared model of an ideal Sprint. == “Guess Who?” a retrospective from a different perspective == A guest post from Dr Marcin Remarczyk [https://twitter.com/remarczyk] on a new retrospective technique encouraging empathy… ''Retrospectives are increasingly a common element of agile ways of working and part of every Scrum Master’s toolbox. And whilst their effectiveness and benefits are widely recognized, it is worth experimenting with different flavors of applied formats and facilitation techniques. In this blog, I share a recent experience from retrospectives conducted with a team in the media industry where the idea has been to look back from someone else’s perspective. '' == JUST IN CASE YOU HAPPEN NOT TO BE AN AGILE EVANGELIST … == Those of you who are long-time converts and religiously follow the Agile Manifesto, are well aware of the 12th Agile Principle: “At regular intervals, the team reflects ''on how to become more effective, then tunes and adjusts its behavior accordingly''”. Typically, Agile teams use retrospectives to continuously improve their ways of working. The key aspects of a retrospective are to “inspect” – how the latest iteration or “Sprint” (mini-phase of perhaps a few weeks) has gone; and to “adapt” – to decide on what and how they want to improve their processes. The facilitator must be equipped with a repertoire of techniques, recognizing which are most suitable in light of the current state of the team. What I want to share with you touches exactly upon this area. I recently facilitated a retrospective with a medium size team in the media industry. Whereas often retrospectives are centered on the “how I felt”, “what did I like” and “what did I not like”, I have enriched this format by shifting the perspective from “the self” to “others”. == NAME FROM A HAT == Essentially, the challenge was to put ourselves into the shoes of another colleague. To achieve this, I asked the team to put their name on a Post-It note and throw it into a hat. Then, with the hat full of names, draw one Post-It out. Naturally this meant that everyone in the team drew either a colleague or themselves. To keep it simple, I asked the participants to imagine being the person they drew and think about that person’s experience in from two perspectives, namely “what went well” and “what could have been better”. And for each of these two, they had to write down two to three things on separate Post-Its. This could be anything from “felt fully integrated within the team and developed myself further” to “felt under-utilised throughout the Sprint”. Completing this task within 5-10min, each team member placed their stickies notes on a board divided into the two above categories, but not mentioning the individual’s name they were introducing. Once described, I then asked the team to “Guess Who?” the person was represented by the Post Its. Once each individual was revealed, he or she could validate, disagree or add any comments to complete the picture. After that we clustered the Post-Its into common themes, and, in a final step, translated these clusters into actionable tasks with owners. == THE INCREASED POWER OF TALKING ABOUT EACH OTHER == Having spoken about the mechanics to allow you to replicate this approach and test it with the teams you work with, it is worth highlighting the benefits of this way of facilitating a retrospective. It boils down to the emotional effects of hearing from others about how we felt. It creates the right tension between seeing our own view validated and a possible gap between what we feel and how we appear to others. Learning from this can be substantial if team members open up fully to what they hear. We experience that others do notice us and our feelings which is likely to increase the team cohesion and inclusiveness. We feel heard and supported which is important especially when dealing with the challenges we face. It can also help us to become more self-aware by recognising that sometimes our behaviors or simply our body language can send signals which may discourage others and/or create a negative aura around us. In particular, if not intended, we can take measures to address these behaviours and learn to deal with our obstacles in a more positive and pro-active manner, thus reducing the effect on other team members. But why don’t you go ahead and use your next retrospective to try this out yourself. Dr Marcin Remarczyk is a London-based Business Psychologist and an Associate Director at Cognizant Business Consulting[https://www.cognizant.com/consulting]. f6829ed5fa90f7def2607cc815966e8fd2ade8ab 773 772 2016-05-11T21:36:20Z Richardatherton 389 wikitext text/x-wiki == A Lego Retro == How do you know you’ve made it as a Change Agent? When your client starts paying you to play with Lego 😉 On serious note, I recently a facilitated an Agile Retrospective with Lego as the medium. (A retrospective is a regular meeting that a project team holds to discuss what has been successful over a prior time period, what could be improved, and how to incorporate the successes and improvements in future.) The team had just completed a two-week Sprint (set period for a iteration). I kept it simple with the following format: == What did I learn? == Rasmussen[http://static1.1.sqspcdn.com/static/f/807542/17019947/1331222149273/The+Science+Behind+the+LEGO+SERIOUS+PLAY+Method.pdf?token=7BfBFpvpSpEj0CGJ7JvsR75KC60%3D], a leading expert on Serious Play, describes how the scientific literature holds that the primary motivation for play is emotional. One stark example of this emotional quality of play was one fairly senior team member built a beast dragging weights on lengths of string. She shared how she had felt burdened over the last Sprint (previous two-week period), how she felt that she’d carried the whole team. I had never experienced this individual open up with anything like such depth. It brought to mind those adult cartoon shows such as Family Guy. It seems that when we represent our world as childish or symbolic figures, with that degree of separation, we can handle much darker topics. Head on, if I’d asked this individual to share how they were feeling (such as with the ‘Glad, Mad, Sad’ format), I doubt we’d have got such a profound response. Also, by us studying the Lego model, and not just listening to the person’s words, I felt that we could feel their pain more easily – it made it easier to empathise. == What to try next time? == In this version of the Retro, each team member created their own individual ‘Ideal Sprint’. In future, I’d like to experiment with teams creating a shared model of an ideal Sprint. == “Guess Who?” a retrospective from a different perspective == A guest post from Dr Marcin Remarczyk [https://twitter.com/remarczyk] on a new retrospective technique encouraging empathy… ''Retrospectives are increasingly a common element of agile ways of working and part of every Scrum Master’s toolbox. And whilst their effectiveness and benefits are widely recognized, it is worth experimenting with different flavors of applied formats and facilitation techniques. In this blog, I share a recent experience from retrospectives conducted with a team in the media industry where the idea has been to look back from someone else’s perspective. '' == JUST IN CASE YOU HAPPEN NOT TO BE AN AGILE EVANGELIST … == Those of you who are long-time converts and religiously follow the Agile Manifesto, are well aware of the 12th Agile Principle: “At regular intervals, the team reflects ''on how to become more effective, then tunes and adjusts its behavior accordingly''”. Typically, Agile teams use retrospectives to continuously improve their ways of working. The key aspects of a retrospective are to “inspect” – how the latest iteration or “Sprint” (mini-phase of perhaps a few weeks) has gone; and to “adapt” – to decide on what and how they want to improve their processes. The facilitator must be equipped with a repertoire of techniques, recognizing which are most suitable in light of the current state of the team. What I want to share with you touches exactly upon this area. I recently facilitated a retrospective with a medium size team in the media industry. Whereas often retrospectives are centered on the “how I felt”, “what did I like” and “what did I not like”, I have enriched this format by shifting the perspective from “the self” to “others”. == NAME FROM A HAT == Essentially, the challenge was to put ourselves into the shoes of another colleague. To achieve this, I asked the team to put their name on a Post-It note and throw it into a hat. Then, with the hat full of names, draw one Post-It out. Naturally this meant that everyone in the team drew either a colleague or themselves. To keep it simple, I asked the participants to imagine being the person they drew and think about that person’s experience in from two perspectives, namely “what went well” and “what could have been better”. And for each of these two, they had to write down two to three things on separate Post-Its. This could be anything from “felt fully integrated within the team and developed myself further” to “felt under-utilised throughout the Sprint”. Completing this task within 5-10min, each team member placed their stickies notes on a board divided into the two above categories, but not mentioning the individual’s name they were introducing. Once described, I then asked the team to “Guess Who?” the person was represented by the Post Its. Once each individual was revealed, he or she could validate, disagree or add any comments to complete the picture. After that we clustered the Post-Its into common themes, and, in a final step, translated these clusters into actionable tasks with owners. == THE INCREASED POWER OF TALKING ABOUT EACH OTHER == Having spoken about the mechanics to allow you to replicate this approach and test it with the teams you work with, it is worth highlighting the benefits of this way of facilitating a retrospective. It boils down to the emotional effects of hearing from others about how we felt. It creates the right tension between seeing our own view validated and a possible gap between what we feel and how we appear to others. Learning from this can be substantial if team members open up fully to what they hear. We experience that others do notice us and our feelings which is likely to increase the team cohesion and inclusiveness. We feel heard and supported which is important especially when dealing with the challenges we face. It can also help us to become more self-aware by recognising that sometimes our behaviors or simply our body language can send signals which may discourage others and/or create a negative aura around us. In particular, if not intended, we can take measures to address these behaviours and learn to deal with our obstacles in a more positive and pro-active manner, thus reducing the effect on other team members. But why don’t you go ahead and use your next retrospective to try this out yourself. Dr Marcin Remarczyk is a London-based Business Psychologist and an Associate Director at Cognizant Business Consulting[https://www.cognizant.com/consulting]. e8ad5336ac92ac25f6ee45f12721112928432aa5 774 773 2016-05-11T21:36:36Z Richardatherton 389 wikitext text/x-wiki == A Lego Retro == How do you know you’ve made it as a Change Agent? When your client starts paying you to play with Lego 😉 On serious note, I recently a facilitated an Agile Retrospective with Lego as the medium. (A retrospective is a regular meeting that a project team holds to discuss what has been successful over a prior time period, what could be improved, and how to incorporate the successes and improvements in future.) The team had just completed a two-week Sprint (set period for a iteration). I kept it simple with the following format: == What to try next time? == In this version of the Retro, each team member created their own individual ‘Ideal Sprint’. In future, I’d like to experiment with teams creating a shared model of an ideal Sprint. == “Guess Who?” a retrospective from a different perspective == A guest post from Dr Marcin Remarczyk [https://twitter.com/remarczyk] on a new retrospective technique encouraging empathy… ''Retrospectives are increasingly a common element of agile ways of working and part of every Scrum Master’s toolbox. And whilst their effectiveness and benefits are widely recognized, it is worth experimenting with different flavors of applied formats and facilitation techniques. In this blog, I share a recent experience from retrospectives conducted with a team in the media industry where the idea has been to look back from someone else’s perspective. '' == JUST IN CASE YOU HAPPEN NOT TO BE AN AGILE EVANGELIST … == Those of you who are long-time converts and religiously follow the Agile Manifesto, are well aware of the 12th Agile Principle: “At regular intervals, the team reflects ''on how to become more effective, then tunes and adjusts its behavior accordingly''”. Typically, Agile teams use retrospectives to continuously improve their ways of working. The key aspects of a retrospective are to “inspect” – how the latest iteration or “Sprint” (mini-phase of perhaps a few weeks) has gone; and to “adapt” – to decide on what and how they want to improve their processes. The facilitator must be equipped with a repertoire of techniques, recognizing which are most suitable in light of the current state of the team. What I want to share with you touches exactly upon this area. I recently facilitated a retrospective with a medium size team in the media industry. Whereas often retrospectives are centered on the “how I felt”, “what did I like” and “what did I not like”, I have enriched this format by shifting the perspective from “the self” to “others”. == NAME FROM A HAT == Essentially, the challenge was to put ourselves into the shoes of another colleague. To achieve this, I asked the team to put their name on a Post-It note and throw it into a hat. Then, with the hat full of names, draw one Post-It out. Naturally this meant that everyone in the team drew either a colleague or themselves. To keep it simple, I asked the participants to imagine being the person they drew and think about that person’s experience in from two perspectives, namely “what went well” and “what could have been better”. And for each of these two, they had to write down two to three things on separate Post-Its. This could be anything from “felt fully integrated within the team and developed myself further” to “felt under-utilised throughout the Sprint”. Completing this task within 5-10min, each team member placed their stickies notes on a board divided into the two above categories, but not mentioning the individual’s name they were introducing. Once described, I then asked the team to “Guess Who?” the person was represented by the Post Its. Once each individual was revealed, he or she could validate, disagree or add any comments to complete the picture. After that we clustered the Post-Its into common themes, and, in a final step, translated these clusters into actionable tasks with owners. == THE INCREASED POWER OF TALKING ABOUT EACH OTHER == Having spoken about the mechanics to allow you to replicate this approach and test it with the teams you work with, it is worth highlighting the benefits of this way of facilitating a retrospective. It boils down to the emotional effects of hearing from others about how we felt. It creates the right tension between seeing our own view validated and a possible gap between what we feel and how we appear to others. Learning from this can be substantial if team members open up fully to what they hear. We experience that others do notice us and our feelings which is likely to increase the team cohesion and inclusiveness. We feel heard and supported which is important especially when dealing with the challenges we face. It can also help us to become more self-aware by recognising that sometimes our behaviors or simply our body language can send signals which may discourage others and/or create a negative aura around us. In particular, if not intended, we can take measures to address these behaviours and learn to deal with our obstacles in a more positive and pro-active manner, thus reducing the effect on other team members. But why don’t you go ahead and use your next retrospective to try this out yourself. Dr Marcin Remarczyk is a London-based Business Psychologist and an Associate Director at Cognizant Business Consulting[https://www.cognizant.com/consulting]. 25acdff11f2e8556b119275bbc91198e00e1d5ad 775 774 2016-05-11T21:37:00Z Richardatherton 389 wikitext text/x-wiki == A Lego Retro == How do you know you’ve made it as a Change Agent? When your client starts paying you to play with Lego 😉 On serious note, I recently a facilitated an Agile Retrospective with Lego as the medium. (A retrospective is a regular meeting that a project team holds to discuss what has been successful over a prior time period, what could be improved, and how to incorporate the successes and improvements in future.) The team had just completed a two-week Sprint (set period for a iteration). I kept it simple with the following format: == “Guess Who?” a retrospective from a different perspective == A guest post from Dr Marcin Remarczyk [https://twitter.com/remarczyk] on a new retrospective technique encouraging empathy… ''Retrospectives are increasingly a common element of agile ways of working and part of every Scrum Master’s toolbox. And whilst their effectiveness and benefits are widely recognized, it is worth experimenting with different flavors of applied formats and facilitation techniques. In this blog, I share a recent experience from retrospectives conducted with a team in the media industry where the idea has been to look back from someone else’s perspective. '' == JUST IN CASE YOU HAPPEN NOT TO BE AN AGILE EVANGELIST … == Those of you who are long-time converts and religiously follow the Agile Manifesto, are well aware of the 12th Agile Principle: “At regular intervals, the team reflects ''on how to become more effective, then tunes and adjusts its behavior accordingly''”. Typically, Agile teams use retrospectives to continuously improve their ways of working. The key aspects of a retrospective are to “inspect” – how the latest iteration or “Sprint” (mini-phase of perhaps a few weeks) has gone; and to “adapt” – to decide on what and how they want to improve their processes. The facilitator must be equipped with a repertoire of techniques, recognizing which are most suitable in light of the current state of the team. What I want to share with you touches exactly upon this area. I recently facilitated a retrospective with a medium size team in the media industry. Whereas often retrospectives are centered on the “how I felt”, “what did I like” and “what did I not like”, I have enriched this format by shifting the perspective from “the self” to “others”. == NAME FROM A HAT == Essentially, the challenge was to put ourselves into the shoes of another colleague. To achieve this, I asked the team to put their name on a Post-It note and throw it into a hat. Then, with the hat full of names, draw one Post-It out. Naturally this meant that everyone in the team drew either a colleague or themselves. To keep it simple, I asked the participants to imagine being the person they drew and think about that person’s experience in from two perspectives, namely “what went well” and “what could have been better”. And for each of these two, they had to write down two to three things on separate Post-Its. This could be anything from “felt fully integrated within the team and developed myself further” to “felt under-utilised throughout the Sprint”. Completing this task within 5-10min, each team member placed their stickies notes on a board divided into the two above categories, but not mentioning the individual’s name they were introducing. Once described, I then asked the team to “Guess Who?” the person was represented by the Post Its. Once each individual was revealed, he or she could validate, disagree or add any comments to complete the picture. After that we clustered the Post-Its into common themes, and, in a final step, translated these clusters into actionable tasks with owners. == THE INCREASED POWER OF TALKING ABOUT EACH OTHER == Having spoken about the mechanics to allow you to replicate this approach and test it with the teams you work with, it is worth highlighting the benefits of this way of facilitating a retrospective. It boils down to the emotional effects of hearing from others about how we felt. It creates the right tension between seeing our own view validated and a possible gap between what we feel and how we appear to others. Learning from this can be substantial if team members open up fully to what they hear. We experience that others do notice us and our feelings which is likely to increase the team cohesion and inclusiveness. We feel heard and supported which is important especially when dealing with the challenges we face. It can also help us to become more self-aware by recognising that sometimes our behaviors or simply our body language can send signals which may discourage others and/or create a negative aura around us. In particular, if not intended, we can take measures to address these behaviours and learn to deal with our obstacles in a more positive and pro-active manner, thus reducing the effect on other team members. But why don’t you go ahead and use your next retrospective to try this out yourself. Dr Marcin Remarczyk is a London-based Business Psychologist and an Associate Director at Cognizant Business Consulting[https://www.cognizant.com/consulting]. f0cc1ba2e2556f4cf4216c1fda24f02c7a82b101 776 775 2016-05-11T21:37:26Z Richardatherton 389 wikitext text/x-wiki == A Lego Retro == How do you know you’ve made it as a Change Agent? When your client starts paying you to play with Lego 😉 On serious note, I recently a facilitated an Agile Retrospective with Lego as the medium. (A retrospective is a regular meeting that a project team holds to discuss what has been successful over a prior time period, what could be improved, and how to incorporate the successes and improvements in future.) The team had just completed a two-week Sprint (set period for a iteration). I kept it simple with the following format: == “Guess Who?” a retrospective from a different perspective == A guest post from Dr Marcin Remarczyk [https://twitter.com/remarczyk] on a new retrospective technique encouraging empathy… ''Retrospectives are increasingly a common element of agile ways of working and part of every Scrum Master’s toolbox. And whilst their effectiveness and benefits are widely recognized, it is worth experimenting with different flavors of applied formats and facilitation techniques. In this blog, I share a recent experience from retrospectives conducted with a team in the media industry where the idea has been to look back from someone else’s perspective. '' == NAME FROM A HAT == Essentially, the challenge was to put ourselves into the shoes of another colleague. To achieve this, I asked the team to put their name on a Post-It note and throw it into a hat. Then, with the hat full of names, draw one Post-It out. Naturally this meant that everyone in the team drew either a colleague or themselves. To keep it simple, I asked the participants to imagine being the person they drew and think about that person’s experience in from two perspectives, namely “what went well” and “what could have been better”. And for each of these two, they had to write down two to three things on separate Post-Its. This could be anything from “felt fully integrated within the team and developed myself further” to “felt under-utilised throughout the Sprint”. Completing this task within 5-10min, each team member placed their stickies notes on a board divided into the two above categories, but not mentioning the individual’s name they were introducing. Once described, I then asked the team to “Guess Who?” the person was represented by the Post Its. Once each individual was revealed, he or she could validate, disagree or add any comments to complete the picture. After that we clustered the Post-Its into common themes, and, in a final step, translated these clusters into actionable tasks with owners. == THE INCREASED POWER OF TALKING ABOUT EACH OTHER == Having spoken about the mechanics to allow you to replicate this approach and test it with the teams you work with, it is worth highlighting the benefits of this way of facilitating a retrospective. It boils down to the emotional effects of hearing from others about how we felt. It creates the right tension between seeing our own view validated and a possible gap between what we feel and how we appear to others. Learning from this can be substantial if team members open up fully to what they hear. We experience that others do notice us and our feelings which is likely to increase the team cohesion and inclusiveness. We feel heard and supported which is important especially when dealing with the challenges we face. It can also help us to become more self-aware by recognising that sometimes our behaviors or simply our body language can send signals which may discourage others and/or create a negative aura around us. In particular, if not intended, we can take measures to address these behaviours and learn to deal with our obstacles in a more positive and pro-active manner, thus reducing the effect on other team members. But why don’t you go ahead and use your next retrospective to try this out yourself. Dr Marcin Remarczyk is a London-based Business Psychologist and an Associate Director at Cognizant Business Consulting[https://www.cognizant.com/consulting]. 4996fa2e8d5fcf6c6ada724f0599febf21ec5dfb 777 776 2016-05-11T21:37:45Z Richardatherton 389 wikitext text/x-wiki == A Lego Retro == How do you know you’ve made it as a Change Agent? When your client starts paying you to play with Lego 😉 On serious note, I recently a facilitated an Agile Retrospective with Lego as the medium. (A retrospective is a regular meeting that a project team holds to discuss what has been successful over a prior time period, what could be improved, and how to incorporate the successes and improvements in future.) The team had just completed a two-week Sprint (set period for a iteration). I kept it simple with the following format: == “Guess Who?” a retrospective from a different perspective == A guest post from Dr Marcin Remarczyk [https://twitter.com/remarczyk] on a new retrospective technique encouraging empathy… ''Retrospectives are increasingly a common element of agile ways of working and part of every Scrum Master’s toolbox. And whilst their effectiveness and benefits are widely recognized, it is worth experimenting with different flavors of applied formats and facilitation techniques. In this blog, I share a recent experience from retrospectives conducted with a team in the media industry where the idea has been to look back from someone else’s perspective. '' == THE INCREASED POWER OF TALKING ABOUT EACH OTHER == Having spoken about the mechanics to allow you to replicate this approach and test it with the teams you work with, it is worth highlighting the benefits of this way of facilitating a retrospective. It boils down to the emotional effects of hearing from others about how we felt. It creates the right tension between seeing our own view validated and a possible gap between what we feel and how we appear to others. Learning from this can be substantial if team members open up fully to what they hear. We experience that others do notice us and our feelings which is likely to increase the team cohesion and inclusiveness. We feel heard and supported which is important especially when dealing with the challenges we face. It can also help us to become more self-aware by recognising that sometimes our behaviors or simply our body language can send signals which may discourage others and/or create a negative aura around us. In particular, if not intended, we can take measures to address these behaviours and learn to deal with our obstacles in a more positive and pro-active manner, thus reducing the effect on other team members. But why don’t you go ahead and use your next retrospective to try this out yourself. Dr Marcin Remarczyk is a London-based Business Psychologist and an Associate Director at Cognizant Business Consulting[https://www.cognizant.com/consulting]. 69b04bf1b21824c33ce99ede44c933b00b4fdfec 778 777 2016-05-11T21:38:01Z Richardatherton 389 wikitext text/x-wiki == A Lego Retro == How do you know you’ve made it as a Change Agent? When your client starts paying you to play with Lego 😉 On serious note, I recently a facilitated an Agile Retrospective with Lego as the medium. (A retrospective is a regular meeting that a project team holds to discuss what has been successful over a prior time period, what could be improved, and how to incorporate the successes and improvements in future.) The team had just completed a two-week Sprint (set period for a iteration). I kept it simple with the following format: == “Guess Who?” a retrospective from a different perspective == A guest post from Dr Marcin Remarczyk [https://twitter.com/remarczyk] on a new retrospective technique encouraging empathy… ''Retrospectives are increasingly a common element of agile ways of working and part of every Scrum Master’s toolbox. And whilst their effectiveness and benefits are widely recognized, it is worth experimenting with different flavors of applied formats and facilitation techniques. In this blog, I share a recent experience from retrospectives conducted with a team in the media industry where the idea has been to look back from someone else’s perspective. '' 113ef87afe92047a938dbd6707a9416ec1c8a77b 779 778 2016-05-11T21:45:31Z Richardatherton 389 /* A Lego Retro */ wikitext text/x-wiki == A Lego Retro == How do you know you’ve made it as a Change Agent? When your client starts paying you to play with Lego 😉 On serious note, I recently a facilitated an Agile Retrospective with Lego as the medium. (A retrospective is a regular meeting that a project team holds to discuss what has been successful over a prior time period, what could be improved, and how to incorporate the successes and improvements in future.) The team had just completed a two-week Sprint (set period for a iteration). I kept it simple with the following format: '''LEGO SERIOUS PLAY RETROSPECTIVE FORMAT''' 1. Intro and warm-up model (10 mins) 2. Build a '''model to represent the last Sprint''' (10 mins) 3. '''Share''' about your model (10 mins) 4. Build a '''model to represent your ideal Sprint''' (10 mins) 5. '''Share''' about your model (10 mins) 6. '''What can we commit to as individuals or as a team to do differently''' based on what we’ve learnt? (10 mins) '''WHAT DID I LEARN?''' Rasmussen[http://static1.1.sqspcdn.com/static/f/807542/17019947/1331222149273/The+Science+Behind+the+LEGO+SERIOUS+PLAY+Method.pdf?token=7BfBFpvpSpEj0CGJ7JvsR75KC60%3D], a leading expert on Serious Play, describes how the scientific literature holds that the primary motivation for play is emotional. One stark example of this emotional quality of play was one fairly senior team member built a beast dragging weights on lengths of string. She shared how she had felt burdened over the last Sprint (previous two-week period), how she felt that she’d carried the whole team. I had never experienced this individual open up with anything like such depth. It brought to mind those adult cartoon shows such as Family Guy. It seems that when we represent our world as childish or symbolic figures, with that degree of separation, we can handle much darker topics. Head on, if I’d asked this individual to share how they were feeling (such as with the ‘Glad, Mad, Sad’ format), I doubt we’d have got such a profound response. Also, by us studying the Lego model, and not just listening to the person’s words, I felt that we could feel their pain more easily – it made it easier to empathise. '''WHAT TO TRY NEXT TIME?''' In this version of the Retro, each team member created their own individual ‘Ideal Sprint’. In future, I’d like to experiment with teams creating a shared model of an ideal Sprint. == “Guess Who?” a retrospective from a different perspective == A guest post from Dr Marcin Remarczyk [https://twitter.com/remarczyk] on a new retrospective technique encouraging empathy… ''Retrospectives are increasingly a common element of agile ways of working and part of every Scrum Master’s toolbox. And whilst their effectiveness and benefits are widely recognized, it is worth experimenting with different flavors of applied formats and facilitation techniques. In this blog, I share a recent experience from retrospectives conducted with a team in the media industry where the idea has been to look back from someone else’s perspective. '' 56523a0ba96f0999246db22dfcb8726271ad687c 780 779 2016-05-11T21:50:12Z Richardatherton 389 /* “Guess Who?” a retrospective from a different perspective */ new section wikitext text/x-wiki == A Lego Retro == How do you know you’ve made it as a Change Agent? When your client starts paying you to play with Lego 😉 On serious note, I recently a facilitated an Agile Retrospective with Lego as the medium. (A retrospective is a regular meeting that a project team holds to discuss what has been successful over a prior time period, what could be improved, and how to incorporate the successes and improvements in future.) The team had just completed a two-week Sprint (set period for a iteration). I kept it simple with the following format: '''LEGO SERIOUS PLAY RETROSPECTIVE FORMAT''' 1. Intro and warm-up model (10 mins) 2. Build a '''model to represent the last Sprint''' (10 mins) 3. '''Share''' about your model (10 mins) 4. Build a '''model to represent your ideal Sprint''' (10 mins) 5. '''Share''' about your model (10 mins) 6. '''What can we commit to as individuals or as a team to do differently''' based on what we’ve learnt? (10 mins) '''WHAT DID I LEARN?''' Rasmussen[http://static1.1.sqspcdn.com/static/f/807542/17019947/1331222149273/The+Science+Behind+the+LEGO+SERIOUS+PLAY+Method.pdf?token=7BfBFpvpSpEj0CGJ7JvsR75KC60%3D], a leading expert on Serious Play, describes how the scientific literature holds that the primary motivation for play is emotional. One stark example of this emotional quality of play was one fairly senior team member built a beast dragging weights on lengths of string. She shared how she had felt burdened over the last Sprint (previous two-week period), how she felt that she’d carried the whole team. I had never experienced this individual open up with anything like such depth. It brought to mind those adult cartoon shows such as Family Guy. It seems that when we represent our world as childish or symbolic figures, with that degree of separation, we can handle much darker topics. Head on, if I’d asked this individual to share how they were feeling (such as with the ‘Glad, Mad, Sad’ format), I doubt we’d have got such a profound response. Also, by us studying the Lego model, and not just listening to the person’s words, I felt that we could feel their pain more easily – it made it easier to empathise. '''WHAT TO TRY NEXT TIME?''' In this version of the Retro, each team member created their own individual ‘Ideal Sprint’. In future, I’d like to experiment with teams creating a shared model of an ideal Sprint. == “Guess Who?” a retrospective from a different perspective == A guest post from Dr Marcin Remarczyk [https://twitter.com/remarczyk] on a new retrospective technique encouraging empathy… ''Retrospectives are increasingly a common element of agile ways of working and part of every Scrum Master’s toolbox. And whilst their effectiveness and benefits are widely recognized, it is worth experimenting with different flavors of applied formats and facilitation techniques. In this blog, I share a recent experience from retrospectives conducted with a team in the media industry where the idea has been to look back from someone else’s perspective. '' == “Guess Who?” a retrospective from a different perspective == A guest post from Dr Marcin Remarczyk[https://twitter.com/remarczyk] on a new retrospective technique encouraging empathy… ''Retrospectives are increasingly a common element of agile ways of working and part of every Scrum Master’s toolbox. And whilst their effectiveness and benefits are widely recognized, it is worth experimenting with different flavors of applied formats and facilitation techniques. In this blog, I share a recent experience from retrospectives conducted with a team in the media industry where the idea has been to look back from someone else’s perspective.'' '''JUST IN CASE YOU HAPPEN NOT TO BE AN AGILE EVANGELIST …''' Those of you who are long-time converts and religiously follow the Agile Manifesto, are well aware of the 12th Agile Principle: “At regular intervals, the team reflects ''on how to become more effective, then tunes and adjusts its behavior accordingly''”. Typically, Agile teams use retrospectives to continuously improve their ways of working. The key aspects of a retrospective are to “inspect” – how the latest iteration or “Sprint” (mini-phase of perhaps a few weeks) has gone; and to “adapt” – to decide on what and how they want to improve their processes. The facilitator must be equipped with a repertoire of techniques, recognizing which are most suitable in light of the current state of the team. What I want to share with you touches exactly upon this area. I recently facilitated a retrospective with a medium size team in the media industry. Whereas often retrospectives are centered on the “how I felt”, “what did I like” and “what did I not like”, I have enriched this format by shifting the perspective from “the self” to “others”. '''NAME FROM A HAT''' Essentially, the challenge was to put ourselves into the shoes of another colleague. To achieve this, I asked the team to put their name on a Post-It note and throw it into a hat. Then, with the hat full of names, draw one Post-It out. Naturally this meant that everyone in the team drew either a colleague or themselves. To keep it simple, I asked the participants to imagine being the person they drew and think about that person’s experience in from two perspectives, namely “what went well” and “what could have been better”. And for each of these two, they had to write down two to three things on separate Post-Its. This could be anything from “felt fully integrated within the team and developed myself further” to “felt under-utilised throughout the Sprint”. Completing this task within 5-10min, each team member placed their stickies notes on a board divided into the two above categories, but not mentioning the individual’s name they were introducing. Once described, I then asked the team to “Guess Who?” the person was represented by the Post Its. Once each individual was revealed, he or she could validate, disagree or add any comments to complete the picture. After that we clustered the Post-Its into common themes, and, in a final step, translated these clusters into actionable tasks with owners. '''THE INCREASED POWER OF TALKING ABOUT EACH OTHER''' Having spoken about the mechanics to allow you to replicate this approach and test it with the teams you work with, it is worth highlighting the benefits of this way of facilitating a retrospective. It boils down to the emotional effects of hearing from others about how we felt. It creates the right tension between seeing our own view validated and a possible gap between what we feel and how we appear to others. Learning from this can be substantial if team members open up fully to what they hear. We experience that others do notice us and our feelings which is likely to increase the team cohesion and inclusiveness. We feel heard and supported which is important especially when dealing with the challenges we face. It can also help us to become more self-aware by recognising that sometimes our behaviors or simply our body language can send signals which may discourage others and/or create a negative aura around us. In particular, if not intended, we can take measures to address these behaviours and learn to deal with our obstacles in a more positive and pro-active manner, thus reducing the effect on other team members. But why don’t you go ahead and use your next retrospective to try this out yourself. Dr Marcin Remarczyk is a London-based Business Psychologist and an Associate Director at Cognizant Business Consulting[https://www.cognizant.com/consulting]. cd55ca6f22975ea6afcd70f573ecf27b0feb3eb7 781 780 2016-05-12T11:56:10Z Richardatherton 389 /* Test this */ new section wikitext text/x-wiki == A Lego Retro == How do you know you’ve made it as a Change Agent? When your client starts paying you to play with Lego 😉 On serious note, I recently a facilitated an Agile Retrospective with Lego as the medium. (A retrospective is a regular meeting that a project team holds to discuss what has been successful over a prior time period, what could be improved, and how to incorporate the successes and improvements in future.) The team had just completed a two-week Sprint (set period for a iteration). I kept it simple with the following format: '''LEGO SERIOUS PLAY RETROSPECTIVE FORMAT''' 1. Intro and warm-up model (10 mins) 2. Build a '''model to represent the last Sprint''' (10 mins) 3. '''Share''' about your model (10 mins) 4. Build a '''model to represent your ideal Sprint''' (10 mins) 5. '''Share''' about your model (10 mins) 6. '''What can we commit to as individuals or as a team to do differently''' based on what we’ve learnt? (10 mins) '''WHAT DID I LEARN?''' Rasmussen[http://static1.1.sqspcdn.com/static/f/807542/17019947/1331222149273/The+Science+Behind+the+LEGO+SERIOUS+PLAY+Method.pdf?token=7BfBFpvpSpEj0CGJ7JvsR75KC60%3D], a leading expert on Serious Play, describes how the scientific literature holds that the primary motivation for play is emotional. One stark example of this emotional quality of play was one fairly senior team member built a beast dragging weights on lengths of string. She shared how she had felt burdened over the last Sprint (previous two-week period), how she felt that she’d carried the whole team. I had never experienced this individual open up with anything like such depth. It brought to mind those adult cartoon shows such as Family Guy. It seems that when we represent our world as childish or symbolic figures, with that degree of separation, we can handle much darker topics. Head on, if I’d asked this individual to share how they were feeling (such as with the ‘Glad, Mad, Sad’ format), I doubt we’d have got such a profound response. Also, by us studying the Lego model, and not just listening to the person’s words, I felt that we could feel their pain more easily – it made it easier to empathise. '''WHAT TO TRY NEXT TIME?''' In this version of the Retro, each team member created their own individual ‘Ideal Sprint’. In future, I’d like to experiment with teams creating a shared model of an ideal Sprint. == “Guess Who?” a retrospective from a different perspective == A guest post from Dr Marcin Remarczyk [https://twitter.com/remarczyk] on a new retrospective technique encouraging empathy… ''Retrospectives are increasingly a common element of agile ways of working and part of every Scrum Master’s toolbox. And whilst their effectiveness and benefits are widely recognized, it is worth experimenting with different flavors of applied formats and facilitation techniques. In this blog, I share a recent experience from retrospectives conducted with a team in the media industry where the idea has been to look back from someone else’s perspective. '' == “Guess Who?” a retrospective from a different perspective == A guest post from Dr Marcin Remarczyk[https://twitter.com/remarczyk] on a new retrospective technique encouraging empathy… ''Retrospectives are increasingly a common element of agile ways of working and part of every Scrum Master’s toolbox. And whilst their effectiveness and benefits are widely recognized, it is worth experimenting with different flavors of applied formats and facilitation techniques. In this blog, I share a recent experience from retrospectives conducted with a team in the media industry where the idea has been to look back from someone else’s perspective.'' '''JUST IN CASE YOU HAPPEN NOT TO BE AN AGILE EVANGELIST …''' Those of you who are long-time converts and religiously follow the Agile Manifesto, are well aware of the 12th Agile Principle: “At regular intervals, the team reflects ''on how to become more effective, then tunes and adjusts its behavior accordingly''”. Typically, Agile teams use retrospectives to continuously improve their ways of working. The key aspects of a retrospective are to “inspect” – how the latest iteration or “Sprint” (mini-phase of perhaps a few weeks) has gone; and to “adapt” – to decide on what and how they want to improve their processes. The facilitator must be equipped with a repertoire of techniques, recognizing which are most suitable in light of the current state of the team. What I want to share with you touches exactly upon this area. I recently facilitated a retrospective with a medium size team in the media industry. Whereas often retrospectives are centered on the “how I felt”, “what did I like” and “what did I not like”, I have enriched this format by shifting the perspective from “the self” to “others”. '''NAME FROM A HAT''' Essentially, the challenge was to put ourselves into the shoes of another colleague. To achieve this, I asked the team to put their name on a Post-It note and throw it into a hat. Then, with the hat full of names, draw one Post-It out. Naturally this meant that everyone in the team drew either a colleague or themselves. To keep it simple, I asked the participants to imagine being the person they drew and think about that person’s experience in from two perspectives, namely “what went well” and “what could have been better”. And for each of these two, they had to write down two to three things on separate Post-Its. This could be anything from “felt fully integrated within the team and developed myself further” to “felt under-utilised throughout the Sprint”. Completing this task within 5-10min, each team member placed their stickies notes on a board divided into the two above categories, but not mentioning the individual’s name they were introducing. Once described, I then asked the team to “Guess Who?” the person was represented by the Post Its. Once each individual was revealed, he or she could validate, disagree or add any comments to complete the picture. After that we clustered the Post-Its into common themes, and, in a final step, translated these clusters into actionable tasks with owners. '''THE INCREASED POWER OF TALKING ABOUT EACH OTHER''' Having spoken about the mechanics to allow you to replicate this approach and test it with the teams you work with, it is worth highlighting the benefits of this way of facilitating a retrospective. It boils down to the emotional effects of hearing from others about how we felt. It creates the right tension between seeing our own view validated and a possible gap between what we feel and how we appear to others. Learning from this can be substantial if team members open up fully to what they hear. We experience that others do notice us and our feelings which is likely to increase the team cohesion and inclusiveness. We feel heard and supported which is important especially when dealing with the challenges we face. It can also help us to become more self-aware by recognising that sometimes our behaviors or simply our body language can send signals which may discourage others and/or create a negative aura around us. In particular, if not intended, we can take measures to address these behaviours and learn to deal with our obstacles in a more positive and pro-active manner, thus reducing the effect on other team members. But why don’t you go ahead and use your next retrospective to try this out yourself. Dr Marcin Remarczyk is a London-based Business Psychologist and an Associate Director at Cognizant Business Consulting[https://www.cognizant.com/consulting]. == Test this == Test this 433da5a30b95a72f14dcea2af6a0b465c700c505 782 781 2016-05-12T11:58:39Z Richardatherton 389 Undo revision 781 by [[Special:Contributions/Richardatherton|Richardatherton]] ([[User talk:Richardatherton|talk]]) wikitext text/x-wiki == A Lego Retro == How do you know you’ve made it as a Change Agent? When your client starts paying you to play with Lego 😉 On serious note, I recently a facilitated an Agile Retrospective with Lego as the medium. (A retrospective is a regular meeting that a project team holds to discuss what has been successful over a prior time period, what could be improved, and how to incorporate the successes and improvements in future.) The team had just completed a two-week Sprint (set period for a iteration). I kept it simple with the following format: '''LEGO SERIOUS PLAY RETROSPECTIVE FORMAT''' 1. Intro and warm-up model (10 mins) 2. Build a '''model to represent the last Sprint''' (10 mins) 3. '''Share''' about your model (10 mins) 4. Build a '''model to represent your ideal Sprint''' (10 mins) 5. '''Share''' about your model (10 mins) 6. '''What can we commit to as individuals or as a team to do differently''' based on what we’ve learnt? (10 mins) '''WHAT DID I LEARN?''' Rasmussen[http://static1.1.sqspcdn.com/static/f/807542/17019947/1331222149273/The+Science+Behind+the+LEGO+SERIOUS+PLAY+Method.pdf?token=7BfBFpvpSpEj0CGJ7JvsR75KC60%3D], a leading expert on Serious Play, describes how the scientific literature holds that the primary motivation for play is emotional. One stark example of this emotional quality of play was one fairly senior team member built a beast dragging weights on lengths of string. She shared how she had felt burdened over the last Sprint (previous two-week period), how she felt that she’d carried the whole team. I had never experienced this individual open up with anything like such depth. It brought to mind those adult cartoon shows such as Family Guy. It seems that when we represent our world as childish or symbolic figures, with that degree of separation, we can handle much darker topics. Head on, if I’d asked this individual to share how they were feeling (such as with the ‘Glad, Mad, Sad’ format), I doubt we’d have got such a profound response. Also, by us studying the Lego model, and not just listening to the person’s words, I felt that we could feel their pain more easily – it made it easier to empathise. '''WHAT TO TRY NEXT TIME?''' In this version of the Retro, each team member created their own individual ‘Ideal Sprint’. In future, I’d like to experiment with teams creating a shared model of an ideal Sprint. == “Guess Who?” a retrospective from a different perspective == A guest post from Dr Marcin Remarczyk [https://twitter.com/remarczyk] on a new retrospective technique encouraging empathy… ''Retrospectives are increasingly a common element of agile ways of working and part of every Scrum Master’s toolbox. And whilst their effectiveness and benefits are widely recognized, it is worth experimenting with different flavors of applied formats and facilitation techniques. In this blog, I share a recent experience from retrospectives conducted with a team in the media industry where the idea has been to look back from someone else’s perspective. '' == “Guess Who?” a retrospective from a different perspective == A guest post from Dr Marcin Remarczyk[https://twitter.com/remarczyk] on a new retrospective technique encouraging empathy… ''Retrospectives are increasingly a common element of agile ways of working and part of every Scrum Master’s toolbox. And whilst their effectiveness and benefits are widely recognized, it is worth experimenting with different flavors of applied formats and facilitation techniques. In this blog, I share a recent experience from retrospectives conducted with a team in the media industry where the idea has been to look back from someone else’s perspective.'' '''JUST IN CASE YOU HAPPEN NOT TO BE AN AGILE EVANGELIST …''' Those of you who are long-time converts and religiously follow the Agile Manifesto, are well aware of the 12th Agile Principle: “At regular intervals, the team reflects ''on how to become more effective, then tunes and adjusts its behavior accordingly''”. Typically, Agile teams use retrospectives to continuously improve their ways of working. The key aspects of a retrospective are to “inspect” – how the latest iteration or “Sprint” (mini-phase of perhaps a few weeks) has gone; and to “adapt” – to decide on what and how they want to improve their processes. The facilitator must be equipped with a repertoire of techniques, recognizing which are most suitable in light of the current state of the team. What I want to share with you touches exactly upon this area. I recently facilitated a retrospective with a medium size team in the media industry. Whereas often retrospectives are centered on the “how I felt”, “what did I like” and “what did I not like”, I have enriched this format by shifting the perspective from “the self” to “others”. '''NAME FROM A HAT''' Essentially, the challenge was to put ourselves into the shoes of another colleague. To achieve this, I asked the team to put their name on a Post-It note and throw it into a hat. Then, with the hat full of names, draw one Post-It out. Naturally this meant that everyone in the team drew either a colleague or themselves. To keep it simple, I asked the participants to imagine being the person they drew and think about that person’s experience in from two perspectives, namely “what went well” and “what could have been better”. And for each of these two, they had to write down two to three things on separate Post-Its. This could be anything from “felt fully integrated within the team and developed myself further” to “felt under-utilised throughout the Sprint”. Completing this task within 5-10min, each team member placed their stickies notes on a board divided into the two above categories, but not mentioning the individual’s name they were introducing. Once described, I then asked the team to “Guess Who?” the person was represented by the Post Its. Once each individual was revealed, he or she could validate, disagree or add any comments to complete the picture. After that we clustered the Post-Its into common themes, and, in a final step, translated these clusters into actionable tasks with owners. '''THE INCREASED POWER OF TALKING ABOUT EACH OTHER''' Having spoken about the mechanics to allow you to replicate this approach and test it with the teams you work with, it is worth highlighting the benefits of this way of facilitating a retrospective. It boils down to the emotional effects of hearing from others about how we felt. It creates the right tension between seeing our own view validated and a possible gap between what we feel and how we appear to others. Learning from this can be substantial if team members open up fully to what they hear. We experience that others do notice us and our feelings which is likely to increase the team cohesion and inclusiveness. We feel heard and supported which is important especially when dealing with the challenges we face. It can also help us to become more self-aware by recognising that sometimes our behaviors or simply our body language can send signals which may discourage others and/or create a negative aura around us. In particular, if not intended, we can take measures to address these behaviours and learn to deal with our obstacles in a more positive and pro-active manner, thus reducing the effect on other team members. But why don’t you go ahead and use your next retrospective to try this out yourself. Dr Marcin Remarczyk is a London-based Business Psychologist and an Associate Director at Cognizant Business Consulting[https://www.cognizant.com/consulting]. cd55ca6f22975ea6afcd70f573ecf27b0feb3eb7 783 782 2016-05-12T11:59:22Z Richardatherton 389 Undo revision 782 by [[Special:Contributions/Richardatherton|Richardatherton]] ([[User talk:Richardatherton|talk]]) wikitext text/x-wiki == A Lego Retro == How do you know you’ve made it as a Change Agent? When your client starts paying you to play with Lego 😉 On serious note, I recently a facilitated an Agile Retrospective with Lego as the medium. (A retrospective is a regular meeting that a project team holds to discuss what has been successful over a prior time period, what could be improved, and how to incorporate the successes and improvements in future.) The team had just completed a two-week Sprint (set period for a iteration). I kept it simple with the following format: '''LEGO SERIOUS PLAY RETROSPECTIVE FORMAT''' 1. Intro and warm-up model (10 mins) 2. Build a '''model to represent the last Sprint''' (10 mins) 3. '''Share''' about your model (10 mins) 4. Build a '''model to represent your ideal Sprint''' (10 mins) 5. '''Share''' about your model (10 mins) 6. '''What can we commit to as individuals or as a team to do differently''' based on what we’ve learnt? (10 mins) '''WHAT DID I LEARN?''' Rasmussen[http://static1.1.sqspcdn.com/static/f/807542/17019947/1331222149273/The+Science+Behind+the+LEGO+SERIOUS+PLAY+Method.pdf?token=7BfBFpvpSpEj0CGJ7JvsR75KC60%3D], a leading expert on Serious Play, describes how the scientific literature holds that the primary motivation for play is emotional. One stark example of this emotional quality of play was one fairly senior team member built a beast dragging weights on lengths of string. She shared how she had felt burdened over the last Sprint (previous two-week period), how she felt that she’d carried the whole team. I had never experienced this individual open up with anything like such depth. It brought to mind those adult cartoon shows such as Family Guy. It seems that when we represent our world as childish or symbolic figures, with that degree of separation, we can handle much darker topics. Head on, if I’d asked this individual to share how they were feeling (such as with the ‘Glad, Mad, Sad’ format), I doubt we’d have got such a profound response. Also, by us studying the Lego model, and not just listening to the person’s words, I felt that we could feel their pain more easily – it made it easier to empathise. '''WHAT TO TRY NEXT TIME?''' In this version of the Retro, each team member created their own individual ‘Ideal Sprint’. In future, I’d like to experiment with teams creating a shared model of an ideal Sprint. == “Guess Who?” a retrospective from a different perspective == A guest post from Dr Marcin Remarczyk [https://twitter.com/remarczyk] on a new retrospective technique encouraging empathy… ''Retrospectives are increasingly a common element of agile ways of working and part of every Scrum Master’s toolbox. And whilst their effectiveness and benefits are widely recognized, it is worth experimenting with different flavors of applied formats and facilitation techniques. In this blog, I share a recent experience from retrospectives conducted with a team in the media industry where the idea has been to look back from someone else’s perspective. '' == “Guess Who?” a retrospective from a different perspective == A guest post from Dr Marcin Remarczyk[https://twitter.com/remarczyk] on a new retrospective technique encouraging empathy… ''Retrospectives are increasingly a common element of agile ways of working and part of every Scrum Master’s toolbox. And whilst their effectiveness and benefits are widely recognized, it is worth experimenting with different flavors of applied formats and facilitation techniques. In this blog, I share a recent experience from retrospectives conducted with a team in the media industry where the idea has been to look back from someone else’s perspective.'' '''JUST IN CASE YOU HAPPEN NOT TO BE AN AGILE EVANGELIST …''' Those of you who are long-time converts and religiously follow the Agile Manifesto, are well aware of the 12th Agile Principle: “At regular intervals, the team reflects ''on how to become more effective, then tunes and adjusts its behavior accordingly''”. Typically, Agile teams use retrospectives to continuously improve their ways of working. The key aspects of a retrospective are to “inspect” – how the latest iteration or “Sprint” (mini-phase of perhaps a few weeks) has gone; and to “adapt” – to decide on what and how they want to improve their processes. The facilitator must be equipped with a repertoire of techniques, recognizing which are most suitable in light of the current state of the team. What I want to share with you touches exactly upon this area. I recently facilitated a retrospective with a medium size team in the media industry. Whereas often retrospectives are centered on the “how I felt”, “what did I like” and “what did I not like”, I have enriched this format by shifting the perspective from “the self” to “others”. '''NAME FROM A HAT''' Essentially, the challenge was to put ourselves into the shoes of another colleague. To achieve this, I asked the team to put their name on a Post-It note and throw it into a hat. Then, with the hat full of names, draw one Post-It out. Naturally this meant that everyone in the team drew either a colleague or themselves. To keep it simple, I asked the participants to imagine being the person they drew and think about that person’s experience in from two perspectives, namely “what went well” and “what could have been better”. And for each of these two, they had to write down two to three things on separate Post-Its. This could be anything from “felt fully integrated within the team and developed myself further” to “felt under-utilised throughout the Sprint”. Completing this task within 5-10min, each team member placed their stickies notes on a board divided into the two above categories, but not mentioning the individual’s name they were introducing. Once described, I then asked the team to “Guess Who?” the person was represented by the Post Its. Once each individual was revealed, he or she could validate, disagree or add any comments to complete the picture. After that we clustered the Post-Its into common themes, and, in a final step, translated these clusters into actionable tasks with owners. '''THE INCREASED POWER OF TALKING ABOUT EACH OTHER''' Having spoken about the mechanics to allow you to replicate this approach and test it with the teams you work with, it is worth highlighting the benefits of this way of facilitating a retrospective. It boils down to the emotional effects of hearing from others about how we felt. It creates the right tension between seeing our own view validated and a possible gap between what we feel and how we appear to others. Learning from this can be substantial if team members open up fully to what they hear. We experience that others do notice us and our feelings which is likely to increase the team cohesion and inclusiveness. We feel heard and supported which is important especially when dealing with the challenges we face. It can also help us to become more self-aware by recognising that sometimes our behaviors or simply our body language can send signals which may discourage others and/or create a negative aura around us. In particular, if not intended, we can take measures to address these behaviours and learn to deal with our obstacles in a more positive and pro-active manner, thus reducing the effect on other team members. But why don’t you go ahead and use your next retrospective to try this out yourself. Dr Marcin Remarczyk is a London-based Business Psychologist and an Associate Director at Cognizant Business Consulting[https://www.cognizant.com/consulting]. == Test this == Test this 433da5a30b95a72f14dcea2af6a0b465c700c505 784 783 2016-05-12T11:59:46Z Richardatherton 389 Undo revision 781 by [[Special:Contributions/Richardatherton|Richardatherton]] ([[User talk:Richardatherton|talk]]) wikitext text/x-wiki == A Lego Retro == How do you know you’ve made it as a Change Agent? When your client starts paying you to play with Lego 😉 On serious note, I recently a facilitated an Agile Retrospective with Lego as the medium. (A retrospective is a regular meeting that a project team holds to discuss what has been successful over a prior time period, what could be improved, and how to incorporate the successes and improvements in future.) The team had just completed a two-week Sprint (set period for a iteration). I kept it simple with the following format: '''LEGO SERIOUS PLAY RETROSPECTIVE FORMAT''' 1. Intro and warm-up model (10 mins) 2. Build a '''model to represent the last Sprint''' (10 mins) 3. '''Share''' about your model (10 mins) 4. Build a '''model to represent your ideal Sprint''' (10 mins) 5. '''Share''' about your model (10 mins) 6. '''What can we commit to as individuals or as a team to do differently''' based on what we’ve learnt? (10 mins) '''WHAT DID I LEARN?''' Rasmussen[http://static1.1.sqspcdn.com/static/f/807542/17019947/1331222149273/The+Science+Behind+the+LEGO+SERIOUS+PLAY+Method.pdf?token=7BfBFpvpSpEj0CGJ7JvsR75KC60%3D], a leading expert on Serious Play, describes how the scientific literature holds that the primary motivation for play is emotional. One stark example of this emotional quality of play was one fairly senior team member built a beast dragging weights on lengths of string. She shared how she had felt burdened over the last Sprint (previous two-week period), how she felt that she’d carried the whole team. I had never experienced this individual open up with anything like such depth. It brought to mind those adult cartoon shows such as Family Guy. It seems that when we represent our world as childish or symbolic figures, with that degree of separation, we can handle much darker topics. Head on, if I’d asked this individual to share how they were feeling (such as with the ‘Glad, Mad, Sad’ format), I doubt we’d have got such a profound response. Also, by us studying the Lego model, and not just listening to the person’s words, I felt that we could feel their pain more easily – it made it easier to empathise. '''WHAT TO TRY NEXT TIME?''' In this version of the Retro, each team member created their own individual ‘Ideal Sprint’. In future, I’d like to experiment with teams creating a shared model of an ideal Sprint. == “Guess Who?” a retrospective from a different perspective == A guest post from Dr Marcin Remarczyk [https://twitter.com/remarczyk] on a new retrospective technique encouraging empathy… ''Retrospectives are increasingly a common element of agile ways of working and part of every Scrum Master’s toolbox. And whilst their effectiveness and benefits are widely recognized, it is worth experimenting with different flavors of applied formats and facilitation techniques. In this blog, I share a recent experience from retrospectives conducted with a team in the media industry where the idea has been to look back from someone else’s perspective. '' == “Guess Who?” a retrospective from a different perspective == A guest post from Dr Marcin Remarczyk[https://twitter.com/remarczyk] on a new retrospective technique encouraging empathy… ''Retrospectives are increasingly a common element of agile ways of working and part of every Scrum Master’s toolbox. And whilst their effectiveness and benefits are widely recognized, it is worth experimenting with different flavors of applied formats and facilitation techniques. In this blog, I share a recent experience from retrospectives conducted with a team in the media industry where the idea has been to look back from someone else’s perspective.'' '''JUST IN CASE YOU HAPPEN NOT TO BE AN AGILE EVANGELIST …''' Those of you who are long-time converts and religiously follow the Agile Manifesto, are well aware of the 12th Agile Principle: “At regular intervals, the team reflects ''on how to become more effective, then tunes and adjusts its behavior accordingly''”. Typically, Agile teams use retrospectives to continuously improve their ways of working. The key aspects of a retrospective are to “inspect” – how the latest iteration or “Sprint” (mini-phase of perhaps a few weeks) has gone; and to “adapt” – to decide on what and how they want to improve their processes. The facilitator must be equipped with a repertoire of techniques, recognizing which are most suitable in light of the current state of the team. What I want to share with you touches exactly upon this area. I recently facilitated a retrospective with a medium size team in the media industry. Whereas often retrospectives are centered on the “how I felt”, “what did I like” and “what did I not like”, I have enriched this format by shifting the perspective from “the self” to “others”. '''NAME FROM A HAT''' Essentially, the challenge was to put ourselves into the shoes of another colleague. To achieve this, I asked the team to put their name on a Post-It note and throw it into a hat. Then, with the hat full of names, draw one Post-It out. Naturally this meant that everyone in the team drew either a colleague or themselves. To keep it simple, I asked the participants to imagine being the person they drew and think about that person’s experience in from two perspectives, namely “what went well” and “what could have been better”. And for each of these two, they had to write down two to three things on separate Post-Its. This could be anything from “felt fully integrated within the team and developed myself further” to “felt under-utilised throughout the Sprint”. Completing this task within 5-10min, each team member placed their stickies notes on a board divided into the two above categories, but not mentioning the individual’s name they were introducing. Once described, I then asked the team to “Guess Who?” the person was represented by the Post Its. Once each individual was revealed, he or she could validate, disagree or add any comments to complete the picture. After that we clustered the Post-Its into common themes, and, in a final step, translated these clusters into actionable tasks with owners. '''THE INCREASED POWER OF TALKING ABOUT EACH OTHER''' Having spoken about the mechanics to allow you to replicate this approach and test it with the teams you work with, it is worth highlighting the benefits of this way of facilitating a retrospective. It boils down to the emotional effects of hearing from others about how we felt. It creates the right tension between seeing our own view validated and a possible gap between what we feel and how we appear to others. Learning from this can be substantial if team members open up fully to what they hear. We experience that others do notice us and our feelings which is likely to increase the team cohesion and inclusiveness. We feel heard and supported which is important especially when dealing with the challenges we face. It can also help us to become more self-aware by recognising that sometimes our behaviors or simply our body language can send signals which may discourage others and/or create a negative aura around us. In particular, if not intended, we can take measures to address these behaviours and learn to deal with our obstacles in a more positive and pro-active manner, thus reducing the effect on other team members. But why don’t you go ahead and use your next retrospective to try this out yourself. Dr Marcin Remarczyk is a London-based Business Psychologist and an Associate Director at Cognizant Business Consulting[https://www.cognizant.com/consulting]. cd55ca6f22975ea6afcd70f573ecf27b0feb3eb7 785 784 2016-05-12T12:02:04Z Richardatherton 389 Undo revision 771 by [[Special:Contributions/Richardatherton|Richardatherton]] ([[User talk:Richardatherton|talk]]) wikitext text/x-wiki '''Welcome to ''Agile Retrospective Resource Wiki''!''' We hope you will contribute much and well. You will probably want to read the [https://www.mediawiki.org/wiki/Special:MyLanguage/Help:Contents help pages]. Again, welcome and have fun! [[User:Robbowley|Robbowley]] ([[User talk:Robbowley|talk]]) 06:18, 11 May 2016 (PDT) == “Guess Who?” a retrospective from a different perspective == A guest post from Dr Marcin Remarczyk [https://twitter.com/remarczyk] on a new retrospective technique encouraging empathy… ''Retrospectives are increasingly a common element of agile ways of working and part of every Scrum Master’s toolbox. And whilst their effectiveness and benefits are widely recognized, it is worth experimenting with different flavors of applied formats and facilitation techniques. In this blog, I share a recent experience from retrospectives conducted with a team in the media industry where the idea has been to look back from someone else’s perspective. '' '''JUST IN CASE YOU HAPPEN NOT TO BE AN AGILE EVANGELIST …''' Those of you who are long-time converts and religiously follow the Agile Manifesto, are well aware of the 12th Agile Principle: “At regular intervals, the team reflects ''on how to become more effective, then tunes and adjusts its behavior accordingly''”. Typically, Agile teams use retrospectives to continuously improve their ways of working. The key aspects of a retrospective are to “inspect” – how the latest iteration or “Sprint” (mini-phase of perhaps a few weeks) has gone; and to “adapt” – to decide on what and how they want to improve their processes. The facilitator must be equipped with a repertoire of techniques, recognizing which are most suitable in light of the current state of the team. What I want to share with you touches exactly upon this area. I recently facilitated a retrospective with a medium size team in the media industry. Whereas often retrospectives are centered on the “how I felt”, “what did I like” and “what did I not like”, I have enriched this format by shifting the perspective from “the self” to “others”. '''NAME FROM A HAT''' Essentially, the challenge was to put ourselves into the shoes of another colleague. To achieve this, I asked the team to put their name on a Post-It note and throw it into a hat. Then, with the hat full of names, draw one Post-It out. Naturally this meant that everyone in the team drew either a colleague or themselves. To keep it simple, I asked the participants to imagine being the person they drew and think about that person’s experience in from two perspectives, namely “what went well” and “what could have been better”. And for each of these two, they had to write down two to three things on separate Post-Its. This could be anything from “felt fully integrated within the team and developed myself further” to “felt under-utilised throughout the Sprint”. Completing this task within 5-10min, each team member placed their stickies notes on a board divided into the two above categories, but not mentioning the individual’s name they were introducing. Once described, I then asked the team to “Guess Who?” the person was represented by the Post Its. Once each individual was revealed, he or she could validate, disagree or add any comments to complete the picture. After that we clustered the Post-Its into common themes, and, in a final step, translated these clusters into actionable tasks with owners. '''THE INCREASED POWER OF TALKING ABOUT EACH OTHER''' Having spoken about the mechanics to allow you to replicate this approach and test it with the teams you work with, it is worth highlighting the benefits of this way of facilitating a retrospective. It boils down to the emotional effects of hearing from others about how we felt. It creates the right tension between seeing our own view validated and a possible gap between what we feel and how we appear to others. Learning from this can be substantial if team members open up fully to what they hear. We experience that others do notice us and our feelings which is likely to increase the team cohesion and inclusiveness. We feel heard and supported which is important especially when dealing with the challenges we face. It can also help us to become more self-aware by recognising that sometimes our behaviors or simply our body language can send signals which may discourage others and/or create a negative aura around us. In particular, if not intended, we can take measures to address these behaviours and learn to deal with our obstacles in a more positive and pro-active manner, thus reducing the effect on other team members. But why don’t you go ahead and use your next retrospective to try this out yourself. Dr Marcin Remarczyk is a London-based Business Psychologist and an Associate Director at Cognizant Business Consulting[https://www.cognizant.com/consulting]. == A Lego Retro == How do you know you’ve made it as a Change Agent? When your client starts paying you to play with Lego 😉 On serious note, I recently a facilitated an Agile Retrospective with Lego as the medium. (A retrospective is a regular meeting that a project team holds to discuss what has been successful over a prior time period, what could be improved, and how to incorporate the successes and improvements in future.) The team had just completed a two-week Sprint (set period for a iteration). I kept it simple with the following format: '''LEGO SERIOUS PLAY RETROSPECTIVE FORMAT''' 1. Intro and warm-up model (10 mins) 2. Build a '''model to represent the last Sprint''' (10 mins) 3. '''Share''' about your model (10 mins) 4. Build a '''model to represent your ideal Sprint''' (10 mins) 5. '''Share''' about your model (10 mins) 6. '''What can we commit to as individuals or as a team to do differently''' based on what we’ve learnt? (10 mins) '''WHAT DID I LEARN?''' Rasmussen[http://static1.1.sqspcdn.com/static/f/807542/17019947/1331222149273/The+Science+Behind+the+LEGO+SERIOUS+PLAY+Method.pdf?token=7BfBFpvpSpEj0CGJ7JvsR75KC60%3D], a leading expert on Serious Play, describes how the scientific literature holds that the primary motivation for play is emotional. One stark example of this emotional quality of play was one fairly senior team member built a beast dragging weights on lengths of string. She shared how she had felt burdened over the last Sprint (previous two-week period), how she felt that she’d carried the whole team. I had never experienced this individual open up with anything like such depth. It brought to mind those adult cartoon shows such as Family Guy. It seems that when we represent our world as childish or symbolic figures, with that degree of separation, we can handle much darker topics. Head on, if I’d asked this individual to share how they were feeling (such as with the ‘Glad, Mad, Sad’ format), I doubt we’d have got such a profound response. Also, by us studying the Lego model, and not just listening to the person’s words, I felt that we could feel their pain more easily – it made it easier to empathise. '''WHAT TO TRY NEXT TIME?''' In this version of the Retro, each team member created their own individual ‘Ideal Sprint’. In future, I’d like to experiment with teams creating a shared model of an ideal Sprint. == “Guess Who?” a retrospective from a different perspective == A guest post from Dr Marcin Remarczyk [https://twitter.com/remarczyk] on a new retrospective technique encouraging empathy… ''Retrospectives are increasingly a common element of agile ways of working and part of every Scrum Master’s toolbox. And whilst their effectiveness and benefits are widely recognized, it is worth experimenting with different flavors of applied formats and facilitation techniques. In this blog, I share a recent experience from retrospectives conducted with a team in the media industry where the idea has been to look back from someone else’s perspective. '' == “Guess Who?” a retrospective from a different perspective == A guest post from Dr Marcin Remarczyk[https://twitter.com/remarczyk] on a new retrospective technique encouraging empathy… ''Retrospectives are increasingly a common element of agile ways of working and part of every Scrum Master’s toolbox. And whilst their effectiveness and benefits are widely recognized, it is worth experimenting with different flavors of applied formats and facilitation techniques. In this blog, I share a recent experience from retrospectives conducted with a team in the media industry where the idea has been to look back from someone else’s perspective.'' '''JUST IN CASE YOU HAPPEN NOT TO BE AN AGILE EVANGELIST …''' Those of you who are long-time converts and religiously follow the Agile Manifesto, are well aware of the 12th Agile Principle: “At regular intervals, the team reflects ''on how to become more effective, then tunes and adjusts its behavior accordingly''”. Typically, Agile teams use retrospectives to continuously improve their ways of working. The key aspects of a retrospective are to “inspect” – how the latest iteration or “Sprint” (mini-phase of perhaps a few weeks) has gone; and to “adapt” – to decide on what and how they want to improve their processes. The facilitator must be equipped with a repertoire of techniques, recognizing which are most suitable in light of the current state of the team. What I want to share with you touches exactly upon this area. I recently facilitated a retrospective with a medium size team in the media industry. Whereas often retrospectives are centered on the “how I felt”, “what did I like” and “what did I not like”, I have enriched this format by shifting the perspective from “the self” to “others”. '''NAME FROM A HAT''' Essentially, the challenge was to put ourselves into the shoes of another colleague. To achieve this, I asked the team to put their name on a Post-It note and throw it into a hat. Then, with the hat full of names, draw one Post-It out. Naturally this meant that everyone in the team drew either a colleague or themselves. To keep it simple, I asked the participants to imagine being the person they drew and think about that person’s experience in from two perspectives, namely “what went well” and “what could have been better”. And for each of these two, they had to write down two to three things on separate Post-Its. This could be anything from “felt fully integrated within the team and developed myself further” to “felt under-utilised throughout the Sprint”. Completing this task within 5-10min, each team member placed their stickies notes on a board divided into the two above categories, but not mentioning the individual’s name they were introducing. Once described, I then asked the team to “Guess Who?” the person was represented by the Post Its. Once each individual was revealed, he or she could validate, disagree or add any comments to complete the picture. After that we clustered the Post-Its into common themes, and, in a final step, translated these clusters into actionable tasks with owners. '''THE INCREASED POWER OF TALKING ABOUT EACH OTHER''' Having spoken about the mechanics to allow you to replicate this approach and test it with the teams you work with, it is worth highlighting the benefits of this way of facilitating a retrospective. It boils down to the emotional effects of hearing from others about how we felt. It creates the right tension between seeing our own view validated and a possible gap between what we feel and how we appear to others. Learning from this can be substantial if team members open up fully to what they hear. We experience that others do notice us and our feelings which is likely to increase the team cohesion and inclusiveness. We feel heard and supported which is important especially when dealing with the challenges we face. It can also help us to become more self-aware by recognising that sometimes our behaviors or simply our body language can send signals which may discourage others and/or create a negative aura around us. In particular, if not intended, we can take measures to address these behaviours and learn to deal with our obstacles in a more positive and pro-active manner, thus reducing the effect on other team members. But why don’t you go ahead and use your next retrospective to try this out yourself. Dr Marcin Remarczyk is a London-based Business Psychologist and an Associate Director at Cognizant Business Consulting[https://www.cognizant.com/consulting]. 20a3547f76ac03b8686d13aaf6089e82e4c252b8 786 785 2016-05-12T12:09:54Z Richardatherton 389 Undo revision 770 by [[Special:Contributions/Richardatherton|Richardatherton]] ([[User talk:Richardatherton|talk]]) wikitext text/x-wiki '''Welcome to ''Agile Retrospective Resource Wiki''!''' We hope you will contribute much and well. You will probably want to read the [https://www.mediawiki.org/wiki/Special:MyLanguage/Help:Contents help pages]. Again, welcome and have fun! [[User:Robbowley|Robbowley]] ([[User talk:Robbowley|talk]]) 06:18, 11 May 2016 (PDT) == “Guess Who?” a retrospective from a different perspective == A guest post from Dr Marcin Remarczyk [https://twitter.com/remarczyk] on a new retrospective technique encouraging empathy… ''Retrospectives are increasingly a common element of agile ways of working and part of every Scrum Master’s toolbox. And whilst their effectiveness and benefits are widely recognized, it is worth experimenting with different flavors of applied formats and facilitation techniques. In this blog, I share a recent experience from retrospectives conducted with a team in the media industry where the idea has been to look back from someone else’s perspective. '' '''JUST IN CASE YOU HAPPEN NOT TO BE AN AGILE EVANGELIST …''' Those of you who are long-time converts and religiously follow the Agile Manifesto, are well aware of the 12th Agile Principle: “At regular intervals, the team reflects ''on how to become more effective, then tunes and adjusts its behavior accordingly''”. Typically, Agile teams use retrospectives to continuously improve their ways of working. The key aspects of a retrospective are to “inspect” – how the latest iteration or “Sprint” (mini-phase of perhaps a few weeks) has gone; and to “adapt” – to decide on what and how they want to improve their processes. The facilitator must be equipped with a repertoire of techniques, recognizing which are most suitable in light of the current state of the team. What I want to share with you touches exactly upon this area. I recently facilitated a retrospective with a medium size team in the media industry. Whereas often retrospectives are centered on the “how I felt”, “what did I like” and “what did I not like”, I have enriched this format by shifting the perspective from “the self” to “others”. '''NAME FROM A HAT''' Essentially, the challenge was to put ourselves into the shoes of another colleague. To achieve this, I asked the team to put their name on a Post-It note and throw it into a hat. Then, with the hat full of names, draw one Post-It out. Naturally this meant that everyone in the team drew either a colleague or themselves. To keep it simple, I asked the participants to imagine being the person they drew and think about that person’s experience in from two perspectives, namely “what went well” and “what could have been better”. And for each of these two, they had to write down two to three things on separate Post-Its. This could be anything from “felt fully integrated within the team and developed myself further” to “felt under-utilised throughout the Sprint”. Completing this task within 5-10min, each team member placed their stickies notes on a board divided into the two above categories, but not mentioning the individual’s name they were introducing. Once described, I then asked the team to “Guess Who?” the person was represented by the Post Its. Once each individual was revealed, he or she could validate, disagree or add any comments to complete the picture. After that we clustered the Post-Its into common themes, and, in a final step, translated these clusters into actionable tasks with owners. '''THE INCREASED POWER OF TALKING ABOUT EACH OTHER''' Having spoken about the mechanics to allow you to replicate this approach and test it with the teams you work with, it is worth highlighting the benefits of this way of facilitating a retrospective. It boils down to the emotional effects of hearing from others about how we felt. It creates the right tension between seeing our own view validated and a possible gap between what we feel and how we appear to others. Learning from this can be substantial if team members open up fully to what they hear. We experience that others do notice us and our feelings which is likely to increase the team cohesion and inclusiveness. We feel heard and supported which is important especially when dealing with the challenges we face. It can also help us to become more self-aware by recognising that sometimes our behaviors or simply our body language can send signals which may discourage others and/or create a negative aura around us. In particular, if not intended, we can take measures to address these behaviours and learn to deal with our obstacles in a more positive and pro-active manner, thus reducing the effect on other team members. But why don’t you go ahead and use your next retrospective to try this out yourself. Dr Marcin Remarczyk is a London-based Business Psychologist and an Associate Director at Cognizant Business Consulting[https://www.cognizant.com/consulting]. == A Lego Retro == How do you know you’ve made it as a Change Agent? When your client starts paying you to play with Lego 😉 On serious note, I recently a facilitated an Agile Retrospective with Lego as the medium. (A retrospective is a regular meeting that a project team holds to discuss what has been successful over a prior time period, what could be improved, and how to incorporate the successes and improvements in future.) The team had just completed a two-week Sprint (set period for a iteration). I kept it simple with the following format: '''LEGO SERIOUS PLAY RETROSPECTIVE FORMAT''' 1. Intro and warm-up model (10 mins) 2. Build a '''model to represent the last Sprint''' (10 mins) 3. '''Share''' about your model (10 mins) 4. Build a '''model to represent your ideal Sprint''' (10 mins) 5. '''Share''' about your model (10 mins) 6. '''What can we commit to as individuals or as a team to do differently''' based on what we’ve learnt? (10 mins) '''WHAT DID I LEARN?''' Rasmussen[http://static1.1.sqspcdn.com/static/f/807542/17019947/1331222149273/The+Science+Behind+the+LEGO+SERIOUS+PLAY+Method.pdf?token=7BfBFpvpSpEj0CGJ7JvsR75KC60%3D], a leading expert on Serious Play, describes how the scientific literature holds that the primary motivation for play is emotional. One stark example of this emotional quality of play was one fairly senior team member built a beast dragging weights on lengths of string. She shared how she had felt burdened over the last Sprint (previous two-week period), how she felt that she’d carried the whole team. I had never experienced this individual open up with anything like such depth. It brought to mind those adult cartoon shows such as Family Guy. It seems that when we represent our world as childish or symbolic figures, with that degree of separation, we can handle much darker topics. Head on, if I’d asked this individual to share how they were feeling (such as with the ‘Glad, Mad, Sad’ format), I doubt we’d have got such a profound response. Also, by us studying the Lego model, and not just listening to the person’s words, I felt that we could feel their pain more easily – it made it easier to empathise. '''WHAT TO TRY NEXT TIME?''' In this version of the Retro, each team member created their own individual ‘Ideal Sprint’. In future, I’d like to experiment with teams creating a shared model of an ideal Sprint. == “Guess Who?” a retrospective from a different perspective == A guest post from Dr Marcin Remarczyk [https://twitter.com/remarczyk] on a new retrospective technique encouraging empathy… ''Retrospectives are increasingly a common element of agile ways of working and part of every Scrum Master’s toolbox. And whilst their effectiveness and benefits are widely recognized, it is worth experimenting with different flavors of applied formats and facilitation techniques. In this blog, I share a recent experience from retrospectives conducted with a team in the media industry where the idea has been to look back from someone else’s perspective. '' == “Guess Who?” a retrospective from a different perspective == A guest post from Dr Marcin Remarczyk[https://twitter.com/remarczyk] on a new retrospective technique encouraging empathy… ''Retrospectives are increasingly a common element of agile ways of working and part of every Scrum Master’s toolbox. And whilst their effectiveness and benefits are widely recognized, it is worth experimenting with different flavors of applied formats and facilitation techniques. In this blog, I share a recent experience from retrospectives conducted with a team in the media industry where the idea has been to look back from someone else’s perspective.'' '''JUST IN CASE YOU HAPPEN NOT TO BE AN AGILE EVANGELIST …''' Those of you who are long-time converts and religiously follow the Agile Manifesto, are well aware of the 12th Agile Principle: “At regular intervals, the team reflects ''on how to become more effective, then tunes and adjusts its behavior accordingly''”. Typically, Agile teams use retrospectives to continuously improve their ways of working. The key aspects of a retrospective are to “inspect” – how the latest iteration or “Sprint” (mini-phase of perhaps a few weeks) has gone; and to “adapt” – to decide on what and how they want to improve their processes. The facilitator must be equipped with a repertoire of techniques, recognizing which are most suitable in light of the current state of the team. What I want to share with you touches exactly upon this area. I recently facilitated a retrospective with a medium size team in the media industry. Whereas often retrospectives are centered on the “how I felt”, “what did I like” and “what did I not like”, I have enriched this format by shifting the perspective from “the self” to “others”. '''NAME FROM A HAT''' Essentially, the challenge was to put ourselves into the shoes of another colleague. To achieve this, I asked the team to put their name on a Post-It note and throw it into a hat. Then, with the hat full of names, draw one Post-It out. Naturally this meant that everyone in the team drew either a colleague or themselves. To keep it simple, I asked the participants to imagine being the person they drew and think about that person’s experience in from two perspectives, namely “what went well” and “what could have been better”. And for each of these two, they had to write down two to three things on separate Post-Its. This could be anything from “felt fully integrated within the team and developed myself further” to “felt under-utilised throughout the Sprint”. Completing this task within 5-10min, each team member placed their stickies notes on a board divided into the two above categories, but not mentioning the individual’s name they were introducing. Once described, I then asked the team to “Guess Who?” the person was represented by the Post Its. Once each individual was revealed, he or she could validate, disagree or add any comments to complete the picture. After that we clustered the Post-Its into common themes, and, in a final step, translated these clusters into actionable tasks with owners. '''THE INCREASED POWER OF TALKING ABOUT EACH OTHER''' Having spoken about the mechanics to allow you to replicate this approach and test it with the teams you work with, it is worth highlighting the benefits of this way of facilitating a retrospective. It boils down to the emotional effects of hearing from others about how we felt. It creates the right tension between seeing our own view validated and a possible gap between what we feel and how we appear to others. Learning from this can be substantial if team members open up fully to what they hear. We experience that others do notice us and our feelings which is likely to increase the team cohesion and inclusiveness. We feel heard and supported which is important especially when dealing with the challenges we face. It can also help us to become more self-aware by recognising that sometimes our behaviors or simply our body language can send signals which may discourage others and/or create a negative aura around us. In particular, if not intended, we can take measures to address these behaviours and learn to deal with our obstacles in a more positive and pro-active manner, thus reducing the effect on other team members. But why don’t you go ahead and use your next retrospective to try this out yourself. Dr Marcin Remarczyk is a London-based Business Psychologist and an Associate Director at Cognizant Business Consulting[https://www.cognizant.com/consulting]. a7f4c6e6eeb4bfc0d47a9fe852a529d63f08e76b 789 786 2016-05-16T13:45:27Z Richardatherton 389 Blanked the page wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 A Lego Retro 0 400 794 2016-05-16T16:08:29Z Richardatherton 389 Created page with "===Use:=== To create a playful mindset from which to more honestly self-evaluate. ===Length of time:=== 60 minutes. ===Short Description:=== Using Lego, and the creativity inv..." wikitext text/x-wiki ===Use:=== To create a playful mindset from which to more honestly self-evaluate. ===Length of time:=== 60 minutes. ===Short Description:=== Using Lego, and the creativity involved in its freestyle construction, team members are able to express themselves more honestly and openly. By playing with a children's toy in a serious, professional environment, participants can more easily lower the shields of adult pride and decorum that might ordinarily inhibit frank self-assessment and thus genuine self-improvement. ===Materials:=== Lego, flipchart/whiteboard, pens ===Process:=== After an introduction, show the participants a warm-up model as an example for things they might create themselves. Members are then given ten minutes in which to build a Lego model that represents their last sprint. Following this, ask the group to share and discuss their models, interpreting the emotions that they have expressed while at play. Next, they have another ten minutes to build a new model, this time of an idealized sprint. Afterwards is another period of sharing and discussion, before a final ten minute session in which the group reflects on what they can commit to do differently in future, as a team or as individuals. ===Source:=== richardatherton.net ecce0131f67859d5cc831cfdc1fc9f6020739439 796 794 2016-05-16T17:57:59Z Richardatherton 389 /* Source: */ wikitext text/x-wiki ===Use:=== To create a playful mindset from which to more honestly self-evaluate. ===Length of time:=== 60 minutes. ===Short Description:=== Using Lego, and the creativity involved in its freestyle construction, team members are able to express themselves more honestly and openly. By playing with a children's toy in a serious, professional environment, participants can more easily lower the shields of adult pride and decorum that might ordinarily inhibit frank self-assessment and thus genuine self-improvement. ===Materials:=== Lego, flipchart/whiteboard, pens ===Process:=== After an introduction, show the participants a warm-up model as an example for things they might create themselves. Members are then given ten minutes in which to build a Lego model that represents their last sprint. Following this, ask the group to share and discuss their models, interpreting the emotions that they have expressed while at play. Next, they have another ten minutes to build a new model, this time of an idealized sprint. Afterwards is another period of sharing and discussion, before a final ten minute session in which the group reflects on what they can commit to do differently in future, as a team or as individuals. ===Source:=== [richardatherton.net] 389498946cdf6c1c24a4b024236f91a5f6e6ae61 797 796 2016-05-16T18:00:59Z Richardatherton 389 /* Source: */ wikitext text/x-wiki ===Use:=== To create a playful mindset from which to more honestly self-evaluate. ===Length of time:=== 60 minutes. ===Short Description:=== Using Lego, and the creativity involved in its freestyle construction, team members are able to express themselves more honestly and openly. By playing with a children's toy in a serious, professional environment, participants can more easily lower the shields of adult pride and decorum that might ordinarily inhibit frank self-assessment and thus genuine self-improvement. ===Materials:=== Lego, flipchart/whiteboard, pens ===Process:=== After an introduction, show the participants a warm-up model as an example for things they might create themselves. Members are then given ten minutes in which to build a Lego model that represents their last sprint. Following this, ask the group to share and discuss their models, interpreting the emotions that they have expressed while at play. Next, they have another ten minutes to build a new model, this time of an idealized sprint. Afterwards is another period of sharing and discussion, before a final ten minute session in which the group reflects on what they can commit to do differently in future, as a team or as individuals. ===Source:=== [http://richardatherton.net/a-lego-retro/ richardatherton.net] 3eb0e1e7da539ef677e39fb31990129a73307209 801 797 2016-05-17T19:46:06Z Richardatherton 389 /* Use: */ wikitext text/x-wiki ===Use:=== To create a playful environment encouraging systemic thinking and more honest self-evaluation. ===Length of time:=== 60 minutes. ===Short Description:=== Using Lego, and the creativity involved in its freestyle construction, team members are able to express themselves more honestly and openly. By playing with a children's toy in a serious, professional environment, participants can more easily lower the shields of adult pride and decorum that might ordinarily inhibit frank self-assessment and thus genuine self-improvement. ===Materials:=== Lego, flipchart/whiteboard, pens ===Process:=== After an introduction, show the participants a warm-up model as an example for things they might create themselves. Members are then given ten minutes in which to build a Lego model that represents their last sprint. Following this, ask the group to share and discuss their models, interpreting the emotions that they have expressed while at play. Next, they have another ten minutes to build a new model, this time of an idealized sprint. Afterwards is another period of sharing and discussion, before a final ten minute session in which the group reflects on what they can commit to do differently in future, as a team or as individuals. ===Source:=== [http://richardatherton.net/a-lego-retro/ richardatherton.net] 6577783ced4d416c3c2d0d92fa832231ed6713ee Name from the Hat 0 401 795 2016-05-16T16:43:23Z Richardatherton 389 Created page with "===Use:=== A retrospective that asks team members to think of things from others' perspectives. ===Length of time:=== 60 minutes. ===Short Description:=== By the simple proces..." wikitext text/x-wiki ===Use:=== A retrospective that asks team members to think of things from others' perspectives. ===Length of time:=== 60 minutes. ===Short Description:=== By the simple process of selecting a colleague's name from a hat, team members are encouraged to put themselves in their colleagues' shoes and view the world from a different perspective. By evaluating the last sprint through the eyes of another, they should be able to better assess their own performance and that of the team. ===Materials:=== Hat, post-its, flipchart/whiteboard, pens ===Process:=== Ask each member of the team to write their name on a piece of paper and to put it into a hat. They should then draw a piece each, making sure that each participant ends up with a name that is not their own. Now, ask everyone to imagine themselves as the person on their piece of paper. They must now write down 'what went well' and 'what could have been better' from the last sprint. They should now spend 5-10 minutes thinking of three things each (positive and negative) that their imagined person would have felt, and write these down on two separate post-it notes. Divide the board into the two categories, and ask the participants to stick their post-its onto the appropriate one, without mentioning whose shoes they have been imagining themselves in. Ask the group to guess who they think the post-its apply to best, and then reveal the true results. Individuals can then validate, argue and discuss the points on the post-its in front of the group. Finally, cluster the post-its into common themes, and decide on how best to action what you have learned from the task. ===Source:=== richardatherton.net 88db5925b2803c8ea9835db0dc91668ce450ac9d 798 795 2016-05-16T18:02:25Z Richardatherton 389 /* Source: */ wikitext text/x-wiki ===Use:=== A retrospective that asks team members to think of things from others' perspectives. ===Length of time:=== 60 minutes. ===Short Description:=== By the simple process of selecting a colleague's name from a hat, team members are encouraged to put themselves in their colleagues' shoes and view the world from a different perspective. By evaluating the last sprint through the eyes of another, they should be able to better assess their own performance and that of the team. ===Materials:=== Hat, post-its, flipchart/whiteboard, pens ===Process:=== Ask each member of the team to write their name on a piece of paper and to put it into a hat. They should then draw a piece each, making sure that each participant ends up with a name that is not their own. Now, ask everyone to imagine themselves as the person on their piece of paper. They must now write down 'what went well' and 'what could have been better' from the last sprint. They should now spend 5-10 minutes thinking of three things each (positive and negative) that their imagined person would have felt, and write these down on two separate post-it notes. Divide the board into the two categories, and ask the participants to stick their post-its onto the appropriate one, without mentioning whose shoes they have been imagining themselves in. Ask the group to guess who they think the post-its apply to best, and then reveal the true results. Individuals can then validate, argue and discuss the points on the post-its in front of the group. Finally, cluster the post-its into common themes, and decide on how best to action what you have learned from the task. ===Source:=== [http://richardatherton.net/notes-from-the-field-agile/ richardatherton.net] 832d838414dbfc3ead5dfb018d449613a3487af6 A Lego Retro 0 400 802 801 2016-05-17T19:49:10Z Richardatherton 389 /* Short Description: */ wikitext text/x-wiki ===Use:=== To create a playful environment encouraging systemic thinking and more honest self-evaluation. ===Length of time:=== 60 minutes. ===Short Description:=== Using Lego, each individual builds and shares a model of the previous Sprint (or period of working together), they follow-up with model of their 'ideal Sprint' or future period of working together. Finally, time permitting, the team constructs a collective model of their 'ideal Sprint'. ===Materials:=== Lego, flipchart/whiteboard, pens ===Process:=== After an introduction, show the participants a warm-up model as an example for things they might create themselves. Members are then given ten minutes in which to build a Lego model that represents their last sprint. Following this, ask the group to share and discuss their models, interpreting the emotions that they have expressed while at play. Next, they have another ten minutes to build a new model, this time of an idealized sprint. Afterwards is another period of sharing and discussion, before a final ten minute session in which the group reflects on what they can commit to do differently in future, as a team or as individuals. ===Source:=== [http://richardatherton.net/a-lego-retro/ richardatherton.net] 2310c91b20609461527c8726ee7325274b6567c3 803 802 2016-05-17T19:49:49Z Richardatherton 389 /* Materials: */ wikitext text/x-wiki ===Use:=== To create a playful environment encouraging systemic thinking and more honest self-evaluation. ===Length of time:=== 60 minutes. ===Short Description:=== Using Lego, each individual builds and shares a model of the previous Sprint (or period of working together), they follow-up with model of their 'ideal Sprint' or future period of working together. Finally, time permitting, the team constructs a collective model of their 'ideal Sprint'. ===Materials:=== Lego - the larger Lego Serious Play sets work best, flipchart/whiteboard, pens ===Process:=== After an introduction, show the participants a warm-up model as an example for things they might create themselves. Members are then given ten minutes in which to build a Lego model that represents their last sprint. Following this, ask the group to share and discuss their models, interpreting the emotions that they have expressed while at play. Next, they have another ten minutes to build a new model, this time of an idealized sprint. Afterwards is another period of sharing and discussion, before a final ten minute session in which the group reflects on what they can commit to do differently in future, as a team or as individuals. ===Source:=== [http://richardatherton.net/a-lego-retro/ richardatherton.net] 4b47d5fb92f44128eef97a45a662d89891067b5e 804 803 2016-05-17T19:53:41Z Richardatherton 389 /* Process: */ wikitext text/x-wiki ===Use:=== To create a playful environment encouraging systemic thinking and more honest self-evaluation. ===Length of time:=== 60 minutes. ===Short Description:=== Using Lego, each individual builds and shares a model of the previous Sprint (or period of working together), they follow-up with model of their 'ideal Sprint' or future period of working together. Finally, time permitting, the team constructs a collective model of their 'ideal Sprint'. ===Materials:=== Lego - the larger Lego Serious Play sets work best, flipchart/whiteboard, pens ===Process:=== - Intro and warm-up model (10 mins) - Build a model to represent the last Sprint (10 mins) - Share about your model (10 mins) - Build a model to represent your ideal Sprint (10 mins) - Share about your model (10 mins) - What can we commit to as individuals or as a team to do differently based on what we’ve learnt? (10 mins) Time permitting (and usually requiring a further 10-15 minutes in addition to the 60 minutes: - As a team, build model of your ideal Sprint. The Sprint can be thought of outcomes of the Sprint, team dynamic during the sprint, processes of the Sprint. This is deliberately left open to interpretation depending on what's pertinent for the participant. ===Source:=== [http://richardatherton.net/a-lego-retro/ richardatherton.net] 6ef04e6be771d0d5d2d57bd81afd178061885d5d 805 804 2016-05-17T19:54:07Z Richardatherton 389 wikitext text/x-wiki ===Use:=== To create a playful environment encouraging systemic thinking and more honest self-evaluation. ===Length of time:=== 60 minutes. ===Short Description:=== Using Lego, each individual builds and shares a model of the previous Sprint (or period of working together), they follow-up with model of their 'ideal Sprint' or future period of working together. Finally, time permitting, the team constructs a collective model of their 'ideal Sprint'. ===Materials:=== Lego - the larger Lego Serious Play sets work best, flipchart/whiteboard, pens ===Process:=== - Intro and warm-up model (10 mins) - Build a model to represent the last Sprint (10 mins) - Share about your model (10 mins) - Build a model to represent your ideal Sprint (10 mins) - Share about your model (10 mins) - What can we commit to as individuals or as a team to do differently based on what we’ve learnt? (10 mins) Time permitting (and usually requiring a further 10-15 minutes in addition to the 60 minutes: - As a team, build model of your ideal Sprint. The Sprint can be thought of outcomes of the Sprint, team dynamic during the sprint, processes of the Sprint. This is deliberately left open to interpretation depending on what's pertinent for the participant. ===Source:=== [http://richardatherton.net/a-lego-retro/ richardatherton.net] 214e5e549daf6fd9266f61bbb32098cd9c54073e 806 805 2016-05-17T19:54:52Z Richardatherton 389 wikitext text/x-wiki ===Use:=== To create a playful environment encouraging systemic thinking and more honest self-evaluation. ===Length of time:=== 60 minutes. ===Short Description:=== Using Lego, each individual builds and shares a model of the previous Sprint (or period of working together), they follow-up with model of their 'ideal Sprint' or future period of working together. Finally, time permitting, the team constructs a collective model of their 'ideal Sprint'. ===Materials:=== Lego - the larger Lego Serious Play sets work best, flipchart/whiteboard, pens ===Process:=== - Intro and warm-up model (10 mins) - Build a model to represent the last Sprint (10 mins) - Share about your model (10 mins) - Build a model to represent your ideal Sprint (10 mins) - Share about your model (10 mins) - What can we commit to as individuals or as a team to do differently based on what we’ve learnt? (10 mins) Time permitting (and usually requiring a further 10-15 minutes in addition to the 60 minutes: - As a team, build a collective model of your ideal Sprint. The Sprint can be thought of outcomes of the Sprint, team dynamic during the sprint, processes of the Sprint. This is deliberately left open to interpretation depending on what's pertinent for the participant. ===Source:=== [http://richardatherton.net/a-lego-retro/ richardatherton.net] a35a5fddea7f34bf0fb5570bddbec3f1774adbb7 807 806 2016-05-17T19:55:17Z Richardatherton 389 wikitext text/x-wiki ===Use:=== To create a playful environment encouraging systemic thinking and more honest self-evaluation. ===Length of time:=== 60 minutes. ===Short Description:=== Using Lego, each individual builds and shares a model of the previous Sprint (or period of working together), they follow-up with model of their 'ideal Sprint' or future period of working together. Finally, time permitting, the team constructs a collective model of their 'ideal Sprint'. ===Materials:=== Lego - the larger Lego Serious Play sets work best, flipchart/whiteboard, pens ===Process:=== - Intro and warm-up model (10 mins) - Build a model to represent the last Sprint (10 mins) - Share about your model (10 mins) - Build a model to represent your ideal Sprint (10 mins) - Share about your model (10 mins) - What can we commit to as individuals or as a team to do differently based on what we’ve learnt? (10 mins) Time permitting (and usually requiring a further 10-15 minutes in addition to the 60 minutes: - As a team, build a collective model of your ideal Sprint. 'The Sprint' can be thought of outcomes of the Sprint, team dynamic during the sprint, processes of the Sprint. This is deliberately left open to interpretation depending on what's pertinent for the participant. ===Source:=== [http://richardatherton.net/a-lego-retro/ richardatherton.net] 6e2292ae189ec8c92763cbc8d127dc9b6a70cceb 808 807 2016-05-17T19:56:22Z Richardatherton 389 wikitext text/x-wiki ===Use:=== To create a playful environment encouraging systemic thinking and more honest self-evaluation. ===Length of time:=== 60 minutes. ===Short Description:=== Using Lego, each individual builds and shares a model of the previous Sprint (or period of working together), they follow-up with model of their 'ideal Sprint' or future period of working together. Finally, time permitting, the team constructs a collective model of their 'ideal Sprint'. ===Materials:=== Lego - the larger Lego Serious Play sets work best, flipchart/whiteboard, pens ===Process:=== - Intro and warm-up model (10 mins) - Build a model to represent the last Sprint (10 mins) - Share about your model (10 mins) - Build a model to represent your ideal Sprint (10 mins) - Share about your model (10 mins) - What can we commit to as individuals or as a team to do differently based on what we’ve learnt? (10 mins) Time permitting (and usually requiring a further 10-15 minutes in addition to the 60 minutes: - As a team, build a collective model of your ideal Sprint. 'The Sprint' can be thought of as the outcomes of the Sprint, the team dynamic during the sprint, or the processes of the Sprint. This is deliberately left open to interpretation to allow for what's pertinent for the participant to emerge. ===Source:=== [http://richardatherton.net/a-lego-retro/ richardatherton.net] 08a7d569343ecd59de638a6a04656b465e4e0631 809 808 2016-05-17T19:57:28Z Richardatherton 389 wikitext text/x-wiki ===Use:=== To create a playful environment encouraging systemic thinking and more honest self-evaluation. ===Length of time:=== 60 minutes. ===Short Description:=== Using Lego, each individual builds and shares a model of the previous Sprint (or period of working together); they follow-up with a model of their 'ideal Sprint' (or future period of working together). Finally, time permitting, the team constructs a collective model of their 'ideal Sprint'. ===Materials:=== Lego - the larger Lego Serious Play sets work best, flipchart/whiteboard, pens ===Process:=== - Intro and warm-up model (10 mins) - Build a model to represent the last Sprint (10 mins) - Share about your model (10 mins) - Build a model to represent your ideal Sprint (10 mins) - Share about your model (10 mins) - What can we commit to as individuals or as a team to do differently based on what we’ve learnt? (10 mins) Time permitting (and usually requiring a further 10-15 minutes in addition to the 60 minutes: - As a team, build a collective model of your ideal Sprint. 'The Sprint' can be thought of as the outcomes of the Sprint, the team dynamic during the sprint, or the processes of the Sprint. This is deliberately left open to interpretation to allow for what's pertinent for the participant to emerge. ===Source:=== [http://richardatherton.net/a-lego-retro/ richardatherton.net] c7d371c99b8ad8ce70061deec2340453d0d44272 812 809 2016-05-17T19:59:55Z Richardatherton 389 Blanked the page wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 Retrospective Plans 0 6 810 800 2016-05-17T19:59:01Z Richardatherton 389 wikitext text/x-wiki A collection of detailed retrospective plans you can run or take inspiration from. If you've been in or ran a retrospective you really liked please add it. If you have a plan you'd like to add, [[Retrospective plan template | please read this first]]. '''If you are not the originating author of the retrospective please ensure you have permission to reproduce it and credit them as the source.''' {| class="wikitable" ! align="left"| Name !Summary !Use !Approx. Duration (mins) |- |'''[[6 Thinking Hats Retrospective]]''' |Uses De Bono's 6 Thinking Hats to investigate process improvement |General use, but also a good alternative to shuffling card type retrospectives |60 |- |'''[[Pillars Of Agile Spiderweb Retrospective]]''' |A retrospective in which teams rated their abilities in each of the categories, displayed the different ratings on a spider graph, and then discussed the result. |To talk about what abilities are important to an Agile team and how your team rates against them |60 |- |'''[[Appreciative Retrospective]]''' |Uses Appreciative Inquiry to identify what went so well. There is no blame or negativity, and builds on the Prime Directive, that everyone in the team did the best job they could possibly do. |To remind everyone what a good job their doing rather than focusing on negatives every time you run a retrospective. |60 |- |'''[[Strengths-Based Retrospective]]''' |A strength-based retrospective consists of two steps: discovering strengths, then defining actions that use them. |Come up with actions that result in doing more of the things that you are already doing and which you are good at. |45-90 |- |'''[[Top 5]]''' |Participants choose top 5 issues and bring them along for group to discuss and resolve |Expose the most pressing issues in an initially anonymous manner and determine the most effective actions to resolve them |45 |- |'''[[Plan of Action]]''' |A Retrospective Technique for short term actions from long term goals |Really good for forcing achievable actions from your retrospectives. |40 |- |'''[[Start, Stop, Continue, More of, Less of Wheel]]''' |The facilitator captures team open-ended feedback using a wheel that encourages team members to assess an iteration or milestone using 5 categories. Allow some time following completing the “wheel” to discuss and agree on specific changes to implement |Obtain feedback on team process in order to learn what should be continued and what should be adjusted as the team moves forward. Is a fast way to conduct a “meta” process discussion. |10-25 |- |'''[[Each One Meets All]]''' |The method ensures that each participant meets and interacts with every other participant. |When retrospective participants do not know each other well |Variable! |- |'''[[The Complexity Retrospective]]''' |Use various tools such as a complexity radar to discover and find out how to deal with the complexity in your project |Many projects go awry due to excessive complexity; use this plan to evaluate whether your team is approaching things in the simplest way that can work; especially when the deadlines begin to loom. |40-60 |- |'''[[Force Field Analysis]]''' |A plan designed around the force field analysis technique |A retrospective for your whole company/department or to analyse a particular topic |60 |- |'''[[Pomodoro Retrospective]]''' |Focused and time-constrained by using the Pomodoro technique |Useful for determining a single action to improve the work of a small team |25 |- |'''[[Retrospective Surgery]]''' |A retrospective for retrospectives |To learn how to improve the effectiveness of your retrospectives |60+ |- |'''[[Questions Retrospective]]''' |Iteration retrospective |To get different perspectives on the same events |60 |- |'''[[Everyday Retrospective]]''' |Simple sprint retrospective |Basic / everyday retrospective plan |90 - 120 |- |'''[[Four L's Retrospective]]''' |Liked – Learned – Lacked – Longed For |Iteration and project retrospectives as well as for retrospection of training and conference events. |90 - 120 |- |'''[[Sailboat]]''' |What anchors slow the team down, what wind propels it forward? |Good for the "gather data" and "generate insights" portions of a retrospective |90 - 120 |- |'''[[Weekly Retrospective Simple + delta]]''' |Review, Plus-Delta, Vote, Actions, Owners |A weekly retrospective for your project |60 |- |'''[[Jeopardy Retrospective]]''' |Use the answers as base to get all the good things and bad things that happened |A different way to "gather data" and to get all different opinions on a subject |60 |- |'''[[Bubble Up]]''' |An approach to scaling retrospectives by collecting outcomes across an Agile Release Train, Tribe or any multi team scenario. |Use for understanding challenges and opportunities across teams when scaling agile. |15-30 |- |'''[[Tiny Retrospective]]''' |A look at some of the smaller changes that the team could make. |Use to get the team to focus on the really small things that can sometimes make a big difference. |60 |- |'''[[An Agile Christmas Carol]]''' |A light weight Christmas themed retrospective inspired by Dickens' A Christmas Carol |An approach to reflecting on the year that was and making wishes for the year ahead. |60 |- |'''[[Deep Tissue Massage Retrospective]]''' |Massage out your team's sore knots: Tackle those common themes that come up again and again. |Targeted retrospective to tackle some of those lingering issues |60 |- |'''[[Glad, Sad, Mad]]''' |Categorize issues as those that made you glad, sad or mad. |A fairly basic, “no gimmicks” retrospective plan. |60 |- |'''[[Do-Si-Do]]''' |Team members move from station to station like an old fashioned dance. |An approach that allows team members to focus on actions. |60-90 |- |'''[[A Serious (Play) Retro]]''' |A retrospective in which the team builds Lego models to assess their performance. |To create a playful mindset from which to more honestly self-evaluate. |60 |- |'''[[Name from the Hat]]''' |Team members put their names in a hat, then pick a name and change roles. |A retrospective that asks team members to think of things from others' perspectives. |60 |- a4c59ec539968b02c18e4c09ab517117461ca3ef 824 810 2016-05-17T20:26:32Z Richardatherton 389 wikitext text/x-wiki A collection of detailed retrospective plans you can run or take inspiration from. If you've been in or ran a retrospective you really liked please add it. If you have a plan you'd like to add, [[Retrospective plan template | please read this first]]. '''If you are not the originating author of the retrospective please ensure you have permission to reproduce it and credit them as the source.''' {| class="wikitable" ! align="left"| Name !Summary !Use !Approx. Duration (mins) |- |'''[[6 Thinking Hats Retrospective]]''' |Uses De Bono's 6 Thinking Hats to investigate process improvement |General use, but also a good alternative to shuffling card type retrospectives |60 |- |'''[[Pillars Of Agile Spiderweb Retrospective]]''' |A retrospective in which teams rated their abilities in each of the categories, displayed the different ratings on a spider graph, and then discussed the result. |To talk about what abilities are important to an Agile team and how your team rates against them |60 |- |'''[[Appreciative Retrospective]]''' |Uses Appreciative Inquiry to identify what went so well. There is no blame or negativity, and builds on the Prime Directive, that everyone in the team did the best job they could possibly do. |To remind everyone what a good job their doing rather than focusing on negatives every time you run a retrospective. |60 |- |'''[[Strengths-Based Retrospective]]''' |A strength-based retrospective consists of two steps: discovering strengths, then defining actions that use them. |Come up with actions that result in doing more of the things that you are already doing and which you are good at. |45-90 |- |'''[[Top 5]]''' |Participants choose top 5 issues and bring them along for group to discuss and resolve |Expose the most pressing issues in an initially anonymous manner and determine the most effective actions to resolve them |45 |- |'''[[Plan of Action]]''' |A Retrospective Technique for short term actions from long term goals |Really good for forcing achievable actions from your retrospectives. |40 |- |'''[[Start, Stop, Continue, More of, Less of Wheel]]''' |The facilitator captures team open-ended feedback using a wheel that encourages team members to assess an iteration or milestone using 5 categories. Allow some time following completing the “wheel” to discuss and agree on specific changes to implement |Obtain feedback on team process in order to learn what should be continued and what should be adjusted as the team moves forward. Is a fast way to conduct a “meta” process discussion. |10-25 |- |'''[[Each One Meets All]]''' |The method ensures that each participant meets and interacts with every other participant. |When retrospective participants do not know each other well |Variable! |- |'''[[The Complexity Retrospective]]''' |Use various tools such as a complexity radar to discover and find out how to deal with the complexity in your project |Many projects go awry due to excessive complexity; use this plan to evaluate whether your team is approaching things in the simplest way that can work; especially when the deadlines begin to loom. |40-60 |- |'''[[Force Field Analysis]]''' |A plan designed around the force field analysis technique |A retrospective for your whole company/department or to analyse a particular topic |60 |- |'''[[Pomodoro Retrospective]]''' |Focused and time-constrained by using the Pomodoro technique |Useful for determining a single action to improve the work of a small team |25 |- |'''[[Retrospective Surgery]]''' |A retrospective for retrospectives |To learn how to improve the effectiveness of your retrospectives |60+ |- |'''[[Questions Retrospective]]''' |Iteration retrospective |To get different perspectives on the same events |60 |- |'''[[Everyday Retrospective]]''' |Simple sprint retrospective |Basic / everyday retrospective plan |90 - 120 |- |'''[[Four L's Retrospective]]''' |Liked – Learned – Lacked – Longed For |Iteration and project retrospectives as well as for retrospection of training and conference events. |90 - 120 |- |'''[[Sailboat]]''' |What anchors slow the team down, what wind propels it forward? |Good for the "gather data" and "generate insights" portions of a retrospective |90 - 120 |- |'''[[Weekly Retrospective Simple + delta]]''' |Review, Plus-Delta, Vote, Actions, Owners |A weekly retrospective for your project |60 |- |'''[[Jeopardy Retrospective]]''' |Use the answers as base to get all the good things and bad things that happened |A different way to "gather data" and to get all different opinions on a subject |60 |- |'''[[Bubble Up]]''' |An approach to scaling retrospectives by collecting outcomes across an Agile Release Train, Tribe or any multi team scenario. |Use for understanding challenges and opportunities across teams when scaling agile. |15-30 |- |'''[[Tiny Retrospective]]''' |A look at some of the smaller changes that the team could make. |Use to get the team to focus on the really small things that can sometimes make a big difference. |60 |- |'''[[An Agile Christmas Carol]]''' |A light weight Christmas themed retrospective inspired by Dickens' A Christmas Carol |An approach to reflecting on the year that was and making wishes for the year ahead. |60 |- |'''[[Deep Tissue Massage Retrospective]]''' |Massage out your team's sore knots: Tackle those common themes that come up again and again. |Targeted retrospective to tackle some of those lingering issues |60 |- |'''[[Glad, Sad, Mad]]''' |Categorize issues as those that made you glad, sad or mad. |A fairly basic, “no gimmicks” retrospective plan. |60 |- |'''[[Do-Si-Do]]''' |Team members move from station to station like an old fashioned dance. |An approach that allows team members to focus on actions. |60-90 |- |'''[[A Serious (Play) Retro]]''' |A retrospective in which the team builds Lego models to assess their performance. |To create a playful mindset from which to more honestly self-evaluate. |60 |- |'''[[Guess Who?]]''' |Team members put their names in a hat, then pick a name and change roles. |A retrospective that asks team members to think of things from others' perspectives. |60 |- 69590ed73471e75c7474d1d90215493ab82f4a15 830 824 2016-05-17T20:37:39Z Richardatherton 389 wikitext text/x-wiki A collection of detailed retrospective plans you can run or take inspiration from. If you've been in or ran a retrospective you really liked please add it. If you have a plan you'd like to add, [[Retrospective plan template | please read this first]]. '''If you are not the originating author of the retrospective please ensure you have permission to reproduce it and credit them as the source.''' {| class="wikitable" ! align="left"| Name !Summary !Use !Approx. Duration (mins) |- |'''[[6 Thinking Hats Retrospective]]''' |Uses De Bono's 6 Thinking Hats to investigate process improvement |General use, but also a good alternative to shuffling card type retrospectives |60 |- |'''[[Pillars Of Agile Spiderweb Retrospective]]''' |A retrospective in which teams rated their abilities in each of the categories, displayed the different ratings on a spider graph, and then discussed the result. |To talk about what abilities are important to an Agile team and how your team rates against them |60 |- |'''[[Appreciative Retrospective]]''' |Uses Appreciative Inquiry to identify what went so well. There is no blame or negativity, and builds on the Prime Directive, that everyone in the team did the best job they could possibly do. |To remind everyone what a good job their doing rather than focusing on negatives every time you run a retrospective. |60 |- |'''[[Strengths-Based Retrospective]]''' |A strength-based retrospective consists of two steps: discovering strengths, then defining actions that use them. |Come up with actions that result in doing more of the things that you are already doing and which you are good at. |45-90 |- |'''[[Top 5]]''' |Participants choose top 5 issues and bring them along for group to discuss and resolve |Expose the most pressing issues in an initially anonymous manner and determine the most effective actions to resolve them |45 |- |'''[[Plan of Action]]''' |A Retrospective Technique for short term actions from long term goals |Really good for forcing achievable actions from your retrospectives. |40 |- |'''[[Start, Stop, Continue, More of, Less of Wheel]]''' |The facilitator captures team open-ended feedback using a wheel that encourages team members to assess an iteration or milestone using 5 categories. Allow some time following completing the “wheel” to discuss and agree on specific changes to implement |Obtain feedback on team process in order to learn what should be continued and what should be adjusted as the team moves forward. Is a fast way to conduct a “meta” process discussion. |10-25 |- |'''[[Each One Meets All]]''' |The method ensures that each participant meets and interacts with every other participant. |When retrospective participants do not know each other well |Variable! |- |'''[[The Complexity Retrospective]]''' |Use various tools such as a complexity radar to discover and find out how to deal with the complexity in your project |Many projects go awry due to excessive complexity; use this plan to evaluate whether your team is approaching things in the simplest way that can work; especially when the deadlines begin to loom. |40-60 |- |'''[[Force Field Analysis]]''' |A plan designed around the force field analysis technique |A retrospective for your whole company/department or to analyse a particular topic |60 |- |'''[[Pomodoro Retrospective]]''' |Focused and time-constrained by using the Pomodoro technique |Useful for determining a single action to improve the work of a small team |25 |- |'''[[Retrospective Surgery]]''' |A retrospective for retrospectives |To learn how to improve the effectiveness of your retrospectives |60+ |- |'''[[Questions Retrospective]]''' |Iteration retrospective |To get different perspectives on the same events |60 |- |'''[[Everyday Retrospective]]''' |Simple sprint retrospective |Basic / everyday retrospective plan |90 - 120 |- |'''[[Four L's Retrospective]]''' |Liked – Learned – Lacked – Longed For |Iteration and project retrospectives as well as for retrospection of training and conference events. |90 - 120 |- |'''[[Sailboat]]''' |What anchors slow the team down, what wind propels it forward? |Good for the "gather data" and "generate insights" portions of a retrospective |90 - 120 |- |'''[[Weekly Retrospective Simple + delta]]''' |Review, Plus-Delta, Vote, Actions, Owners |A weekly retrospective for your project |60 |- |'''[[Jeopardy Retrospective]]''' |Use the answers as base to get all the good things and bad things that happened |A different way to "gather data" and to get all different opinions on a subject |60 |- |'''[[Bubble Up]]''' |An approach to scaling retrospectives by collecting outcomes across an Agile Release Train, Tribe or any multi team scenario. |Use for understanding challenges and opportunities across teams when scaling agile. |15-30 |- |'''[[Tiny Retrospective]]''' |A look at some of the smaller changes that the team could make. |Use to get the team to focus on the really small things that can sometimes make a big difference. |60 |- |'''[[An Agile Christmas Carol]]''' |A light weight Christmas themed retrospective inspired by Dickens' A Christmas Carol |An approach to reflecting on the year that was and making wishes for the year ahead. |60 |- |'''[[Deep Tissue Massage Retrospective]]''' |Massage out your team's sore knots: Tackle those common themes that come up again and again. |Targeted retrospective to tackle some of those lingering issues |60 |- |'''[[Glad, Sad, Mad]]''' |Categorize issues as those that made you glad, sad or mad. |A fairly basic, “no gimmicks” retrospective plan. |60 |- |'''[[Do-Si-Do]]''' |Team members move from station to station like an old fashioned dance. |An approach that allows team members to focus on actions. |60-90 |- |'''[[A Serious (Play) Retro]]''' |A retrospective in which the team builds Lego models to assess their performance. |To create a playful mindset from which to more honestly self-evaluate. |60 |- |'''[[Guess Who?]]''' |An 'empathy hack' retro designed for team members to see others' points of view. |When you're looking to build team cohesion. |60 |- d26e54fd24971576dc2b9df2002b50bfccab05bd 898 830 2016-07-12T19:06:23Z Piotr.wegert 394 wikitext text/x-wiki A collection of detailed retrospective plans you can run or take inspiration from. If you've been in or ran a retrospective you really liked please add it. If you have a plan you'd like to add, [[Retrospective plan template | please read this first]]. '''If you are not the originating author of the retrospective please ensure you have permission to reproduce it and credit them as the source.''' {| class="wikitable" ! align="left"| Name !Summary !Use !Approx. Duration (mins) |- |'''[[6 Thinking Hats Retrospective]]''' |Uses De Bono's 6 Thinking Hats to investigate process improvement |General use, but also a good alternative to shuffling card type retrospectives |60 |- |'''[[Pillars Of Agile Spiderweb Retrospective]]''' |A retrospective in which teams rated their abilities in each of the categories, displayed the different ratings on a spider graph, and then discussed the result. |To talk about what abilities are important to an Agile team and how your team rates against them |60 |- |'''[[Appreciative Retrospective]]''' |Uses Appreciative Inquiry to identify what went so well. There is no blame or negativity, and builds on the Prime Directive, that everyone in the team did the best job they could possibly do. |To remind everyone what a good job their doing rather than focusing on negatives every time you run a retrospective. |60 |- |'''[[Strengths-Based Retrospective]]''' |A strength-based retrospective consists of two steps: discovering strengths, then defining actions that use them. |Come up with actions that result in doing more of the things that you are already doing and which you are good at. |45-90 |- |'''[[Top 5]]''' |Participants choose top 5 issues and bring them along for group to discuss and resolve |Expose the most pressing issues in an initially anonymous manner and determine the most effective actions to resolve them |45 |- |'''[[Plan of Action]]''' |A Retrospective Technique for short term actions from long term goals |Really good for forcing achievable actions from your retrospectives. |40 |- |'''[[Start, Stop, Continue, More of, Less of Wheel]]''' |The facilitator captures team open-ended feedback using a wheel that encourages team members to assess an iteration or milestone using 5 categories. Allow some time following completing the “wheel” to discuss and agree on specific changes to implement |Obtain feedback on team process in order to learn what should be continued and what should be adjusted as the team moves forward. Is a fast way to conduct a “meta” process discussion. |10-25 |- |'''[[Each One Meets All]]''' |The method ensures that each participant meets and interacts with every other participant. |When retrospective participants do not know each other well |Variable! |- |'''[[The Complexity Retrospective]]''' |Use various tools such as a complexity radar to discover and find out how to deal with the complexity in your project |Many projects go awry due to excessive complexity; use this plan to evaluate whether your team is approaching things in the simplest way that can work; especially when the deadlines begin to loom. |40-60 |- |'''[[Force Field Analysis]]''' |A plan designed around the force field analysis technique |A retrospective for your whole company/department or to analyse a particular topic |60 |- |'''[[Pomodoro Retrospective]]''' |Focused and time-constrained by using the Pomodoro technique |Useful for determining a single action to improve the work of a small team |25 |- |'''[[Retrospective Surgery]]''' |A retrospective for retrospectives |To learn how to improve the effectiveness of your retrospectives |60+ |- |'''[[Questions Retrospective]]''' |Iteration retrospective |To get different perspectives on the same events |60 |- |'''[[Everyday Retrospective]]''' |Simple sprint retrospective |Basic / everyday retrospective plan |90 - 120 |- |'''[[Four L's Retrospective]]''' |Liked – Learned – Lacked – Longed For |Iteration and project retrospectives as well as for retrospection of training and conference events. |90 - 120 |- |'''[[Sailboat]]''' |What anchors slow the team down, what wind propels it forward? |Good for the "gather data" and "generate insights" portions of a retrospective |90 - 120 |- |'''[[Weekly Retrospective Simple + delta]]''' |Review, Plus-Delta, Vote, Actions, Owners |A weekly retrospective for your project |60 |- |'''[[Jeopardy Retrospective]]''' |Use the answers as base to get all the good things and bad things that happened |A different way to "gather data" and to get all different opinions on a subject |60 |- |'''[[Bubble Up]]''' |An approach to scaling retrospectives by collecting outcomes across an Agile Release Train, Tribe or any multi team scenario. |Use for understanding challenges and opportunities across teams when scaling agile. |15-30 |- |'''[[Tiny Retrospective]]''' |A look at some of the smaller changes that the team could make. |Use to get the team to focus on the really small things that can sometimes make a big difference. |60 |- |'''[[An Agile Christmas Carol]]''' |A light weight Christmas themed retrospective inspired by Dickens' A Christmas Carol |An approach to reflecting on the year that was and making wishes for the year ahead. |60 |- |'''[[Deep Tissue Massage Retrospective]]''' |Massage out your team's sore knots: Tackle those common themes that come up again and again. |Targeted retrospective to tackle some of those lingering issues |60 |- |'''[[Glad, Sad, Mad]]''' |Categorize issues as those that made you glad, sad or mad. |A fairly basic, “no gimmicks” retrospective plan. |60 |- |'''[[Do-Si-Do]]''' |Team members move from station to station like an old fashioned dance. |An approach that allows team members to focus on actions. |60-90 |- |'''[[A Serious (Play) Retro]]''' |A retrospective in which the team builds Lego models to assess their performance. |To create a playful mindset from which to more honestly self-evaluate. |60 |- |'''[[Guess Who?]]''' |An 'empathy hack' retro designed for team members to see others' points of view. |When you're looking to build team cohesion. |60 |- |'''[[Scrum Values]]''' |A look from two angles on how the team evaluates their adherence to the Scrum Values. |To get a common understanding of the Scrum Values, evaluate how the team adheres to them and dig deeper in the context of transparency, inspection and adaptation. |60 |- 1ac3f1d5016b1601c36366b07f5115a5542a577a A Serious (Play) Retro 0 402 811 2016-05-17T19:59:18Z Richardatherton 389 Created page with "===Use:=== To create a playful environment encouraging systemic thinking and more honest self-evaluation. ===Length of time:=== 60 minutes. ===Short Description:=== Using Leg..." wikitext text/x-wiki ===Use:=== To create a playful environment encouraging systemic thinking and more honest self-evaluation. ===Length of time:=== 60 minutes. ===Short Description:=== Using Lego, each individual builds and shares a model of the previous Sprint (or period of working together); they follow-up with a model of their 'ideal Sprint' (or future period of working together). Finally, time permitting, the team constructs a collective model of their 'ideal Sprint'. ===Materials:=== Lego - the larger Lego Serious Play sets work best, flipchart/whiteboard, pens ===Process:=== - Intro and warm-up model (10 mins) - Build a model to represent the last Sprint (10 mins) - Share about your model (10 mins) - Build a model to represent your ideal Sprint (10 mins) - Share about your model (10 mins) - What can we commit to as individuals or as a team to do differently based on what we’ve learnt? (10 mins) Time permitting (and usually requiring a further 10-15 minutes in addition to the 60 minutes: - As a team, build a collective model of your ideal Sprint. 'The Sprint' can be thought of as the outcomes of the Sprint, the team dynamic during the sprint, or the processes of the Sprint. This is deliberately left open to interpretation to allow for what's pertinent for the participant to emerge. ===Source:=== [http://richardatherton.net/a-lego-retro/ richardatherton.net] c7d371c99b8ad8ce70061deec2340453d0d44272 Name from the Hat 0 401 813 798 2016-05-17T20:01:18Z Richardatherton 389 wikitext text/x-wiki ===Use:=== An 'empathy hack' retro that forces team members to think of things from others' perspectives. ===Length of time:=== 60 minutes. ===Short Description:=== By the simple process of selecting a colleague's name from a hat, team members are encouraged to put themselves in their colleagues' shoes and view the world from a different perspective. By evaluating the last sprint through the eyes of another, they should be able to better assess their own performance and that of the team. ===Materials:=== Hat, post-its, flipchart/whiteboard, pens ===Process:=== Ask each member of the team to write their name on a piece of paper and to put it into a hat. They should then draw a piece each, making sure that each participant ends up with a name that is not their own. Now, ask everyone to imagine themselves as the person on their piece of paper. They must now write down 'what went well' and 'what could have been better' from the last sprint. They should now spend 5-10 minutes thinking of three things each (positive and negative) that their imagined person would have felt, and write these down on two separate post-it notes. Divide the board into the two categories, and ask the participants to stick their post-its onto the appropriate one, without mentioning whose shoes they have been imagining themselves in. Ask the group to guess who they think the post-its apply to best, and then reveal the true results. Individuals can then validate, argue and discuss the points on the post-its in front of the group. Finally, cluster the post-its into common themes, and decide on how best to action what you have learned from the task. ===Source:=== [http://richardatherton.net/notes-from-the-field-agile/ richardatherton.net] 07d015bfef438877e54c15ed5085cfbfa64f732c 814 813 2016-05-17T20:02:01Z Richardatherton 389 /* Short Description: */ wikitext text/x-wiki ===Use:=== An 'empathy hack' retro that forces team members to think of things from others' perspectives. ===Length of time:=== 60 minutes. ===Short Description:=== By the simple process of selecting a colleague's name from a hat, team members are encouraged to put themselves in their colleagues' shoes and view the world from a different perspective. By evaluating the team's efforts through the eyes of another, they should be able to better assess their own performance and that of the team. ===Materials:=== Hat, post-its, flipchart/whiteboard, pens ===Process:=== Ask each member of the team to write their name on a piece of paper and to put it into a hat. They should then draw a piece each, making sure that each participant ends up with a name that is not their own. Now, ask everyone to imagine themselves as the person on their piece of paper. They must now write down 'what went well' and 'what could have been better' from the last sprint. They should now spend 5-10 minutes thinking of three things each (positive and negative) that their imagined person would have felt, and write these down on two separate post-it notes. Divide the board into the two categories, and ask the participants to stick their post-its onto the appropriate one, without mentioning whose shoes they have been imagining themselves in. Ask the group to guess who they think the post-its apply to best, and then reveal the true results. Individuals can then validate, argue and discuss the points on the post-its in front of the group. Finally, cluster the post-its into common themes, and decide on how best to action what you have learned from the task. ===Source:=== [http://richardatherton.net/notes-from-the-field-agile/ richardatherton.net] 34b4984b7dca58d5b9e10e81ccab22fa17ab6a43 815 814 2016-05-17T20:02:35Z Richardatherton 389 /* Short Description: */ wikitext text/x-wiki ===Use:=== An 'empathy hack' retro that forces team members to think of things from others' perspectives. ===Length of time:=== 60 minutes. ===Short Description:=== By the simple process of selecting a colleague's name from a hat, team members are encouraged to put themselves in their colleagues' shoes and view the world from a different perspective. By evaluating the team's efforts through the eyes of another, they are better able to assess their own performance and that of the team. ===Materials:=== Hat, post-its, flipchart/whiteboard, pens ===Process:=== Ask each member of the team to write their name on a piece of paper and to put it into a hat. They should then draw a piece each, making sure that each participant ends up with a name that is not their own. Now, ask everyone to imagine themselves as the person on their piece of paper. They must now write down 'what went well' and 'what could have been better' from the last sprint. They should now spend 5-10 minutes thinking of three things each (positive and negative) that their imagined person would have felt, and write these down on two separate post-it notes. Divide the board into the two categories, and ask the participants to stick their post-its onto the appropriate one, without mentioning whose shoes they have been imagining themselves in. Ask the group to guess who they think the post-its apply to best, and then reveal the true results. Individuals can then validate, argue and discuss the points on the post-its in front of the group. Finally, cluster the post-its into common themes, and decide on how best to action what you have learned from the task. ===Source:=== [http://richardatherton.net/notes-from-the-field-agile/ richardatherton.net] 0c9e2d0ddb9997ea7c48e0e7f74548817fa0b716 816 815 2016-05-17T20:03:43Z Richardatherton 389 /* Source: */ wikitext text/x-wiki ===Use:=== An 'empathy hack' retro that forces team members to think of things from others' perspectives. ===Length of time:=== 60 minutes. ===Short Description:=== By the simple process of selecting a colleague's name from a hat, team members are encouraged to put themselves in their colleagues' shoes and view the world from a different perspective. By evaluating the team's efforts through the eyes of another, they are better able to assess their own performance and that of the team. ===Materials:=== Hat, post-its, flipchart/whiteboard, pens ===Process:=== Ask each member of the team to write their name on a piece of paper and to put it into a hat. They should then draw a piece each, making sure that each participant ends up with a name that is not their own. Now, ask everyone to imagine themselves as the person on their piece of paper. They must now write down 'what went well' and 'what could have been better' from the last sprint. They should now spend 5-10 minutes thinking of three things each (positive and negative) that their imagined person would have felt, and write these down on two separate post-it notes. Divide the board into the two categories, and ask the participants to stick their post-its onto the appropriate one, without mentioning whose shoes they have been imagining themselves in. Ask the group to guess who they think the post-its apply to best, and then reveal the true results. Individuals can then validate, argue and discuss the points on the post-its in front of the group. Finally, cluster the post-its into common themes, and decide on how best to action what you have learned from the task. ===Source:=== http://richardatherton.net/guess-who-a-retrospective-from-a-different-perspective/ 5a2c1c7633afc16fc45862a04463ce42b50cde5e 817 816 2016-05-17T20:05:09Z Richardatherton 389 /* Source: */ wikitext text/x-wiki ===Use:=== An 'empathy hack' retro that forces team members to think of things from others' perspectives. ===Length of time:=== 60 minutes. ===Short Description:=== By the simple process of selecting a colleague's name from a hat, team members are encouraged to put themselves in their colleagues' shoes and view the world from a different perspective. By evaluating the team's efforts through the eyes of another, they are better able to assess their own performance and that of the team. ===Materials:=== Hat, post-its, flipchart/whiteboard, pens ===Process:=== Ask each member of the team to write their name on a piece of paper and to put it into a hat. They should then draw a piece each, making sure that each participant ends up with a name that is not their own. Now, ask everyone to imagine themselves as the person on their piece of paper. They must now write down 'what went well' and 'what could have been better' from the last sprint. They should now spend 5-10 minutes thinking of three things each (positive and negative) that their imagined person would have felt, and write these down on two separate post-it notes. Divide the board into the two categories, and ask the participants to stick their post-its onto the appropriate one, without mentioning whose shoes they have been imagining themselves in. Ask the group to guess who they think the post-its apply to best, and then reveal the true results. Individuals can then validate, argue and discuss the points on the post-its in front of the group. Finally, cluster the post-its into common themes, and decide on how best to action what you have learned from the task. ===Source:=== [http://richardatherton.net/guess-who-a-retrospective-from-a-different-perspective/ richardatherton.net] 1ec1ef78bd6784b4ad815049fc72556f7fd55c12 818 817 2016-05-17T20:21:07Z Richardatherton 389 /* Process: */ wikitext text/x-wiki ===Use:=== An 'empathy hack' retro that forces team members to think of things from others' perspectives. ===Length of time:=== 60 minutes. ===Short Description:=== By the simple process of selecting a colleague's name from a hat, team members are encouraged to put themselves in their colleagues' shoes and view the world from a different perspective. By evaluating the team's efforts through the eyes of another, they are better able to assess their own performance and that of the team. ===Materials:=== Hat, post-its, flipchart/whiteboard, pens ===Process:=== - 1. Each team member puts their name on a Post-It note and throws it into a hat. (1-2 minutes) - 2. With the hat full, each person draws one Post-It out. (1 minute) - 3. From the perspective of the person they drew from the hat, each participant writes two to three answers on separate Post-Its, to the following questions: (5 mins) * “what went well” and * “what could have been better”. - 4. In turn, each person places their 'stickies' on a board divided into the above two categories, but not mentioning the person from whom's perspective they were writing. (5-10 mins) - 5. After the participant has placed all their stickies on the board, they ask the rest of the team "Guess Who?" (5-10 mins) - 6. Once someone guesses correctly the person represented by the stickies, the person revealed gets to validate, disagree or add any comments to complete the picture. (5-10 mins) - 7. When everybody has been represented on the board, cluster the Post-Its into common themes. (5 mins) - 8. Translated these clusters into actionable tasks with owners. (5-10 mins) ===Source:=== [http://richardatherton.net/guess-who-a-retrospective-from-a-different-perspective/ richardatherton.net] e25c571d761cf99c83e29893d1898bed4e5ab3a8 819 818 2016-05-17T20:21:41Z Richardatherton 389 /* Process: */ wikitext text/x-wiki ===Use:=== An 'empathy hack' retro that forces team members to think of things from others' perspectives. ===Length of time:=== 60 minutes. ===Short Description:=== By the simple process of selecting a colleague's name from a hat, team members are encouraged to put themselves in their colleagues' shoes and view the world from a different perspective. By evaluating the team's efforts through the eyes of another, they are better able to assess their own performance and that of the team. ===Materials:=== Hat, post-its, flipchart/whiteboard, pens ===Process:=== - 1. Each team member puts their name on a Post-It note and throws it into a hat. (1-2 minutes) - 2. With the hat full, each person draws one Post-It out. (1 minute) - 3. From the perspective of the person they drew from the hat, each participant writes two to three answers on separate Post-Its, to the following questions: (5 mins) - “what went well” and - “what could have been better”. - 4. In turn, each person places their 'stickies' on a board divided into the above two categories, but not mentioning the person from whom's perspective they were writing. (5-10 mins) - 5. After the participant has placed all their stickies on the board, they ask the rest of the team "Guess Who?" (5-10 mins) - 6. Once someone guesses correctly the person represented by the stickies, the person revealed gets to validate, disagree or add any comments to complete the picture. (5-10 mins) - 7. When everybody has been represented on the board, cluster the Post-Its into common themes. (5 mins) - 8. Translated these clusters into actionable tasks with owners. (5-10 mins) ===Source:=== [http://richardatherton.net/guess-who-a-retrospective-from-a-different-perspective/ richardatherton.net] 7a579ab61680f55567de45a9ea3ed0c4f8174b6f 820 819 2016-05-17T20:22:43Z Richardatherton 389 /* Process: */ wikitext text/x-wiki ===Use:=== An 'empathy hack' retro that forces team members to think of things from others' perspectives. ===Length of time:=== 60 minutes. ===Short Description:=== By the simple process of selecting a colleague's name from a hat, team members are encouraged to put themselves in their colleagues' shoes and view the world from a different perspective. By evaluating the team's efforts through the eyes of another, they are better able to assess their own performance and that of the team. ===Materials:=== Hat, post-its, flipchart/whiteboard, pens ===Process:=== - 1. Each team member puts their name on a Post-It note and throws it into a hat. (1-2 minutes) - 2. With the hat full, each person draws one Post-It out. (1 minute) - 3. From the perspective of the person they drew from the hat, each participant writes two to three answers on separate Post-Its, to the following questions: (1) “what went well” and (2) “what could have been better” (5 mins) - 4. In turn, each person places their 'stickies' on a board divided into the above two categories, but not mentioning the person from whom's perspective they were writing. (5-10 mins) - 5. After the participant has placed all their stickies on the board, they ask the rest of the team "Guess Who?" (5-10 mins) - 6. Once someone guesses correctly the person represented by the stickies, the person revealed gets to validate, disagree or add any comments to complete the picture. (5-10 mins) - 7. When everybody has been represented on the board, cluster the Post-Its into common themes. (5 mins) - 8. Translated these clusters into actionable tasks with owners. (5-10 mins) ===Source:=== [http://richardatherton.net/guess-who-a-retrospective-from-a-different-perspective/ richardatherton.net] a54aab434487e3b4129f7f43325ffd6623cbd10d 821 820 2016-05-17T20:23:20Z Richardatherton 389 /* Process: */ wikitext text/x-wiki ===Use:=== An 'empathy hack' retro that forces team members to think of things from others' perspectives. ===Length of time:=== 60 minutes. ===Short Description:=== By the simple process of selecting a colleague's name from a hat, team members are encouraged to put themselves in their colleagues' shoes and view the world from a different perspective. By evaluating the team's efforts through the eyes of another, they are better able to assess their own performance and that of the team. ===Materials:=== Hat, post-its, flipchart/whiteboard, pens ===Process:=== - 1. Each team member puts their name on a Post-It note and throws it into a hat. (1-2 minutes) - 2. With the hat full, each person draws one Post-It out. (1 minute) - 3. From the perspective of the person they drew from the hat, each participant writes two to three answers on separate Post-Its, to the following questions: (1) “What went well?” and (2) “What could have been better?” (5 mins) - 4. In turn, each person places their 'stickies' on a board divided into the above two categories, but not mentioning the person from whom's perspective they were writing. (5-10 mins) - 5. After the participant has placed all their stickies on the board, they ask the rest of the team "Guess Who?" (5-10 mins) - 6. Once someone guesses correctly the person represented by the stickies, the person revealed gets to validate, disagree or add any comments to complete the picture. (5-10 mins) - 7. When everybody has been represented on the board, cluster the Post-Its into common themes. (5 mins) - 8. Translated these clusters into actionable tasks with owners. (5-10 mins) ===Source:=== [http://richardatherton.net/guess-who-a-retrospective-from-a-different-perspective/ richardatherton.net] 61dc96a745cc607c2044a23434c53953d446aa20 822 821 2016-05-17T20:24:52Z Richardatherton 389 /* Process: */ wikitext text/x-wiki ===Use:=== An 'empathy hack' retro that forces team members to think of things from others' perspectives. ===Length of time:=== 60 minutes. ===Short Description:=== By the simple process of selecting a colleague's name from a hat, team members are encouraged to put themselves in their colleagues' shoes and view the world from a different perspective. By evaluating the team's efforts through the eyes of another, they are better able to assess their own performance and that of the team. ===Materials:=== Hat, post-its, flipchart/whiteboard, pens ===Process:=== - 1. Each team member puts their name on a Post-It note and throws it into a hat. (1-2 minutes) - 2. With the hat full, each person draws one Post-It out. (1 minute) - 3. From the perspective of the person they drew from the hat, each participant writes two to three answers on separate Post-Its, to the following questions: (1) “What went well?” and (2) “What could have been better?” (5 mins) - 4. In turn, each person places their 'stickies' on a board divided into two, each half dedicated to the above two questions, not mentioning the person from whom's perspective they were writing. (5-10 mins) - 5. After the participant has placed all their stickies on the board, they ask the rest of the team "Guess Who?" (5-10 mins) - 6. Once someone guesses correctly the person represented by the stickies, the person revealed gets to validate, disagree or add any comments to complete the picture. (5-10 mins) - 7. When everybody has been represented on the board, cluster the Post-Its into common themes. (5 mins) - 8. Translated these clusters into actionable tasks with owners. (5-10 mins) ===Source:=== [http://richardatherton.net/guess-who-a-retrospective-from-a-different-perspective/ richardatherton.net] ec0f0d2e90636c7ec080cbed903688023b637d44 823 822 2016-05-17T20:25:07Z Richardatherton 389 /* Process: */ wikitext text/x-wiki ===Use:=== An 'empathy hack' retro that forces team members to think of things from others' perspectives. ===Length of time:=== 60 minutes. ===Short Description:=== By the simple process of selecting a colleague's name from a hat, team members are encouraged to put themselves in their colleagues' shoes and view the world from a different perspective. By evaluating the team's efforts through the eyes of another, they are better able to assess their own performance and that of the team. ===Materials:=== Hat, post-its, flipchart/whiteboard, pens ===Process:=== - 1. Each team member puts their name on a Post-It note and throws it into a hat. (1-2 minutes) - 2. With the hat full, each person draws one Post-It out. (1 minute) - 3. From the perspective of the person they drew from the hat, each participant writes two to three answers on separate Post-Its, to the following questions: (1) “What went well?” and (2) “What could have been better?” (5 mins) - 4. In turn, each person places their 'stickies' on a board divided into two, each half dedicated to the above two questions, not mentioning the person from whom's perspective they were writing. (5-10 mins) - 5. After the participant has placed all their stickies on the board, they ask the rest of the team "Guess Who?" (5-10 mins) - 6. Once someone guesses correctly the person represented by the stickies, the person revealed gets to validate, disagree or add any comments to complete the picture. (5-10 mins) - 7. When everybody has been represented on the board, cluster the Post-Its into common themes. (5 mins) - 8. Translate these clusters into actionable tasks with owners. (5-10 mins) ===Source:=== [http://richardatherton.net/guess-who-a-retrospective-from-a-different-perspective/ richardatherton.net] 50788e1af6a2909f746b07f4e97197bbac87ecec 829 823 2016-05-17T20:29:14Z Richardatherton 389 Blanked the page wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 Guess Who? 0 403 825 2016-05-17T20:26:46Z Richardatherton 389 Created page with "===Use:=== An 'empathy hack' retro that forces team members to think of things from others' perspectives. ===Length of time:=== 60 minutes. ===Short Description:=== By the sim..." wikitext text/x-wiki ===Use:=== An 'empathy hack' retro that forces team members to think of things from others' perspectives. ===Length of time:=== 60 minutes. ===Short Description:=== By the simple process of selecting a colleague's name from a hat, team members are encouraged to put themselves in their colleagues' shoes and view the world from a different perspective. By evaluating the team's efforts through the eyes of another, they are better able to assess their own performance and that of the team. ===Materials:=== Hat, post-its, flipchart/whiteboard, pens ===Process:=== - 1. Each team member puts their name on a Post-It note and throws it into a hat. (1-2 minutes) - 2. With the hat full, each person draws one Post-It out. (1 minute) - 3. From the perspective of the person they drew from the hat, each participant writes two to three answers on separate Post-Its, to the following questions: (1) “What went well?” and (2) “What could have been better?” (5 mins) - 4. In turn, each person places their 'stickies' on a board divided into two, each half dedicated to the above two questions, not mentioning the person from whom's perspective they were writing. (5-10 mins) - 5. After the participant has placed all their stickies on the board, they ask the rest of the team "Guess Who?" (5-10 mins) - 6. Once someone guesses correctly the person represented by the stickies, the person revealed gets to validate, disagree or add any comments to complete the picture. (5-10 mins) - 7. When everybody has been represented on the board, cluster the Post-Its into common themes. (5 mins) - 8. Translate these clusters into actionable tasks with owners. (5-10 mins) ===Source:=== [http://richardatherton.net/guess-who-a-retrospective-from-a-different-perspective/ richardatherton.net] 50788e1af6a2909f746b07f4e97197bbac87ecec 826 825 2016-05-17T20:27:25Z Richardatherton 389 /* Use: */ wikitext text/x-wiki ===Use:=== An 'empathy hack' retro that forces team members to see others' points of view. ===Length of time:=== 60 minutes. ===Short Description:=== By the simple process of selecting a colleague's name from a hat, team members are encouraged to put themselves in their colleagues' shoes and view the world from a different perspective. By evaluating the team's efforts through the eyes of another, they are better able to assess their own performance and that of the team. ===Materials:=== Hat, post-its, flipchart/whiteboard, pens ===Process:=== - 1. Each team member puts their name on a Post-It note and throws it into a hat. (1-2 minutes) - 2. With the hat full, each person draws one Post-It out. (1 minute) - 3. From the perspective of the person they drew from the hat, each participant writes two to three answers on separate Post-Its, to the following questions: (1) “What went well?” and (2) “What could have been better?” (5 mins) - 4. In turn, each person places their 'stickies' on a board divided into two, each half dedicated to the above two questions, not mentioning the person from whom's perspective they were writing. (5-10 mins) - 5. After the participant has placed all their stickies on the board, they ask the rest of the team "Guess Who?" (5-10 mins) - 6. Once someone guesses correctly the person represented by the stickies, the person revealed gets to validate, disagree or add any comments to complete the picture. (5-10 mins) - 7. When everybody has been represented on the board, cluster the Post-Its into common themes. (5 mins) - 8. Translate these clusters into actionable tasks with owners. (5-10 mins) ===Source:=== [http://richardatherton.net/guess-who-a-retrospective-from-a-different-perspective/ richardatherton.net] 0156e753f8416824956c7a69cb123ce6c923ab09 827 826 2016-05-17T20:28:02Z Richardatherton 389 /* Use: */ wikitext text/x-wiki ===Use:=== An 'empathy hack' retro that designed for team members to see others' points of view. ===Length of time:=== 60 minutes. ===Short Description:=== By the simple process of selecting a colleague's name from a hat, team members are encouraged to put themselves in their colleagues' shoes and view the world from a different perspective. By evaluating the team's efforts through the eyes of another, they are better able to assess their own performance and that of the team. ===Materials:=== Hat, post-its, flipchart/whiteboard, pens ===Process:=== - 1. Each team member puts their name on a Post-It note and throws it into a hat. (1-2 minutes) - 2. With the hat full, each person draws one Post-It out. (1 minute) - 3. From the perspective of the person they drew from the hat, each participant writes two to three answers on separate Post-Its, to the following questions: (1) “What went well?” and (2) “What could have been better?” (5 mins) - 4. In turn, each person places their 'stickies' on a board divided into two, each half dedicated to the above two questions, not mentioning the person from whom's perspective they were writing. (5-10 mins) - 5. After the participant has placed all their stickies on the board, they ask the rest of the team "Guess Who?" (5-10 mins) - 6. Once someone guesses correctly the person represented by the stickies, the person revealed gets to validate, disagree or add any comments to complete the picture. (5-10 mins) - 7. When everybody has been represented on the board, cluster the Post-Its into common themes. (5 mins) - 8. Translate these clusters into actionable tasks with owners. (5-10 mins) ===Source:=== [http://richardatherton.net/guess-who-a-retrospective-from-a-different-perspective/ richardatherton.net] 02e4e28ec22235aab3a91086174c8f2669f6e340 828 827 2016-05-17T20:28:21Z Richardatherton 389 /* Use: */ wikitext text/x-wiki ===Use:=== An 'empathy hack' retro designed for team members to see others' points of view. ===Length of time:=== 60 minutes. ===Short Description:=== By the simple process of selecting a colleague's name from a hat, team members are encouraged to put themselves in their colleagues' shoes and view the world from a different perspective. By evaluating the team's efforts through the eyes of another, they are better able to assess their own performance and that of the team. ===Materials:=== Hat, post-its, flipchart/whiteboard, pens ===Process:=== - 1. Each team member puts their name on a Post-It note and throws it into a hat. (1-2 minutes) - 2. With the hat full, each person draws one Post-It out. (1 minute) - 3. From the perspective of the person they drew from the hat, each participant writes two to three answers on separate Post-Its, to the following questions: (1) “What went well?” and (2) “What could have been better?” (5 mins) - 4. In turn, each person places their 'stickies' on a board divided into two, each half dedicated to the above two questions, not mentioning the person from whom's perspective they were writing. (5-10 mins) - 5. After the participant has placed all their stickies on the board, they ask the rest of the team "Guess Who?" (5-10 mins) - 6. Once someone guesses correctly the person represented by the stickies, the person revealed gets to validate, disagree or add any comments to complete the picture. (5-10 mins) - 7. When everybody has been represented on the board, cluster the Post-Its into common themes. (5 mins) - 8. Translate these clusters into actionable tasks with owners. (5-10 mins) ===Source:=== [http://richardatherton.net/guess-who-a-retrospective-from-a-different-perspective/ richardatherton.net] 6f728dcc57cf52a3d8194722099bb6289cad3bd5 External Resources 0 50 831 754 2016-05-29T16:50:02Z Ben Linders 344 wikitext text/x-wiki '''Books''' *[http://pragprog.com/book/dlret/agile-retrospectives Agile Retrospectives: Making good Teams Great] by Derby and Larson *[http://www.dorsethouse.com/books/pr.html Project Retrospectives: a Handbook for team reviews] by Norman L Kerth *[https://leanpub.com/the-retrospective-handbook The Retrospective Handbook] by Patrick Kua *[http://innovationgames.com/ Innovation Games] by Luke Hohmann (and his [http://www.amazon.com/Innovation-Games-Creating-Breakthrough-Collaborative/dp/0321437292 book] of the same name) *[http://www.benlinders.com/getting-value-out-of-agile-retrospectives/ Getting Value out of Agile Retrospectives] by Luis Gonçalves and Ben Linders: download from [http://www.infoq.com/minibooks/agile-retrospectives-value InfoQ] or [https://leanpub.com/gettingvalueoutofagileretrospectives LeanPub], [http://www.amazon.com/Getting-Value-Agile-Retrospectives-Retrospective/dp/1304789624/ Paperback Edition] *[http://www.plans-for-retrospectives.com/print/index.html Retromat Print Edition] Fun printed version of the online [http://www.plans-for-retrospectives.com/ "Retr-O-Mat"] *[https://leanpub.com/b/agileretrospectives Leanpub bundle with six ebooks on Agile Retrospectives] '''Articles''' *[http://www.methodsandtools.com/archive/archive.php?id=63 Refactoring Your Development Process with Retrospectives] ([http://www.agilexp.com/agile-coach-rachel-davies.php Rachel Davies]) *[http://www.infoq.com/retrospectives News, articles and presentations on retrospectives from InfoQ] *[http://www.projecttimes.com/articles/seven-steps-to-remarkable-retrospectives.html Seven Steps to Remarkable Retrospectives] *[https://www.linkedin.com/today/post/article/20140403210808-738843-agile-retrospectives-why-you-would-do-them?trk=prof-post Agile Retrospectives: Why You Would Do Them?] *[https://www.scrumalliance.org/community/articles/2014/june/agile-retrospectives-more-than-just-facts! Agile Retrospectives - More than just facts] *[https://www.linkedin.com/pulse/20141008072748-738843-sustainable-continuous-improvement-using-agile-retrospectives?trk=prof-post Sustainable Continuous Improvement Using Agile Retrospectives] *[http://www.sitepoint.com/making-agile-retrospectives-productive/ Making Agile Retrospective Productive] '''Blogs / Websites''' *[http://www.plans-for-retrospectives.com/ "Retr-O-Mat"] - Planning your next retrospective? Get started with a random plan, tweak it, print it and share the URL. Or just browse around for new ideas! » plans-for-retrospectives.com *[http://www.benlinders.com/exercises/ Retrospective Exercises Toolbox] - Use this toolbox with retrospective exercises to design your own valuable agile retrospectives! *[http://lmsgoncalves.com/category/retrospectives/ Blog for Agile Retrospectives] by Luis Goncalves *[http://retrofibel.de/ Blog für Retrospektivenliebhaber by Marc Löffler (in German)] and the book (to be published) "Retrospectiven in der Praxis" *[http://www.benlinders.com/2011/getting-business-value-out-of-agile-retrospectives/ Getting business value out of Agile Retrospectives] *[http://idiacomputing.com/moin/IntrospectionAndRetrospectives Introspection And Retrospectives] and [http://idiacomputing.com/moin/RetrospectiveTechniques Restrospective Techniques] *[http://retrospectives.com retrospectives.com] *[http://www.retrospectives.eu retrospectives.eu] *[http://blogs.msdn.com/b/jmeier/archive/2013/02/25/the-art-of-the-agile-retrospective.aspx The Art of the Agile Retrospective] by J.D. Meier *[https://sites.google.com/a/scrumplop.org/published-patterns/retrospective-pattern-language Scrum Patterns for Process Improvement] *[http://xp123.com/xplor/xp0509/index.shtml Some Patterns for Iteration Retrospectives] *[http://skycoach.be/2011/05/16/agile-retrospectives-anti-patterns/ Agile Retrospective Anti Patterns] *[https://www.scrumalliance.org/community/articles/2014/july/dos-and-don-ts-of-agile-retrospectives Do's and Don'ts of Agile Retrospectives] *[http://www.benlinders.com/2014/retrospectives-in-remote-teams/ Retrospectives in Remote Teams] *[https://www.mountaingoatsoftware.com/blog/does-a-scrum-team-need-a-retrospective-every-sprint#comments Does a Scrum Team Need a Retrospective Every Sprint?] *[http://www.benlinders.com/2016/doing-a-retrospective-when-you-cant-get-the-team-to-meet/ Doing a retrospective when you can’t get the team to meet] '''Video and Presentations''' *[http://www.tvagile.com/2010/08/30/retrospectives/ Video: Retrospectives Presentation at San Francisco Agile User Group] *[http://www.tvagile.com/2009/02/25/agile-retrospectives-making-good-teams-great/ Video: Agile Retrospectives - Making Good Teams Great!] *[http://www.slideshare.net/BenLinders/sustainable-improvement-through-retrospectives-sepg-europe-2013-ben-linders Sustainable Improvement through Retrospectives] *[http://www.slideshare.net/jchyip/a-guide-forpreparingandfacilitatingretrospectives A guide for Preparing and Facilitating Retrospectives] *[https://www.infoq.com/presentations/agile-retrospectives Spicing up Agile Retrospectives] '''Online Training''' *[https://oikosofyseries.com/agile-retrospectives Free 10 Days Agile Retrospectives Program] by Luis Goncalves *[http://mwickman.com/effective-agile-meetings/ Video course: Running Effective Agile Retrospective Meetings] by Martin Wickman b76737c8a9de715f4f1b6959d980a432d46f8c2a User:Neally 2 404 832 2016-07-09T08:17:23Z Robbowley 1 Creating user page for new user. wikitext text/x-wiki Neal is Director, Software Architect, and Meme Wrangler at ThoughtWorks, a global IT consultancy with an exclusive focus on end-to-end software development and delivery. Before joining ThoughtWorks, Neal was the Chief Technology Officer at The DSW Group, Ltd., a nationally recognized training and development firm. Neal has a degree in Computer Science from Georgia State University specializing in languages and compilers and a minor in mathematics specializing in statistical analysis. He is also the designer and developer of applications, instructional materials, magazine articles, and video presentations. He is also the author of 6 books, including the most recent Presentation Patterns and Functional Thinking. Given his degree, Neal is a bit of a language geek, with affections including but not limited to Ruby, Clojure, Java, Groovy, JavaScript, Scala and C#/.NET. His primary consulting focus is the design and construction of large-scale enterprise applications. Neal is an internationally acclaimed speaker, having spoken at over 300 developer conferences worldwide, delivering more than 2000 presentations. If you have an insatiable curiosity about Neal, visit his web site at nealford.com. He welcomes feedback and can be reached at nford@thoughtworks.com. a07b1c487c0c9346028b936c97001667e13e22be User talk:Neally 3 405 833 2016-07-09T08:17:23Z Robbowley 1 Welcome! wikitext text/x-wiki '''Welcome to ''Agile Retrospective Resource Wiki''!''' We hope you will contribute much and well. You will probably want to read the [https://www.mediawiki.org/wiki/Special:MyLanguage/Help:Contents help pages]. Again, welcome and have fun! [[User:Robbowley|Robbowley]] ([[User talk:Robbowley|talk]]) 01:17, 9 July 2016 (PDT) 6324e5dba5484b1b77b16b13a8806c147475f721 User:Anjuneeru1 2 406 834 2016-07-09T08:17:48Z Robbowley 1 Creating user page for new user. wikitext text/x-wiki My name is Neeraj Rawat i m sr.Dot net developer at I have Answer i want to contribute on this wiki and also want to share few things which is useful, please allow me a account to contribute on this wiki. Thanks Neeraj 455aec35152d4a58c01082c3367c0e0768b61015 User talk:Anjuneeru1 3 407 835 2016-07-09T08:17:48Z Robbowley 1 Welcome! wikitext text/x-wiki '''Welcome to ''Agile Retrospective Resource Wiki''!''' We hope you will contribute much and well. You will probably want to read the [https://www.mediawiki.org/wiki/Special:MyLanguage/Help:Contents help pages]. Again, welcome and have fun! [[User:Robbowley|Robbowley]] ([[User talk:Robbowley|talk]]) 01:17, 9 July 2016 (PDT) 6324e5dba5484b1b77b16b13a8806c147475f721 User:Duranhoracio 2 414 842 2016-07-09T20:27:32Z Robbowley 1 Creating user page for new user. wikitext text/x-wiki My name is Horacio Duran. I am a Python Developer who enjoys problem solving and new technologies. I'm well-versed in concept testing for large scale projects, and has experience working with system integrations and georeference tools. 9f5f8a8a4e1758d95075c1f7d05e6e3f7953ec2a User talk:Duranhoracio 3 415 843 2016-07-09T20:27:32Z Robbowley 1 Welcome! wikitext text/x-wiki '''Welcome to ''Agile Retrospective Resource Wiki''!''' We hope you will contribute much and well. You will probably want to read the [https://www.mediawiki.org/wiki/Special:MyLanguage/Help:Contents help pages]. Again, welcome and have fun! [[User:Robbowley|Robbowley]] ([[User talk:Robbowley|talk]]) 13:27, 9 July 2016 (PDT) c6179ef88675aba7648ff83526e09fe62caa26b6 User:Zachary Kniebel 2 416 844 2016-07-09T20:27:45Z Robbowley 1 Creating user page for new user. wikitext text/x-wiki My name is Zachary Kniebel and I am a full-stack Web Application Developer and Software Developer, currently living in Philadelphia, PA. I have a Bachelor of Science in Computer Science from Northeastern University, and my primary focus and inspiration for my studies is Web Development. In my free time, I study human computer interface and the psychology of human computer interaction. I am both driven and self-motivated, and I am constantly experimenting with new technologies and techniques. I am very passionate about Web Development, and strive to better myself as a developer, and the development community as a whole. c1ef49232665642a9deb46a3fe9291017fb2044e User talk:Zachary Kniebel 3 417 845 2016-07-09T20:27:45Z Robbowley 1 Welcome! wikitext text/x-wiki '''Welcome to ''Agile Retrospective Resource Wiki''!''' We hope you will contribute much and well. You will probably want to read the [https://www.mediawiki.org/wiki/Special:MyLanguage/Help:Contents help pages]. Again, welcome and have fun! [[User:Robbowley|Robbowley]] ([[User talk:Robbowley|talk]]) 13:27, 9 July 2016 (PDT) c6179ef88675aba7648ff83526e09fe62caa26b6 User:Piotr.wegert 2 466 894 2016-07-12T09:05:17Z Robbowley 1 Creating user page for new user. wikitext text/x-wiki • 9+ years of experience in software development • 4+ years of experience in technical team lead and HR manager roles • 3+ years of experience in Scrum and Agile environment 210687cc1c1ed1d12913e1a9867a9c48467330b1 899 894 2016-07-12T19:08:27Z Piotr.wegert 394 wikitext text/x-wiki • 9+ years of experience in software development<br> • 4+ years of experience in technical team lead and HR manager roles<br> • 3+ years of experience in Scrum and Agile environment<br> • https://www.linkedin.com/in/piotrwegert<br> • https://twitter.com/PiotrWegert<br> • https://www.goodreads.com/user/show/55223537-piotr-wegert<br> dbe7ab32c06d230ca46e11af176c74970c755c57 User talk:Piotr.wegert 3 467 895 2016-07-12T09:05:17Z Robbowley 1 Welcome! wikitext text/x-wiki '''Welcome to ''Agile Retrospective Resource Wiki''!''' We hope you will contribute much and well. You will probably want to read the [https://www.mediawiki.org/wiki/Special:MyLanguage/Help:Contents help pages]. Again, welcome and have fun! [[User:Robbowley|Robbowley]] ([[User talk:Robbowley|talk]]) 02:05, 12 July 2016 (PDT) 483cccea4466d87766dc9da468c226c588e0134a User:Dkalra 2 468 896 2016-07-12T16:32:00Z Robbowley 1 Creating user page for new user. wikitext text/x-wiki Passionate advocate of Agile/Scrum PSM and SAFE Agilist Certified 354f9fdf585c91e6f19f27f29b4739c145949f57 User talk:Dkalra 3 469 897 2016-07-12T16:32:00Z Robbowley 1 Welcome! wikitext text/x-wiki '''Welcome to ''Agile Retrospective Resource Wiki''!''' We hope you will contribute much and well. You will probably want to read the [https://www.mediawiki.org/wiki/Special:MyLanguage/Help:Contents help pages]. Again, welcome and have fun! [[User:Robbowley|Robbowley]] ([[User talk:Robbowley|talk]]) 09:32, 12 July 2016 (PDT) d28134b3946f880ed8b6abb6cb3a8be68b3964a6 File:Team1.png 6 470 900 2016-07-12T19:35:58Z Piotr.wegert 394 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 903 900 2016-07-12T19:41:11Z Piotr.wegert 394 Piotr.wegert uploaded a new version of [[File:Team1.png]] wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Team2.png 6 471 901 2016-07-12T19:36:12Z Piotr.wegert 394 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 904 901 2016-07-12T19:41:25Z Piotr.wegert 394 Piotr.wegert uploaded a new version of [[File:Team2.png]] wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 Scrum Values 0 472 902 2016-07-12T19:39:39Z Piotr.wegert 394 Created page with "===Use:=== The exercise is an opportunity not only to get a common understanding of the Scrum Values and evaluate how the team adheres to them but also to dig a little deeper..." wikitext text/x-wiki ===Use:=== The exercise is an opportunity not only to get a common understanding of the Scrum Values and evaluate how the team adheres to them but also to dig a little deeper in the context of transparency, inspection and adaptation - the three pillars of Scrum. ===Length of time:=== Approximately 60 minutes ===Short Description:=== The overall exercise consist of four parts. Don’t change the order of the sub-exercises ex #1 and #2. They seem very similar but look at the Scrum Values in your team from different angles. *[5-10 min] Introduction<br> *[5 min] Exercise #1<br> *[5 min] Exercise #2<br> *[20-40 min] Results analysis and discussion<br> ===Materials:=== To start you will need a bunch of sticky notes and some pens. To visualize the results use either a whiteboard/flipchart or a projector/monitor and an app that allows creating radar charts (e.g. Excel). ===Process:=== ====Introduction==== This should be a quick chat to get a more or less common understanding of what each value means for everyone in the team. The purpose is not to dig deep (there will be time for that at the end of the exercise) but to make sure there are no big differences in how the team members understand each value (e.g. Focus might be misunderstood as not being “interrupted” at all while coding). ====Exercise #1 ==== The purpose of this exercise is to see how team members perceive the entire team adhering to each of the Scrum Values. * Hand over a sticky note and a pen to each member of the team * Ask everyone to rate on a scale of 1 (worst) to 5 (best) how good the entire team is in each of the five Scrum Values individually. That means it’s possible for instance to give a rate of 4 to each of the five Scrum Values. Any other combination of scores between 1 and 5 is also possible. Don’t use fractions, only integers. * Give the team some time to think and then collect the sticky notes ====Exercise #2==== The second exercise is nearly identical as the first one with the only difference being how the scores are assigned. In ex #2 instead of rating each value individually team members will have to order them from the worst (1 point) to best (5 points). This is deliberately to overstress the differences between how each value was rated in ex #1 and bring into light problems that the team '''might''' consciously or unconsciously overlooked (e.g. in ex # 1 no Scrum Value got a lower score than 3 but in ex # 2 everyone ordered “Respect” as the worst value and “Openness” as the second-worst). * Hand over one more sticky note to each member of the team * Ask everyone to order all five Scrum Values by giving them a unique score between the worst (1 point) and the best (5 points). That means it’s possible to assign a given score to one and only one Scrum Value. Don’t use fractions, only integers. * Give the team some time to think and then collect the sticky notes ====Results analysis and discussion==== The two exercises above should give good input for a discussion around the Scrum Values in your team and as mentioned before also in the context of Scrum’s three pillars: transparency, inspection, and adaptation. Be sure to sum up the scores for each exercise and visualize them (whiteboard/flipchart/Excel) in the form of a radar chart. Below are examples of radar charts for two hypothetical teams. The first team has pretty consistent results in both exercises. The second team however has much different scores in Respect and Openness between exercises #1 and #2 which doesn't guarantee but '''might''' suggest the team is not very comfortable with bringing those issues up or until now they were not aware those areas stand out. Be sure to discuss this difference in detail. [[File:Team1.png]]<br> Team 1 – Consistent results between Ex #1 and #2 [[File:Team2.png]]<br> Team 2 – Big difference in Respect and Openness between Ex #1 and #2 '''might''' suggest an issue. ===Source:=== [http://retrospectivewiki.org/index.php?title=User:Piotr.wegert Piotr Wegert] originally posted at [https://www.scrum.org/Forums/aft/2136 Scrum.org forum] 0c0dcde94550d39c41d83c45525d50ffae35df47 905 902 2016-07-12T19:41:45Z Piotr.wegert 394 wikitext text/x-wiki ===Use:=== The exercise is an opportunity not only to get a common understanding of the Scrum Values and evaluate how the team adheres to them but also to dig a little deeper in the context of transparency, inspection and adaptation - the three pillars of Scrum. ===Length of time:=== Approximately 60 minutes ===Short Description:=== The overall exercise consist of four parts. Don’t change the order of the sub-exercises ex #1 and #2. They seem very similar but look at the Scrum Values in your team from different angles. *[5-10 min] Introduction<br> *[5 min] Exercise #1<br> *[5 min] Exercise #2<br> *[20-40 min] Results analysis and discussion<br> ===Materials:=== To start you will need a bunch of sticky notes and some pens. To visualize the results use either a whiteboard/flipchart or a projector/monitor and an app that allows creating radar charts (e.g. Excel). ===Process:=== ====Introduction==== This should be a quick chat to get a more or less common understanding of what each value means for everyone in the team. The purpose is not to dig deep (there will be time for that at the end of the exercise) but to make sure there are no big differences in how the team members understand each value (e.g. Focus might be misunderstood as not being “interrupted” at all while coding). ====Exercise #1 ==== The purpose of this exercise is to see how team members perceive the entire team adhering to each of the Scrum Values. * Hand over a sticky note and a pen to each member of the team * Ask everyone to rate on a scale of 1 (worst) to 5 (best) how good the entire team is in each of the five Scrum Values individually. That means it’s possible for instance to give a rate of 4 to each of the five Scrum Values. Any other combination of scores between 1 and 5 is also possible. Don’t use fractions, only integers. * Give the team some time to think and then collect the sticky notes ====Exercise #2==== The second exercise is nearly identical as the first one with the only difference being how the scores are assigned. In ex #2 instead of rating each value individually team members will have to order them from the worst (1 point) to best (5 points). This is deliberately to overstress the differences between how each value was rated in ex #1 and bring into light problems that the team '''might''' consciously or unconsciously overlooked (e.g. in ex # 1 no Scrum Value got a lower score than 3 but in ex # 2 everyone ordered “Respect” as the worst value and “Openness” as the second-worst). * Hand over one more sticky note to each member of the team * Ask everyone to order all five Scrum Values by giving them a unique score between the worst (1 point) and the best (5 points). That means it’s possible to assign a given score to one and only one Scrum Value. Don’t use fractions, only integers. * Give the team some time to think and then collect the sticky notes ====Results analysis and discussion==== The two exercises above should give good input for a discussion around the Scrum Values in your team and as mentioned before also in the context of Scrum’s three pillars: transparency, inspection, and adaptation. Be sure to sum up the scores for each exercise and visualize them (whiteboard/flipchart/Excel) in the form of a radar chart. Below are examples of radar charts for two hypothetical teams. The first team has pretty consistent results in both exercises. The second team however has much different scores in Respect and Openness between exercises #1 and #2 which doesn't guarantee but '''might''' suggest the team is not very comfortable with bringing those issues up or until now they were not aware those areas stand out. Be sure to discuss this difference in detail. [[File:Team1.png]]<br> Team 1 – Consistent results between Ex #1 and #2 [[File:Team2.png]]<br> Team 2 – Big difference in Respect and Openness between Ex #1 and #2 '''might''' suggest an issue. ===Source:=== [http://retrospectivewiki.org/index.php?title=User:Piotr.wegert Piotr Wegert] originally posted at [https://www.scrum.org/Forums/aft/2136 Scrum.org forum] 2102f80bb715b835ebb876e65ef189eb0fa013d5 Scrum Values 0 472 906 905 2016-07-12T19:42:15Z Piotr.wegert 394 wikitext text/x-wiki ===Use=== The exercise is an opportunity not only to get a common understanding of the Scrum Values and evaluate how the team adheres to them but also to dig a little deeper in the context of transparency, inspection and adaptation - the three pillars of Scrum. ===Length of time=== Approximately 60 minutes ===Short Description=== The overall exercise consist of four parts. Don’t change the order of the sub-exercises ex #1 and #2. They seem very similar but look at the Scrum Values in your team from different angles. *[5-10 min] Introduction<br> *[5 min] Exercise #1<br> *[5 min] Exercise #2<br> *[20-40 min] Results analysis and discussion<br> ===Materials=== To start you will need a bunch of sticky notes and some pens. To visualize the results use either a whiteboard/flipchart or a projector/monitor and an app that allows creating radar charts (e.g. Excel). ===Process=== ====Introduction==== This should be a quick chat to get a more or less common understanding of what each value means for everyone in the team. The purpose is not to dig deep (there will be time for that at the end of the exercise) but to make sure there are no big differences in how the team members understand each value (e.g. Focus might be misunderstood as not being “interrupted” at all while coding). ====Exercise #1 ==== The purpose of this exercise is to see how team members perceive the entire team adhering to each of the Scrum Values. * Hand over a sticky note and a pen to each member of the team * Ask everyone to rate on a scale of 1 (worst) to 5 (best) how good the entire team is in each of the five Scrum Values individually. That means it’s possible for instance to give a rate of 4 to each of the five Scrum Values. Any other combination of scores between 1 and 5 is also possible. Don’t use fractions, only integers. * Give the team some time to think and then collect the sticky notes ====Exercise #2==== The second exercise is nearly identical as the first one with the only difference being how the scores are assigned. In ex #2 instead of rating each value individually team members will have to order them from the worst (1 point) to best (5 points). This is deliberately to overstress the differences between how each value was rated in ex #1 and bring into light problems that the team '''might''' consciously or unconsciously overlooked (e.g. in ex # 1 no Scrum Value got a lower score than 3 but in ex # 2 everyone ordered “Respect” as the worst value and “Openness” as the second-worst). * Hand over one more sticky note to each member of the team * Ask everyone to order all five Scrum Values by giving them a unique score between the worst (1 point) and the best (5 points). That means it’s possible to assign a given score to one and only one Scrum Value. Don’t use fractions, only integers. * Give the team some time to think and then collect the sticky notes ====Results analysis and discussion==== The two exercises above should give good input for a discussion around the Scrum Values in your team and as mentioned before also in the context of Scrum’s three pillars: transparency, inspection, and adaptation. Be sure to sum up the scores for each exercise and visualize them (whiteboard/flipchart/Excel) in the form of a radar chart. Below are examples of radar charts for two hypothetical teams. The first team has pretty consistent results in both exercises. The second team however has much different scores in Respect and Openness between exercises #1 and #2 which doesn't guarantee but '''might''' suggest the team is not very comfortable with bringing those issues up or until now they were not aware those areas stand out. Be sure to discuss this difference in detail. [[File:Team1.png]]<br> Team 1 – Consistent results between Ex #1 and #2 [[File:Team2.png]]<br> Team 2 – Big difference in Respect and Openness between Ex #1 and #2 '''might''' suggest an issue. ===Source=== [http://retrospectivewiki.org/index.php?title=User:Piotr.wegert Piotr Wegert] originally posted at [https://www.scrum.org/Forums/aft/2136 Scrum.org forum] a102304fc49dc97738156ff58044979e1d0e4b28 External Resources 0 50 907 831 2016-08-15T19:39:53Z Marwic 385 wikitext text/x-wiki '''Books''' *[http://pragprog.com/book/dlret/agile-retrospectives Agile Retrospectives: Making good Teams Great] by Derby and Larson *[http://www.dorsethouse.com/books/pr.html Project Retrospectives: a Handbook for team reviews] by Norman L Kerth *[https://leanpub.com/the-retrospective-handbook The Retrospective Handbook] by Patrick Kua *[http://innovationgames.com/ Innovation Games] by Luke Hohmann (and his [http://www.amazon.com/Innovation-Games-Creating-Breakthrough-Collaborative/dp/0321437292 book] of the same name) *[http://www.benlinders.com/getting-value-out-of-agile-retrospectives/ Getting Value out of Agile Retrospectives] by Luis Gonçalves and Ben Linders: download from [http://www.infoq.com/minibooks/agile-retrospectives-value InfoQ] or [https://leanpub.com/gettingvalueoutofagileretrospectives LeanPub], [http://www.amazon.com/Getting-Value-Agile-Retrospectives-Retrospective/dp/1304789624/ Paperback Edition] *[http://www.plans-for-retrospectives.com/print/index.html Retromat Print Edition] Fun printed version of the online [http://www.plans-for-retrospectives.com/ "Retr-O-Mat"] *[https://leanpub.com/b/agileretrospectives Leanpub bundle with six ebooks on Agile Retrospectives] '''Articles''' *[http://www.methodsandtools.com/archive/archive.php?id=63 Refactoring Your Development Process with Retrospectives] ([http://www.agilexp.com/agile-coach-rachel-davies.php Rachel Davies]) *[http://www.infoq.com/retrospectives News, articles and presentations on retrospectives from InfoQ] *[http://www.projecttimes.com/articles/seven-steps-to-remarkable-retrospectives.html Seven Steps to Remarkable Retrospectives] *[https://www.linkedin.com/today/post/article/20140403210808-738843-agile-retrospectives-why-you-would-do-them?trk=prof-post Agile Retrospectives: Why You Would Do Them?] *[https://www.scrumalliance.org/community/articles/2014/june/agile-retrospectives-more-than-just-facts! Agile Retrospectives - More than just facts] *[https://www.linkedin.com/pulse/20141008072748-738843-sustainable-continuous-improvement-using-agile-retrospectives?trk=prof-post Sustainable Continuous Improvement Using Agile Retrospectives] *[http://www.sitepoint.com/making-agile-retrospectives-productive/ Making Agile Retrospective Productive] '''Blogs / Websites''' *[http://www.plans-for-retrospectives.com/ "Retr-O-Mat"] - Planning your next retrospective? Get started with a random plan, tweak it, print it and share the URL. Or just browse around for new ideas! » plans-for-retrospectives.com *[http://www.benlinders.com/exercises/ Retrospective Exercises Toolbox] - Use this toolbox with retrospective exercises to design your own valuable agile retrospectives! *[http://lmsgoncalves.com/category/retrospectives/ Blog for Agile Retrospectives] by Luis Goncalves *[http://retrofibel.de/ Blog für Retrospektivenliebhaber by Marc Löffler (in German)] and the book (to be published) "Retrospectiven in der Praxis" *[http://www.benlinders.com/2011/getting-business-value-out-of-agile-retrospectives/ Getting business value out of Agile Retrospectives] *[http://idiacomputing.com/moin/IntrospectionAndRetrospectives Introspection And Retrospectives] and [http://idiacomputing.com/moin/RetrospectiveTechniques Restrospective Techniques] *[http://retrospectives.com retrospectives.com] *[http://www.retrospectives.eu retrospectives.eu] *[http://blogs.msdn.com/b/jmeier/archive/2013/02/25/the-art-of-the-agile-retrospective.aspx The Art of the Agile Retrospective] by J.D. Meier *[https://sites.google.com/a/scrumplop.org/published-patterns/retrospective-pattern-language Scrum Patterns for Process Improvement] *[http://xp123.com/xplor/xp0509/index.shtml Some Patterns for Iteration Retrospectives] *[http://skycoach.be/2011/05/16/agile-retrospectives-anti-patterns/ Agile Retrospective Anti Patterns] *[https://www.scrumalliance.org/community/articles/2014/july/dos-and-don-ts-of-agile-retrospectives Do's and Don'ts of Agile Retrospectives] *[http://www.benlinders.com/2014/retrospectives-in-remote-teams/ Retrospectives in Remote Teams] *[https://www.mountaingoatsoftware.com/blog/does-a-scrum-team-need-a-retrospective-every-sprint#comments Does a Scrum Team Need a Retrospective Every Sprint?] *[http://www.benlinders.com/2016/doing-a-retrospective-when-you-cant-get-the-team-to-meet/ Doing a retrospective when you can’t get the team to meet] *[http://mwickman.com/how-to-fix-your-agile-scrum-retrospective-meetings/ How to Fix Your Agile Scrum Retrospective Meetings] '''Video and Presentations''' *[http://www.tvagile.com/2010/08/30/retrospectives/ Video: Retrospectives Presentation at San Francisco Agile User Group] *[http://www.tvagile.com/2009/02/25/agile-retrospectives-making-good-teams-great/ Video: Agile Retrospectives - Making Good Teams Great!] *[http://www.slideshare.net/BenLinders/sustainable-improvement-through-retrospectives-sepg-europe-2013-ben-linders Sustainable Improvement through Retrospectives] *[http://www.slideshare.net/jchyip/a-guide-forpreparingandfacilitatingretrospectives A guide for Preparing and Facilitating Retrospectives] *[https://www.infoq.com/presentations/agile-retrospectives Spicing up Agile Retrospectives] '''Online Training''' *[https://oikosofyseries.com/agile-retrospectives Free 10 Days Agile Retrospectives Program] by Luis Goncalves *[http://mwickman.com/effective-agile-meetings/ Effective Agile Retrospectives] by Martin Wickman 7008842797c624fd63831e3ce634cf08a251d076 923 907 2016-12-26T09:10:42Z Ben Linders 344 wikitext text/x-wiki '''Books''' *[http://pragprog.com/book/dlret/agile-retrospectives Agile Retrospectives: Making good Teams Great] by Derby and Larson *[http://www.dorsethouse.com/books/pr.html Project Retrospectives: a Handbook for team reviews] by Norman L Kerth *[https://leanpub.com/the-retrospective-handbook The Retrospective Handbook] by Patrick Kua *[http://innovationgames.com/ Innovation Games] by Luke Hohmann (and his [http://www.amazon.com/Innovation-Games-Creating-Breakthrough-Collaborative/dp/0321437292 book] of the same name) *[http://www.benlinders.com/getting-value-out-of-agile-retrospectives/ Getting Value out of Agile Retrospectives] by Luis Gonçalves and Ben Linders: download from [http://www.infoq.com/minibooks/agile-retrospectives-value InfoQ] or [https://leanpub.com/gettingvalueoutofagileretrospectives LeanPub], [http://www.amazon.com/Getting-Value-Agile-Retrospectives-Retrospective/dp/1304789624/ Paperback Edition] *[http://www.plans-for-retrospectives.com/print/index.html Retromat Print Edition] Fun printed version of the online [http://www.plans-for-retrospectives.com/ "Retr-O-Mat"] *[https://leanpub.com/b/agileretrospectives Leanpub bundle with six ebooks on Agile Retrospectives] *[https://www.retrium.com/ebook/become-a-retrospective-rockstar Become a Retrospective Rockstar], 21 agile experts share their best tips '''Articles''' *[http://www.methodsandtools.com/archive/archive.php?id=63 Refactoring Your Development Process with Retrospectives] ([http://www.agilexp.com/agile-coach-rachel-davies.php Rachel Davies]) *[http://www.infoq.com/retrospectives News, articles and presentations on retrospectives from InfoQ] *[http://www.projecttimes.com/articles/seven-steps-to-remarkable-retrospectives.html Seven Steps to Remarkable Retrospectives] *[https://www.linkedin.com/today/post/article/20140403210808-738843-agile-retrospectives-why-you-would-do-them?trk=prof-post Agile Retrospectives: Why You Would Do Them?] *[https://www.scrumalliance.org/community/articles/2014/june/agile-retrospectives-more-than-just-facts! Agile Retrospectives - More than just facts] *[https://www.linkedin.com/pulse/20141008072748-738843-sustainable-continuous-improvement-using-agile-retrospectives?trk=prof-post Sustainable Continuous Improvement Using Agile Retrospectives] *[http://www.sitepoint.com/making-agile-retrospectives-productive/ Making Agile Retrospective Productive] '''Blogs / Websites''' *[http://www.plans-for-retrospectives.com/ "Retr-O-Mat"] - Planning your next retrospective? Get started with a random plan, tweak it, print it and share the URL. Or just browse around for new ideas! » plans-for-retrospectives.com *[http://www.benlinders.com/exercises/ Retrospective Exercises Toolbox] - Use this toolbox with retrospective exercises to design your own valuable agile retrospectives! *[http://lmsgoncalves.com/category/retrospectives/ Blog for Agile Retrospectives] by Luis Goncalves *[http://retrofibel.de/ Blog für Retrospektivenliebhaber by Marc Löffler (in German)] and the book (to be published) "Retrospectiven in der Praxis" *[http://www.benlinders.com/2011/getting-business-value-out-of-agile-retrospectives/ Getting business value out of Agile Retrospectives] *[http://idiacomputing.com/moin/IntrospectionAndRetrospectives Introspection And Retrospectives] and [http://idiacomputing.com/moin/RetrospectiveTechniques Restrospective Techniques] *[http://retrospectives.com retrospectives.com] *[http://www.retrospectives.eu retrospectives.eu] *[http://blogs.msdn.com/b/jmeier/archive/2013/02/25/the-art-of-the-agile-retrospective.aspx The Art of the Agile Retrospective] by J.D. Meier *[https://sites.google.com/a/scrumplop.org/published-patterns/retrospective-pattern-language Scrum Patterns for Process Improvement] *[http://xp123.com/xplor/xp0509/index.shtml Some Patterns for Iteration Retrospectives] *[http://skycoach.be/2011/05/16/agile-retrospectives-anti-patterns/ Agile Retrospective Anti Patterns] *[https://www.scrumalliance.org/community/articles/2014/july/dos-and-don-ts-of-agile-retrospectives Do's and Don'ts of Agile Retrospectives] *[http://www.benlinders.com/2014/retrospectives-in-remote-teams/ Retrospectives in Remote Teams] *[https://www.mountaingoatsoftware.com/blog/does-a-scrum-team-need-a-retrospective-every-sprint#comments Does a Scrum Team Need a Retrospective Every Sprint?] *[http://www.benlinders.com/2016/doing-a-retrospective-when-you-cant-get-the-team-to-meet/ Doing a retrospective when you can’t get the team to meet] *[http://mwickman.com/how-to-fix-your-agile-scrum-retrospective-meetings/ How to Fix Your Agile Scrum Retrospective Meetings] '''Video and Presentations''' *[http://www.tvagile.com/2010/08/30/retrospectives/ Video: Retrospectives Presentation at San Francisco Agile User Group] *[http://www.tvagile.com/2009/02/25/agile-retrospectives-making-good-teams-great/ Video: Agile Retrospectives - Making Good Teams Great!] *[http://www.slideshare.net/BenLinders/sustainable-improvement-through-retrospectives-sepg-europe-2013-ben-linders Sustainable Improvement through Retrospectives] *[http://www.slideshare.net/jchyip/a-guide-forpreparingandfacilitatingretrospectives A guide for Preparing and Facilitating Retrospectives] *[https://www.infoq.com/presentations/agile-retrospectives Spicing up Agile Retrospectives] [https://www.slideshare.net/BenLinders/spicing-up-agile-retrospectives-agile-tour-london-2015-ben-linders slides] '''Online Training''' *[https://oikosofyseries.com/agile-retrospectives Free 10 Days Agile Retrospectives Program] by Luis Goncalves *[http://mwickman.com/effective-agile-meetings/ Effective Agile Retrospectives] by Martin Wickman 1be5fb390dd4a5b81d4ab7070bdd902938737d6f 924 923 2016-12-26T09:36:01Z Ben Linders 344 wikitext text/x-wiki '''Books''' *[http://pragprog.com/book/dlret/agile-retrospectives Agile Retrospectives: Making good Teams Great] by Derby and Larson *[http://www.dorsethouse.com/books/pr.html Project Retrospectives: a Handbook for team reviews] by Norman L Kerth *[https://leanpub.com/the-retrospective-handbook The Retrospective Handbook] by Patrick Kua *[http://innovationgames.com/ Innovation Games] by Luke Hohmann (and his [http://www.amazon.com/Innovation-Games-Creating-Breakthrough-Collaborative/dp/0321437292 book] of the same name) *[http://www.benlinders.com/getting-value-out-of-agile-retrospectives/ Getting Value out of Agile Retrospectives] by Luis Gonçalves and Ben Linders: download from [http://www.infoq.com/minibooks/agile-retrospectives-value InfoQ] or [https://leanpub.com/gettingvalueoutofagileretrospectives LeanPub], [http://www.amazon.com/Getting-Value-Agile-Retrospectives-Retrospective/dp/1304789624/ Paperback Edition] *[http://www.plans-for-retrospectives.com/print/index.html Retromat Print Edition] Fun printed version of the online [http://www.plans-for-retrospectives.com/ "Retr-O-Mat"] *[https://leanpub.com/b/agileretrospectives Leanpub bundle with six ebooks on Agile Retrospectives] *[https://www.retrium.com/ebook/become-a-retrospective-rockstar Become a Retrospective Rockstar], 21 agile experts share their best tips *[https://www.amazon.com/Agile-Retrospectives-Retrospective-improvement-retrospectives-ebook/dp/B01E98WTU2 Agile Retrospectives: 29 tips for continuous improvement with Scrum] by Paul VII *[https://www.benlinders.com/book/tag/retrospectives/ More books on Agile Retrospectives] '''Articles''' *[http://www.methodsandtools.com/archive/archive.php?id=63 Refactoring Your Development Process with Retrospectives] ([http://www.agilexp.com/agile-coach-rachel-davies.php Rachel Davies]) *[http://www.infoq.com/retrospectives News, articles and presentations on retrospectives from InfoQ] *[http://www.projecttimes.com/articles/seven-steps-to-remarkable-retrospectives.html Seven Steps to Remarkable Retrospectives] *[https://www.linkedin.com/today/post/article/20140403210808-738843-agile-retrospectives-why-you-would-do-them?trk=prof-post Agile Retrospectives: Why You Would Do Them?] *[https://www.scrumalliance.org/community/articles/2014/june/agile-retrospectives-more-than-just-facts! Agile Retrospectives - More than just facts] *[https://www.linkedin.com/pulse/20141008072748-738843-sustainable-continuous-improvement-using-agile-retrospectives?trk=prof-post Sustainable Continuous Improvement Using Agile Retrospectives] *[http://www.sitepoint.com/making-agile-retrospectives-productive/ Making Agile Retrospective Productive] *[https://dzone.com/articles/facilitating-effective-agile-retrospectives Facilitating Effective Agile Retrospectives] '''Blogs / Websites''' *[http://www.plans-for-retrospectives.com/ "Retr-O-Mat"] - Planning your next retrospective? Get started with a random plan, tweak it, print it and share the URL. Or just browse around for new ideas! » plans-for-retrospectives.com *[http://www.benlinders.com/exercises/ Retrospective Exercises Toolbox] - Use this toolbox with retrospective exercises to design your own valuable agile retrospectives! *[http://lmsgoncalves.com/category/retrospectives/ Blog for Agile Retrospectives] by Luis Goncalves *[http://retrofibel.de/ Blog für Retrospektivenliebhaber by Marc Löffler (in German)] and the book (to be published) "Retrospectiven in der Praxis" *[http://www.benlinders.com/2011/getting-business-value-out-of-agile-retrospectives/ Getting business value out of Agile Retrospectives] *[http://idiacomputing.com/moin/IntrospectionAndRetrospectives Introspection And Retrospectives] and [http://idiacomputing.com/moin/RetrospectiveTechniques Restrospective Techniques] *[http://retrospectives.com retrospectives.com] *[http://www.retrospectives.eu retrospectives.eu] *[http://blogs.msdn.com/b/jmeier/archive/2013/02/25/the-art-of-the-agile-retrospective.aspx The Art of the Agile Retrospective] by J.D. Meier *[https://sites.google.com/a/scrumplop.org/published-patterns/retrospective-pattern-language Scrum Patterns for Process Improvement] *[http://xp123.com/xplor/xp0509/index.shtml Some Patterns for Iteration Retrospectives] *[http://skycoach.be/2011/05/16/agile-retrospectives-anti-patterns/ Agile Retrospective Anti Patterns] *[https://www.scrumalliance.org/community/articles/2014/july/dos-and-don-ts-of-agile-retrospectives Do's and Don'ts of Agile Retrospectives] *[http://www.benlinders.com/2014/retrospectives-in-remote-teams/ Retrospectives in Remote Teams] *[https://www.mountaingoatsoftware.com/blog/does-a-scrum-team-need-a-retrospective-every-sprint#comments Does a Scrum Team Need a Retrospective Every Sprint?] *[http://www.benlinders.com/2016/doing-a-retrospective-when-you-cant-get-the-team-to-meet/ Doing a retrospective when you can’t get the team to meet] *[http://mwickman.com/how-to-fix-your-agile-scrum-retrospective-meetings/ How to Fix Your Agile Scrum Retrospective Meetings] '''Video and Presentations''' *[http://www.tvagile.com/2010/08/30/retrospectives/ Video: Retrospectives Presentation at San Francisco Agile User Group] *[http://www.tvagile.com/2009/02/25/agile-retrospectives-making-good-teams-great/ Video: Agile Retrospectives - Making Good Teams Great!] *[http://www.slideshare.net/BenLinders/sustainable-improvement-through-retrospectives-sepg-europe-2013-ben-linders Sustainable Improvement through Retrospectives] *[http://www.slideshare.net/jchyip/a-guide-forpreparingandfacilitatingretrospectives A guide for Preparing and Facilitating Retrospectives] *[https://www.infoq.com/presentations/agile-retrospectives Spicing up Agile Retrospectives] [https://www.slideshare.net/BenLinders/spicing-up-agile-retrospectives-agile-tour-london-2015-ben-linders slides] '''Online Training''' *[https://oikosofyseries.com/agile-retrospectives Free 10 Days Agile Retrospectives Program] by Luis Goncalves *[http://mwickman.com/effective-agile-meetings/ Effective Agile Retrospectives] by Martin Wickman 42776346f6a8a37f12eb5d51a2335fb984e564d6 925 924 2016-12-26T10:42:35Z Ben Linders 344 wikitext text/x-wiki '''Books''' *[http://pragprog.com/book/dlret/agile-retrospectives Agile Retrospectives: Making good Teams Great] by Derby and Larson *[http://www.dorsethouse.com/books/pr.html Project Retrospectives: a Handbook for team reviews] by Norman L Kerth *[https://leanpub.com/the-retrospective-handbook The Retrospective Handbook] by Patrick Kua *[http://innovationgames.com/ Innovation Games] by Luke Hohmann (and his [http://www.amazon.com/Innovation-Games-Creating-Breakthrough-Collaborative/dp/0321437292 book] of the same name) *[http://www.benlinders.com/getting-value-out-of-agile-retrospectives/ Getting Value out of Agile Retrospectives] by Luis Gonçalves and Ben Linders: download from [http://www.infoq.com/minibooks/agile-retrospectives-value InfoQ] or [https://leanpub.com/gettingvalueoutofagileretrospectives LeanPub], [http://www.amazon.com/Getting-Value-Agile-Retrospectives-Retrospective/dp/1304789624/ Paperback Edition] *[http://www.plans-for-retrospectives.com/print/index.html Retromat Print Edition] Fun printed version of the online [http://www.plans-for-retrospectives.com/ "Retr-O-Mat"] *[https://leanpub.com/b/agileretrospectives Leanpub bundle with six ebooks on Agile Retrospectives] *[https://www.retrium.com/ebook/become-a-retrospective-rockstar Become a Retrospective Rockstar], 21 agile experts share their best tips *[https://www.amazon.com/Agile-Retrospectives-Retrospective-improvement-retrospectives-ebook/dp/B01E98WTU2 Agile Retrospectives: 29 tips for continuous improvement with Scrum] by Paul VII *[https://www.benlinders.com/book/tag/retrospectives/ More books on Agile Retrospectives] '''Articles''' *[http://www.methodsandtools.com/archive/archive.php?id=63 Refactoring Your Development Process with Retrospectives] ([http://www.agilexp.com/agile-coach-rachel-davies.php Rachel Davies]) *[http://www.infoq.com/retrospectives News, articles and presentations on retrospectives from InfoQ] *[http://www.projecttimes.com/articles/seven-steps-to-remarkable-retrospectives.html Seven Steps to Remarkable Retrospectives] *[https://www.linkedin.com/today/post/article/20140403210808-738843-agile-retrospectives-why-you-would-do-them?trk=prof-post Agile Retrospectives: Why You Would Do Them?] *[https://www.scrumalliance.org/community/articles/2014/june/agile-retrospectives-more-than-just-facts! Agile Retrospectives - More than just facts] *[https://www.linkedin.com/pulse/20141008072748-738843-sustainable-continuous-improvement-using-agile-retrospectives?trk=prof-post Sustainable Continuous Improvement Using Agile Retrospectives] *[http://www.sitepoint.com/making-agile-retrospectives-productive/ Making Agile Retrospective Productive] *[https://dzone.com/articles/facilitating-effective-agile-retrospectives Facilitating Effective Agile Retrospectives] '''Blogs / Websites''' *[http://www.plans-for-retrospectives.com/ "Retr-O-Mat"] - Planning your next retrospective? Get started with a random plan, tweak it, print it and share the URL. Or just browse around for new ideas! » plans-for-retrospectives.com *[http://www.benlinders.com/exercises/ Retrospective Exercises Toolbox] - Use this toolbox with retrospective exercises to design your own valuable agile retrospectives! *[http://lmsgoncalves.com/category/retrospectives/ Blog for Agile Retrospectives] by Luis Goncalves *[http://retrofibel.de/ Blog für Retrospektivenliebhaber by Marc Löffler (in German)] and the book (to be published) "Retrospectiven in der Praxis" *[http://www.benlinders.com/2011/getting-business-value-out-of-agile-retrospectives/ Getting business value out of Agile Retrospectives] *[http://idiacomputing.com/moin/IntrospectionAndRetrospectives Introspection And Retrospectives] and [http://idiacomputing.com/moin/RetrospectiveTechniques Restrospective Techniques] *[http://retrospectives.com retrospectives.com] *[http://www.retrospectives.eu retrospectives.eu] *[http://blogs.msdn.com/b/jmeier/archive/2013/02/25/the-art-of-the-agile-retrospective.aspx The Art of the Agile Retrospective] by J.D. Meier *[https://sites.google.com/a/scrumplop.org/published-patterns/retrospective-pattern-language Scrum Patterns for Process Improvement] *[http://xp123.com/xplor/xp0509/index.shtml Some Patterns for Iteration Retrospectives] *[http://skycoach.be/2011/05/16/agile-retrospectives-anti-patterns/ Agile Retrospective Anti Patterns] *[https://www.scrumalliance.org/community/articles/2014/july/dos-and-don-ts-of-agile-retrospectives Do's and Don'ts of Agile Retrospectives] *[http://www.benlinders.com/2014/retrospectives-in-remote-teams/ Retrospectives in Remote Teams] *[https://www.mountaingoatsoftware.com/blog/does-a-scrum-team-need-a-retrospective-every-sprint#comments Does a Scrum Team Need a Retrospective Every Sprint?] *[http://www.benlinders.com/2016/doing-a-retrospective-when-you-cant-get-the-team-to-meet/ Doing a retrospective when you can’t get the team to meet] *[http://mwickman.com/how-to-fix-your-agile-scrum-retrospective-meetings/ How to Fix Your Agile Scrum Retrospective Meetings] *[https://medium.com/@benlinders/non-verbal-exercises-for-agile-retrospectives-ade5ca32ade#.bp42lqn9e Non-verbal Exercises for Agile Retrospectives] '''Video and Presentations''' *[http://www.tvagile.com/2010/08/30/retrospectives/ Video: Retrospectives Presentation at San Francisco Agile User Group] *[http://www.tvagile.com/2009/02/25/agile-retrospectives-making-good-teams-great/ Video: Agile Retrospectives - Making Good Teams Great!] *[http://www.slideshare.net/BenLinders/sustainable-improvement-through-retrospectives-sepg-europe-2013-ben-linders Sustainable Improvement through Retrospectives] *[http://www.slideshare.net/jchyip/a-guide-forpreparingandfacilitatingretrospectives A guide for Preparing and Facilitating Retrospectives] *[https://www.infoq.com/presentations/agile-retrospectives Spicing up Agile Retrospectives] [https://www.slideshare.net/BenLinders/spicing-up-agile-retrospectives-agile-tour-london-2015-ben-linders slides] '''Online Training''' *[https://oikosofyseries.com/agile-retrospectives Free 10 Days Agile Retrospectives Program] by Luis Goncalves *[http://mwickman.com/effective-agile-meetings/ Effective Agile Retrospectives] by Martin Wickman 86451fd2252c56ef32420446ecee07ad4e4cdc54 956 925 2017-11-14T11:17:29Z Ben Linders 344 wikitext text/x-wiki '''Books''' *[http://pragprog.com/book/dlret/agile-retrospectives Agile Retrospectives: Making good Teams Great] by Derby and Larson *[http://www.dorsethouse.com/books/pr.html Project Retrospectives: a Handbook for team reviews] by Norman L Kerth *[https://leanpub.com/the-retrospective-handbook The Retrospective Handbook] by Patrick Kua *[http://innovationgames.com/ Innovation Games] by Luke Hohmann (and his [http://www.amazon.com/Innovation-Games-Creating-Breakthrough-Collaborative/dp/0321437292 book] of the same name) *[http://www.benlinders.com/getting-value-out-of-agile-retrospectives/ Getting Value out of Agile Retrospectives] by Luis Gonçalves and Ben Linders: download from [http://www.infoq.com/minibooks/agile-retrospectives-value InfoQ] or [https://leanpub.com/gettingvalueoutofagileretrospectives LeanPub], [http://www.amazon.com/Getting-Value-Agile-Retrospectives-Retrospective/dp/1304789624/ Paperback Edition] *[http://www.plans-for-retrospectives.com/print/index.html Retromat Print Edition] Fun printed version of the online [http://www.plans-for-retrospectives.com/ "Retr-O-Mat"] *[https://leanpub.com/b/agileretrospectives Leanpub bundle with six ebooks on Agile Retrospectives] *[https://www.retrium.com/ebook/become-a-retrospective-rockstar Become a Retrospective Rockstar], 21 agile experts share their best tips *[https://www.amazon.com/Agile-Retrospectives-Retrospective-improvement-retrospectives-ebook/dp/B01E98WTU2 Agile Retrospectives: 29 tips for continuous improvement with Scrum] by Paul VII *[https://www.benlinders.com/book/tag/retrospectives/ More books on Agile Retrospectives] '''Articles''' *[http://www.methodsandtools.com/archive/archive.php?id=63 Refactoring Your Development Process with Retrospectives] ([http://www.agilexp.com/agile-coach-rachel-davies.php Rachel Davies]) *[http://www.infoq.com/retrospectives News, articles and presentations on retrospectives from InfoQ] *[http://www.projecttimes.com/articles/seven-steps-to-remarkable-retrospectives.html Seven Steps to Remarkable Retrospectives] *[https://www.linkedin.com/today/post/article/20140403210808-738843-agile-retrospectives-why-you-would-do-them?trk=prof-post Agile Retrospectives: Why You Would Do Them?] *[https://www.scrumalliance.org/community/articles/2014/june/agile-retrospectives-more-than-just-facts! Agile Retrospectives - More than just facts] *[https://www.linkedin.com/pulse/20141008072748-738843-sustainable-continuous-improvement-using-agile-retrospectives?trk=prof-post Sustainable Continuous Improvement Using Agile Retrospectives] *[http://www.sitepoint.com/making-agile-retrospectives-productive/ Making Agile Retrospective Productive] *[https://dzone.com/articles/facilitating-effective-agile-retrospectives Facilitating Effective Agile Retrospectives] *[https://www.benlinders.com/2017/state-of-practice-in-agile-retrospectives/ State of Practice in Agile Retrospectives] *[https://age-of-product.com/sprint-retrospective-anti-patterns/ 21 Sprint Retrospective Anti-Patterns Impeding Scrum Teams] '''Blogs / Websites''' *[http://www.plans-for-retrospectives.com/ "Retr-O-Mat"] - Planning your next retrospective? Get started with a random plan, tweak it, print it and share the URL. Or just browse around for new ideas! » plans-for-retrospectives.com *[http://www.benlinders.com/exercises/ Retrospective Exercises Toolbox] - Use this toolbox with retrospective exercises to design your own valuable agile retrospectives! *[http://lmsgoncalves.com/category/retrospectives/ Blog for Agile Retrospectives] by Luis Goncalves *[http://retrofibel.de/ Blog für Retrospektivenliebhaber by Marc Löffler (in German)] and the book (to be published) "Retrospectiven in der Praxis" *[http://www.benlinders.com/2011/getting-business-value-out-of-agile-retrospectives/ Getting business value out of Agile Retrospectives] *[http://idiacomputing.com/moin/IntrospectionAndRetrospectives Introspection And Retrospectives] and [http://idiacomputing.com/moin/RetrospectiveTechniques Restrospective Techniques] *[http://retrospectives.com retrospectives.com] *[http://www.retrospectives.eu retrospectives.eu] *[http://blogs.msdn.com/b/jmeier/archive/2013/02/25/the-art-of-the-agile-retrospective.aspx The Art of the Agile Retrospective] by J.D. Meier *[https://sites.google.com/a/scrumplop.org/published-patterns/retrospective-pattern-language Scrum Patterns for Process Improvement] *[http://xp123.com/xplor/xp0509/index.shtml Some Patterns for Iteration Retrospectives] *[http://skycoach.be/2011/05/16/agile-retrospectives-anti-patterns/ Agile Retrospective Anti Patterns] *[https://www.scrumalliance.org/community/articles/2014/july/dos-and-don-ts-of-agile-retrospectives Do's and Don'ts of Agile Retrospectives] *[http://www.benlinders.com/2014/retrospectives-in-remote-teams/ Retrospectives in Remote Teams] *[https://www.mountaingoatsoftware.com/blog/does-a-scrum-team-need-a-retrospective-every-sprint#comments Does a Scrum Team Need a Retrospective Every Sprint?] *[http://www.benlinders.com/2016/doing-a-retrospective-when-you-cant-get-the-team-to-meet/ Doing a retrospective when you can’t get the team to meet] *[http://mwickman.com/how-to-fix-your-agile-scrum-retrospective-meetings/ How to Fix Your Agile Scrum Retrospective Meetings] *[https://medium.com/@benlinders/non-verbal-exercises-for-agile-retrospectives-ade5ca32ade#.bp42lqn9e Non-verbal Exercises for Agile Retrospectives] '''Video and Presentations''' *[http://www.tvagile.com/2010/08/30/retrospectives/ Video: Retrospectives Presentation at San Francisco Agile User Group] *[http://www.tvagile.com/2009/02/25/agile-retrospectives-making-good-teams-great/ Video: Agile Retrospectives - Making Good Teams Great!] *[http://www.slideshare.net/BenLinders/sustainable-improvement-through-retrospectives-sepg-europe-2013-ben-linders Sustainable Improvement through Retrospectives] *[http://www.slideshare.net/jchyip/a-guide-forpreparingandfacilitatingretrospectives A guide for Preparing and Facilitating Retrospectives] *[https://www.infoq.com/presentations/agile-retrospectives Spicing up Agile Retrospectives] [https://www.slideshare.net/BenLinders/spicing-up-agile-retrospectives-agile-tour-london-2015-ben-linders slides] '''Online Training''' *[https://oikosofyseries.com/agile-retrospectives Free 10 Days Agile Retrospectives Program] by Luis Goncalves *[http://mwickman.com/effective-agile-meetings/ Effective Agile Retrospectives] by Martin Wickman 7c87d8b2d0065ef1b37e069dd7eddc4fe69c4b2f User:Bil t 2 473 908 2016-08-30T15:27:37Z Robbowley 1 Creating user page for new user. wikitext text/x-wiki Software Development Domain Manager @ Murex, Paris, France c65396e9ca23becb195d3e3e04bcd4e430186d82 User talk:Bil t 3 474 909 2016-08-30T15:27:38Z Robbowley 1 Welcome! wikitext text/x-wiki '''Welcome to ''Agile Retrospective Resource Wiki''!''' We hope you will contribute much and well. You will probably want to read the [https://www.mediawiki.org/wiki/Special:MyLanguage/Help:Contents help pages]. Again, welcome and have fun! [[User:Robbowley|Robbowley]] ([[User talk:Robbowley|talk]]) 08:27, 30 August 2016 (PDT) 60fd41c7c22bd373bb4d21ffa9671aed007021de User:Pawel Milos 2 475 910 2016-09-22T07:51:12Z Robbowley 1 Creating user page for new user. wikitext text/x-wiki Professional Scrum Master, Product Owner, Coacher, Kanban Leader e8a632da768bea7456a6a4dd2c267bf5565fd6c8 User talk:Pawel Milos 3 476 911 2016-09-22T07:51:13Z Robbowley 1 Welcome! wikitext text/x-wiki '''Welcome to ''Agile Retrospective Resource Wiki''!''' We hope you will contribute much and well. You will probably want to read the [https://www.mediawiki.org/wiki/Special:MyLanguage/Help:Contents help pages]. Again, welcome and have fun! [[User:Robbowley|Robbowley]] ([[User talk:Robbowley|talk]]) 00:51, 22 September 2016 (PDT) ce69da53c7bfd05c8d4f0efc8feddfdda009065d User:Masargen 2 477 912 2016-12-06T11:59:08Z Robbowley 1 Creating user page for new user. wikitext text/x-wiki University Libraries, working on a small agile team to offer the best LIS and Discovery Layer around. 3ad8e0a97791faf0c7970c4cdcbd22ea9ee47ed7 User talk:Masargen 3 478 913 2016-12-06T11:59:08Z Robbowley 1 Welcome! wikitext text/x-wiki '''Welcome to ''Agile Retrospective Resource Wiki''!''' We hope you will contribute much and well. You will probably want to read the [https://www.mediawiki.org/wiki/Special:MyLanguage/Help:Contents help pages]. Again, welcome and have fun! [[User:Robbowley|Robbowley]] ([[User talk:Robbowley|talk]]) 03:59, 6 December 2016 (PST) 57c20188af41dcbb42736a58fdc24b2392d8b90f User:Lukehohmann 2 479 919 2016-12-13T12:22:41Z Robbowley 1 Creating user page for new user. wikitext text/x-wiki Luke Hohmann is the Founder and CEO of Conteneo, Inc. (formerly, The Innovation Games® Company). Conteneo’s enterprise software platforms and professional services merge collaborate frameworks, data analytics and domain expertise to help enterprises optimize decision making in the areas of strategy, innovation, sales, product development and market research. Conteneo has a wide array of customers from startups to Fortune 500 enterprises including Adobe, Capital One, PayU, Rackspace, Transamerica and Reed Elsevier among others. These customers are using Conteneo's multidimensional collaboration frameworks to help solve their truly enduring problems: identifying unmet needs, developing and aligning on strategic choices, creating compelling offerings, and improving delivery processes. Luke's is also co-founder of Every Voice Engaged Foundation, a 501 3(c) nonprofit that that helps citizens, governments and nonprofit organizations collaborate at scale to solve both technical and wicked problems. EVEF has been a leader in the Participatory Budgeting movement, helping citizens prioritize hundreds of millions of dollars through Budget Games. EVEF has also partnered with The Kettering Foundation to create Common Ground for Action, the first platform for scalable Deliberative Decision Making. Endorsed by both the Agile Alliance and the Scrum Alliance, Luke is thankful for the thousands of colleagues from the Agile Community who have donated their time to EVEF. The author of four books on topics ranging from organizational behavior to software architecture and portfolio prioritization and the inventor of several patents, Luke is an internationally recognized leader in the Agile Community. He co-founded the first Agile Conference in 2003 and has served on the Board of the Agile Alliance, sponsoring the first track devoted to Product Management. Under his leadership Conteneo has conducted market research and strategy services development for the Scrum Alliance and the Agile Alliance. Luke was the keynote speaker at Agile 2015 and is the keynote speaker for Agile Australia in June of 2016. Luke is also the creator of ProductCamp and Playcamp, the world's largest series of unconferences for Product Managers and Innovation Gamers/Gamestomers. Innovation Games is are featured and recommended by a number of prominent authors, including Alexander Osterwalder, Mitch Lacey, Kenny Rubin, Chris Matts, Lyssa Adkins, Tom Grant, Israel Gat, Al Shalloway, Jesse Fewell and Cory Foy. 83c4f859f1f21123b7556821722e424954554fae User talk:Lukehohmann 3 480 920 2016-12-13T12:22:41Z Robbowley 1 Welcome! wikitext text/x-wiki '''Welcome to ''Agile Retrospective Resource Wiki''!''' We hope you will contribute much and well. You will probably want to read the [https://www.mediawiki.org/wiki/Special:MyLanguage/Help:Contents help pages]. Again, welcome and have fun! [[User:Robbowley|Robbowley]] ([[User talk:Robbowley|talk]]) 04:22, 13 December 2016 (PST) d908a56cd627a52c3785ffe3daed39cd7954ca1d Tips & tricks 0 39 921 717 2016-12-26T08:59:17Z Ben Linders 344 wikitext text/x-wiki Add any simple tips you have for improving retrospectives. Can be generated by running a [[Retrospective Surgery]]. *Split into small groups to narrow down actions (helps with large teams or with quiet members) *Use a space without a table *Have a backlog of retrospective actions with done / not done next to them *Write the output on a flip chart and stick it up in the workspace where all can see *Location, location, location - find a good spaces and mix it up so not always in same place *Write up the retrospective output including actions and put on a blog/wiki or send round in an email *Forward-specting - what can we start doing now *Do a [https://www.benlinders.com/2016/warm-up-exercises-for-agile-retrospectives/ 'warm up' exercise] to break down any tension and get people in the mood (see below) *Food (especially nice food like cakes & biscuits) is an excellent way to make the session more appealing and is a great leveller. *Use a facilitator from outside the team (e.g. another team's scrum master) *Swap the facilitation role within the team: don't let it fall to the same person (coach, scrum master) each time *Plan your retrospectives - don't just turn up and run it the same way each time. Develop a [https://www.benlinders.com/2013/have-a-toolbox-of-retrospective-techniques/ toolbox with exercises]. *Throw away everything from the retrospective except the retrospective actions. Focus on outcomes, not problems. *Create awareness for [https://www.benlinders.com/2013/retrospective-benefits-power-to-the-team/ Retrospective Benefits] 4a966e756e5952535d88ed1043bee6c6a8e1cb1c Common ailments & cures 0 40 922 623 2016-12-26T09:03:18Z Ben Linders 344 wikitext text/x-wiki A collection of common problems which occur with retrospectives and suggestions how to resolve them. Generated by running a [[Retrospective Surgery]]. If you have an ailment that is not covered please add it at the bottom and hopefully someone will have an answer for you. ---- '''Ailment: Actions not captured / No obvious record or review of previous retrospective findings''' '''Cures:''' *Review the actions from the previous retrospectives at the beginning of each retrospective. *Capture/Document actions & follow up by Scrum Master *Maintain backlog and have it visible for everybody in the team (e.g. on the Task Board) *Focus on last sprint only *Make someone responsible and accountable for each action. *Put the actions somewhere visible in the team space for example to create team building spirit *Reduce actions to a manageable number *More suggestions in [http://www.infoq.com/news/2014/02/retrospective-actions-done Having Actions Done from Retrospectives] ---- '''Ailment: Too many actions''' '''Cures:''' *Apply velocity to actions, track progress and only take on what velocity dictates *Try [[Plan of Action]] Retrospective Plan *Focus on the [https://www.benlinders.com/2014/retrospective-exercise-vital-few-actions/ vital few actions], only choose one action ---- '''Ailment: Unjustified actions''' '''Cures:''' *Use [https://www.benlinders.com/2013/getting-to-the-root-causes-of-problems-in-a-retrospective/ root cause analysis] *Ensure actions are suggestions from the team and prioritised by them. *Suggests Biased chair - see cures for that symptom ---- '''Ailment: Not having the right people in the retrospective''' '''Cures:''' *Invite people early *Pick a time that suits everyone *Have separate retrospectives for tech team & wider team ---- '''Ailment: Biased chair / Agenda hijacking''' '''Cures:''' *Feedback to chair and escalate if necessary *Rotate chair *Coach chair on “Agile” principles *Let team choose an un-biased chair ---- '''Ailment: Lack of preparation / Forgetting what’s happened''' '''Cures:''' *Compensate in the meeting by having a good time line (Ed. help everyone remember what happened?) *Prepare - personal/team log *Remind participants to think of good and bad points *Reminder before the meeting *Use Retrospective Exercises from [https://www.benlinders.com/exercises/ Retrospective Exercises Toolbox] or [http://www.plans-for-retrospectives.com/ Retr-O-Mat] ---- '''Ailment: People not speaking up/shy''' '''Cures:''' *Chair/facilitator needs to create the right environment *Suggest box/amnesty *Try different games which are more suited to retiring types ---- '''Ailment: Retrospective actions and tips not shared with other teams''' '''Cures:''' *Rotating facilitators *Shared retrospective blog *Retrospective “lurking” *Cross team collaboration needed *Do a [http://www.benlinders.com/2013/improving-collaboration-in-agile-projects-with-the-retrospective-of-retrospectives/ Retrospective of Retrospectives] ---- '''Ailment: People taking things personally''' '''Cures:''' *Refer to [[The Prime Directive]] ---- '''Ailment: Voting system may result in valid issues not being addressed''' '''Cures:''' *Non-addressed issues get rolled over (& keep votes?) *Themed retrospectives *Encourage team to get on well so they empathise more with issues affecting minority *Vary the retro format (e.g. no voting) ---- '''Ailment: Suffering from 'Group Think'''' '''Cures:''' *Have a [http://www.benlinders.com/2011/devil%E2%80%99s-or-angel%E2%80%99s-advocate-which-role-do-you-prefer/ Devil's Advocate or Angel's Advocate] *Try De Bono's [[6 Thinking Hats Retrospective]] ---- '''Ailment: Lack of engagement''' '''Cures:''' *Try new plans or tips such as the ones on this wiki! ---- '''Ailment: Too much focus on negatives''' '''Cures:''' * Try the [[Appreciative Retrospective]] Plan or a [http://www.benlinders.com/2013/using-solution-focused-in-a-strengths-based-retrospective/ Strenghts based Retrospective] 1d66d2064789137b335a52f20d7b7f3fdfc9a14e User:Andyskw 2 481 926 2017-01-04T20:24:07Z Robbowley 1 Creating user page for new user. wikitext text/x-wiki I work as an AC, and would like to fix the formatting for the following wiki page. :) - http://retrospectivewiki.org/index.php?title=Questions_Retrospective :) b960536346f4f6c1e73eef51d87c42998753a9fb User talk:Andyskw 3 482 927 2017-01-04T20:24:07Z Robbowley 1 Welcome! wikitext text/x-wiki '''Welcome to ''Agile Retrospective Resource Wiki''!''' We hope you will contribute much and well. You will probably want to read the [https://www.mediawiki.org/wiki/Special:MyLanguage/Help:Contents help pages]. Again, welcome and have fun! [[User:Robbowley|Robbowley]] ([[User talk:Robbowley|talk]]) 12:24, 4 January 2017 (PST) 12f5b2e23b961bc11bba3eb738395f39065450ab User:Piotr.wegert 2 466 928 899 2017-01-31T21:06:31Z Piotr.wegert 394 wikitext text/x-wiki Scrum Master @PerformGroup <br>Bielsko-Biala, Poland My retro exercises: • [http://retrospectivewiki.org/index.php?title=Scrum_Values Scrum Values] You can find me on: • [https://www.linkedin.com/in/piotrwegert LinkedIn]<br> • [https://twitter.com/PiotrWegert Twitter]<br> • [https://www.goodreads.com/user/show/55223537-piotr-wegert Goodreads]<br> 8ac49239a633c9c7dfc8b3569e5c5bcc263e299a 945 928 2017-09-04T19:47:39Z Piotr.wegert 394 wikitext text/x-wiki Scrum Master <br>Bielsko-Biala, Poland My retro exercises: * [http://retrospectivewiki.org/index.php?title=Scrum_Values Scrum Values] * [http://retrospectivewiki.org/index.php?title=Facebook_Reactions_Retrospective Facebook Reactions Retrospective] You can find me on: * [https://www.linkedin.com/in/piotrwegert LinkedIn] * [https://twitter.com/PiotrWegert Twitter] * [https://www.goodreads.com/user/show/55223537-piotr-wegert Goodreads] c8753e5c072a05938fd9331c3ec843c6126c5412 946 945 2017-09-20T09:54:11Z Piotr.wegert 394 wikitext text/x-wiki Scrum Master <br>Bielsko-Biala, Poland My retro exercises: * [http://retrospectivewiki.org/index.php?title=Scrum_Values Scrum Values] * [http://retrospectivewiki.org/index.php?title=Facebook_Reactions_Retrospective Facebook Reactions Retrospective] My Blog (polish only for now) * [https://piotrwegert.pl Piotr Wegert - Blog] You can also find me on: * [https://www.linkedin.com/in/piotrwegert LinkedIn] * [https://twitter.com/PiotrWegert Twitter] * [https://www.goodreads.com/user/show/55223537-piotr-wegert Goodreads] 95e8e633720c00a03a83a716517b5038786c2945 955 946 2017-11-10T16:25:12Z Piotr.wegert 394 wikitext text/x-wiki Scrum Master <br>Bielsko-Biala, Poland My retro exercises: * [http://retrospectivewiki.org/index.php?title=Scrum_Values Scrum Values] * [http://retrospectivewiki.org/index.php?title=Facebook_Reactions_Retrospective Facebook Reactions Retrospective] My Blog (polish only for now) * [https://piotrwegert.pl Piotr Wegert - Blog] You can also find me on: * [https://fb.me/BedacMlodymScrumMasterem Facebook] * [https://www.linkedin.com/in/piotrwegert LinkedIn] * [https://twitter.com/PiotrWegert Twitter] * [https://www.goodreads.com/user/show/55223537-piotr-wegert Goodreads] 6e8cbeff0334f88c82dfcd28a21ec676836dbec0 User:CamiloMotta 2 483 929 2017-01-31T21:07:20Z Robbowley 1 Creating user page for new user. wikitext text/x-wiki Extremely passionate about continuous improvement. Always looking for opportunities to become better. Professional and enthusiast quality assurance engineer.co-founder of goReflect. An online retrospective tool. 9edc853a937b0866a3808dcd4512dc8addc5a2f3 User talk:CamiloMotta 3 484 930 2017-01-31T21:07:20Z Robbowley 1 Welcome! wikitext text/x-wiki '''Welcome to ''Agile Retrospective Resource Wiki''!''' We hope you will contribute much and well. You will probably want to read the [https://www.mediawiki.org/wiki/Special:MyLanguage/Help:Contents help pages]. Again, welcome and have fun! [[User:Robbowley|Robbowley]] ([[User talk:Robbowley|talk]]) 13:07, 31 January 2017 (PST) 22757148a3775c7c80a807e57f423ecd0eada7bd User:Jimbuckleybarrett 2 485 931 2017-04-11T09:37:02Z Robbowley 1 Creating user page for new user. wikitext text/x-wiki Certified Product Owner (CSPO) and Certified Scrum Master (CSM) with demonstrated success starting and sustaining high-performance Scrum teams on information technology projects. Experience in agile estimation, project scheduling, metrics creation and risk management using Scrum and traditional project methodologies. Strong problem resolution, leadership and communication skills with proven ability working with globally dispersed teams. Experienced developer and project manager with a history of delivering projects meeting the customers' requirements on time and within budget. Handled all aspects of requirements gathering from customers (internal and external), estimating workloads, scheduling tasks, managing external contractors, billing and, of course, handling unexpected issues. Extensive experience of delivering applications running on a Microsoft Windows based platform using SQL Server, MySQL, Access, VB/.net ASP/.net and related web technologies (SOAP, XML, HTML, Java, CSS). 7c18025df781ca9463f20370e34634881b9f6579 User talk:Jimbuckleybarrett 3 486 932 2017-04-11T09:37:03Z Robbowley 1 Welcome! wikitext text/x-wiki '''Welcome to ''Agile Retrospective Resource Wiki''!''' We hope you will contribute much and well. You will probably want to read the [https://www.mediawiki.org/wiki/Special:MyLanguage/Help:Contents help pages]. Again, welcome and have fun! [[User:Robbowley|Robbowley]] ([[User talk:Robbowley|talk]]) 02:37, 11 April 2017 (PDT) 30f492dfaf08435d449221077d89fdd54041d561 User:Agilechamps 2 487 933 2017-04-18T08:39:44Z Robbowley 1 Creating user page for new user. wikitext text/x-wiki I have close to 17 years of experience on software. I have been managing multiple products at technology and process front. I am SEI certified ATM and later moved to Agile. It's been 10 years, I am fully into Agile. I have driven projects on XP, Scrum, and Kanban. LinkedIn profile - https://www.linkedin.com/in/sandeep-jain-b9271a1/ WebSite - www.agilechamps.com bc5d5cc4426a9c84b40ef044c208e8f363988e1a User talk:Agilechamps 3 488 934 2017-04-18T08:39:44Z Robbowley 1 Welcome! wikitext text/x-wiki '''Welcome to ''Agile Retrospective Resource Wiki''!''' We hope you will contribute much and well. You will probably want to read the [https://www.mediawiki.org/wiki/Special:MyLanguage/Help:Contents help pages]. Again, welcome and have fun! [[User:Robbowley|Robbowley]] ([[User talk:Robbowley|talk]]) 01:39, 18 April 2017 (PDT) 2acbf922f271d479b1244665519bb3aea6392bb2 User:Clake 2 489 935 2017-04-26T19:15:33Z Robbowley 1 Creating user page for new user. wikitext text/x-wiki Scurm Master that enjoys servant leadership 030ad38fd4b17595d13600f333be9d1a00f7019a User talk:Clake 3 490 936 2017-04-26T19:15:33Z Robbowley 1 Welcome! wikitext text/x-wiki '''Welcome to ''Agile Retrospective Resource Wiki''!''' We hope you will contribute much and well. You will probably want to read the [https://www.mediawiki.org/wiki/Special:MyLanguage/Help:Contents help pages]. Again, welcome and have fun! [[User:Robbowley|Robbowley]] ([[User talk:Robbowley|talk]]) 12:15, 26 April 2017 (PDT) d525ab33463efc13218769b543598dda78fb3f46 User:Dgormley23 2 491 937 2017-05-11T14:04:41Z Robbowley 1 Creating user page for new user. wikitext text/x-wiki Agile Scrum Master and Coach, leading Agile Transformation for 4 years. 9f03da954c58dbb4e600c1884a8c64d71f357984 User talk:Dgormley23 3 492 938 2017-05-11T14:04:41Z Robbowley 1 Welcome! wikitext text/x-wiki '''Welcome to ''Agile Retrospective Resource Wiki''!''' We hope you will contribute much and well. You will probably want to read the [https://www.mediawiki.org/wiki/Special:MyLanguage/Help:Contents help pages]. Again, welcome and have fun! [[User:Robbowley|Robbowley]] ([[User talk:Robbowley|talk]]) 07:04, 11 May 2017 (PDT) 629617e761520e5dc241ba5c0221b213381002c0 User:Ry 2 493 939 2017-07-14T16:18:09Z Robbowley 1 Creating user page for new user. wikitext text/x-wiki Kanban dancer and generally scrummy dd97ebaca3eaf5a0b8ef97664139fd39436eb62a User talk:Ry 3 494 940 2017-07-14T16:18:09Z Robbowley 1 Welcome! wikitext text/x-wiki '''Welcome to ''Agile Retrospective Resource Wiki''!''' We hope you will contribute much and well. You will probably want to read the [https://www.mediawiki.org/wiki/Special:MyLanguage/Help:Contents help pages]. Again, welcome and have fun! [[User:Robbowley|Robbowley]] ([[User talk:Robbowley|talk]]) 09:18, 14 July 2017 (PDT) 833468840eb88cf21db8ef32fa8e7852bbd3c2a0 User:TheDomes 2 495 941 2017-07-14T16:19:11Z Robbowley 1 Creating user page for new user. wikitext text/x-wiki Involved with Agile/Scrum for over 10 years in both hardware and software enviornments 2c76016e528dbdd575876058f3ef04678e1062a8 User talk:TheDomes 3 496 942 2017-07-14T16:19:11Z Robbowley 1 Welcome! wikitext text/x-wiki '''Welcome to ''Agile Retrospective Resource Wiki''!''' We hope you will contribute much and well. You will probably want to read the [https://www.mediawiki.org/wiki/Special:MyLanguage/Help:Contents help pages]. Again, welcome and have fun! [[User:Robbowley|Robbowley]] ([[User talk:Robbowley|talk]]) 09:19, 14 July 2017 (PDT) 10f59d0cc73a6e6d72af647ecf3b7b6f3c89b529 Retrospective Plans 0 6 943 898 2017-09-04T19:06:13Z Piotr.wegert 394 wikitext text/x-wiki A collection of detailed retrospective plans you can run or take inspiration from. If you've been in or ran a retrospective you really liked please add it. If you have a plan you'd like to add, [[Retrospective plan template | please read this first]]. '''If you are not the originating author of the retrospective please ensure you have permission to reproduce it and credit them as the source.''' {| class="wikitable" ! align="left"| Name !Summary !Use !Approx. Duration (mins) |- |'''[[6 Thinking Hats Retrospective]]''' |Uses De Bono's 6 Thinking Hats to investigate process improvement |General use, but also a good alternative to shuffling card type retrospectives |60 |- |'''[[Pillars Of Agile Spiderweb Retrospective]]''' |A retrospective in which teams rated their abilities in each of the categories, displayed the different ratings on a spider graph, and then discussed the result. |To talk about what abilities are important to an Agile team and how your team rates against them |60 |- |'''[[Appreciative Retrospective]]''' |Uses Appreciative Inquiry to identify what went so well. There is no blame or negativity, and builds on the Prime Directive, that everyone in the team did the best job they could possibly do. |To remind everyone what a good job their doing rather than focusing on negatives every time you run a retrospective. |60 |- |'''[[Strengths-Based Retrospective]]''' |A strength-based retrospective consists of two steps: discovering strengths, then defining actions that use them. |Come up with actions that result in doing more of the things that you are already doing and which you are good at. |45-90 |- |'''[[Top 5]]''' |Participants choose top 5 issues and bring them along for group to discuss and resolve |Expose the most pressing issues in an initially anonymous manner and determine the most effective actions to resolve them |45 |- |'''[[Plan of Action]]''' |A Retrospective Technique for short term actions from long term goals |Really good for forcing achievable actions from your retrospectives. |40 |- |'''[[Start, Stop, Continue, More of, Less of Wheel]]''' |The facilitator captures team open-ended feedback using a wheel that encourages team members to assess an iteration or milestone using 5 categories. Allow some time following completing the “wheel” to discuss and agree on specific changes to implement |Obtain feedback on team process in order to learn what should be continued and what should be adjusted as the team moves forward. Is a fast way to conduct a “meta” process discussion. |10-25 |- |'''[[Each One Meets All]]''' |The method ensures that each participant meets and interacts with every other participant. |When retrospective participants do not know each other well |Variable! |- |'''[[The Complexity Retrospective]]''' |Use various tools such as a complexity radar to discover and find out how to deal with the complexity in your project |Many projects go awry due to excessive complexity; use this plan to evaluate whether your team is approaching things in the simplest way that can work; especially when the deadlines begin to loom. |40-60 |- |'''[[Force Field Analysis]]''' |A plan designed around the force field analysis technique |A retrospective for your whole company/department or to analyse a particular topic |60 |- |'''[[Pomodoro Retrospective]]''' |Focused and time-constrained by using the Pomodoro technique |Useful for determining a single action to improve the work of a small team |25 |- |'''[[Retrospective Surgery]]''' |A retrospective for retrospectives |To learn how to improve the effectiveness of your retrospectives |60+ |- |'''[[Questions Retrospective]]''' |Iteration retrospective |To get different perspectives on the same events |60 |- |'''[[Everyday Retrospective]]''' |Simple sprint retrospective |Basic / everyday retrospective plan |90 - 120 |- |'''[[Four L's Retrospective]]''' |Liked – Learned – Lacked – Longed For |Iteration and project retrospectives as well as for retrospection of training and conference events. |90 - 120 |- |'''[[Sailboat]]''' |What anchors slow the team down, what wind propels it forward? |Good for the "gather data" and "generate insights" portions of a retrospective |90 - 120 |- |'''[[Weekly Retrospective Simple + delta]]''' |Review, Plus-Delta, Vote, Actions, Owners |A weekly retrospective for your project |60 |- |'''[[Jeopardy Retrospective]]''' |Use the answers as base to get all the good things and bad things that happened |A different way to "gather data" and to get all different opinions on a subject |60 |- |'''[[Bubble Up]]''' |An approach to scaling retrospectives by collecting outcomes across an Agile Release Train, Tribe or any multi team scenario. |Use for understanding challenges and opportunities across teams when scaling agile. |15-30 |- |'''[[Tiny Retrospective]]''' |A look at some of the smaller changes that the team could make. |Use to get the team to focus on the really small things that can sometimes make a big difference. |60 |- |'''[[An Agile Christmas Carol]]''' |A light weight Christmas themed retrospective inspired by Dickens' A Christmas Carol |An approach to reflecting on the year that was and making wishes for the year ahead. |60 |- |'''[[Deep Tissue Massage Retrospective]]''' |Massage out your team's sore knots: Tackle those common themes that come up again and again. |Targeted retrospective to tackle some of those lingering issues |60 |- |'''[[Glad, Sad, Mad]]''' |Categorize issues as those that made you glad, sad or mad. |A fairly basic, “no gimmicks” retrospective plan. |60 |- |'''[[Do-Si-Do]]''' |Team members move from station to station like an old fashioned dance. |An approach that allows team members to focus on actions. |60-90 |- |'''[[A Serious (Play) Retro]]''' |A retrospective in which the team builds Lego models to assess their performance. |To create a playful mindset from which to more honestly self-evaluate. |60 |- |'''[[Guess Who?]]''' |An 'empathy hack' retro designed for team members to see others' points of view. |When you're looking to build team cohesion. |60 |- |'''[[Scrum Values]]''' |A look from two angles on how the team evaluates their adherence to the Scrum Values. |To get a common understanding of the Scrum Values, evaluate how the team adheres to them and dig deeper in the context of transparency, inspection and adaptation. |60 |- |'''[[Facebook Reactions Retrospective]]''' |A simple and refreshing variation of the very popular "Glad", "Sad", "Mad" retrospective. |Instead of the original three "Glad", "Sad", "Mad" columns the team uses the following six: "Liked", "Loved", "Made me laugh", "Surprised me", "Made me sad", "Made me angry" inspired by the reactions feature used on Facebook. |60-120 |- df6d6b5f2da04386814540e26c2d5e5dabf46e39 Facebook Reactions Retrospective 0 497 944 2017-09-04T19:46:07Z Piotr.wegert 394 Created page with "===Use=== A simple and refreshing variation of the very popular "Glad", "Sad", "Mad" retrospective. ===Length of time=== 60 - 120 minutes ===Short Description=== A variatio..." wikitext text/x-wiki ===Use=== A simple and refreshing variation of the very popular "Glad", "Sad", "Mad" retrospective. ===Length of time=== 60 - 120 minutes ===Short Description=== A variation of the [http://retrospectivewiki.org/index.php?title=Glad,_Sad,_Mad "Glad", "Sad", "Mad"] retrospective inspired by the [https://www.wired.com/2016/02/facebook-reactions-totally-redesigned-like-button reactions feature used on Facebook]. Instead of the original three "Glad", "Sad", "Mad" columns the team can use the following six: "Liked", "Loved", "Made me laugh", "Surprised me", "Made me sad", "Made me angry". ===Materials=== *Sticky notes *Pens *Whiteboard (optional) ===Process=== * The facilitator sets up six columns on a whiteboard or directly on the wall using "header" sticky notes. Distributed teams can use one of the many online tools e.g. https://funretro.github.io **Liked **Loved **Made me laugh **Surprised me **Made me sad **Made me angry * Everyone individually writes down observations regarding the previous sprint/release/project. Each observation should be written on a separate card and fit into one of the six columns. This part can be time-boxed not to get overwhelmed with too many observations. * After everyone is done or the time-box is over the team can group similar observations and use a voting/prioritizing technique if there are too many sticky notes to comprehend. * The last step is discussion and action items generation. If the team used voting/prioritization use that order. If not, start with the column the team is most passionate about and continue column by column. ===Source=== Author: [http://retrospectivewiki.org/index.php?title=User:Piotr.wegert Piotr Wegert] Side note: I spent some time looking for similar exercises and found [https://www.slideshare.net/jasperverdooren/facebook-retrospective the following one] by Jasper Verdooren, written in 2012 (at that time there was only the "Like" button, reactions were introduced in 2016). Be sure to check it out as well. 59048f4fd4ce050d3725c2cc659153faaad7b415 User:Meavemc 2 498 947 2017-10-27T10:18:51Z Robbowley 1 Creating user page for new user. wikitext text/x-wiki New to the world of being a scrum master 5b78274cca4535113e96b8a0d1cd7eb1343e5c01 User talk:Meavemc 3 499 948 2017-10-27T10:18:51Z Robbowley 1 Welcome! wikitext text/x-wiki '''Welcome to ''Agile Retrospective Resource Wiki''!''' We hope you will contribute much and well. You will probably want to read the [https://www.mediawiki.org/wiki/Special:MyLanguage/Help:Contents help pages]. Again, welcome and have fun! [[User:Robbowley|Robbowley]] ([[User talk:Robbowley|talk]]) 03:18, 27 October 2017 (PDT) 45d576865aed157e984884bf979e9a45cef86086 User:DocList 2 500 949 2017-10-27T10:19:32Z Robbowley 1 Creating user page for new user. wikitext text/x-wiki I've been working in software organizations for almost 40 years. For much of that time I've been doing Agile stuff, even before I knew there was something called Agile. Today I am an Agile Coach, Trainer, and Consultant. 80caac422bebd5d4811f2e91d0a6399ebbf78a42 User talk:DocList 3 501 950 2017-10-27T10:19:32Z Robbowley 1 Welcome! wikitext text/x-wiki '''Welcome to ''Agile Retrospective Resource Wiki''!''' We hope you will contribute much and well. You will probably want to read the [https://www.mediawiki.org/wiki/Special:MyLanguage/Help:Contents help pages]. Again, welcome and have fun! [[User:Robbowley|Robbowley]] ([[User talk:Robbowley|talk]]) 03:19, 27 October 2017 (PDT) 902ebe455660ad8756a5c039405e0456927dcfaa User:Tom.murton 2 502 951 2017-10-27T10:19:44Z Robbowley 1 Creating user page for new user. wikitext text/x-wiki Been doing Agile for about 15 years, from PO, to SM to Agile coach, mainly just want to add some of my retro ideas in here 861a0b818aee3553ddfecdfe25891bc4c866654e User talk:Tom.murton 3 503 952 2017-10-27T10:19:44Z Robbowley 1 Welcome! wikitext text/x-wiki '''Welcome to ''Agile Retrospective Resource Wiki''!''' We hope you will contribute much and well. You will probably want to read the [https://www.mediawiki.org/wiki/Special:MyLanguage/Help:Contents help pages]. Again, welcome and have fun! [[User:Robbowley|Robbowley]] ([[User talk:Robbowley|talk]]) 03:19, 27 October 2017 (PDT) 902ebe455660ad8756a5c039405e0456927dcfaa User:MichaelRWolf 2 504 953 2017-10-27T10:20:02Z Robbowley 1 Creating user page for new user. wikitext text/x-wiki I have * been a developer, * supported tools used by developers, * trained mid-careeer developers, * coached developers, and * built high performing teams of developers. I love creating environments where software developers can flourish. One of the fundamental tools I've used to do that is sprint (and release) retrospectives. 342b482b9d99ccecfe5450d3c26146497575ab3b User talk:MichaelRWolf 3 505 954 2017-10-27T10:20:02Z Robbowley 1 Welcome! wikitext text/x-wiki '''Welcome to ''Agile Retrospective Resource Wiki''!''' We hope you will contribute much and well. You will probably want to read the [https://www.mediawiki.org/wiki/Special:MyLanguage/Help:Contents help pages]. Again, welcome and have fun! [[User:Robbowley|Robbowley]] ([[User talk:Robbowley|talk]]) 03:20, 27 October 2017 (PDT) 67fff1a94a369c087b9a5ec47c3581c6f0caefe1 User:Paul.dambra 2 506 957 2017-11-25T09:58:31Z Robbowley 1 Creating user page for new user. wikitext text/x-wiki Devloper. Avoiding watermelons, asking questions, typing, semi-colons c4de0701c261382eafe1f1dab1f60179283d4b93 User talk:Paul.dambra 3 507 958 2017-11-25T09:58:32Z Robbowley 1 Welcome! wikitext text/x-wiki '''Welcome to ''Agile Retrospective Resource Wiki''!''' We hope you will contribute much and well. You will probably want to read the [https://www.mediawiki.org/wiki/Special:MyLanguage/Help:Contents help pages]. Again, welcome and have fun! [[User:Robbowley|Robbowley]] ([[User talk:Robbowley|talk]]) 01:58, 25 November 2017 (PST) 641e9daa0d80d9b27f793c7f6dca2ef04fd006f2 File:Axes.png 6 508 959 2017-11-28T12:42:58Z Paul.dambra 412 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:The-quadrants.png 6 509 960 2017-11-28T12:43:22Z Paul.dambra 412 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 2 fast 2 valuable 0 510 961 2017-11-28T12:47:42Z Paul.dambra 412 adds first version of the page wikitext text/x-wiki == Use: == This format let's you assess different working practices. So it's particularly useful for a newly formed team or where team members have different ways of working from each other (for example they haven't been pairing) == Length of time: == 60 minutes + == Short Description: == Team members place a post-it note for each practice or tool they use against two axes. The axes are how much value something helps deliver, and how fast it helps you deliver. This lets you identify and talk about items that, for example, some team members feel slow you down but others feel speed you up. As a result you can focus on concrete ways to change day-to-day work to address the difference == Materials: == * Flip chart or whiteboard * marker to draw axes * post-it notes * sharpies == Process: == First draw the two axes large enough to hold at least 5-10 post-its per team member. People can tend to add a lot of items [[File:axes.png|thumb|none]] Once the axes are on the board draw on the quadrants this represents and explain how to place items against them. Add one or two to give people an idea of how to contribute. [[File:the-quadrants.png|thumb|none]] Next allow 10-30 minutes (depending on team size) for people to place their post-its. This can get bogged down in discussion over where something should go. The facilitator should allow the discussion to run while it is constructive but if starts to drift or hit a stalemate then remind people they can add the same item more than once and that can be discussed at the end. Once everyone is finished talk through what is on the board. Looking for areas where * everyone agrees, * areas that are useful for coaching or surprising (e.g. tests are not valuable, or deploying software slows us down), * and areas with stark differences (often this is where developers and "project managers" differ on the value of, for example, roadmaps for stakeholder reporting). If there are a lot of areas to discuss you can highlight the areas and dot vote to prioritise the discussions. When discussing the discoveries the highlight is to discuss how to increase the value the team can deliver and the speed it can deliver at. '''Example 1''' TDD might be considered by some to slow them down even though it protects against defects. Potential actions are to practice katas together or mob on changes so that a team style develops or to refactor code to improve its testability '''Example 2''' Or developers might consider work creating roadmaps to slow us down but delivery or project managers can explain that it enables them to communicate and set expectations. Actions can be set to reduce the effort required to create and maintain the roadmaps so that they still release value with less impact on team speed Source: [http://pauldambra.github.io/2017/07/retrosperiment.html Blog post describing the method] 443e3703e928036ef4e6f0ef8e8e95a216df8d92 Retrospective Plans 0 6 962 943 2017-11-28T12:50:13Z Paul.dambra 412 adds row for the 2 fast 2 valuable page wikitext text/x-wiki A collection of detailed retrospective plans you can run or take inspiration from. If you've been in or ran a retrospective you really liked please add it. If you have a plan you'd like to add, [[Retrospective plan template | please read this first]]. '''If you are not the originating author of the retrospective please ensure you have permission to reproduce it and credit them as the source.''' {| class="wikitable" ! align="left"| Name !Summary !Use !Approx. Duration (mins) |- |'''[[6 Thinking Hats Retrospective]]''' |Uses De Bono's 6 Thinking Hats to investigate process improvement |General use, but also a good alternative to shuffling card type retrospectives |60 |- |'''[[Pillars Of Agile Spiderweb Retrospective]]''' |A retrospective in which teams rated their abilities in each of the categories, displayed the different ratings on a spider graph, and then discussed the result. |To talk about what abilities are important to an Agile team and how your team rates against them |60 |- |'''[[Appreciative Retrospective]]''' |Uses Appreciative Inquiry to identify what went so well. There is no blame or negativity, and builds on the Prime Directive, that everyone in the team did the best job they could possibly do. |To remind everyone what a good job their doing rather than focusing on negatives every time you run a retrospective. |60 |- |'''[[Strengths-Based Retrospective]]''' |A strength-based retrospective consists of two steps: discovering strengths, then defining actions that use them. |Come up with actions that result in doing more of the things that you are already doing and which you are good at. |45-90 |- |'''[[Top 5]]''' |Participants choose top 5 issues and bring them along for group to discuss and resolve |Expose the most pressing issues in an initially anonymous manner and determine the most effective actions to resolve them |45 |- |'''[[Plan of Action]]''' |A Retrospective Technique for short term actions from long term goals |Really good for forcing achievable actions from your retrospectives. |40 |- |'''[[Start, Stop, Continue, More of, Less of Wheel]]''' |The facilitator captures team open-ended feedback using a wheel that encourages team members to assess an iteration or milestone using 5 categories. Allow some time following completing the “wheel” to discuss and agree on specific changes to implement |Obtain feedback on team process in order to learn what should be continued and what should be adjusted as the team moves forward. Is a fast way to conduct a “meta” process discussion. |10-25 |- |'''[[Each One Meets All]]''' |The method ensures that each participant meets and interacts with every other participant. |When retrospective participants do not know each other well |Variable! |- |'''[[The Complexity Retrospective]]''' |Use various tools such as a complexity radar to discover and find out how to deal with the complexity in your project |Many projects go awry due to excessive complexity; use this plan to evaluate whether your team is approaching things in the simplest way that can work; especially when the deadlines begin to loom. |40-60 |- |'''[[Force Field Analysis]]''' |A plan designed around the force field analysis technique |A retrospective for your whole company/department or to analyse a particular topic |60 |- |'''[[Pomodoro Retrospective]]''' |Focused and time-constrained by using the Pomodoro technique |Useful for determining a single action to improve the work of a small team |25 |- |'''[[Retrospective Surgery]]''' |A retrospective for retrospectives |To learn how to improve the effectiveness of your retrospectives |60+ |- |'''[[Questions Retrospective]]''' |Iteration retrospective |To get different perspectives on the same events |60 |- |'''[[Everyday Retrospective]]''' |Simple sprint retrospective |Basic / everyday retrospective plan |90 - 120 |- |'''[[Four L's Retrospective]]''' |Liked – Learned – Lacked – Longed For |Iteration and project retrospectives as well as for retrospection of training and conference events. |90 - 120 |- |'''[[Sailboat]]''' |What anchors slow the team down, what wind propels it forward? |Good for the "gather data" and "generate insights" portions of a retrospective |90 - 120 |- |'''[[Weekly Retrospective Simple + delta]]''' |Review, Plus-Delta, Vote, Actions, Owners |A weekly retrospective for your project |60 |- |'''[[Jeopardy Retrospective]]''' |Use the answers as base to get all the good things and bad things that happened |A different way to "gather data" and to get all different opinions on a subject |60 |- |'''[[Bubble Up]]''' |An approach to scaling retrospectives by collecting outcomes across an Agile Release Train, Tribe or any multi team scenario. |Use for understanding challenges and opportunities across teams when scaling agile. |15-30 |- |'''[[Tiny Retrospective]]''' |A look at some of the smaller changes that the team could make. |Use to get the team to focus on the really small things that can sometimes make a big difference. |60 |- |'''[[An Agile Christmas Carol]]''' |A light weight Christmas themed retrospective inspired by Dickens' A Christmas Carol |An approach to reflecting on the year that was and making wishes for the year ahead. |60 |- |'''[[Deep Tissue Massage Retrospective]]''' |Massage out your team's sore knots: Tackle those common themes that come up again and again. |Targeted retrospective to tackle some of those lingering issues |60 |- |'''[[Glad, Sad, Mad]]''' |Categorize issues as those that made you glad, sad or mad. |A fairly basic, “no gimmicks” retrospective plan. |60 |- |'''[[Do-Si-Do]]''' |Team members move from station to station like an old fashioned dance. |An approach that allows team members to focus on actions. |60-90 |- |'''[[A Serious (Play) Retro]]''' |A retrospective in which the team builds Lego models to assess their performance. |To create a playful mindset from which to more honestly self-evaluate. |60 |- |'''[[Guess Who?]]''' |An 'empathy hack' retro designed for team members to see others' points of view. |When you're looking to build team cohesion. |60 |- |'''[[Scrum Values]]''' |A look from two angles on how the team evaluates their adherence to the Scrum Values. |To get a common understanding of the Scrum Values, evaluate how the team adheres to them and dig deeper in the context of transparency, inspection and adaptation. |60 |- |'''[[Facebook Reactions Retrospective]]''' |A simple and refreshing variation of the very popular "Glad", "Sad", "Mad" retrospective. |Instead of the original three "Glad", "Sad", "Mad" columns the team uses the following six: "Liked", "Loved", "Made me laugh", "Surprised me", "Made me sad", "Made me angry" inspired by the reactions feature used on Facebook. |60-120 |- |'''[[2 fast 2 valuable]]''' |A way for a team to talk about how their ways of working impact how effective they are |Useful when a team is newly formed or have different ways of working (for example if they don't pair program) |60-120 |- 9bee5f44b5ea41941a04fb8ae61fde42e0ae1ca7 974 962 2018-01-04T08:36:09Z Ledalla Madhavi 362 wikitext text/x-wiki A collection of detailed retrospective plans you can run or take inspiration from. If you've been in or ran a retrospective you really liked please add it. If you have a plan you'd like to add, [[Retrospective plan template | please read this first]]. '''If you are not the originating author of the retrospective please ensure you have permission to reproduce it and credit them as the source.''' {| class="wikitable" ! align="left"| Name !Summary !Use !Approx. Duration (mins) |- |'''[[6 Thinking Hats Retrospective]]''' |Uses De Bono's 6 Thinking Hats to investigate process improvement |General use, but also a good alternative to shuffling card type retrospectives |60 |- |'''[[Pillars Of Agile Spiderweb Retrospective]]''' |A retrospective in which teams rated their abilities in each of the categories, displayed the different ratings on a spider graph, and then discussed the result. |To talk about what abilities are important to an Agile team and how your team rates against them |60 |- |'''[[Appreciative Retrospective]]''' |Uses Appreciative Inquiry to identify what went so well. There is no blame or negativity, and builds on the Prime Directive, that everyone in the team did the best job they could possibly do. |To remind everyone what a good job their doing rather than focusing on negatives every time you run a retrospective. |60 |- |'''[[Strengths-Based Retrospective]]''' |A strength-based retrospective consists of two steps: discovering strengths, then defining actions that use them. |Come up with actions that result in doing more of the things that you are already doing and which you are good at. |45-90 |- |'''[[Top 5]]''' |Participants choose top 5 issues and bring them along for group to discuss and resolve |Expose the most pressing issues in an initially anonymous manner and determine the most effective actions to resolve them |45 |- |'''[[Plan of Action]]''' |A Retrospective Technique for short term actions from long term goals |Really good for forcing achievable actions from your retrospectives. |40 |- |'''[[Start, Stop, Continue, More of, Less of Wheel]]''' |The facilitator captures team open-ended feedback using a wheel that encourages team members to assess an iteration or milestone using 5 categories. Allow some time following completing the “wheel” to discuss and agree on specific changes to implement |Obtain feedback on team process in order to learn what should be continued and what should be adjusted as the team moves forward. Is a fast way to conduct a “meta” process discussion. |10-25 |- |'''[[Each One Meets All]]''' |The method ensures that each participant meets and interacts with every other participant. |When retrospective participants do not know each other well |Variable! |- |'''[[The Complexity Retrospective]]''' |Use various tools such as a complexity radar to discover and find out how to deal with the complexity in your project |Many projects go awry due to excessive complexity; use this plan to evaluate whether your team is approaching things in the simplest way that can work; especially when the deadlines begin to loom. |40-60 |- |'''[[Force Field Analysis]]''' |A plan designed around the force field analysis technique |A retrospective for your whole company/department or to analyse a particular topic |60 |- |'''[[Pomodoro Retrospective]]''' |Focused and time-constrained by using the Pomodoro technique |Useful for determining a single action to improve the work of a small team |25 |- |'''[[Retrospective Surgery]]''' |A retrospective for retrospectives |To learn how to improve the effectiveness of your retrospectives |60+ |- |'''[[Questions Retrospective]]''' |Iteration retrospective |To get different perspectives on the same events |60 |- |'''[[Everyday Retrospective]]''' |Simple sprint retrospective |Basic / everyday retrospective plan |90 - 120 |- |'''[[Four L's Retrospective]]''' |Liked – Learned – Lacked – Longed For |Iteration and project retrospectives as well as for retrospection of training and conference events. |90 - 120 |- |'''[[Sailboat]]''' |What anchors slow the team down, what wind propels it forward? |Good for the "gather data" and "generate insights" portions of a retrospective |90 - 120 |- |'''[[Weekly Retrospective Simple + delta]]''' |Review, Plus-Delta, Vote, Actions, Owners |A weekly retrospective for your project |60 |- |'''[[Jeopardy Retrospective]]''' |Use the answers as base to get all the good things and bad things that happened |A different way to "gather data" and to get all different opinions on a subject |60 |- |'''[[Bubble Up]]''' |An approach to scaling retrospectives by collecting outcomes across an Agile Release Train, Tribe or any multi team scenario. |Use for understanding challenges and opportunities across teams when scaling agile. |15-30 |- |'''[[Tiny Retrospective]]''' |A look at some of the smaller changes that the team could make. |Use to get the team to focus on the really small things that can sometimes make a big difference. |60 |- |'''[[An Agile Christmas Carol]]''' |A light weight Christmas themed retrospective inspired by Dickens' A Christmas Carol |An approach to reflecting on the year that was and making wishes for the year ahead. |60 |- |'''[[Deep Tissue Massage Retrospective]]''' |Massage out your team's sore knots: Tackle those common themes that come up again and again. |Targeted retrospective to tackle some of those lingering issues |60 |- |'''[[Glad, Sad, Mad]]''' |Categorize issues as those that made you glad, sad or mad. |A fairly basic, “no gimmicks” retrospective plan. |60 |- |'''[[Do-Si-Do]]''' |Team members move from station to station like an old fashioned dance. |An approach that allows team members to focus on actions. |60-90 |- |'''[[A Serious (Play) Retro]]''' |A retrospective in which the team builds Lego models to assess their performance. |To create a playful mindset from which to more honestly self-evaluate. |60 |- |'''[[Guess Who?]]''' |An 'empathy hack' retro designed for team members to see others' points of view. |When you're looking to build team cohesion. |60 |- |'''[[Scrum Values]]''' |A look from two angles on how the team evaluates their adherence to the Scrum Values. |To get a common understanding of the Scrum Values, evaluate how the team adheres to them and dig deeper in the context of transparency, inspection and adaptation. |60 |- |'''[[Facebook Reactions Retrospective]]''' |A simple and refreshing variation of the very popular "Glad", "Sad", "Mad" retrospective. |Instead of the original three "Glad", "Sad", "Mad" columns the team uses the following six: "Liked", "Loved", "Made me laugh", "Surprised me", "Made me sad", "Made me angry" inspired by the reactions feature used on Facebook. |60-120 |- |'''[[2 fast 2 valuable]]''' |A way for a team to talk about how their ways of working impact how effective they are |Useful when a team is newly formed or have different ways of working (for example if they don't pair program) |60-120 |- |'''[[Mountain Hiking]]''' |A way for a team to talk about goaols, risks, impediments in the sprint. |Useful when a team is not sure of team goal, and would like them to think about the risks and impediments. |60-120 |- 10353ddc023ddaec93bba0ad6299251a41d9427f 1000 974 2018-01-05T13:30:13Z Ledalla Madhavi 362 wikitext text/x-wiki A collection of detailed retrospective plans you can run or take inspiration from. If you've been in or ran a retrospective you really liked please add it. If you have a plan you'd like to add, [[Retrospective plan template | please read this first]]. '''If you are not the originating author of the retrospective please ensure you have permission to reproduce it and credit them as the source.''' {| class="wikitable" ! align="left"| Name !Summary !Use !Approx. Duration (mins) |- |'''[[6 Thinking Hats Retrospective]]''' |Uses De Bono's 6 Thinking Hats to investigate process improvement |General use, but also a good alternative to shuffling card type retrospectives |60 |- |'''[[Pillars Of Agile Spiderweb Retrospective]]''' |A retrospective in which teams rated their abilities in each of the categories, displayed the different ratings on a spider graph, and then discussed the result. |To talk about what abilities are important to an Agile team and how your team rates against them |60 |- |'''[[Appreciative Retrospective]]''' |Uses Appreciative Inquiry to identify what went so well. There is no blame or negativity, and builds on the Prime Directive, that everyone in the team did the best job they could possibly do. |To remind everyone what a good job their doing rather than focusing on negatives every time you run a retrospective. |60 |- |'''[[Strengths-Based Retrospective]]''' |A strength-based retrospective consists of two steps: discovering strengths, then defining actions that use them. |Come up with actions that result in doing more of the things that you are already doing and which you are good at. |45-90 |- |'''[[Top 5]]''' |Participants choose top 5 issues and bring them along for group to discuss and resolve |Expose the most pressing issues in an initially anonymous manner and determine the most effective actions to resolve them |45 |- |'''[[Plan of Action]]''' |A Retrospective Technique for short term actions from long term goals |Really good for forcing achievable actions from your retrospectives. |40 |- |'''[[Start, Stop, Continue, More of, Less of Wheel]]''' |The facilitator captures team open-ended feedback using a wheel that encourages team members to assess an iteration or milestone using 5 categories. Allow some time following completing the “wheel” to discuss and agree on specific changes to implement |Obtain feedback on team process in order to learn what should be continued and what should be adjusted as the team moves forward. Is a fast way to conduct a “meta” process discussion. |10-25 |- |'''[[Each One Meets All]]''' |The method ensures that each participant meets and interacts with every other participant. |When retrospective participants do not know each other well |Variable! |- |'''[[The Complexity Retrospective]]''' |Use various tools such as a complexity radar to discover and find out how to deal with the complexity in your project |Many projects go awry due to excessive complexity; use this plan to evaluate whether your team is approaching things in the simplest way that can work; especially when the deadlines begin to loom. |40-60 |- |'''[[Force Field Analysis]]''' |A plan designed around the force field analysis technique |A retrospective for your whole company/department or to analyse a particular topic |60 |- |'''[[Pomodoro Retrospective]]''' |Focused and time-constrained by using the Pomodoro technique |Useful for determining a single action to improve the work of a small team |25 |- |'''[[Retrospective Surgery]]''' |A retrospective for retrospectives |To learn how to improve the effectiveness of your retrospectives |60+ |- |'''[[Questions Retrospective]]''' |Iteration retrospective |To get different perspectives on the same events |60 |- |'''[[Everyday Retrospective]]''' |Simple sprint retrospective |Basic / everyday retrospective plan |90 - 120 |- |'''[[Four L's Retrospective]]''' |Liked – Learned – Lacked – Longed For |Iteration and project retrospectives as well as for retrospection of training and conference events. |90 - 120 |- |'''[[Sailboat]]''' |What anchors slow the team down, what wind propels it forward? |Good for the "gather data" and "generate insights" portions of a retrospective |90 - 120 |- |'''[[Weekly Retrospective Simple + delta]]''' |Review, Plus-Delta, Vote, Actions, Owners |A weekly retrospective for your project |60 |- |'''[[Jeopardy Retrospective]]''' |Use the answers as base to get all the good things and bad things that happened |A different way to "gather data" and to get all different opinions on a subject |60 |- |'''[[Bubble Up]]''' |An approach to scaling retrospectives by collecting outcomes across an Agile Release Train, Tribe or any multi team scenario. |Use for understanding challenges and opportunities across teams when scaling agile. |15-30 |- |'''[[Tiny Retrospective]]''' |A look at some of the smaller changes that the team could make. |Use to get the team to focus on the really small things that can sometimes make a big difference. |60 |- |'''[[An Agile Christmas Carol]]''' |A light weight Christmas themed retrospective inspired by Dickens' A Christmas Carol |An approach to reflecting on the year that was and making wishes for the year ahead. |60 |- |'''[[Deep Tissue Massage Retrospective]]''' |Massage out your team's sore knots: Tackle those common themes that come up again and again. |Targeted retrospective to tackle some of those lingering issues |60 |- |'''[[Glad, Sad, Mad]]''' |Categorize issues as those that made you glad, sad or mad. |A fairly basic, “no gimmicks” retrospective plan. |60 |- |'''[[Do-Si-Do]]''' |Team members move from station to station like an old fashioned dance. |An approach that allows team members to focus on actions. |60-90 |- |'''[[A Serious (Play) Retro]]''' |A retrospective in which the team builds Lego models to assess their performance. |To create a playful mindset from which to more honestly self-evaluate. |60 |- |'''[[Guess Who?]]''' |An 'empathy hack' retro designed for team members to see others' points of view. |When you're looking to build team cohesion. |60 |- |'''[[Scrum Values]]''' |A look from two angles on how the team evaluates their adherence to the Scrum Values. |To get a common understanding of the Scrum Values, evaluate how the team adheres to them and dig deeper in the context of transparency, inspection and adaptation. |60 |- |'''[[Facebook Reactions Retrospective]]''' |A simple and refreshing variation of the very popular "Glad", "Sad", "Mad" retrospective. |Instead of the original three "Glad", "Sad", "Mad" columns the team uses the following six: "Liked", "Loved", "Made me laugh", "Surprised me", "Made me sad", "Made me angry" inspired by the reactions feature used on Facebook. |60-120 |- |'''[[2 fast 2 valuable]]''' |A way for a team to talk about how their ways of working impact how effective they are |Useful when a team is newly formed or have different ways of working (for example if they don't pair program) |60-120 |- |'''[[Mountain Hiking]]''' |A way for a team to talk about goals, risks, impediments in the sprint. |Useful when a team is not sure of team goal, and would like them to think about the risks and impediments. |60-120 |- |'''[[Fly High]]''' |A way for a team to talk about team level and organizational level impediments. |Useful when a team is not sure of what impediments the teams can resolve by themselves and what cannot. |60 |- b487d616ef1f83d6eb7af96a0213b30f0e18030c 1004 1000 2018-01-05T13:39:18Z Ledalla Madhavi 362 wikitext text/x-wiki A collection of detailed retrospective plans you can run or take inspiration from. If you've been in or ran a retrospective you really liked please add it. If you have a plan you'd like to add, [[Retrospective plan template | please read this first]]. '''If you are not the originating author of the retrospective please ensure you have permission to reproduce it and credit them as the source.''' {| class="wikitable" ! align="left"| Name !Summary !Use !Approx. Duration (mins) |- |'''[[6 Thinking Hats Retrospective]]''' |Uses De Bono's 6 Thinking Hats to investigate process improvement |General use, but also a good alternative to shuffling card type retrospectives |60 |- |'''[[Pillars Of Agile Spiderweb Retrospective]]''' |A retrospective in which teams rated their abilities in each of the categories, displayed the different ratings on a spider graph, and then discussed the result. |To talk about what abilities are important to an Agile team and how your team rates against them |60 |- |'''[[Appreciative Retrospective]]''' |Uses Appreciative Inquiry to identify what went so well. There is no blame or negativity, and builds on the Prime Directive, that everyone in the team did the best job they could possibly do. |To remind everyone what a good job their doing rather than focusing on negatives every time you run a retrospective. |60 |- |'''[[Strengths-Based Retrospective]]''' |A strength-based retrospective consists of two steps: discovering strengths, then defining actions that use them. |Come up with actions that result in doing more of the things that you are already doing and which you are good at. |45-90 |- |'''[[Top 5]]''' |Participants choose top 5 issues and bring them along for group to discuss and resolve |Expose the most pressing issues in an initially anonymous manner and determine the most effective actions to resolve them |45 |- |'''[[Plan of Action]]''' |A Retrospective Technique for short term actions from long term goals |Really good for forcing achievable actions from your retrospectives. |40 |- |'''[[Start, Stop, Continue, More of, Less of Wheel]]''' |The facilitator captures team open-ended feedback using a wheel that encourages team members to assess an iteration or milestone using 5 categories. Allow some time following completing the “wheel” to discuss and agree on specific changes to implement |Obtain feedback on team process in order to learn what should be continued and what should be adjusted as the team moves forward. Is a fast way to conduct a “meta” process discussion. |10-25 |- |'''[[Each One Meets All]]''' |The method ensures that each participant meets and interacts with every other participant. |When retrospective participants do not know each other well |Variable! |- |'''[[The Complexity Retrospective]]''' |Use various tools such as a complexity radar to discover and find out how to deal with the complexity in your project |Many projects go awry due to excessive complexity; use this plan to evaluate whether your team is approaching things in the simplest way that can work; especially when the deadlines begin to loom. |40-60 |- |'''[[Force Field Analysis]]''' |A plan designed around the force field analysis technique |A retrospective for your whole company/department or to analyse a particular topic |60 |- |'''[[Pomodoro Retrospective]]''' |Focused and time-constrained by using the Pomodoro technique |Useful for determining a single action to improve the work of a small team |25 |- |'''[[Retrospective Surgery]]''' |A retrospective for retrospectives |To learn how to improve the effectiveness of your retrospectives |60+ |- |'''[[Questions Retrospective]]''' |Iteration retrospective |To get different perspectives on the same events |60 |- |'''[[Everyday Retrospective]]''' |Simple sprint retrospective |Basic / everyday retrospective plan |90 - 120 |- |'''[[Four L's Retrospective]]''' |Liked – Learned – Lacked – Longed For |Iteration and project retrospectives as well as for retrospection of training and conference events. |90 - 120 |- |'''[[Sailboat]]''' |What anchors slow the team down, what wind propels it forward? |Good for the "gather data" and "generate insights" portions of a retrospective |90 - 120 |- |'''[[Weekly Retrospective Simple + delta]]''' |Review, Plus-Delta, Vote, Actions, Owners |A weekly retrospective for your project |60 |- |'''[[Jeopardy Retrospective]]''' |Use the answers as base to get all the good things and bad things that happened |A different way to "gather data" and to get all different opinions on a subject |60 |- |'''[[Bubble Up]]''' |An approach to scaling retrospectives by collecting outcomes across an Agile Release Train, Tribe or any multi team scenario. |Use for understanding challenges and opportunities across teams when scaling agile. |15-30 |- |'''[[Tiny Retrospective]]''' |A look at some of the smaller changes that the team could make. |Use to get the team to focus on the really small things that can sometimes make a big difference. |60 |- |'''[[An Agile Christmas Carol]]''' |A light weight Christmas themed retrospective inspired by Dickens' A Christmas Carol |An approach to reflecting on the year that was and making wishes for the year ahead. |60 |- |'''[[Deep Tissue Massage Retrospective]]''' |Massage out your team's sore knots: Tackle those common themes that come up again and again. |Targeted retrospective to tackle some of those lingering issues |60 |- |'''[[Glad, Sad, Mad]]''' |Categorize issues as those that made you glad, sad or mad. |A fairly basic, “no gimmicks” retrospective plan. |60 |- |'''[[Do-Si-Do]]''' |Team members move from station to station like an old fashioned dance. |An approach that allows team members to focus on actions. |60-90 |- |'''[[A Serious (Play) Retro]]''' |A retrospective in which the team builds Lego models to assess their performance. |To create a playful mindset from which to more honestly self-evaluate. |60 |- |'''[[Guess Who?]]''' |An 'empathy hack' retro designed for team members to see others' points of view. |When you're looking to build team cohesion. |60 |- |'''[[Scrum Values]]''' |A look from two angles on how the team evaluates their adherence to the Scrum Values. |To get a common understanding of the Scrum Values, evaluate how the team adheres to them and dig deeper in the context of transparency, inspection and adaptation. |60 |- |'''[[Facebook Reactions Retrospective]]''' |A simple and refreshing variation of the very popular "Glad", "Sad", "Mad" retrospective. |Instead of the original three "Glad", "Sad", "Mad" columns the team uses the following six: "Liked", "Loved", "Made me laugh", "Surprised me", "Made me sad", "Made me angry" inspired by the reactions feature used on Facebook. |60-120 |- |'''[[2 fast 2 valuable]]''' |A way for a team to talk about how their ways of working impact how effective they are |Useful when a team is newly formed or have different ways of working (for example if they don't pair program) |60-120 |- |'''[[Mountain Hiking]]''' |A way for a team to talk about goals, risks, impediments in the sprint. |Useful when a team is not sure of team goal, and would like them to think about the risks and impediments. |60-120 |- |'''[[Fly High]]''' |A way for a team to talk about team level and organizational level impediments. |Useful when a team is not sure of what impediments the teams can resolve by themselves and what cannot. |60 |- |'''[[Highway Drive]]''' |A way for a team to talk about team goals, risks, impediments and enablers during their sprints. |Useful for understanding the team's thoughts and ideas in terms of small and big blockers, enablers . |60 |- 1e4ba429c3b4b0222d54028ff29c8b15cf5b0db3 1007 1004 2018-01-05T13:44:24Z Ledalla Madhavi 362 wikitext text/x-wiki A collection of detailed retrospective plans you can run or take inspiration from. If you've been in or ran a retrospective you really liked please add it. If you have a plan you'd like to add, [[Retrospective plan template | please read this first]]. '''If you are not the originating author of the retrospective please ensure you have permission to reproduce it and credit them as the source.''' {| class="wikitable" ! align="left"| Name !Summary !Use !Approx. Duration (mins) |- |'''[[6 Thinking Hats Retrospective]]''' |Uses De Bono's 6 Thinking Hats to investigate process improvement |General use, but also a good alternative to shuffling card type retrospectives |60 |- |'''[[Pillars Of Agile Spiderweb Retrospective]]''' |A retrospective in which teams rated their abilities in each of the categories, displayed the different ratings on a spider graph, and then discussed the result. |To talk about what abilities are important to an Agile team and how your team rates against them |60 |- |'''[[Appreciative Retrospective]]''' |Uses Appreciative Inquiry to identify what went so well. There is no blame or negativity, and builds on the Prime Directive, that everyone in the team did the best job they could possibly do. |To remind everyone what a good job their doing rather than focusing on negatives every time you run a retrospective. |60 |- |'''[[Strengths-Based Retrospective]]''' |A strength-based retrospective consists of two steps: discovering strengths, then defining actions that use them. |Come up with actions that result in doing more of the things that you are already doing and which you are good at. |45-90 |- |'''[[Top 5]]''' |Participants choose top 5 issues and bring them along for group to discuss and resolve |Expose the most pressing issues in an initially anonymous manner and determine the most effective actions to resolve them |45 |- |'''[[Plan of Action]]''' |A Retrospective Technique for short term actions from long term goals |Really good for forcing achievable actions from your retrospectives. |40 |- |'''[[Start, Stop, Continue, More of, Less of Wheel]]''' |The facilitator captures team open-ended feedback using a wheel that encourages team members to assess an iteration or milestone using 5 categories. Allow some time following completing the “wheel” to discuss and agree on specific changes to implement |Obtain feedback on team process in order to learn what should be continued and what should be adjusted as the team moves forward. Is a fast way to conduct a “meta” process discussion. |10-25 |- |'''[[Each One Meets All]]''' |The method ensures that each participant meets and interacts with every other participant. |When retrospective participants do not know each other well |Variable! |- |'''[[The Complexity Retrospective]]''' |Use various tools such as a complexity radar to discover and find out how to deal with the complexity in your project |Many projects go awry due to excessive complexity; use this plan to evaluate whether your team is approaching things in the simplest way that can work; especially when the deadlines begin to loom. |40-60 |- |'''[[Force Field Analysis]]''' |A plan designed around the force field analysis technique |A retrospective for your whole company/department or to analyse a particular topic |60 |- |'''[[Pomodoro Retrospective]]''' |Focused and time-constrained by using the Pomodoro technique |Useful for determining a single action to improve the work of a small team |25 |- |'''[[Retrospective Surgery]]''' |A retrospective for retrospectives |To learn how to improve the effectiveness of your retrospectives |60+ |- |'''[[Questions Retrospective]]''' |Iteration retrospective |To get different perspectives on the same events |60 |- |'''[[Everyday Retrospective]]''' |Simple sprint retrospective |Basic / everyday retrospective plan |90 - 120 |- |'''[[Four L's Retrospective]]''' |Liked – Learned – Lacked – Longed For |Iteration and project retrospectives as well as for retrospection of training and conference events. |90 - 120 |- |'''[[Sailboat]]''' |What anchors slow the team down, what wind propels it forward? |Good for the "gather data" and "generate insights" portions of a retrospective |90 - 120 |- |'''[[Weekly Retrospective Simple + delta]]''' |Review, Plus-Delta, Vote, Actions, Owners |A weekly retrospective for your project |60 |- |'''[[Jeopardy Retrospective]]''' |Use the answers as base to get all the good things and bad things that happened |A different way to "gather data" and to get all different opinions on a subject |60 |- |'''[[Bubble Up]]''' |An approach to scaling retrospectives by collecting outcomes across an Agile Release Train, Tribe or any multi team scenario. |Use for understanding challenges and opportunities across teams when scaling agile. |15-30 |- |'''[[Tiny Retrospective]]''' |A look at some of the smaller changes that the team could make. |Use to get the team to focus on the really small things that can sometimes make a big difference. |60 |- |'''[[An Agile Christmas Carol]]''' |A light weight Christmas themed retrospective inspired by Dickens' A Christmas Carol |An approach to reflecting on the year that was and making wishes for the year ahead. |60 |- |'''[[Deep Tissue Massage Retrospective]]''' |Massage out your team's sore knots: Tackle those common themes that come up again and again. |Targeted retrospective to tackle some of those lingering issues |60 |- |'''[[Glad, Sad, Mad]]''' |Categorize issues as those that made you glad, sad or mad. |A fairly basic, “no gimmicks” retrospective plan. |60 |- |'''[[Do-Si-Do]]''' |Team members move from station to station like an old fashioned dance. |An approach that allows team members to focus on actions. |60-90 |- |'''[[A Serious (Play) Retro]]''' |A retrospective in which the team builds Lego models to assess their performance. |To create a playful mindset from which to more honestly self-evaluate. |60 |- |'''[[Guess Who?]]''' |An 'empathy hack' retro designed for team members to see others' points of view. |When you're looking to build team cohesion. |60 |- |'''[[Scrum Values]]''' |A look from two angles on how the team evaluates their adherence to the Scrum Values. |To get a common understanding of the Scrum Values, evaluate how the team adheres to them and dig deeper in the context of transparency, inspection and adaptation. |60 |- |'''[[Facebook Reactions Retrospective]]''' |A simple and refreshing variation of the very popular "Glad", "Sad", "Mad" retrospective. |Instead of the original three "Glad", "Sad", "Mad" columns the team uses the following six: "Liked", "Loved", "Made me laugh", "Surprised me", "Made me sad", "Made me angry" inspired by the reactions feature used on Facebook. |60-120 |- |'''[[2 fast 2 valuable]]''' |A way for a team to talk about how their ways of working impact how effective they are |Useful when a team is newly formed or have different ways of working (for example if they don't pair program) |60-120 |- |'''[[Mountain Hiking]]''' |A way for a team to talk about goals, risks, impediments in the sprint. |Useful when a team is not sure of team goal, and would like them to think about the risks and impediments. |60-120 |- |'''[[Fly High]]''' |A way for a team to talk about team level and organizational level impediments. |Useful when a team is not sure of what impediments the teams can resolve by themselves and what cannot. |60 |- |'''[[Highway Drive]]''' |A way for a team to talk about team goals, risks, impediments and enablers during their sprints. |Useful for understanding the team's thoughts and ideas in terms of small and big blockers, enablers . |60 |- |'''[[Snakes and Ladders]]''' |A way for a team to talk about impediments and enablers during their sprints. |Useful for understanding the team's thoughts on what is helping them during the sprint and what is not, and also talk about the action items . |60 |- 51adde25dead5826ca09835c3889288fd3ff829b 1010 1007 2018-01-05T13:47:43Z Ledalla Madhavi 362 wikitext text/x-wiki A collection of detailed retrospective plans you can run or take inspiration from. If you've been in or ran a retrospective you really liked please add it. If you have a plan you'd like to add, [[Retrospective plan template | please read this first]]. '''If you are not the originating author of the retrospective please ensure you have permission to reproduce it and credit them as the source.''' {| class="wikitable" ! align="left"| Name !Summary !Use !Approx. Duration (mins) |- |'''[[6 Thinking Hats Retrospective]]''' |Uses De Bono's 6 Thinking Hats to investigate process improvement |General use, but also a good alternative to shuffling card type retrospectives |60 |- |'''[[Pillars Of Agile Spiderweb Retrospective]]''' |A retrospective in which teams rated their abilities in each of the categories, displayed the different ratings on a spider graph, and then discussed the result. |To talk about what abilities are important to an Agile team and how your team rates against them |60 |- |'''[[Appreciative Retrospective]]''' |Uses Appreciative Inquiry to identify what went so well. There is no blame or negativity, and builds on the Prime Directive, that everyone in the team did the best job they could possibly do. |To remind everyone what a good job their doing rather than focusing on negatives every time you run a retrospective. |60 |- |'''[[Strengths-Based Retrospective]]''' |A strength-based retrospective consists of two steps: discovering strengths, then defining actions that use them. |Come up with actions that result in doing more of the things that you are already doing and which you are good at. |45-90 |- |'''[[Top 5]]''' |Participants choose top 5 issues and bring them along for group to discuss and resolve |Expose the most pressing issues in an initially anonymous manner and determine the most effective actions to resolve them |45 |- |'''[[Plan of Action]]''' |A Retrospective Technique for short term actions from long term goals |Really good for forcing achievable actions from your retrospectives. |40 |- |'''[[Start, Stop, Continue, More of, Less of Wheel]]''' |The facilitator captures team open-ended feedback using a wheel that encourages team members to assess an iteration or milestone using 5 categories. Allow some time following completing the “wheel” to discuss and agree on specific changes to implement |Obtain feedback on team process in order to learn what should be continued and what should be adjusted as the team moves forward. Is a fast way to conduct a “meta” process discussion. |10-25 |- |'''[[Each One Meets All]]''' |The method ensures that each participant meets and interacts with every other participant. |When retrospective participants do not know each other well |Variable! |- |'''[[The Complexity Retrospective]]''' |Use various tools such as a complexity radar to discover and find out how to deal with the complexity in your project |Many projects go awry due to excessive complexity; use this plan to evaluate whether your team is approaching things in the simplest way that can work; especially when the deadlines begin to loom. |40-60 |- |'''[[Force Field Analysis]]''' |A plan designed around the force field analysis technique |A retrospective for your whole company/department or to analyse a particular topic |60 |- |'''[[Pomodoro Retrospective]]''' |Focused and time-constrained by using the Pomodoro technique |Useful for determining a single action to improve the work of a small team |25 |- |'''[[Retrospective Surgery]]''' |A retrospective for retrospectives |To learn how to improve the effectiveness of your retrospectives |60+ |- |'''[[Questions Retrospective]]''' |Iteration retrospective |To get different perspectives on the same events |60 |- |'''[[Everyday Retrospective]]''' |Simple sprint retrospective |Basic / everyday retrospective plan |90 - 120 |- |'''[[Four L's Retrospective]]''' |Liked – Learned – Lacked – Longed For |Iteration and project retrospectives as well as for retrospection of training and conference events. |90 - 120 |- |'''[[Sailboat]]''' |What anchors slow the team down, what wind propels it forward? |Good for the "gather data" and "generate insights" portions of a retrospective |90 - 120 |- |'''[[Weekly Retrospective Simple + delta]]''' |Review, Plus-Delta, Vote, Actions, Owners |A weekly retrospective for your project |60 |- |'''[[Jeopardy Retrospective]]''' |Use the answers as base to get all the good things and bad things that happened |A different way to "gather data" and to get all different opinions on a subject |60 |- |'''[[Bubble Up]]''' |An approach to scaling retrospectives by collecting outcomes across an Agile Release Train, Tribe or any multi team scenario. |Use for understanding challenges and opportunities across teams when scaling agile. |15-30 |- |'''[[Tiny Retrospective]]''' |A look at some of the smaller changes that the team could make. |Use to get the team to focus on the really small things that can sometimes make a big difference. |60 |- |'''[[An Agile Christmas Carol]]''' |A light weight Christmas themed retrospective inspired by Dickens' A Christmas Carol |An approach to reflecting on the year that was and making wishes for the year ahead. |60 |- |'''[[Deep Tissue Massage Retrospective]]''' |Massage out your team's sore knots: Tackle those common themes that come up again and again. |Targeted retrospective to tackle some of those lingering issues |60 |- |'''[[Glad, Sad, Mad]]''' |Categorize issues as those that made you glad, sad or mad. |A fairly basic, “no gimmicks” retrospective plan. |60 |- |'''[[Do-Si-Do]]''' |Team members move from station to station like an old fashioned dance. |An approach that allows team members to focus on actions. |60-90 |- |'''[[A Serious (Play) Retro]]''' |A retrospective in which the team builds Lego models to assess their performance. |To create a playful mindset from which to more honestly self-evaluate. |60 |- |'''[[Guess Who?]]''' |An 'empathy hack' retro designed for team members to see others' points of view. |When you're looking to build team cohesion. |60 |- |'''[[Scrum Values]]''' |A look from two angles on how the team evaluates their adherence to the Scrum Values. |To get a common understanding of the Scrum Values, evaluate how the team adheres to them and dig deeper in the context of transparency, inspection and adaptation. |60 |- |'''[[Facebook Reactions Retrospective]]''' |A simple and refreshing variation of the very popular "Glad", "Sad", "Mad" retrospective. |Instead of the original three "Glad", "Sad", "Mad" columns the team uses the following six: "Liked", "Loved", "Made me laugh", "Surprised me", "Made me sad", "Made me angry" inspired by the reactions feature used on Facebook. |60-120 |- |'''[[2 fast 2 valuable]]''' |A way for a team to talk about how their ways of working impact how effective they are |Useful when a team is newly formed or have different ways of working (for example if they don't pair program) |60-120 |- |'''[[Mountain Hiking]]''' |A way for a team to talk about goals, risks, impediments in the sprint. |Useful when a team is not sure of team goal, and would like them to think about the risks and impediments. |60-120 |- |'''[[Fly High]]''' |A way for a team to talk about team level and organizational level impediments. |Useful when a team is not sure of what impediments the teams can resolve by themselves and what cannot. |60 |- |'''[[Highway Drive]]''' |A way for a team to talk about team goals, risks, impediments and enablers during their sprints. |Useful for understanding the team's thoughts and ideas in terms of small and big blockers, enablers . |60 |- |'''[[Snakes and Ladders]]''' |A way for a team to talk about impediments and enablers during their sprints. |Useful for understanding the team's thoughts on what is helping them during the sprint and what is not, and also talk about the action items . |60 |- |'''[[Basket Ball]]''' |A way for a team to discuss how can they work as an agile team. |Useful for brainstorming what it takes for team members working in silos to start working as an agile team. |60 |- 4893ef4873f768985c8d76bcee068c09d001bd8e User:Innoreq 2 511 963 2017-11-29T09:10:57Z Robbowley 1 Creating user page for new user. wikitext text/x-wiki Scrum Coach in various industries, with a focus on Automotive and Rail ebb743c998eca8076b23d9cbf30d960c933d6405 User talk:Innoreq 3 512 964 2017-11-29T09:10:58Z Robbowley 1 Welcome! wikitext text/x-wiki '''Welcome to ''Agile Retrospective Resource Wiki''!''' We hope you will contribute much and well. You will probably want to read the [https://www.mediawiki.org/wiki/Special:MyLanguage/Help:Contents help pages]. Again, welcome and have fun! [[User:Robbowley|Robbowley]] ([[User talk:Robbowley|talk]]) 01:10, 29 November 2017 (PST) e48584cf259e2e29faccb8fa8ddbf9f8014f58a4 Retrospective plan template 0 28 965 487 2018-01-04T08:18:39Z Ledalla Madhavi 362 /* Use: */ wikitext text/x-wiki __NOTOC__ ====Contribute==== You will have to create an account to add a retrospective plan, which will have to be approved by the administrator ([http://twitter.com/@robbowley @robbowley]). Sorry for the bureaucracy but the wiki gets hammered by spam bots! '''Please use the following structure when adding a retrospective plan:''' ===Use:=== Mountain Climbing '''Situation''': Similar to a situation of mountain climbing, there are hurdles and risks that may slow us down and enablers that help the team move up towards the sprint goal. '''Instructions''': As a facilitator, draw a large picture of a mountain hiking scene as shown at the reverse of the card, with helmets, ropes, slippery slopes, rain and thunder. This would enable the teams to visualize the analogy. Explain that we're going to use mountain hiking as a visual metaphor for the retrospective. The facilitator then asks the team to think of the impediments and risks that are impeding the team from reaching their sprint goal, and what are the driving forces that help the team move forward. Let the team brainstorm and think of one item each for the three categories. Use three different colours for the different categories for better visualization. Discuss the data points and come up with SMART goals. ===Length of time:=== Approximate duration of the exercise. ===Short Description:=== A brief summary of the process and output. ===Materials:=== Any materials required e.g. flip charts, post-it notes etc. ===Process:=== A detailed and instructive guide on how to run the retrospective. Try to be use bullets and ordered lists rather than long paragraphs. ===Source:=== Credit to the retrospective plan author which could include a link to the original or creator's website. 8da3d65740f953b36c8407633672f7650d793637 966 965 2018-01-04T08:19:16Z Ledalla Madhavi 362 /* Length of time: */ wikitext text/x-wiki __NOTOC__ ====Contribute==== You will have to create an account to add a retrospective plan, which will have to be approved by the administrator ([http://twitter.com/@robbowley @robbowley]). Sorry for the bureaucracy but the wiki gets hammered by spam bots! '''Please use the following structure when adding a retrospective plan:''' ===Use:=== Mountain Climbing '''Situation''': Similar to a situation of mountain climbing, there are hurdles and risks that may slow us down and enablers that help the team move up towards the sprint goal. '''Instructions''': As a facilitator, draw a large picture of a mountain hiking scene as shown at the reverse of the card, with helmets, ropes, slippery slopes, rain and thunder. This would enable the teams to visualize the analogy. Explain that we're going to use mountain hiking as a visual metaphor for the retrospective. The facilitator then asks the team to think of the impediments and risks that are impeding the team from reaching their sprint goal, and what are the driving forces that help the team move forward. Let the team brainstorm and think of one item each for the three categories. Use three different colours for the different categories for better visualization. Discuss the data points and come up with SMART goals. ===Length of time:=== 60 min ===Short Description:=== A brief summary of the process and output. ===Materials:=== Any materials required e.g. flip charts, post-it notes etc. ===Process:=== A detailed and instructive guide on how to run the retrospective. Try to be use bullets and ordered lists rather than long paragraphs. ===Source:=== Credit to the retrospective plan author which could include a link to the original or creator's website. c7bed3f7627f2e0376aca711ce3fde74c8220045 967 966 2018-01-04T08:19:32Z Ledalla Madhavi 362 /* Short Description: */ wikitext text/x-wiki __NOTOC__ ====Contribute==== You will have to create an account to add a retrospective plan, which will have to be approved by the administrator ([http://twitter.com/@robbowley @robbowley]). Sorry for the bureaucracy but the wiki gets hammered by spam bots! '''Please use the following structure when adding a retrospective plan:''' ===Use:=== Mountain Climbing '''Situation''': Similar to a situation of mountain climbing, there are hurdles and risks that may slow us down and enablers that help the team move up towards the sprint goal. '''Instructions''': As a facilitator, draw a large picture of a mountain hiking scene as shown at the reverse of the card, with helmets, ropes, slippery slopes, rain and thunder. This would enable the teams to visualize the analogy. Explain that we're going to use mountain hiking as a visual metaphor for the retrospective. The facilitator then asks the team to think of the impediments and risks that are impeding the team from reaching their sprint goal, and what are the driving forces that help the team move forward. Let the team brainstorm and think of one item each for the three categories. Use three different colours for the different categories for better visualization. Discuss the data points and come up with SMART goals. ===Length of time:=== 60 min ===Short Description:=== Instructions: As a facilitator, draw a large picture of a mountain hiking scene as shown at the reverse of the card, with helmets, ropes, slippery slopes, rain and thunder. This would enable the teams to visualize the analogy. Explain that we're going to use mountain hiking as a visual metaphor for the retrospective. The facilitator then asks the team to think of the impediments and risks that are impeding the team from reaching their sprint goal, and what are the driving forces that help the team move forward. Let the team brainstorm and think of one item each for the three categories. Use three different colours for the different categories for better visualization. Discuss the data points and come up with SMART goals. ===Materials:=== Any materials required e.g. flip charts, post-it notes etc. ===Process:=== A detailed and instructive guide on how to run the retrospective. Try to be use bullets and ordered lists rather than long paragraphs. ===Source:=== Credit to the retrospective plan author which could include a link to the original or creator's website. a1efe0b8df3a111d09435e70882955bc19699335 968 967 2018-01-04T08:19:42Z Ledalla Madhavi 362 /* Use: */ wikitext text/x-wiki __NOTOC__ ====Contribute==== You will have to create an account to add a retrospective plan, which will have to be approved by the administrator ([http://twitter.com/@robbowley @robbowley]). Sorry for the bureaucracy but the wiki gets hammered by spam bots! '''Please use the following structure when adding a retrospective plan:''' ===Use:=== Mountain Climbing '''Situation''': Similar to a situation of mountain climbing, there are hurdles and risks that may slow us down and enablers that help the team move up towards the sprint goal. ===Length of time:=== 60 min ===Short Description:=== Instructions: As a facilitator, draw a large picture of a mountain hiking scene as shown at the reverse of the card, with helmets, ropes, slippery slopes, rain and thunder. This would enable the teams to visualize the analogy. Explain that we're going to use mountain hiking as a visual metaphor for the retrospective. The facilitator then asks the team to think of the impediments and risks that are impeding the team from reaching their sprint goal, and what are the driving forces that help the team move forward. Let the team brainstorm and think of one item each for the three categories. Use three different colours for the different categories for better visualization. Discuss the data points and come up with SMART goals. ===Materials:=== Any materials required e.g. flip charts, post-it notes etc. ===Process:=== A detailed and instructive guide on how to run the retrospective. Try to be use bullets and ordered lists rather than long paragraphs. ===Source:=== Credit to the retrospective plan author which could include a link to the original or creator's website. 18d4d6cdd8c6fb5f0d9e2e30b62f1bb649d4d750 969 968 2018-01-04T08:19:53Z Ledalla Madhavi 362 /* Materials: */ wikitext text/x-wiki __NOTOC__ ====Contribute==== You will have to create an account to add a retrospective plan, which will have to be approved by the administrator ([http://twitter.com/@robbowley @robbowley]). Sorry for the bureaucracy but the wiki gets hammered by spam bots! '''Please use the following structure when adding a retrospective plan:''' ===Use:=== Mountain Climbing '''Situation''': Similar to a situation of mountain climbing, there are hurdles and risks that may slow us down and enablers that help the team move up towards the sprint goal. ===Length of time:=== 60 min ===Short Description:=== Instructions: As a facilitator, draw a large picture of a mountain hiking scene as shown at the reverse of the card, with helmets, ropes, slippery slopes, rain and thunder. This would enable the teams to visualize the analogy. Explain that we're going to use mountain hiking as a visual metaphor for the retrospective. The facilitator then asks the team to think of the impediments and risks that are impeding the team from reaching their sprint goal, and what are the driving forces that help the team move forward. Let the team brainstorm and think of one item each for the three categories. Use three different colours for the different categories for better visualization. Discuss the data points and come up with SMART goals. ===Materials:=== Any materials required e.g. flip charts, post-it notes etc. ===Process:=== A detailed and instructive guide on how to run the retrospective. Try to be use bullets and ordered lists rather than long paragraphs. ===Source:=== Credit to the retrospective plan author which could include a link to the original or creator's website. cb6c6a50a77b23529f6ac50c9505c6e8943e800c 970 969 2018-01-04T08:20:59Z Ledalla Madhavi 362 /* Source: */ wikitext text/x-wiki __NOTOC__ ====Contribute==== You will have to create an account to add a retrospective plan, which will have to be approved by the administrator ([http://twitter.com/@robbowley @robbowley]). Sorry for the bureaucracy but the wiki gets hammered by spam bots! '''Please use the following structure when adding a retrospective plan:''' ===Use:=== Mountain Climbing '''Situation''': Similar to a situation of mountain climbing, there are hurdles and risks that may slow us down and enablers that help the team move up towards the sprint goal. ===Length of time:=== 60 min ===Short Description:=== Instructions: As a facilitator, draw a large picture of a mountain hiking scene as shown at the reverse of the card, with helmets, ropes, slippery slopes, rain and thunder. This would enable the teams to visualize the analogy. Explain that we're going to use mountain hiking as a visual metaphor for the retrospective. The facilitator then asks the team to think of the impediments and risks that are impeding the team from reaching their sprint goal, and what are the driving forces that help the team move forward. Let the team brainstorm and think of one item each for the three categories. Use three different colours for the different categories for better visualization. Discuss the data points and come up with SMART goals. ===Materials:=== Any materials required e.g. flip charts, post-it notes etc. ===Process:=== A detailed and instructive guide on how to run the retrospective. Try to be use bullets and ordered lists rather than long paragraphs. ===Source:=== https://www.linkedin.com/in/madhavi-ledalla-6454237/ 201c32282f6474899dd6acf0d1d14796c8630b87 971 970 2018-01-04T08:24:18Z Ledalla Madhavi 362 /* Process: */ wikitext text/x-wiki __NOTOC__ ====Contribute==== You will have to create an account to add a retrospective plan, which will have to be approved by the administrator ([http://twitter.com/@robbowley @robbowley]). Sorry for the bureaucracy but the wiki gets hammered by spam bots! '''Please use the following structure when adding a retrospective plan:''' ===Use:=== Mountain Climbing '''Situation''': Similar to a situation of mountain climbing, there are hurdles and risks that may slow us down and enablers that help the team move up towards the sprint goal. ===Length of time:=== 60 min ===Short Description:=== Instructions: As a facilitator, draw a large picture of a mountain hiking scene as shown at the reverse of the card, with helmets, ropes, slippery slopes, rain and thunder. This would enable the teams to visualize the analogy. Explain that we're going to use mountain hiking as a visual metaphor for the retrospective. The facilitator then asks the team to think of the impediments and risks that are impeding the team from reaching their sprint goal, and what are the driving forces that help the team move forward. Let the team brainstorm and think of one item each for the three categories. Use three different colours for the different categories for better visualization. Discuss the data points and come up with SMART goals. ===Materials:=== Any materials required e.g. flip charts, post-it notes etc. ===Process:=== A detailed and instructive guide on how to run the retrospective. Try to be use bullets and ordered lists rather than long paragraphs. C:\Madhavi\retros\MH.png ===Source:=== https://www.linkedin.com/in/madhavi-ledalla-6454237/ 636a108e9f827dcf0ca1c3ea1ba8c91c3cd20607 972 971 2018-01-04T08:26:00Z Ledalla Madhavi 362 /* Process: */ wikitext text/x-wiki __NOTOC__ ====Contribute==== You will have to create an account to add a retrospective plan, which will have to be approved by the administrator ([http://twitter.com/@robbowley @robbowley]). Sorry for the bureaucracy but the wiki gets hammered by spam bots! '''Please use the following structure when adding a retrospective plan:''' ===Use:=== Mountain Climbing '''Situation''': Similar to a situation of mountain climbing, there are hurdles and risks that may slow us down and enablers that help the team move up towards the sprint goal. ===Length of time:=== 60 min ===Short Description:=== Instructions: As a facilitator, draw a large picture of a mountain hiking scene as shown at the reverse of the card, with helmets, ropes, slippery slopes, rain and thunder. This would enable the teams to visualize the analogy. Explain that we're going to use mountain hiking as a visual metaphor for the retrospective. The facilitator then asks the team to think of the impediments and risks that are impeding the team from reaching their sprint goal, and what are the driving forces that help the team move forward. Let the team brainstorm and think of one item each for the three categories. Use three different colours for the different categories for better visualization. Discuss the data points and come up with SMART goals. ===Materials:=== Any materials required e.g. flip charts, post-it notes etc. ===Process:=== A detailed and instructive guide on how to run the retrospective. Try to be use bullets and ordered lists rather than long paragraphs. [[File:C:\Madhavi\retros\MH.png]] ===Source:=== https://www.linkedin.com/in/madhavi-ledalla-6454237/ 105b107029fca6a2920db80146ce6d9059d5898a 995 972 2018-01-05T13:19:57Z Ledalla Madhavi 362 /* Process: */ wikitext text/x-wiki __NOTOC__ ====Contribute==== You will have to create an account to add a retrospective plan, which will have to be approved by the administrator ([http://twitter.com/@robbowley @robbowley]). Sorry for the bureaucracy but the wiki gets hammered by spam bots! '''Please use the following structure when adding a retrospective plan:''' ===Use:=== Mountain Climbing '''Situation''': Similar to a situation of mountain climbing, there are hurdles and risks that may slow us down and enablers that help the team move up towards the sprint goal. ===Length of time:=== 60 min ===Short Description:=== Instructions: As a facilitator, draw a large picture of a mountain hiking scene as shown at the reverse of the card, with helmets, ropes, slippery slopes, rain and thunder. This would enable the teams to visualize the analogy. Explain that we're going to use mountain hiking as a visual metaphor for the retrospective. The facilitator then asks the team to think of the impediments and risks that are impeding the team from reaching their sprint goal, and what are the driving forces that help the team move forward. Let the team brainstorm and think of one item each for the three categories. Use three different colours for the different categories for better visualization. Discuss the data points and come up with SMART goals. ===Materials:=== Any materials required e.g. flip charts, post-it notes etc. ===Process:=== A detailed and instructive guide on how to run the retrospective. Try to be use bullets and ordered lists rather than long paragraphs. ===Source:=== https://www.linkedin.com/in/madhavi-ledalla-6454237/ 9e7b5610d94d373d95b7d726ecbe32f6072381e5 996 995 2018-01-05T13:20:13Z Ledalla Madhavi 362 /* Source: */ wikitext text/x-wiki __NOTOC__ ====Contribute==== You will have to create an account to add a retrospective plan, which will have to be approved by the administrator ([http://twitter.com/@robbowley @robbowley]). Sorry for the bureaucracy but the wiki gets hammered by spam bots! '''Please use the following structure when adding a retrospective plan:''' ===Use:=== Mountain Climbing '''Situation''': Similar to a situation of mountain climbing, there are hurdles and risks that may slow us down and enablers that help the team move up towards the sprint goal. ===Length of time:=== 60 min ===Short Description:=== Instructions: As a facilitator, draw a large picture of a mountain hiking scene as shown at the reverse of the card, with helmets, ropes, slippery slopes, rain and thunder. This would enable the teams to visualize the analogy. Explain that we're going to use mountain hiking as a visual metaphor for the retrospective. The facilitator then asks the team to think of the impediments and risks that are impeding the team from reaching their sprint goal, and what are the driving forces that help the team move forward. Let the team brainstorm and think of one item each for the three categories. Use three different colours for the different categories for better visualization. Discuss the data points and come up with SMART goals. ===Materials:=== Any materials required e.g. flip charts, post-it notes etc. ===Process:=== A detailed and instructive guide on how to run the retrospective. Try to be use bullets and ordered lists rather than long paragraphs. ===Source:=== 2b1c0c90cd5a5140584b6263d891778eb19b04ed 997 996 2018-01-05T13:20:31Z Ledalla Madhavi 362 /* Use: */ wikitext text/x-wiki __NOTOC__ ====Contribute==== You will have to create an account to add a retrospective plan, which will have to be approved by the administrator ([http://twitter.com/@robbowley @robbowley]). Sorry for the bureaucracy but the wiki gets hammered by spam bots! '''Please use the following structure when adding a retrospective plan:''' ===Use:=== ===Length of time:=== 60 min ===Short Description:=== Instructions: As a facilitator, draw a large picture of a mountain hiking scene as shown at the reverse of the card, with helmets, ropes, slippery slopes, rain and thunder. This would enable the teams to visualize the analogy. Explain that we're going to use mountain hiking as a visual metaphor for the retrospective. The facilitator then asks the team to think of the impediments and risks that are impeding the team from reaching their sprint goal, and what are the driving forces that help the team move forward. Let the team brainstorm and think of one item each for the three categories. Use three different colours for the different categories for better visualization. Discuss the data points and come up with SMART goals. ===Materials:=== Any materials required e.g. flip charts, post-it notes etc. ===Process:=== A detailed and instructive guide on how to run the retrospective. Try to be use bullets and ordered lists rather than long paragraphs. ===Source:=== ee772012b6365acf4e82d5c87495f9143c25b51d 998 997 2018-01-05T13:21:01Z Ledalla Madhavi 362 Undo revision 967 by [[Special:Contributions/Ledalla Madhavi|Ledalla Madhavi]] ([[User talk:Ledalla Madhavi|talk]]) wikitext text/x-wiki __NOTOC__ ====Contribute==== You will have to create an account to add a retrospective plan, which will have to be approved by the administrator ([http://twitter.com/@robbowley @robbowley]). Sorry for the bureaucracy but the wiki gets hammered by spam bots! '''Please use the following structure when adding a retrospective plan:''' ===Use:=== ===Length of time:=== 60 min ===Short Description:=== A brief summary of the process and output. ===Materials:=== Any materials required e.g. flip charts, post-it notes etc. ===Process:=== A detailed and instructive guide on how to run the retrospective. Try to be use bullets and ordered lists rather than long paragraphs. ===Source:=== 87e808f8ebee289cdf3c0a54c88e61eaa613f6f0 999 998 2018-01-05T13:21:26Z Ledalla Madhavi 362 Undo revision 969 by [[Special:Contributions/Ledalla Madhavi|Ledalla Madhavi]] ([[User talk:Ledalla Madhavi|talk]]) wikitext text/x-wiki __NOTOC__ ====Contribute==== You will have to create an account to add a retrospective plan, which will have to be approved by the administrator ([http://twitter.com/@robbowley @robbowley]). Sorry for the bureaucracy but the wiki gets hammered by spam bots! '''Please use the following structure when adding a retrospective plan:''' ===Use:=== ===Length of time:=== 60 min ===Short Description:=== A brief summary of the process and output. ===Materials:=== Any materials required e.g. flip charts, post-it notes etc. ===Process:=== A detailed and instructive guide on how to run the retrospective. Try to be use bullets and ordered lists rather than long paragraphs. ===Source:=== dde7110ca667239e1c0d160a6e46bfda2b2db491 File:MH.png 6 513 973 2018-01-04T08:27:32Z Ledalla Madhavi 362 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 980 973 2018-01-04T09:09:07Z Ledalla Madhavi 362 Ledalla Madhavi uploaded a new version of [[File:MH.png]] wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 Mountain Hiking 0 514 975 2018-01-04T08:37:15Z Ledalla Madhavi 362 Created page with "Situation: Similar to a situation of mountain climbing, there are hurdles and risks that may slow us down and enablers that help the team move up towards the sprint goal. Ins..." wikitext text/x-wiki Situation: Similar to a situation of mountain climbing, there are hurdles and risks that may slow us down and enablers that help the team move up towards the sprint goal. Instructions: As a facilitator, draw a large picture of a mountain hiking scene as shown at the reverse of the card, with helmets, ropes, slippery slopes, rain and thunder. This would enable the teams to visualize the analogy. Explain that we're going to use mountain hiking as a visual metaphor for the retrospective. The facilitator then asks the team to think of the impediments and risks that are impeding the team from reaching their sprint goal, and what are the driving forces that help the team move forward. Let the team brainstorm and think of one item each for the three categories. Use three different colours for the different categories for better visualization. Discuss the data points and come up with SMART goals. [[File:C:\Madhavi\retros\MH.png]] b395b49c3e4352ad8911ad6a87d7b5a346a6ab7e 977 975 2018-01-04T09:04:41Z Ledalla Madhavi 362 wikitext text/x-wiki __NOTOC__ ====Contribute==== You will have to create an account to add a retrospective plan, which will have to be approved by the administrator ([http://twitter.com/@robbowley @robbowley]). Sorry for the bureaucracy but the wiki gets hammered by spam bots! '''Please use the following structure when adding a retrospective plan:''' ===Use:=== Mountain Climbing '''Situation''': Similar to a situation of mountain climbing, there are hurdles and risks that may slow us down and enablers that help the team move up towards the sprint goal. ===Length of time:=== 60 min ===Short Description:=== Instructions: As a facilitator, draw a large picture of a mountain hiking scene as shown at the reverse of the card, with helmets, ropes, slippery slopes, rain and thunder. This would enable the teams to visualize the analogy. Explain that we're going to use mountain hiking as a visual metaphor for the retrospective. The facilitator then asks the team to think of the impediments and risks that are impeding the team from reaching their sprint goal, and what are the driving forces that help the team move forward. Let the team brainstorm and think of one item each for the three categories. Use three different colours for the different categories for better visualization. Discuss the data points and come up with SMART goals. ===Materials:=== Any materials required e.g. flip charts, post-it notes etc. ===Process:=== A detailed and instructive guide on how to run the retrospective. Try to be use bullets and ordered lists rather than long paragraphs. [[File:C:\Madhavi\retros\MH.png]] ===Source:=== https://www.linkedin.com/in/madhavi-ledalla-6454237/ 105b107029fca6a2920db80146ce6d9059d5898a 978 977 2018-01-04T09:05:28Z Ledalla Madhavi 362 /* Process: */ wikitext text/x-wiki __NOTOC__ ====Contribute==== You will have to create an account to add a retrospective plan, which will have to be approved by the administrator ([http://twitter.com/@robbowley @robbowley]). Sorry for the bureaucracy but the wiki gets hammered by spam bots! '''Please use the following structure when adding a retrospective plan:''' ===Use:=== Mountain Climbing '''Situation''': Similar to a situation of mountain climbing, there are hurdles and risks that may slow us down and enablers that help the team move up towards the sprint goal. ===Length of time:=== 60 min ===Short Description:=== Instructions: As a facilitator, draw a large picture of a mountain hiking scene as shown at the reverse of the card, with helmets, ropes, slippery slopes, rain and thunder. This would enable the teams to visualize the analogy. Explain that we're going to use mountain hiking as a visual metaphor for the retrospective. The facilitator then asks the team to think of the impediments and risks that are impeding the team from reaching their sprint goal, and what are the driving forces that help the team move forward. Let the team brainstorm and think of one item each for the three categories. Use three different colours for the different categories for better visualization. Discuss the data points and come up with SMART goals. ===Materials:=== Any materials required e.g. flip charts, post-it notes etc. ===Process:=== [[Media:C:\Madhavi\retros\MH.png]] [[File:C:\Madhavi\retros\MH.png]] ===Source:=== https://www.linkedin.com/in/madhavi-ledalla-6454237/ 7ace31741ecfdd6cfe8fdbc3a513106401ae47e9 979 978 2018-01-04T09:06:38Z Ledalla Madhavi 362 /* Process: */ wikitext text/x-wiki __NOTOC__ ====Contribute==== You will have to create an account to add a retrospective plan, which will have to be approved by the administrator ([http://twitter.com/@robbowley @robbowley]). Sorry for the bureaucracy but the wiki gets hammered by spam bots! '''Please use the following structure when adding a retrospective plan:''' ===Use:=== Mountain Climbing '''Situation''': Similar to a situation of mountain climbing, there are hurdles and risks that may slow us down and enablers that help the team move up towards the sprint goal. ===Length of time:=== 60 min ===Short Description:=== Instructions: As a facilitator, draw a large picture of a mountain hiking scene as shown at the reverse of the card, with helmets, ropes, slippery slopes, rain and thunder. This would enable the teams to visualize the analogy. Explain that we're going to use mountain hiking as a visual metaphor for the retrospective. The facilitator then asks the team to think of the impediments and risks that are impeding the team from reaching their sprint goal, and what are the driving forces that help the team move forward. Let the team brainstorm and think of one item each for the three categories. Use three different colours for the different categories for better visualization. Discuss the data points and come up with SMART goals. ===Materials:=== Any materials required e.g. flip charts, post-it notes etc. ===Process:=== [[File:C:\Madhavi\retros\MH.png]] [[File:Example.jpg]] ===Source:=== https://www.linkedin.com/in/madhavi-ledalla-6454237/ 8ade422c2b1a42d6ca8a88fb45eed7d0b2fec815 981 979 2018-01-04T09:10:10Z Ledalla Madhavi 362 /* Process: */ wikitext text/x-wiki __NOTOC__ ====Contribute==== You will have to create an account to add a retrospective plan, which will have to be approved by the administrator ([http://twitter.com/@robbowley @robbowley]). Sorry for the bureaucracy but the wiki gets hammered by spam bots! '''Please use the following structure when adding a retrospective plan:''' ===Use:=== Mountain Climbing '''Situation''': Similar to a situation of mountain climbing, there are hurdles and risks that may slow us down and enablers that help the team move up towards the sprint goal. ===Length of time:=== 60 min ===Short Description:=== Instructions: As a facilitator, draw a large picture of a mountain hiking scene as shown at the reverse of the card, with helmets, ropes, slippery slopes, rain and thunder. This would enable the teams to visualize the analogy. Explain that we're going to use mountain hiking as a visual metaphor for the retrospective. The facilitator then asks the team to think of the impediments and risks that are impeding the team from reaching their sprint goal, and what are the driving forces that help the team move forward. Let the team brainstorm and think of one item each for the three categories. Use three different colours for the different categories for better visualization. Discuss the data points and come up with SMART goals. ===Materials:=== Any materials required e.g. flip charts, post-it notes etc. ===Process:=== [[File:MH.png]] ===Source:=== https://www.linkedin.com/in/madhavi-ledalla-6454237/ 45f895e514b66f85ab6c6e3508fefea8bb7f8d0b 982 981 2018-01-04T09:11:17Z Ledalla Madhavi 362 /* Contribute */ wikitext text/x-wiki __NOTOC__ ===Use:=== Mountain Climbing '''Situation''': Similar to a situation of mountain climbing, there are hurdles and risks that may slow us down and enablers that help the team move up towards the sprint goal. ===Length of time:=== 60 min ===Short Description:=== Instructions: As a facilitator, draw a large picture of a mountain hiking scene as shown at the reverse of the card, with helmets, ropes, slippery slopes, rain and thunder. This would enable the teams to visualize the analogy. Explain that we're going to use mountain hiking as a visual metaphor for the retrospective. The facilitator then asks the team to think of the impediments and risks that are impeding the team from reaching their sprint goal, and what are the driving forces that help the team move forward. Let the team brainstorm and think of one item each for the three categories. Use three different colours for the different categories for better visualization. Discuss the data points and come up with SMART goals. ===Materials:=== Any materials required e.g. flip charts, post-it notes etc. ===Process:=== [[File:MH.png]] ===Source:=== https://www.linkedin.com/in/madhavi-ledalla-6454237/ ab8d3643379576693455a93fd1dd6b6f71e4d7db 983 982 2018-01-04T09:14:43Z Ledalla Madhavi 362 /* Materials: */ wikitext text/x-wiki __NOTOC__ ===Use:=== Mountain Climbing '''Situation''': Similar to a situation of mountain climbing, there are hurdles and risks that may slow us down and enablers that help the team move up towards the sprint goal. ===Length of time:=== 60 min ===Short Description:=== Instructions: As a facilitator, draw a large picture of a mountain hiking scene as shown at the reverse of the card, with helmets, ropes, slippery slopes, rain and thunder. This would enable the teams to visualize the analogy. Explain that we're going to use mountain hiking as a visual metaphor for the retrospective. The facilitator then asks the team to think of the impediments and risks that are impeding the team from reaching their sprint goal, and what are the driving forces that help the team move forward. Let the team brainstorm and think of one item each for the three categories. Use three different colours for the different categories for better visualization. Discuss the data points and come up with SMART goals. ===Materials:=== Markers, flip charts, post-it notes etc. ==Innovation Games:=== http://innovationgames.com/game_view/instant_play/YNBSKOJJJLABULRGHBIJUQPQJRDTFR3I ===Process:=== [[File:MH.png]] ===Source:=== https://www.linkedin.com/in/madhavi-ledalla-6454237/ 6ee98b47883bf36d6aa9ca23541f68b9aa1b0481 984 983 2018-01-04T09:15:32Z Ledalla Madhavi 362 /* Source: */ wikitext text/x-wiki __NOTOC__ ===Use:=== Mountain Climbing '''Situation''': Similar to a situation of mountain climbing, there are hurdles and risks that may slow us down and enablers that help the team move up towards the sprint goal. ===Length of time:=== 60 min ===Short Description:=== Instructions: As a facilitator, draw a large picture of a mountain hiking scene as shown at the reverse of the card, with helmets, ropes, slippery slopes, rain and thunder. This would enable the teams to visualize the analogy. Explain that we're going to use mountain hiking as a visual metaphor for the retrospective. The facilitator then asks the team to think of the impediments and risks that are impeding the team from reaching their sprint goal, and what are the driving forces that help the team move forward. Let the team brainstorm and think of one item each for the three categories. Use three different colours for the different categories for better visualization. Discuss the data points and come up with SMART goals. ===Materials:=== Markers, flip charts, post-it notes etc. ==Innovation Games:=== http://innovationgames.com/game_view/instant_play/YNBSKOJJJLABULRGHBIJUQPQJRDTFR3I ===Process:=== [[File:MH.png]] ===Author:=== Madhavi Ledalla: https://www.linkedin.com/in/madhavi-ledalla-6454237/ 4e3a39c0d548b30ec4480ee24a63840ac1130c5e 985 984 2018-01-04T09:17:41Z Ledalla Madhavi 362 /* Use: */ wikitext text/x-wiki __NOTOC__ ===Use:=== '''Situation''': Similar to a situation of mountain climbing, there are hurdles and risks that may slow us down and enablers that help the team move up towards the sprint goal. ===Length of time:=== 60 min ===Short Description:=== Instructions: As a facilitator, draw a large picture of a mountain hiking scene as shown at the reverse of the card, with helmets, ropes, slippery slopes, rain and thunder. This would enable the teams to visualize the analogy. Explain that we're going to use mountain hiking as a visual metaphor for the retrospective. The facilitator then asks the team to think of the impediments and risks that are impeding the team from reaching their sprint goal, and what are the driving forces that help the team move forward. Let the team brainstorm and think of one item each for the three categories. Use three different colours for the different categories for better visualization. Discuss the data points and come up with SMART goals. ===Materials:=== Markers, flip charts, post-it notes etc. ==Innovation Games:=== http://innovationgames.com/game_view/instant_play/YNBSKOJJJLABULRGHBIJUQPQJRDTFR3I ===Process:=== [[File:MH.png]] ===Author:=== Madhavi Ledalla: https://www.linkedin.com/in/madhavi-ledalla-6454237/ 45eb3ac5d1c2d7a5f0c0cdb0f24aefd977ccbd43 986 985 2018-01-04T09:20:15Z Ledalla Madhavi 362 /* Process: */ wikitext text/x-wiki __NOTOC__ ===Use:=== '''Situation''': Similar to a situation of mountain climbing, there are hurdles and risks that may slow us down and enablers that help the team move up towards the sprint goal. ===Length of time:=== 60 min ===Short Description:=== Instructions: As a facilitator, draw a large picture of a mountain hiking scene as shown at the reverse of the card, with helmets, ropes, slippery slopes, rain and thunder. This would enable the teams to visualize the analogy. Explain that we're going to use mountain hiking as a visual metaphor for the retrospective. The facilitator then asks the team to think of the impediments and risks that are impeding the team from reaching their sprint goal, and what are the driving forces that help the team move forward. Let the team brainstorm and think of one item each for the three categories. Use three different colours for the different categories for better visualization. Discuss the data points and come up with SMART goals. ===Materials:=== Markers, flip charts, post-it notes etc. ==Innovation Games:=== http://innovationgames.com/game_view/instant_play/YNBSKOJJJLABULRGHBIJUQPQJRDTFR3I ===Visual Metaphor:=== [[File:MH.png]] ===Author:=== Madhavi Ledalla: https://www.linkedin.com/in/madhavi-ledalla-6454237/ af94025563bfa4c1c96d708922419a8f8735f0cb 987 986 2018-01-04T09:20:34Z Ledalla Madhavi 362 /* Short Description: */ wikitext text/x-wiki __NOTOC__ ===Use:=== '''Situation''': Similar to a situation of mountain climbing, there are hurdles and risks that may slow us down and enablers that help the team move up towards the sprint goal. ===Length of time:=== 60 min ===Instructions:=== As a facilitator, draw a large picture of a mountain hiking scene as shown at the reverse of the card, with helmets, ropes, slippery slopes, rain and thunder. This would enable the teams to visualize the analogy. Explain that we're going to use mountain hiking as a visual metaphor for the retrospective. The facilitator then asks the team to think of the impediments and risks that are impeding the team from reaching their sprint goal, and what are the driving forces that help the team move forward. Let the team brainstorm and think of one item each for the three categories. Use three different colours for the different categories for better visualization. Discuss the data points and come up with SMART goals. ===Materials:=== Markers, flip charts, post-it notes etc. ==Innovation Games:=== http://innovationgames.com/game_view/instant_play/YNBSKOJJJLABULRGHBIJUQPQJRDTFR3I ===Visual Metaphor:=== [[File:MH.png]] ===Author:=== Madhavi Ledalla: https://www.linkedin.com/in/madhavi-ledalla-6454237/ 42efadf8d6fdda87326667376d19de1ab8333e52 988 987 2018-01-04T09:21:12Z Ledalla Madhavi 362 /* Instructions: */ wikitext text/x-wiki __NOTOC__ ===Use:=== '''Situation''': Similar to a situation of mountain climbing, there are hurdles and risks that may slow us down and enablers that help the team move up towards the sprint goal. ===Length of time:=== 60 min ==='''Instructions:'''=== As a facilitator, draw a large picture of a mountain hiking scene as shown at the reverse of the card, with helmets, ropes, slippery slopes, rain and thunder. This would enable the teams to visualize the analogy. Explain that we're going to use mountain hiking as a visual metaphor for the retrospective. The facilitator then asks the team to think of the impediments and risks that are impeding the team from reaching their sprint goal, and what are the driving forces that help the team move forward. Let the team brainstorm and think of one item each for the three categories. Use three different colours for the different categories for better visualization. Discuss the data points and come up with SMART goals. ===Materials:=== Markers, flip charts, post-it notes etc. ==Innovation Games:=== http://innovationgames.com/game_view/instant_play/YNBSKOJJJLABULRGHBIJUQPQJRDTFR3I ===Visual Metaphor:=== [[File:MH.png]] ===Author:=== Madhavi Ledalla: https://www.linkedin.com/in/madhavi-ledalla-6454237/ 145a22487a6e2e6ccfcf20e37fd6379d5587323f 989 988 2018-01-04T09:21:29Z Ledalla Madhavi 362 /* Instructions: */ wikitext text/x-wiki __NOTOC__ ===Use:=== '''Situation''': Similar to a situation of mountain climbing, there are hurdles and risks that may slow us down and enablers that help the team move up towards the sprint goal. ===Length of time:=== 60 min ==='''Instructions:'''=== As a facilitator, draw a large picture of a mountain hiking scene as shown at the reverse of the card, with helmets, ropes, slippery slopes, rain and thunder. This would enable the teams to visualize the analogy. Explain that we're going to use mountain hiking as a visual metaphor for the retrospective. The facilitator then asks the team to think of the impediments and risks that are impeding the team from reaching their sprint goal, and what are the driving forces that help the team move forward. Let the team brainstorm and think of one item each for the three categories. Use three different colours for the different categories for better visualization. Discuss the data points and come up with SMART goals. ===Materials:=== Markers, flip charts, post-it notes etc. ==Innovation Games:=== http://innovationgames.com/game_view/instant_play/YNBSKOJJJLABULRGHBIJUQPQJRDTFR3I ===Visual Metaphor:=== [[File:MH.png]] ===Author:=== Madhavi Ledalla: https://www.linkedin.com/in/madhavi-ledalla-6454237/ e2197b86f27a6d763212832412a79cb4fde0cf34 990 989 2018-01-04T09:22:03Z Ledalla Madhavi 362 /* Instructions: */ wikitext text/x-wiki __NOTOC__ ===Use:=== '''Situation''': Similar to a situation of mountain climbing, there are hurdles and risks that may slow us down and enablers that help the team move up towards the sprint goal. ===Length of time:=== 60 min ==='''Short Description:'''=== The team discuss the previous period since the last retrospective whilst collectively wearing one of De Bono’s ”hats” at any time. The hats relate to particular ways of thinking and force the group to collectively think and discuus in a particular way. The facilitator documents any output on a whiteboard. The ouput from the last hat (Red) is converted into actions. ===Materials:=== Markers, flip charts, post-it notes etc. ==Innovation Games:=== http://innovationgames.com/game_view/instant_play/YNBSKOJJJLABULRGHBIJUQPQJRDTFR3I ===Visual Metaphor:=== [[File:MH.png]] ===Author:=== Madhavi Ledalla: https://www.linkedin.com/in/madhavi-ledalla-6454237/ cf922e1b2334818f80a6835c344513208cb34a27 991 990 2018-01-04T09:22:20Z Ledalla Madhavi 362 /* Short Description: */ wikitext text/x-wiki __NOTOC__ ===Use:=== '''Situation''': Similar to a situation of mountain climbing, there are hurdles and risks that may slow us down and enablers that help the team move up towards the sprint goal. ===Length of time:=== 60 min ==='''Description:'''=== As a facilitator, draw a large picture of a mountain hiking scene as shown at the reverse of the card, with helmets, ropes, slippery slopes, rain and thunder. This would enable the teams to visualize the analogy. Explain that we're going to use mountain hiking as a visual metaphor for the retrospective. The facilitator then asks the team to think of the impediments and risks that are impeding the team from reaching their sprint goal, and what are the driving forces that help the team move forward. Let the team brainstorm and think of one item each for the three categories. Use three different colours for the different categories for better visualization. Discuss the data points and come up with SMART goals. ===Materials:=== Markers, flip charts, post-it notes etc. ==Innovation Games:=== http://innovationgames.com/game_view/instant_play/YNBSKOJJJLABULRGHBIJUQPQJRDTFR3I ===Visual Metaphor:=== [[File:MH.png]] ===Author:=== Madhavi Ledalla: https://www.linkedin.com/in/madhavi-ledalla-6454237/ f50cf4cfeb8f2621347b822b25d1de7250d9f8c4 992 991 2018-01-04T09:22:43Z Ledalla Madhavi 362 /* Description: */ wikitext text/x-wiki __NOTOC__ ===Use:=== '''Situation''': Similar to a situation of mountain climbing, there are hurdles and risks that may slow us down and enablers that help the team move up towards the sprint goal. ===Length of time:=== 60 min == ==='''Instructions:'''=== As a facilitator, draw a large picture of a mountain hiking scene as shown at the reverse of the card, with helmets, ropes, slippery slopes, rain and thunder. This would enable the teams to visualize the analogy. Explain that we're going to use mountain hiking as a visual metaphor for the retrospective. The facilitator then asks the team to think of the impediments and risks that are impeding the team from reaching their sprint goal, and what are the driving forces that help the team move forward. Let the team brainstorm and think of one item each for the three categories. Use three different colours for the different categories for better visualization. Discuss the data points and come up with SMART goals. == ===Materials:=== Markers, flip charts, post-it notes etc. ==Innovation Games:=== http://innovationgames.com/game_view/instant_play/YNBSKOJJJLABULRGHBIJUQPQJRDTFR3I ===Visual Metaphor:=== [[File:MH.png]] ===Author:=== Madhavi Ledalla: https://www.linkedin.com/in/madhavi-ledalla-6454237/ 3ec35be71f24fbb7671dc239618e5e10401dc524 993 992 2018-01-04T09:23:45Z Ledalla Madhavi 362 /* Instructions*/ wikitext text/x-wiki __NOTOC__ ===Use:=== '''Situation''': Similar to a situation of mountain climbing, there are hurdles and risks that may slow us down and enablers that help the team move up towards the sprint goal. ===Length of time:=== 60 min ==='''Instructions:'''=== As a facilitator, draw a large picture of a mountain hiking scene as shown at the reverse of the card, with helmets, ropes, slippery slopes, rain and thunder. This would enable the teams to visualize the analogy. Explain that we're going to use mountain hiking as a visual metaphor for the retrospective. The facilitator then asks the team to think of the impediments and risks that are impeding the team from reaching their sprint goal, and what are the driving forces that help the team move forward. Let the team brainstorm and think of one item each for the three categories. Use three different colours for the different categories for better visualization. Discuss the data points and come up with SMART goals. ==Innovation Games:=== http://innovationgames.com/game_view/instant_play/YNBSKOJJJLABULRGHBIJUQPQJRDTFR3I ===Visual Metaphor:=== [[File:MH.png]] ===Author:=== Madhavi Ledalla: https://www.linkedin.com/in/madhavi-ledalla-6454237/ 74a6c2270f35b0dc62a49d9775622a7b9cd54d7a 994 993 2018-01-04T09:24:12Z Ledalla Madhavi 362 /* Instructions: */ wikitext text/x-wiki __NOTOC__ ===Use:=== '''Situation''': Similar to a situation of mountain climbing, there are hurdles and risks that may slow us down and enablers that help the team move up towards the sprint goal. ===Length of time:=== 60 min ==='''Instructions:'''=== As a facilitator, draw a large picture of a mountain hiking scene as shown at the reverse of the card, with helmets, ropes, slippery slopes, rain and thunder. This would enable the teams to visualize the analogy. Explain that we're going to use mountain hiking as a visual metaphor for the retrospective. The facilitator then asks the team to think of the impediments and risks that are impeding the team from reaching their sprint goal, and what are the driving forces that help the team move forward. Let the team brainstorm and think of one item each for the three categories. Use three different colours for the different categories for better visualization. Discuss the data points and come up with SMART goals. ==Innovation Games:=== http://innovationgames.com/game_view/instant_play/YNBSKOJJJLABULRGHBIJUQPQJRDTFR3I ===Visual Metaphor:=== [[File:MH.png]] ===Author:=== Madhavi Ledalla: https://www.linkedin.com/in/madhavi-ledalla-6454237/ 66348f29b63b16aa19e856b47b00beafc76c1cf0 Category:Pages with broken file links 14 515 976 2018-01-04T08:42:42Z Ledalla Madhavi 362 Created page with "__NOTOC__ ===Use:=== Very useful for iteration and project retrospectives." ===Length of time:=== 30-60 mins ===Situation:=== "Similar to a situation of mountain climbing, the..." wikitext text/x-wiki __NOTOC__ ===Use:=== Very useful for iteration and project retrospectives." ===Length of time:=== 30-60 mins ===Situation:=== "Similar to a situation of mountain climbing, there are hurdles and risks that may slow us down and enablers that help the team move up towards the sprint goal. " ===Materials:=== Post-it notes, flip chart paper, pens etc. ===Instructions:=== As a facilitator, draw a large picture of a mountain hiking scene as shown at the reverse of the card, with helmets, ropes, slippery slopes, rain and thunder. This would enable the teams to visualize the analogy. Explain that we're going to use mountain hiking as a visual metaphor for the retrospective. The facilitator then asks the team to think of the impediments and risks that are impeding the team from reaching their sprint goal, and what are the driving forces that help the team move forward. Let the team brainstorm and think of one item each for the three categories. Use three different colours for the different categories for better visualization. Discuss the data points and come up with SMART goals. ===Author=== Madhavi Ledalla: https://www.linkedin.com/in/madhavi-ledalla-6454237/ 9d8ceeafd94b9adfdb6acac0adca8222f924ec32 Fly High 0 516 1001 2018-01-05T13:31:55Z Ledalla Madhavi 362 Created page with "__NOTOC__ ===Use:=== '''Situation''': There are certain problems that can be dealt with at the team level and some that need to be escalated outside the team for better and q..." wikitext text/x-wiki __NOTOC__ ===Use:=== '''Situation''': There are certain problems that can be dealt with at the team level and some that need to be escalated outside the team for better and quicker resolution. A kite-flying experience would resemble this scenario well. Knots and tangles closer to the reel of twine can be managed by the kite-flyer himself. However, if the kite is stuck between polls and posts, it needs help from a neighbour in a building closer to the post and some tools (like a stick) to free the kite. ===Length of time:=== 60 min ==='''Instructions:'''=== Draw a kite on the board and ask the team to imagine the kite as the good work that they have been doing. Encourage the team to write sticky notes to : 1. Identify the good work they have been doing so far and that they would like to continue doing 2. Identify team-level impediments that they could resolve themselves, provided they really work on them 3. Identify impediments that need escalation to the next level because they require support from the organization or senior management for resolution Teams would be easily able to draw a clear line of distinction between the team-level impediments and those that needed escalation to the next level. ==Innovation Games:=== http://innovationgames.com/game_view/instant_play/TUMEDTDLBI12QVJOUES4LMIOC4DY452 ===Visual Metaphor:=== [[File:Kite.png]] ===Author:=== Madhavi Ledalla: https://www.linkedin.com/in/madhavi-ledalla-6454237/ ba133a8e16bb9cd966a278fd23074f56e62234a8 File:Kite.png 6 517 1002 2018-01-05T13:33:08Z Ledalla Madhavi 362 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 1003 1002 2018-01-05T13:35:51Z Ledalla Madhavi 362 Ledalla Madhavi uploaded a new version of [[File:Kite.png]] wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 Highway Drive 0 518 1005 2018-01-05T13:41:25Z Ledalla Madhavi 362 Created page with "__NOTOC__ ===Use:=== '''Situation''': An ongoing project is like an ongoing road trip. While some part of the road would be smooth and well marked, there may be a sudden poth..." wikitext text/x-wiki __NOTOC__ ===Use:=== '''Situation''': An ongoing project is like an ongoing road trip. While some part of the road would be smooth and well marked, there may be a sudden pothole, a speed breaker or an unexpected diversion that may slow you down. So the question here is what would you do to manage your road trip better? ===Length of time:=== 60 min ==='''Instructions:'''=== The facilitator draws a large picture of a high way as shown on the reverse of this card, with sign boards, pits and dead-ends that would enable the teams to visualize the analogy. Ask your team to think of the project in progress as a road trip and identify: 1. The enablers (sign boards, fuel etc.) of a successful, smooth journey and suggest ideas to maintain or create those enablers. 2. The blockers (small pits on the road side) that are slowing them down. 3. Big impediments that need escalations (complete road cave-in) and are holding them back from moving forward. 4. Threats (dead-ends) and risks ==Innovation Games:=== http://innovationgames.com/game_view/instant_play/GYXSVYMFZL5A5VMG3JCVDLXXFK0WMVWX ===Visual Metaphor:=== [[File:Highway.png]] ===Author:=== Madhavi Ledalla: https://www.linkedin.com/in/madhavi-ledalla-6454237/ ffb59c7f78a93eee650b853292ce5173f48891ef File:Highway.png 6 519 1006 2018-01-05T13:41:38Z Ledalla Madhavi 362 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 Snakes and Ladders 0 520 1008 2018-01-05T13:45:19Z Ledalla Madhavi 362 Created page with "__NOTOC__ ===Use:=== '''Situation''': Snakes and Ladders is a classic board game. On the way to the finishing point, the players meet with hurdles in the form of snakes and o..." wikitext text/x-wiki __NOTOC__ ===Use:=== '''Situation''': Snakes and Ladders is a classic board game. On the way to the finishing point, the players meet with hurdles in the form of snakes and opportunities in the form of ladders. Replace the game with work in an Agile team setup where teams play the game of snakes and ladders to meet the set goals. However, unlike the regular game of Snakes and Ladders, all the team members have to reach the finishing point together to call the project a success. ===Length of time:=== 60 min ==='''Instructions:'''=== In your Retrospective ceremony, compare your project to a game of Snakes and Ladders. How do we reach the finishing line together? 1. Imagine the snakes to be the impediments which teams face during their iterations. 2. Think of the ladder as best practices we should continue following, which could help us realize our iteration goal, in increments. 3. Fire torch could indicate the precautionary measures or things to help the team improve and meet the iteration goal. Simple in its approach as it might be, the basic concept of gamifi-cation in retrospectives does two things, brings in a lot of fun and excitement and brings out ideas which would not have come out through conventional approaches. ==Innovation Games:=== http://innovationgames.com/game_view/instant_play/XAJGTFPWGZBJ5OKYOK1XCE3PFYL3VBKQ ===Visual Metaphor:=== [[File:SnakesLadders.png]] ===Author:=== Madhavi Ledalla: https://www.linkedin.com/in/madhavi-ledalla-6454237/ cda47f99396ee92a145c3de411b9ea52436a7b72 File:SnakesLadders.png 6 521 1009 2018-01-05T13:45:31Z Ledalla Madhavi 362 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 Basket Ball 0 522 1011 2018-01-05T13:48:49Z Ledalla Madhavi 362 Created page with "__NOTOC__ ===Use:=== '''Situation''': An Agile team is like a team of basket ball players and their project sprints are like games - they are all about effective collaboratio..." wikitext text/x-wiki __NOTOC__ ===Use:=== '''Situation''': An Agile team is like a team of basket ball players and their project sprints are like games - they are all about effective collaboration to win the championship. Imagine a team of ace performers; individually, each one is a great player but what about collective genius? How do we ensure that the ace players are connected to the larger goal of winning the series championship? Achieving success is not going to be easy. We have to learn to respect our differences and work closely as a team when there is a larger goal in sight. This is highly relevant to Agile Mind-set where the cross-functional teams should indeed collaborate well. ===Length of time:=== 60 min ==='''Instructions:'''=== Draw the picture shown on the reverse of the card. The first scenario depicts individual team members or functions trying to focus on their own goals which will not always let them meet the team goal. Ask your team to think of the shared team goal, note down the points that can potentially lead towards the second scenario of the picture. Instruct your team to brainstorm all the bottlenecks and think of things to do so that they can move from left to right. ==Innovation Games:=== http://innovationgames.com/game_view/instant_play/ 5R2Z0QCFTJCDI5BYTBQXLTMUHUPB3J0R ===Visual Metaphor:=== [[File:BasketBall.png]] ===Author:=== Madhavi Ledalla: https://www.linkedin.com/in/madhavi-ledalla-6454237/ 2ca08d377ce7966c6f1ee426d97bbd2058d57729 File:BasketBall.png 6 523 1012 2018-01-05T13:49:20Z Ledalla Madhavi 362 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 User:TheScrumChef 2 524 1013 2018-01-18T15:50:10Z Robbowley 1 Creating user page for new user. wikitext text/x-wiki I’m a Certified Scrum Master, an Agile advocate, and a business analyst (of far too many years than I care to disclose) by trade. If I could choose my perfect working week it would be full of exploring ideas and developing strategies, with some coaching and mentoring thrown in. Notice there’s no actual WORK involved there!  In my spare time I’m a swimming coach and I help out a little at a youth football club. I’ve discovered I quite enjoy gardening (never saw that coming) and I’m currently trying to adopt a habit of parking myself in Caffe Nero of a weekend for a couple of hours with a good book. That’s actually coming along quite nicely. I’m also a bit of a walker, radio junkie, motorcyclist and I love to cook, but I’m not the most creative person in the kitchen. I live in Dunfermline, just across the river Forth from Edinburgh, with my partner Susan and our rescue cat Dave. 657392b0e609b76d3ad454fd788c01622eb53963 User talk:TheScrumChef 3 525 1014 2018-01-18T15:50:10Z Robbowley 1 Welcome! wikitext text/x-wiki '''Welcome to ''Agile Retrospective Resource Wiki''!''' We hope you will contribute much and well. You will probably want to read the [https://www.mediawiki.org/wiki/Special:MyLanguage/Help:Contents help pages]. Again, welcome and have fun! [[User:Robbowley|Robbowley]] ([[User talk:Robbowley|talk]]) 07:50, 18 January 2018 (PST) 004c35d99bf9db363fb25347b89386cd54dda76b User:ChrisCooney 2 526 1015 2018-03-16T14:55:24Z Robbowley 1 Creating user page for new user. wikitext text/x-wiki Senior Software Engineer based in Manchester, UK working within the scrum framework. 85161dbfce1ad3f9e608c880bf2c14d23b433472 User talk:ChrisCooney 3 527 1016 2018-03-16T14:55:24Z Robbowley 1 Welcome! wikitext text/x-wiki '''Welcome to ''Agile Retrospective Resource Wiki''!''' We hope you will contribute much and well. You will probably want to read the [https://www.mediawiki.org/wiki/Special:MyLanguage/Help:Contents help pages]. Again, welcome and have fun! [[User:Robbowley|Robbowley]] ([[User talk:Robbowley|talk]]) 07:55, 16 March 2018 (PDT) b142f095a21d64a820455d7de2f9ee224c19e6ac User:PallaviS 2 528 1017 2018-03-16T14:56:09Z Robbowley 1 Creating user page for new user. wikitext text/x-wiki Pallavi is a scrum master, passionate about scrum & agile methodologies 6c2ba8d5d4562ee4b9a69d345a5d5574fbc0926a User talk:PallaviS 3 529 1018 2018-03-16T14:56:09Z Robbowley 1 Welcome! wikitext text/x-wiki '''Welcome to ''Agile Retrospective Resource Wiki''!''' We hope you will contribute much and well. You will probably want to read the [https://www.mediawiki.org/wiki/Special:MyLanguage/Help:Contents help pages]. Again, welcome and have fun! [[User:Robbowley|Robbowley]] ([[User talk:Robbowley|talk]]) 07:56, 16 March 2018 (PDT) 59dd49dfddb5ab349ca3f04449ea66d321609bfe The Prime Directive 0 41 1019 729 2018-05-18T05:35:28Z Robbowley 1 wikitext text/x-wiki The purpose of the Prime Directive is to assure that a retrospective has the right culture to make it a positive and result oriented event. It makes a retrospective become an effective team gathering to learn and find solutions to improve the way of working. '''"Regardless of what we discover, we understand and truly believe that everyone did the best job they could, given what they knew at the time, their skills and abilities, the resources available, and the situation at hand."''' --Norm Kerth, Project Retrospectives: A Handbook for Team Review There are translations available of this unique and important statement for creating safety in agile retrospectives. You can find them in [http://www.benlinders.com/2015/retrospective-prime-directive-translations/ Retrospective Prime Directive in nine languages]. 0f5324a74321f207353236f3a708430133fbb24b 1020 1019 2018-05-18T05:36:19Z Robbowley 1 wikitext text/x-wiki The purpose of the Prime Directive is to assure that a retrospective has the right culture to make it a positive and result oriented event. It makes a retrospective become an effective team gathering to learn and find solutions to improve the way of working. '''"Regardless of what we discover, we understand and truly believe that everyone did the best job they could, given what they knew at the time, their skills and abilities, the resources available, and the situation at hand."''' --Norm Kerth, Project Retrospectives: A Handbook for Team Review There are translations in 9 languages available for this unique and important statement for creating safety in agile retrospectives. You can find them in [http://www.benlinders.com/2015/retrospective-prime-directive-translations/ Retrospective Prime Directive in nine languages]. 43b3982d772a0e6b437cdde0b53521d42b22f601 1051 1020 2019-05-04T12:10:37Z Ben Linders 344 wikitext text/x-wiki The purpose of the Prime Directive is to assure that a retrospective has the right culture to make it a positive and result oriented event. It makes a retrospective become an effective team gathering to learn and find solutions to improve the way of working. '''"Regardless of what we discover, we understand and truly believe that everyone did the best job they could, given what they knew at the time, their skills and abilities, the resources available, and the situation at hand."''' --Norm Kerth, Project Retrospectives: A Handbook for Team Review There are translations in many languages available for this unique and important statement for creating safety in agile retrospectives. You can find them in [http://www.benlinders.com/2015/retrospective-prime-directive-translations/ Retrospective Prime Directive in many languages]. d59d2818a86388d0898ee5f7dd1529ab370be303 Scrum Values 0 472 1021 906 2018-07-26T16:18:33Z Piotr.wegert 394 wikitext text/x-wiki ===Use=== The exercise is an opportunity not only to get a common understanding of the Scrum Values and evaluate how the team adheres to them but also to dig a little deeper in the context of transparency, inspection and adaptation - the three pillars of Scrum. ===Length of time=== Approximately 60 minutes ===Short Description=== The overall exercise consist of four parts. Don’t change the order of the sub-exercises ex #1 and #2. They seem very similar but look at the Scrum Values in your team from different angles. *[5-10 min] Introduction<br> *[5 min] Exercise #1<br> *[5 min] Exercise #2<br> *[20-40 min] Results analysis and discussion<br> ===Materials=== To start you will need a bunch of sticky notes and some pens. To visualize the results use either a whiteboard/flipchart or a projector/monitor and an app that allows creating radar charts (e.g. Excel). ===Process=== ====Introduction==== This should be a quick chat to get a more or less common understanding of what each value means for everyone in the team. The purpose is not to dig deep (there will be time for that at the end of the exercise) but to make sure there are no big differences in how the team members understand each value (e.g. Focus might be misunderstood as not being “interrupted” at all while coding). ====Exercise #1 ==== The purpose of this exercise is to see how team members perceive the entire team adhering to each of the Scrum Values. * Hand over a sticky note and a pen to each member of the team * Ask everyone to rate on a scale of 1 (worst) to 5 (best) how good the entire team is in each of the five Scrum Values individually. That means it’s possible for instance to give a rate of 4 to each of the five Scrum Values. Any other combination of scores between 1 and 5 is also possible. Don’t use fractions, only integers. * Give the team some time to think and then collect the sticky notes ====Exercise #2==== The second exercise is nearly identical as the first one with the only difference being how the scores are assigned. In ex #2 instead of rating each value individually team members will have to order them from the worst (1 point) to best (5 points). This is deliberately to overstress the differences between how each value was rated in ex #1 and bring into light problems that the team '''might''' consciously or unconsciously overlooked (e.g. in ex # 1 no Scrum Value got a lower score than 3 but in ex # 2 everyone ordered “Respect” as the worst value and “Openness” as the second-worst). * Hand over one more sticky note to each member of the team * Ask everyone to order all five Scrum Values by giving them a unique score between the worst (1 point) and the best (5 points). That means it’s possible to assign a given score to one and only one Scrum Value. Don’t use fractions, only integers. * Give the team some time to think and then collect the sticky notes ====Results analysis and discussion==== The two exercises above should give good input for a discussion around the Scrum Values in your team and as mentioned before also in the context of Scrum’s three pillars: transparency, inspection, and adaptation. Be sure to sum up the scores for each exercise and visualize them (whiteboard/flipchart/Excel) in the form of a radar chart. Below are examples of radar charts for two hypothetical teams. The first team has pretty consistent results in both exercises. The second team however has much different scores in Respect and Openness between exercises #1 and #2 which doesn't guarantee but '''might''' suggest the team is not very comfortable with bringing those issues up or until now they were not aware those areas stand out. Be sure to discuss this difference in detail. [[File:Team1.png]]<br> Team 1 – Consistent results between Ex #1 and #2 [[File:Team2.png]]<br> Team 2 – Big difference in Respect and Openness between Ex #1 and #2 '''might''' suggest an issue. ===07/2018 Update=== After running this exercise a couple of times as well as digging into how scales are constructed I'm no longer summing up individual results in Ex2, just loosely confronting them with individual and summed up results from Ex 1 as input for discussion. Inspect and adapt ;) ===Source=== [http://retrospectivewiki.org/index.php?title=User:Piotr.wegert Piotr Wegert] originally posted at [https://www.scrum.org/Forums/aft/2136 Scrum.org forum] 241573e28ff4f3df7c8ac7ce1baa19b8cad44cc4 Common ailments & cures 0 40 1022 922 2018-09-05T14:37:07Z Ben Linders 344 wikitext text/x-wiki A collection of common problems which occur with retrospectives and suggestions how to resolve them. Generated by running a [[Retrospective Surgery]]. If you have an ailment that is not covered please add it at the bottom and hopefully someone will have an answer for you. ---- '''Ailment: Actions not captured / No obvious record or review of previous retrospective findings''' '''Cures:''' *Review the actions from the previous retrospectives at the beginning of each retrospective. *Capture/Document actions & follow up by Scrum Master *Maintain backlog and have it visible for everybody in the team (e.g. on the Task Board) *Focus on last sprint only *Make someone responsible and accountable for each action. *Put the actions somewhere visible in the team space for example to create team building spirit *Recognize and deal with [https://www.benlinders.com/2018/retrospective-smells-recurring-actions/ recurring actions] *Reduce actions to a manageable number *More suggestions in [http://www.infoq.com/news/2014/02/retrospective-actions-done Having Actions Done from Retrospectives] ---- '''Ailment: Too many actions''' '''Cures:''' *Apply velocity to actions, track progress and only take on what velocity dictates *Try [[Plan of Action]] Retrospective Plan *Focus on the [https://www.benlinders.com/2014/retrospective-exercise-vital-few-actions/ vital few actions], only choose one action ---- '''Ailment: Unjustified actions''' '''Cures:''' *Use [https://www.benlinders.com/2013/getting-to-the-root-causes-of-problems-in-a-retrospective/ root cause analysis] *Ensure actions are suggestions from the team and prioritised by them. *Suggests Biased chair - see cures for that symptom ---- '''Ailment: Not having the right people in the retrospective''' '''Cures:''' *Invite people early *Pick a time that suits everyone *Have separate retrospectives for tech team & wider team ---- '''Ailment: Biased chair / Agenda hijacking''' '''Cures:''' *Feedback to chair and escalate if necessary *Rotate chair *Coach chair on “Agile” principles *Let team choose an un-biased chair *Recognize and deal with [https://www.benlinders.com/2018/retrospective-smells-blaming/ blaming] ---- '''Ailment: Lack of preparation / Forgetting what’s happened''' '''Cures:''' *Compensate in the meeting by having a good time line (Ed. help everyone remember what happened?) *Prepare - personal/team log *Remind participants to think of good and bad points *Reminder before the meeting *Use Retrospective Exercises from [https://www.benlinders.com/exercises/ Retrospective Exercises Toolbox] or [http://www.plans-for-retrospectives.com/ Retr-O-Mat] ---- '''Ailment: People not speaking up/shy''' '''Cures:''' *Chair/facilitator needs to create the right environment *Suggest box/amnesty *Try different games which are more suited to retiring types ---- '''Ailment: Retrospective actions and tips not shared with other teams''' '''Cures:''' *Rotating facilitators *Shared retrospective blog *Retrospective “lurking” *Cross team collaboration needed *Do a [http://www.benlinders.com/2013/improving-collaboration-in-agile-projects-with-the-retrospective-of-retrospectives/ Retrospective of Retrospectives] ---- '''Ailment: People taking things personally''' '''Cures:''' *Refer to [[The Prime Directive]] ---- '''Ailment: Voting system may result in valid issues not being addressed''' '''Cures:''' *Non-addressed issues get rolled over (& keep votes?) *Themed retrospectives *Encourage team to get on well so they empathise more with issues affecting minority *Vary the retro format (e.g. no voting) ---- '''Ailment: Suffering from 'Group Think'''' '''Cures:''' *Have a [https://www.benlinders.com/2011/devils-or-angels-advocate-which-role-do-you-prefer/ Devil's Advocate or Angel's Advocate] *Try De Bono's [[6 Thinking Hats Retrospective]] *Recognize and deal with [https://www.benlinders.com/2018/retrospective-smell-passiveness/ passiveness] ---- '''Ailment: Lack of engagement''' '''Cures:''' *Try new plans or tips such as the ones on this wiki! ---- '''Ailment: Too much focus on negatives''' '''Cures:''' * Try the [[Appreciative Retrospective]] Plan or a [https://www.benlinders.com/2013/using-solution-focused-in-a-strengths-based-retrospective/ Strenghts based Retrospective] ---- '''General:''' Facilitators need to know about [https://www.benlinders.com/2018/retrospective-smells/ retrospective smells]: signals that something might be going wrong in your retrospective. cc3885031df04ca4171f090abf21cc22eb153c94 1050 1022 2019-05-04T12:08:15Z Ben Linders 344 wikitext text/x-wiki A collection of common problems which occur with retrospectives and suggestions how to resolve them. Generated by running a [[Retrospective Surgery]]. If you have an ailment that is not covered please add it at the bottom and hopefully someone will have an answer for you. ---- '''Ailment: Actions not captured / No obvious record or review of previous retrospective findings''' '''Cures:''' *Review the actions from the previous retrospectives at the beginning of each retrospective. *Capture/Document actions & follow up by Scrum Master *Maintain backlog and have it visible for everybody in the team (e.g. on the Task Board) *Focus on last sprint only *Make someone responsible and accountable for each action. *Put the actions somewhere visible in the team space for example to create team building spirit *Recognize and deal with [https://www.benlinders.com/2018/retrospective-smells-recurring-actions/ recurring actions] *Reduce actions to a manageable number *More suggestions in [http://www.infoq.com/news/2014/02/retrospective-actions-done Having Actions Done from Retrospectives] ---- '''Ailment: Too many actions''' '''Cures:''' *Apply velocity to actions, track progress and only take on what velocity dictates *Try [[Plan of Action]] Retrospective Plan *Focus on the [https://www.benlinders.com/2014/retrospective-exercise-vital-few-actions/ vital few actions], only choose one action ---- '''Ailment: Unjustified actions''' '''Cures:''' *Use [https://www.benlinders.com/2013/getting-to-the-root-causes-of-problems-in-a-retrospective/ root cause analysis] *Ensure actions are suggestions from the team and prioritised by them. *Suggests Biased chair - see cures for that symptom ---- '''Ailment: Not having the right people in the retrospective''' '''Cures:''' *Invite people early *Pick a time that suits everyone *Have separate retrospectives for tech team & wider team ---- '''Ailment: Biased chair / Agenda hijacking''' '''Cures:''' *Feedback to chair and escalate if necessary *Rotate chair *Coach chair on “Agile” principles *Let team choose an un-biased chair *Recognize and deal with [https://www.benlinders.com/2018/retrospective-smells-blaming/ blaming] ---- '''Ailment: Lack of preparation / Forgetting what’s happened''' '''Cures:''' *Compensate in the meeting by having a good time line (Ed. help everyone remember what happened?) *Prepare - personal/team log *Remind participants to think of good and bad points *Reminder before the meeting *Use Retrospective Exercises from [https://www.benlinders.com/exercises/ Retrospective Exercises Toolbox] or [http://www.plans-for-retrospectives.com/ Retr-O-Mat] ---- '''Ailment: People not speaking up/shy''' '''Cures:''' *Chair/facilitator needs to create the right environment *Suggest box/amnesty *Try different games which are more suited to retiring types *Start the retrospective with a [https://www.benlinders.com/2016/warm-up-exercises-for-agile-retrospectives/ warm-up exercise] to create an atmosphere where team members can be open and honest about what has happened ---- '''Ailment: Retrospective actions and tips not shared with other teams''' '''Cures:''' *Rotating facilitators *Shared retrospective blog *Retrospective “lurking” *Cross team collaboration needed *Do a [http://www.benlinders.com/2013/improving-collaboration-in-agile-projects-with-the-retrospective-of-retrospectives/ Retrospective of Retrospectives] ---- '''Ailment: People taking things personally''' '''Cures:''' *Refer to [[The Prime Directive]] ---- '''Ailment: Voting system may result in valid issues not being addressed''' '''Cures:''' *Non-addressed issues get rolled over (& keep votes?) *Themed retrospectives *Encourage team to get on well so they empathise more with issues affecting minority *Vary the retro format (e.g. no voting) ---- '''Ailment: Suffering from 'Group Think'''' '''Cures:''' *Have a [https://www.benlinders.com/2011/devils-or-angels-advocate-which-role-do-you-prefer/ Devil's Advocate or Angel's Advocate] *Try De Bono's [[6 Thinking Hats Retrospective]] *Recognize and deal with [https://www.benlinders.com/2018/retrospective-smell-passiveness/ passiveness] ---- '''Ailment: Lack of engagement''' '''Cures:''' *Try new plans or tips such as the ones on this wiki! ---- '''Ailment: Too much focus on negatives''' '''Cures:''' * Try the [[Appreciative Retrospective]] Plan or a [https://www.benlinders.com/2013/using-solution-focused-in-a-strengths-based-retrospective/ Strenghts based Retrospective] ---- '''General:''' Facilitators need to know about [https://www.benlinders.com/2018/retrospective-smells/ retrospective smells]: signals that something might be going wrong in your retrospective. 76e6a90608a6db49351bf15eb0caababcddb5b68 External Resources 0 50 1023 956 2018-10-04T17:13:42Z LuisMSGoncalves 378 wikitext text/x-wiki '''Books''' *[http://pragprog.com/book/dlret/agile-retrospectives Agile Retrospectives: Making good Teams Great] by Derby and Larson *[http://www.dorsethouse.com/books/pr.html Project Retrospectives: a Handbook for team reviews] by Norman L Kerth *[https://leanpub.com/the-retrospective-handbook The Retrospective Handbook] by Patrick Kua *[http://innovationgames.com/ Innovation Games] by Luke Hohmann (and his [http://www.amazon.com/Innovation-Games-Creating-Breakthrough-Collaborative/dp/0321437292 book] of the same name) *[http://www.benlinders.com/getting-value-out-of-agile-retrospectives/ Getting Value out of Agile Retrospectives] by Luis Gonçalves and Ben Linders: download from [http://www.infoq.com/minibooks/agile-retrospectives-value InfoQ] or [https://leanpub.com/gettingvalueoutofagileretrospectives LeanPub], [http://www.amazon.com/Getting-Value-Agile-Retrospectives-Retrospective/dp/1304789624/ Paperback Edition] *[http://www.plans-for-retrospectives.com/print/index.html Retromat Print Edition] Fun printed version of the online [http://www.plans-for-retrospectives.com/ "Retr-O-Mat"] *[https://leanpub.com/b/agileretrospectives Leanpub bundle with six ebooks on Agile Retrospectives] *[https://www.retrium.com/ebook/become-a-retrospective-rockstar Become a Retrospective Rockstar], 21 agile experts share their best tips *[https://www.amazon.com/Agile-Retrospectives-Retrospective-improvement-retrospectives-ebook/dp/B01E98WTU2 Agile Retrospectives: 29 tips for continuous improvement with Scrum] by Paul VII *[https://www.benlinders.com/book/tag/retrospectives/ More books on Agile Retrospectives] '''Articles''' *[http://www.methodsandtools.com/archive/archive.php?id=63 Refactoring Your Development Process with Retrospectives] ([http://www.agilexp.com/agile-coach-rachel-davies.php Rachel Davies]) *[http://www.infoq.com/retrospectives News, articles and presentations on retrospectives from InfoQ] *[http://www.projecttimes.com/articles/seven-steps-to-remarkable-retrospectives.html Seven Steps to Remarkable Retrospectives] *[https://www.linkedin.com/today/post/article/20140403210808-738843-agile-retrospectives-why-you-would-do-them?trk=prof-post Agile Retrospectives: Why You Would Do Them?] *[https://www.scrumalliance.org/community/articles/2014/june/agile-retrospectives-more-than-just-facts! Agile Retrospectives - More than just facts] *[https://www.linkedin.com/pulse/20141008072748-738843-sustainable-continuous-improvement-using-agile-retrospectives?trk=prof-post Sustainable Continuous Improvement Using Agile Retrospectives] *[http://www.sitepoint.com/making-agile-retrospectives-productive/ Making Agile Retrospective Productive] *[https://dzone.com/articles/facilitating-effective-agile-retrospectives Facilitating Effective Agile Retrospectives] *[https://www.benlinders.com/2017/state-of-practice-in-agile-retrospectives/ State of Practice in Agile Retrospectives] *[https://age-of-product.com/sprint-retrospective-anti-patterns/ 21 Sprint Retrospective Anti-Patterns Impeding Scrum Teams] *[https://luis-goncalves.com/agile-retrospectives/ Long Blog Post Explaining Agile Retrospectives] by Luis Goncalves '''Blogs / Websites''' *[http://www.plans-for-retrospectives.com/ "Retr-O-Mat"] - Planning your next retrospective? Get started with a random plan, tweak it, print it and share the URL. Or just browse around for new ideas! » plans-for-retrospectives.com *[http://www.benlinders.com/exercises/ Retrospective Exercises Toolbox] - Use this toolbox with retrospective exercises to design your own valuable agile retrospectives! *[https://luis-goncalves.com/agile-retrospectives-ideas-exercises/ Ideas for Agile Retrospectives] by Luis Goncalves *[http://retrofibel.de/ Blog für Retrospektivenliebhaber by Marc Löffler (in German)] and the book (to be published) "Retrospectiven in der Praxis" *[http://www.benlinders.com/2011/getting-business-value-out-of-agile-retrospectives/ Getting business value out of Agile Retrospectives] *[http://idiacomputing.com/moin/IntrospectionAndRetrospectives Introspection And Retrospectives] and [http://idiacomputing.com/moin/RetrospectiveTechniques Restrospective Techniques] *[http://retrospectives.com retrospectives.com] *[http://www.retrospectives.eu retrospectives.eu] *[http://blogs.msdn.com/b/jmeier/archive/2013/02/25/the-art-of-the-agile-retrospective.aspx The Art of the Agile Retrospective] by J.D. Meier *[https://sites.google.com/a/scrumplop.org/published-patterns/retrospective-pattern-language Scrum Patterns for Process Improvement] *[http://xp123.com/xplor/xp0509/index.shtml Some Patterns for Iteration Retrospectives] *[http://skycoach.be/2011/05/16/agile-retrospectives-anti-patterns/ Agile Retrospective Anti Patterns] *[https://www.scrumalliance.org/community/articles/2014/july/dos-and-don-ts-of-agile-retrospectives Do's and Don'ts of Agile Retrospectives] *[http://www.benlinders.com/2014/retrospectives-in-remote-teams/ Retrospectives in Remote Teams] *[https://www.mountaingoatsoftware.com/blog/does-a-scrum-team-need-a-retrospective-every-sprint#comments Does a Scrum Team Need a Retrospective Every Sprint?] *[http://www.benlinders.com/2016/doing-a-retrospective-when-you-cant-get-the-team-to-meet/ Doing a retrospective when you can’t get the team to meet] *[http://mwickman.com/how-to-fix-your-agile-scrum-retrospective-meetings/ How to Fix Your Agile Scrum Retrospective Meetings] *[https://medium.com/@benlinders/non-verbal-exercises-for-agile-retrospectives-ade5ca32ade#.bp42lqn9e Non-verbal Exercises for Agile Retrospectives] '''Video and Presentations''' *[http://www.tvagile.com/2010/08/30/retrospectives/ Video: Retrospectives Presentation at San Francisco Agile User Group] *[http://www.tvagile.com/2009/02/25/agile-retrospectives-making-good-teams-great/ Video: Agile Retrospectives - Making Good Teams Great!] *[http://www.slideshare.net/BenLinders/sustainable-improvement-through-retrospectives-sepg-europe-2013-ben-linders Sustainable Improvement through Retrospectives] *[http://www.slideshare.net/jchyip/a-guide-forpreparingandfacilitatingretrospectives A guide for Preparing and Facilitating Retrospectives] *[https://www.infoq.com/presentations/agile-retrospectives Spicing up Agile Retrospectives] [https://www.slideshare.net/BenLinders/spicing-up-agile-retrospectives-agile-tour-london-2015-ben-linders slides] '''Online Training''' *[http://mwickman.com/effective-agile-meetings/ Effective Agile Retrospectives] by Martin Wickman a7f885be473d9b2efe1c0aaa557de8a9b24b01e9 1024 1023 2018-10-04T17:16:11Z LuisMSGoncalves 378 wikitext text/x-wiki '''Books''' *[http://pragprog.com/book/dlret/agile-retrospectives Agile Retrospectives: Making good Teams Great] by Derby and Larson *[http://www.dorsethouse.com/books/pr.html Project Retrospectives: a Handbook for team reviews] by Norman L Kerth *[https://leanpub.com/the-retrospective-handbook The Retrospective Handbook] by Patrick Kua *[http://innovationgames.com/ Innovation Games] by Luke Hohmann (and his [http://www.amazon.com/Innovation-Games-Creating-Breakthrough-Collaborative/dp/0321437292 book] of the same name) *[http://www.benlinders.com/getting-value-out-of-agile-retrospectives/ Getting Value out of Agile Retrospectives] by Luis Gonçalves and Ben Linders: download from [http://www.infoq.com/minibooks/agile-retrospectives-value InfoQ] or [https://leanpub.com/gettingvalueoutofagileretrospectives LeanPub], [http://www.amazon.com/Getting-Value-Agile-Retrospectives-Retrospective/dp/1304789624/ Paperback Edition] *[http://www.plans-for-retrospectives.com/print/index.html Retromat Print Edition] Fun printed version of the online [http://www.plans-for-retrospectives.com/ "Retr-O-Mat"] *[https://leanpub.com/b/agileretrospectives Leanpub bundle with six ebooks on Agile Retrospectives] *[https://www.retrium.com/ebook/become-a-retrospective-rockstar Become a Retrospective Rockstar], 21 agile experts share their best tips *[https://www.amazon.com/Agile-Retrospectives-Retrospective-improvement-retrospectives-ebook/dp/B01E98WTU2 Agile Retrospectives: 29 tips for continuous improvement with Scrum] by Paul VII *[https://www.benlinders.com/book/tag/retrospectives/ More books on Agile Retrospectives] '''Articles''' *[http://www.methodsandtools.com/archive/archive.php?id=63 Refactoring Your Development Process with Retrospectives] ([http://www.agilexp.com/agile-coach-rachel-davies.php Rachel Davies]) *[http://www.infoq.com/retrospectives News, articles and presentations on retrospectives from InfoQ] *[http://www.projecttimes.com/articles/seven-steps-to-remarkable-retrospectives.html Seven Steps to Remarkable Retrospectives] *[https://www.linkedin.com/today/post/article/20140403210808-738843-agile-retrospectives-why-you-would-do-them?trk=prof-post Agile Retrospectives: Why You Would Do Them?] *[https://www.scrumalliance.org/community/articles/2014/june/agile-retrospectives-more-than-just-facts! Agile Retrospectives - More than just facts] *[https://www.linkedin.com/pulse/20141008072748-738843-sustainable-continuous-improvement-using-agile-retrospectives?trk=prof-post Sustainable Continuous Improvement Using Agile Retrospectives] *[https://luis-goncalves.com/agile-retrospectives-antipatterns/ A series of Agile Retrospectives Anti Patterns] *[http://www.sitepoint.com/making-agile-retrospectives-productive/ Making Agile Retrospective Productive] *[https://dzone.com/articles/facilitating-effective-agile-retrospectives Facilitating Effective Agile Retrospectives] *[https://www.benlinders.com/2017/state-of-practice-in-agile-retrospectives/ State of Practice in Agile Retrospectives] *[https://age-of-product.com/sprint-retrospective-anti-patterns/ 21 Sprint Retrospective Anti-Patterns Impeding Scrum Teams] *[https://luis-goncalves.com/agile-retrospectives/ Long Blog Post Explaining Agile Retrospectives] by Luis Goncalves '''Blogs / Websites''' *[http://www.plans-for-retrospectives.com/ "Retr-O-Mat"] - Planning your next retrospective? Get started with a random plan, tweak it, print it and share the URL. Or just browse around for new ideas! » plans-for-retrospectives.com *[http://www.benlinders.com/exercises/ Retrospective Exercises Toolbox] - Use this toolbox with retrospective exercises to design your own valuable agile retrospectives! *[https://luis-goncalves.com/agile-retrospectives-ideas-exercises/ Ideas for Agile Retrospectives] by Luis Goncalves *[http://retrofibel.de/ Blog für Retrospektivenliebhaber by Marc Löffler (in German)] and the book (to be published) "Retrospectiven in der Praxis" *[http://www.benlinders.com/2011/getting-business-value-out-of-agile-retrospectives/ Getting business value out of Agile Retrospectives] *[http://idiacomputing.com/moin/IntrospectionAndRetrospectives Introspection And Retrospectives] and [http://idiacomputing.com/moin/RetrospectiveTechniques Restrospective Techniques] *[http://retrospectives.com retrospectives.com] *[http://www.retrospectives.eu retrospectives.eu] *[http://blogs.msdn.com/b/jmeier/archive/2013/02/25/the-art-of-the-agile-retrospective.aspx The Art of the Agile Retrospective] by J.D. Meier *[https://sites.google.com/a/scrumplop.org/published-patterns/retrospective-pattern-language Scrum Patterns for Process Improvement] *[http://xp123.com/xplor/xp0509/index.shtml Some Patterns for Iteration Retrospectives] *[http://skycoach.be/2011/05/16/agile-retrospectives-anti-patterns/ Agile Retrospective Anti Patterns] *[https://www.scrumalliance.org/community/articles/2014/july/dos-and-don-ts-of-agile-retrospectives Do's and Don'ts of Agile Retrospectives] *[http://www.benlinders.com/2014/retrospectives-in-remote-teams/ Retrospectives in Remote Teams] *[https://www.mountaingoatsoftware.com/blog/does-a-scrum-team-need-a-retrospective-every-sprint#comments Does a Scrum Team Need a Retrospective Every Sprint?] *[http://www.benlinders.com/2016/doing-a-retrospective-when-you-cant-get-the-team-to-meet/ Doing a retrospective when you can’t get the team to meet] *[http://mwickman.com/how-to-fix-your-agile-scrum-retrospective-meetings/ How to Fix Your Agile Scrum Retrospective Meetings] *[https://medium.com/@benlinders/non-verbal-exercises-for-agile-retrospectives-ade5ca32ade#.bp42lqn9e Non-verbal Exercises for Agile Retrospectives] '''Video and Presentations''' *[http://www.tvagile.com/2010/08/30/retrospectives/ Video: Retrospectives Presentation at San Francisco Agile User Group] *[http://www.tvagile.com/2009/02/25/agile-retrospectives-making-good-teams-great/ Video: Agile Retrospectives - Making Good Teams Great!] *[http://www.slideshare.net/BenLinders/sustainable-improvement-through-retrospectives-sepg-europe-2013-ben-linders Sustainable Improvement through Retrospectives] *[http://www.slideshare.net/jchyip/a-guide-forpreparingandfacilitatingretrospectives A guide for Preparing and Facilitating Retrospectives] *[https://www.infoq.com/presentations/agile-retrospectives Spicing up Agile Retrospectives] [https://www.slideshare.net/BenLinders/spicing-up-agile-retrospectives-agile-tour-london-2015-ben-linders slides] '''Online Training''' *[http://mwickman.com/effective-agile-meetings/ Effective Agile Retrospectives] by Martin Wickman 5361470305032c605ae14d68a8284175b5bdc4b5 1049 1024 2019-05-04T11:47:56Z Ben Linders 344 wikitext text/x-wiki '''Books''' *[http://pragprog.com/book/dlret/agile-retrospectives Agile Retrospectives: Making good Teams Great] by Derby and Larson *[http://www.dorsethouse.com/books/pr.html Project Retrospectives: a Handbook for team reviews] by Norman L Kerth *[https://leanpub.com/the-retrospective-handbook The Retrospective Handbook] by Patrick Kua *[http://innovationgames.com/ Innovation Games] by Luke Hohmann (and his [http://www.amazon.com/Innovation-Games-Creating-Breakthrough-Collaborative/dp/0321437292 book] of the same name) *[http://www.benlinders.com/getting-value-out-of-agile-retrospectives/ Getting Value out of Agile Retrospectives] by Luis Gonçalves and Ben Linders: download from [http://www.infoq.com/minibooks/agile-retrospectives-value InfoQ] or [https://leanpub.com/gettingvalueoutofagileretrospectives LeanPub], [http://www.amazon.com/Getting-Value-Agile-Retrospectives-Retrospective/dp/1304789624/ Paperback Edition] *[http://www.plans-for-retrospectives.com/print/index.html Retromat Print Edition] Fun printed version of the online [http://www.plans-for-retrospectives.com/ "Retr-O-Mat"] *[https://leanpub.com/b/agileretrospectives Leanpub bundle with six ebooks on Agile Retrospectives] *[https://www.retrium.com/ebook/become-a-retrospective-rockstar Become a Retrospective Rockstar], 21 agile experts share their best tips *[https://www.amazon.com/Agile-Retrospectives-Retrospective-improvement-retrospectives-ebook/dp/B01E98WTU2 Agile Retrospectives: 29 tips for continuous improvement with Scrum] by Paul VII *[https://www.benlinders.com/book/tag/retrospectives/ More books on Agile Retrospectives] *[https://www.amazon.com/dp/B07NKSDHPX Retrospectives. A Scrum Master's Guide] by Daria Bagina *[https://www.amazon.com/Improving-Agile-Retrospectives-Efficient-Addison-Wesley-ebook/dp/B0785W7PM6/ Improving Agile Retrospectives: Helping Teams Become More Efficient] by Marc Loeffler '''Articles''' *[http://www.methodsandtools.com/archive/archive.php?id=63 Refactoring Your Development Process with Retrospectives] ([http://www.agilexp.com/agile-coach-rachel-davies.php Rachel Davies]) *[http://www.infoq.com/retrospectives News, articles and presentations on retrospectives] from InfoQ *[http://www.projecttimes.com/articles/seven-steps-to-remarkable-retrospectives.html Seven Steps to Remarkable Retrospectives] *[https://www.linkedin.com/today/post/article/20140403210808-738843-agile-retrospectives-why-you-would-do-them Agile Retrospectives: Why You Would Do Them?] *[https://www.scrumalliance.org/community/articles/2014/june/agile-retrospectives-more-than-just-facts! Agile Retrospectives - More than just facts] *[https://www.linkedin.com/pulse/20141008072748-738843-sustainable-continuous-improvement-using-agile-retrospectives Sustainable Continuous Improvement Using Agile Retrospectives] *[https://luis-goncalves.com/agile-retrospectives-antipatterns/ A series of Agile Retrospectives Anti Patterns] *[http://www.sitepoint.com/making-agile-retrospectives-productive/ Making Agile Retrospective Productive] *[https://dzone.com/articles/facilitating-effective-agile-retrospectives Facilitating Effective Agile Retrospectives] *[https://www.benlinders.com/2017/state-of-practice-in-agile-retrospectives/ State of Practice in Agile Retrospectives] *[https://age-of-product.com/sprint-retrospective-anti-patterns/ 21 Sprint Retrospective Anti-Patterns Impeding Scrum Teams] *[https://luis-goncalves.com/agile-retrospectives/ Long Blog Post Explaining Agile Retrospectives] by Luis Goncalves *[https://agilestrides.com/blog/40-ideas-to-spice-up-your-retrospective/ 40 ideas to spice up your retrospective] by Ralph van Roosmalen *[https://play14.org/games/ Games] from Play14 '''Blogs / Websites''' *[http://www.plans-for-retrospectives.com/ "Retr-O-Mat"] - Planning your next retrospective? Get started with a random plan, tweak it, print it and share the URL. Or just browse around for new ideas! » plans-for-retrospectives.com *[http://www.benlinders.com/exercises/ Retrospective Exercises Toolbox] - Use this toolbox with retrospective exercises to design your own valuable agile retrospectives! *[https://luis-goncalves.com/agile-retrospectives-ideas-exercises/ Ideas for Agile Retrospectives] by Luis Goncalves *[http://retrofibel.de/ Blog für Retrospektivenliebhaber by Marc Löffler (in German)] and the book (to be published) "Retrospectiven in der Praxis" *[http://www.benlinders.com/2011/getting-business-value-out-of-agile-retrospectives/ Getting business value out of Agile Retrospectives] *[http://idiacomputing.com/moin/IntrospectionAndRetrospectives Introspection And Retrospectives] and [http://idiacomputing.com/moin/RetrospectiveTechniques Restrospective Techniques] *[http://retrospectives.com retrospectives.com] *[http://www.retrospectives.eu retrospectives.eu] *[http://blogs.msdn.com/b/jmeier/archive/2013/02/25/the-art-of-the-agile-retrospective.aspx The Art of the Agile Retrospective] by J.D. Meier *[https://sites.google.com/a/scrumplop.org/published-patterns/retrospective-pattern-language Scrum Patterns for Process Improvement] *[http://xp123.com/xplor/xp0509/index.shtml Some Patterns for Iteration Retrospectives] *[http://skycoach.be/2011/05/16/agile-retrospectives-anti-patterns/ Agile Retrospective Anti Patterns] *[https://www.scrumalliance.org/community/articles/2014/july/dos-and-don-ts-of-agile-retrospectives Do's and Don'ts of Agile Retrospectives] *[http://www.benlinders.com/2014/retrospectives-in-remote-teams/ Retrospectives in Remote Teams] *[https://www.mountaingoatsoftware.com/blog/does-a-scrum-team-need-a-retrospective-every-sprint#comments Does a Scrum Team Need a Retrospective Every Sprint?] *[http://www.benlinders.com/2016/doing-a-retrospective-when-you-cant-get-the-team-to-meet/ Doing a retrospective when you can’t get the team to meet] *[http://mwickman.com/how-to-fix-your-agile-scrum-retrospective-meetings/ How to Fix Your Agile Scrum Retrospective Meetings] *[https://medium.com/@benlinders/non-verbal-exercises-for-agile-retrospectives-ade5ca32ade#.bp42lqn9e Non-verbal Exercises for Agile Retrospectives] '''Video and Presentations''' *[http://www.tvagile.com/2010/08/30/retrospectives/ Video: Retrospectives Presentation at San Francisco Agile User Group] *[http://www.tvagile.com/2009/02/25/agile-retrospectives-making-good-teams-great/ Video: Agile Retrospectives - Making Good Teams Great!] *[http://www.slideshare.net/BenLinders/sustainable-improvement-through-retrospectives-sepg-europe-2013-ben-linders Sustainable Improvement through Retrospectives] *[http://www.slideshare.net/jchyip/a-guide-forpreparingandfacilitatingretrospectives A guide for Preparing and Facilitating Retrospectives] *[https://www.infoq.com/presentations/agile-retrospectives Spicing up Agile Retrospectives] [https://www.slideshare.net/BenLinders/spicing-up-agile-retrospectives-agile-tour-london-2015-ben-linders slides] *[https://www.slideshare.net/BenLinders/talk-improving-software-quality-with-retrospectives-testcon-moscow-2019-ben-linders Improving software quality with retrospectives] '''Online Training''' *[http://mwickman.com/effective-agile-meetings/ Effective Agile Retrospectives] by Martin Wickman 938bc5a9b67aaa1c065efccb10ee75b915ff94ce User:Aditicrosby 2 530 1025 2018-10-23T18:01:17Z Robbowley 1 Creating user page for new user. wikitext text/x-wiki Scrum Master for Spectre and Meteor teams be7d1c7f917f8a71d3de87ea7cfbb85d09fbec28 User talk:Aditicrosby 3 531 1026 2018-10-23T18:01:17Z Robbowley 1 Welcome! wikitext text/x-wiki '''Welcome to ''Agile Retrospective Resource Wiki''!''' We hope you will contribute much and well. You will probably want to read the [https://www.mediawiki.org/wiki/Special:MyLanguage/Help:Contents help pages]. Again, welcome and have fun! [[User:Robbowley|Robbowley]] ([[User talk:Robbowley|talk]]) 11:01, 23 October 2018 (PDT) e59409e253659581c8966bd009462aee2fc21534 User:SirMoby 2 532 1027 2018-10-23T18:02:31Z Robbowley 1 Creating user page for new user. wikitext text/x-wiki I love forming long lasting teams and communities of people that trust one another and support each other, so we can all grow together, learn from each other and become far more than we could on our own. As a member of the community, I founded and facilitate the Meetup Agile Coaching DC, attend events when I can and love to mentor newcomers. As an Agile Coach I’ve helped form 100s of people into dozens of teams delivering more customer value than they ever thought possible. As an International Speaker and Trainer I’ve delivered key notes and technical training on 5 continents. 7531f285a8f362068861928a958236afc3280fd5 User talk:SirMoby 3 533 1028 2018-10-23T18:02:31Z Robbowley 1 Welcome! wikitext text/x-wiki '''Welcome to ''Agile Retrospective Resource Wiki''!''' We hope you will contribute much and well. You will probably want to read the [https://www.mediawiki.org/wiki/Special:MyLanguage/Help:Contents help pages]. Again, welcome and have fun! [[User:Robbowley|Robbowley]] ([[User talk:Robbowley|talk]]) 11:02, 23 October 2018 (PDT) 9d710bff3a3ddfbf471f15324bb3c22b49eb3b50 User:Rashas 2 534 1029 2018-10-23T18:03:03Z Robbowley 1 Creating user page for new user. wikitext text/x-wiki I have been working using agile for more than 7 years. I have been working as developer, scrum master, product owner and project manager. fee913a8953b1a9b7e80d35d98b15692a985386d User talk:Rashas 3 535 1030 2018-10-23T18:03:03Z Robbowley 1 Welcome! wikitext text/x-wiki '''Welcome to ''Agile Retrospective Resource Wiki''!''' We hope you will contribute much and well. You will probably want to read the [https://www.mediawiki.org/wiki/Special:MyLanguage/Help:Contents help pages]. Again, welcome and have fun! [[User:Robbowley|Robbowley]] ([[User talk:Robbowley|talk]]) 11:03, 23 October 2018 (PDT) 6c4f3e88ef2993ae62f86c7f366b4d27194087d7 User:Edbyford 2 536 1031 2019-01-22T09:26:15Z Robbowley 1 Creating user page for new user. wikitext text/x-wiki Product Manager specialising in proptech and information design b42743e1872444337570052472e5cdec05e93e0f User talk:Edbyford 3 537 1032 2019-01-22T09:26:16Z Robbowley 1 Welcome! wikitext text/x-wiki '''Welcome to ''Agile Retrospective Resource Wiki''!''' We hope you will contribute much and well. You will probably want to read the [https://www.mediawiki.org/wiki/Special:MyLanguage/Help:Contents help pages]. Again, welcome and have fun! [[User:Robbowley|Robbowley]] ([[User talk:Robbowley|talk]]) 01:26, 22 January 2019 (PST) 95d7425998cb2f5ec64d160f1593d28ec4922c72 User:Susana.correia 2 538 1033 2019-01-24T08:24:18Z Robbowley 1 Creating user page for new user. wikitext text/x-wiki I'm a Scrum master with low knowledge of how to make retrospective meetings interestings. I know some but i need new ones. daffede75db3200e336a916cc6072b15c8381550 User talk:Susana.correia 3 539 1034 2019-01-24T08:24:18Z Robbowley 1 Welcome! wikitext text/x-wiki '''Welcome to ''Agile Retrospective Resource Wiki''!''' We hope you will contribute much and well. You will probably want to read the [https://www.mediawiki.org/wiki/Special:MyLanguage/Help:Contents help pages]. Again, welcome and have fun! [[User:Robbowley|Robbowley]] ([[User talk:Robbowley|talk]]) 00:24, 24 January 2019 (PST) 6203b88c2b670e30dea1572bec66b5f1e59d662a User:Roel.vandenassem 2 540 1035 2019-01-31T13:14:55Z Robbowley 1 Creating user page for new user. wikitext text/x-wiki Scrum Master and tester of the Experience team. 4511007632f6a68b61e39a45fe9553c14bbef199 User talk:Roel.vandenassem 3 541 1036 2019-01-31T13:14:56Z Robbowley 1 Welcome! wikitext text/x-wiki '''Welcome to ''Agile Retrospective Resource Wiki''!''' We hope you will contribute much and well. You will probably want to read the [https://www.mediawiki.org/wiki/Special:MyLanguage/Help:Contents help pages]. Again, welcome and have fun! [[User:Robbowley|Robbowley]] ([[User talk:Robbowley|talk]]) 05:14, 31 January 2019 (PST) 31699a639644f6ca23256dffe57ee78787e6058b Retrospective Plans 0 6 1037 1010 2019-02-01T12:54:27Z Roel.vandenassem 422 wikitext text/x-wiki A collection of detailed retrospective plans you can run or take inspiration from. If you've been in or ran a retrospective you really liked please add it. If you have a plan you'd like to add, [[Retrospective plan template | please read this first]]. '''If you are not the originating author of the retrospective please ensure you have permission to reproduce it and credit them as the source.''' {| class="wikitable" ! align="left"| Name !Summary !Use !Approx. Duration (mins) |- |'''[[6 Thinking Hats Retrospective]]''' |Uses De Bono's 6 Thinking Hats to investigate process improvement |General use, but also a good alternative to shuffling card type retrospectives |60 |- |'''[[Pillars Of Agile Spiderweb Retrospective]]''' |A retrospective in which teams rated their abilities in each of the categories, displayed the different ratings on a spider graph, and then discussed the result. |To talk about what abilities are important to an Agile team and how your team rates against them |60 |- |'''[[Appreciative Retrospective]]''' |Uses Appreciative Inquiry to identify what went so well. There is no blame or negativity, and builds on the Prime Directive, that everyone in the team did the best job they could possibly do. |To remind everyone what a good job their doing rather than focusing on negatives every time you run a retrospective. |60 |- |'''[[Strengths-Based Retrospective]]''' |A strength-based retrospective consists of two steps: discovering strengths, then defining actions that use them. |Come up with actions that result in doing more of the things that you are already doing and which you are good at. |45-90 |- |'''[[Top 5]]''' |Participants choose top 5 issues and bring them along for group to discuss and resolve |Expose the most pressing issues in an initially anonymous manner and determine the most effective actions to resolve them |45 |- |'''[[Plan of Action]]''' |A Retrospective Technique for short term actions from long term goals |Really good for forcing achievable actions from your retrospectives. |40 |- |'''[[Start, Stop, Continue, More of, Less of Wheel]]''' |The facilitator captures team open-ended feedback using a wheel that encourages team members to assess an iteration or milestone using 5 categories. Allow some time following completing the “wheel” to discuss and agree on specific changes to implement |Obtain feedback on team process in order to learn what should be continued and what should be adjusted as the team moves forward. Is a fast way to conduct a “meta” process discussion. |10-25 |- |'''[[Each One Meets All]]''' |The method ensures that each participant meets and interacts with every other participant. |When retrospective participants do not know each other well |Variable! |- |'''[[The Complexity Retrospective]]''' |Use various tools such as a complexity radar to discover and find out how to deal with the complexity in your project |Many projects go awry due to excessive complexity; use this plan to evaluate whether your team is approaching things in the simplest way that can work; especially when the deadlines begin to loom. |40-60 |- |'''[[Force Field Analysis]]''' |A plan designed around the force field analysis technique |A retrospective for your whole company/department or to analyse a particular topic |60 |- |'''[[Pomodoro Retrospective]]''' |Focused and time-constrained by using the Pomodoro technique |Useful for determining a single action to improve the work of a small team |25 |- |'''[[Retrospective Surgery]]''' |A retrospective for retrospectives |To learn how to improve the effectiveness of your retrospectives |60+ |- |'''[[Questions Retrospective]]''' |Iteration retrospective |To get different perspectives on the same events |60 |- |'''[[Everyday Retrospective]]''' |Simple sprint retrospective |Basic / everyday retrospective plan |90 - 120 |- |'''[[Four L's Retrospective]]''' |Liked – Learned – Lacked – Longed For |Iteration and project retrospectives as well as for retrospection of training and conference events. |90 - 120 |- |'''[[Sailboat]]''' |What anchors slow the team down, what wind propels it forward? |Good for the "gather data" and "generate insights" portions of a retrospective |90 - 120 |- |'''[[Weekly Retrospective Simple + delta]]''' |Review, Plus-Delta, Vote, Actions, Owners |A weekly retrospective for your project |60 |- |'''[[Jeopardy Retrospective]]''' |Use the answers as base to get all the good things and bad things that happened |A different way to "gather data" and to get all different opinions on a subject |60 |- |'''[[Bubble Up]]''' |An approach to scaling retrospectives by collecting outcomes across an Agile Release Train, Tribe or any multi team scenario. |Use for understanding challenges and opportunities across teams when scaling agile. |15-30 |- |'''[[Tiny Retrospective]]''' |A look at some of the smaller changes that the team could make. |Use to get the team to focus on the really small things that can sometimes make a big difference. |60 |- |'''[[An Agile Christmas Carol]]''' |A light weight Christmas themed retrospective inspired by Dickens' A Christmas Carol |An approach to reflecting on the year that was and making wishes for the year ahead. |60 |- |'''[[Deep Tissue Massage Retrospective]]''' |Massage out your team's sore knots: Tackle those common themes that come up again and again. |Targeted retrospective to tackle some of those lingering issues |60 |- |'''[[Glad, Sad, Mad]]''' |Categorize issues as those that made you glad, sad or mad. |A fairly basic, “no gimmicks” retrospective plan. |60 |- |'''[[Do-Si-Do]]''' |Team members move from station to station like an old fashioned dance. |An approach that allows team members to focus on actions. |60-90 |- |'''[[A Serious (Play) Retro]]''' |A retrospective in which the team builds Lego models to assess their performance. |To create a playful mindset from which to more honestly self-evaluate. |60 |- |'''[[Guess Who?]]''' |An 'empathy hack' retro designed for team members to see others' points of view. |When you're looking to build team cohesion. |60 |- |'''[[Scrum Values]]''' |A look from two angles on how the team evaluates their adherence to the Scrum Values. |To get a common understanding of the Scrum Values, evaluate how the team adheres to them and dig deeper in the context of transparency, inspection and adaptation. |60 |- |'''[[Facebook Reactions Retrospective]]''' |A simple and refreshing variation of the very popular "Glad", "Sad", "Mad" retrospective. |Instead of the original three "Glad", "Sad", "Mad" columns the team uses the following six: "Liked", "Loved", "Made me laugh", "Surprised me", "Made me sad", "Made me angry" inspired by the reactions feature used on Facebook. |60-120 |- |'''[[2 fast 2 valuable]]''' |A way for a team to talk about how their ways of working impact how effective they are |Useful when a team is newly formed or have different ways of working (for example if they don't pair program) |60-120 |- |'''[[Mountain Hiking]]''' |A way for a team to talk about goals, risks, impediments in the sprint. |Useful when a team is not sure of team goal, and would like them to think about the risks and impediments. |60-120 |- |'''[[Fly High]]''' |A way for a team to talk about team level and organizational level impediments. |Useful when a team is not sure of what impediments the teams can resolve by themselves and what cannot. |60 |- |'''[[Highway Drive]]''' |A way for a team to talk about team goals, risks, impediments and enablers during their sprints. |Useful for understanding the team's thoughts and ideas in terms of small and big blockers, enablers . |60 |- |'''[[Snakes and Ladders]]''' |A way for a team to talk about impediments and enablers during their sprints. |Useful for understanding the team's thoughts on what is helping them during the sprint and what is not, and also talk about the action items . |60 |- |'''[[Basket Ball]]''' |A way for a team to discuss how can they work as an agile team. |Useful for brainstorming what it takes for team members working in silos to start working as an agile team. |60 |- |'''[[A-Team]]''' |A way for a team to discuss goals, achievements, particularities and team work. |Useful for an alternative for a basic retrospective. |60 |- 64dc172747b62ec04cd3157e4e6b468e59705e64 1039 1037 2019-02-01T13:56:32Z Roel.vandenassem 422 wikitext text/x-wiki A collection of detailed retrospective plans you can run or take inspiration from. If you've been in or ran a retrospective you really liked please add it. If you have a plan you'd like to add, [[Retrospective plan template | please read this first]]. '''If you are not the originating author of the retrospective please ensure you have permission to reproduce it and credit them as the source.''' {| class="wikitable" ! align="left"| Name !Summary !Use !Approx. Duration (mins) |- |'''[[6 Thinking Hats Retrospective]]''' |Uses De Bono's 6 Thinking Hats to investigate process improvement |General use, but also a good alternative to shuffling card type retrospectives |60 |- |'''[[Pillars Of Agile Spiderweb Retrospective]]''' |A retrospective in which teams rated their abilities in each of the categories, displayed the different ratings on a spider graph, and then discussed the result. |To talk about what abilities are important to an Agile team and how your team rates against them |60 |- |'''[[Appreciative Retrospective]]''' |Uses Appreciative Inquiry to identify what went so well. There is no blame or negativity, and builds on the Prime Directive, that everyone in the team did the best job they could possibly do. |To remind everyone what a good job their doing rather than focusing on negatives every time you run a retrospective. |60 |- |'''[[Strengths-Based Retrospective]]''' |A strength-based retrospective consists of two steps: discovering strengths, then defining actions that use them. |Come up with actions that result in doing more of the things that you are already doing and which you are good at. |45-90 |- |'''[[Top 5]]''' |Participants choose top 5 issues and bring them along for group to discuss and resolve |Expose the most pressing issues in an initially anonymous manner and determine the most effective actions to resolve them |45 |- |'''[[Plan of Action]]''' |A Retrospective Technique for short term actions from long term goals |Really good for forcing achievable actions from your retrospectives. |40 |- |'''[[Start, Stop, Continue, More of, Less of Wheel]]''' |The facilitator captures team open-ended feedback using a wheel that encourages team members to assess an iteration or milestone using 5 categories. Allow some time following completing the “wheel” to discuss and agree on specific changes to implement |Obtain feedback on team process in order to learn what should be continued and what should be adjusted as the team moves forward. Is a fast way to conduct a “meta” process discussion. |10-25 |- |'''[[Each One Meets All]]''' |The method ensures that each participant meets and interacts with every other participant. |When retrospective participants do not know each other well |Variable! |- |'''[[The Complexity Retrospective]]''' |Use various tools such as a complexity radar to discover and find out how to deal with the complexity in your project |Many projects go awry due to excessive complexity; use this plan to evaluate whether your team is approaching things in the simplest way that can work; especially when the deadlines begin to loom. |40-60 |- |'''[[Force Field Analysis]]''' |A plan designed around the force field analysis technique |A retrospective for your whole company/department or to analyse a particular topic |60 |- |'''[[Pomodoro Retrospective]]''' |Focused and time-constrained by using the Pomodoro technique |Useful for determining a single action to improve the work of a small team |25 |- |'''[[Retrospective Surgery]]''' |A retrospective for retrospectives |To learn how to improve the effectiveness of your retrospectives |60+ |- |'''[[Questions Retrospective]]''' |Iteration retrospective |To get different perspectives on the same events |60 |- |'''[[Everyday Retrospective]]''' |Simple sprint retrospective |Basic / everyday retrospective plan |90 - 120 |- |'''[[Four L's Retrospective]]''' |Liked – Learned – Lacked – Longed For |Iteration and project retrospectives as well as for retrospection of training and conference events. |90 - 120 |- |'''[[Sailboat]]''' |What anchors slow the team down, what wind propels it forward? |Good for the "gather data" and "generate insights" portions of a retrospective |90 - 120 |- |'''[[Weekly Retrospective Simple + delta]]''' |Review, Plus-Delta, Vote, Actions, Owners |A weekly retrospective for your project |60 |- |'''[[Jeopardy Retrospective]]''' |Use the answers as base to get all the good things and bad things that happened |A different way to "gather data" and to get all different opinions on a subject |60 |- |'''[[Bubble Up]]''' |An approach to scaling retrospectives by collecting outcomes across an Agile Release Train, Tribe or any multi team scenario. |Use for understanding challenges and opportunities across teams when scaling agile. |15-30 |- |'''[[Tiny Retrospective]]''' |A look at some of the smaller changes that the team could make. |Use to get the team to focus on the really small things that can sometimes make a big difference. |60 |- |'''[[An Agile Christmas Carol]]''' |A light weight Christmas themed retrospective inspired by Dickens' A Christmas Carol |An approach to reflecting on the year that was and making wishes for the year ahead. |60 |- |'''[[Deep Tissue Massage Retrospective]]''' |Massage out your team's sore knots: Tackle those common themes that come up again and again. |Targeted retrospective to tackle some of those lingering issues |60 |- |'''[[Glad, Sad, Mad]]''' |Categorize issues as those that made you glad, sad or mad. |A fairly basic, “no gimmicks” retrospective plan. |60 |- |'''[[Do-Si-Do]]''' |Team members move from station to station like an old fashioned dance. |An approach that allows team members to focus on actions. |60-90 |- |'''[[A Serious (Play) Retro]]''' |A retrospective in which the team builds Lego models to assess their performance. |To create a playful mindset from which to more honestly self-evaluate. |60 |- |'''[[Guess Who?]]''' |An 'empathy hack' retro designed for team members to see others' points of view. |When you're looking to build team cohesion. |60 |- |'''[[Scrum Values]]''' |A look from two angles on how the team evaluates their adherence to the Scrum Values. |To get a common understanding of the Scrum Values, evaluate how the team adheres to them and dig deeper in the context of transparency, inspection and adaptation. |60 |- |'''[[Facebook Reactions Retrospective]]''' |A simple and refreshing variation of the very popular "Glad", "Sad", "Mad" retrospective. |Instead of the original three "Glad", "Sad", "Mad" columns the team uses the following six: "Liked", "Loved", "Made me laugh", "Surprised me", "Made me sad", "Made me angry" inspired by the reactions feature used on Facebook. |60-120 |- |'''[[2 fast 2 valuable]]''' |A way for a team to talk about how their ways of working impact how effective they are |Useful when a team is newly formed or have different ways of working (for example if they don't pair program) |60-120 |- |'''[[Mountain Hiking]]''' |A way for a team to talk about goals, risks, impediments in the sprint. |Useful when a team is not sure of team goal, and would like them to think about the risks and impediments. |60-120 |- |'''[[Fly High]]''' |A way for a team to talk about team level and organizational level impediments. |Useful when a team is not sure of what impediments the teams can resolve by themselves and what cannot. |60 |- |'''[[Highway Drive]]''' |A way for a team to talk about team goals, risks, impediments and enablers during their sprints. |Useful for understanding the team's thoughts and ideas in terms of small and big blockers, enablers . |60 |- |'''[[Snakes and Ladders]]''' |A way for a team to talk about impediments and enablers during their sprints. |Useful for understanding the team's thoughts on what is helping them during the sprint and what is not, and also talk about the action items . |60 |- |'''[[Basket Ball]]''' |A way for a team to discuss how can they work as an agile team. |Useful for brainstorming what it takes for team members working in silos to start working as an agile team. |60 |- |'''[[A-Team]]''' |A way for a team to discuss goals, achievements, particularities and team work. |Useful as an alternative to a basic retrospective. |60 |- 2e733292bf4bf123c79297191bcd19ae17003fb4 1057 1039 2019-07-02T08:58:55Z Neil vass 426 wikitext text/x-wiki A collection of detailed retrospective plans you can run or take inspiration from. If you've been in or ran a retrospective you really liked please add it. If you have a plan you'd like to add, [[Retrospective plan template | please read this first]]. '''If you are not the originating author of the retrospective please ensure you have permission to reproduce it and credit them as the source.''' {| class="wikitable" ! align="left"| Name !Summary !Use !Approx. Duration (mins) |- |'''[[6 Thinking Hats Retrospective]]''' |Uses De Bono's 6 Thinking Hats to investigate process improvement |General use, but also a good alternative to shuffling card type retrospectives |60 |- |'''[[Pillars Of Agile Spiderweb Retrospective]]''' |A retrospective in which teams rated their abilities in each of the categories, displayed the different ratings on a spider graph, and then discussed the result. |To talk about what abilities are important to an Agile team and how your team rates against them |60 |- |'''[[Appreciative Retrospective]]''' |Uses Appreciative Inquiry to identify what went so well. There is no blame or negativity, and builds on the Prime Directive, that everyone in the team did the best job they could possibly do. |To remind everyone what a good job their doing rather than focusing on negatives every time you run a retrospective. |60 |- |'''[[Strengths-Based Retrospective]]''' |A strength-based retrospective consists of two steps: discovering strengths, then defining actions that use them. |Come up with actions that result in doing more of the things that you are already doing and which you are good at. |45-90 |- |'''[[Top 5]]''' |Participants choose top 5 issues and bring them along for group to discuss and resolve |Expose the most pressing issues in an initially anonymous manner and determine the most effective actions to resolve them |45 |- |'''[[Plan of Action]]''' |A Retrospective Technique for short term actions from long term goals |Really good for forcing achievable actions from your retrospectives. |40 |- |'''[[Start, Stop, Continue, More of, Less of Wheel]]''' |The facilitator captures team open-ended feedback using a wheel that encourages team members to assess an iteration or milestone using 5 categories. Allow some time following completing the “wheel” to discuss and agree on specific changes to implement |Obtain feedback on team process in order to learn what should be continued and what should be adjusted as the team moves forward. Is a fast way to conduct a “meta” process discussion. |10-25 |- |'''[[Each One Meets All]]''' |The method ensures that each participant meets and interacts with every other participant. |When retrospective participants do not know each other well |Variable! |- |'''[[The Complexity Retrospective]]''' |Use various tools such as a complexity radar to discover and find out how to deal with the complexity in your project |Many projects go awry due to excessive complexity; use this plan to evaluate whether your team is approaching things in the simplest way that can work; especially when the deadlines begin to loom. |40-60 |- |'''[[Force Field Analysis]]''' |A plan designed around the force field analysis technique |A retrospective for your whole company/department or to analyse a particular topic |60 |- |'''[[Pomodoro Retrospective]]''' |Focused and time-constrained by using the Pomodoro technique |Useful for determining a single action to improve the work of a small team |25 |- |'''[[Retrospective Surgery]]''' |A retrospective for retrospectives |To learn how to improve the effectiveness of your retrospectives |60+ |- |'''[[Questions Retrospective]]''' |Iteration retrospective |To get different perspectives on the same events |60 |- |'''[[Everyday Retrospective]]''' |Simple sprint retrospective |Basic / everyday retrospective plan |90 - 120 |- |'''[[Four L's Retrospective]]''' |Liked – Learned – Lacked – Longed For |Iteration and project retrospectives as well as for retrospection of training and conference events. |90 - 120 |- |'''[[Sailboat]]''' |What anchors slow the team down, what wind propels it forward? |Good for the "gather data" and "generate insights" portions of a retrospective |90 - 120 |- |'''[[Weekly Retrospective Simple + delta]]''' |Review, Plus-Delta, Vote, Actions, Owners |A weekly retrospective for your project |60 |- |'''[[Jeopardy Retrospective]]''' |Use the answers as base to get all the good things and bad things that happened |A different way to "gather data" and to get all different opinions on a subject |60 |- |'''[[Bubble Up]]''' |An approach to scaling retrospectives by collecting outcomes across an Agile Release Train, Tribe or any multi team scenario. |Use for understanding challenges and opportunities across teams when scaling agile. |15-30 |- |'''[[Tiny Retrospective]]''' |A look at some of the smaller changes that the team could make. |Use to get the team to focus on the really small things that can sometimes make a big difference. |60 |- |'''[[An Agile Christmas Carol]]''' |A light weight Christmas themed retrospective inspired by Dickens' A Christmas Carol |An approach to reflecting on the year that was and making wishes for the year ahead. |60 |- |'''[[Deep Tissue Massage Retrospective]]''' |Massage out your team's sore knots: Tackle those common themes that come up again and again. |Targeted retrospective to tackle some of those lingering issues |60 |- |'''[[Glad, Sad, Mad]]''' |Categorize issues as those that made you glad, sad or mad. |A fairly basic, “no gimmicks” retrospective plan. |60 |- |'''[[Do-Si-Do]]''' |Team members move from station to station like an old fashioned dance. |An approach that allows team members to focus on actions. |60-90 |- |'''[[A Serious (Play) Retro]]''' |A retrospective in which the team builds Lego models to assess their performance. |To create a playful mindset from which to more honestly self-evaluate. |60 |- |'''[[Guess Who?]]''' |An 'empathy hack' retro designed for team members to see others' points of view. |When you're looking to build team cohesion. |60 |- |'''[[Scrum Values]]''' |A look from two angles on how the team evaluates their adherence to the Scrum Values. |To get a common understanding of the Scrum Values, evaluate how the team adheres to them and dig deeper in the context of transparency, inspection and adaptation. |60 |- |'''[[Facebook Reactions Retrospective]]''' |A simple and refreshing variation of the very popular "Glad", "Sad", "Mad" retrospective. |Instead of the original three "Glad", "Sad", "Mad" columns the team uses the following six: "Liked", "Loved", "Made me laugh", "Surprised me", "Made me sad", "Made me angry" inspired by the reactions feature used on Facebook. |60-120 |- |'''[[2 fast 2 valuable]]''' |A way for a team to talk about how their ways of working impact how effective they are |Useful when a team is newly formed or have different ways of working (for example if they don't pair program) |60-120 |- |'''[[Mountain Hiking]]''' |A way for a team to talk about goals, risks, impediments in the sprint. |Useful when a team is not sure of team goal, and would like them to think about the risks and impediments. |60-120 |- |'''[[Fly High]]''' |A way for a team to talk about team level and organizational level impediments. |Useful when a team is not sure of what impediments the teams can resolve by themselves and what cannot. |60 |- |'''[[Highway Drive]]''' |A way for a team to talk about team goals, risks, impediments and enablers during their sprints. |Useful for understanding the team's thoughts and ideas in terms of small and big blockers, enablers . |60 |- |'''[[Snakes and Ladders]]''' |A way for a team to talk about impediments and enablers during their sprints. |Useful for understanding the team's thoughts on what is helping them during the sprint and what is not, and also talk about the action items . |60 |- |'''[[Basket Ball]]''' |A way for a team to discuss how can they work as an agile team. |Useful for brainstorming what it takes for team members working in silos to start working as an agile team. |60 |- |'''[[A-Team]]''' |A way for a team to discuss goals, achievements, particularities and team work. |Useful as an alternative to a basic retrospective. |60 |- |'''[[Our Empathy Survey Says – Awesome Retro]]''' |A fun gameshow-style format, guessing what others have answered. |Designed to create the circumstances for empathy to grow within the team in a fun way whilst also generating improvement ideas. |30-60 |- 6a0b5917517bb0902a0335e1598c6afb96e54731 A-Team 0 542 1038 2019-02-01T13:55:31Z Roel.vandenassem 422 Created page with "__NOTOC__ ===Use:=== ==='''Situation''':=== An Agile team is slowly becoming an A-Team. This team consists of different people with different backgrounds, skills and personal..." wikitext text/x-wiki __NOTOC__ ===Use:=== ==='''Situation''':=== An Agile team is slowly becoming an A-Team. This team consists of different people with different backgrounds, skills and personalities. But they do need to work together to get results. They need a plan, a goal, and want to learn from mistakes. So the actual A-Team is coming to the rescue. Collaboration, honesty and openness is the key. ===Length of time:=== 60 min ==='''Instructions:'''=== Print out pictures of the four members of the A-Team. Each member represents one subject: Face: Visibility (nice results) Murdock: Remarkable (particularities and special mentions) B.A.: Group transportation (team work) Hannibal: Future plan (goals and strategy) Put the pictures up on the wall and place post-its under the right member of the A-Team with retro points of the last sprint that correspond to one of the four subjects. Afterwards group the post-its whenever possible and discuss the outcome. And become an A-Team! To get in the A-Team mindset: https://www.youtube.com/watch?v=_MVonyVSQoM&feature=youtu.be ===Author:=== Paul Overmars: https://paulovermars.nl/10-retrospectives/ c8a9bc3b010dfae6a3e42580dd673276721c1b94 1041 1038 2019-02-01T14:21:11Z Roel.vandenassem 422 wikitext text/x-wiki __NOTOC__ ===Use:=== ==='''Situation''':=== An Agile team is slowly becoming an A-Team. This team consists of different people with different backgrounds, skills and personalities. But they do need to work together to get results. They need a plan, a goal, and want to learn from mistakes. So the actual A-Team is coming to the rescue. Collaboration, honesty and openness is the key. ===Length of time:=== 60 min ==='''Instructions:'''=== Print out pictures of the four members of the A-Team. Each member represents one subject: Face: Visibility (nice results) Murdock: Remarkable (particularities and special mentions) B.A.: Group transportation (team work) Hannibal: Future plan (goals and strategy) Put the pictures up on the wall and place post-its under the right member of the A-Team with retro points of the last sprint that correspond to one of the four subjects. Afterwards group the post-its whenever possible and discuss the outcome. And become an A-Team! To get in the A-Team mindset: https://www.youtube.com/watch?v=_MVonyVSQoM&feature=youtu.be [[File:A-Team_retro.jpg]] ===Author:=== Paul Overmars: https://paulovermars.nl/10-retrospectives/ a5a93455901af7908daa5d44949992063f4dae7d 1042 1041 2019-02-01T14:22:38Z Roel.vandenassem 422 wikitext text/x-wiki __NOTOC__ ===Use:=== ==='''Situation''':=== An Agile team is slowly becoming an A-Team. This team consists of different people with different backgrounds, skills and personalities. But they do need to work together to get results. They need a plan, a goal, and want to learn from mistakes. So the actual A-Team is coming to the rescue. Collaboration, honesty and openness is the key. ===Length of time:=== 60 min ==='''Instructions:'''=== Print out pictures of the four members of the A-Team. Each member represents one subject: Face: Visibility (nice results) Murdock: Remarkable (particularities and special mentions) B.A.: Group transportation (team work) Hannibal: Future plan (goals and strategy) Put the pictures up on the wall and place post-its under the right member of the A-Team with retro points of the last sprint that correspond to one of the four subjects. Afterwards group the post-its whenever possible and discuss the outcome. And become an A-Team! To get in the A-Team mindset: https://www.youtube.com/watch?v=_MVonyVSQoM&feature=youtu.be [[File:A-Team_retro.png]] ===Author:=== Paul Overmars: https://paulovermars.nl/10-retrospectives/ f384da8cf998aed729acb96dc03883388f86b96b File:A-Team retro.png 6 543 1040 2019-02-01T14:20:09Z Roel.vandenassem 422 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 User:Wiresandlightsinabox1 2 544 1043 2019-03-27T13:00:12Z Robbowley 1 Creating user page for new user. wikitext text/x-wiki Facilitator and Presenter sharing ideas 47a33df99c7852d27f8533626e66b295ec6e3176 User talk:Wiresandlightsinabox1 3 545 1044 2019-03-27T13:00:13Z Robbowley 1 Welcome! wikitext text/x-wiki '''Welcome to ''Agile Retrospective Resource Wiki''!''' We hope you will contribute much and well. You will probably want to read the [https://www.mediawiki.org/wiki/Special:MyLanguage/Help:Contents help pages]. Again, welcome and have fun! [[User:Robbowley|Robbowley]] ([[User talk:Robbowley|talk]]) 06:00, 27 March 2019 (PDT) 826256297ceddf5da6c07fc21c29200de1ccdcec User:Rmrohit 2 546 1045 2019-03-27T13:01:01Z Robbowley 1 Creating user page for new user. wikitext text/x-wiki I am an Agile coach working with teams and helping them realize their goals. 884fd1c1da6b4fc9e212e88609cc0edaa292e61a User talk:Rmrohit 3 547 1046 2019-03-27T13:01:01Z Robbowley 1 Welcome! wikitext text/x-wiki '''Welcome to ''Agile Retrospective Resource Wiki''!''' We hope you will contribute much and well. You will probably want to read the [https://www.mediawiki.org/wiki/Special:MyLanguage/Help:Contents help pages]. Again, welcome and have fun! [[User:Robbowley|Robbowley]] ([[User talk:Robbowley|talk]]) 06:01, 27 March 2019 (PDT) 51abeb2eec4d2999933f59f2b3b8757290a9f175 User:Giovanni.moriano 2 548 1047 2019-04-03T07:40:46Z Robbowley 1 Creating user page for new user. wikitext text/x-wiki I'm a new entry as ScrumMaster f654e4be32be700a2f299ab1f806baba473a62a0 User talk:Giovanni.moriano 3 549 1048 2019-04-03T07:40:46Z Robbowley 1 Welcome! wikitext text/x-wiki '''Welcome to ''Agile Retrospective Resource Wiki''!''' We hope you will contribute much and well. You will probably want to read the [https://www.mediawiki.org/wiki/Special:MyLanguage/Help:Contents help pages]. Again, welcome and have fun! [[User:Robbowley|Robbowley]] ([[User talk:Robbowley|talk]]) 00:40, 3 April 2019 (PDT) 195d2bf792393442cb164e33ca1aca35266ed697 Tools & Exercises 0 38 1052 751 2019-05-04T12:14:14Z Ben Linders 344 wikitext text/x-wiki Not full retrospectives plans but exercises that can be used as a part of retrospectives, to gauge the mood or expose issues. *[http://nomad8.com/chart-your-happiness/ Happiness Histogram] *[[Warm Up Exercise - Sprint Draw & Guess]] *[http://xp123.com/articles/xp-radar-chart/ XP Radar] *[http://www.scrum-toolkit.com/ Scrum Toolkit] *[http://www.benlinders.com/2014/retrospective-exercise-vital-few-actions/ Vital Few Actions] *[http://www.google.co.uk/search?rlz=1C1GGLS_enGB319GB319&sourceid=chrome&ie=UTF-8&q=six+action+shoes+de+bono Six Action Shoes] by De Bono *[http://en.wikipedia.org/wiki/Six_Thinking_Hats Six Hats Thinking] by De Bono *[http://www.benlinders.com/2013/which-questions-do-you-ask-in-retrospectives/ Retrospective Questions] *[http://en.wikipedia.org/wiki/5_Whys 5 Whys] and the [http://www.benlinders.com/2013/getting-to-the-root-causes-of-problems-in-a-retrospective/ 5 Why's retrospective] *[http://accel-team.com/techniques/force_field_analysis.html Force Field Analysis] *[http://www.benlinders.com/2013/feelings-matter-in-agile-retrospectives/ 1 Word Retrospective] *[[Retrospective Dialogue Sheets]] *[http://www.benlinders.com/2013/improving-collaboration-in-agile-projects-with-the-retrospective-of-retrospectives/ Retrospective of Retrospectives] *[http://skycoach.be/2013/09/17/boring-retrospectives-10-walk-the-board/ Walk the Board] *[http://agilethings.nl/lego-goes-retro/ Retrospectives with Lego] *[http://www.benlinders.com/2014/getting-feedback-with-the-perfection-game/ Perfection Game] *[http://practiceagile.com/the-power-of-anonymous-retrospectives/ Anonymous Retrospectives] *[http://blog.crisp.se/2013/01/22/henrikkniberg/how-to-run-a-big-retrospectives Big Retrospectives] *[http://www.benlinders.com/2014/retrospectives-for-teams-with-multiple-customers/ Multiple Customers] *[http://www.funretrospectives.com/fishbowl-conversation/ Fishbowl Conversation] *[https://www.benlinders.com/game/ Agile Self-assessment Game] *[https://age-of-product.com/retrospective-exercises/ Retrospective Exercises Repository] *[https://skycoach.be/2010/06/17/12-retrospective-exercises/ 12 retrospective exercises] 9707d261cea83bf5979e1c5867ecc36262309d0b User:Neil vass 2 550 1053 2019-07-01T14:31:25Z Robbowley 1 Creating user page for new user. wikitext text/x-wiki I'm an agile delivery manager for Co-op Digital. Previously, I worked in a variety of roles on waterfall, agile and fragile projects, using a wide range of techniques from each. Previous experience includes automating medical image analysis, building a motion-tracking toothbrush to study brushing technique, and adding new features to the CBeebies and CBBC websites. It’s people problems that are the most interesting, though. 27081aa81057787a59a9bcd619f311b788fcf5bd User talk:Neil vass 3 551 1054 2019-07-01T14:31:25Z Robbowley 1 Welcome! wikitext text/x-wiki '''Welcome to ''Agile Retrospective Resource Wiki''!''' We hope you will contribute much and well. You will probably want to read the [https://www.mediawiki.org/wiki/Special:MyLanguage/Help:Contents help pages]. Again, welcome and have fun! [[User:Robbowley|Robbowley]] ([[User talk:Robbowley|talk]]) 07:31, 1 July 2019 (PDT) a755f0eec6aa58abc42202ea7ec6c662a7bdbfd6 User:Jmroxas 2 552 1055 2019-07-01T14:32:38Z Robbowley 1 Creating user page for new user. wikitext text/x-wiki I'm an agile coach and agilist at heart. I also write stuff on my blog www.jmroxas.com b9f52711499d5fcb2eb3b10d01c7cb9d79d1367e User talk:Jmroxas 3 553 1056 2019-07-01T14:32:38Z Robbowley 1 Welcome! wikitext text/x-wiki '''Welcome to ''Agile Retrospective Resource Wiki''!''' We hope you will contribute much and well. You will probably want to read the [https://www.mediawiki.org/wiki/Special:MyLanguage/Help:Contents help pages]. Again, welcome and have fun! [[User:Robbowley|Robbowley]] ([[User talk:Robbowley|talk]]) 07:32, 1 July 2019 (PDT) c73e579e0b484ae2821977de6d16310484756a33 Our Empathy Survey Says – Awesome Retro 0 554 1058 2019-07-02T15:24:35Z Neil vass 426 Created page with "===Use:=== This retro is designed to create the circumstances for empathy to grow within the team in a fun way whilst also generating improvement ideas. If you were to use Es..." wikitext text/x-wiki ===Use:=== This retro is designed to create the circumstances for empathy to grow within the team in a fun way whilst also generating improvement ideas. If you were to use Esther Derby’s retrospective model it could be a gathering data exercise. It tends to take about half an hour dependant on the size of the team. ===Length of time:=== 30-60 min, dependent on the size of the team and how much you'd like to discuss and agree the resulting improvement ideas. ===Short Description:=== A brief summary of the process and output. ===Materials:=== A stack of post its (at least 10) for each team member and ensure you have pens which will not be seen through light post its. For once maybe Sharpies are not the pen of choice. A Biro will do. A whiteboard, flip chart, or some other way to get instructions and game board on the wall (e.g. blu tack and A4 sheets). ===Process:=== I have found it useful to write these instructions on a whiteboard or flip chart before people arrive for the retro: [[File:empathy-survey-instructions.jpg]] It is useful to also create the scoreboard something like this… [[File:empathy-survey-scoreboard.jpg]] ====Start==== 1. Introduce the exercise and ask team members to write: * An improvement idea on the second post it * Something which went well in the last sprint on the forth post it * Your favourite band or type of music on the sixth post it * What you would have for your last meal should you be about to be executed on the eight post it * and finally on the ninth their name Feel free to change the last two questions based on the culture or personalities of the team if you feel it would be more beneficial to ask about favourite car, colour, favourite holiday destination then go for it. 2. Once they have filled them in have them hand them to you as the facilitator and place on the board. Making sure not to reveal what is written place post its one and two in the improvements column for the participant who handed you the cards. Again making sure not to reveal what is written place the 3rd and 4th in the gone well column and so on until you have the 9th name post it left. Fold the name post it up and place in a hat or container for participants to pick from later. Do this for each participant's stack of post its until you have a complete board. Pic of a completed board with all revealed is below. 3. Once the board is compete invite the first person to pick a name from the hat. If they get there own name ask them to re-draw until they get someone other than themselves. Write the guessers name in the points column on the board on the far right. 4. Ask the guesser to think what improvement would this person wants and take a guess. Reveal the answer and award a point if they got it right. Continue through each of the post its on that row until the guesser has had a guess at each. [[File:empathy-survey-example-1.jpg]] [[File:empathy-survey-example-2.jpg]] I found it a bit of fun to say our survey says before the big reveal….. We also awarded half points at the discretion of the person whose line was being guessed for example if someone guessed lamb curry and that person had lamb madras we gave half a point or if someone said Venga Boys but we had Backstreet Boys we gave half a point for the word boys being in there. 5. Continue onto the next person in the team repeating step 4 until you have a complete board. 6. Tot up the scores and give the winner a pat on the back For people who are very new to the team it may be useful to open up to the rest of the team for help. On occasion i have even introduced a steal concept particularly around the band for 1/2 a point. ====Generating insights and Deciding what to do==== We then move quickly into dot voting to decide what to focus on and selected one item to brainstorm ideas and select some actions taking about 30 mins. I usually stand by a flip chart for this and write and draw what people are talking about. Then we assign one or more actions and owners for each. Retro Done. ===Source:=== Copied, with kind permission, from Stephen Mounsey's blog: https://sketchandscrum.com/2017/10/27/our-empathy-survey-says-awesome-retro/ Stephen's blog notes "This retro is a combination of different ideas and retrospectives. A huge thank you has to go out to ex-semi pro rugby league player Simon Chippendale for the co-creation." 4f44c0eebb6d9566bfc56393e207d78fda63c6f1 1060 1058 2019-07-02T15:30:11Z Neil vass 426 /* Process: */ wikitext text/x-wiki ===Use:=== This retro is designed to create the circumstances for empathy to grow within the team in a fun way whilst also generating improvement ideas. If you were to use Esther Derby’s retrospective model it could be a gathering data exercise. It tends to take about half an hour dependant on the size of the team. ===Length of time:=== 30-60 min, dependent on the size of the team and how much you'd like to discuss and agree the resulting improvement ideas. ===Short Description:=== A brief summary of the process and output. ===Materials:=== A stack of post its (at least 10) for each team member and ensure you have pens which will not be seen through light post its. For once maybe Sharpies are not the pen of choice. A Biro will do. A whiteboard, flip chart, or some other way to get instructions and game board on the wall (e.g. blu tack and A4 sheets). ===Process:=== I have found it useful to write these instructions on a whiteboard or flip chart before people arrive for the retro: [[File:empathy-survey-instructions.jpg|width=20px]] It is useful to also create the scoreboard something like this… [[File:empathy-survey-scoreboard.jpg]] ====Start==== 1. Introduce the exercise and ask team members to write: * An improvement idea on the second post it * Something which went well in the last sprint on the forth post it * Your favourite band or type of music on the sixth post it * What you would have for your last meal should you be about to be executed on the eight post it * and finally on the ninth their name Feel free to change the last two questions based on the culture or personalities of the team if you feel it would be more beneficial to ask about favourite car, colour, favourite holiday destination then go for it. 2. Once they have filled them in have them hand them to you as the facilitator and place on the board. Making sure not to reveal what is written place post its one and two in the improvements column for the participant who handed you the cards. Again making sure not to reveal what is written place the 3rd and 4th in the gone well column and so on until you have the 9th name post it left. Fold the name post it up and place in a hat or container for participants to pick from later. Do this for each participant's stack of post its until you have a complete board. Pic of a completed board with all revealed is below. 3. Once the board is compete invite the first person to pick a name from the hat. If they get there own name ask them to re-draw until they get someone other than themselves. Write the guessers name in the points column on the board on the far right. 4. Ask the guesser to think what improvement would this person wants and take a guess. Reveal the answer and award a point if they got it right. Continue through each of the post its on that row until the guesser has had a guess at each. [[File:empathy-survey-example-1.jpg]] [[File:empathy-survey-example-2.jpg]] I found it a bit of fun to say our survey says before the big reveal….. We also awarded half points at the discretion of the person whose line was being guessed for example if someone guessed lamb curry and that person had lamb madras we gave half a point or if someone said Venga Boys but we had Backstreet Boys we gave half a point for the word boys being in there. 5. Continue onto the next person in the team repeating step 4 until you have a complete board. 6. Tot up the scores and give the winner a pat on the back For people who are very new to the team it may be useful to open up to the rest of the team for help. On occasion i have even introduced a steal concept particularly around the band for 1/2 a point. ====Generating insights and Deciding what to do==== We then move quickly into dot voting to decide what to focus on and selected one item to brainstorm ideas and select some actions taking about 30 mins. I usually stand by a flip chart for this and write and draw what people are talking about. Then we assign one or more actions and owners for each. Retro Done. ===Source:=== Copied, with kind permission, from Stephen Mounsey's blog: https://sketchandscrum.com/2017/10/27/our-empathy-survey-says-awesome-retro/ Stephen's blog notes "This retro is a combination of different ideas and retrospectives. A huge thank you has to go out to ex-semi pro rugby league player Simon Chippendale for the co-creation." d7dc2936dea873c796013018ebb46957dbfcd7b2 File:Empathy-survey-instructions.jpg 6 555 1059 2019-07-02T15:25:21Z Neil vass 426 Instruction sheet for the empathy survey retro. wikitext text/x-wiki Instruction sheet for the empathy survey retro. 4e1e803cf2fbce6478107eb6458750d4105ca424 File:Empathy-survey-scoreboard.jpg 6 556 1061 2019-07-02T15:32:47Z Neil vass 426 Empathy survey scoreboard. wikitext text/x-wiki Empathy survey scoreboard. 5fdaff1ecb2c4b150b75d9294ec2b880ab10a778 File:Empathy-survey-example-1.jpg 6 557 1062 2019-07-02T15:34:43Z Neil vass 426 Example of the empathy survey in progress. wikitext text/x-wiki Example of the empathy survey in progress. 6714d78834ee46ac959be02e3f43182982daa651 File:Empathy-survey-example-2.jpg 6 558 1063 2019-07-02T15:35:19Z Neil vass 426 Example of the empathy survey in progress. wikitext text/x-wiki Example of the empathy survey in progress. 6714d78834ee46ac959be02e3f43182982daa651 Our Empathy Survey Says – Awesome Retro 0 554 1064 1060 2019-07-02T15:35:55Z Neil vass 426 /* Process: */ wikitext text/x-wiki ===Use:=== This retro is designed to create the circumstances for empathy to grow within the team in a fun way whilst also generating improvement ideas. If you were to use Esther Derby’s retrospective model it could be a gathering data exercise. It tends to take about half an hour dependant on the size of the team. ===Length of time:=== 30-60 min, dependent on the size of the team and how much you'd like to discuss and agree the resulting improvement ideas. ===Short Description:=== A brief summary of the process and output. ===Materials:=== A stack of post its (at least 10) for each team member and ensure you have pens which will not be seen through light post its. For once maybe Sharpies are not the pen of choice. A Biro will do. A whiteboard, flip chart, or some other way to get instructions and game board on the wall (e.g. blu tack and A4 sheets). ===Process:=== I have found it useful to write these instructions on a whiteboard or flip chart before people arrive for the retro: [[File:empathy-survey-instructions.jpg|200px]] It is useful to also create the scoreboard something like this… [[File:empathy-survey-scoreboard.jpg|x200px]] ====Start==== 1. Introduce the exercise and ask team members to write: * An improvement idea on the second post it * Something which went well in the last sprint on the forth post it * Your favourite band or type of music on the sixth post it * What you would have for your last meal should you be about to be executed on the eight post it * and finally on the ninth their name Feel free to change the last two questions based on the culture or personalities of the team if you feel it would be more beneficial to ask about favourite car, colour, favourite holiday destination then go for it. 2. Once they have filled them in have them hand them to you as the facilitator and place on the board. Making sure not to reveal what is written place post its one and two in the improvements column for the participant who handed you the cards. Again making sure not to reveal what is written place the 3rd and 4th in the gone well column and so on until you have the 9th name post it left. Fold the name post it up and place in a hat or container for participants to pick from later. Do this for each participant's stack of post its until you have a complete board. Pic of a completed board with all revealed is below. 3. Once the board is compete invite the first person to pick a name from the hat. If they get there own name ask them to re-draw until they get someone other than themselves. Write the guessers name in the points column on the board on the far right. 4. Ask the guesser to think what improvement would this person wants and take a guess. Reveal the answer and award a point if they got it right. Continue through each of the post its on that row until the guesser has had a guess at each. [[File:empathy-survey-example-1.jpg|200px]] [[File:empathy-survey-example-2.jpg|200px]] I found it a bit of fun to say our survey says before the big reveal….. We also awarded half points at the discretion of the person whose line was being guessed for example if someone guessed lamb curry and that person had lamb madras we gave half a point or if someone said Venga Boys but we had Backstreet Boys we gave half a point for the word boys being in there. 5. Continue onto the next person in the team repeating step 4 until you have a complete board. 6. Tot up the scores and give the winner a pat on the back For people who are very new to the team it may be useful to open up to the rest of the team for help. On occasion i have even introduced a steal concept particularly around the band for 1/2 a point. ====Generating insights and Deciding what to do==== We then move quickly into dot voting to decide what to focus on and selected one item to brainstorm ideas and select some actions taking about 30 mins. I usually stand by a flip chart for this and write and draw what people are talking about. Then we assign one or more actions and owners for each. Retro Done. ===Source:=== Copied, with kind permission, from Stephen Mounsey's blog: https://sketchandscrum.com/2017/10/27/our-empathy-survey-says-awesome-retro/ Stephen's blog notes "This retro is a combination of different ideas and retrospectives. A huge thank you has to go out to ex-semi pro rugby league player Simon Chippendale for the co-creation." 2e14a38218a9d9846ebead544df76e069a72cdd6 1065 1064 2019-07-02T15:38:03Z Neil vass 426 /* Short Description: */ wikitext text/x-wiki ===Use:=== This retro is designed to create the circumstances for empathy to grow within the team in a fun way whilst also generating improvement ideas. If you were to use Esther Derby’s retrospective model it could be a gathering data exercise. It tends to take about half an hour dependant on the size of the team. ===Length of time:=== 30-60 min, dependent on the size of the team and how much you'd like to discuss and agree the resulting improvement ideas. ===Short Description:=== The retro uses a fun gameshow format, where the team answer a series of questions and then take turns to guess each others' responses. The answers include improvement ideas, which can then be discussed and possibly agreed on as retro actions. ===Materials:=== A stack of post its (at least 10) for each team member and ensure you have pens which will not be seen through light post its. For once maybe Sharpies are not the pen of choice. A Biro will do. A whiteboard, flip chart, or some other way to get instructions and game board on the wall (e.g. blu tack and A4 sheets). ===Process:=== I have found it useful to write these instructions on a whiteboard or flip chart before people arrive for the retro: [[File:empathy-survey-instructions.jpg|200px]] It is useful to also create the scoreboard something like this… [[File:empathy-survey-scoreboard.jpg|x200px]] ====Start==== 1. Introduce the exercise and ask team members to write: * An improvement idea on the second post it * Something which went well in the last sprint on the forth post it * Your favourite band or type of music on the sixth post it * What you would have for your last meal should you be about to be executed on the eight post it * and finally on the ninth their name Feel free to change the last two questions based on the culture or personalities of the team if you feel it would be more beneficial to ask about favourite car, colour, favourite holiday destination then go for it. 2. Once they have filled them in have them hand them to you as the facilitator and place on the board. Making sure not to reveal what is written place post its one and two in the improvements column for the participant who handed you the cards. Again making sure not to reveal what is written place the 3rd and 4th in the gone well column and so on until you have the 9th name post it left. Fold the name post it up and place in a hat or container for participants to pick from later. Do this for each participant's stack of post its until you have a complete board. Pic of a completed board with all revealed is below. 3. Once the board is compete invite the first person to pick a name from the hat. If they get there own name ask them to re-draw until they get someone other than themselves. Write the guessers name in the points column on the board on the far right. 4. Ask the guesser to think what improvement would this person wants and take a guess. Reveal the answer and award a point if they got it right. Continue through each of the post its on that row until the guesser has had a guess at each. [[File:empathy-survey-example-1.jpg|200px]] [[File:empathy-survey-example-2.jpg|200px]] I found it a bit of fun to say our survey says before the big reveal….. We also awarded half points at the discretion of the person whose line was being guessed for example if someone guessed lamb curry and that person had lamb madras we gave half a point or if someone said Venga Boys but we had Backstreet Boys we gave half a point for the word boys being in there. 5. Continue onto the next person in the team repeating step 4 until you have a complete board. 6. Tot up the scores and give the winner a pat on the back For people who are very new to the team it may be useful to open up to the rest of the team for help. On occasion i have even introduced a steal concept particularly around the band for 1/2 a point. ====Generating insights and Deciding what to do==== We then move quickly into dot voting to decide what to focus on and selected one item to brainstorm ideas and select some actions taking about 30 mins. I usually stand by a flip chart for this and write and draw what people are talking about. Then we assign one or more actions and owners for each. Retro Done. ===Source:=== Copied, with kind permission, from Stephen Mounsey's blog: https://sketchandscrum.com/2017/10/27/our-empathy-survey-says-awesome-retro/ Stephen's blog notes "This retro is a combination of different ideas and retrospectives. A huge thank you has to go out to ex-semi pro rugby league player Simon Chippendale for the co-creation." df32dc0cb98d7ace697652e8b5ba06c3fe285b2d User:Orkun 2 559 1066 2019-07-24T09:06:45Z Robbowley 1 Creating user page for new user. wikitext text/x-wiki Experienced Agile Practitioner for a long time 9229258c0ac9e24c5bdd5df42945297733bb34c4 User talk:Orkun 3 560 1067 2019-07-24T09:06:46Z Robbowley 1 Welcome! wikitext text/x-wiki '''Welcome to ''Agile Retrospective Resource Wiki''!''' We hope you will contribute much and well. You will probably want to read the [https://www.mediawiki.org/wiki/Special:MyLanguage/Help:Contents help pages]. Again, welcome and have fun! [[User:Robbowley|Robbowley]] ([[User talk:Robbowley|talk]]) 02:06, 24 July 2019 (PDT) 4fa664e927741ab83a46d2964c24abfac2573251 Guess Who? 0 403 1068 828 2019-08-02T13:23:54Z Neil vass 426 wikitext text/x-wiki ===Use:=== An 'empathy hack' retro designed for team members to see others' points of view. ===Length of time:=== 60 minutes. ===Short Description:=== By the simple process of selecting a colleague's name from a hat, team members are encouraged to put themselves in their colleagues' shoes and view the world from a different perspective. By evaluating the team's efforts through the eyes of another, they are better able to assess their own performance and that of the team. ===Materials:=== Hat, post-its, flipchart/whiteboard, pens ===Process:=== - 1. Each team member puts their name on a Post-It note and throws it into a hat. (1-2 minutes) - 2. With the hat full, each person draws one Post-It out. Let people know they should keep the name they've drawn secret! (1 minute) - 3. From the perspective of the person they drew from the hat, each participant writes two to three answers on separate Post-Its, to the following questions: (1) “What went well?” and (2) “What could have been better?” (5 mins) - 4. In turn, each person places their 'stickies' on a board divided into two, each half dedicated to the above two questions, not mentioning the person from whom's perspective they were writing. (5-10 mins) - 5. After the participant has placed all their stickies on the board, they ask the rest of the team "Guess Who?" (5-10 mins) - 6. Once someone guesses correctly the person represented by the stickies, the person revealed gets to validate, disagree or add any comments to complete the picture. (5-10 mins) - 7. When everybody has been represented on the board, cluster the Post-Its into common themes. (5 mins) - 8. Translate these clusters into actionable tasks with owners. (5-10 mins) ===Source:=== [http://richardatherton.net/guess-who-a-retrospective-from-a-different-perspective/ richardatherton.net] d189db438b39e6e7b09ee2fdb4f1f7130d645cda Basket Ball 0 522 1069 1011 2019-08-19T16:50:53Z Ledalla Madhavi 362 wikitext text/x-wiki __NOTOC__ ===Use:=== '''Situation''': An Agile team is like a team of basket ball players and their project sprints are like games - they are all about effective collaboration to win the championship. Imagine a team of ace performers; individually, each one is a great player but what about collective genius? How do we ensure that the ace players are connected to the larger goal of winning the series championship? Achieving success is not going to be easy. We have to learn to respect our differences and work closely as a team when there is a larger goal in sight. This is highly relevant to Agile Mind-set where the cross-functional teams should indeed collaborate well. ===Length of time:=== 60 min ==='''Instructions:'''=== Draw the picture shown on the reverse of the card. The first scenario depicts individual team members or functions trying to focus on their own goals which will not always let them meet the team goal. Ask your team to think of the shared team goal, note down the points that can potentially lead towards the second scenario of the picture. Instruct your team to brainstorm all the bottlenecks and think of things to do so that they can move from left to right. ==Innovation Games:=== http://innovationgames.com/game_view/instant_play/ 5R2Z0QCFTJCDI5BYTBQXLTMUHUPB3J0R This was also published @ https://www.agileconnection.com/article/revitalize-your-retrospectives-gamification ===Visual Metaphor:=== [[File:BasketBall.png]] ===Author:=== Madhavi Ledalla: https://www.linkedin.com/in/madhavi-ledalla-6454237/ a2f30f62d860529dfc13e5be335079f7de897623 1070 1069 2019-08-19T16:51:20Z Ledalla Madhavi 362 /* Innovation Games:= */ wikitext text/x-wiki __NOTOC__ ===Use:=== '''Situation''': An Agile team is like a team of basket ball players and their project sprints are like games - they are all about effective collaboration to win the championship. Imagine a team of ace performers; individually, each one is a great player but what about collective genius? How do we ensure that the ace players are connected to the larger goal of winning the series championship? Achieving success is not going to be easy. We have to learn to respect our differences and work closely as a team when there is a larger goal in sight. This is highly relevant to Agile Mind-set where the cross-functional teams should indeed collaborate well. ===Length of time:=== 60 min ==='''Instructions:'''=== Draw the picture shown on the reverse of the card. The first scenario depicts individual team members or functions trying to focus on their own goals which will not always let them meet the team goal. Ask your team to think of the shared team goal, note down the points that can potentially lead towards the second scenario of the picture. Instruct your team to brainstorm all the bottlenecks and think of things to do so that they can move from left to right. ==Innovation Games:=== http://innovationgames.com/game_view/instant_play/ 5R2Z0QCFTJCDI5BYTBQXLTMUHUPB3J0R This was also published @ https://www.agileconnection.com/article/revitalize-your-retrospectives-gamification ===Visual Metaphor:=== [[File:BasketBall.png]] ===Author:=== Madhavi Ledalla: https://www.linkedin.com/in/madhavi-ledalla-6454237/ da97db85b691969ef6ba2346c38646117feb34c1 Snakes and Ladders 0 520 1071 1008 2019-08-19T16:58:02Z Ledalla Madhavi 362 /* Instructions: */ wikitext text/x-wiki __NOTOC__ ===Use:=== '''Situation''': Snakes and Ladders is a classic board game. On the way to the finishing point, the players meet with hurdles in the form of snakes and opportunities in the form of ladders. Replace the game with work in an Agile team setup where teams play the game of snakes and ladders to meet the set goals. However, unlike the regular game of Snakes and Ladders, all the team members have to reach the finishing point together to call the project a success. ===Length of time:=== 60 min ==='''Instructions:'''=== In your Retrospective ceremony, compare your project to a game of Snakes and Ladders. How do we reach the finishing line together? 1. Imagine the snakes to be the impediments which teams face during their iterations. 2. Think of the ladder as best practices we should continue following, which could help us realize our iteration goal, in increments. 3. Fire torch could indicate the precautionary measures or things to help the team improve and meet the iteration goal. Simple in its approach as it might be, the basic concept of gamifi-cation in retrospectives does two things, brings in a lot of fun and excitement and brings out ideas which would not have come out through conventional approaches. This technique is also published @[Agile Connection[https://www.agileconnection.com/article/revitalize-your-retrospectives-gamification] ==Innovation Games:=== http://innovationgames.com/game_view/instant_play/XAJGTFPWGZBJ5OKYOK1XCE3PFYL3VBKQ ===Visual Metaphor:=== [[File:SnakesLadders.png]] ===Author:=== Madhavi Ledalla: https://www.linkedin.com/in/madhavi-ledalla-6454237/ 3806836ab0cf805a2babc63b1440a258588e54de External Resources 0 50 1072 1049 2019-08-27T02:48:27Z Jmroxas 427 wikitext text/x-wiki '''Books''' *[http://pragprog.com/book/dlret/agile-retrospectives Agile Retrospectives: Making good Teams Great] by Derby and Larson *[http://www.dorsethouse.com/books/pr.html Project Retrospectives: a Handbook for team reviews] by Norman L Kerth *[https://leanpub.com/the-retrospective-handbook The Retrospective Handbook] by Patrick Kua *[http://innovationgames.com/ Innovation Games] by Luke Hohmann (and his [http://www.amazon.com/Innovation-Games-Creating-Breakthrough-Collaborative/dp/0321437292 book] of the same name) *[http://www.benlinders.com/getting-value-out-of-agile-retrospectives/ Getting Value out of Agile Retrospectives] by Luis Gonçalves and Ben Linders: download from [http://www.infoq.com/minibooks/agile-retrospectives-value InfoQ] or [https://leanpub.com/gettingvalueoutofagileretrospectives LeanPub], [http://www.amazon.com/Getting-Value-Agile-Retrospectives-Retrospective/dp/1304789624/ Paperback Edition] *[http://www.plans-for-retrospectives.com/print/index.html Retromat Print Edition] Fun printed version of the online [http://www.plans-for-retrospectives.com/ "Retr-O-Mat"] *[https://leanpub.com/b/agileretrospectives Leanpub bundle with six ebooks on Agile Retrospectives] *[https://www.retrium.com/ebook/become-a-retrospective-rockstar Become a Retrospective Rockstar], 21 agile experts share their best tips *[https://www.amazon.com/Agile-Retrospectives-Retrospective-improvement-retrospectives-ebook/dp/B01E98WTU2 Agile Retrospectives: 29 tips for continuous improvement with Scrum] by Paul VII *[https://www.benlinders.com/book/tag/retrospectives/ More books on Agile Retrospectives] *[https://www.amazon.com/dp/B07NKSDHPX Retrospectives. A Scrum Master's Guide] by Daria Bagina *[https://www.amazon.com/Improving-Agile-Retrospectives-Efficient-Addison-Wesley-ebook/dp/B0785W7PM6/ Improving Agile Retrospectives: Helping Teams Become More Efficient] by Marc Loeffler '''Articles''' *[http://www.methodsandtools.com/archive/archive.php?id=63 Refactoring Your Development Process with Retrospectives] ([http://www.agilexp.com/agile-coach-rachel-davies.php Rachel Davies]) *[http://www.infoq.com/retrospectives News, articles and presentations on retrospectives] from InfoQ *[http://www.projecttimes.com/articles/seven-steps-to-remarkable-retrospectives.html Seven Steps to Remarkable Retrospectives] *[https://www.linkedin.com/today/post/article/20140403210808-738843-agile-retrospectives-why-you-would-do-them Agile Retrospectives: Why You Would Do Them?] *[https://www.scrumalliance.org/community/articles/2014/june/agile-retrospectives-more-than-just-facts! Agile Retrospectives - More than just facts] *[https://www.linkedin.com/pulse/20141008072748-738843-sustainable-continuous-improvement-using-agile-retrospectives Sustainable Continuous Improvement Using Agile Retrospectives] *[https://luis-goncalves.com/agile-retrospectives-antipatterns/ A series of Agile Retrospectives Anti Patterns] *[http://www.sitepoint.com/making-agile-retrospectives-productive/ Making Agile Retrospective Productive] *[https://dzone.com/articles/facilitating-effective-agile-retrospectives Facilitating Effective Agile Retrospectives] *[https://www.benlinders.com/2017/state-of-practice-in-agile-retrospectives/ State of Practice in Agile Retrospectives] *[https://age-of-product.com/sprint-retrospective-anti-patterns/ 21 Sprint Retrospective Anti-Patterns Impeding Scrum Teams] *[https://luis-goncalves.com/agile-retrospectives/ Long Blog Post Explaining Agile Retrospectives] by Luis Goncalves *[https://agilestrides.com/blog/40-ideas-to-spice-up-your-retrospective/ 40 ideas to spice up your retrospective] by Ralph van Roosmalen *[https://play14.org/games/ Games] from Play14 '''Blogs / Websites''' *[https://www.jmroxas.com/2018/03/15/a-smashing-retrospective/ A Smashing Retrospective! A guide on how to use a board game to run a retrospective] *[http://www.plans-for-retrospectives.com/ "Retr-O-Mat"] - Planning your next retrospective? Get started with a random plan, tweak it, print it and share the URL. Or just browse around for new ideas! » plans-for-retrospectives.com *[http://www.benlinders.com/exercises/ Retrospective Exercises Toolbox] - Use this toolbox with retrospective exercises to design your own valuable agile retrospectives! *[https://luis-goncalves.com/agile-retrospectives-ideas-exercises/ Ideas for Agile Retrospectives] by Luis Goncalves *[http://retrofibel.de/ Blog für Retrospektivenliebhaber by Marc Löffler (in German)] and the book (to be published) "Retrospectiven in der Praxis" *[http://www.benlinders.com/2011/getting-business-value-out-of-agile-retrospectives/ Getting business value out of Agile Retrospectives] *[http://idiacomputing.com/moin/IntrospectionAndRetrospectives Introspection And Retrospectives] and [http://idiacomputing.com/moin/RetrospectiveTechniques Restrospective Techniques] *[http://retrospectives.com retrospectives.com] *[http://www.retrospectives.eu retrospectives.eu] *[http://blogs.msdn.com/b/jmeier/archive/2013/02/25/the-art-of-the-agile-retrospective.aspx The Art of the Agile Retrospective] by J.D. Meier *[https://sites.google.com/a/scrumplop.org/published-patterns/retrospective-pattern-language Scrum Patterns for Process Improvement] *[http://xp123.com/xplor/xp0509/index.shtml Some Patterns for Iteration Retrospectives] *[http://skycoach.be/2011/05/16/agile-retrospectives-anti-patterns/ Agile Retrospective Anti Patterns] *[https://www.scrumalliance.org/community/articles/2014/july/dos-and-don-ts-of-agile-retrospectives Do's and Don'ts of Agile Retrospectives] *[http://www.benlinders.com/2014/retrospectives-in-remote-teams/ Retrospectives in Remote Teams] *[https://www.mountaingoatsoftware.com/blog/does-a-scrum-team-need-a-retrospective-every-sprint#comments Does a Scrum Team Need a Retrospective Every Sprint?] *[http://www.benlinders.com/2016/doing-a-retrospective-when-you-cant-get-the-team-to-meet/ Doing a retrospective when you can’t get the team to meet] *[http://mwickman.com/how-to-fix-your-agile-scrum-retrospective-meetings/ How to Fix Your Agile Scrum Retrospective Meetings] *[https://medium.com/@benlinders/non-verbal-exercises-for-agile-retrospectives-ade5ca32ade#.bp42lqn9e Non-verbal Exercises for Agile Retrospectives] '''Video and Presentations''' *[http://www.tvagile.com/2010/08/30/retrospectives/ Video: Retrospectives Presentation at San Francisco Agile User Group] *[http://www.tvagile.com/2009/02/25/agile-retrospectives-making-good-teams-great/ Video: Agile Retrospectives - Making Good Teams Great!] *[http://www.slideshare.net/BenLinders/sustainable-improvement-through-retrospectives-sepg-europe-2013-ben-linders Sustainable Improvement through Retrospectives] *[http://www.slideshare.net/jchyip/a-guide-forpreparingandfacilitatingretrospectives A guide for Preparing and Facilitating Retrospectives] *[https://www.infoq.com/presentations/agile-retrospectives Spicing up Agile Retrospectives] [https://www.slideshare.net/BenLinders/spicing-up-agile-retrospectives-agile-tour-london-2015-ben-linders slides] *[https://www.slideshare.net/BenLinders/talk-improving-software-quality-with-retrospectives-testcon-moscow-2019-ben-linders Improving software quality with retrospectives] '''Online Training''' *[http://mwickman.com/effective-agile-meetings/ Effective Agile Retrospectives] by Martin Wickman b4af0959e79335a9c54b1b32e726a231f2bcf6b3 1118 1072 2021-01-08T13:47:41Z Robbowley 1 wikitext text/x-wiki '''Books''' *[http://pragprog.com/book/dlret/agile-retrospectives Agile Retrospectives: Making good Teams Great] by Derby and Larson *[http://www.dorsethouse.com/books/pr.html Project Retrospectives: a Handbook for team reviews] by Norman L Kerth *[https://leanpub.com/the-retrospective-handbook The Retrospective Handbook] by Patrick Kua *[http://innovationgames.com/ Innovation Games] by Luke Hohmann (and his [http://www.amazon.com/Innovation-Games-Creating-Breakthrough-Collaborative/dp/0321437292 book] of the same name) *[http://www.benlinders.com/getting-value-out-of-agile-retrospectives/ Getting Value out of Agile Retrospectives] by Luis Gonçalves and Ben Linders: download from [http://www.infoq.com/minibooks/agile-retrospectives-value InfoQ] or [https://leanpub.com/gettingvalueoutofagileretrospectives LeanPub], [http://www.amazon.com/Getting-Value-Agile-Retrospectives-Retrospective/dp/1304789624/ Paperback Edition] *[http://www.plans-for-retrospectives.com/print/index.html Retromat Print Edition] Fun printed version of the online [http://www.plans-for-retrospectives.com/ "Retr-O-Mat"] *[https://leanpub.com/b/agileretrospectives Leanpub bundle with six ebooks on Agile Retrospectives] *[https://www.retrium.com/ebook/become-a-retrospective-rockstar Become a Retrospective Rockstar], 21 agile experts share their best tips *[https://www.amazon.com/Agile-Retrospectives-Retrospective-improvement-retrospectives-ebook/dp/B01E98WTU2 Agile Retrospectives: 29 tips for continuous improvement with Scrum] by Paul VII *[https://www.benlinders.com/book/tag/retrospectives/ More books on Agile Retrospectives] *[https://www.amazon.com/dp/B07NKSDHPX Retrospectives. A Scrum Master's Guide] by Daria Bagina *[https://www.amazon.com/Improving-Agile-Retrospectives-Efficient-Addison-Wesley-ebook/dp/B0785W7PM6/ Improving Agile Retrospectives: Helping Teams Become More Efficient] by Marc Loeffler '''Articles''' *[http://www.methodsandtools.com/archive/archive.php?id=63 Refactoring Your Development Process with Retrospectives] ([http://www.agilexp.com/agile-coach-rachel-davies.php Rachel Davies]) *[http://www.infoq.com/retrospectives News, articles and presentations on retrospectives] from InfoQ *[http://www.projecttimes.com/articles/seven-steps-to-remarkable-retrospectives.html Seven Steps to Remarkable Retrospectives] *[https://www.linkedin.com/today/post/article/20140403210808-738843-agile-retrospectives-why-you-would-do-them Agile Retrospectives: Why You Would Do Them?] *[https://www.scrumalliance.org/community/articles/2014/june/agile-retrospectives-more-than-just-facts! Agile Retrospectives - More than just facts] *[https://www.linkedin.com/pulse/20141008072748-738843-sustainable-continuous-improvement-using-agile-retrospectives Sustainable Continuous Improvement Using Agile Retrospectives] *[https://luis-goncalves.com/agile-retrospectives-antipatterns/ A series of Agile Retrospectives Anti Patterns] *[http://www.sitepoint.com/making-agile-retrospectives-productive/ Making Agile Retrospective Productive] *[https://dzone.com/articles/facilitating-effective-agile-retrospectives Facilitating Effective Agile Retrospectives] *[https://www.benlinders.com/2017/state-of-practice-in-agile-retrospectives/ State of Practice in Agile Retrospectives] *[https://age-of-product.com/sprint-retrospective-anti-patterns/ 21 Sprint Retrospective Anti-Patterns Impeding Scrum Teams] *[https://luis-goncalves.com/agile-retrospectives/ Long Blog Post Explaining Agile Retrospectives] by Luis Goncalves *[https://agilestrides.com/blog/40-ideas-to-spice-up-your-retrospective/ 40 ideas to spice up your retrospective] by Ralph van Roosmalen *[https://play14.org/games/ Games] from Play14 '''Blogs / Websites''' *[https://www.jmroxas.com/2018/03/15/a-smashing-retrospective/ A Smashing Retrospective! A guide on how to use a board game to run a retrospective] *[http://www.plans-for-retrospectives.com/ "Retr-O-Mat"] - Planning your next retrospective? Get started with a random plan, tweak it, print it and share the URL. Or just browse around for new ideas! » plans-for-retrospectives.com *[http://www.benlinders.com/exercises/ Retrospective Exercises Toolbox] - Use this toolbox with retrospective exercises to design your own valuable agile retrospectives! *[https://luis-goncalves.com/agile-retrospectives-ideas-exercises/ Ideas for Agile Retrospectives] by Luis Goncalves *[http://retrofibel.de/ Blog für Retrospektivenliebhaber by Marc Löffler (in German)] and the book (to be published) "Retrospectiven in der Praxis" *[http://www.benlinders.com/2011/getting-business-value-out-of-agile-retrospectives/ Getting business value out of Agile Retrospectives] *[http://idiacomputing.com/moin/IntrospectionAndRetrospectives Introspection And Retrospectives] and [http://idiacomputing.com/moin/RetrospectiveTechniques Restrospective Techniques] *[https://www.funretrospectives.com/ Fun Retrospectives: Activities and ideas for making agile retrospectives more engaging] *[http://retrospectives.com retrospectives.com] *[http://www.retrospectives.eu retrospectives.eu] *[http://blogs.msdn.com/b/jmeier/archive/2013/02/25/the-art-of-the-agile-retrospective.aspx The Art of the Agile Retrospective] by J.D. Meier *[https://sites.google.com/a/scrumplop.org/published-patterns/retrospective-pattern-language Scrum Patterns for Process Improvement] *[http://xp123.com/xplor/xp0509/index.shtml Some Patterns for Iteration Retrospectives] *[http://skycoach.be/2011/05/16/agile-retrospectives-anti-patterns/ Agile Retrospective Anti Patterns] *[https://www.scrumalliance.org/community/articles/2014/july/dos-and-don-ts-of-agile-retrospectives Do's and Don'ts of Agile Retrospectives] *[http://www.benlinders.com/2014/retrospectives-in-remote-teams/ Retrospectives in Remote Teams] *[https://www.mountaingoatsoftware.com/blog/does-a-scrum-team-need-a-retrospective-every-sprint#comments Does a Scrum Team Need a Retrospective Every Sprint?] *[http://www.benlinders.com/2016/doing-a-retrospective-when-you-cant-get-the-team-to-meet/ Doing a retrospective when you can’t get the team to meet] *[http://mwickman.com/how-to-fix-your-agile-scrum-retrospective-meetings/ How to Fix Your Agile Scrum Retrospective Meetings] *[https://medium.com/@benlinders/non-verbal-exercises-for-agile-retrospectives-ade5ca32ade#.bp42lqn9e Non-verbal Exercises for Agile Retrospectives] '''Video and Presentations''' *[http://www.tvagile.com/2010/08/30/retrospectives/ Video: Retrospectives Presentation at San Francisco Agile User Group] *[http://www.tvagile.com/2009/02/25/agile-retrospectives-making-good-teams-great/ Video: Agile Retrospectives - Making Good Teams Great!] *[http://www.slideshare.net/BenLinders/sustainable-improvement-through-retrospectives-sepg-europe-2013-ben-linders Sustainable Improvement through Retrospectives] *[http://www.slideshare.net/jchyip/a-guide-forpreparingandfacilitatingretrospectives A guide for Preparing and Facilitating Retrospectives] *[https://www.infoq.com/presentations/agile-retrospectives Spicing up Agile Retrospectives] [https://www.slideshare.net/BenLinders/spicing-up-agile-retrospectives-agile-tour-london-2015-ben-linders slides] *[https://www.slideshare.net/BenLinders/talk-improving-software-quality-with-retrospectives-testcon-moscow-2019-ben-linders Improving software quality with retrospectives] '''Online Training''' *[http://mwickman.com/effective-agile-meetings/ Effective Agile Retrospectives] by Martin Wickman 04eab1789a30c19b412c230bf8bec16b92159ba3 1120 1118 2021-03-07T21:00:47Z Ben Linders 344 wikitext text/x-wiki '''Books''' *[http://pragprog.com/book/dlret/agile-retrospectives Agile Retrospectives: Making good Teams Great] by Derby and Larson *[http://www.dorsethouse.com/books/pr.html Project Retrospectives: a Handbook for team reviews] by Norman L Kerth *[https://leanpub.com/the-retrospective-handbook The Retrospective Handbook] by Patrick Kua *[http://innovationgames.com/ Innovation Games] by Luke Hohmann (and his [http://www.amazon.com/Innovation-Games-Creating-Breakthrough-Collaborative/dp/0321437292 book] of the same name) *[http://www.benlinders.com/getting-value-out-of-agile-retrospectives/ Getting Value out of Agile Retrospectives] by Luis Gonçalves and Ben Linders: download from [http://www.infoq.com/minibooks/agile-retrospectives-value InfoQ] or [https://leanpub.com/gettingvalueoutofagileretrospectives LeanPub], [http://www.amazon.com/Getting-Value-Agile-Retrospectives-Retrospective/dp/1304789624/ Paperback Edition] *[http://www.plans-for-retrospectives.com/print/index.html Retromat Print Edition] Fun printed version of the online [http://www.plans-for-retrospectives.com/ "Retr-O-Mat"] *[https://leanpub.com/b/agileretrospectives Leanpub bundle with six ebooks on Agile Retrospectives] *[https://www.retrium.com/ebook/become-a-retrospective-rockstar Become a Retrospective Rockstar], 21 agile experts share their best tips *[https://www.amazon.com/Agile-Retrospectives-Retrospective-improvement-retrospectives-ebook/dp/B01E98WTU2 Agile Retrospectives: 29 tips for continuous improvement with Scrum] by Paul VII *[https://www.benlinders.com/book/tag/retrospectives/ More books on Agile Retrospectives] *[https://www.amazon.com/dp/B07NKSDHPX Retrospectives. A Scrum Master's Guide] by Daria Bagina *[https://www.amazon.com/Improving-Agile-Retrospectives-Efficient-Addison-Wesley-ebook/dp/B0785W7PM6/ Improving Agile Retrospectives: Helping Teams Become More Efficient] by Marc Loeffler '''Articles''' *[http://www.methodsandtools.com/archive/archive.php?id=63 Refactoring Your Development Process with Retrospectives] ([http://www.agilexp.com/agile-coach-rachel-davies.php Rachel Davies]) *[http://www.infoq.com/retrospectives News, articles and presentations on retrospectives] from InfoQ *[http://www.projecttimes.com/articles/seven-steps-to-remarkable-retrospectives.html Seven Steps to Remarkable Retrospectives] *[https://www.linkedin.com/today/post/article/20140403210808-738843-agile-retrospectives-why-you-would-do-them Agile Retrospectives: Why You Would Do Them?] *[https://www.scrumalliance.org/community/articles/2014/june/agile-retrospectives-more-than-just-facts! Agile Retrospectives - More than just facts] *[https://www.linkedin.com/pulse/20141008072748-738843-sustainable-continuous-improvement-using-agile-retrospectives Sustainable Continuous Improvement Using Agile Retrospectives] *[https://luis-goncalves.com/agile-retrospectives-antipatterns/ A series of Agile Retrospectives Anti Patterns] *[http://www.sitepoint.com/making-agile-retrospectives-productive/ Making Agile Retrospective Productive] *[https://dzone.com/articles/facilitating-effective-agile-retrospectives Facilitating Effective Agile Retrospectives] *[https://www.benlinders.com/2017/state-of-practice-in-agile-retrospectives/ State of Practice in Agile Retrospectives] *[https://age-of-product.com/sprint-retrospective-anti-patterns/ 21 Sprint Retrospective Anti-Patterns Impeding Scrum Teams] *[https://luis-goncalves.com/agile-retrospectives/ Long Blog Post Explaining Agile Retrospectives] by Luis Goncalves *[https://agilestrides.com/blog/40-ideas-to-spice-up-your-retrospective/ 40 ideas to spice up your retrospective] by Ralph van Roosmalen *[https://play14.org/games/ Games] from Play14 '''Blogs / Websites''' *[https://www.jmroxas.com/2018/03/15/a-smashing-retrospective/ A Smashing Retrospective! A guide on how to use a board game to run a retrospective] *[http://www.plans-for-retrospectives.com/ "Retr-O-Mat"] - Planning your next retrospective? Get started with a random plan, tweak it, print it and share the URL. Or just browse around for new ideas! » plans-for-retrospectives.com *[http://www.benlinders.com/exercises/ Retrospective Exercises Toolbox] - Use this toolbox with retrospective exercises to design your own valuable agile retrospectives! *[https://luis-goncalves.com/agile-retrospectives-ideas-exercises/ Ideas for Agile Retrospectives] by Luis Goncalves *[http://retrofibel.de/ Blog für Retrospektivenliebhaber by Marc Löffler (in German)] and the book (to be published) "Retrospectiven in der Praxis" *[http://www.benlinders.com/2011/getting-business-value-out-of-agile-retrospectives/ Getting business value out of Agile Retrospectives] *[http://idiacomputing.com/moin/IntrospectionAndRetrospectives Introspection And Retrospectives] and [http://idiacomputing.com/moin/RetrospectiveTechniques Restrospective Techniques] *[https://www.funretrospectives.com/ Fun Retrospectives: Activities and ideas for making agile retrospectives more engaging] *[http://retrospectives.com retrospectives.com] *[http://www.retrospectives.eu retrospectives.eu] *[http://blogs.msdn.com/b/jmeier/archive/2013/02/25/the-art-of-the-agile-retrospective.aspx The Art of the Agile Retrospective] by J.D. Meier *[https://sites.google.com/a/scrumplop.org/published-patterns/retrospective-pattern-language Scrum Patterns for Process Improvement] *[http://xp123.com/xplor/xp0509/index.shtml Some Patterns for Iteration Retrospectives] *[http://skycoach.be/2011/05/16/agile-retrospectives-anti-patterns/ Agile Retrospective Anti Patterns] *[https://www.scrumalliance.org/community/articles/2014/july/dos-and-don-ts-of-agile-retrospectives Do's and Don'ts of Agile Retrospectives] *[http://www.benlinders.com/2014/retrospectives-in-remote-teams/ Retrospectives in Remote Teams] *[https://www.mountaingoatsoftware.com/blog/does-a-scrum-team-need-a-retrospective-every-sprint#comments Does a Scrum Team Need a Retrospective Every Sprint?] *[http://www.benlinders.com/2016/doing-a-retrospective-when-you-cant-get-the-team-to-meet/ Doing a retrospective when you can’t get the team to meet] *[http://mwickman.com/how-to-fix-your-agile-scrum-retrospective-meetings/ How to Fix Your Agile Scrum Retrospective Meetings] *[https://medium.com/@benlinders/non-verbal-exercises-for-agile-retrospectives-ade5ca32ade#.bp42lqn9e Non-verbal Exercises for Agile Retrospectives] '''Video and Presentations''' *[http://www.tvagile.com/2010/08/30/retrospectives/ Video: Retrospectives Presentation at San Francisco Agile User Group] *[http://www.tvagile.com/2009/02/25/agile-retrospectives-making-good-teams-great/ Video: Agile Retrospectives - Making Good Teams Great!] *[http://www.slideshare.net/BenLinders/sustainable-improvement-through-retrospectives-sepg-europe-2013-ben-linders Sustainable Improvement through Retrospectives] *[http://www.slideshare.net/jchyip/a-guide-forpreparingandfacilitatingretrospectives A guide for Preparing and Facilitating Retrospectives] *[https://www.infoq.com/presentations/agile-retrospectives Spicing up Agile Retrospectives] [https://www.slideshare.net/BenLinders/spicing-up-agile-retrospectives-agile-tour-london-2015-ben-linders slides] *[https://www.slideshare.net/BenLinders/talk-improving-software-quality-with-retrospectives-testcon-moscow-2019-ben-linders Improving software quality with retrospectives] '''Online Training''' *[http://mwickman.com/effective-agile-meetings/ Effective Agile Retrospectives] by Martin Wickman *[https://www.benlinders.com/workshop-valuable-agile-retrospectives/ Valuable Agile Retrospectives for Teams] by Ben Linders 87ed5ae0c06f8bc8713e62e94fb0a983518b265c 1122 1120 2021-03-07T21:08:41Z Ben Linders 344 wikitext text/x-wiki '''Books''' *[http://pragprog.com/book/dlret/agile-retrospectives Agile Retrospectives: Making good Teams Great] by Derby and Larson *[http://www.dorsethouse.com/books/pr.html Project Retrospectives: a Handbook for team reviews] by Norman L Kerth *[https://leanpub.com/the-retrospective-handbook The Retrospective Handbook] by Patrick Kua *[http://innovationgames.com/ Innovation Games] by Luke Hohmann (and his [http://www.amazon.com/Innovation-Games-Creating-Breakthrough-Collaborative/dp/0321437292 book] of the same name) *[http://www.benlinders.com/getting-value-out-of-agile-retrospectives/ Getting Value out of Agile Retrospectives] by Luis Gonçalves and Ben Linders: download from [http://www.infoq.com/minibooks/agile-retrospectives-value InfoQ] or [https://leanpub.com/gettingvalueoutofagileretrospectives LeanPub], [http://www.amazon.com/Getting-Value-Agile-Retrospectives-Retrospective/dp/1304789624/ Paperback Edition] *[http://www.plans-for-retrospectives.com/print/index.html Retromat Print Edition] Fun printed version of the online [http://www.plans-for-retrospectives.com/ "Retr-O-Mat"] *[https://leanpub.com/b/agileretrospectives Leanpub bundle with six ebooks on Agile Retrospectives] *[https://www.retrium.com/ebook/become-a-retrospective-rockstar Become a Retrospective Rockstar], 21 agile experts share their best tips *[https://www.amazon.com/Agile-Retrospectives-Retrospective-improvement-retrospectives-ebook/dp/B01E98WTU2 Agile Retrospectives: 29 tips for continuous improvement with Scrum] by Paul VII *[https://www.benlinders.com/book/tag/retrospectives/ More books on Agile Retrospectives] *[https://www.amazon.com/dp/B07NKSDHPX Retrospectives. A Scrum Master's Guide] by Daria Bagina *[https://www.amazon.com/Improving-Agile-Retrospectives-Efficient-Addison-Wesley-ebook/dp/B0785W7PM6/ Improving Agile Retrospectives: Helping Teams Become More Efficient] by Marc Loeffler *[https://www.amazon.com/Obteniendo-valor-las-Retrospectivas-Agiles/dp/9492119048/ Obteniendo valor de las Retrospectivas Agiles (Spanish)] by Ben Linders '''Articles''' *[http://www.methodsandtools.com/archive/archive.php?id=63 Refactoring Your Development Process with Retrospectives] ([http://www.agilexp.com/agile-coach-rachel-davies.php Rachel Davies]) *[http://www.infoq.com/retrospectives News, articles and presentations on retrospectives] from InfoQ *[http://www.projecttimes.com/articles/seven-steps-to-remarkable-retrospectives.html Seven Steps to Remarkable Retrospectives] *[https://www.linkedin.com/today/post/article/20140403210808-738843-agile-retrospectives-why-you-would-do-them Agile Retrospectives: Why You Would Do Them?] *[https://www.scrumalliance.org/community/articles/2014/june/agile-retrospectives-more-than-just-facts! Agile Retrospectives - More than just facts] *[https://www.linkedin.com/pulse/20141008072748-738843-sustainable-continuous-improvement-using-agile-retrospectives Sustainable Continuous Improvement Using Agile Retrospectives] *[https://luis-goncalves.com/agile-retrospectives-antipatterns/ A series of Agile Retrospectives Anti Patterns] *[http://www.sitepoint.com/making-agile-retrospectives-productive/ Making Agile Retrospective Productive] *[https://dzone.com/articles/facilitating-effective-agile-retrospectives Facilitating Effective Agile Retrospectives] *[https://www.benlinders.com/2017/state-of-practice-in-agile-retrospectives/ State of Practice in Agile Retrospectives] *[https://age-of-product.com/sprint-retrospective-anti-patterns/ 21 Sprint Retrospective Anti-Patterns Impeding Scrum Teams] *[https://luis-goncalves.com/agile-retrospectives/ Long Blog Post Explaining Agile Retrospectives] by Luis Goncalves *[https://agilestrides.com/blog/40-ideas-to-spice-up-your-retrospective/ 40 ideas to spice up your retrospective] by Ralph van Roosmalen *[https://play14.org/games/ Games] from Play14 '''Blogs / Websites''' *[https://www.jmroxas.com/2018/03/15/a-smashing-retrospective/ A Smashing Retrospective! A guide on how to use a board game to run a retrospective] *[http://www.plans-for-retrospectives.com/ "Retr-O-Mat"] - Planning your next retrospective? Get started with a random plan, tweak it, print it and share the URL. Or just browse around for new ideas! » plans-for-retrospectives.com *[http://www.benlinders.com/exercises/ Retrospective Exercises Toolbox] - Use this toolbox with retrospective exercises to design your own valuable agile retrospectives! *[https://luis-goncalves.com/agile-retrospectives-ideas-exercises/ Ideas for Agile Retrospectives] by Luis Goncalves *[http://retrofibel.de/ Blog für Retrospektivenliebhaber by Marc Löffler (in German)] and the book (to be published) "Retrospectiven in der Praxis" *[http://www.benlinders.com/2011/getting-business-value-out-of-agile-retrospectives/ Getting business value out of Agile Retrospectives] *[http://idiacomputing.com/moin/IntrospectionAndRetrospectives Introspection And Retrospectives] and [http://idiacomputing.com/moin/RetrospectiveTechniques Restrospective Techniques] *[https://www.funretrospectives.com/ Fun Retrospectives: Activities and ideas for making agile retrospectives more engaging] *[http://retrospectives.com retrospectives.com] *[http://www.retrospectives.eu retrospectives.eu] *[http://blogs.msdn.com/b/jmeier/archive/2013/02/25/the-art-of-the-agile-retrospective.aspx The Art of the Agile Retrospective] by J.D. Meier *[https://sites.google.com/a/scrumplop.org/published-patterns/retrospective-pattern-language Scrum Patterns for Process Improvement] *[http://xp123.com/xplor/xp0509/index.shtml Some Patterns for Iteration Retrospectives] *[http://skycoach.be/2011/05/16/agile-retrospectives-anti-patterns/ Agile Retrospective Anti Patterns] *[https://www.scrumalliance.org/community/articles/2014/july/dos-and-don-ts-of-agile-retrospectives Do's and Don'ts of Agile Retrospectives] *[http://www.benlinders.com/2014/retrospectives-in-remote-teams/ Retrospectives in Remote Teams] *[https://www.mountaingoatsoftware.com/blog/does-a-scrum-team-need-a-retrospective-every-sprint#comments Does a Scrum Team Need a Retrospective Every Sprint?] *[http://www.benlinders.com/2016/doing-a-retrospective-when-you-cant-get-the-team-to-meet/ Doing a retrospective when you can’t get the team to meet] *[http://mwickman.com/how-to-fix-your-agile-scrum-retrospective-meetings/ How to Fix Your Agile Scrum Retrospective Meetings] *[https://medium.com/@benlinders/non-verbal-exercises-for-agile-retrospectives-ade5ca32ade#.bp42lqn9e Non-verbal Exercises for Agile Retrospectives] '''Video and Presentations''' *[http://www.tvagile.com/2010/08/30/retrospectives/ Video: Retrospectives Presentation at San Francisco Agile User Group] *[http://www.tvagile.com/2009/02/25/agile-retrospectives-making-good-teams-great/ Video: Agile Retrospectives - Making Good Teams Great!] *[http://www.slideshare.net/BenLinders/sustainable-improvement-through-retrospectives-sepg-europe-2013-ben-linders Sustainable Improvement through Retrospectives] *[http://www.slideshare.net/jchyip/a-guide-forpreparingandfacilitatingretrospectives A guide for Preparing and Facilitating Retrospectives] *[https://www.infoq.com/presentations/agile-retrospectives Spicing up Agile Retrospectives] [https://www.slideshare.net/BenLinders/spicing-up-agile-retrospectives-agile-tour-london-2015-ben-linders slides] *[https://www.slideshare.net/BenLinders/talk-improving-software-quality-with-retrospectives-testcon-moscow-2019-ben-linders Improving software quality with retrospectives] '''Online Training''' *[http://mwickman.com/effective-agile-meetings/ Effective Agile Retrospectives] by Martin Wickman *[https://www.benlinders.com/workshop-valuable-agile-retrospectives/ Valuable Agile Retrospectives for Teams] by Ben Linders f867e582294ca444f21f48f049c101f148911001 User:Erik Westrup 2 358 1073 676 2019-08-31T21:05:33Z Erik Westrup 372 Blanked the page wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 User:Nataliaros 2 561 1074 2019-10-26T08:13:02Z Robbowley 1 Creating user page for new user. wikitext text/x-wiki Hi there! I am a Project Manager and Scrum Master who is passionate about Agile Product Delivery. With experience both in Business Analysis and Project Management, I have a strong appreciation for customer needs and working with the team to deliver them. I am also fascinated by teams, and love watching how teams gel together to deliver great solutions over time. I am of a belief that as a team, we can overcome any and all difficulties! It is very exciting to be a contributing member of Retrospective Wiki, and I truly hope to bring value to the Agile community by sharing my experiences and insights with other practitioners, while learning from others to enrich my own practice. 0657f2b46ceffe051062420e374790be21e927fc User talk:Nataliaros 3 562 1075 2019-10-26T08:13:04Z Robbowley 1 Welcome! wikitext text/x-wiki '''Welcome to ''Agile Retrospective Resource Wiki''!''' We hope you will contribute much and well. You will probably want to read the [https://www.mediawiki.org/wiki/Special:MyLanguage/Help:Contents help pages]. Again, welcome and have fun! [[User:Robbowley|Robbowley]] ([[User talk:Robbowley|talk]]) 01:13, 26 October 2019 (PDT) 6f41da3fad803f2044fac03a241f3df956075516 User:Henrygabaldon 2 563 1076 2019-10-26T08:15:02Z Robbowley 1 Creating user page for new user. wikitext text/x-wiki Scrum Master with 7+ years experience and still learning... 5975337c4313d78cf3cbb52087e5fc8e6043b37a User talk:Henrygabaldon 3 564 1077 2019-10-26T08:15:03Z Robbowley 1 Welcome! wikitext text/x-wiki '''Welcome to ''Agile Retrospective Resource Wiki''!''' We hope you will contribute much and well. You will probably want to read the [https://www.mediawiki.org/wiki/Special:MyLanguage/Help:Contents help pages]. Again, welcome and have fun! [[User:Robbowley|Robbowley]] ([[User talk:Robbowley|talk]]) 01:15, 26 October 2019 (PDT) fbaf302defa71295d168bcaddadd375156067fb4 User:Patc 2 565 1078 2019-10-26T08:16:01Z Robbowley 1 Creating user page for new user. wikitext text/x-wiki https://www.linkedin.com/in/pat-pongpaet-correa ac06ddff84a8f6a4c9ca35ea7aecb7686a121f69 User talk:Patc 3 566 1079 2019-10-26T08:16:01Z Robbowley 1 Welcome! wikitext text/x-wiki '''Welcome to ''Agile Retrospective Resource Wiki''!''' We hope you will contribute much and well. You will probably want to read the [https://www.mediawiki.org/wiki/Special:MyLanguage/Help:Contents help pages]. Again, welcome and have fun! [[User:Robbowley|Robbowley]] ([[User talk:Robbowley|talk]]) 01:16, 26 October 2019 (PDT) 270841f93bc296a1840773db6fd36edd19ee6de5 User:AGILEMAGV 2 567 1080 2020-01-05T21:25:22Z Robbowley 1 Creating user page for new user. wikitext text/x-wiki AGILE Team Coach at IBM: https://www.linkedin.com/in/miguelalejandroguerra/ 9e62ee50fa1d02bd05e926b3d1a7cc8e52632299 User talk:AGILEMAGV 3 568 1081 2020-01-05T21:25:22Z Robbowley 1 Welcome! wikitext text/x-wiki '''Welcome to ''Agile Retrospective Resource Wiki''!''' We hope you will contribute much and well. You will probably want to read the [https://www.mediawiki.org/wiki/Special:MyLanguage/Help:Contents help pages]. Again, welcome and have fun! [[User:Robbowley|Robbowley]] ([[User talk:Robbowley|talk]]) 13:25, 5 January 2020 (PST) e4fd63fc687ae4c1db41234652aa93ad494e273a User:Annaarev 2 569 1082 2020-01-05T21:25:36Z Robbowley 1 Creating user page for new user. wikitext text/x-wiki I'm a scrum master of 6 years. Love this wiki, have some tips & tricks of my own, would like to contribute here too. b3d17c6f79f7cdc1787ce83cfd13e8be984207ec User talk:Annaarev 3 570 1083 2020-01-05T21:25:36Z Robbowley 1 Welcome! wikitext text/x-wiki '''Welcome to ''Agile Retrospective Resource Wiki''!''' We hope you will contribute much and well. You will probably want to read the [https://www.mediawiki.org/wiki/Special:MyLanguage/Help:Contents help pages]. Again, welcome and have fun! [[User:Robbowley|Robbowley]] ([[User talk:Robbowley|talk]]) 13:25, 5 January 2020 (PST) e4fd63fc687ae4c1db41234652aa93ad494e273a User:Losorio 2 571 1084 2020-01-05T21:25:50Z Robbowley 1 Creating user page for new user. wikitext text/x-wiki I've been a Management 3.0 practitioner and Scrum Master for a while now and recently conducted a very interesting retrospective that I would like to share. 690ccaa60a0f21e397f2f6a0b621c18c11fcd62a User talk:Losorio 3 572 1085 2020-01-05T21:25:50Z Robbowley 1 Welcome! wikitext text/x-wiki '''Welcome to ''Agile Retrospective Resource Wiki''!''' We hope you will contribute much and well. You will probably want to read the [https://www.mediawiki.org/wiki/Special:MyLanguage/Help:Contents help pages]. Again, welcome and have fun! [[User:Robbowley|Robbowley]] ([[User talk:Robbowley|talk]]) 13:25, 5 January 2020 (PST) e4fd63fc687ae4c1db41234652aa93ad494e273a User:Mine.aceves 2 573 1086 2020-01-20T09:05:13Z Robbowley 1 Creating user page for new user. wikitext text/x-wiki Agile Coach in IBM MX 4650c1eadeeadfbe8cc8116f019b8d344573f3a0 User talk:Mine.aceves 3 574 1087 2020-01-20T09:05:13Z Robbowley 1 Welcome! wikitext text/x-wiki '''Welcome to ''Agile Retrospective Resource Wiki''!''' We hope you will contribute much and well. You will probably want to read the [https://www.mediawiki.org/wiki/Special:MyLanguage/Help:Contents help pages]. Again, welcome and have fun! [[User:Robbowley|Robbowley]] ([[User talk:Robbowley|talk]]) 01:05, 20 January 2020 (PST) 9e0802ab910d202cd5e4a2464993f32bdcdfb000 User:Perfectlax 2 575 1088 2020-01-20T09:05:28Z Robbowley 1 Creating user page for new user. wikitext text/x-wiki Currently trying to become an Agile Coach a0ecaf10a6afa9c488b7eac71fa56f96c5ae637c User talk:Perfectlax 3 576 1089 2020-01-20T09:05:28Z Robbowley 1 Welcome! wikitext text/x-wiki '''Welcome to ''Agile Retrospective Resource Wiki''!''' We hope you will contribute much and well. You will probably want to read the [https://www.mediawiki.org/wiki/Special:MyLanguage/Help:Contents help pages]. Again, welcome and have fun! [[User:Robbowley|Robbowley]] ([[User talk:Robbowley|talk]]) 01:05, 20 January 2020 (PST) 9e0802ab910d202cd5e4a2464993f32bdcdfb000 User:Ssureshbabu 2 577 1090 2020-01-20T09:06:19Z Robbowley 1 Creating user page for new user. wikitext text/x-wiki https://www.linkedin.com/in/suresh-babu-s-638b0021/ 4e5e6e69086ec5d56a4b05e698ebfc9ff7e8fc2c User talk:Ssureshbabu 3 578 1091 2020-01-20T09:06:19Z Robbowley 1 Welcome! wikitext text/x-wiki '''Welcome to ''Agile Retrospective Resource Wiki''!''' We hope you will contribute much and well. You will probably want to read the [https://www.mediawiki.org/wiki/Special:MyLanguage/Help:Contents help pages]. Again, welcome and have fun! [[User:Robbowley|Robbowley]] ([[User talk:Robbowley|talk]]) 01:06, 20 January 2020 (PST) 8601e125e689e83e95b53e58bc66cab9993c4714 Agile Retrospective Resource Wiki:About 4 584 1101 2020-12-21T20:34:59Z Robbowley 1 Created page with "This wiki was set up and is maintained by Rob Bowley. Please get in touch if you have any questions or thoughts on how to improve the wiki." wikitext text/x-wiki This wiki was set up and is maintained by Rob Bowley. Please get in touch if you have any questions or thoughts on how to improve the wiki. a7b5184cd58494d9d84792e26ad7fd483488821e 1102 1101 2020-12-21T20:35:29Z Robbowley 1 wikitext text/x-wiki This wiki was set up and is maintained by [https://twitter.com/@robbowley Rob Bowley]. Please get in touch if you have any questions or thoughts on how to improve the wiki. 8e28752640b6749c780c198d3896cff690c2aa7b MediaWiki:Mainpage 8 585 1103 2020-12-21T22:39:06Z Robbowley 1 Created page with "Main Page" wikitext text/x-wiki Main Page 29b077bd4b72e57c6500fdd2d77e1a8b60f2816b 1116 1103 2020-12-21T22:56:09Z Robbowley 1 wikitext text/x-wiki Agile Retrospective Resource Wiki e2188dfc6db2d6afc15639d6f1b33c85d9604e17 Agile Retrospective Resource Wiki 0 586 1106 2020-12-21T22:41:23Z Robbowley 1 Robbowley moved page [[Main Page]] to [[Agile Retrospective Resource Wiki]] wikitext text/x-wiki #REDIRECT [[Agile Retrospective Resource Wiki]] 23b23a19f478a334d5abaa27d938978c8323f781 1107 1106 2020-12-21T22:43:15Z Robbowley 1 Blanked the page wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 1108 1107 2020-12-21T22:43:52Z Robbowley 1 wikitext text/x-wiki __NOTOC__ =Welcome!= This is a resource for sharing retrospective plans, tips & tricks, tools and ideas to help us get the most out of our retrospectives. Retrospectives play a crucial role in software teams. It is time specifically put aside to reflect on how the team is performing and what can be done to improve. "[...] a meeting held by a project team at the end of a project or process (often after a certain number of iterations) to discuss what was successful about the project or time period covered by that retrospective, what could be improved, and how to incorporate the successes and improvements in future iterations or projects." - [http://en.wikipedia.org/wiki/Retrospective#Software_development Wikipedia] The process of retrospecting is at the heart of Scrum (Inspect and Adapt), eXtreme Programming (fix it when it breaks) and Lean Software Development (Kaizen or Continuous Improvement) ==Contribute== If you've come up with a [[Retrospective Plans| retrospective]] you think worked really well and is worth sharing, or have [[Tools]] or [[Tips & tricks | Tips & Tricks]] please share them here. You will have to [[Special:RequestAccount| request an account]] to do so, which will have to be approved by the administrator ([http://twitter.com/@robbowley @robbowley]). Sorry for the bureaucracy but the wiki gets hammered by spam bots! ==Sections== ====[[Retrospective Plans]]==== A constantly evolving list of retrospective plans you could try for either specific situations or to simply mix things up to stop them going stale. ====[[Tools]]==== Smaller exercises which can be used on their own or as part of larger sessions. Examples of use may be to break the ice, gauge the temperature or remind people of significant events. ====[[Tips_%26_tricks | Tips & Tricks]]==== Currently a random collection of quick tips to ensure you're getting the most from your retrospectives ====[[Common_ailments_%26_cures | Common Ailments & Cures]]==== A list of common problems that have occurred with retrospectives and suggestions on how to deal with them. ====[[Retrospective Surgery]]==== A "retrospective for retrospectives". Used to gather a lot of the original content on this site. ====[[External Resources]]==== Links to other places you can find out about retrospectives. ====Contact==== This wiki was set up and is maintained by [https://twitter.com/@robbowley Rob Bowley]. Please get in touch if you have any questions or thoughts on how to improve the wiki. cb6f3ef6de89f3e612fdccbae786aeaf8d6d78c3 1110 1108 2020-12-21T22:46:16Z Robbowley 1 Robbowley moved page [[Main Page]] to [[Agile Retrospective Resource Wiki]] without leaving a redirect wikitext text/x-wiki __NOTOC__ =Welcome!= This is a resource for sharing retrospective plans, tips & tricks, tools and ideas to help us get the most out of our retrospectives. Retrospectives play a crucial role in software teams. It is time specifically put aside to reflect on how the team is performing and what can be done to improve. "[...] a meeting held by a project team at the end of a project or process (often after a certain number of iterations) to discuss what was successful about the project or time period covered by that retrospective, what could be improved, and how to incorporate the successes and improvements in future iterations or projects." - [http://en.wikipedia.org/wiki/Retrospective#Software_development Wikipedia] The process of retrospecting is at the heart of Scrum (Inspect and Adapt), eXtreme Programming (fix it when it breaks) and Lean Software Development (Kaizen or Continuous Improvement) ==Contribute== If you've come up with a [[Retrospective Plans| retrospective]] you think worked really well and is worth sharing, or have [[Tools]] or [[Tips & tricks | Tips & Tricks]] please share them here. You will have to [[Special:RequestAccount| request an account]] to do so, which will have to be approved by the administrator ([http://twitter.com/@robbowley @robbowley]). Sorry for the bureaucracy but the wiki gets hammered by spam bots! ==Sections== ====[[Retrospective Plans]]==== A constantly evolving list of retrospective plans you could try for either specific situations or to simply mix things up to stop them going stale. ====[[Tools]]==== Smaller exercises which can be used on their own or as part of larger sessions. Examples of use may be to break the ice, gauge the temperature or remind people of significant events. ====[[Tips_%26_tricks | Tips & Tricks]]==== Currently a random collection of quick tips to ensure you're getting the most from your retrospectives ====[[Common_ailments_%26_cures | Common Ailments & Cures]]==== A list of common problems that have occurred with retrospectives and suggestions on how to deal with them. ====[[Retrospective Surgery]]==== A "retrospective for retrospectives". Used to gather a lot of the original content on this site. ====[[External Resources]]==== Links to other places you can find out about retrospectives. ====Contact==== This wiki was set up and is maintained by [https://twitter.com/@robbowley Rob Bowley]. Please get in touch if you have any questions or thoughts on how to improve the wiki. cb6f3ef6de89f3e612fdccbae786aeaf8d6d78c3 Agile Retrospective Resource Wiki:Main Page 4 589 1112 2020-12-21T22:52:12Z Robbowley 1 Created blank page wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 1113 1112 2020-12-21T22:52:32Z Robbowley 1 Robbowley moved page [[Main Page]] to [[Agile Retrospective Resource Wiki:Main Page]] without leaving a redirect wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 Agile Retrospective Resource Wiki:Main Page 2 4 590 1114 2020-12-21T22:53:00Z Robbowley 1 Created blank page wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 1115 1114 2020-12-21T22:53:50Z Robbowley 1 Robbowley moved page [[Main Page]] to [[Agile Retrospective Resource Wiki:Main Page 2]] without leaving a redirect wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 Common ailments & cures 0 40 1119 1050 2021-03-07T20:56:06Z Ben Linders 344 wikitext text/x-wiki A collection of common problems which occur with retrospectives and suggestions how to resolve them. Generated by running a [[Retrospective Surgery]]. If you have an ailment that is not covered please add it at the bottom and hopefully someone will have an answer for you. ---- '''Ailment: Actions not captured / No obvious record or review of previous retrospective findings''' '''Cures:''' *Review the actions from the previous retrospectives at the beginning of each retrospective. *Capture/Document actions & follow up by Scrum Master *Maintain backlog and have it visible for everybody in the team (e.g. on the Task Board) *Focus on last sprint only *Make someone responsible and accountable for each action. *Put the actions somewhere visible in the team space for example to create team building spirit *Recognize and deal with [https://www.benlinders.com/2018/retrospective-smells-recurring-actions/ recurring actions] *Reduce actions to a manageable number *More suggestions in [http://www.infoq.com/news/2014/02/retrospective-actions-done Having Actions Done from Retrospectives] ---- '''Ailment: Too many actions''' '''Cures:''' *Apply velocity to actions, track progress and only take on what velocity dictates *Try [[Plan of Action]] Retrospective Plan *Focus on the [https://www.benlinders.com/2014/retrospective-exercise-vital-few-actions/ vital few actions], only choose one action ---- '''Ailment: Unjustified actions''' '''Cures:''' *Use [https://www.benlinders.com/2013/getting-to-the-root-causes-of-problems-in-a-retrospective/ root cause analysis] *Ensure actions are suggestions from the team and prioritised by them. *Suggests Biased chair - see cures for that symptom ---- '''Ailment: Not having the right people in the retrospective''' '''Cures:''' *Invite people early *Pick a time that suits everyone *Have separate retrospectives for tech team & wider team ---- '''Ailment: Biased chair / Agenda hijacking''' '''Cures:''' *Feedback to chair and escalate if necessary *Rotate chair *Coach chair on “Agile” principles *Let team choose an un-biased chair *Recognize and deal with [https://www.benlinders.com/2018/retrospective-smells-blaming/ blaming] ---- '''Ailment: Lack of preparation / Forgetting what’s happened''' '''Cures:''' *Compensate in the meeting by having a good time line (Ed. help everyone remember what happened?) *Prepare - personal/team log *Remind participants to think of good and bad points *Reminder before the meeting *Use Retrospective Exercises from [https://www.benlinders.com/exercises/ Retrospective Exercises Toolbox] or [http://www.plans-for-retrospectives.com/ Retr-O-Mat] ---- '''Ailment: People not speaking up/shy''' '''Cures:''' *Chair/facilitator needs to create the right environment *Suggest box/amnesty *Try different games which are more suited to retiring types *Start the retrospective with a [https://www.benlinders.com/2016/warm-up-exercises-for-agile-retrospectives/ warm-up exercise] to create an atmosphere where team members can be open and honest about what has happened ---- '''Ailment: Retrospective actions and tips not shared with other teams''' '''Cures:''' *Rotating facilitators *Shared retrospective blog *Retrospective “lurking” *Cross team collaboration needed *Do a [http://www.benlinders.com/2013/improving-collaboration-in-agile-projects-with-the-retrospective-of-retrospectives/ Retrospective of Retrospectives] ---- '''Ailment: People taking things personally''' '''Cures:''' *Refer to [[The Prime Directive]] ---- '''Ailment: Voting system may result in valid issues not being addressed''' '''Cures:''' *Non-addressed issues get rolled over (& keep votes?) *Themed retrospectives *Encourage team to get on well so they empathise more with issues affecting minority *Vary the retro format (e.g. no voting) ---- '''Ailment: Suffering from 'Group Think'''' '''Cures:''' *Have a [https://www.benlinders.com/2011/devils-or-angels-advocate-which-role-do-you-prefer/ Devil's Advocate or Angel's Advocate] *Try De Bono's [[6 Thinking Hats Retrospective]] *Recognize and deal with [https://www.benlinders.com/2018/retrospective-smell-passiveness/ passiveness] ---- '''Ailment: Lack of engagement''' '''Cures:''' *Try new plans or tips such as the ones on this wiki! ---- '''Ailment: Too much focus on negatives''' '''Cures:''' * Try the [[Appreciative Retrospective]] Plan or a [https://www.benlinders.com/2013/using-solution-focused-in-a-strengths-based-retrospective/ Strenghts based Retrospective] ---- '''General:''' Facilitators need to know about [https://www.benlinders.com/2018/retrospective-smells/ retrospective smells]: signals that something might be going wrong in your retrospective. The [https://www.benlinders.com/news/agile-retrospective-smells-cards-released/ Retrospective Smells Cards] help you to recognize smells and act upon them by solving the problem or mitigating the impact. 7c5d541f271a254fd12c88dda75cceac41b2cd67 Tools & Exercises 0 38 1121 1052 2021-03-07T21:04:45Z Ben Linders 344 wikitext text/x-wiki Not full retrospectives plans but exercises that can be used as a part of retrospectives, to gauge the mood or expose issues. *[http://nomad8.com/chart-your-happiness/ Happiness Histogram] *[[Warm Up Exercise - Sprint Draw & Guess]] *[http://xp123.com/articles/xp-radar-chart/ XP Radar] *[http://www.scrum-toolkit.com/ Scrum Toolkit] *[http://www.benlinders.com/2014/retrospective-exercise-vital-few-actions/ Vital Few Actions] *[http://www.google.co.uk/search?rlz=1C1GGLS_enGB319GB319&sourceid=chrome&ie=UTF-8&q=six+action+shoes+de+bono Six Action Shoes] by De Bono *[http://en.wikipedia.org/wiki/Six_Thinking_Hats Six Hats Thinking] by De Bono *[http://www.benlinders.com/2013/which-questions-do-you-ask-in-retrospectives/ Retrospective Questions] *[http://en.wikipedia.org/wiki/5_Whys 5 Whys] and the [http://www.benlinders.com/2013/getting-to-the-root-causes-of-problems-in-a-retrospective/ 5 Why's retrospective] *[http://accel-team.com/techniques/force_field_analysis.html Force Field Analysis] *[http://www.benlinders.com/2013/feelings-matter-in-agile-retrospectives/ 1 Word Retrospective] *[[Retrospective Dialogue Sheets]] *[http://www.benlinders.com/2013/improving-collaboration-in-agile-projects-with-the-retrospective-of-retrospectives/ Retrospective of Retrospectives] *[http://skycoach.be/2013/09/17/boring-retrospectives-10-walk-the-board/ Walk the Board] *[https://www.benlinders.com/news/agile-retrospectives-bingo-released/ Agile Retrospective Bingo] *[http://agilethings.nl/lego-goes-retro/ Retrospectives with Lego] *[http://www.benlinders.com/2014/getting-feedback-with-the-perfection-game/ Perfection Game] *[http://practiceagile.com/the-power-of-anonymous-retrospectives/ Anonymous Retrospectives] *[http://blog.crisp.se/2013/01/22/henrikkniberg/how-to-run-a-big-retrospectives Big Retrospectives] *[http://www.benlinders.com/2014/retrospectives-for-teams-with-multiple-customers/ Multiple Customers] *[http://www.funretrospectives.com/fishbowl-conversation/ Fishbowl Conversation] *[https://www.benlinders.com/game/ Agile Self-assessment Game] *[https://age-of-product.com/retrospective-exercises/ Retrospective Exercises Repository] *[https://skycoach.be/2010/06/17/12-retrospective-exercises/ 12 retrospective exercises] 45165c2c6e493323654595ec65e63564e964e3e3 1124 1121 2022-01-09T16:26:48Z Joelmccune 457 Added a link to retrocadence.com there are free retro board templates and action item tracking for teams (FREE) wikitext text/x-wiki Not full retrospectives plans but exercises that can be used as a part of retrospectives, to gauge the mood or expose issues. *[https://retrocadence.com/ Retrospective Board Templates] *[http://nomad8.com/chart-your-happiness/ Happiness Histogram] *[[Warm Up Exercise - Sprint Draw & Guess]] *[http://xp123.com/articles/xp-radar-chart/ XP Radar] *[http://www.scrum-toolkit.com/ Scrum Toolkit] *[http://www.benlinders.com/2014/retrospective-exercise-vital-few-actions/ Vital Few Actions] *[http://www.google.co.uk/search?rlz=1C1GGLS_enGB319GB319&sourceid=chrome&ie=UTF-8&q=six+action+shoes+de+bono Six Action Shoes] by De Bono *[http://en.wikipedia.org/wiki/Six_Thinking_Hats Six Hats Thinking] by De Bono *[http://www.benlinders.com/2013/which-questions-do-you-ask-in-retrospectives/ Retrospective Questions] *[http://en.wikipedia.org/wiki/5_Whys 5 Whys] and the [http://www.benlinders.com/2013/getting-to-the-root-causes-of-problems-in-a-retrospective/ 5 Why's retrospective] *[http://accel-team.com/techniques/force_field_analysis.html Force Field Analysis] *[http://www.benlinders.com/2013/feelings-matter-in-agile-retrospectives/ 1 Word Retrospective] *[[Retrospective Dialogue Sheets]] *[http://www.benlinders.com/2013/improving-collaboration-in-agile-projects-with-the-retrospective-of-retrospectives/ Retrospective of Retrospectives] *[http://skycoach.be/2013/09/17/boring-retrospectives-10-walk-the-board/ Walk the Board] *[https://www.benlinders.com/news/agile-retrospectives-bingo-released/ Agile Retrospective Bingo] *[http://agilethings.nl/lego-goes-retro/ Retrospectives with Lego] *[http://www.benlinders.com/2014/getting-feedback-with-the-perfection-game/ Perfection Game] *[http://practiceagile.com/the-power-of-anonymous-retrospectives/ Anonymous Retrospectives] *[http://blog.crisp.se/2013/01/22/henrikkniberg/how-to-run-a-big-retrospectives Big Retrospectives] *[http://www.benlinders.com/2014/retrospectives-for-teams-with-multiple-customers/ Multiple Customers] *[http://www.funretrospectives.com/fishbowl-conversation/ Fishbowl Conversation] *[https://www.benlinders.com/game/ Agile Self-assessment Game] *[https://age-of-product.com/retrospective-exercises/ Retrospective Exercises Repository] *[https://skycoach.be/2010/06/17/12-retrospective-exercises/ 12 retrospective exercises] 6b60a7c8036fa7036a95718d0afee3654b368b47 Retrospective plan template 0 28 1123 999 2021-10-28T09:19:34Z Robbowley 1 /* Length of time: */ wikitext text/x-wiki __NOTOC__ ====Contribute==== You will have to create an account to add a retrospective plan, which will have to be approved by the administrator ([http://twitter.com/@robbowley @robbowley]). Sorry for the bureaucracy but the wiki gets hammered by spam bots! '''Please use the following structure when adding a retrospective plan:''' ===Use:=== ===Length of time:=== e.g. 60 min ===Short Description:=== A brief summary of the process and output. ===Materials:=== Any materials required e.g. flip charts, post-it notes etc. ===Process:=== A detailed and instructive guide on how to run the retrospective. Try to be use bullets and ordered lists rather than long paragraphs. ===Source:=== 3195e1712f625f2d8943e5993d13fc9c790742bc External Resources 0 50 1125 1122 2022-01-09T16:29:00Z Joelmccune 457 wikitext text/x-wiki '''Books''' *[http://pragprog.com/book/dlret/agile-retrospectives Agile Retrospectives: Making good Teams Great] by Derby and Larson *[http://www.dorsethouse.com/books/pr.html Project Retrospectives: a Handbook for team reviews] by Norman L Kerth *[https://leanpub.com/the-retrospective-handbook The Retrospective Handbook] by Patrick Kua *[http://innovationgames.com/ Innovation Games] by Luke Hohmann (and his [http://www.amazon.com/Innovation-Games-Creating-Breakthrough-Collaborative/dp/0321437292 book] of the same name) *[http://www.benlinders.com/getting-value-out-of-agile-retrospectives/ Getting Value out of Agile Retrospectives] by Luis Gonçalves and Ben Linders: download from [http://www.infoq.com/minibooks/agile-retrospectives-value InfoQ] or [https://leanpub.com/gettingvalueoutofagileretrospectives LeanPub], [http://www.amazon.com/Getting-Value-Agile-Retrospectives-Retrospective/dp/1304789624/ Paperback Edition] *[http://www.plans-for-retrospectives.com/print/index.html Retromat Print Edition] Fun printed version of the online [http://www.plans-for-retrospectives.com/ "Retr-O-Mat"] *[https://leanpub.com/b/agileretrospectives Leanpub bundle with six ebooks on Agile Retrospectives] *[https://www.retrium.com/ebook/become-a-retrospective-rockstar Become a Retrospective Rockstar], 21 agile experts share their best tips *[https://www.amazon.com/Agile-Retrospectives-Retrospective-improvement-retrospectives-ebook/dp/B01E98WTU2 Agile Retrospectives: 29 tips for continuous improvement with Scrum] by Paul VII *[https://www.benlinders.com/book/tag/retrospectives/ More books on Agile Retrospectives] *[https://www.amazon.com/dp/B07NKSDHPX Retrospectives. A Scrum Master's Guide] by Daria Bagina *[https://www.amazon.com/Improving-Agile-Retrospectives-Efficient-Addison-Wesley-ebook/dp/B0785W7PM6/ Improving Agile Retrospectives: Helping Teams Become More Efficient] by Marc Loeffler *[https://www.amazon.com/Obteniendo-valor-las-Retrospectivas-Agiles/dp/9492119048/ Obteniendo valor de las Retrospectivas Agiles (Spanish)] by Ben Linders '''Articles''' *[http://www.methodsandtools.com/archive/archive.php?id=63 Refactoring Your Development Process with Retrospectives] ([http://www.agilexp.com/agile-coach-rachel-davies.php Rachel Davies]) *[http://www.infoq.com/retrospectives News, articles and presentations on retrospectives] from InfoQ *[http://www.projecttimes.com/articles/seven-steps-to-remarkable-retrospectives.html Seven Steps to Remarkable Retrospectives] *[https://www.linkedin.com/today/post/article/20140403210808-738843-agile-retrospectives-why-you-would-do-them Agile Retrospectives: Why You Would Do Them?] *[https://www.scrumalliance.org/community/articles/2014/june/agile-retrospectives-more-than-just-facts! Agile Retrospectives - More than just facts] *[https://www.linkedin.com/pulse/20141008072748-738843-sustainable-continuous-improvement-using-agile-retrospectives Sustainable Continuous Improvement Using Agile Retrospectives] *[https://luis-goncalves.com/agile-retrospectives-antipatterns/ A series of Agile Retrospectives Anti Patterns] *[http://www.sitepoint.com/making-agile-retrospectives-productive/ Making Agile Retrospective Productive] *[https://dzone.com/articles/facilitating-effective-agile-retrospectives Facilitating Effective Agile Retrospectives] *[https://www.benlinders.com/2017/state-of-practice-in-agile-retrospectives/ State of Practice in Agile Retrospectives] *[https://age-of-product.com/sprint-retrospective-anti-patterns/ 21 Sprint Retrospective Anti-Patterns Impeding Scrum Teams] *[https://luis-goncalves.com/agile-retrospectives/ Long Blog Post Explaining Agile Retrospectives] by Luis Goncalves *[https://agilestrides.com/blog/40-ideas-to-spice-up-your-retrospective/ 40 ideas to spice up your retrospective] by Ralph van Roosmalen *[https://play14.org/games/ Games] from Play14 '''Blogs / Websites''' *[https://retrocadence.com/ A Smashing Retrospective! Free Retrospective Tool] *[https://www.jmroxas.com/2018/03/15/a-smashing-retrospective/ A Smashing Retrospective! A guide on how to use a board game to run a retrospective] *[http://www.plans-for-retrospectives.com/ "Retr-O-Mat"] - Planning your next retrospective? Get started with a random plan, tweak it, print it and share the URL. Or just browse around for new ideas! » plans-for-retrospectives.com *[http://www.benlinders.com/exercises/ Retrospective Exercises Toolbox] - Use this toolbox with retrospective exercises to design your own valuable agile retrospectives! *[https://luis-goncalves.com/agile-retrospectives-ideas-exercises/ Ideas for Agile Retrospectives] by Luis Goncalves *[http://retrofibel.de/ Blog für Retrospektivenliebhaber by Marc Löffler (in German)] and the book (to be published) "Retrospectiven in der Praxis" *[http://www.benlinders.com/2011/getting-business-value-out-of-agile-retrospectives/ Getting business value out of Agile Retrospectives] *[http://idiacomputing.com/moin/IntrospectionAndRetrospectives Introspection And Retrospectives] and [http://idiacomputing.com/moin/RetrospectiveTechniques Restrospective Techniques] *[https://www.funretrospectives.com/ Fun Retrospectives: Activities and ideas for making agile retrospectives more engaging] *[http://retrospectives.com retrospectives.com] *[http://www.retrospectives.eu retrospectives.eu] *[http://blogs.msdn.com/b/jmeier/archive/2013/02/25/the-art-of-the-agile-retrospective.aspx The Art of the Agile Retrospective] by J.D. Meier *[https://sites.google.com/a/scrumplop.org/published-patterns/retrospective-pattern-language Scrum Patterns for Process Improvement] *[http://xp123.com/xplor/xp0509/index.shtml Some Patterns for Iteration Retrospectives] *[http://skycoach.be/2011/05/16/agile-retrospectives-anti-patterns/ Agile Retrospective Anti Patterns] *[https://www.scrumalliance.org/community/articles/2014/july/dos-and-don-ts-of-agile-retrospectives Do's and Don'ts of Agile Retrospectives] *[http://www.benlinders.com/2014/retrospectives-in-remote-teams/ Retrospectives in Remote Teams] *[https://www.mountaingoatsoftware.com/blog/does-a-scrum-team-need-a-retrospective-every-sprint#comments Does a Scrum Team Need a Retrospective Every Sprint?] *[http://www.benlinders.com/2016/doing-a-retrospective-when-you-cant-get-the-team-to-meet/ Doing a retrospective when you can’t get the team to meet] *[http://mwickman.com/how-to-fix-your-agile-scrum-retrospective-meetings/ How to Fix Your Agile Scrum Retrospective Meetings] *[https://medium.com/@benlinders/non-verbal-exercises-for-agile-retrospectives-ade5ca32ade#.bp42lqn9e Non-verbal Exercises for Agile Retrospectives] '''Video and Presentations''' *[http://www.tvagile.com/2010/08/30/retrospectives/ Video: Retrospectives Presentation at San Francisco Agile User Group] *[http://www.tvagile.com/2009/02/25/agile-retrospectives-making-good-teams-great/ Video: Agile Retrospectives - Making Good Teams Great!] *[http://www.slideshare.net/BenLinders/sustainable-improvement-through-retrospectives-sepg-europe-2013-ben-linders Sustainable Improvement through Retrospectives] *[http://www.slideshare.net/jchyip/a-guide-forpreparingandfacilitatingretrospectives A guide for Preparing and Facilitating Retrospectives] *[https://www.infoq.com/presentations/agile-retrospectives Spicing up Agile Retrospectives] [https://www.slideshare.net/BenLinders/spicing-up-agile-retrospectives-agile-tour-london-2015-ben-linders slides] *[https://www.slideshare.net/BenLinders/talk-improving-software-quality-with-retrospectives-testcon-moscow-2019-ben-linders Improving software quality with retrospectives] '''Online Training''' *[http://mwickman.com/effective-agile-meetings/ Effective Agile Retrospectives] by Martin Wickman *[https://www.benlinders.com/workshop-valuable-agile-retrospectives/ Valuable Agile Retrospectives for Teams] by Ben Linders 62ea406ff7465315181e625a9324cec05fa5469d 1126 1125 2022-01-09T16:30:27Z Joelmccune 457 Added a Free Retrospective Tool wikitext text/x-wiki '''Books''' *[http://pragprog.com/book/dlret/agile-retrospectives Agile Retrospectives: Making good Teams Great] by Derby and Larson *[http://www.dorsethouse.com/books/pr.html Project Retrospectives: a Handbook for team reviews] by Norman L Kerth *[https://leanpub.com/the-retrospective-handbook The Retrospective Handbook] by Patrick Kua *[http://innovationgames.com/ Innovation Games] by Luke Hohmann (and his [http://www.amazon.com/Innovation-Games-Creating-Breakthrough-Collaborative/dp/0321437292 book] of the same name) *[http://www.benlinders.com/getting-value-out-of-agile-retrospectives/ Getting Value out of Agile Retrospectives] by Luis Gonçalves and Ben Linders: download from [http://www.infoq.com/minibooks/agile-retrospectives-value InfoQ] or [https://leanpub.com/gettingvalueoutofagileretrospectives LeanPub], [http://www.amazon.com/Getting-Value-Agile-Retrospectives-Retrospective/dp/1304789624/ Paperback Edition] *[http://www.plans-for-retrospectives.com/print/index.html Retromat Print Edition] Fun printed version of the online [http://www.plans-for-retrospectives.com/ "Retr-O-Mat"] *[https://leanpub.com/b/agileretrospectives Leanpub bundle with six ebooks on Agile Retrospectives] *[https://www.retrium.com/ebook/become-a-retrospective-rockstar Become a Retrospective Rockstar], 21 agile experts share their best tips *[https://www.amazon.com/Agile-Retrospectives-Retrospective-improvement-retrospectives-ebook/dp/B01E98WTU2 Agile Retrospectives: 29 tips for continuous improvement with Scrum] by Paul VII *[https://www.benlinders.com/book/tag/retrospectives/ More books on Agile Retrospectives] *[https://www.amazon.com/dp/B07NKSDHPX Retrospectives. A Scrum Master's Guide] by Daria Bagina *[https://www.amazon.com/Improving-Agile-Retrospectives-Efficient-Addison-Wesley-ebook/dp/B0785W7PM6/ Improving Agile Retrospectives: Helping Teams Become More Efficient] by Marc Loeffler *[https://www.amazon.com/Obteniendo-valor-las-Retrospectivas-Agiles/dp/9492119048/ Obteniendo valor de las Retrospectivas Agiles (Spanish)] by Ben Linders '''Articles''' *[http://www.methodsandtools.com/archive/archive.php?id=63 Refactoring Your Development Process with Retrospectives] ([http://www.agilexp.com/agile-coach-rachel-davies.php Rachel Davies]) *[http://www.infoq.com/retrospectives News, articles and presentations on retrospectives] from InfoQ *[http://www.projecttimes.com/articles/seven-steps-to-remarkable-retrospectives.html Seven Steps to Remarkable Retrospectives] *[https://www.linkedin.com/today/post/article/20140403210808-738843-agile-retrospectives-why-you-would-do-them Agile Retrospectives: Why You Would Do Them?] *[https://www.scrumalliance.org/community/articles/2014/june/agile-retrospectives-more-than-just-facts! Agile Retrospectives - More than just facts] *[https://www.linkedin.com/pulse/20141008072748-738843-sustainable-continuous-improvement-using-agile-retrospectives Sustainable Continuous Improvement Using Agile Retrospectives] *[https://luis-goncalves.com/agile-retrospectives-antipatterns/ A series of Agile Retrospectives Anti Patterns] *[http://www.sitepoint.com/making-agile-retrospectives-productive/ Making Agile Retrospective Productive] *[https://dzone.com/articles/facilitating-effective-agile-retrospectives Facilitating Effective Agile Retrospectives] *[https://www.benlinders.com/2017/state-of-practice-in-agile-retrospectives/ State of Practice in Agile Retrospectives] *[https://age-of-product.com/sprint-retrospective-anti-patterns/ 21 Sprint Retrospective Anti-Patterns Impeding Scrum Teams] *[https://luis-goncalves.com/agile-retrospectives/ Long Blog Post Explaining Agile Retrospectives] by Luis Goncalves *[https://agilestrides.com/blog/40-ideas-to-spice-up-your-retrospective/ 40 ideas to spice up your retrospective] by Ralph van Roosmalen *[https://play14.org/games/ Games] from Play14 '''Blogs / Websites''' *[https://retrocadence.com/ Free Retrospective Tool] *[https://www.jmroxas.com/2018/03/15/a-smashing-retrospective/ A Smashing Retrospective! A guide on how to use a board game to run a retrospective] *[http://www.plans-for-retrospectives.com/ "Retr-O-Mat"] - Planning your next retrospective? Get started with a random plan, tweak it, print it and share the URL. Or just browse around for new ideas! » plans-for-retrospectives.com *[http://www.benlinders.com/exercises/ Retrospective Exercises Toolbox] - Use this toolbox with retrospective exercises to design your own valuable agile retrospectives! *[https://luis-goncalves.com/agile-retrospectives-ideas-exercises/ Ideas for Agile Retrospectives] by Luis Goncalves *[http://retrofibel.de/ Blog für Retrospektivenliebhaber by Marc Löffler (in German)] and the book (to be published) "Retrospectiven in der Praxis" *[http://www.benlinders.com/2011/getting-business-value-out-of-agile-retrospectives/ Getting business value out of Agile Retrospectives] *[http://idiacomputing.com/moin/IntrospectionAndRetrospectives Introspection And Retrospectives] and [http://idiacomputing.com/moin/RetrospectiveTechniques Restrospective Techniques] *[https://www.funretrospectives.com/ Fun Retrospectives: Activities and ideas for making agile retrospectives more engaging] *[http://retrospectives.com retrospectives.com] *[http://www.retrospectives.eu retrospectives.eu] *[http://blogs.msdn.com/b/jmeier/archive/2013/02/25/the-art-of-the-agile-retrospective.aspx The Art of the Agile Retrospective] by J.D. Meier *[https://sites.google.com/a/scrumplop.org/published-patterns/retrospective-pattern-language Scrum Patterns for Process Improvement] *[http://xp123.com/xplor/xp0509/index.shtml Some Patterns for Iteration Retrospectives] *[http://skycoach.be/2011/05/16/agile-retrospectives-anti-patterns/ Agile Retrospective Anti Patterns] *[https://www.scrumalliance.org/community/articles/2014/july/dos-and-don-ts-of-agile-retrospectives Do's and Don'ts of Agile Retrospectives] *[http://www.benlinders.com/2014/retrospectives-in-remote-teams/ Retrospectives in Remote Teams] *[https://www.mountaingoatsoftware.com/blog/does-a-scrum-team-need-a-retrospective-every-sprint#comments Does a Scrum Team Need a Retrospective Every Sprint?] *[http://www.benlinders.com/2016/doing-a-retrospective-when-you-cant-get-the-team-to-meet/ Doing a retrospective when you can’t get the team to meet] *[http://mwickman.com/how-to-fix-your-agile-scrum-retrospective-meetings/ How to Fix Your Agile Scrum Retrospective Meetings] *[https://medium.com/@benlinders/non-verbal-exercises-for-agile-retrospectives-ade5ca32ade#.bp42lqn9e Non-verbal Exercises for Agile Retrospectives] '''Video and Presentations''' *[http://www.tvagile.com/2010/08/30/retrospectives/ Video: Retrospectives Presentation at San Francisco Agile User Group] *[http://www.tvagile.com/2009/02/25/agile-retrospectives-making-good-teams-great/ Video: Agile Retrospectives - Making Good Teams Great!] *[http://www.slideshare.net/BenLinders/sustainable-improvement-through-retrospectives-sepg-europe-2013-ben-linders Sustainable Improvement through Retrospectives] *[http://www.slideshare.net/jchyip/a-guide-forpreparingandfacilitatingretrospectives A guide for Preparing and Facilitating Retrospectives] *[https://www.infoq.com/presentations/agile-retrospectives Spicing up Agile Retrospectives] [https://www.slideshare.net/BenLinders/spicing-up-agile-retrospectives-agile-tour-london-2015-ben-linders slides] *[https://www.slideshare.net/BenLinders/talk-improving-software-quality-with-retrospectives-testcon-moscow-2019-ben-linders Improving software quality with retrospectives] '''Online Training''' *[http://mwickman.com/effective-agile-meetings/ Effective Agile Retrospectives] by Martin Wickman *[https://www.benlinders.com/workshop-valuable-agile-retrospectives/ Valuable Agile Retrospectives for Teams] by Ben Linders 9380135b72ffb778fdecd06d19360de70f6a0438 1162 1126 2022-03-09T14:10:44Z Robbowley 1 wikitext text/x-wiki '''Books''' *[http://pragprog.com/book/dlret/agile-retrospectives Agile Retrospectives: Making good Teams Great] by Derby and Larson *[http://www.dorsethouse.com/books/pr.html Project Retrospectives: a Handbook for team reviews] by Norman L Kerth *[https://leanpub.com/the-retrospective-handbook The Retrospective Handbook] by Patrick Kua *[http://innovationgames.com/ Innovation Games] by Luke Hohmann (and his [http://www.amazon.com/Innovation-Games-Creating-Breakthrough-Collaborative/dp/0321437292 book] of the same name) *[http://www.benlinders.com/getting-value-out-of-agile-retrospectives/ Getting Value out of Agile Retrospectives] by Luis Gonçalves and Ben Linders: download from [http://www.infoq.com/minibooks/agile-retrospectives-value InfoQ] or [https://leanpub.com/gettingvalueoutofagileretrospectives LeanPub], [http://www.amazon.com/Getting-Value-Agile-Retrospectives-Retrospective/dp/1304789624/ Paperback Edition] *[http://www.plans-for-retrospectives.com/print/index.html Retromat Print Edition] Fun printed version of the online [http://www.plans-for-retrospectives.com/ "Retr-O-Mat"] *[https://leanpub.com/b/agileretrospectives Leanpub bundle with six ebooks on Agile Retrospectives] *[https://www.retrium.com/ebook/become-a-retrospective-rockstar Become a Retrospective Rockstar], 21 agile experts share their best tips *[https://www.amazon.com/Agile-Retrospectives-Retrospective-improvement-retrospectives-ebook/dp/B01E98WTU2 Agile Retrospectives: 29 tips for continuous improvement with Scrum] by Paul VII *[https://www.benlinders.com/book/tag/retrospectives/ More books on Agile Retrospectives] *[https://www.amazon.com/dp/B07NKSDHPX Retrospectives. A Scrum Master's Guide] by Daria Bagina *[https://www.amazon.com/Improving-Agile-Retrospectives-Efficient-Addison-Wesley-ebook/dp/B0785W7PM6/ Improving Agile Retrospectives: Helping Teams Become More Efficient] by Marc Loeffler *[https://www.amazon.com/Obteniendo-valor-las-Retrospectivas-Agiles/dp/9492119048/ Obteniendo valor de las Retrospectivas Agiles (Spanish)] by Ben Linders '''Articles''' *[http://www.methodsandtools.com/archive/archive.php?id=63 Refactoring Your Development Process with Retrospectives] ([http://www.agilexp.com/agile-coach-rachel-davies.php Rachel Davies]) *[http://www.infoq.com/retrospectives News, articles and presentations on retrospectives] from InfoQ *[http://www.projecttimes.com/articles/seven-steps-to-remarkable-retrospectives.html Seven Steps to Remarkable Retrospectives] *[https://www.linkedin.com/today/post/article/20140403210808-738843-agile-retrospectives-why-you-would-do-them Agile Retrospectives: Why You Would Do Them?] *[https://www.scrumalliance.org/community/articles/2014/june/agile-retrospectives-more-than-just-facts! Agile Retrospectives - More than just facts] *[https://www.linkedin.com/pulse/20141008072748-738843-sustainable-continuous-improvement-using-agile-retrospectives Sustainable Continuous Improvement Using Agile Retrospectives] *[https://luis-goncalves.com/agile-retrospectives-antipatterns/ A series of Agile Retrospectives Anti Patterns] *[http://www.sitepoint.com/making-agile-retrospectives-productive/ Making Agile Retrospective Productive] *[https://dzone.com/articles/facilitating-effective-agile-retrospectives Facilitating Effective Agile Retrospectives] *[https://www.benlinders.com/2017/state-of-practice-in-agile-retrospectives/ State of Practice in Agile Retrospectives] *[https://age-of-product.com/sprint-retrospective-anti-patterns/ 21 Sprint Retrospective Anti-Patterns Impeding Scrum Teams] *[https://luis-goncalves.com/agile-retrospectives/ Long Blog Post Explaining Agile Retrospectives] by Luis Goncalves *[https://agilestrides.com/blog/40-ideas-to-spice-up-your-retrospective/ 40 ideas to spice up your retrospective] by Ralph van Roosmalen *[https://play14.org/games/ Games] from Play14 '''Blogs / Websites''' *[https://retrocadence.com/ Free Retrospective Tool] *[https://www.jmroxas.com/2018/03/15/a-smashing-retrospective/ A Smashing Retrospective! A guide on how to use a board game to run a retrospective] *[http://www.plans-for-retrospectives.com/ "Retr-O-Mat"] - Planning your next retrospective? Get started with a random plan, tweak it, print it and share the URL. Or just browse around for new ideas! » plans-for-retrospectives.com *[http://www.benlinders.com/exercises/ Retrospective Exercises Toolbox] - Use this toolbox with retrospective exercises to design your own valuable agile retrospectives! *[https://luis-goncalves.com/agile-retrospectives-ideas-exercises/ Ideas for Agile Retrospectives] by Luis Goncalves *[http://retrofibel.de/ Blog für Retrospektivenliebhaber by Marc Löffler (in German)] and the book (to be published) "Retrospectiven in der Praxis" *[http://www.benlinders.com/2011/getting-business-value-out-of-agile-retrospectives/ Getting business value out of Agile Retrospectives] *[http://idiacomputing.com/moin/IntrospectionAndRetrospectives Introspection And Retrospectives] and [http://idiacomputing.com/moin/RetrospectiveTechniques Restrospective Techniques] *[https://www.funretrospectives.com/ Fun Retrospectives: Activities and ideas for making agile retrospectives more engaging] *[http://www.retrospectives.eu retrospectives.eu] *[http://blogs.msdn.com/b/jmeier/archive/2013/02/25/the-art-of-the-agile-retrospective.aspx The Art of the Agile Retrospective] by J.D. Meier *[https://sites.google.com/a/scrumplop.org/published-patterns/retrospective-pattern-language Scrum Patterns for Process Improvement] *[http://xp123.com/xplor/xp0509/index.shtml Some Patterns for Iteration Retrospectives] *[http://skycoach.be/2011/05/16/agile-retrospectives-anti-patterns/ Agile Retrospective Anti Patterns] *[https://www.scrumalliance.org/community/articles/2014/july/dos-and-don-ts-of-agile-retrospectives Do's and Don'ts of Agile Retrospectives] *[http://www.benlinders.com/2014/retrospectives-in-remote-teams/ Retrospectives in Remote Teams] *[https://www.mountaingoatsoftware.com/blog/does-a-scrum-team-need-a-retrospective-every-sprint#comments Does a Scrum Team Need a Retrospective Every Sprint?] *[http://www.benlinders.com/2016/doing-a-retrospective-when-you-cant-get-the-team-to-meet/ Doing a retrospective when you can’t get the team to meet] *[http://mwickman.com/how-to-fix-your-agile-scrum-retrospective-meetings/ How to Fix Your Agile Scrum Retrospective Meetings] *[https://medium.com/@benlinders/non-verbal-exercises-for-agile-retrospectives-ade5ca32ade#.bp42lqn9e Non-verbal Exercises for Agile Retrospectives] '''Video and Presentations''' *[http://www.tvagile.com/2010/08/30/retrospectives/ Video: Retrospectives Presentation at San Francisco Agile User Group] *[http://www.tvagile.com/2009/02/25/agile-retrospectives-making-good-teams-great/ Video: Agile Retrospectives - Making Good Teams Great!] *[http://www.slideshare.net/BenLinders/sustainable-improvement-through-retrospectives-sepg-europe-2013-ben-linders Sustainable Improvement through Retrospectives] *[http://www.slideshare.net/jchyip/a-guide-forpreparingandfacilitatingretrospectives A guide for Preparing and Facilitating Retrospectives] *[https://www.infoq.com/presentations/agile-retrospectives Spicing up Agile Retrospectives] [https://www.slideshare.net/BenLinders/spicing-up-agile-retrospectives-agile-tour-london-2015-ben-linders slides] *[https://www.slideshare.net/BenLinders/talk-improving-software-quality-with-retrospectives-testcon-moscow-2019-ben-linders Improving software quality with retrospectives] '''Online Training''' *[http://mwickman.com/effective-agile-meetings/ Effective Agile Retrospectives] by Martin Wickman *[https://www.benlinders.com/workshop-valuable-agile-retrospectives/ Valuable Agile Retrospectives for Teams] by Ben Linders 9fee589740adec8d3f16f05d99010f58eedbfcf0 Tools & Exercises 0 38 1127 1124 2022-02-11T22:14:34Z Joelmccune 457 updated description wikitext text/x-wiki Not full retrospectives plans but exercises that can be used as a part of retrospectives, to gauge the mood or expose issues. *[https://retrocadence.com/ Agile Retrospective Tool With Built In Retrospective Templates] *[http://nomad8.com/chart-your-happiness/ Happiness Histogram] *[[Warm Up Exercise - Sprint Draw & Guess]] *[http://xp123.com/articles/xp-radar-chart/ XP Radar] *[http://www.scrum-toolkit.com/ Scrum Toolkit] *[http://www.benlinders.com/2014/retrospective-exercise-vital-few-actions/ Vital Few Actions] *[http://www.google.co.uk/search?rlz=1C1GGLS_enGB319GB319&sourceid=chrome&ie=UTF-8&q=six+action+shoes+de+bono Six Action Shoes] by De Bono *[http://en.wikipedia.org/wiki/Six_Thinking_Hats Six Hats Thinking] by De Bono *[http://www.benlinders.com/2013/which-questions-do-you-ask-in-retrospectives/ Retrospective Questions] *[http://en.wikipedia.org/wiki/5_Whys 5 Whys] and the [http://www.benlinders.com/2013/getting-to-the-root-causes-of-problems-in-a-retrospective/ 5 Why's retrospective] *[http://accel-team.com/techniques/force_field_analysis.html Force Field Analysis] *[http://www.benlinders.com/2013/feelings-matter-in-agile-retrospectives/ 1 Word Retrospective] *[[Retrospective Dialogue Sheets]] *[http://www.benlinders.com/2013/improving-collaboration-in-agile-projects-with-the-retrospective-of-retrospectives/ Retrospective of Retrospectives] *[http://skycoach.be/2013/09/17/boring-retrospectives-10-walk-the-board/ Walk the Board] *[https://www.benlinders.com/news/agile-retrospectives-bingo-released/ Agile Retrospective Bingo] *[http://agilethings.nl/lego-goes-retro/ Retrospectives with Lego] *[http://www.benlinders.com/2014/getting-feedback-with-the-perfection-game/ Perfection Game] *[http://practiceagile.com/the-power-of-anonymous-retrospectives/ Anonymous Retrospectives] *[http://blog.crisp.se/2013/01/22/henrikkniberg/how-to-run-a-big-retrospectives Big Retrospectives] *[http://www.benlinders.com/2014/retrospectives-for-teams-with-multiple-customers/ Multiple Customers] *[http://www.funretrospectives.com/fishbowl-conversation/ Fishbowl Conversation] *[https://www.benlinders.com/game/ Agile Self-assessment Game] *[https://age-of-product.com/retrospective-exercises/ Retrospective Exercises Repository] *[https://skycoach.be/2010/06/17/12-retrospective-exercises/ 12 retrospective exercises] a9386b721ac3f93a9666911876313c408c32957b 1168 1127 2022-03-10T11:56:01Z Robbowley 1 wikitext text/x-wiki Not full retrospectives plans but exercises that can be used as a part of retrospectives, to gauge the mood or expose issues. *[https://retrocadence.com/ Agile Retrospective Tool With Built In Retrospective Templates] *[https://nomad8.com/articles/chart-your-happiness Happiness Histogram] *[[Warm Up Exercise - Sprint Draw & Guess]] *[http://xp123.com/articles/xp-radar-chart/ XP Radar] *[http://www.scrum-toolkit.com/ Scrum Toolkit] *[http://www.benlinders.com/2014/retrospective-exercise-vital-few-actions/ Vital Few Actions] *[http://www.google.co.uk/search?rlz=1C1GGLS_enGB319GB319&sourceid=chrome&ie=UTF-8&q=six+action+shoes+de+bono Six Action Shoes] by De Bono *[http://en.wikipedia.org/wiki/Six_Thinking_Hats Six Hats Thinking] by De Bono *[http://www.benlinders.com/2013/which-questions-do-you-ask-in-retrospectives/ Retrospective Questions] *[http://en.wikipedia.org/wiki/5_Whys 5 Whys] and the [http://www.benlinders.com/2013/getting-to-the-root-causes-of-problems-in-a-retrospective/ 5 Why's retrospective] *[http://accel-team.com/techniques/force_field_analysis.html Force Field Analysis] *[http://www.benlinders.com/2013/feelings-matter-in-agile-retrospectives/ 1 Word Retrospective] *[[Retrospective Dialogue Sheets]] *[http://www.benlinders.com/2013/improving-collaboration-in-agile-projects-with-the-retrospective-of-retrospectives/ Retrospective of Retrospectives] *[http://skycoach.be/2013/09/17/boring-retrospectives-10-walk-the-board/ Walk the Board] *[https://www.benlinders.com/news/agile-retrospectives-bingo-released/ Agile Retrospective Bingo] *[http://agilethings.nl/lego-goes-retro/ Retrospectives with Lego] *[http://www.benlinders.com/2014/getting-feedback-with-the-perfection-game/ Perfection Game] *[http://practiceagile.com/the-power-of-anonymous-retrospectives/ Anonymous Retrospectives] *[http://blog.crisp.se/2013/01/22/henrikkniberg/how-to-run-a-big-retrospectives Big Retrospectives] *[http://www.benlinders.com/2014/retrospectives-for-teams-with-multiple-customers/ Multiple Customers] *[http://www.funretrospectives.com/fishbowl-conversation/ Fishbowl Conversation] *[https://www.benlinders.com/game/ Agile Self-assessment Game] *[https://age-of-product.com/retrospective-exercises/ Retrospective Exercises Repository] *[https://skycoach.be/2010/06/17/12-retrospective-exercises/ 12 retrospective exercises] cffb57312cd244082205c0c45bc94412251dadd6 1169 1168 2022-03-10T11:57:36Z Robbowley 1 Robbowley moved page [[Tools]] to [[Tools & Exercises]] wikitext text/x-wiki Not full retrospectives plans but exercises that can be used as a part of retrospectives, to gauge the mood or expose issues. *[https://retrocadence.com/ Agile Retrospective Tool With Built In Retrospective Templates] *[https://nomad8.com/articles/chart-your-happiness Happiness Histogram] *[[Warm Up Exercise - Sprint Draw & Guess]] *[http://xp123.com/articles/xp-radar-chart/ XP Radar] *[http://www.scrum-toolkit.com/ Scrum Toolkit] *[http://www.benlinders.com/2014/retrospective-exercise-vital-few-actions/ Vital Few Actions] *[http://www.google.co.uk/search?rlz=1C1GGLS_enGB319GB319&sourceid=chrome&ie=UTF-8&q=six+action+shoes+de+bono Six Action Shoes] by De Bono *[http://en.wikipedia.org/wiki/Six_Thinking_Hats Six Hats Thinking] by De Bono *[http://www.benlinders.com/2013/which-questions-do-you-ask-in-retrospectives/ Retrospective Questions] *[http://en.wikipedia.org/wiki/5_Whys 5 Whys] and the [http://www.benlinders.com/2013/getting-to-the-root-causes-of-problems-in-a-retrospective/ 5 Why's retrospective] *[http://accel-team.com/techniques/force_field_analysis.html Force Field Analysis] *[http://www.benlinders.com/2013/feelings-matter-in-agile-retrospectives/ 1 Word Retrospective] *[[Retrospective Dialogue Sheets]] *[http://www.benlinders.com/2013/improving-collaboration-in-agile-projects-with-the-retrospective-of-retrospectives/ Retrospective of Retrospectives] *[http://skycoach.be/2013/09/17/boring-retrospectives-10-walk-the-board/ Walk the Board] *[https://www.benlinders.com/news/agile-retrospectives-bingo-released/ Agile Retrospective Bingo] *[http://agilethings.nl/lego-goes-retro/ Retrospectives with Lego] *[http://www.benlinders.com/2014/getting-feedback-with-the-perfection-game/ Perfection Game] *[http://practiceagile.com/the-power-of-anonymous-retrospectives/ Anonymous Retrospectives] *[http://blog.crisp.se/2013/01/22/henrikkniberg/how-to-run-a-big-retrospectives Big Retrospectives] *[http://www.benlinders.com/2014/retrospectives-for-teams-with-multiple-customers/ Multiple Customers] *[http://www.funretrospectives.com/fishbowl-conversation/ Fishbowl Conversation] *[https://www.benlinders.com/game/ Agile Self-assessment Game] *[https://age-of-product.com/retrospective-exercises/ Retrospective Exercises Repository] *[https://skycoach.be/2010/06/17/12-retrospective-exercises/ 12 retrospective exercises] cffb57312cd244082205c0c45bc94412251dadd6 Rob's Guide to Effective Retrospectives 0 297 1128 601 2022-03-09T12:07:38Z Robbowley 1 wikitext text/x-wiki __NOTOC__ ===Retrospective facilitation is a skill=== I'm continually surprised by the number of people I speak to who facilitate retrospectives, but haven't read Derby and Larson's [http://pragprog.com/book/dlret/agile-retrospectives Agile Retrospectives: Making good Teams Great] (or similar material on effective facilitation, see [[External Resources]]). Making sure the meeting is not being driven by whoever shouts the loudest or ending up as a long ineffectual rambling debate takes thought and practice. The first three chapters of Derby and Larson's book are essential reading. ===Rotate the facilitator role=== Are you finding your team aren't particularly enthusiastic or engaged in your retrospectives? One common reason I see for this is it being one person's job (typically a scrum master or project manager) to facilitate/lead them. This can prevent a team from feeling truly empowered to solve their own problems. It may be one person's job to make sure they happen and everyone turns up, but that does not (and should not) mean they also have to run every retrospective as well. Instead try and get everyone to take turns facilitating. Not only does this ensure no one feels retrospectives are always being driven by one person's agenda, there are many other side benefits, including: * Learning how to facilitate is great for developing communication skills and generally how to have effective meetings. * The burden of planning retrospectives is shared across multiple people. * Retrospectives are less likely to become dull or repetitive. ===Get someone outside of the team to facilitate=== Really easy to do if you have more than one team - ask for someone from another team to facilitate your retrospective and when it's their turn return the favour. This is a great technique to avoid the risk of facilitator bias (face it, we're all biased whether we believe it or not!) and even better has the wonderful side-effect of being a great way to cross-pollinate ideas between teams. ===Achievable actions and owners for each action=== Probably the most common failing with retrospectives is either not taking actions away or the actions not being completed. My first tip here is make your actions small, really small. Big wafty goals like "write more unit tests" are pointless. A great retrospective to encourage small achievable actions is the [[Plan of Action]] retrospective. Once you have your achievable actions make sure someone is responsible for each and every one you choose to take away. This does not have to be the person who is going to do the work, just the person who is responsible for making sure it happens before the next retrospective. Track the actions as you would with the rest of the activity in your team in your favourite work tracking tool ===Start each retrospective by going through the actions from the previous one=== Before doing anything else, begin the retrospective by going through the actions from the previous retrospective have been completed. If not, why not? Time box this to 5 minutes. If the team took 5 actions but completed none, there's not point taking any more than 1 action away from this retrospective. Once the team has got better at completing the actions they've comitted to then maybe they can increase the amount of actions they take away. ====Who is Rob?==== I'm [https://twitter.com/@robbowley Rob Bowley], the person who set up this wiki. 0b23480de1c8519000e611f55b937f8c6a02b3bb 1129 1128 2022-03-09T12:13:43Z Robbowley 1 wikitext text/x-wiki __NOTOC__ ===Retrospective facilitation is a skill=== I'm continually surprised by the number of people I speak to who facilitate retrospectives, but haven't read Derby and Larson's [http://pragprog.com/book/dlret/agile-retrospectives Agile Retrospectives: Making good Teams Great] (or similar material on effective facilitation, see [[External Resources]]). Making sure the meeting is not being driven by whoever shouts the loudest or ending up as a long ineffectual rambling debate takes thought and practice. The first three chapters of Derby and Larson's book are essential reading. ===Rotate the facilitator role=== Are you finding your team aren't particularly enthusiastic or engaged in your retrospectives? One common reason I see for this is it being one person's job (typically a scrum master or project manager) to facilitate/lead them. This can result in bias towards one person's point of view and also prevent a team from feeling empowered to solve their own problems. Whilst it may be one person's job to make sure they happen, that doesn't (and shouldn'tt) mean they also have to run every retrospective too. Instead try and get everyone to take turns facilitating. Not only does this ensure no one feels retrospectives are being driven by one person's agenda, there are many other side benefits, including: * Learning how to facilitate is great for developing communication skills and generally how to have effective meetings. * The burden of planning retrospectives is shared across multiple people. * Retrospectives are less likely to become dull or repetitive. ===Get someone outside of the team to facilitate=== Really easy to do if you have more than one team - ask for someone from another team to facilitate your retrospective and when it's their turn return the favour. This is a great technique to avoid the risk of facilitator bias (face it, we're all biased whether we believe it or not!) and even better has the wonderful side-effect of being a great way to cross-pollinate ideas between teams. ===Achievable actions and owners for each action=== A common failing with retrospectives is either not taking actions away or the actions not being completed. My first tip here is make your actions small, really small. Big vague goals like "write more unit tests" are pointless. A great retrospective to encourage small achievable actions is the [[Plan of Action]] retrospective. Once you have your achievable actions make sure someone is responsible for each and every one you choose to take away. This doesn't have to be the person who is going to do the work, just the person who is responsible for making sure it happens before the next retrospective. Track the actions as you would with the rest of the activity in your team in your favourite work tracking tool ===Start each retrospective by going through the actions from the previous one=== Before doing anything else, begin the retrospective by going through the actions from the previous retrospective have been completed. If not, why not? Time box this to 5 minutes. If the team took 5 actions but completed none, agree to take fewer actions away from this retrospective. Once the team has got better at completing the actions they've committed to then maybe they can increase the amount of actions they take away. ====Who is Rob?==== I'm [https://twitter.com/@robbowley Rob Bowley], the person who set up this wiki. f97da9557e5c981b2f9d6ce5251b44c63884f50f 1130 1129 2022-03-09T12:14:52Z Robbowley 1 wikitext text/x-wiki __NOTOC__ ===Retrospective facilitation is a skill=== The first three chapters of Derby and Larson's book [http://pragprog.com/book/dlret/agile-retrospectives Agile Retrospectives: Making good Teams Great] remain essential reading. Making sure the meeting is not being driven by whoever shouts the loudest or ending up as a long ineffectual rambling debate takes thought and practice. ===Rotate the facilitator role=== Are you finding your team aren't particularly enthusiastic or engaged in your retrospectives? One common reason I see for this is it being one person's job (typically a scrum master or project manager) to facilitate/lead them. This can result in bias towards one person's point of view and also prevent a team from feeling empowered to solve their own problems. Whilst it may be one person's job to make sure they happen, that doesn't (and shouldn'tt) mean they also have to run every retrospective too. Instead try and get everyone to take turns facilitating. Not only does this ensure no one feels retrospectives are being driven by one person's agenda, there are many other side benefits, including: * Learning how to facilitate is great for developing communication skills and generally how to have effective meetings. * The burden of planning retrospectives is shared across multiple people. * Retrospectives are less likely to become dull or repetitive. ===Get someone outside of the team to facilitate=== Really easy to do if you have more than one team - ask for someone from another team to facilitate your retrospective and when it's their turn return the favour. This is a great technique to avoid the risk of facilitator bias (face it, we're all biased whether we believe it or not!) and even better has the wonderful side-effect of being a great way to cross-pollinate ideas between teams. ===Achievable actions and owners for each action=== A common failing with retrospectives is either not taking actions away or the actions not being completed. My first tip here is make your actions small, really small. Big vague goals like "write more unit tests" are pointless. A great retrospective to encourage small achievable actions is the [[Plan of Action]] retrospective. Once you have your achievable actions make sure someone is responsible for each and every one you choose to take away. This doesn't have to be the person who is going to do the work, just the person who is responsible for making sure it happens before the next retrospective. Track the actions as you would with the rest of the activity in your team in your favourite work tracking tool ===Start each retrospective by going through the actions from the previous one=== Before doing anything else, begin the retrospective by going through the actions from the previous retrospective have been completed. If not, why not? Time box this to 5 minutes. If the team took 5 actions but completed none, agree to take fewer actions away from this retrospective. Once the team has got better at completing the actions they've committed to then maybe they can increase the amount of actions they take away. ====Who is Rob?==== I'm [https://twitter.com/@robbowley Rob Bowley], the person who set up this wiki. df6b19041af31e3f49bcb08c555f42656198b627 1131 1130 2022-03-09T12:16:53Z Robbowley 1 wikitext text/x-wiki __NOTOC__ ===Retrospective facilitation is a skill=== The first three chapters of Derby and Larson's book [http://pragprog.com/book/dlret/agile-retrospectives Agile Retrospectives: Making good Teams Great] remain essential reading. Making sure the meeting is not being driven by whoever shouts the loudest or ending up as a long ineffectual rambling debate takes thought and practice. ===Start each retrospective with [[The Prime Directive]]=== ===Rotate the facilitator role=== Are you finding your team aren't particularly enthusiastic or engaged in your retrospectives? One common reason I see for this is it being one person's job (typically a scrum master or project manager) to facilitate/lead them. This can result in bias towards one person's point of view and also prevent a team from feeling empowered to solve their own problems. Whilst it may be one person's job to make sure they happen, that doesn't (and shouldn'tt) mean they also have to run every retrospective too. Instead try and get everyone to take turns facilitating. Not only does this ensure no one feels retrospectives are being driven by one person's agenda, there are many other side benefits, including: * Learning how to facilitate is great for developing communication skills and generally how to have effective meetings. * The burden of planning retrospectives is shared across multiple people. * Retrospectives are less likely to become dull or repetitive. ===Get someone outside of the team to facilitate=== Really easy to do if you have more than one team - ask for someone from another team to facilitate your retrospective and when it's their turn return the favour. This is a great technique to avoid the risk of facilitator bias (face it, we're all biased whether we believe it or not!) and even better has the wonderful side-effect of being a great way to cross-pollinate ideas between teams. ===Achievable actions and owners for each action=== A common failing with retrospectives is either not taking actions away or the actions not being completed. My first tip here is make your actions small, really small. Big vague goals like "write more unit tests" are pointless. A great retrospective to encourage small achievable actions is the [[Plan of Action]] retrospective. Once you have your achievable actions make sure someone is responsible for each and every one you choose to take away. This doesn't have to be the person who is going to do the work, just the person who is responsible for making sure it happens before the next retrospective. Track the actions as you would with the rest of the activity in your team in your favourite work tracking tool ===Start each retrospective by going through the actions from the previous one=== Before doing anything else, begin the retrospective by going through the actions from the previous retrospective have been completed. If not, why not? Time box this to 5 minutes. If the team took 5 actions but completed none, agree to take fewer actions away from this retrospective. Once the team has got better at completing the actions they've committed to then maybe they can increase the amount of actions they take away. ====Who is Rob?==== I'm [https://twitter.com/@robbowley Rob Bowley], the person who set up this wiki. 5d3fccd8228076c4019cb718ebf2835c4a501551 1132 1131 2022-03-09T12:17:37Z Robbowley 1 /* Start each retrospective with The Prime Directive */ wikitext text/x-wiki __NOTOC__ ===Retrospective facilitation is a skill=== The first three chapters of Derby and Larson's book [http://pragprog.com/book/dlret/agile-retrospectives Agile Retrospectives: Making good Teams Great] remain essential reading. Making sure the meeting is not being driven by whoever shouts the loudest or ending up as a long ineffectual rambling debate takes thought and practice. ===Start each retrospective with [[The Prime Directive]]=== The purpose of the Prime Directive is to assure that a retrospective has the right culture to make it a positive and result oriented event. It makes a retrospective become an effective team gathering to learn and find solutions to improve the way of working. '''"Regardless of what we discover, we understand and truly believe that everyone did the best job they could, given what they knew at the time, their skills and abilities, the resources available, and the situation at hand."''' --Norm Kerth, Project Retrospectives: A Handbook for Team Review ===Rotate the facilitator role=== Are you finding your team aren't particularly enthusiastic or engaged in your retrospectives? One common reason I see for this is it being one person's job (typically a scrum master or project manager) to facilitate/lead them. This can result in bias towards one person's point of view and also prevent a team from feeling empowered to solve their own problems. Whilst it may be one person's job to make sure they happen, that doesn't (and shouldn'tt) mean they also have to run every retrospective too. Instead try and get everyone to take turns facilitating. Not only does this ensure no one feels retrospectives are being driven by one person's agenda, there are many other side benefits, including: * Learning how to facilitate is great for developing communication skills and generally how to have effective meetings. * The burden of planning retrospectives is shared across multiple people. * Retrospectives are less likely to become dull or repetitive. ===Get someone outside of the team to facilitate=== Really easy to do if you have more than one team - ask for someone from another team to facilitate your retrospective and when it's their turn return the favour. This is a great technique to avoid the risk of facilitator bias (face it, we're all biased whether we believe it or not!) and even better has the wonderful side-effect of being a great way to cross-pollinate ideas between teams. ===Achievable actions and owners for each action=== A common failing with retrospectives is either not taking actions away or the actions not being completed. My first tip here is make your actions small, really small. Big vague goals like "write more unit tests" are pointless. A great retrospective to encourage small achievable actions is the [[Plan of Action]] retrospective. Once you have your achievable actions make sure someone is responsible for each and every one you choose to take away. This doesn't have to be the person who is going to do the work, just the person who is responsible for making sure it happens before the next retrospective. Track the actions as you would with the rest of the activity in your team in your favourite work tracking tool ===Start each retrospective by going through the actions from the previous one=== Before doing anything else, begin the retrospective by going through the actions from the previous retrospective have been completed. If not, why not? Time box this to 5 minutes. If the team took 5 actions but completed none, agree to take fewer actions away from this retrospective. Once the team has got better at completing the actions they've committed to then maybe they can increase the amount of actions they take away. ====Who is Rob?==== I'm [https://twitter.com/@robbowley Rob Bowley], the person who set up this wiki. e5cbf99eb4137a296fcd878285342a1c055df143 1133 1132 2022-03-09T12:17:52Z Robbowley 1 wikitext text/x-wiki __NOTOC__ ===Retrospective facilitation is a skill=== The first three chapters of Derby and Larson's book [http://pragprog.com/book/dlret/agile-retrospectives Agile Retrospectives: Making good Teams Great] remain essential reading. Making sure the meeting is not being driven by whoever shouts the loudest or ending up as a long ineffectual rambling debate takes thought and practice. ===Start each retrospective with [[The Prime Directive]]=== The purpose of the Prime Directive is to assure that a retrospective has the right culture to make it a positive and result oriented event. It makes a retrospective become an effective team gathering to learn and find solutions to improve the way of working. '''"Regardless of what we discover, we understand and truly believe that everyone did the best job they could, given what they knew at the time, their skills and abilities, the resources available, and the situation at hand."''' --Norm Kerth, Project Retrospectives: A Handbook for Team Review ===Rotate the facilitator role=== Are you finding your team aren't particularly enthusiastic or engaged in your retrospectives? One common reason I see for this is it being one person's job (typically a scrum master or project manager) to facilitate/lead them. This can result in bias towards one person's point of view and also prevent a team from feeling empowered to solve their own problems. Whilst it may be one person's job to make sure they happen, that doesn't (and shouldn'tt) mean they also have to run every retrospective too. Instead try and get everyone to take turns facilitating. Not only does this ensure no one feels retrospectives are being driven by one person's agenda, there are many other side benefits, including: * Learning how to facilitate is great for developing communication skills and generally how to have effective meetings. * The burden of planning retrospectives is shared across multiple people. * Retrospectives are less likely to become dull or repetitive. ===Get someone outside of the team to facilitate=== Really easy to do if you have more than one team - ask for someone from another team to facilitate your retrospective and when it's their turn return the favour. This is a great technique to avoid the risk of facilitator bias (face it, we're all biased whether we believe it or not!) and even better has the wonderful side-effect of being a great way to cross-pollinate ideas between teams. ===Achievable actions and owners for each action=== A common failing with retrospectives is either not taking actions away or the actions not being completed. My first tip here is make your actions small, really small. Big vague goals like "write more unit tests" are pointless. A great retrospective to encourage small achievable actions is the [[Plan of Action]] retrospective. Once you have your achievable actions make sure someone is responsible for each and every one you choose to take away. This doesn't have to be the person who is going to do the work, just the person who is responsible for making sure it happens before the next retrospective. Track the actions as you would with the rest of the activity in your team in your favourite work tracking tool ===Start each retrospective by going through the actions from the previous one=== Before doing anything else, begin the retrospective by going through the actions from the previous retrospective have been completed. If not, why not? Time box this to 5 minutes. If the team took 5 actions but completed none, agree to take fewer actions away from this retrospective. Once the team has got better at completing the actions they've committed to then maybe they can increase the amount of actions they take away. ====Who is Rob?==== I'm [https://twitter.com/@robbowley Rob Bowley], the person who set up this wiki. 613d65f2f37e5f2221a0c8313827e3ac9498f010 1134 1133 2022-03-09T12:19:09Z Robbowley 1 wikitext text/x-wiki __NOTOC__ ===Retrospective facilitation is a skill=== The first three chapters of Derby and Larson's book [http://pragprog.com/book/dlret/agile-retrospectives Agile Retrospectives: Making good Teams Great] remain essential reading. Making sure the meeting is not being driven by whoever shouts the loudest or ending up as a long ineffectual debate takes thought and practice. ===Start each retrospective with [[The Prime Directive]]=== The purpose of the Prime Directive is to assure that a retrospective has the right culture to make it a positive and result oriented event. It makes a retrospective become an effective team gathering to learn and find solutions to improve the way of working. '''"Regardless of what we discover, we understand and truly believe that everyone did the best job they could, given what they knew at the time, their skills and abilities, the resources available, and the situation at hand."''' --Norm Kerth, Project Retrospectives: A Handbook for Team Review ===Rotate the facilitator role=== Are you finding your team aren't particularly enthusiastic or engaged in your retrospectives? One common reason I see for this is it being one person's job (typically a scrum master or project manager) to facilitate/lead them. This can result in bias towards one person's point of view and also prevent a team from feeling empowered to solve their own problems. Whilst it may be one person's job to make sure they happen, that doesn't (and shouldn'tt) mean they also have to run every retrospective too. Instead try and get everyone to take turns facilitating. Not only does this ensure no one feels retrospectives are being driven by one person's agenda, there are many other side benefits, including: * Learning how to facilitate is great for developing communication skills and generally how to have effective meetings. * The burden of planning retrospectives is shared across multiple people. * Retrospectives are less likely to become dull or repetitive. ===Get someone outside of the team to facilitate=== Really easy to do if you have more than one team - ask for someone from another team to facilitate your retrospective and when it's their turn return the favour. This is a great technique to avoid the risk of facilitator bias (face it, we're all biased whether we believe it or not!) and even better has the wonderful side-effect of being a great way to cross-pollinate ideas between teams. ===Achievable actions and owners for each action=== A common failing with retrospectives is either not taking actions away or the actions not being completed. My first tip here is make your actions small, really small. Big vague goals like "write more unit tests" are pointless. A great retrospective to encourage small achievable actions is the [[Plan of Action]] retrospective. Once you have your achievable actions make sure someone is responsible for each and every one you choose to take away. This doesn't have to be the person who is going to do the work, just the person who is responsible for making sure it happens before the next retrospective. Track the actions as you would with the rest of the activity in your team in your favourite work tracking tool ===Start each retrospective by going through the actions from the previous one=== Before doing anything else, begin the retrospective by going through the actions from the previous retrospective have been completed. If not, why not? Time box this to 5 minutes. If the team took 5 actions but completed none, agree to take fewer actions away from this retrospective. Once the team has got better at completing the actions they've committed to then maybe they can increase the amount of actions they take away. ====Who is Rob?==== I'm [https://twitter.com/@robbowley Rob Bowley], the person who set up this wiki. d4aef8ab0f36dbc24a6d8eabb81d0e5722e8b366 1135 1134 2022-03-09T12:22:18Z Robbowley 1 wikitext text/x-wiki __NOTOC__ ===Retrospective facilitation is a skill=== The first three chapters of Derby and Larson's book [http://pragprog.com/book/dlret/agile-retrospectives Agile Retrospectives: Making good Teams Great] remain essential reading. Making sure the meeting is not being driven by whoever shouts the loudest or ending up as a long ineffectual debate takes thought and practice. ===Start each retrospective with [[The Prime Directive]]=== The purpose of the Prime Directive is to assure that a retrospective has the right culture to make it a positive and result oriented event. It makes a retrospective become an effective team gathering to learn and find solutions to improve the way of working. '''"Regardless of what we discover, we understand and truly believe that everyone did the best job they could, given what they knew at the time, their skills and abilities, the resources available, and the situation at hand."''' --Norm Kerth, Project Retrospectives: A Handbook for Team Review ===Rotate the facilitator role=== It is common for it to be one person's job (e.g. Scrum Master, Team Lead) to facilitate/lead retrospectives. This can result in bias towards their point of view and prevent a team from feeling engaged and empowered to solve their own problems. Whilst it may be one person's job to make sure they happen, that doesn't (and shouldn'tt) mean they also have to run every retrospective too. Get everyone to take turns facilitating. Not only does this ensure no one feels retrospectives are being driven by one person's agenda, there are many other side benefits, including: * Learning how to facilitate is great for developing communication skills and generally how to have effective meetings. * The burden of planning retrospectives is shared across multiple people. * Retrospectives are less likely to become dull or repetitive. Really easy to do if you have more than one team - '''ask for someone from another team to facilitate your retrospective''' and when it's their turn return the favour and has the wonderful side-effect of being a great way to cross-pollinate ideas between teams. ===Achievable actions and owners for each action=== A common failing with retrospectives is either not taking actions away or the actions not being completed. My first tip here is make your actions small, really small. Big vague goals like "write more unit tests" are pointless. A great retrospective to encourage small achievable actions is the [[Plan of Action]] retrospective. Once you have your achievable actions make sure someone is responsible for each and every one you choose to take away. This doesn't have to be the person who is going to do the work, just the person who is responsible for making sure it happens before the next retrospective. Track the actions as you would with the rest of the activity in your team in your favourite work tracking tool ===Start each retrospective by going through the actions from the previous one=== Before doing anything else, begin the retrospective by going through the actions from the previous retrospective have been completed. If not, why not? Time box this to 5 minutes. If the team took 5 actions but completed none, agree to take fewer actions away from this retrospective. Once the team has got better at completing the actions they've committed to then maybe they can increase the amount of actions they take away. ====Who is Rob?==== I'm [https://twitter.com/@robbowley Rob Bowley], the person who set up this wiki. 7b2d34dbe2bb486e78fd3e0d773bbb8a88b390c8 1136 1135 2022-03-09T12:27:07Z Robbowley 1 wikitext text/x-wiki __NOTOC__ ===Retrospective facilitation is a skill=== The first three chapters of Derby and Larson's book [http://pragprog.com/book/dlret/agile-retrospectives Agile Retrospectives: Making good Teams Great] remain essential reading. Ensuring the meeting is not being driven by whoever shouts the loudest or ending up as a long ineffectual debate takes thought and practice. Conversely, and something more common with remote working and online meetings is highly transactional transactional meetings which are no more than [https://twitter.com/chrismdp/status/1493155571154833413?s=20&t=UagX05G8gwHBwSBrI1hdbA Improvement Theatre] ===Start each retrospective with [[The Prime Directive]]=== The purpose of the Prime Directive is to assure that a retrospective has the right culture to make it a positive and result oriented event. It makes a retrospective become an effective team gathering to learn and find solutions to improve the way of working. '''"Regardless of what we discover, we understand and truly believe that everyone did the best job they could, given what they knew at the time, their skills and abilities, the resources available, and the situation at hand."''' --Norm Kerth, Project Retrospectives: A Handbook for Team Review ===Rotate the facilitator role=== It is common for it to be one person's job (e.g. Scrum Master, Team Lead) to facilitate/lead retrospectives. This can result in bias towards their point of view and prevent a team from feeling engaged and empowered to solve their own problems. Whilst it may be one person's job to make sure they happen, that doesn't (and shouldn'tt) mean they also have to run every retrospective too. Get everyone to take turns facilitating. Not only does this ensure no one feels retrospectives are being driven by one person's agenda, there are many other side benefits, including: * Learning how to facilitate is great for developing communication skills and generally how to have effective meetings. * The burden of planning retrospectives is shared across multiple people. * Retrospectives are less likely to become dull or repetitive. Really easy to do if you have more than one team - '''ask for someone from another team to facilitate your retrospective''' and when it's their turn return the favour and has the wonderful side-effect of being a great way to cross-pollinate ideas between teams. ===Achievable actions and owners for each action=== A common failing with retrospectives is either not taking actions away or the actions not being completed. My first tip here is make your actions small, really small. Big vague goals like "write more unit tests" are pointless. A great retrospective to encourage small achievable actions is the [[Plan of Action]] retrospective. Once you have your achievable actions make sure someone is responsible for each and every one you choose to take away. This doesn't have to be the person who is going to do the work, just the person who is responsible for making sure it happens before the next retrospective. Track the actions as you would with the rest of the activity in your team in your favourite work tracking tool ===Start each retrospective by going through the actions from the previous one=== Before doing anything else, begin the retrospective by going through the actions from the previous retrospective have been completed. If not, why not? Time box this to 5 minutes. If the team took 5 actions but completed none, agree to take fewer actions away from this retrospective. Once the team has got better at completing the actions they've committed to then maybe they can increase the amount of actions they take away. ====Who is Rob?==== I'm [https://twitter.com/@robbowley Rob Bowley], the person who set up this wiki. fb703d4926f539fe66f5dff73d0e079a838b5d69 1137 1136 2022-03-09T12:28:14Z Robbowley 1 wikitext text/x-wiki __NOTOC__ ===Retrospective facilitation is a skill=== The first three chapters of Derby and Larson's book [http://pragprog.com/book/dlret/agile-retrospectives Agile Retrospectives: Making good Teams Great] remain essential reading. Ensuring the meeting is not being driven by whoever shouts the loudest or ending up as a long ineffectual debate takes thought and practice. Conversely, and something more common with remote working and online meetings is highly transactional transactional meetings which are no more than [https://twitter.com/chrismdp/status/1493155571154833413?s=20&t=UagX05G8gwHBwSBrI1hdbA Improvement Theatre]. '"Retrospectives should be where people truly critique the status quo. A place with tension, difficulty and honest searching for a better way. Where people make themselves vulnerable and do the hard work of forging agreement. With these kinds of retros, things actually change."' ===Start each retrospective with [[The Prime Directive]]=== The purpose of the Prime Directive is to assure that a retrospective has the right culture to make it a positive and result oriented event. It makes a retrospective become an effective team gathering to learn and find solutions to improve the way of working. '''"Regardless of what we discover, we understand and truly believe that everyone did the best job they could, given what they knew at the time, their skills and abilities, the resources available, and the situation at hand."''' --Norm Kerth, Project Retrospectives: A Handbook for Team Review ===Rotate the facilitator role=== It is common for it to be one person's job (e.g. Scrum Master, Team Lead) to facilitate/lead retrospectives. This can result in bias towards their point of view and prevent a team from feeling engaged and empowered to solve their own problems. Whilst it may be one person's job to make sure they happen, that doesn't (and shouldn'tt) mean they also have to run every retrospective too. Get everyone to take turns facilitating. Not only does this ensure no one feels retrospectives are being driven by one person's agenda, there are many other side benefits, including: * Learning how to facilitate is great for developing communication skills and generally how to have effective meetings. * The burden of planning retrospectives is shared across multiple people. * Retrospectives are less likely to become dull or repetitive. Really easy to do if you have more than one team - '''ask for someone from another team to facilitate your retrospective''' and when it's their turn return the favour and has the wonderful side-effect of being a great way to cross-pollinate ideas between teams. ===Achievable actions and owners for each action=== A common failing with retrospectives is either not taking actions away or the actions not being completed. My first tip here is make your actions small, really small. Big vague goals like "write more unit tests" are pointless. A great retrospective to encourage small achievable actions is the [[Plan of Action]] retrospective. Once you have your achievable actions make sure someone is responsible for each and every one you choose to take away. This doesn't have to be the person who is going to do the work, just the person who is responsible for making sure it happens before the next retrospective. Track the actions as you would with the rest of the activity in your team in your favourite work tracking tool ===Start each retrospective by going through the actions from the previous one=== Before doing anything else, begin the retrospective by going through the actions from the previous retrospective have been completed. If not, why not? Time box this to 5 minutes. If the team took 5 actions but completed none, agree to take fewer actions away from this retrospective. Once the team has got better at completing the actions they've committed to then maybe they can increase the amount of actions they take away. ====Who is Rob?==== I'm [https://twitter.com/@robbowley Rob Bowley], the person who set up this wiki. c677e3c0adc3674053f06ea4e379f5be4e94e1c2 1138 1137 2022-03-09T12:28:34Z Robbowley 1 wikitext text/x-wiki __NOTOC__ ===Retrospective facilitation is a skill=== The first three chapters of Derby and Larson's book [http://pragprog.com/book/dlret/agile-retrospectives Agile Retrospectives: Making good Teams Great] remain essential reading. Ensuring the meeting is not being driven by whoever shouts the loudest or ending up as a long ineffectual debate takes thought and practice. Conversely, and something more common with remote working and online meetings is highly transactional transactional meetings which are no more than [https://twitter.com/chrismdp/status/1493155571154833413?s=20&t=UagX05G8gwHBwSBrI1hdbA Improvement Theatre]. ''"Retrospectives should be where people truly critique the status quo. A place with tension, difficulty and honest searching for a better way. Where people make themselves vulnerable and do the hard work of forging agreement. With these kinds of retros, things actually change."'' ===Start each retrospective with [[The Prime Directive]]=== The purpose of the Prime Directive is to assure that a retrospective has the right culture to make it a positive and result oriented event. It makes a retrospective become an effective team gathering to learn and find solutions to improve the way of working. '''"Regardless of what we discover, we understand and truly believe that everyone did the best job they could, given what they knew at the time, their skills and abilities, the resources available, and the situation at hand."''' --Norm Kerth, Project Retrospectives: A Handbook for Team Review ===Rotate the facilitator role=== It is common for it to be one person's job (e.g. Scrum Master, Team Lead) to facilitate/lead retrospectives. This can result in bias towards their point of view and prevent a team from feeling engaged and empowered to solve their own problems. Whilst it may be one person's job to make sure they happen, that doesn't (and shouldn'tt) mean they also have to run every retrospective too. Get everyone to take turns facilitating. Not only does this ensure no one feels retrospectives are being driven by one person's agenda, there are many other side benefits, including: * Learning how to facilitate is great for developing communication skills and generally how to have effective meetings. * The burden of planning retrospectives is shared across multiple people. * Retrospectives are less likely to become dull or repetitive. Really easy to do if you have more than one team - '''ask for someone from another team to facilitate your retrospective''' and when it's their turn return the favour and has the wonderful side-effect of being a great way to cross-pollinate ideas between teams. ===Achievable actions and owners for each action=== A common failing with retrospectives is either not taking actions away or the actions not being completed. My first tip here is make your actions small, really small. Big vague goals like "write more unit tests" are pointless. A great retrospective to encourage small achievable actions is the [[Plan of Action]] retrospective. Once you have your achievable actions make sure someone is responsible for each and every one you choose to take away. This doesn't have to be the person who is going to do the work, just the person who is responsible for making sure it happens before the next retrospective. Track the actions as you would with the rest of the activity in your team in your favourite work tracking tool ===Start each retrospective by going through the actions from the previous one=== Before doing anything else, begin the retrospective by going through the actions from the previous retrospective have been completed. If not, why not? Time box this to 5 minutes. If the team took 5 actions but completed none, agree to take fewer actions away from this retrospective. Once the team has got better at completing the actions they've committed to then maybe they can increase the amount of actions they take away. ====Who is Rob?==== I'm [https://twitter.com/@robbowley Rob Bowley], the person who set up this wiki. b1281c17c1e10ce024eef07a32052f5ca0a5749b 1139 1138 2022-03-09T12:29:44Z Robbowley 1 wikitext text/x-wiki __NOTOC__ ===Retrospective facilitation is a skill=== Ensuring the meeting is not being driven by whoever shouts the loudest or ending up as a long ineffectual debate takes thought and practice. Conversely, and something more common with remote working and online meetings is highly transactional transactional meetings which are no more than [https://twitter.com/chrismdp/status/1493155571154833413?s=20&t=UagX05G8gwHBwSBrI1hdbA Improvement Theatre]. ''"Retrospectives should be where people truly critique the status quo. A place with tension, difficulty and honest searching for a better way. Where people make themselves vulnerable and do the hard work of forging agreement. With these kinds of retros, things actually change."'' - [https://twitter.com/chrismdp/status/1493155573965090818?s=20&t=UagX05G8gwHBwSBrI1hdbA Chris Parsons] The first three chapters of Derby and Larson's book [http://pragprog.com/book/dlret/agile-retrospectives Agile Retrospectives: Making good Teams Great] remain essential reading. ===Start each retrospective with [[The Prime Directive]]=== The purpose of the Prime Directive is to assure that a retrospective has the right culture to make it a positive and result oriented event. It makes a retrospective become an effective team gathering to learn and find solutions to improve the way of working. '''"Regardless of what we discover, we understand and truly believe that everyone did the best job they could, given what they knew at the time, their skills and abilities, the resources available, and the situation at hand."''' --Norm Kerth, Project Retrospectives: A Handbook for Team Review ===Rotate the facilitator role=== It is common for it to be one person's job (e.g. Scrum Master, Team Lead) to facilitate/lead retrospectives. This can result in bias towards their point of view and prevent a team from feeling engaged and empowered to solve their own problems. Whilst it may be one person's job to make sure they happen, that doesn't (and shouldn'tt) mean they also have to run every retrospective too. Get everyone to take turns facilitating. Not only does this ensure no one feels retrospectives are being driven by one person's agenda, there are many other side benefits, including: * Learning how to facilitate is great for developing communication skills and generally how to have effective meetings. * The burden of planning retrospectives is shared across multiple people. * Retrospectives are less likely to become dull or repetitive. Really easy to do if you have more than one team - '''ask for someone from another team to facilitate your retrospective''' and when it's their turn return the favour and has the wonderful side-effect of being a great way to cross-pollinate ideas between teams. ===Achievable actions and owners for each action=== A common failing with retrospectives is either not taking actions away or the actions not being completed. My first tip here is make your actions small, really small. Big vague goals like "write more unit tests" are pointless. A great retrospective to encourage small achievable actions is the [[Plan of Action]] retrospective. Once you have your achievable actions make sure someone is responsible for each and every one you choose to take away. This doesn't have to be the person who is going to do the work, just the person who is responsible for making sure it happens before the next retrospective. Track the actions as you would with the rest of the activity in your team in your favourite work tracking tool ===Start each retrospective by going through the actions from the previous one=== Before doing anything else, begin the retrospective by going through the actions from the previous retrospective have been completed. If not, why not? Time box this to 5 minutes. If the team took 5 actions but completed none, agree to take fewer actions away from this retrospective. Once the team has got better at completing the actions they've committed to then maybe they can increase the amount of actions they take away. ====Who is Rob?==== I'm [https://twitter.com/@robbowley Rob Bowley], the person who set up this wiki. 0fa5fe77e1eeec44199131a230e9736c3a2ed55a 1140 1139 2022-03-09T12:30:09Z Robbowley 1 wikitext text/x-wiki __NOTOC__ ===Retrospective facilitation is a skill=== Ensuring the meeting is not being driven by whoever shouts the loudest or ending up as a long ineffectual debate takes thought and practice. Conversely - and something more common with remote working and online meetings - is highly transactional transactional meetings which are no more than [https://twitter.com/chrismdp/status/1493155571154833413?s=20&t=UagX05G8gwHBwSBrI1hdbA Improvement Theatre]. ''"Retrospectives should be where people truly critique the status quo. A place with tension, difficulty and honest searching for a better way. Where people make themselves vulnerable and do the hard work of forging agreement. With these kinds of retros, things actually change."'' - [https://twitter.com/chrismdp/status/1493155573965090818?s=20&t=UagX05G8gwHBwSBrI1hdbA Chris Parsons] The first three chapters of Derby and Larson's book [http://pragprog.com/book/dlret/agile-retrospectives Agile Retrospectives: Making good Teams Great] remain essential reading. ===Start each retrospective with [[The Prime Directive]]=== The purpose of the Prime Directive is to assure that a retrospective has the right culture to make it a positive and result oriented event. It makes a retrospective become an effective team gathering to learn and find solutions to improve the way of working. '''"Regardless of what we discover, we understand and truly believe that everyone did the best job they could, given what they knew at the time, their skills and abilities, the resources available, and the situation at hand."''' --Norm Kerth, Project Retrospectives: A Handbook for Team Review ===Rotate the facilitator role=== It is common for it to be one person's job (e.g. Scrum Master, Team Lead) to facilitate/lead retrospectives. This can result in bias towards their point of view and prevent a team from feeling engaged and empowered to solve their own problems. Whilst it may be one person's job to make sure they happen, that doesn't (and shouldn'tt) mean they also have to run every retrospective too. Get everyone to take turns facilitating. Not only does this ensure no one feels retrospectives are being driven by one person's agenda, there are many other side benefits, including: * Learning how to facilitate is great for developing communication skills and generally how to have effective meetings. * The burden of planning retrospectives is shared across multiple people. * Retrospectives are less likely to become dull or repetitive. Really easy to do if you have more than one team - '''ask for someone from another team to facilitate your retrospective''' and when it's their turn return the favour and has the wonderful side-effect of being a great way to cross-pollinate ideas between teams. ===Achievable actions and owners for each action=== A common failing with retrospectives is either not taking actions away or the actions not being completed. My first tip here is make your actions small, really small. Big vague goals like "write more unit tests" are pointless. A great retrospective to encourage small achievable actions is the [[Plan of Action]] retrospective. Once you have your achievable actions make sure someone is responsible for each and every one you choose to take away. This doesn't have to be the person who is going to do the work, just the person who is responsible for making sure it happens before the next retrospective. Track the actions as you would with the rest of the activity in your team in your favourite work tracking tool ===Start each retrospective by going through the actions from the previous one=== Before doing anything else, begin the retrospective by going through the actions from the previous retrospective have been completed. If not, why not? Time box this to 5 minutes. If the team took 5 actions but completed none, agree to take fewer actions away from this retrospective. Once the team has got better at completing the actions they've committed to then maybe they can increase the amount of actions they take away. ====Who is Rob?==== I'm [https://twitter.com/@robbowley Rob Bowley], the person who set up this wiki. 8658ea991b77e32239c4816e5e8fd867c2c627f7 1141 1140 2022-03-09T12:30:51Z Robbowley 1 wikitext text/x-wiki __NOTOC__ ===Retrospective facilitation is a skill=== The first three chapters of Derby and Larson's book [http://pragprog.com/book/dlret/agile-retrospectives Agile Retrospectives: Making good Teams Great] remain essential reading for how to effectively facilitate retrospectives. Ensuring the meeting is not being driven by whoever shouts the loudest or ending up as a long ineffectual debate takes thought and practice. Conversely - and something more common with remote working and online meetings - is highly transactional transactional meetings which are no more than [https://twitter.com/chrismdp/status/1493155571154833413?s=20&t=UagX05G8gwHBwSBrI1hdbA Improvement Theatre]. ''"Retrospectives should be where people truly critique the status quo. A place with tension, difficulty and honest searching for a better way. Where people make themselves vulnerable and do the hard work of forging agreement. With these kinds of retros, things actually change."'' - [https://twitter.com/chrismdp/status/1493155573965090818?s=20&t=UagX05G8gwHBwSBrI1hdbA Chris Parsons] ===Start each retrospective with [[The Prime Directive]]=== The purpose of the Prime Directive is to assure that a retrospective has the right culture to make it a positive and result oriented event. It makes a retrospective become an effective team gathering to learn and find solutions to improve the way of working. '''"Regardless of what we discover, we understand and truly believe that everyone did the best job they could, given what they knew at the time, their skills and abilities, the resources available, and the situation at hand."''' --Norm Kerth, Project Retrospectives: A Handbook for Team Review ===Rotate the facilitator role=== It is common for it to be one person's job (e.g. Scrum Master, Team Lead) to facilitate/lead retrospectives. This can result in bias towards their point of view and prevent a team from feeling engaged and empowered to solve their own problems. Whilst it may be one person's job to make sure they happen, that doesn't (and shouldn'tt) mean they also have to run every retrospective too. Get everyone to take turns facilitating. Not only does this ensure no one feels retrospectives are being driven by one person's agenda, there are many other side benefits, including: * Learning how to facilitate is great for developing communication skills and generally how to have effective meetings. * The burden of planning retrospectives is shared across multiple people. * Retrospectives are less likely to become dull or repetitive. Really easy to do if you have more than one team - '''ask for someone from another team to facilitate your retrospective''' and when it's their turn return the favour and has the wonderful side-effect of being a great way to cross-pollinate ideas between teams. ===Achievable actions and owners for each action=== A common failing with retrospectives is either not taking actions away or the actions not being completed. My first tip here is make your actions small, really small. Big vague goals like "write more unit tests" are pointless. A great retrospective to encourage small achievable actions is the [[Plan of Action]] retrospective. Once you have your achievable actions make sure someone is responsible for each and every one you choose to take away. This doesn't have to be the person who is going to do the work, just the person who is responsible for making sure it happens before the next retrospective. Track the actions as you would with the rest of the activity in your team in your favourite work tracking tool ===Start each retrospective by going through the actions from the previous one=== Before doing anything else, begin the retrospective by going through the actions from the previous retrospective have been completed. If not, why not? Time box this to 5 minutes. If the team took 5 actions but completed none, agree to take fewer actions away from this retrospective. Once the team has got better at completing the actions they've committed to then maybe they can increase the amount of actions they take away. ====Who is Rob?==== I'm [https://twitter.com/@robbowley Rob Bowley], the person who set up this wiki. 935fd636adaf66005d011f81e8873d4f241d1e1b 1142 1141 2022-03-09T12:31:06Z Robbowley 1 wikitext text/x-wiki __NOTOC__ ===Retrospective facilitation is a skill=== The first three chapters of Derby and Larson's book [http://pragprog.com/book/dlret/agile-retrospectives Agile Retrospectives: Making good Teams Great] remain essential reading for how to effectively facilitate retrospectives. Ensuring the meeting is not being driven by whoever shouts the loudest or ending up as a long ineffectual debate takes thought and practice. Conversely - and something more common with remote working and online meetings - is highly transactional transactional meetings which are no more than [https://twitter.com/chrismdp/status/1493155571154833413?s=20&t=UagX05G8gwHBwSBrI1hdbA Improvement Theatre]. ''"Retrospectives should be where people truly critique the status quo. A place with tension, difficulty and honest searching for a better way. Where people make themselves vulnerable and do the hard work of forging agreement. With these kinds of retros, things actually change."'' - [https://twitter.com/chrismdp/status/1493155573965090818?s=20&t=UagX05G8gwHBwSBrI1hdbA Chris Parsons] ===Start each retrospective with [[The Prime Directive]]=== The purpose of the Prime Directive is to assure that a retrospective has the right culture to make it a positive and result oriented event. It makes a retrospective become an effective team gathering to learn and find solutions to improve the way of working. '''"Regardless of what we discover, we understand and truly believe that everyone did the best job they could, given what they knew at the time, their skills and abilities, the resources available, and the situation at hand."''' --Norm Kerth, Project Retrospectives: A Handbook for Team Review ===Rotate the facilitator role=== It is common for it to be one person's job (e.g. Scrum Master, Team Lead) to facilitate/lead retrospectives. This can result in bias towards their point of view and prevent a team from feeling engaged and empowered to solve their own problems. Whilst it may be one person's job to make sure they happen, that doesn't (and shouldn'tt) mean they also have to run every retrospective too. Get everyone to take turns facilitating. Not only does this ensure no one feels retrospectives are being driven by one person's agenda, there are many other side benefits, including: * Learning how to facilitate is great for developing communication skills and generally how to have effective meetings. * The burden of planning retrospectives is shared across multiple people. * Retrospectives are less likely to become dull or repetitive. Really easy to do if you have more than one team - '''ask for someone from another team to facilitate your retrospective''' and when it's their turn return the favour and has the wonderful side-effect of being a great way to cross-pollinate ideas between teams. ===Achievable actions and owners for each action=== A common failing with retrospectives is either not taking actions away or the actions not being completed. My first tip here is make your actions small, really small. Big vague goals like "write more unit tests" are pointless. A great retrospective to encourage small achievable actions is the [[Plan of Action]] retrospective. Once you have your achievable actions make sure someone is responsible for each and every one you choose to take away. This doesn't have to be the person who is going to do the work, just the person who is responsible for making sure it happens before the next retrospective. Track the actions as you would with the rest of the activity in your team in your favourite work tracking tool ===Start each retrospective by going through the actions from the previous one=== Before doing anything else, begin the retrospective by going through the actions from the previous retrospective have been completed. If not, why not? Time box this to 5 minutes. If the team took 5 actions but completed none, agree to take fewer actions away from this retrospective. Once the team has got better at completing the actions they've committed to then maybe they can increase the amount of actions they take away. ====Who is Rob?==== I'm [https://twitter.com/@robbowley Rob Bowley], the person who set up this wiki. e737e47c2fc2515e42b21310f1b6280769deae21 1143 1142 2022-03-09T12:31:30Z Robbowley 1 wikitext text/x-wiki __NOTOC__ ===Retrospective facilitation is a skill=== The first three chapters of Derby and Larson's book [http://pragprog.com/book/dlret/agile-retrospectives Agile Retrospectives: Making good Teams Great] remain essential reading for how to effectively facilitate retrospectives. Ensuring the meeting is not being driven by whoever shouts the loudest or ending up as a long ineffectual debate takes thought and practice. Conversely - and something more common with the increase in remote working and online meetings - is highly transactional transactional meetings which are no more than [https://twitter.com/chrismdp/status/1493155571154833413?s=20&t=UagX05G8gwHBwSBrI1hdbA Improvement Theatre]. ''"Retrospectives should be where people truly critique the status quo. A place with tension, difficulty and honest searching for a better way. Where people make themselves vulnerable and do the hard work of forging agreement. With these kinds of retros, things actually change."'' - [https://twitter.com/chrismdp/status/1493155573965090818?s=20&t=UagX05G8gwHBwSBrI1hdbA Chris Parsons] ===Start each retrospective with [[The Prime Directive]]=== The purpose of the Prime Directive is to assure that a retrospective has the right culture to make it a positive and result oriented event. It makes a retrospective become an effective team gathering to learn and find solutions to improve the way of working. '''"Regardless of what we discover, we understand and truly believe that everyone did the best job they could, given what they knew at the time, their skills and abilities, the resources available, and the situation at hand."''' --Norm Kerth, Project Retrospectives: A Handbook for Team Review ===Rotate the facilitator role=== It is common for it to be one person's job (e.g. Scrum Master, Team Lead) to facilitate/lead retrospectives. This can result in bias towards their point of view and prevent a team from feeling engaged and empowered to solve their own problems. Whilst it may be one person's job to make sure they happen, that doesn't (and shouldn'tt) mean they also have to run every retrospective too. Get everyone to take turns facilitating. Not only does this ensure no one feels retrospectives are being driven by one person's agenda, there are many other side benefits, including: * Learning how to facilitate is great for developing communication skills and generally how to have effective meetings. * The burden of planning retrospectives is shared across multiple people. * Retrospectives are less likely to become dull or repetitive. Really easy to do if you have more than one team - '''ask for someone from another team to facilitate your retrospective''' and when it's their turn return the favour and has the wonderful side-effect of being a great way to cross-pollinate ideas between teams. ===Achievable actions and owners for each action=== A common failing with retrospectives is either not taking actions away or the actions not being completed. My first tip here is make your actions small, really small. Big vague goals like "write more unit tests" are pointless. A great retrospective to encourage small achievable actions is the [[Plan of Action]] retrospective. Once you have your achievable actions make sure someone is responsible for each and every one you choose to take away. This doesn't have to be the person who is going to do the work, just the person who is responsible for making sure it happens before the next retrospective. Track the actions as you would with the rest of the activity in your team in your favourite work tracking tool ===Start each retrospective by going through the actions from the previous one=== Before doing anything else, begin the retrospective by going through the actions from the previous retrospective have been completed. If not, why not? Time box this to 5 minutes. If the team took 5 actions but completed none, agree to take fewer actions away from this retrospective. Once the team has got better at completing the actions they've committed to then maybe they can increase the amount of actions they take away. ====Who is Rob?==== I'm [https://twitter.com/@robbowley Rob Bowley], the person who set up this wiki. d127f47458d0555b8fda620f595d16533c92fb61 1144 1143 2022-03-09T12:31:45Z Robbowley 1 wikitext text/x-wiki __NOTOC__ ===Retrospective facilitation is a skill=== The first three chapters of Derby and Larson's book [http://pragprog.com/book/dlret/agile-retrospectives Agile Retrospectives: Making good Teams Great] remain essential reading for how to effectively facilitate retrospectives. Ensuring the meeting is not being driven by whoever shouts the loudest or ending up as a long ineffectual debate takes thought and practice. Conversely - and something more common with the increase in remote working and online meetings - is highly transactional transactional meetings which are no more than [https://twitter.com/chrismdp/status/1493155571154833413?s=20&t=UagX05G8gwHBwSBrI1hdbA Improvement Theatre]. ''"Retrospectives should be where people truly critique the status quo. A place with tension, difficulty and honest searching for a better way. Where people make themselves vulnerable and do the hard work of forging agreement. With these kinds of retros, things actually change."'' - [https://twitter.com/chrismdp/status/1493155573965090818?s=20&t=UagX05G8gwHBwSBrI1hdbA Chris Parsons] ===Start each retrospective with [[The Prime Directive]]=== The purpose of the Prime Directive is to assure that a retrospective has the right culture to make it a positive and result oriented event. It makes a retrospective become an effective team gathering to learn and find solutions to improve the way of working. '''"Regardless of what we discover, we understand and truly believe that everyone did the best job they could, given what they knew at the time, their skills and abilities, the resources available, and the situation at hand."''' --Norm Kerth, Project Retrospectives: A Handbook for Team Review ===Rotate the facilitator role=== It is common for it to be one person's job (e.g. Scrum Master, Team Lead) to facilitate/lead retrospectives. This can result in bias towards their point of view and prevent a team from feeling engaged and empowered to solve their own problems. Whilst it may be one person's job to make sure they happen, that doesn't (and shouldn'tt) mean they also have to run every retrospective too. Get everyone to take turns facilitating. Not only does this ensure no one feels retrospectives are being driven by one person's agenda, there are many other side benefits, including: * Learning how to facilitate is great for developing communication skills and generally how to have effective meetings. * The burden of planning retrospectives is shared across multiple people. * Retrospectives are less likely to become dull or repetitive. Really easy to do if you have more than one team - '''ask for someone from another team to facilitate your retrospective''' and when it's their turn return the favour and has the wonderful side-effect of being a great way to cross-pollinate ideas between teams. ===Achievable actions and owners for each action=== A common failing with retrospectives is either not taking actions away or the actions not being completed. My first tip here is make your actions small, really small. Big vague goals like "write more unit tests" are pointless. A great retrospective to encourage small achievable actions is the [[Plan of Action]] retrospective. Once you have your achievable actions make sure someone is responsible for each and every one you choose to take away. This doesn't have to be the person who is going to do the work, just the person who is responsible for making sure it happens before the next retrospective. Track the actions as you would with the rest of the activity in your team in your favourite work tracking tool ===Start each retrospective by going through the actions from the previous one=== Before doing anything else, begin the retrospective by going through the actions from the previous retrospective have been completed. If not, why not? Time box this to 5 minutes. If the team took 5 actions but completed none, agree to take fewer actions away from this retrospective. Once the team has got better at completing the actions they've committed to then maybe they can increase the amount of actions they take away. ====Who is Rob?==== I'm [https://twitter.com/@robbowley Rob Bowley], the person who set up this wiki. e987d5e807411f769c4e2dac472d49d9436af659 1145 1144 2022-03-09T12:33:00Z Robbowley 1 wikitext text/x-wiki __NOTOC__ ===Retrospective facilitation is a skill=== The first three chapters of Derby and Larson's book [http://pragprog.com/book/dlret/agile-retrospectives Agile Retrospectives: Making good Teams Great] remain essential reading for how to effectively facilitate retrospectives. Ensuring the meeting is not being driven by whoever shouts the loudest or ending up as a long ineffectual debate takes thought and practice. Conversely - and something more common with the increase in remote working and online meetings - is highly transactional transactional meetings which are no more than [https://twitter.com/chrismdp/status/1493155571154833413?s=20&t=UagX05G8gwHBwSBrI1hdbA Improvement Theatre]. ''"Retrospectives should be where people truly critique the status quo. A place with tension, difficulty and honest searching for a better way. Where people make themselves vulnerable and do the hard work of forging agreement. With these kinds of retros, things actually change."'' - [https://twitter.com/chrismdp/status/1493155573965090818?s=20&t=UagX05G8gwHBwSBrI1hdbA Chris Parsons] ===Start each retrospective with [[The Prime Directive]]=== The purpose of the Prime Directive is to assure that a retrospective has the right culture to make it a positive and result oriented event. It makes a retrospective become an effective team gathering to learn and find solutions to improve the way of working. '''"Regardless of what we discover, we understand and truly believe that everyone did the best job they could, given what they knew at the time, their skills and abilities, the resources available, and the situation at hand."''' --Norm Kerth, Project Retrospectives: A Handbook for Team Review ===Rotate the facilitator role=== It is common for it to be one person's job (e.g. Scrum Master, Team Lead) to facilitate/lead retrospectives. This can result in bias towards their point of view and prevent a team from feeling engaged and empowered to solve their own problems. Whilst it may be one person's job to make sure they happen, that doesn't (and shouldn'tt) mean they also have to run every retrospective too. Get everyone to take turns facilitating. Not only does this ensure no one feels retrospectives are being driven by one person's agenda, there are many other side benefits, including: * Learning how to facilitate is great for developing communication skills and generally how to have effective meetings. * The burden of planning retrospectives is shared across multiple people. * Retrospectives are less likely to become dull or repetitive. Really easy to do if you have more than one team - '''ask for someone from another team to facilitate your retrospective''' and when it's their turn return the favour and has the wonderful side-effect of being a great way to cross-pollinate ideas between teams. ===Achievable actions and owners for each action=== A common failing with retrospectives is either not taking actions away or the actions not being completed. My first tip here is make your actions small, really small. Big vague goals like "write more unit tests" are pointless. A great retrospective to encourage small achievable actions is the [[Plan of Action]] retrospective. Once you have your achievable actions make sure someone is responsible for each and every one you choose to take away. This doesn't have to be the person who is going to do the work, just the person who is responsible for making sure it happens before the next retrospective. Track the actions as you would with the rest of the activity in your team in your favourite work tracking tool ===Start each retrospective by going through the actions from the previous one=== Before doing anything else, begin the retrospective by going through the actions from the previous retrospective have been completed. If not, why not? Time box this to 5 minutes. If the team took 5 actions but completed none, agree to take fewer actions away from this retrospective. Once the team has got better at completing the actions they've committed to then maybe they can increase the amount of actions they take away. ====Who is Rob?==== I'm [https://twitter.com/@robbowley Rob Bowley], the person who set up this wiki. 414b4cee00c010af343d3aa72e699da987c2d152 1146 1145 2022-03-09T12:33:25Z Robbowley 1 wikitext text/x-wiki __NOTOC__ ===Retrospective facilitation is a skill=== The first three chapters of Derby and Larson's book [http://pragprog.com/book/dlret/agile-retrospectives Agile Retrospectives: Making good Teams Great] remain essential reading for how to effectively facilitate retrospectives. Ensuring the meeting is not being driven by whoever shouts the loudest or ending up as a long ineffectual debate takes thought and practice. Conversely - and something more common with the increase in remote working and online meetings - is highly transactional transactional meetings which are no more than [https://twitter.com/chrismdp/status/1493155571154833413?s=20&t=UagX05G8gwHBwSBrI1hdbA Improvement Theatre]. ''"Retrospectives should be where people truly critique the status quo. A place with tension, difficulty and honest searching for a better way. Where people make themselves vulnerable and do the hard work of forging agreement. With these kinds of retros, things actually change."'' - [https://twitter.com/chrismdp/status/1493155573965090818?s=20&t=UagX05G8gwHBwSBrI1hdbA Chris Parsons] ===Start each retrospective with [[The Prime Directive]]=== The purpose of the Prime Directive is to assure that a retrospective has the right culture to make it a positive and result oriented event. It makes a retrospective become an effective team gathering to learn and find solutions to improve the way of working. '''"Regardless of what we discover, we understand and truly believe that everyone did the best job they could, given what they knew at the time, their skills and abilities, the resources available, and the situation at hand."''' --Norm Kerth, Project Retrospectives: A Handbook for Team Review ===Rotate the facilitator role=== It is common for it to be one person's job (e.g. Scrum Master, Team Lead) to facilitate/lead retrospectives. This can result in bias towards their point of view and prevent a team from feeling engaged and empowered to solve their own problems. Whilst it may be one person's job to make sure they happen, that doesn't (and shouldn'tt) mean they also have to run every retrospective too. Get everyone to take turns facilitating. Not only does this ensure no one feels retrospectives are being driven by one person's agenda, there are many other side benefits, including: * Learning how to facilitate is great for developing communication skills and generally how to have effective meetings. * The burden of planning retrospectives is shared across multiple people. * Retrospectives are less likely to become dull or repetitive. Really easy to do if you have more than one team - '''ask for someone from another team to facilitate your retrospective''' and when it's their turn return the favour and has the wonderful side-effect of being a great way to cross-pollinate ideas between teams. ===Achievable actions and owners for each action=== A common failing with retrospectives is either not taking actions away or the actions not being completed. My first tip here is make your actions small, really small. Big vague goals like "write more unit tests" are pointless. A great retrospective to encourage small achievable actions is the [[Plan of Action]] retrospective. Once you have your achievable actions make sure someone is responsible for each and every one you choose to take away. This doesn't have to be the person who is going to do the work, just the person who is responsible for making sure it happens before the next retrospective. Track the actions as you would with the rest of the activity in your team in your favourite work tracking tool ===Start each retrospective by going through the actions from the previous one=== Before doing anything else, begin the retrospective by going through the actions from the previous retrospective have been completed. If not, why not? Time box this to 5 minutes. If the team took 5 actions but completed none, agree to take fewer actions away from this retrospective. Once the team has got better at completing the actions they've committed to then maybe they can increase the amount of actions they take away. ====Who is Rob?==== I'm [https://twitter.com/@robbowley Rob Bowley], the person who set up this wiki. fbb42ac19317bc8ebb68a48579d28a50daf9bf9d 1147 1146 2022-03-09T12:35:48Z Robbowley 1 wikitext text/x-wiki __NOTOC__ ===Retrospective facilitation is a skill=== The first three chapters of Derby and Larson's book [http://pragprog.com/book/dlret/agile-retrospectives Agile Retrospectives: Making good Teams Great] remain essential reading for how to effectively facilitate retrospectives. Ensuring the meeting is not being driven by whoever shouts the loudest or ending up as a long ineffectual debate takes thought and practice. Conversely - and something more common with the increase in remote working and online meetings - is highly transactional transactional meetings which are no more than [https://twitter.com/chrismdp/status/1493155571154833413?s=20&t=UagX05G8gwHBwSBrI1hdbA Improvement Theatre]. ''"Retrospectives should be where people truly critique the status quo. A place with tension, difficulty and honest searching for a better way. Where people make themselves vulnerable and do the hard work of forging agreement. With these kinds of retros, things actually change."'' - [https://twitter.com/chrismdp/status/1493155573965090818?s=20&t=UagX05G8gwHBwSBrI1hdbA Chris Parsons] ===Start each retrospective with [[The Prime Directive]]=== The purpose of the Prime Directive is to assure that a retrospective has the right culture to make it a positive and result oriented event. It makes a retrospective become an effective team gathering to learn and find solutions to improve the way of working. '''"Regardless of what we discover, we understand and truly believe that everyone did the best job they could, given what they knew at the time, their skills and abilities, the resources available, and the situation at hand."''' --Norm Kerth, Project Retrospectives: A Handbook for Team Review ===Rotate the facilitator role=== It is common for it to be one person's job (e.g. Scrum Master, Team Lead) to facilitate/lead retrospectives. This can result in bias towards their point of view and prevent a team from feeling engaged and empowered to solve their own problems. Whilst it may be one person's job to make sure they happen, that doesn't (and shouldn'tt) mean they also have to run every retrospective too. Get everyone to take turns facilitating. Not only does this ensure no one feels retrospectives are being driven by one person's agenda, there are many other side benefits, including: * Learning how to facilitate is great for developing communication skills and generally how to have effective meetings. * The burden of planning retrospectives is shared across multiple people. * Retrospectives are less likely to become dull or repetitive. Really easy to do if you have more than one team - '''ask for someone from another team to facilitate your retrospective''' and when it's their turn return the favour and has the wonderful side-effect of being a great way to cross-pollinate ideas between teams. ===Achievable actions and owners for each action=== A common failing with retrospectives is either not taking actions away or the actions not being completed. My first tip here is make your actions small, really small. Big vague goals like "write more unit tests" are pointless. A great retrospective to encourage small achievable actions is the [[Plan of Action]] retrospective. Once you have your achievable actions make sure someone is responsible for each and every one you choose to take away. This doesn't have to be the person who is going to do the work, just the person who is responsible for making sure it happens before the next retrospective. Track the actions as you would with the rest of the activity in your team in your favourite work tracking tool ===Start each retrospective by going through the actions from the previous one=== Begin the retrospective by reviewing the actions from the previous retrospective. Have the been completed? If not, why not? Time box this to 5 minutes. If the team took 5 actions but completed none, agree to take fewer actions away from this retrospective. Once the team has got better at completing the actions they've committed to then consider increasing the amount of actions they take away. ====Who is Rob?==== I'm [https://twitter.com/@robbowley Rob Bowley], the person who set up this wiki. a0e5407b8a7e74a09e64b2bdacd4e80c9dcad5b6 1148 1147 2022-03-09T12:37:01Z Robbowley 1 wikitext text/x-wiki __NOTOC__ ===Retrospective facilitation is a skill=== The first three chapters of Derby and Larson's book [http://pragprog.com/book/dlret/agile-retrospectives Agile Retrospectives: Making good Teams Great] remain essential reading for how to effectively facilitate retrospectives. Ensuring the meeting is not being driven by whoever shouts the loudest or ending up as a long ineffectual debate takes thought and practice. Conversely - and something more common with the increase in remote working and online meetings - is highly transactional transactional meetings which are no more than [https://twitter.com/chrismdp/status/1493155571154833413?s=20&t=UagX05G8gwHBwSBrI1hdbA Improvement Theatre]: ''"Retrospectives should be where people truly critique the status quo.<br/> A place with tension, difficulty and honest searching for a better way.<br/> Where people make themselves vulnerable and do the hard work of forging agreement.<br/> With these kinds of retros, things actually change."'' - [https://twitter.com/chrismdp/status/1493155573965090818?s=20&t=UagX05G8gwHBwSBrI1hdbA Chris Parsons] ===Start each retrospective with [[The Prime Directive]]=== The purpose of the Prime Directive is to assure that a retrospective has the right culture to make it a positive and result oriented event. It makes a retrospective become an effective team gathering to learn and find solutions to improve the way of working. '''"Regardless of what we discover, we understand and truly believe that everyone did the best job they could, given what they knew at the time, their skills and abilities, the resources available, and the situation at hand."''' --Norm Kerth, Project Retrospectives: A Handbook for Team Review ===Rotate the facilitator role=== It is common for it to be one person's job (e.g. Scrum Master, Team Lead) to facilitate/lead retrospectives. This can result in bias towards their point of view and prevent a team from feeling engaged and empowered to solve their own problems. Whilst it may be one person's job to make sure they happen, that doesn't (and shouldn'tt) mean they also have to run every retrospective too. Get everyone to take turns facilitating. Not only does this ensure no one feels retrospectives are being driven by one person's agenda, there are many other side benefits, including: * Learning how to facilitate is great for developing communication skills and generally how to have effective meetings. * The burden of planning retrospectives is shared across multiple people. * Retrospectives are less likely to become dull or repetitive. Really easy to do if you have more than one team - '''ask for someone from another team to facilitate your retrospective''' and when it's their turn return the favour and has the wonderful side-effect of being a great way to cross-pollinate ideas between teams. ===Achievable actions and owners for each action=== A common failing with retrospectives is either not taking actions away or the actions not being completed. My first tip here is make your actions small, really small. Big vague goals like "write more unit tests" are pointless. A great retrospective to encourage small achievable actions is the [[Plan of Action]] retrospective. Once you have your achievable actions make sure someone is responsible for each and every one you choose to take away. This doesn't have to be the person who is going to do the work, just the person who is responsible for making sure it happens before the next retrospective. Track the actions as you would with the rest of the activity in your team in your favourite work tracking tool ===Start each retrospective by going through the actions from the previous one=== Begin the retrospective by reviewing the actions from the previous retrospective. Have the been completed? If not, why not? Time box this to 5 minutes. If the team took 5 actions but completed none, agree to take fewer actions away from this retrospective. Once the team has got better at completing the actions they've committed to then consider increasing the amount of actions they take away. ====Who is Rob?==== I'm [https://twitter.com/@robbowley Rob Bowley], the person who set up this wiki. c7150fb493eebd803d0de886b02ee3d8015ba630 1149 1148 2022-03-09T12:39:50Z Robbowley 1 wikitext text/x-wiki __NOTOC__ ===Retrospective facilitation is a skill=== The first three chapters of Derby and Larson's book [http://pragprog.com/book/dlret/agile-retrospectives Agile Retrospectives: Making good Teams Great] remain essential reading for how to effectively facilitate retrospectives. Ensuring the meeting is not being driven by whoever shouts the loudest or ending up as a long ineffectual debate takes thought and practice. Conversely - and something more common with the increase in remote working and online meetings - is highly transactional transactional meetings which are no more than [https://twitter.com/chrismdp/status/1493155571154833413?s=20&t=UagX05G8gwHBwSBrI1hdbA Improvement Theatre]: ''"Retrospectives should be where people truly critique the status quo.<br/> A place with tension, difficulty and honest searching for a better way.<br/> Where people make themselves vulnerable and do the hard work of forging agreement.<br/> With these kinds of retros, things actually change."'' - [https://twitter.com/chrismdp/status/1493155573965090818?s=20&t=UagX05G8gwHBwSBrI1hdbA Chris Parsons] ===Start each retrospective with [[The Prime Directive]]=== The purpose of the Prime Directive is to assure that a retrospective has the right culture to make it a positive and result oriented event. It makes a retrospective become an effective team gathering to learn and find solutions to improve the way of working: '''"Regardless of what we discover, we understand and truly believe that everyone did the best job they could, given what they knew at the time, their skills and abilities, the resources available, and the situation at hand."''' --Norm Kerth, Project Retrospectives: A Handbook for Team Review ===Rotate the facilitator role=== It is common for it to be one person's job (e.g. Scrum Master, Team Lead) to facilitate/lead retrospectives. This can result in bias towards their point of view and prevent a team from feeling engaged and empowered to solve their own problems. Whilst it may be one person's job to make sure they happen, that doesn't (and shouldn'tt) mean they also have to run every retrospective too. Get everyone to take turns facilitating. Not only does this ensure no one feels retrospectives are being driven by one person's agenda, there are many other side benefits, including: * Learning how to facilitate is great for developing communication skills and generally how to have effective meetings. * The burden of planning retrospectives is shared across multiple people. * Retrospectives are less likely to become dull or repetitive. Really easy to do if you have more than one team - '''ask for someone from another team to facilitate your retrospective''' and when it's their turn return the favour and has the wonderful side-effect of being a great way to cross-pollinate ideas between teams. ===Achievable actions and owners for each action=== A common failing with retrospectives is either not taking actions away or the actions not being completed. My first tip here is make your actions small, really small. Big vague goals like "write more unit tests" are pointless. A great retrospective to encourage small achievable actions is the [[Plan of Action]] retrospective. Once you have your achievable actions make sure someone is responsible for each and every one you choose to take away. This doesn't have to be the person who is going to do the work, just the person who is responsible for making sure it happens before the next retrospective. Track the actions as you would with the rest of the activity in your team in your favourite work tracking tool ===Start each retrospective by going through the actions from the previous one=== Begin the retrospective by reviewing the actions from the previous retrospective. Have the been completed? If not, why not? Time box this to 5 minutes. If the team took 5 actions but completed none, agree to take fewer actions away from this retrospective. Once the team has got better at completing the actions they've committed to then consider increasing the amount of actions they take away. ====Who is Rob?==== I'm [https://twitter.com/@robbowley Rob Bowley], the person who set up this wiki. 7be470ecf008955b99459d25313e4a6ecd773f76 1150 1149 2022-03-09T12:41:32Z Robbowley 1 wikitext text/x-wiki __NOTOC__ ===Retrospective facilitation is a skill=== The first three chapters of Derby and Larson's book [http://pragprog.com/book/dlret/agile-retrospectives Agile Retrospectives: Making good Teams Great] remain essential reading for how to effectively facilitate retrospectives. Ensuring meetings are not being driven by whoever shouts the loudest or ending up as a long ineffectual debate takes thought and practice. Conversely - and something more common with the increase in remote working and online meetings - is highly transactional transactional retrospectives which are no more than [https://twitter.com/chrismdp/status/1493155571154833413?s=20&t=UagX05G8gwHBwSBrI1hdbA Improvement Theatre]: ''"Retrospectives should be where people truly critique the status quo.<br/> A place with tension, difficulty and honest searching for a better way.<br/> Where people make themselves vulnerable and do the hard work of forging agreement.<br/> With these kinds of retros, things actually change."'' - [https://twitter.com/chrismdp/status/1493155573965090818?s=20&t=UagX05G8gwHBwSBrI1hdbA Chris Parsons] ===Start each retrospective with [[The Prime Directive]]=== The purpose of the Prime Directive is to assure that a retrospective has the right culture to make it a positive and result oriented event. It makes a retrospective become an effective team gathering to learn and find solutions to improve the way of working: '''"Regardless of what we discover, we understand and truly believe that everyone did the best job they could, given what they knew at the time, their skills and abilities, the resources available, and the situation at hand."''' --Norm Kerth, Project Retrospectives: A Handbook for Team Review ===Rotate the facilitator role=== It is common for it to be one person's job (e.g. Scrum Master, Team Lead) to facilitate/lead retrospectives. This can result in bias towards their point of view and prevent a team from feeling engaged and empowered to solve their own problems. Whilst it may be one person's job to make sure they happen, that doesn't (and shouldn'tt) mean they also have to run every retrospective too. Get everyone to take turns facilitating. Not only does this ensure no one feels retrospectives are being driven by one person's agenda, there are many other side benefits, including: * Learning how to facilitate is great for developing communication skills and generally how to have effective meetings. * The burden of planning retrospectives is shared across multiple people. * Retrospectives are less likely to become dull or repetitive. Really easy to do if you have more than one team - '''ask for someone from another team to facilitate your retrospective''' and when it's their turn return the favour and has the wonderful side-effect of being a great way to cross-pollinate ideas between teams. ===Achievable actions and owners for each action=== A common failing with retrospectives is either not taking actions away or the actions not being completed. My first tip here is make your actions small, really small. Big vague goals like "write more unit tests" are pointless. A great retrospective to encourage small achievable actions is the [[Plan of Action]] retrospective. Once you have your achievable actions make sure someone is responsible for each and every one you choose to take away. This doesn't have to be the person who is going to do the work, just the person who is responsible for making sure it happens before the next retrospective. Track the actions as you would with the rest of the activity in your team in your favourite work tracking tool ===Start each retrospective by going through the actions from the previous one=== Begin the retrospective by reviewing the actions from the previous retrospective. Have the been completed? If not, why not? Time box this to 5 minutes. If the team took 5 actions but completed none, agree to take fewer actions away from this retrospective. Once the team has got better at completing the actions they've committed to then consider increasing the amount of actions they take away. ====Who is Rob?==== I'm [https://twitter.com/@robbowley Rob Bowley], the person who set up this wiki. 7a4360be1d36cab30685936354b3da24adbb4ef6 1151 1150 2022-03-09T12:44:57Z Robbowley 1 wikitext text/x-wiki __NOTOC__ ===Retrospective facilitation is a skill=== The first three chapters of Derby and Larson's book [http://pragprog.com/book/dlret/agile-retrospectives Agile Retrospectives: Making good Teams Great] remain essential reading for how to effectively facilitate retrospectives. Ensuring meetings are not being driven by whoever shouts the loudest or ending up as a long ineffectual debate takes thought and practice. Conversely - and something more common with the increase in remote working and online meetings - is highly transactional retrospectives which are no more than [https://twitter.com/chrismdp/status/1493155571154833413?s=20&t=UagX05G8gwHBwSBrI1hdbA Improvement Theatre]: ''"Retrospectives should be where people truly critique the status quo.<br/> A place with tension, difficulty and honest searching for a better way.<br/> Where people make themselves vulnerable and do the hard work of forging agreement.<br/> With these kinds of retros, things actually change."'' - [https://twitter.com/chrismdp/status/1493155573965090818?s=20&t=UagX05G8gwHBwSBrI1hdbA Chris Parsons] ===Start each retrospective with [[The Prime Directive]]=== The purpose of the Prime Directive is to assure that a retrospective has the right culture to make it a positive and result oriented event. It makes a retrospective become an effective team gathering to learn and find solutions to improve the way of working: '''"Regardless of what we discover, we understand and truly believe that everyone did the best job they could, given what they knew at the time, their skills and abilities, the resources available, and the situation at hand."''' --Norm Kerth, Project Retrospectives: A Handbook for Team Review ===Rotate the facilitator role=== It is common for it to be one person's job (e.g. Scrum Master, Team Lead) to facilitate/lead retrospectives. This can result in bias towards their point of view and prevent a team from feeling engaged and empowered to solve their own problems. Whilst it may be one person's job to make sure they happen, that doesn't (and shouldn'tt) mean they also have to run every retrospective too. Get everyone to take turns facilitating. Not only does this ensure no one feels retrospectives are being driven by one person's agenda, there are many other side benefits, including: * Learning how to facilitate is great for developing communication skills and generally how to have effective meetings. * The burden of planning retrospectives is shared across multiple people. * Retrospectives are less likely to become dull or repetitive. Really easy to do if you have more than one team - '''ask for someone from another team to facilitate your retrospective''' and when it's their turn return the favour and has the wonderful side-effect of being a great way to cross-pollinate ideas between teams. ===Achievable actions and owners for each action=== A common failing with retrospectives is either not taking actions away or the actions not being completed. My first tip here is make your actions small, really small. Big vague goals like "write more unit tests" are pointless. A great retrospective to encourage small achievable actions is the [[Plan of Action]] retrospective. Once you have your achievable actions make sure someone is responsible for each and every one you choose to take away. This doesn't have to be the person who is going to do the work, just the person who is responsible for making sure it happens before the next retrospective. Track the actions as you would with the rest of the activity in your team in your favourite work tracking tool ===Start each retrospective by going through the actions from the previous one=== Begin the retrospective by reviewing the actions from the previous retrospective. Have the been completed? If not, why not? Time box this to 5 minutes. If the team took 5 actions but completed none, agree to take fewer actions away from this retrospective. Once the team has got better at completing the actions they've committed to then consider increasing the amount of actions they take away. ====Who is Rob?==== I'm [https://twitter.com/@robbowley Rob Bowley], the person who set up this wiki. ccc507e9dc6ae903aaf057f61158975cd46fc7f7 1152 1151 2022-03-09T12:46:04Z Robbowley 1 wikitext text/x-wiki __NOTOC__ ===Retrospective facilitation is a skill=== The first three chapters of Derby and Larson's book [http://pragprog.com/book/dlret/agile-retrospectives Agile Retrospectives: Making good Teams Great] remain essential reading for how to effectively facilitate retrospectives. Ensuring meetings are not being driven by whoever shouts the loudest or ending up as a long ineffectual debate takes thought and practice. Conversely - and something more common with the increase in remote working and online meetings - is highly transactional retrospectives which are no more than [https://twitter.com/chrismdp/status/1493155571154833413?s=20&t=UagX05G8gwHBwSBrI1hdbA Improvement Theatre]: ''"Retrospectives should be where people truly critique the status quo.<br/> A place with tension, difficulty and honest searching for a better way.<br/> Where people make themselves vulnerable and do the hard work of forging agreement.<br/> With these kinds of retros, things actually change."'' - [https://twitter.com/chrismdp/status/1493155573965090818?s=20&t=UagX05G8gwHBwSBrI1hdbA Chris Parsons] ===Start each retrospective with [[The Prime Directive]]=== The purpose of the Prime Directive is to assure that a retrospective has the right culture to make it a positive and result oriented event. It makes a retrospective become an effective team gathering to learn and find solutions to improve the way of working: '''"Regardless of what we discover, we understand and truly believe that everyone did the best job they could, given what they knew at the time, their skills and abilities, the resources available, and the situation at hand."''' --Norm Kerth, Project Retrospectives: A Handbook for Team Review ===Rotate the facilitator role=== It is common for it to be one person's job (e.g. Scrum Master, Team Lead) to facilitate/lead retrospectives. This can result in bias towards their point of view and prevent a team from feeling engaged and empowered to solve their own problems. Whilst it may be one person's job to make sure they happen, that doesn't (and shouldn'tt) mean they also have to run every retrospective too. Get everyone to take turns facilitating. Not only does this ensure no one feels retrospectives are being driven by one person's agenda, there are many other side benefits, including: * Learning how to facilitate is great for developing communication skills and generally how to have effective meetings. * The burden of planning retrospectives is shared across multiple people. * Retrospectives are less likely to become dull or repetitive. Really easy to do if you have more than one team - '''ask for someone from another team to facilitate your retrospective''' and when it's their turn return the favour and has the wonderful side-effect of being a great way to cross-pollinate ideas between teams. ===Achievable actions and owners for each action=== A common failing with retrospectives is either not taking actions away or the actions not being completed. My first tip here is make your actions small, really small. Big vague goals like "write more unit tests" are pointless. A great retrospective to encourage small achievable actions is the [[Plan of Action]] retrospective. Once you have your achievable actions make sure someone is responsible for each and every one you choose to take away. This doesn't have to be the person who is going to do the work, just the person who is responsible for making sure it happens before the next retrospective. Track the actions as you would with the rest of the work in your team in your favourite work tracking tool ===Start each retrospective by going through the actions from the previous one=== Begin the retrospective by reviewing the actions from the previous retrospective. Have the been completed? If not, why not? Time box this to 5 minutes. If the team took 5 actions but completed none, agree to take fewer actions away from this retrospective. Once the team has got better at completing the actions they've committed to then consider increasing the amount of actions they take away. ====Who is Rob?==== I'm [https://twitter.com/@robbowley Rob Bowley], the person who set up this wiki. ac2a3f9c6770e324f9f96f12f14968f6cfc28cda 1153 1152 2022-03-09T12:53:16Z Robbowley 1 wikitext text/x-wiki __NOTOC__ ===Retrospective facilitation is a skill=== The first three chapters of Derby and Larson's book [http://pragprog.com/book/dlret/agile-retrospectives Agile Retrospectives: Making good Teams Great] remain essential reading for how to effectively facilitate retrospectives. Ensuring meetings are not being driven by whoever shouts the loudest or ending up as a long ineffectual debate takes thought and practice. Conversely - and something more common with the increase in remote working and online meetings - is highly transactional retrospectives which are no more than [https://twitter.com/chrismdp/status/1493155571154833413?s=20&t=UagX05G8gwHBwSBrI1hdbA Improvement Theatre]: ''"Retrospectives should be where people truly critique the status quo.<br/> A place with tension, difficulty and honest searching for a better way.<br/> Where people make themselves vulnerable and do the hard work of forging agreement.<br/> With these kinds of retros, things actually change."'' - [https://twitter.com/chrismdp/status/1493155573965090818?s=20&t=UagX05G8gwHBwSBrI1hdbA Chris Parsons] ===Start each retrospective with [[The Prime Directive]]=== The purpose of the Prime Directive is to assure that a retrospective has the right culture to make it a positive and result oriented event. It makes a retrospective become an effective team gathering to learn and find solutions to improve the way of working: '''"Regardless of what we discover, we understand and truly believe that everyone did the best job they could, given what they knew at the time, their skills and abilities, the resources available, and the situation at hand."''' --Norm Kerth, Project Retrospectives: A Handbook for Team Review ===Rotate the facilitator role=== It is common for it to be one person's job (e.g. Scrum Master, Team Lead) to facilitate/lead retrospectives. This can result in bias towards their point of view and prevent a team from feeling engaged and empowered to solve their own problems. Whilst it may be one person's job to make sure they happen, that doesn't (and shouldn't) mean they have to run every retrospective too. Get everyone to take turns facilitating. Not only does this ensure no one feels retrospectives are being driven by one person's agenda, there are many other side benefits, including: * Learning how to facilitate is great for developing communication skills and generally how to have effective meetings. * The burden of planning retrospectives is shared across multiple people. * Retrospectives are less likely to become dull or repetitive. Really easy to do if you have more than one team - '''ask for someone from another team to facilitate your retrospective''' and when it's their turn return the favour and has the wonderful side-effect of being a great way to cross-pollinate ideas between teams. ===Achievable actions and owners for each action=== A common failing with retrospectives is either not taking actions away or the actions not being completed. My first tip here is make your actions small, really small. Big vague goals like "write more unit tests" are pointless. A great retrospective to encourage small achievable actions is the [[Plan of Action]] retrospective. Once you have your achievable actions make sure someone is responsible for each and every one you choose to take away. This doesn't have to be the person who is going to do the work, just the person who is responsible for making sure it happens before the next retrospective. Track the actions as you would with the rest of the work in your team in your favourite work tracking tool ===Start each retrospective by going through the actions from the previous one=== Begin the retrospective by reviewing the actions from the previous retrospective. Have the been completed? If not, why not? Time box this to 5 minutes. If the team took 5 actions but completed none, agree to take fewer actions away from this retrospective. Once the team has got better at completing the actions they've committed to then consider increasing the amount of actions they take away. ====Who is Rob?==== I'm [https://twitter.com/@robbowley Rob Bowley], the person who set up this wiki. dd0cc33aeb4b3ddb548205ade88f2eae191abc0e 1154 1153 2022-03-09T12:54:00Z Robbowley 1 wikitext text/x-wiki __NOTOC__ ===Retrospective facilitation is a skill=== The first three chapters of Derby and Larson's book [http://pragprog.com/book/dlret/agile-retrospectives Agile Retrospectives: Making good Teams Great] remain essential reading for how to effectively facilitate retrospectives. Ensuring meetings are not being driven by whoever shouts the loudest or ending up as a long ineffectual debate takes thought and practice. Conversely - and something more common with the increase in remote working and online meetings - is highly transactional retrospectives which are no more than [https://twitter.com/chrismdp/status/1493155571154833413?s=20&t=UagX05G8gwHBwSBrI1hdbA Improvement Theatre]: ''"Retrospectives should be where people truly critique the status quo.<br/> A place with tension, difficulty and honest searching for a better way.<br/> Where people make themselves vulnerable and do the hard work of forging agreement.<br/> With these kinds of retros, things actually change."'' - [https://twitter.com/chrismdp/status/1493155573965090818?s=20&t=UagX05G8gwHBwSBrI1hdbA Chris Parsons] ===Start each retrospective with [[The Prime Directive]]=== The purpose of the Prime Directive is to assure that a retrospective has the right culture to make it a positive and result oriented event. It makes a retrospective become an effective team gathering to learn and find solutions to improve the way of working: ''''"Regardless of what we discover, we understand and truly believe that everyone did the best job they could, given what they knew at the time, their skills and abilities, the resources available, and the situation at hand."'''' --Norm Kerth, Project Retrospectives: A Handbook for Team Review ===Rotate the facilitator role=== It is common for it to be one person's job (e.g. Scrum Master, Team Lead) to facilitate/lead retrospectives. This can result in bias towards their point of view and prevent a team from feeling engaged and empowered to solve their own problems. Whilst it may be one person's job to make sure they happen, that doesn't (and shouldn't) mean they have to run every retrospective too. Get everyone to take turns facilitating. Not only does this ensure no one feels retrospectives are being driven by one person's agenda, there are many other side benefits, including: * Learning how to facilitate is great for developing communication skills and generally how to have effective meetings. * The burden of planning retrospectives is shared across multiple people. * Retrospectives are less likely to become dull or repetitive. Really easy to do if you have more than one team - '''ask for someone from another team to facilitate your retrospective''' and when it's their turn return the favour and has the wonderful side-effect of being a great way to cross-pollinate ideas between teams. ===Achievable actions and owners for each action=== A common failing with retrospectives is either not taking actions away or the actions not being completed. My first tip here is make your actions small, really small. Big vague goals like "write more unit tests" are pointless. A great retrospective to encourage small achievable actions is the [[Plan of Action]] retrospective. Once you have your achievable actions make sure someone is responsible for each and every one you choose to take away. This doesn't have to be the person who is going to do the work, just the person who is responsible for making sure it happens before the next retrospective. Track the actions as you would with the rest of the work in your team in your favourite work tracking tool ===Start each retrospective by going through the actions from the previous one=== Begin the retrospective by reviewing the actions from the previous retrospective. Have the been completed? If not, why not? Time box this to 5 minutes. If the team took 5 actions but completed none, agree to take fewer actions away from this retrospective. Once the team has got better at completing the actions they've committed to then consider increasing the amount of actions they take away. ====Who is Rob?==== I'm [https://twitter.com/@robbowley Rob Bowley], the person who set up this wiki. 2361ee1235468b90c97c72904811876201336338 1155 1154 2022-03-09T12:54:26Z Robbowley 1 wikitext text/x-wiki __NOTOC__ ===Retrospective facilitation is a skill=== The first three chapters of Derby and Larson's book [http://pragprog.com/book/dlret/agile-retrospectives Agile Retrospectives: Making good Teams Great] remain essential reading for how to effectively facilitate retrospectives. Ensuring meetings are not being driven by whoever shouts the loudest or ending up as a long ineffectual debate takes thought and practice. Conversely - and something more common with the increase in remote working and online meetings - is highly transactional retrospectives which are no more than [https://twitter.com/chrismdp/status/1493155571154833413?s=20&t=UagX05G8gwHBwSBrI1hdbA Improvement Theatre]: ''"Retrospectives should be where people truly critique the status quo.<br/> A place with tension, difficulty and honest searching for a better way.<br/> Where people make themselves vulnerable and do the hard work of forging agreement.<br/> With these kinds of retros, things actually change."'' - [https://twitter.com/chrismdp/status/1493155573965090818?s=20&t=UagX05G8gwHBwSBrI1hdbA Chris Parsons] ===Start each retrospective with [[The Prime Directive]]=== The purpose of the Prime Directive is to assure that a retrospective has the right culture to make it a positive and result oriented event. It makes a retrospective become an effective team gathering to learn and find solutions to improve the way of working: '''''"Regardless of what we discover, we understand and truly believe that everyone did the best job they could, given what they knew at the time, their skills and abilities, the resources available, and the situation at hand."''''' --Norm Kerth, Project Retrospectives: A Handbook for Team Review ===Rotate the facilitator role=== It is common for it to be one person's job (e.g. Scrum Master, Team Lead) to facilitate/lead retrospectives. This can result in bias towards their point of view and prevent a team from feeling engaged and empowered to solve their own problems. Whilst it may be one person's job to make sure they happen, that doesn't (and shouldn't) mean they have to run every retrospective too. Get everyone to take turns facilitating. Not only does this ensure no one feels retrospectives are being driven by one person's agenda, there are many other side benefits, including: * Learning how to facilitate is great for developing communication skills and generally how to have effective meetings. * The burden of planning retrospectives is shared across multiple people. * Retrospectives are less likely to become dull or repetitive. Really easy to do if you have more than one team - '''ask for someone from another team to facilitate your retrospective''' and when it's their turn return the favour and has the wonderful side-effect of being a great way to cross-pollinate ideas between teams. ===Achievable actions and owners for each action=== A common failing with retrospectives is either not taking actions away or the actions not being completed. My first tip here is make your actions small, really small. Big vague goals like "write more unit tests" are pointless. A great retrospective to encourage small achievable actions is the [[Plan of Action]] retrospective. Once you have your achievable actions make sure someone is responsible for each and every one you choose to take away. This doesn't have to be the person who is going to do the work, just the person who is responsible for making sure it happens before the next retrospective. Track the actions as you would with the rest of the work in your team in your favourite work tracking tool ===Start each retrospective by going through the actions from the previous one=== Begin the retrospective by reviewing the actions from the previous retrospective. Have the been completed? If not, why not? Time box this to 5 minutes. If the team took 5 actions but completed none, agree to take fewer actions away from this retrospective. Once the team has got better at completing the actions they've committed to then consider increasing the amount of actions they take away. ====Who is Rob?==== I'm [https://twitter.com/@robbowley Rob Bowley], the person who set up this wiki. 49e58919f82a3ed4d850ef8d4369c36613554672 1158 1155 2022-03-09T13:54:22Z Robbowley 1 wikitext text/x-wiki __NOTOC__ ===Retrospective facilitation is a skill=== The first three chapters of Derby and Larson's book [http://pragprog.com/book/dlret/agile-retrospectives Agile Retrospectives: Making good Teams Great] remain essential reading for how to effectively facilitate retrospectives. Ensuring meetings are not being driven by whoever shouts the loudest or ending up as a long ineffectual debate takes thought and practice. Conversely - and something more common with the increase in remote working and online meetings - is highly transactional retrospectives which are no more than [https://twitter.com/chrismdp/status/1493155571154833413?s=20&t=UagX05G8gwHBwSBrI1hdbA Improvement Theatre]: ''"Retrospectives should be where people truly critique the status quo.<br/> A place with tension, difficulty and honest searching for a better way.<br/> Where people make themselves vulnerable and do the hard work of forging agreement.<br/> With these kinds of retros, things actually change."'' - [https://twitter.com/chrismdp/status/1493155573965090818?s=20&t=UagX05G8gwHBwSBrI1hdbA Chris Parsons] ===Start each retrospective with [[The Prime Directive]]=== The purpose of the Prime Directive is to assure that a retrospective has the right culture to make it a positive and result oriented event. It makes a retrospective become an effective team gathering to learn and find solutions to improve the way of working: '''''"Regardless of what we discover, we understand and truly believe that everyone did the best job they could, given what they knew at the time, their skills and abilities, the resources available, and the situation at hand."''''' --Norm Kerth, Project Retrospectives: A Handbook for Team Review ===Rotate the facilitator role=== It is common for it to be one person's job (e.g. Scrum Master, Team Lead) to facilitate/lead retrospectives. This can result in bias towards their point of view and prevent a team from feeling engaged and empowered to solve their own problems. Whilst it may be one person's job to make sure they happen, that doesn't (and shouldn't) mean they have to run every retrospective too. Get everyone to take turns facilitating. Not only does this ensure no one feels retrospectives are being driven by one person's agenda, there are many other side benefits, including: * Learning how to facilitate is great for developing communication skills and generally how to have effective meetings. * The burden of planning retrospectives is shared across multiple people. * Retrospectives are less likely to become dull or repetitive. Really easy to do if you have more than one team - '''ask for someone from another team to facilitate your retrospective''' and when it's their turn return the favour. This has the wonderful side-effect of being a great way to cross-pollinate ideas between teams. ===Achievable actions and owners for each action=== A common failing with retrospectives is either not taking actions away or the actions not being completed. My first tip here is make your actions small, really small. Big vague goals like "write more unit tests" are pointless. A great retrospective to encourage small achievable actions is the [[Plan of Action]] retrospective. Once you have your achievable actions make sure someone is responsible for each and every one you choose to take away. This doesn't have to be the person who is going to do the work, just the person who is responsible for making sure it happens before the next retrospective. Track the actions as you would with the rest of the work in your team in your favourite work tracking tool ===Start each retrospective by going through the actions from the previous one=== Begin the retrospective by reviewing the actions from the previous retrospective. Have the been completed? If not, why not? Time box this to 5 minutes. If the team took 5 actions but completed none, agree to take fewer actions away from this retrospective. Once the team has got better at completing the actions they've committed to then consider increasing the amount of actions they take away. ====Who is Rob?==== I'm [https://twitter.com/@robbowley Rob Bowley], the person who set up this wiki. ffce6d8f3a5116abbc32e8941ec97edcfe778a8e 1159 1158 2022-03-09T13:59:13Z Robbowley 1 wikitext text/x-wiki __NOTOC__ ===Retrospective facilitation is a skill=== The first three chapters of Derby and Larson's book [http://pragprog.com/book/dlret/agile-retrospectives Agile Retrospectives: Making good Teams Great] remain essential reading for how to effectively facilitate retrospectives. Ensuring meetings are not being driven by whoever shouts the loudest or ending up as a long ineffectual debate takes thought and practice. Conversely - and something more common with the increase in remote working and online meetings - is highly transactional retrospectives which are no more than [https://twitter.com/chrismdp/status/1493155571154833413?s=20&t=UagX05G8gwHBwSBrI1hdbA Improvement Theatre]: ''"Retrospectives should be where people truly critique the status quo.<br/> A place with tension, difficulty and honest searching for a better way.<br/> Where people make themselves vulnerable and do the hard work of forging agreement.<br/> With these kinds of retros, things actually change."'' - [https://twitter.com/chrismdp/status/1493155573965090818?s=20&t=UagX05G8gwHBwSBrI1hdbA Chris Parsons] ===Start each retrospective with [[The Prime Directive]]=== The purpose of the Prime Directive is to assure that a retrospective has the right culture to make it a positive and result oriented event. It makes a retrospective become an effective team gathering to learn and find solutions to improve the way of working: '''''"Regardless of what we discover, we understand and truly believe that everyone did the best job they could, given what they knew at the time, their skills and abilities, the resources available, and the situation at hand."''''' --Norm Kerth, Project Retrospectives: A Handbook for Team Review ===Rotate the facilitator role=== It's common for it to be one person's job (e.g. Scrum Master, Team Lead) to facilitate/lead retrospectives. This can result in bias towards their point of view and prevent a team from feeling engaged and empowered to solve their own problems. Whilst it may be one person's job to make sure they happen, that doesn't (and shouldn't) mean they have to run every retrospective too. Get everyone to take turns facilitating. Not only does this ensure no one feels retrospectives are being driven by one person's agenda, there are many other side benefits, including: * Learning how to facilitate is great for developing communication skills and generally how to have effective meetings. * The burden of planning retrospectives is shared across multiple people. * Retrospectives are less likely to become dull or repetitive. Really easy to do if you have more than one team - '''ask for someone from another team to facilitate your retrospective''' and when it's their turn return the favour. This has the wonderful side-effect of being a great way to cross-pollinate ideas between teams. ===Achievable actions and owners for each action=== A common failing with retrospectives is either not taking actions away or the actions not being completed. My first tip here is make your actions small, really small. Big vague goals like "write more unit tests" are pointless. A great retrospective to encourage small achievable actions is the [[Plan of Action]] retrospective. Once you have your achievable actions make sure someone is responsible for each and every one you choose to take away. This doesn't have to be the person who is going to do the work, just the person who is responsible for making sure it happens before the next retrospective. Track the actions as you would with the rest of the work in your team in your favourite work tracking tool ===Start each retrospective by going through the actions from the previous one=== Begin the retrospective by reviewing the actions from the previous retrospective. Have the been completed? If not, why not? Time box this to 5 minutes. If the team took 5 actions but completed none, agree to take fewer actions away from this retrospective. Once the team has got better at completing the actions they've committed to then consider increasing the amount of actions they take away. ====Who is Rob?==== I'm [https://twitter.com/@robbowley Rob Bowley], the person who set up this wiki. 62c39b9b408d88b5c954480f5cd6e5f182e17734 Agile Retrospective Resource Wiki 0 586 1156 1110 2022-03-09T13:01:24Z Robbowley 1 wikitext text/x-wiki __NOTOC__ =Welcome!= This is a resource for sharing retrospective plans, tips & tricks, tools and ideas to help us get the most out of our retrospectives. Retrospectives play a crucial role in software teams. It is time specifically put aside to reflect on how the team is performing and what can be done to improve. "[...] a meeting held by a project team at the end of a project or process (often after a certain number of iterations) to discuss what was successful about the project or time period covered by that retrospective, what could be improved, and how to incorporate the successes and improvements in future iterations or projects." - [http://en.wikipedia.org/wiki/Retrospective#Software_development Wikipedia] The process of retrospecting is at the heart of Scrum (Inspect and Adapt), eXtreme Programming (fix it when it breaks) and Lean Software Development (Kaizen or Continuous Improvement) ==Contribute== If you've come up with a [[Retrospective Plans| retrospective]] you think worked really well and is worth sharing, or have [[Tools]] or [[Tips & tricks | Tips & Tricks]] please share them here. You will have to [[Special:RequestAccount| request an account]] to do so, which will have to be approved by the administrator ([http://twitter.com/@robbowley @robbowley]). Sorry for the bureaucracy but the wiki gets hammered by spam bots! ==Sections== ====[[Retrospective Plans]]==== A constantly evolving list of retrospective plans you could try for either specific situations or to simply mix things up to stop them going stale. ====[[Tools]]==== Smaller exercises which can be used on their own or as part of larger sessions. Examples of use may be to break the ice, gauge the temperature or remind people of significant events. ====[[Tips_%26_tricks | Tips & Tricks]]==== Currently a random collection of quick tips to ensure you're getting the most from your retrospectives ====[[Common_ailments_%26_cures | Common Ailments & Cures]]==== A list of common problems that have occurred with retrospectives and suggestions on how to deal with them. ===[[Rob's guide to effective retrospectives]]=== The wiki maintainer's personal guide to running effective retrospectives ====[[Retrospective Surgery]]==== A "retrospective for retrospectives". Used to gather a lot of the original content on this site. ====[[External Resources]]==== Links to other places you can find out about retrospectives. ====Contact==== This wiki was set up and is maintained by [https://twitter.com/@robbowley Rob Bowley]. Please get in touch if you have any questions or thoughts on how to improve the wiki. 1701889f2d090e3de1b0168bb5214a98ecb36832 1157 1156 2022-03-09T13:01:51Z Robbowley 1 wikitext text/x-wiki __NOTOC__ =Welcome!= This is a resource for sharing retrospective plans, tips & tricks, tools and ideas to help us get the most out of our retrospectives. Retrospectives play a crucial role in software teams. It is time specifically put aside to reflect on how the team is performing and what can be done to improve. "[...] a meeting held by a project team at the end of a project or process (often after a certain number of iterations) to discuss what was successful about the project or time period covered by that retrospective, what could be improved, and how to incorporate the successes and improvements in future iterations or projects." - [http://en.wikipedia.org/wiki/Retrospective#Software_development Wikipedia] The process of retrospecting is at the heart of Scrum (Inspect and Adapt), eXtreme Programming (fix it when it breaks) and Lean Software Development (Kaizen or Continuous Improvement) ==Contribute== If you've come up with a [[Retrospective Plans| retrospective]] you think worked really well and is worth sharing, or have [[Tools]] or [[Tips & tricks | Tips & Tricks]] please share them here. You will have to [[Special:RequestAccount| request an account]] to do so, which will have to be approved by the administrator ([http://twitter.com/@robbowley @robbowley]). Sorry for the bureaucracy but the wiki gets hammered by spam bots! ==Sections== ====[[Retrospective Plans]]==== A constantly evolving list of retrospective plans you could try for either specific situations or to simply mix things up to stop them going stale. ====[[Tools]]==== Smaller exercises which can be used on their own or as part of larger sessions. Examples of use may be to break the ice, gauge the temperature or remind people of significant events. ====[[Tips_%26_tricks | Tips & Tricks]]==== Currently a random collection of quick tips to ensure you're getting the most from your retrospectives ====[[Common_ailments_%26_cures | Common Ailments & Cures]]==== A list of common problems that have occurred with retrospectives and suggestions on how to deal with them. ====[[Rob's guide to effective retrospectives]]==== The wiki maintainer's personal guide to running effective retrospectives ====[[Retrospective Surgery]]==== A "retrospective for retrospectives". Used to gather a lot of the original content on this site. ====[[External Resources]]==== Links to other places you can find out about retrospectives. ====Contact==== This wiki was set up and is maintained by [https://twitter.com/@robbowley Rob Bowley]. Please get in touch if you have any questions or thoughts on how to improve the wiki. 1736e422f6f968367aa6ccf47d70590bd05f7218 1163 1157 2022-03-09T14:15:33Z Robbowley 1 wikitext text/x-wiki __NOTOC__ =Welcome!= This is a resource for sharing retrospective plans, tips & tricks, tools and ideas to help us get the most out of our retrospectives. Retrospectives play a crucial role in teams. It is time specifically put aside to reflect on how the team is performing and what can be done to improve. "[...] a meeting held by a project team at the end of a project or process (often after a certain number of iterations) to discuss what was successful about the project or time period covered by that retrospective, what could be improved, and how to incorporate the successes and improvements in future iterations or projects." - [http://en.wikipedia.org/wiki/Retrospective#Software_development Wikipedia] The process of retrospecting is at the heart of Scrum (Inspect and Adapt), eXtreme Programming (fix it when it breaks) and Lean Software Development (Kaizen or Continuous Improvement) ==Contribute== If you've come up with a [[Retrospective Plans| retrospective]] you think worked really well and is worth sharing, or have [[Tools]] or [[Tips & tricks | Tips & Tricks]] please share them here. You will have to [[Special:RequestAccount| request an account]] to do so, which will have to be approved by the administrator ([http://twitter.com/@robbowley @robbowley]). Sorry for the bureaucracy but the wiki gets hammered by spam bots! ==Sections== ====[[Retrospective Plans]]==== A constantly evolving list of retrospective plans you could try for either specific situations or to simply mix things up to stop them going stale. ====[[Tools]]==== Smaller exercises which can be used on their own or as part of larger sessions. Examples of use may be to break the ice, gauge the temperature or remind people of significant events. ====[[Tips_%26_tricks | Tips & Tricks]]==== Currently a random collection of quick tips to ensure you're getting the most from your retrospectives ====[[Common_ailments_%26_cures | Common Ailments & Cures]]==== A list of common problems that have occurred with retrospectives and suggestions on how to deal with them. ====[[Rob's guide to effective retrospectives]]==== The wiki maintainer's personal guide to running effective retrospectives ====[[Retrospective Surgery]]==== A "retrospective for retrospectives". Used to gather a lot of the original content on this site. ====[[External Resources]]==== Links to other places you can find out about retrospectives. ====Contact==== This wiki was set up and is maintained by [https://twitter.com/@robbowley Rob Bowley]. Please get in touch if you have any questions or thoughts on how to improve the wiki. 00414f389e31b6ec0134835275171dd5694a3823 1164 1163 2022-03-10T11:50:49Z Robbowley 1 /* Welcome! */ wikitext text/x-wiki __NOTOC__ This is a resource for sharing retrospective plans, tips & tricks, tools and ideas to help us get the most out of our retrospectives. Retrospectives play a crucial role in teams. It is time specifically put aside to reflect on how the team is performing and what can be done to improve. "[...] a meeting held by a project team at the end of a project or process (often after a certain number of iterations) to discuss what was successful about the project or time period covered by that retrospective, what could be improved, and how to incorporate the successes and improvements in future iterations or projects." - [http://en.wikipedia.org/wiki/Retrospective#Software_development Wikipedia] The process of retrospecting is at the heart of Scrum (Inspect and Adapt), eXtreme Programming (fix it when it breaks) and Lean Software Development (Kaizen or Continuous Improvement) ==Contribute== If you've come up with a [[Retrospective Plans| retrospective]] you think worked really well and is worth sharing, or have [[Tools]] or [[Tips & tricks | Tips & Tricks]] please share them here. You will have to [[Special:RequestAccount| request an account]] to do so, which will have to be approved by the administrator ([http://twitter.com/@robbowley @robbowley]). Sorry for the bureaucracy but the wiki gets hammered by spam bots! ==Sections== ====[[Retrospective Plans]]==== A constantly evolving list of retrospective plans you could try for either specific situations or to simply mix things up to stop them going stale. ====[[Tools]]==== Smaller exercises which can be used on their own or as part of larger sessions. Examples of use may be to break the ice, gauge the temperature or remind people of significant events. ====[[Tips_%26_tricks | Tips & Tricks]]==== Currently a random collection of quick tips to ensure you're getting the most from your retrospectives ====[[Common_ailments_%26_cures | Common Ailments & Cures]]==== A list of common problems that have occurred with retrospectives and suggestions on how to deal with them. ====[[Rob's guide to effective retrospectives]]==== The wiki maintainer's personal guide to running effective retrospectives ====[[Retrospective Surgery]]==== A "retrospective for retrospectives". Used to gather a lot of the original content on this site. ====[[External Resources]]==== Links to other places you can find out about retrospectives. ====Contact==== This wiki was set up and is maintained by [https://twitter.com/@robbowley Rob Bowley]. Please get in touch if you have any questions or thoughts on how to improve the wiki. 31cbd63e2b0a317d174b5a86217a9371a4e95710 1165 1164 2022-03-10T11:51:32Z Robbowley 1 wikitext text/x-wiki __NOTOC__ This is a resource for sharing retrospective plans, tips & tricks, tools and ideas to help us get the most out of our retrospectives. Retrospectives play a crucial role in teams. It is time specifically put aside to reflect on how the team is performing and what can be done to improve. ''"[...] a meeting held by a project team at the end of a project or process (often after a certain number of iterations) to discuss what was successful about the project or time period covered by that retrospective, what could be improved, and how to incorporate the successes and improvements in future iterations or projects."'' - [http://en.wikipedia.org/wiki/Retrospective#Software_development Wikipedia] The process of retrospecting is at the heart of Scrum (Inspect and Adapt), eXtreme Programming (fix it when it breaks) and Lean Software Development (Kaizen or Continuous Improvement) ==Contribute== If you've come up with a [[Retrospective Plans| retrospective]] you think worked really well and is worth sharing, or have [[Tools]] or [[Tips & tricks | Tips & Tricks]] please share them here. You will have to [[Special:RequestAccount| request an account]] to do so, which will have to be approved by the administrator ([http://twitter.com/@robbowley @robbowley]). Sorry for the bureaucracy but the wiki gets hammered by spam bots! ==Sections== ====[[Retrospective Plans]]==== A constantly evolving list of retrospective plans you could try for either specific situations or to simply mix things up to stop them going stale. ====[[Tools]]==== Smaller exercises which can be used on their own or as part of larger sessions. Examples of use may be to break the ice, gauge the temperature or remind people of significant events. ====[[Tips_%26_tricks | Tips & Tricks]]==== Currently a random collection of quick tips to ensure you're getting the most from your retrospectives ====[[Common_ailments_%26_cures | Common Ailments & Cures]]==== A list of common problems that have occurred with retrospectives and suggestions on how to deal with them. ====[[Rob's guide to effective retrospectives]]==== The wiki maintainer's personal guide to running effective retrospectives ====[[Retrospective Surgery]]==== A "retrospective for retrospectives". Used to gather a lot of the original content on this site. ====[[External Resources]]==== Links to other places you can find out about retrospectives. ====Contact==== This wiki was set up and is maintained by [https://twitter.com/@robbowley Rob Bowley]. Please get in touch if you have any questions or thoughts on how to improve the wiki. 851cdfa32343ccdecc5b4b07674acfa2e4f21872 1166 1165 2022-03-10T11:52:35Z Robbowley 1 wikitext text/x-wiki __NOTOC__ This is a resource for sharing retrospective plans, tips & tricks, tools and ideas to help us get the most out of our retrospectives. Retrospectives play a crucial role in teams. It is time specifically put aside to reflect on how the team is performing and what can be done to improve. ''"[...] a meeting held by a project team at the end of a project or process (often after a certain number of iterations) to discuss what was successful about the project or time period covered by that retrospective, what could be improved, and how to incorporate the successes and improvements in future iterations or projects."'' - [http://en.wikipedia.org/wiki/Retrospective#Software_development Wikipedia] The process of retrospecting is at the heart of Scrum (Inspect and Adapt), eXtreme Programming (fix it when it breaks) and Lean Software Development (Kaizen or Continuous Improvement) ==Contribute== If you've come up with a [[Retrospective Plans| retrospective plan]] you think worked really well and is worth sharing, or have [[Tools]] or [[Tips & tricks | Tips & Tricks]] please share them here. You will need to [[Special:RequestAccount| request an account]] to do so, which will need to be approved by the administrator ([http://twitter.com/@robbowley @robbowley]). Sorry for the bureaucracy but the wiki gets hammered by spam bots! ==Sections== ====[[Retrospective Plans]]==== A constantly evolving list of retrospective plans you could try for either specific situations or to simply mix things up to stop them going stale. ====[[Tools]]==== Smaller exercises which can be used on their own or as part of larger sessions. Examples of use may be to break the ice, gauge the temperature or remind people of significant events. ====[[Tips_%26_tricks | Tips & Tricks]]==== Currently a random collection of quick tips to ensure you're getting the most from your retrospectives ====[[Common_ailments_%26_cures | Common Ailments & Cures]]==== A list of common problems that have occurred with retrospectives and suggestions on how to deal with them. ====[[Rob's guide to effective retrospectives]]==== The wiki maintainer's personal guide to running effective retrospectives ====[[Retrospective Surgery]]==== A "retrospective for retrospectives". Used to gather a lot of the original content on this site. ====[[External Resources]]==== Links to other places you can find out about retrospectives. ====Contact==== This wiki was set up and is maintained by [https://twitter.com/@robbowley Rob Bowley]. Please get in touch if you have any questions or thoughts on how to improve the wiki. 7299561fa82adcedf68a36ea4bbbfd46ded633ef 1167 1166 2022-03-10T11:54:04Z Robbowley 1 wikitext text/x-wiki __NOTOC__ This is a resource for sharing retrospective plans, tips & tricks, tools and ideas to help us get the most out of our retrospectives. Retrospectives play a crucial role in teams. It is time specifically put aside to reflect on how the team is performing and what can be done to improve. ''"[...] a meeting held by a project team at the end of a project or process (often after a certain number of iterations) to discuss what was successful about the project or time period covered by that retrospective, what could be improved, and how to incorporate the successes and improvements in future iterations or projects."'' - [http://en.wikipedia.org/wiki/Retrospective#Software_development Wikipedia] The process of retrospecting is at the heart of Scrum (Inspect and Adapt), eXtreme Programming (fix it when it breaks) and Lean Software Development (Kaizen or Continuous Improvement) ==Contribute== If you've come up with a [[Retrospective Plans| retrospective plan]] you think worked really well and is worth sharing, or have [[Tools]] or [[Tips & tricks | Tips & Tricks]] please share them here. You will need to [[Special:RequestAccount| request an account]] to do so, which will need to be approved by the administrator ([http://twitter.com/@robbowley @robbowley]). Sorry for the bureaucracy but the wiki gets hammered by spam bots! ==Sections== ====[[Retrospective Plans]]==== A constantly evolving list of retrospective plans you could try for either specific situations or to simply mix things up to stop them going stale. ====[[Tools]]==== Smaller exercises which can be used on their own or as part of larger sessions. Examples of use may be to break the ice, gauge the temperature or remind people of significant events. ====[[Tips_%26_tricks | Tips & Tricks]]==== Currently a random collection of quick tips to ensure you're getting the most from your retrospectives ====[[Common_ailments_%26_cures | Common Ailments & Cures]]==== A list of common problems that have occurred with retrospectives and suggestions on how to deal with them. ====[[Rob's guide to effective retrospectives]]==== The wiki maintainer's personal guide to running effective retrospectives ====[[Retrospective Surgery]]==== A "retrospective for retrospectives". Used to gather a lot of the original content on this site. ====[[External Resources]]==== Links to other places you can find out about retrospectives. ====Contact==== This wiki is maintained by [https://twitter.com/@robbowley Rob Bowley]. Please get in touch if you have any questions or issues. 681ab4375544a6d8103581c127608a73e714f356 1172 1167 2022-03-10T12:01:18Z Robbowley 1 wikitext text/x-wiki __NOTOC__ This is a resource for sharing retrospective plans, tips & tricks, tools and ideas to help us get the most out of our retrospectives. Retrospectives play a crucial role in teams. It is time specifically put aside to reflect on how the team is performing and what can be done to improve. ''"[...] a meeting held by a project team at the end of a project or process (often after a certain number of iterations) to discuss what was successful about the project or time period covered by that retrospective, what could be improved, and how to incorporate the successes and improvements in future iterations or projects."'' - [http://en.wikipedia.org/wiki/Retrospective#Software_development Wikipedia] The process of retrospecting is at the heart of Scrum (Inspect and Adapt), eXtreme Programming (fix it when it breaks) and Lean Software Development (Kaizen or Continuous Improvement) ==Contribute== If you've come up with a [[Retrospective Plans| retrospective plan]] you think worked really well and is worth sharing, or have [[Tools]] or [[Tips & tricks | Tips & Tricks]] please share them here. You will need to [[Special:RequestAccount| request an account]] to do so, which will need to be approved by the administrator ([http://twitter.com/@robbowley @robbowley]). Sorry for the bureaucracy but the wiki gets hammered by spam bots! ==Sections== ====[[Retrospective Plans]]==== A constantly evolving list of retrospective plans you could try for either specific situations or to simply mix things up to stop them going stale. ====[[Tools]]==== Smaller exercises which can be used on their own or as part of larger sessions. Examples of use may be to break the ice, gauge the temperature or remind people of significant events. ====[[Tips_%26_tricks | Tips & Tricks]]==== Currently a random collection of quick tips to ensure you're getting the most from your retrospectives ====[[Common_ailments_%26_cures | Common Ailments & Cures]]==== A list of common problems that have occurred with retrospectives and suggestions on how to deal with them. ====[[Rob's Guide to Effective Retrospectives]]==== The wiki maintainer's personal guide to running effective retrospectives ====[[Retrospective Surgery]]==== A "retrospective for retrospectives". Used to gather a lot of the original content on this site. ====[[External Resources]]==== Links to other places you can find out about retrospectives. ====Contact==== This wiki is maintained by [https://twitter.com/@robbowley Rob Bowley]. Please get in touch if you have any questions or issues. 36d25376335efaa47e37a5a7722b4eecd50f811a 1173 1172 2022-03-10T12:06:22Z Robbowley 1 wikitext text/x-wiki __NOTOC__ This is a resource for sharing retrospective plans, tips & tricks, tools and ideas to help us get the most out of our retrospectives. Retrospectives play a crucial role in teams. It is time specifically put aside to reflect on how the team is performing and what can be done to improve. ''"[...] a meeting held by a project team at the end of a project or process (often after a certain number of iterations) to discuss what was successful about the project or time period covered by that retrospective, what could be improved, and how to incorporate the successes and improvements in future iterations or projects."'' - [http://en.wikipedia.org/wiki/Retrospective#Software_development Wikipedia] The process of retrospecting is at the heart of Scrum (Inspect and Adapt), eXtreme Programming (fix it when it breaks) and Lean Software Development (Kaizen or Continuous Improvement) ==Contribute== If you've come up with a [[Retrospective Plans| retrospective plan]] you think worked really well and is worth sharing, or have [[Tools]] or [[Tips & tricks | Tips & Tricks]] please share them here. You will need to [[Special:RequestAccount| request an account]] to do so, which will need to be approved by the administrator ([http://twitter.com/@robbowley @robbowley]). Sorry for the bureaucracy but the wiki gets hammered by spam bots! ==Sections== ====[[Retrospective Plans]]==== A constantly evolving list of retrospective plans you could try for either specific situations or to simply mix things up to stop them going stale. ====[[Tools & Exercises]]==== Smaller exercises and tools which can be used on their own or as part of larger sessions. Examples of use may be to break the ice, gauge the temperature or remind people of significant events. ====[[Tips_%26_tricks | Tips & Tricks]]==== Currently a random collection of quick tips to ensure you're getting the most from your retrospectives ====[[Common_ailments_%26_cures | Common Ailments & Cures]]==== A list of common problems that have occurred with retrospectives and suggestions on how to deal with them. ====[[Rob's Guide to Effective Retrospectives]]==== The wiki maintainer's personal guide to running effective retrospectives ====[[Retrospective Surgery]]==== A "retrospective for retrospectives". Used to gather a lot of the original content on this site. ====[[External Resources]]==== Links to other places you can find out about retrospectives. ====Contact==== This wiki is maintained by [https://twitter.com/@robbowley Rob Bowley]. Please get in touch if you have any questions or issues. acd89d30f806a57060991526fcfd739b71f72b3d 1174 1173 2022-03-10T12:11:35Z Robbowley 1 wikitext text/x-wiki __NOTOC__ This is a resource for sharing retrospective plans, tips & tricks, tools and ideas to help us get the most out of our retrospectives. Retrospectives play a crucial role in teams. It is time specifically put aside to reflect on how the team is performing and what can be done to improve. ''"[...] a meeting held by a project team at the end of a project or process (often after a certain number of iterations) to discuss what was successful about the project or time period covered by that retrospective, what could be improved, and how to incorporate the successes and improvements in future iterations or projects."'' - [http://en.wikipedia.org/wiki/Retrospective#Software_development Wikipedia] The process of retrospecting is at the heart of Scrum (Inspect and Adapt), eXtreme Programming (fix it when it breaks) and Lean Software Development (Kaizen or Continuous Improvement) ==Contribute== If you've come up with a [[Retrospective Plans| retrospective plan]] you think worked really well and is worth sharing, or have [[Tools]] or [[Tips & tricks | Tips & Tricks]] please share them here. You will need to [[Special:RequestAccount| request an account]] to do so, which will need to be approved by the administrator ([http://twitter.com/@robbowley @robbowley]). Sorry for the bureaucracy but the wiki gets hammered by spam bots! ==Sections== ====[[Retrospective Plans]]==== A constantly evolving list of retrospective plans you could try for either specific situations or to simply mix things up to stop them going stale. ====[[Tools & Exercises]]==== Smaller exercises and tools which can be used on their own or as part of larger sessions. Examples of use may be to break the ice, gauge the temperature or remind people of significant events. ====[[Common_ailments_%26_cures | Common Ailments & Cures]]==== A list of common problems that have occurred with retrospectives and suggestions on how to deal with them. ====[[Rob's Guide to Effective Retrospectives]]==== The wiki maintainer's personal guide to running effective retrospectives ====[[Tips_%26_tricks | Tips & Tricks]]==== A collection of quick tips to ensure you're getting the most from your retrospectives ====[[Retrospective Surgery]]==== A "retrospective for retrospectives". Used to gather a lot of the original content on this site. ====[[External Resources]]==== Links to other places you can find out about retrospectives. ====Contact==== This wiki is maintained by [https://twitter.com/@robbowley Rob Bowley]. Please get in touch if you have any questions or issues. 8765c5d16da965e65f950c9b82530a87a02fb292 Retrospective Plans 0 6 1160 1057 2022-03-09T14:03:06Z Robbowley 1 wikitext text/x-wiki A collection of detailed retrospective plans you can run or take inspiration from. If you've been in or ran a retrospective you really liked please add it. If you have a plan you'd like to add, [[Retrospective plan template | please read this first]]. '''If you are not the originating author of the retrospective please ensure you have permission to reproduce it and credit them as the source.''' {| class="wikitable" ! align="left"| Name !Summary !Use !Approx. Duration (mins) |- |'''[[6 Thinking Hats Retrospective]]''' |Uses De Bono's 6 Thinking Hats to investigate process improvement |Quite a different approach intended to provoke different ways of thinking. A good alternative to the usual post-it note/card type retrospectives |60 |- |'''[[Pillars Of Agile Spiderweb Retrospective]]''' |A retrospective in which teams rated their abilities in each of the categories, displayed the different ratings on a spider graph, and then discussed the result. |To talk about what abilities are important to an Agile team and how your team rates against them |60 |- |'''[[Appreciative Retrospective]]''' |Uses Appreciative Inquiry to identify what went so well. There is no blame or negativity, and builds on the Prime Directive, that everyone in the team did the best job they could possibly do. |To remind everyone what a good job their doing rather than focusing on negatives every time you run a retrospective. |60 |- |'''[[Strengths-Based Retrospective]]''' |A strength-based retrospective consists of two steps: discovering strengths, then defining actions that use them. |Come up with actions that result in doing more of the things that you are already doing and which you are good at. |45-90 |- |'''[[Top 5]]''' |Participants choose top 5 issues and bring them along for group to discuss and resolve |Expose the most pressing issues in an initially anonymous manner and determine the most effective actions to resolve them |45 |- |'''[[Plan of Action]]''' |A Retrospective Technique for short term actions from long term goals |Really good for forcing achievable actions from your retrospectives. |40 |- |'''[[Start, Stop, Continue, More of, Less of Wheel]]''' |The facilitator captures team open-ended feedback using a wheel that encourages team members to assess an iteration or milestone using 5 categories. Allow some time following completing the “wheel” to discuss and agree on specific changes to implement |Obtain feedback on team process in order to learn what should be continued and what should be adjusted as the team moves forward. Is a fast way to conduct a “meta” process discussion. |10-25 |- |'''[[Each One Meets All]]''' |The method ensures that each participant meets and interacts with every other participant. |When retrospective participants do not know each other well |Variable! |- |'''[[The Complexity Retrospective]]''' |Use various tools such as a complexity radar to discover and find out how to deal with the complexity in your project |Many projects go awry due to excessive complexity; use this plan to evaluate whether your team is approaching things in the simplest way that can work; especially when the deadlines begin to loom. |40-60 |- |'''[[Force Field Analysis]]''' |A plan designed around the force field analysis technique |A retrospective for your whole company/department or to analyse a particular topic |60 |- |'''[[Pomodoro Retrospective]]''' |Focused and time-constrained by using the Pomodoro technique |Useful for determining a single action to improve the work of a small team |25 |- |'''[[Retrospective Surgery]]''' |A retrospective for retrospectives |To learn how to improve the effectiveness of your retrospectives |60+ |- |'''[[Questions Retrospective]]''' |Iteration retrospective |To get different perspectives on the same events |60 |- |'''[[Everyday Retrospective]]''' |Simple sprint retrospective |Basic / everyday retrospective plan |90 - 120 |- |'''[[Four L's Retrospective]]''' |Liked – Learned – Lacked – Longed For |Iteration and project retrospectives as well as for retrospection of training and conference events. |90 - 120 |- |'''[[Sailboat]]''' |What anchors slow the team down, what wind propels it forward? |Good for the "gather data" and "generate insights" portions of a retrospective |90 - 120 |- |'''[[Weekly Retrospective Simple + delta]]''' |Review, Plus-Delta, Vote, Actions, Owners |A weekly retrospective for your project |60 |- |'''[[Jeopardy Retrospective]]''' |Use the answers as base to get all the good things and bad things that happened |A different way to "gather data" and to get all different opinions on a subject |60 |- |'''[[Bubble Up]]''' |An approach to scaling retrospectives by collecting outcomes across an Agile Release Train, Tribe or any multi team scenario. |Use for understanding challenges and opportunities across teams when scaling agile. |15-30 |- |'''[[Tiny Retrospective]]''' |A look at some of the smaller changes that the team could make. |Use to get the team to focus on the really small things that can sometimes make a big difference. |60 |- |'''[[An Agile Christmas Carol]]''' |A light weight Christmas themed retrospective inspired by Dickens' A Christmas Carol |An approach to reflecting on the year that was and making wishes for the year ahead. |60 |- |'''[[Deep Tissue Massage Retrospective]]''' |Massage out your team's sore knots: Tackle those common themes that come up again and again. |Targeted retrospective to tackle some of those lingering issues |60 |- |'''[[Glad, Sad, Mad]]''' |Categorize issues as those that made you glad, sad or mad. |A fairly basic, “no gimmicks” retrospective plan. |60 |- |'''[[Do-Si-Do]]''' |Team members move from station to station like an old fashioned dance. |An approach that allows team members to focus on actions. |60-90 |- |'''[[A Serious (Play) Retro]]''' |A retrospective in which the team builds Lego models to assess their performance. |To create a playful mindset from which to more honestly self-evaluate. |60 |- |'''[[Guess Who?]]''' |An 'empathy hack' retro designed for team members to see others' points of view. |When you're looking to build team cohesion. |60 |- |'''[[Scrum Values]]''' |A look from two angles on how the team evaluates their adherence to the Scrum Values. |To get a common understanding of the Scrum Values, evaluate how the team adheres to them and dig deeper in the context of transparency, inspection and adaptation. |60 |- |'''[[Facebook Reactions Retrospective]]''' |A simple and refreshing variation of the very popular "Glad", "Sad", "Mad" retrospective. |Instead of the original three "Glad", "Sad", "Mad" columns the team uses the following six: "Liked", "Loved", "Made me laugh", "Surprised me", "Made me sad", "Made me angry" inspired by the reactions feature used on Facebook. |60-120 |- |'''[[2 fast 2 valuable]]''' |A way for a team to talk about how their ways of working impact how effective they are |Useful when a team is newly formed or have different ways of working (for example if they don't pair program) |60-120 |- |'''[[Mountain Hiking]]''' |A way for a team to talk about goals, risks, impediments in the sprint. |Useful when a team is not sure of team goal, and would like them to think about the risks and impediments. |60-120 |- |'''[[Fly High]]''' |A way for a team to talk about team level and organizational level impediments. |Useful when a team is not sure of what impediments the teams can resolve by themselves and what cannot. |60 |- |'''[[Highway Drive]]''' |A way for a team to talk about team goals, risks, impediments and enablers during their sprints. |Useful for understanding the team's thoughts and ideas in terms of small and big blockers, enablers . |60 |- |'''[[Snakes and Ladders]]''' |A way for a team to talk about impediments and enablers during their sprints. |Useful for understanding the team's thoughts on what is helping them during the sprint and what is not, and also talk about the action items . |60 |- |'''[[Basket Ball]]''' |A way for a team to discuss how can they work as an agile team. |Useful for brainstorming what it takes for team members working in silos to start working as an agile team. |60 |- |'''[[A-Team]]''' |A way for a team to discuss goals, achievements, particularities and team work. |Useful as an alternative to a basic retrospective. |60 |- |'''[[Our Empathy Survey Says – Awesome Retro]]''' |A fun gameshow-style format, guessing what others have answered. |Designed to create the circumstances for empathy to grow within the team in a fun way whilst also generating improvement ideas. |30-60 |- 01cde3093315a372ac0289722aa5809f794a8ecb Common ailments & cures 0 40 1161 1119 2022-03-09T14:08:57Z Robbowley 1 wikitext text/x-wiki A collection of common problems which occur with retrospectives and suggestions how to resolve them. Generated by running a [[Retrospective Surgery]]. If you have an ailment that is not covered please add it at the bottom and hopefully someone will have an answer for you. ---- '''Ailment: Actions not captured / No obvious record or review of previous retrospective findings''' '''Cures:''' *Review the actions from the previous retrospectives at the beginning of each retrospective. *Capture/Document actions & follow up by Scrum Master *Maintain backlog and have it visible for everybody in the team (e.g. on the Task Board) *Focus on last sprint only *Make someone responsible and accountable for each action. *Put the actions somewhere visible in the team space for example to create team building spirit *Recognize and deal with [https://www.benlinders.com/2018/retrospective-smells-recurring-actions/ recurring actions] *Reduce actions to a manageable number *More suggestions in [http://www.infoq.com/news/2014/02/retrospective-actions-done Having Actions Done from Retrospectives] ---- '''Ailment: Too many actions''' '''Cures:''' *Apply velocity to actions, track progress and only take on what velocity dictates *Try [[Plan of Action]] Retrospective Plan *Focus on the [https://www.benlinders.com/2014/retrospective-exercise-vital-few-actions/ vital few actions], only choose one action ---- '''Ailment: Unjustified actions''' '''Cures:''' *Use [https://www.benlinders.com/2013/getting-to-the-root-causes-of-problems-in-a-retrospective/ root cause analysis] *Ensure actions are suggestions from the team and prioritised by them. *Suggests Biased chair - see cures for that symptom ---- '''Ailment: Not having the right people in the retrospective''' '''Cures:''' *Invite people early *Pick a time that suits everyone *Have separate retrospectives for tech team & wider team ---- '''Ailment: Biased chair / Agenda hijacking''' '''Cures:''' *Feedback to chair and escalate if necessary *Rotate chair *Coach chair on “Agile” principles *Let team choose an un-biased chair *Recognize and deal with [https://www.benlinders.com/2018/retrospective-smells-blaming/ blaming] ---- '''Ailment: Lack of preparation / Forgetting what’s happened''' '''Cures:''' *Compensate in the meeting by having a good time line (Ed. help everyone remember what happened?) *Prepare - personal/team log *Remind participants to think of good and bad points *Reminder before the meeting *Use Retrospective Exercises from [https://www.benlinders.com/exercises/ Retrospective Exercises Toolbox] or [http://www.plans-for-retrospectives.com/ Retr-O-Mat] ---- '''Ailment: People not speaking up/shy''' '''Cures:''' *Chair/facilitator needs to create the right environment *Suggest box/amnesty *Try different games which are more suited to retiring types *Start the retrospective with a [https://www.benlinders.com/2016/warm-up-exercises-for-agile-retrospectives/ warm-up exercise] to create an atmosphere where team members can be open and honest about what has happened ---- '''Ailment: Retrospective actions and tips not shared with other teams''' '''Cures:''' *Rotating facilitators *Shared retrospective blog *Retrospective “lurking” *Cross team collaboration needed *Do a [http://www.benlinders.com/2013/improving-collaboration-in-agile-projects-with-the-retrospective-of-retrospectives/ Retrospective of Retrospectives] ---- '''Ailment: People taking things personally''' '''Cures:''' *Refer to [[The Prime Directive]] ---- '''Ailment: Voting system may result in valid issues not being addressed''' '''Cures:''' *Non-addressed issues get rolled over (& keep votes?) *Themed retrospectives *Encourage team to get on well so they empathise more with issues affecting minority *Vary the retro format (e.g. no voting) ---- '''Ailment: Suffering from 'Group Think'''' '''Cures:''' *Have a [https://www.benlinders.com/2011/devils-or-angels-advocate-which-role-do-you-prefer/ Devil's Advocate or Angel's Advocate] *Try De Bono's [[6 Thinking Hats Retrospective]] *Recognize and deal with [https://www.benlinders.com/2018/retrospective-smell-passiveness/ passiveness] ---- '''Ailment: Lack of engagement''' '''Cures:''' *Try new plans or tips such as the ones on this wiki! ---- '''Ailment: Too much focus on negatives''' '''Cures:''' * Try the [[Appreciative Retrospective]] Plan or a [https://www.benlinders.com/2013/using-solution-focused-in-a-strengths-based-retrospective/ Strenghts based Retrospective] ---- 33f54cf04e3206dbda534f749f3d1a74b934c4a3 Tools 0 591 1170 2022-03-10T11:57:36Z Robbowley 1 Robbowley moved page [[Tools]] to [[Tools & Exercises]] wikitext text/x-wiki #REDIRECT [[Tools & Exercises]] d1487abf01b1d331f7f4f37394f895c9377433e6 MediaWiki:Sidebar 8 16 1171 566 2022-03-10T12:00:16Z Robbowley 1 wikitext text/x-wiki ** Agile_Retrospective_Resource_Wiki| Home ** Retrospective_Plans|Retrospective Plans ** Tools & Exercises|Tools & Exercises ** Tips_&_tricks|Tips & Tricks ** Common_ailments_&_cures|Common Ailments & Cures ** Retrospective_Surgery|Retrospective Surgery ** The_Prime_Directive|The Prime Directive ** External_Resources|External Resources ** Rob's Guide to Effective Retrospectives|Rob's Guide to Effective Retrospectives ** recentchanges-url|recentchanges * SEARCH * TOOLBOX * LANGUAGES 3266813e67e7bd4e787bad098b0f8aa717e43626 Agile Retrospective Resource Wiki 0 586 1175 1174 2022-03-10T14:12:43Z Robbowley 1 wikitext text/x-wiki __NOTOC__ This is a resource for sharing retrospective plans, tips & tricks, tools and ideas to help us get the most out of our retrospectives. Retrospectives play a crucial role in teams. It is time specifically put aside to reflect on how the team is performing and what can be done to improve. '''What are retrospectives?''' ''"[...] a meeting held by a project team at the end of a project or process (often after a certain number of iterations) to discuss what was successful about the project or time period covered by that retrospective, what could be improved, and how to incorporate the successes and improvements in future iterations or projects."'' - [http://en.wikipedia.org/wiki/Retrospective#Software_development Wikipedia] The process of retrospecting is at the heart of Scrum (Inspect and Adapt), eXtreme Programming (fix it when it breaks) and Lean Software Development (Kaizen or Continuous Improvement) ==Contribute== If you've come up with a [[Retrospective Plans| retrospective plan]] you think worked really well and is worth sharing, or have [[Tools]] or [[Tips & tricks | Tips & Tricks]] please share them here. You will need to [[Special:RequestAccount| request an account]] to do so, which will need to be approved by the administrator ([http://twitter.com/@robbowley @robbowley]). Sorry for the bureaucracy but the wiki gets hammered by spam bots! ==Sections== ====[[Retrospective Plans]]==== A constantly evolving list of retrospective plans you could try for either specific situations or to simply mix things up to stop them going stale. ====[[Tools & Exercises]]==== Smaller exercises and tools which can be used on their own or as part of larger sessions. Examples of use may be to break the ice, gauge the temperature or remind people of significant events. ====[[Common_ailments_%26_cures | Common Ailments & Cures]]==== A list of common problems that have occurred with retrospectives and suggestions on how to deal with them. ====[[Rob's Guide to Effective Retrospectives]]==== The wiki maintainer's personal guide to running effective retrospectives ====[[Tips_%26_tricks | Tips & Tricks]]==== A collection of quick tips to ensure you're getting the most from your retrospectives ====[[Retrospective Surgery]]==== A "retrospective for retrospectives". Used to gather a lot of the original content on this site. ====[[External Resources]]==== Links to other places you can find out about retrospectives. ====Contact==== This wiki is maintained by [https://twitter.com/@robbowley Rob Bowley]. Please get in touch if you have any questions or issues. 76e6725d733077fed67bb23b651bcdd3b80c5539 1176 1175 2022-03-10T14:12:56Z Robbowley 1 wikitext text/x-wiki __NOTOC__ This is a resource for sharing retrospective plans, tips & tricks, tools and ideas to help us get the most out of our retrospectives. Retrospectives play a crucial role in teams. It is time specifically put aside to reflect on how the team is performing and what can be done to improve. '''What are retrospectives?'''<br/> ''"[...] a meeting held by a project team at the end of a project or process (often after a certain number of iterations) to discuss what was successful about the project or time period covered by that retrospective, what could be improved, and how to incorporate the successes and improvements in future iterations or projects."'' - [http://en.wikipedia.org/wiki/Retrospective#Software_development Wikipedia] The process of retrospecting is at the heart of Scrum (Inspect and Adapt), eXtreme Programming (fix it when it breaks) and Lean Software Development (Kaizen or Continuous Improvement) ==Contribute== If you've come up with a [[Retrospective Plans| retrospective plan]] you think worked really well and is worth sharing, or have [[Tools]] or [[Tips & tricks | Tips & Tricks]] please share them here. You will need to [[Special:RequestAccount| request an account]] to do so, which will need to be approved by the administrator ([http://twitter.com/@robbowley @robbowley]). Sorry for the bureaucracy but the wiki gets hammered by spam bots! ==Sections== ====[[Retrospective Plans]]==== A constantly evolving list of retrospective plans you could try for either specific situations or to simply mix things up to stop them going stale. ====[[Tools & Exercises]]==== Smaller exercises and tools which can be used on their own or as part of larger sessions. Examples of use may be to break the ice, gauge the temperature or remind people of significant events. ====[[Common_ailments_%26_cures | Common Ailments & Cures]]==== A list of common problems that have occurred with retrospectives and suggestions on how to deal with them. ====[[Rob's Guide to Effective Retrospectives]]==== The wiki maintainer's personal guide to running effective retrospectives ====[[Tips_%26_tricks | Tips & Tricks]]==== A collection of quick tips to ensure you're getting the most from your retrospectives ====[[Retrospective Surgery]]==== A "retrospective for retrospectives". Used to gather a lot of the original content on this site. ====[[External Resources]]==== Links to other places you can find out about retrospectives. ====Contact==== This wiki is maintained by [https://twitter.com/@robbowley Rob Bowley]. Please get in touch if you have any questions or issues. 268a13001398a8ad3653624dfd1d0a85525a291f 1177 1176 2022-03-10T14:16:14Z Robbowley 1 wikitext text/x-wiki __NOTOC__ This is a resource for sharing retrospective plans, tips & tricks, tools and ideas to help us get the most out of our retrospectives. Retrospectives play a crucial role in teams. It is time specifically put aside to reflect on how the team is performing and what can be done to improve. '''What is a retrospective?'''<br/> ''"[...] a meeting held by a project team at the end of a project or process (often after a certain number of iterations) to discuss what was successful about the project or time period covered by that retrospective, what could be improved, and how to incorporate the successes and improvements in future iterations or projects."'' - [http://en.wikipedia.org/wiki/Retrospective#Software_development Wikipedia] The process of retrospecting is at the heart of Scrum (Inspect and Adapt), eXtreme Programming (fix it when it breaks) and Lean Software Development (Kaizen or Continuous Improvement) ==Contribute== If you've come up with a [[Retrospective Plans| retrospective plan]] you think worked really well and is worth sharing, or have [[Tools]] or [[Tips & tricks | Tips & Tricks]] please share them here. You will need to [[Special:RequestAccount| request an account]] to do so, which will need to be approved by the administrator ([http://twitter.com/@robbowley @robbowley]). Sorry for the bureaucracy but the wiki gets hammered by spam bots! ==Sections== ====[[Retrospective Plans]]==== A constantly evolving list of retrospective plans you could try for either specific situations or to simply mix things up to stop them going stale. ====[[Tools & Exercises]]==== Smaller exercises and tools which can be used on their own or as part of larger sessions. Examples of use may be to break the ice, gauge the temperature or remind people of significant events. ====[[Common_ailments_%26_cures | Common Ailments & Cures]]==== A list of common problems that have occurred with retrospectives and suggestions on how to deal with them. ====[[Rob's Guide to Effective Retrospectives]]==== The wiki maintainer's personal guide to running effective retrospectives ====[[Tips_%26_tricks | Tips & Tricks]]==== A collection of quick tips to ensure you're getting the most from your retrospectives ====[[Retrospective Surgery]]==== A "retrospective for retrospectives". Used to gather a lot of the original content on this site. ====[[External Resources]]==== Links to other places you can find out about retrospectives. ====Contact==== This wiki is maintained by [https://twitter.com/@robbowley Rob Bowley]. Please get in touch if you have any questions or issues. 08c6cbb777f3773d39d7585da725f548f183fca5 1185 1177 2022-09-09T12:13:33Z Robbowley 1 wikitext text/x-wiki __NOTOC__ This is a resource for sharing retrospective plans, tips & tricks, tools and ideas to help us get the most out of our retrospectives. Retrospectives play a crucial role in teams. It is time specifically put aside to reflect on how the team is performing and what can be done to improve. '''What is a retrospective?'''<br/> ''"[...] a meeting held by a project team at the end of a project or process (often after a certain number of iterations) to discuss what was successful about the project or time period covered by that retrospective, what could be improved, and how to incorporate the successes and improvements in future iterations or projects."'' - [http://en.wikipedia.org/wiki/Retrospective#Software_development Wikipedia] The process of retrospecting is at the heart of Scrum (Inspect and Adapt), eXtreme Programming (fix it when it breaks) and Lean Software Development (Kaizen or Continuous Improvement) ==Contribute== If you've come up with a [[Retrospective Plans| retrospective plan]] you think worked really well and is worth sharing, or have [[Tools]] or [[Tips & tricks | Tips & Tricks]] please share them here. You will need to [[Special:RequestAccount| request an account]] to do so, which will need to be approved by the administrator ([http://twitter.com/@robbowley @robbowley]). Sorry for the bureaucracy but the wiki gets hammered by spam bots! ==Sections== ====[[Retrospective Plans]]==== A constantly evolving list of retrospective plans you could try for either specific situations or to simply mix things up to stop them going stale. ====[[Tools & Exercises]]==== Smaller exercises and tools which can be used on their own or as part of larger sessions. Examples of use may be to break the ice, gauge the temperature or remind people of significant events. ====[[Books,_Articles,_Videos | Books, Articles, Videos]]==== Lots of resources where you can learn more about retrospectives ====[[Common_ailments_%26_cures | Common Ailments & Cures]]==== A list of common problems that have occurred with retrospectives and suggestions on how to deal with them. ====[[Rob's Guide to Effective Retrospectives]]==== The wiki maintainer's personal guide to running effective retrospectives ====[[Tips_%26_tricks | Tips & Tricks]]==== A collection of quick tips to ensure you're getting the most from your retrospectives ====Contact==== This wiki is maintained by [https://twitter.com/@robbowley Rob Bowley]. Please get in touch if you have any questions or issues. 575d46e36abd231e749a90dc4efc2b61d53f0b1b 1190 1185 2023-12-05T18:23:34Z Robbowley 1 /* Contact */ wikitext text/x-wiki __NOTOC__ This is a resource for sharing retrospective plans, tips & tricks, tools and ideas to help us get the most out of our retrospectives. Retrospectives play a crucial role in teams. It is time specifically put aside to reflect on how the team is performing and what can be done to improve. '''What is a retrospective?'''<br/> ''"[...] a meeting held by a project team at the end of a project or process (often after a certain number of iterations) to discuss what was successful about the project or time period covered by that retrospective, what could be improved, and how to incorporate the successes and improvements in future iterations or projects."'' - [http://en.wikipedia.org/wiki/Retrospective#Software_development Wikipedia] The process of retrospecting is at the heart of Scrum (Inspect and Adapt), eXtreme Programming (fix it when it breaks) and Lean Software Development (Kaizen or Continuous Improvement) ==Contribute== If you've come up with a [[Retrospective Plans| retrospective plan]] you think worked really well and is worth sharing, or have [[Tools]] or [[Tips & tricks | Tips & Tricks]] please share them here. You will need to [[Special:RequestAccount| request an account]] to do so, which will need to be approved by the administrator ([http://twitter.com/@robbowley @robbowley]). Sorry for the bureaucracy but the wiki gets hammered by spam bots! ==Sections== ====[[Retrospective Plans]]==== A constantly evolving list of retrospective plans you could try for either specific situations or to simply mix things up to stop them going stale. ====[[Tools & Exercises]]==== Smaller exercises and tools which can be used on their own or as part of larger sessions. Examples of use may be to break the ice, gauge the temperature or remind people of significant events. ====[[Books,_Articles,_Videos | Books, Articles, Videos]]==== Lots of resources where you can learn more about retrospectives ====[[Common_ailments_%26_cures | Common Ailments & Cures]]==== A list of common problems that have occurred with retrospectives and suggestions on how to deal with them. ====[[Rob's Guide to Effective Retrospectives]]==== The wiki maintainer's personal guide to running effective retrospectives ====[[Tips_%26_tricks | Tips & Tricks]]==== A collection of quick tips to ensure you're getting the most from your retrospectives ====Contact==== This wiki is maintained by [https://twitter.com/robbowley Rob Bowley]. Please get in touch if you have any questions or issues. fb431e6cf82fb4f4a7254f5e8d0da889194b64e9 White Elephant Retro 0 592 1178 2022-04-01T14:48:05Z Blunderdome 460 add white elephant retro wikitext text/x-wiki ===Use:=== A fun, out-of-the-box, non-sprint-focused retro, good for learning about other team members’ values, needs, and concerns. ===Length of time:=== For a group a 6, around 30 minutes. Time increases rapidly with more participants due to recursive nature of gift theft. ===Short Description:=== Team members open and steal hypothetical gifts, following the process of the horrible [https://en.wikipedia.org/wiki/White_elephant_gift_exchange/ “White Elephant”] holiday party tradition. ===Materials:=== Can be done with post-its and index cards (one person per is sufficient) if run in-person, or using a spreadsheet if run remotely. ===Process:=== #Everyone thinks of one imaginary “gift” that a team member could receive. Gifts can be realistic (extra time off, eliminating certain projects, budget for something, leveling up in certain skills), or fictional (an extra hour in the day, ability to teleport, use telepathy etc.). “Gifts” could also take the form of something no one would want, like a fire happening while someone is on call. (Alternatively, the runner may think of the gifts in advance) #Each person writes the imaginary gift on an index card and places it face down on the table, representing the “unwrapped” gifts. (If running remotely, enter gifts into cells in a spreadsheet and hide the text.) #Following the rules of the “white elephant” holiday party tradition, people take turns unwrapping and stealing the gifts. ##The first person “unwraps” a gift (picks up a card or reveals the text in a cell) and reads it to the group ##Subsequent people can either chose one of the unwrapped gifts, or steal a revealed gift; if they steal, the person who was stolen from either unwraps or steals, etc. You can’t steal a gift that was stolen in the current round. #The retro runner may find it informative to track how many times each gift is stolen overall, but this isn’t necessary to run the retro. #Once the last person has gone (all gifts are revealed and everyone has one gift), discuss - Did you get the gift you wanted? - Why were some gifts popular or unpopular? - Did you ever feel bad when stealing a gift? - Did you find it hard or easy to decide which gifts would provide the most benefit? - What themes emerged among the gifts people imagined? What themes emerged among gifts that were popular / unpopular? - Were there some gifts that certain people were excited about that others didn’t want? ===Source:=== Alexander Roy: https://www.linkedin.com/in/aroy3 ff4182a2bdd0f1c7c749a3433883515d7f223d65 Retrospective Plans 0 6 1179 1160 2022-04-01T14:50:59Z Blunderdome 460 add white elephant retro to main table wikitext text/x-wiki A collection of detailed retrospective plans you can run or take inspiration from. If you've been in or ran a retrospective you really liked please add it. If you have a plan you'd like to add, [[Retrospective plan template | please read this first]]. '''If you are not the originating author of the retrospective please ensure you have permission to reproduce it and credit them as the source.''' {| class="wikitable" ! align="left"| Name !Summary !Use !Approx. Duration (mins) |- |'''[[6 Thinking Hats Retrospective]]''' |Uses De Bono's 6 Thinking Hats to investigate process improvement |Quite a different approach intended to provoke different ways of thinking. A good alternative to the usual post-it note/card type retrospectives |60 |- |'''[[Pillars Of Agile Spiderweb Retrospective]]''' |A retrospective in which teams rated their abilities in each of the categories, displayed the different ratings on a spider graph, and then discussed the result. |To talk about what abilities are important to an Agile team and how your team rates against them |60 |- |'''[[Appreciative Retrospective]]''' |Uses Appreciative Inquiry to identify what went so well. There is no blame or negativity, and builds on the Prime Directive, that everyone in the team did the best job they could possibly do. |To remind everyone what a good job their doing rather than focusing on negatives every time you run a retrospective. |60 |- |'''[[Strengths-Based Retrospective]]''' |A strength-based retrospective consists of two steps: discovering strengths, then defining actions that use them. |Come up with actions that result in doing more of the things that you are already doing and which you are good at. |45-90 |- |'''[[Top 5]]''' |Participants choose top 5 issues and bring them along for group to discuss and resolve |Expose the most pressing issues in an initially anonymous manner and determine the most effective actions to resolve them |45 |- |'''[[Plan of Action]]''' |A Retrospective Technique for short term actions from long term goals |Really good for forcing achievable actions from your retrospectives. |40 |- |'''[[Start, Stop, Continue, More of, Less of Wheel]]''' |The facilitator captures team open-ended feedback using a wheel that encourages team members to assess an iteration or milestone using 5 categories. Allow some time following completing the “wheel” to discuss and agree on specific changes to implement |Obtain feedback on team process in order to learn what should be continued and what should be adjusted as the team moves forward. Is a fast way to conduct a “meta” process discussion. |10-25 |- |'''[[Each One Meets All]]''' |The method ensures that each participant meets and interacts with every other participant. |When retrospective participants do not know each other well |Variable! |- |'''[[The Complexity Retrospective]]''' |Use various tools such as a complexity radar to discover and find out how to deal with the complexity in your project |Many projects go awry due to excessive complexity; use this plan to evaluate whether your team is approaching things in the simplest way that can work; especially when the deadlines begin to loom. |40-60 |- |'''[[Force Field Analysis]]''' |A plan designed around the force field analysis technique |A retrospective for your whole company/department or to analyse a particular topic |60 |- |'''[[Pomodoro Retrospective]]''' |Focused and time-constrained by using the Pomodoro technique |Useful for determining a single action to improve the work of a small team |25 |- |'''[[Retrospective Surgery]]''' |A retrospective for retrospectives |To learn how to improve the effectiveness of your retrospectives |60+ |- |'''[[Questions Retrospective]]''' |Iteration retrospective |To get different perspectives on the same events |60 |- |'''[[Everyday Retrospective]]''' |Simple sprint retrospective |Basic / everyday retrospective plan |90 - 120 |- |'''[[Four L's Retrospective]]''' |Liked – Learned – Lacked – Longed For |Iteration and project retrospectives as well as for retrospection of training and conference events. |90 - 120 |- |'''[[Sailboat]]''' |What anchors slow the team down, what wind propels it forward? |Good for the "gather data" and "generate insights" portions of a retrospective |90 - 120 |- |'''[[Weekly Retrospective Simple + delta]]''' |Review, Plus-Delta, Vote, Actions, Owners |A weekly retrospective for your project |60 |- |'''[[Jeopardy Retrospective]]''' |Use the answers as base to get all the good things and bad things that happened |A different way to "gather data" and to get all different opinions on a subject |60 |- |'''[[Bubble Up]]''' |An approach to scaling retrospectives by collecting outcomes across an Agile Release Train, Tribe or any multi team scenario. |Use for understanding challenges and opportunities across teams when scaling agile. |15-30 |- |'''[[Tiny Retrospective]]''' |A look at some of the smaller changes that the team could make. |Use to get the team to focus on the really small things that can sometimes make a big difference. |60 |- |'''[[An Agile Christmas Carol]]''' |A light weight Christmas themed retrospective inspired by Dickens' A Christmas Carol |An approach to reflecting on the year that was and making wishes for the year ahead. |60 |- |'''[[Deep Tissue Massage Retrospective]]''' |Massage out your team's sore knots: Tackle those common themes that come up again and again. |Targeted retrospective to tackle some of those lingering issues |60 |- |'''[[Glad, Sad, Mad]]''' |Categorize issues as those that made you glad, sad or mad. |A fairly basic, “no gimmicks” retrospective plan. |60 |- |'''[[Do-Si-Do]]''' |Team members move from station to station like an old fashioned dance. |An approach that allows team members to focus on actions. |60-90 |- |'''[[A Serious (Play) Retro]]''' |A retrospective in which the team builds Lego models to assess their performance. |To create a playful mindset from which to more honestly self-evaluate. |60 |- |'''[[Guess Who?]]''' |An 'empathy hack' retro designed for team members to see others' points of view. |When you're looking to build team cohesion. |60 |- |'''[[Scrum Values]]''' |A look from two angles on how the team evaluates their adherence to the Scrum Values. |To get a common understanding of the Scrum Values, evaluate how the team adheres to them and dig deeper in the context of transparency, inspection and adaptation. |60 |- |'''[[Facebook Reactions Retrospective]]''' |A simple and refreshing variation of the very popular "Glad", "Sad", "Mad" retrospective. |Instead of the original three "Glad", "Sad", "Mad" columns the team uses the following six: "Liked", "Loved", "Made me laugh", "Surprised me", "Made me sad", "Made me angry" inspired by the reactions feature used on Facebook. |60-120 |- |'''[[2 fast 2 valuable]]''' |A way for a team to talk about how their ways of working impact how effective they are |Useful when a team is newly formed or have different ways of working (for example if they don't pair program) |60-120 |- |'''[[Mountain Hiking]]''' |A way for a team to talk about goals, risks, impediments in the sprint. |Useful when a team is not sure of team goal, and would like them to think about the risks and impediments. |60-120 |- |'''[[Fly High]]''' |A way for a team to talk about team level and organizational level impediments. |Useful when a team is not sure of what impediments the teams can resolve by themselves and what cannot. |60 |- |'''[[Highway Drive]]''' |A way for a team to talk about team goals, risks, impediments and enablers during their sprints. |Useful for understanding the team's thoughts and ideas in terms of small and big blockers, enablers . |60 |- |'''[[Snakes and Ladders]]''' |A way for a team to talk about impediments and enablers during their sprints. |Useful for understanding the team's thoughts on what is helping them during the sprint and what is not, and also talk about the action items . |60 |- |'''[[Basket Ball]]''' |A way for a team to discuss how can they work as an agile team. |Useful for brainstorming what it takes for team members working in silos to start working as an agile team. |60 |- |'''[[A-Team]]''' |A way for a team to discuss goals, achievements, particularities and team work. |Useful as an alternative to a basic retrospective. |60 |- |'''[[Our Empathy Survey Says – Awesome Retro]]''' |A fun gameshow-style format, guessing what others have answered. |Designed to create the circumstances for empathy to grow within the team in a fun way whilst also generating improvement ideas. |30-60 |- |'''[[White Elephant Retro]]''' |A fun, out-of-the-box, non-sprint-focused retro |Good for learning about other team members’ values, needs, and concerns. |30-60 |- 4741f7ce78cb7a086733294da009513716750cd8 1192 1179 2024-02-28T09:07:58Z Neil vass 426 wikitext text/x-wiki A collection of detailed retrospective plans you can run or take inspiration from. If you've been in or ran a retrospective you really liked please add it. If you have a plan you'd like to add, [[Retrospective plan template | please read this first]]. '''If you are not the originating author of the retrospective please ensure you have permission to reproduce it and credit them as the source.''' {| class="wikitable" ! align="left"| Name !Summary !Use !Approx. Duration (mins) |- |'''[[6 Thinking Hats Retrospective]]''' |Uses De Bono's 6 Thinking Hats to investigate process improvement |Quite a different approach intended to provoke different ways of thinking. A good alternative to the usual post-it note/card type retrospectives |60 |- |'''[[Pillars Of Agile Spiderweb Retrospective]]''' |A retrospective in which teams rated their abilities in each of the categories, displayed the different ratings on a spider graph, and then discussed the result. |To talk about what abilities are important to an Agile team and how your team rates against them |60 |- |'''[[Appreciative Retrospective]]''' |Uses Appreciative Inquiry to identify what went so well. There is no blame or negativity, and builds on the Prime Directive, that everyone in the team did the best job they could possibly do. |To remind everyone what a good job their doing rather than focusing on negatives every time you run a retrospective. |60 |- |'''[[Strengths-Based Retrospective]]''' |A strength-based retrospective consists of two steps: discovering strengths, then defining actions that use them. |Come up with actions that result in doing more of the things that you are already doing and which you are good at. |45-90 |- |'''[[Top 5]]''' |Participants choose top 5 issues and bring them along for group to discuss and resolve |Expose the most pressing issues in an initially anonymous manner and determine the most effective actions to resolve them |45 |- |'''[[Plan of Action]]''' |A Retrospective Technique for short term actions from long term goals |Really good for forcing achievable actions from your retrospectives. |40 |- |'''[[Start, Stop, Continue, More of, Less of Wheel]]''' |The facilitator captures team open-ended feedback using a wheel that encourages team members to assess an iteration or milestone using 5 categories. Allow some time following completing the “wheel” to discuss and agree on specific changes to implement |Obtain feedback on team process in order to learn what should be continued and what should be adjusted as the team moves forward. Is a fast way to conduct a “meta” process discussion. |10-25 |- |'''[[Each One Meets All]]''' |The method ensures that each participant meets and interacts with every other participant. |When retrospective participants do not know each other well |Variable! |- |'''[[The Complexity Retrospective]]''' |Use various tools such as a complexity radar to discover and find out how to deal with the complexity in your project |Many projects go awry due to excessive complexity; use this plan to evaluate whether your team is approaching things in the simplest way that can work; especially when the deadlines begin to loom. |40-60 |- |'''[[Force Field Analysis]]''' |A plan designed around the force field analysis technique |A retrospective for your whole company/department or to analyse a particular topic |60 |- |'''[[Pomodoro Retrospective]]''' |Focused and time-constrained by using the Pomodoro technique |Useful for determining a single action to improve the work of a small team |25 |- |'''[[Retrospective Surgery]]''' |A retrospective for retrospectives |To learn how to improve the effectiveness of your retrospectives |60+ |- |'''[[Questions Retrospective]]''' |Iteration retrospective |To get different perspectives on the same events |60 |- |'''[[Everyday Retrospective]]''' |Simple sprint retrospective |Basic / everyday retrospective plan |90 - 120 |- |'''[[Four L's Retrospective]]''' |Liked – Learned – Lacked – Longed For |Iteration and project retrospectives as well as for retrospection of training and conference events. |90 - 120 |- |'''[[Sailboat]]''' |What anchors slow the team down, what wind propels it forward? |Good for the "gather data" and "generate insights" portions of a retrospective |90 - 120 |- |'''[[Weekly Retrospective Simple + delta]]''' |Review, Plus-Delta, Vote, Actions, Owners |A weekly retrospective for your project |60 |- |'''[[Jeopardy Retrospective]]''' |Use the answers as base to get all the good things and bad things that happened |A different way to "gather data" and to get all different opinions on a subject |60 |- |'''[[Bubble Up]]''' |An approach to scaling retrospectives by collecting outcomes across an Agile Release Train, Tribe or any multi team scenario. |Use for understanding challenges and opportunities across teams when scaling agile. |15-30 |- |'''[[Tiny Retrospective]]''' |A look at some of the smaller changes that the team could make. |Use to get the team to focus on the really small things that can sometimes make a big difference. |60 |- |'''[[An Agile Christmas Carol]]''' |A light weight Christmas themed retrospective inspired by Dickens' A Christmas Carol |An approach to reflecting on the year that was and making wishes for the year ahead. |60 |- |'''[[Deep Tissue Massage Retrospective]]''' |Massage out your team's sore knots: Tackle those common themes that come up again and again. |Targeted retrospective to tackle some of those lingering issues |60 |- |'''[[Glad, Sad, Mad]]''' |Categorize issues as those that made you glad, sad or mad. |A fairly basic, “no gimmicks” retrospective plan. |60 |- |'''[[Do-Si-Do]]''' |Team members move from station to station like an old fashioned dance. |An approach that allows team members to focus on actions. |60-90 |- |'''[[A Serious (Play) Retro]]''' |A retrospective in which the team builds Lego models to assess their performance. |To create a playful mindset from which to more honestly self-evaluate. |60 |- |'''[[Guess Who?]]''' |An 'empathy hack' retro designed for team members to see others' points of view. |When you're looking to build team cohesion. |60 |- |'''[[Scrum Values]]''' |A look from two angles on how the team evaluates their adherence to the Scrum Values. |To get a common understanding of the Scrum Values, evaluate how the team adheres to them and dig deeper in the context of transparency, inspection and adaptation. |60 |- |'''[[Facebook Reactions Retrospective]]''' |A simple and refreshing variation of the very popular "Glad", "Sad", "Mad" retrospective. |Instead of the original three "Glad", "Sad", "Mad" columns the team uses the following six: "Liked", "Loved", "Made me laugh", "Surprised me", "Made me sad", "Made me angry" inspired by the reactions feature used on Facebook. |60-120 |- |'''[[2 fast 2 valuable]]''' |A way for a team to talk about how their ways of working impact how effective they are |Useful when a team is newly formed or have different ways of working (for example if they don't pair program) |60-120 |- |'''[[Mountain Hiking]]''' |A way for a team to talk about goals, risks, impediments in the sprint. |Useful when a team is not sure of team goal, and would like them to think about the risks and impediments. |60-120 |- |'''[[Fly High]]''' |A way for a team to talk about team level and organizational level impediments. |Useful when a team is not sure of what impediments the teams can resolve by themselves and what cannot. |60 |- |'''[[Highway Drive]]''' |A way for a team to talk about team goals, risks, impediments and enablers during their sprints. |Useful for understanding the team's thoughts and ideas in terms of small and big blockers, enablers . |60 |- |'''[[Snakes and Ladders]]''' |A way for a team to talk about impediments and enablers during their sprints. |Useful for understanding the team's thoughts on what is helping them during the sprint and what is not, and also talk about the action items . |60 |- |'''[[Basket Ball]]''' |A way for a team to discuss how can they work as an agile team. |Useful for brainstorming what it takes for team members working in silos to start working as an agile team. |60 |- |'''[[A-Team]]''' |A way for a team to discuss goals, achievements, particularities and team work. |Useful as an alternative to a basic retrospective. |60 |- |'''[[Our Empathy Survey Says – Awesome Retro]]''' |A fun gameshow-style format, guessing what others have answered. |Designed to create the circumstances for empathy to grow within the team in a fun way whilst also generating improvement ideas. |30-60 |- |'''[[White Elephant Retro]]''' |A fun, out-of-the-box, non-sprint-focused retro |Good for learning about other team members’ values, needs, and concerns. |30-60 |- |'''[[Futurespective: learning from failures that haven't happened yet]]''' |Use shared storytelling to imagine disastrously bad futures for a team's work, and agree how to avoid them. |Good for helping surface shared but unspoken worries, and identifying ways to mitigate risks. |60 |- 9bd1a387fc73a10855fed7f4039fed65001670ed Tools & Exercises 0 38 1180 1169 2022-09-09T12:05:08Z Robbowley 1 wikitext text/x-wiki Not full retrospectives plans but exercises that can be used as a part of retrospectives, to gauge the mood or expose issues. *[https://retrocadence.com/ Agile Retrospective Tool With Built In Retrospective Templates] *[https://nomad8.com/articles/chart-your-happiness Happiness Histogram] *[[Warm Up Exercise - Sprint Draw & Guess]] *[http://xp123.com/articles/xp-radar-chart/ XP Radar] *[http://www.benlinders.com/2014/retrospective-exercise-vital-few-actions/ Vital Few Actions] *[http://www.google.co.uk/search?rlz=1C1GGLS_enGB319GB319&sourceid=chrome&ie=UTF-8&q=six+action+shoes+de+bono Six Action Shoes] by De Bono *[http://en.wikipedia.org/wiki/Six_Thinking_Hats Six Hats Thinking] by De Bono *[http://www.benlinders.com/2013/which-questions-do-you-ask-in-retrospectives/ Retrospective Questions] *[http://en.wikipedia.org/wiki/5_Whys 5 Whys] and the [http://www.benlinders.com/2013/getting-to-the-root-causes-of-problems-in-a-retrospective/ 5 Why's retrospective] *[http://www.benlinders.com/2013/feelings-matter-in-agile-retrospectives/ 1 Word Retrospective] *[[Retrospective Dialogue Sheets]] *[http://www.benlinders.com/2013/improving-collaboration-in-agile-projects-with-the-retrospective-of-retrospectives/ Retrospective of Retrospectives] *[https://www.benlinders.com/news/agile-retrospectives-bingo-released/ Agile Retrospective Bingo] *[http://www.benlinders.com/2014/getting-feedback-with-the-perfection-game/ Perfection Game] *[http://practiceagile.com/the-power-of-anonymous-retrospectives/ Anonymous Retrospectives] *[http://blog.crisp.se/2013/01/22/henrikkniberg/how-to-run-a-big-retrospectives Big Retrospectives] *[http://www.benlinders.com/2014/retrospectives-for-teams-with-multiple-customers/ Multiple Customers] *[http://www.funretrospectives.com/fishbowl-conversation/ Fishbowl Conversation] *[https://www.benlinders.com/game/ Agile Self-assessment Game] *[https://age-of-product.com/retrospective-exercises/ Retrospective Exercises Repository] cf362f9f96d6625d4cafaad5f5592bc079d364b5 1186 1180 2022-09-09T12:47:41Z Tian 462 Add retro formats and tool - TeleRetro wikitext text/x-wiki Not full retrospectives plans but exercises that can be used as a part of retrospectives, to gauge the mood or expose issues. *[https://www.teleretro.com/retro-formats/ Agile Retro Formats and Retrospective tool] *[https://retrocadence.com/ Agile Retrospective Tool With Built In Retrospective Templates] *[https://nomad8.com/articles/chart-your-happiness Happiness Histogram] *[[Warm Up Exercise - Sprint Draw & Guess]] *[http://xp123.com/articles/xp-radar-chart/ XP Radar] *[http://www.benlinders.com/2014/retrospective-exercise-vital-few-actions/ Vital Few Actions] *[http://www.google.co.uk/search?rlz=1C1GGLS_enGB319GB319&sourceid=chrome&ie=UTF-8&q=six+action+shoes+de+bono Six Action Shoes] by De Bono *[http://en.wikipedia.org/wiki/Six_Thinking_Hats Six Hats Thinking] by De Bono *[http://www.benlinders.com/2013/which-questions-do-you-ask-in-retrospectives/ Retrospective Questions] *[http://en.wikipedia.org/wiki/5_Whys 5 Whys] and the [http://www.benlinders.com/2013/getting-to-the-root-causes-of-problems-in-a-retrospective/ 5 Why's retrospective] *[http://www.benlinders.com/2013/feelings-matter-in-agile-retrospectives/ 1 Word Retrospective] *[[Retrospective Dialogue Sheets]] *[http://www.benlinders.com/2013/improving-collaboration-in-agile-projects-with-the-retrospective-of-retrospectives/ Retrospective of Retrospectives] *[https://www.benlinders.com/news/agile-retrospectives-bingo-released/ Agile Retrospective Bingo] *[http://www.benlinders.com/2014/getting-feedback-with-the-perfection-game/ Perfection Game] *[http://practiceagile.com/the-power-of-anonymous-retrospectives/ Anonymous Retrospectives] *[http://blog.crisp.se/2013/01/22/henrikkniberg/how-to-run-a-big-retrospectives Big Retrospectives] *[http://www.benlinders.com/2014/retrospectives-for-teams-with-multiple-customers/ Multiple Customers] *[http://www.funretrospectives.com/fishbowl-conversation/ Fishbowl Conversation] *[https://www.benlinders.com/game/ Agile Self-assessment Game] *[https://age-of-product.com/retrospective-exercises/ Retrospective Exercises Repository] d7f288be35802f39ed9eb0fa25f5a1acf92ac407 Books, Articles, Videos 0 593 1181 2022-09-09T12:06:55Z Robbowley 1 Created page with " '''Books''' *[http://pragprog.com/book/dlret/agile-retrospectives Agile Retrospectives: Making good Teams Great] by Derby and Larson *[http://www.dorsethouse.com/books/pr.htm..." wikitext text/x-wiki '''Books''' *[http://pragprog.com/book/dlret/agile-retrospectives Agile Retrospectives: Making good Teams Great] by Derby and Larson *[http://www.dorsethouse.com/books/pr.html Project Retrospectives: a Handbook for team reviews] by Norman L Kerth *[https://leanpub.com/the-retrospective-handbook The Retrospective Handbook] by Patrick Kua *[http://innovationgames.com/ Innovation Games] by Luke Hohmann (and his [http://www.amazon.com/Innovation-Games-Creating-Breakthrough-Collaborative/dp/0321437292 book] of the same name) *[http://www.benlinders.com/getting-value-out-of-agile-retrospectives/ Getting Value out of Agile Retrospectives] by Luis Gonçalves and Ben Linders: download from [http://www.infoq.com/minibooks/agile-retrospectives-value InfoQ] or [https://leanpub.com/gettingvalueoutofagileretrospectives LeanPub], [http://www.amazon.com/Getting-Value-Agile-Retrospectives-Retrospective/dp/1304789624/ Paperback Edition] *[http://www.plans-for-retrospectives.com/print/index.html Retromat Print Edition] Fun printed version of the online [http://www.plans-for-retrospectives.com/ "Retr-O-Mat"] *[https://leanpub.com/b/agileretrospectives Leanpub bundle with six ebooks on Agile Retrospectives] *[https://www.retrium.com/ebook/become-a-retrospective-rockstar Become a Retrospective Rockstar], 21 agile experts share their best tips *[https://www.amazon.com/Agile-Retrospectives-Retrospective-improvement-retrospectives-ebook/dp/B01E98WTU2 Agile Retrospectives: 29 tips for continuous improvement with Scrum] by Paul VII *[https://www.benlinders.com/book/tag/retrospectives/ More books on Agile Retrospectives] *[https://www.amazon.com/dp/B07NKSDHPX Retrospectives. A Scrum Master's Guide] by Daria Bagina *[https://www.amazon.com/Improving-Agile-Retrospectives-Efficient-Addison-Wesley-ebook/dp/B0785W7PM6/ Improving Agile Retrospectives: Helping Teams Become More Efficient] by Marc Loeffler *[https://www.amazon.com/Obteniendo-valor-las-Retrospectivas-Agiles/dp/9492119048/ Obteniendo valor de las Retrospectivas Agiles (Spanish)] by Ben Linders '''Articles''' *[http://www.methodsandtools.com/archive/archive.php?id=63 Refactoring Your Development Process with Retrospectives] ([http://www.agilexp.com/agile-coach-rachel-davies.php Rachel Davies]) *[http://www.infoq.com/retrospectives News, articles and presentations on retrospectives] from InfoQ *[http://www.projecttimes.com/articles/seven-steps-to-remarkable-retrospectives.html Seven Steps to Remarkable Retrospectives] *[https://www.linkedin.com/today/post/article/20140403210808-738843-agile-retrospectives-why-you-would-do-them Agile Retrospectives: Why You Would Do Them?] *[https://www.scrumalliance.org/community/articles/2014/june/agile-retrospectives-more-than-just-facts! Agile Retrospectives - More than just facts] *[https://www.linkedin.com/pulse/20141008072748-738843-sustainable-continuous-improvement-using-agile-retrospectives Sustainable Continuous Improvement Using Agile Retrospectives] *[https://luis-goncalves.com/agile-retrospectives-antipatterns/ A series of Agile Retrospectives Anti Patterns] *[http://www.sitepoint.com/making-agile-retrospectives-productive/ Making Agile Retrospective Productive] *[https://dzone.com/articles/facilitating-effective-agile-retrospectives Facilitating Effective Agile Retrospectives] *[https://www.benlinders.com/2017/state-of-practice-in-agile-retrospectives/ State of Practice in Agile Retrospectives] *[https://age-of-product.com/sprint-retrospective-anti-patterns/ 21 Sprint Retrospective Anti-Patterns Impeding Scrum Teams] *[https://luis-goncalves.com/agile-retrospectives/ Long Blog Post Explaining Agile Retrospectives] by Luis Goncalves *[https://agilestrides.com/blog/40-ideas-to-spice-up-your-retrospective/ 40 ideas to spice up your retrospective] by Ralph van Roosmalen *[https://play14.org/games/ Games] from Play14 '''Blogs / Websites''' *[https://retrocadence.com/ Free Retrospective Tool] *[https://www.jmroxas.com/2018/03/15/a-smashing-retrospective/ A Smashing Retrospective! A guide on how to use a board game to run a retrospective] *[http://www.plans-for-retrospectives.com/ "Retr-O-Mat"] - Planning your next retrospective? Get started with a random plan, tweak it, print it and share the URL. Or just browse around for new ideas! » plans-for-retrospectives.com *[http://www.benlinders.com/exercises/ Retrospective Exercises Toolbox] - Use this toolbox with retrospective exercises to design your own valuable agile retrospectives! *[https://luis-goncalves.com/agile-retrospectives-ideas-exercises/ Ideas for Agile Retrospectives] by Luis Goncalves *[http://retrofibel.de/ Blog für Retrospektivenliebhaber by Marc Löffler (in German)] and the book (to be published) "Retrospectiven in der Praxis" *[http://www.benlinders.com/2011/getting-business-value-out-of-agile-retrospectives/ Getting business value out of Agile Retrospectives] *[http://idiacomputing.com/moin/IntrospectionAndRetrospectives Introspection And Retrospectives] and [http://idiacomputing.com/moin/RetrospectiveTechniques Restrospective Techniques] *[https://www.funretrospectives.com/ Fun Retrospectives: Activities and ideas for making agile retrospectives more engaging] *[http://www.retrospectives.eu retrospectives.eu] *[http://blogs.msdn.com/b/jmeier/archive/2013/02/25/the-art-of-the-agile-retrospective.aspx The Art of the Agile Retrospective] by J.D. Meier *[https://sites.google.com/a/scrumplop.org/published-patterns/retrospective-pattern-language Scrum Patterns for Process Improvement] *[http://xp123.com/xplor/xp0509/index.shtml Some Patterns for Iteration Retrospectives] *[http://skycoach.be/2011/05/16/agile-retrospectives-anti-patterns/ Agile Retrospective Anti Patterns] *[https://www.scrumalliance.org/community/articles/2014/july/dos-and-don-ts-of-agile-retrospectives Do's and Don'ts of Agile Retrospectives] *[http://www.benlinders.com/2014/retrospectives-in-remote-teams/ Retrospectives in Remote Teams] *[https://www.mountaingoatsoftware.com/blog/does-a-scrum-team-need-a-retrospective-every-sprint#comments Does a Scrum Team Need a Retrospective Every Sprint?] *[http://www.benlinders.com/2016/doing-a-retrospective-when-you-cant-get-the-team-to-meet/ Doing a retrospective when you can’t get the team to meet] *[http://mwickman.com/how-to-fix-your-agile-scrum-retrospective-meetings/ How to Fix Your Agile Scrum Retrospective Meetings] *[https://medium.com/@benlinders/non-verbal-exercises-for-agile-retrospectives-ade5ca32ade#.bp42lqn9e Non-verbal Exercises for Agile Retrospectives] '''Video and Presentations''' *[http://www.tvagile.com/2010/08/30/retrospectives/ Video: Retrospectives Presentation at San Francisco Agile User Group] *[http://www.tvagile.com/2009/02/25/agile-retrospectives-making-good-teams-great/ Video: Agile Retrospectives - Making Good Teams Great!] *[http://www.slideshare.net/BenLinders/sustainable-improvement-through-retrospectives-sepg-europe-2013-ben-linders Sustainable Improvement through Retrospectives] *[http://www.slideshare.net/jchyip/a-guide-forpreparingandfacilitatingretrospectives A guide for Preparing and Facilitating Retrospectives] *[https://www.infoq.com/presentations/agile-retrospectives Spicing up Agile Retrospectives] [https://www.slideshare.net/BenLinders/spicing-up-agile-retrospectives-agile-tour-london-2015-ben-linders slides] *[https://www.slideshare.net/BenLinders/talk-improving-software-quality-with-retrospectives-testcon-moscow-2019-ben-linders Improving software quality with retrospectives] '''Online Training''' *[http://mwickman.com/effective-agile-meetings/ Effective Agile Retrospectives] by Martin Wickman *[https://www.benlinders.com/workshop-valuable-agile-retrospectives/ Valuable Agile Retrospectives for Teams] by Ben Linders 9fee589740adec8d3f16f05d99010f58eedbfcf0 1184 1181 2022-09-09T12:12:57Z Robbowley 1 wikitext text/x-wiki '''Books''' *[http://pragprog.com/book/dlret/agile-retrospectives Agile Retrospectives: Making good Teams Great] by Derby and Larson *[http://www.dorsethouse.com/books/pr.html Project Retrospectives: a Handbook for team reviews] by Norman L Kerth *[https://leanpub.com/the-retrospective-handbook The Retrospective Handbook] by Patrick Kua *[http://innovationgames.com/ Innovation Games] by Luke Hohmann (and his [http://www.amazon.com/Innovation-Games-Creating-Breakthrough-Collaborative/dp/0321437292 book] of the same name) *[http://www.benlinders.com/getting-value-out-of-agile-retrospectives/ Getting Value out of Agile Retrospectives] by Luis Gonçalves and Ben Linders: download from [http://www.infoq.com/minibooks/agile-retrospectives-value InfoQ] or [https://leanpub.com/gettingvalueoutofagileretrospectives LeanPub], [http://www.amazon.com/Getting-Value-Agile-Retrospectives-Retrospective/dp/1304789624/ Paperback Edition] *[http://www.plans-for-retrospectives.com/print/index.html Retromat Print Edition] Fun printed version of the online [http://www.plans-for-retrospectives.com/ "Retr-O-Mat"] *[https://leanpub.com/b/agileretrospectives Leanpub bundle with six ebooks on Agile Retrospectives] *[https://www.retrium.com/ebook/become-a-retrospective-rockstar Become a Retrospective Rockstar], 21 agile experts share their best tips *[https://www.amazon.com/Agile-Retrospectives-Retrospective-improvement-retrospectives-ebook/dp/B01E98WTU2 Agile Retrospectives: 29 tips for continuous improvement with Scrum] by Paul VII *[https://www.amazon.com/dp/B07NKSDHPX Retrospectives. A Scrum Master's Guide] by Daria Bagina *[https://www.amazon.com/Improving-Agile-Retrospectives-Efficient-Addison-Wesley-ebook/dp/B0785W7PM6/ Improving Agile Retrospectives: Helping Teams Become More Efficient] by Marc Loeffler *[https://www.amazon.com/Obteniendo-valor-las-Retrospectivas-Agiles/dp/9492119048/ Obteniendo valor de las Retrospectivas Agiles (Spanish)] by Ben Linders '''Articles''' *[http://www.methodsandtools.com/archive/archive.php?id=63 Refactoring Your Development Process with Retrospectives] ([http://www.agilexp.com/agile-coach-rachel-davies.php Rachel Davies]) *[http://www.infoq.com/retrospectives News, articles and presentations on retrospectives] from InfoQ *[http://www.projecttimes.com/articles/seven-steps-to-remarkable-retrospectives.html Seven Steps to Remarkable Retrospectives] *[https://www.linkedin.com/today/post/article/20140403210808-738843-agile-retrospectives-why-you-would-do-them Agile Retrospectives: Why You Would Do Them?] *[https://www.scrumalliance.org/community/articles/2014/june/agile-retrospectives-more-than-just-facts! Agile Retrospectives - More than just facts] *[https://www.linkedin.com/pulse/20141008072748-738843-sustainable-continuous-improvement-using-agile-retrospectives Sustainable Continuous Improvement Using Agile Retrospectives] *[https://luis-goncalves.com/agile-retrospectives-antipatterns/ A series of Agile Retrospectives Anti Patterns] *[http://www.sitepoint.com/making-agile-retrospectives-productive/ Making Agile Retrospective Productive] *[https://dzone.com/articles/facilitating-effective-agile-retrospectives Facilitating Effective Agile Retrospectives] *[https://www.benlinders.com/2017/state-of-practice-in-agile-retrospectives/ State of Practice in Agile Retrospectives] *[https://age-of-product.com/sprint-retrospective-anti-patterns/ 21 Sprint Retrospective Anti-Patterns Impeding Scrum Teams] *[https://luis-goncalves.com/agile-retrospectives/ Long Blog Post Explaining Agile Retrospectives] by Luis Goncalves *[https://agilestrides.com/blog/40-ideas-to-spice-up-your-retrospective/ 40 ideas to spice up your retrospective] by Ralph van Roosmalen *[https://play14.org/games/ Games] from Play14 '''Blogs / Websites''' *[https://retrocadence.com/ Free Retrospective Tool] *[https://www.jmroxas.com/2018/03/15/a-smashing-retrospective/ A Smashing Retrospective! A guide on how to use a board game to run a retrospective] *[http://www.plans-for-retrospectives.com/ "Retr-O-Mat"] - Planning your next retrospective? Get started with a random plan, tweak it, print it and share the URL. Or just browse around for new ideas! » plans-for-retrospectives.com *[http://www.benlinders.com/exercises/ Retrospective Exercises Toolbox] - Use this toolbox with retrospective exercises to design your own valuable agile retrospectives! *[https://luis-goncalves.com/agile-retrospectives-ideas-exercises/ Ideas for Agile Retrospectives] by Luis Goncalves *[http://retrofibel.de/ Blog für Retrospektivenliebhaber by Marc Löffler (in German)] and the book (to be published) "Retrospectiven in der Praxis" *[http://www.benlinders.com/2011/getting-business-value-out-of-agile-retrospectives/ Getting business value out of Agile Retrospectives] *[http://idiacomputing.com/moin/IntrospectionAndRetrospectives Introspection And Retrospectives] and [http://idiacomputing.com/moin/RetrospectiveTechniques Restrospective Techniques] *[https://www.funretrospectives.com/ Fun Retrospectives: Activities and ideas for making agile retrospectives more engaging] *[http://www.retrospectives.eu retrospectives.eu] *[http://blogs.msdn.com/b/jmeier/archive/2013/02/25/the-art-of-the-agile-retrospective.aspx The Art of the Agile Retrospective] by J.D. Meier *[https://sites.google.com/a/scrumplop.org/published-patterns/retrospective-pattern-language Scrum Patterns for Process Improvement] *[http://xp123.com/xplor/xp0509/index.shtml Some Patterns for Iteration Retrospectives] *[http://skycoach.be/2011/05/16/agile-retrospectives-anti-patterns/ Agile Retrospective Anti Patterns] *[https://www.scrumalliance.org/community/articles/2014/july/dos-and-don-ts-of-agile-retrospectives Do's and Don'ts of Agile Retrospectives] *[http://www.benlinders.com/2014/retrospectives-in-remote-teams/ Retrospectives in Remote Teams] *[https://www.mountaingoatsoftware.com/blog/does-a-scrum-team-need-a-retrospective-every-sprint#comments Does a Scrum Team Need a Retrospective Every Sprint?] *[http://www.benlinders.com/2016/doing-a-retrospective-when-you-cant-get-the-team-to-meet/ Doing a retrospective when you can’t get the team to meet] *[http://mwickman.com/how-to-fix-your-agile-scrum-retrospective-meetings/ How to Fix Your Agile Scrum Retrospective Meetings] *[https://medium.com/@benlinders/non-verbal-exercises-for-agile-retrospectives-ade5ca32ade#.bp42lqn9e Non-verbal Exercises for Agile Retrospectives] '''Video and Presentations''' *[http://www.tvagile.com/2010/08/30/retrospectives/ Video: Retrospectives Presentation at San Francisco Agile User Group] *[http://www.tvagile.com/2009/02/25/agile-retrospectives-making-good-teams-great/ Video: Agile Retrospectives - Making Good Teams Great!] *[http://www.slideshare.net/BenLinders/sustainable-improvement-through-retrospectives-sepg-europe-2013-ben-linders Sustainable Improvement through Retrospectives] *[http://www.slideshare.net/jchyip/a-guide-forpreparingandfacilitatingretrospectives A guide for Preparing and Facilitating Retrospectives] *[https://www.infoq.com/presentations/agile-retrospectives Spicing up Agile Retrospectives] [https://www.slideshare.net/BenLinders/spicing-up-agile-retrospectives-agile-tour-london-2015-ben-linders slides] *[https://www.slideshare.net/BenLinders/talk-improving-software-quality-with-retrospectives-testcon-moscow-2019-ben-linders Improving software quality with retrospectives] '''Online Training''' *[http://mwickman.com/effective-agile-meetings/ Effective Agile Retrospectives] by Martin Wickman *[https://www.benlinders.com/workshop-valuable-agile-retrospectives/ Valuable Agile Retrospectives for Teams] by Ben Linders 394b4aecad8920143fd6b3e58d3fad2dd4bda85c 1187 1184 2022-09-09T13:01:35Z Tian 462 Remove duplicated content (retrospectives.eu redirect to https://www.benlinders.com/exercises) wikitext text/x-wiki '''Books''' *[http://pragprog.com/book/dlret/agile-retrospectives Agile Retrospectives: Making good Teams Great] by Derby and Larson *[http://www.dorsethouse.com/books/pr.html Project Retrospectives: a Handbook for team reviews] by Norman L Kerth *[https://leanpub.com/the-retrospective-handbook The Retrospective Handbook] by Patrick Kua *[http://innovationgames.com/ Innovation Games] by Luke Hohmann (and his [http://www.amazon.com/Innovation-Games-Creating-Breakthrough-Collaborative/dp/0321437292 book] of the same name) *[http://www.benlinders.com/getting-value-out-of-agile-retrospectives/ Getting Value out of Agile Retrospectives] by Luis Gonçalves and Ben Linders: download from [http://www.infoq.com/minibooks/agile-retrospectives-value InfoQ] or [https://leanpub.com/gettingvalueoutofagileretrospectives LeanPub], [http://www.amazon.com/Getting-Value-Agile-Retrospectives-Retrospective/dp/1304789624/ Paperback Edition] *[http://www.plans-for-retrospectives.com/print/index.html Retromat Print Edition] Fun printed version of the online [http://www.plans-for-retrospectives.com/ "Retr-O-Mat"] *[https://leanpub.com/b/agileretrospectives Leanpub bundle with six ebooks on Agile Retrospectives] *[https://www.retrium.com/ebook/become-a-retrospective-rockstar Become a Retrospective Rockstar], 21 agile experts share their best tips *[https://www.amazon.com/Agile-Retrospectives-Retrospective-improvement-retrospectives-ebook/dp/B01E98WTU2 Agile Retrospectives: 29 tips for continuous improvement with Scrum] by Paul VII *[https://www.amazon.com/dp/B07NKSDHPX Retrospectives. A Scrum Master's Guide] by Daria Bagina *[https://www.amazon.com/Improving-Agile-Retrospectives-Efficient-Addison-Wesley-ebook/dp/B0785W7PM6/ Improving Agile Retrospectives: Helping Teams Become More Efficient] by Marc Loeffler *[https://www.amazon.com/Obteniendo-valor-las-Retrospectivas-Agiles/dp/9492119048/ Obteniendo valor de las Retrospectivas Agiles (Spanish)] by Ben Linders '''Articles''' *[http://www.methodsandtools.com/archive/archive.php?id=63 Refactoring Your Development Process with Retrospectives] ([http://www.agilexp.com/agile-coach-rachel-davies.php Rachel Davies]) *[http://www.infoq.com/retrospectives News, articles and presentations on retrospectives] from InfoQ *[http://www.projecttimes.com/articles/seven-steps-to-remarkable-retrospectives.html Seven Steps to Remarkable Retrospectives] *[https://www.linkedin.com/today/post/article/20140403210808-738843-agile-retrospectives-why-you-would-do-them Agile Retrospectives: Why You Would Do Them?] *[https://www.scrumalliance.org/community/articles/2014/june/agile-retrospectives-more-than-just-facts! Agile Retrospectives - More than just facts] *[https://www.linkedin.com/pulse/20141008072748-738843-sustainable-continuous-improvement-using-agile-retrospectives Sustainable Continuous Improvement Using Agile Retrospectives] *[https://luis-goncalves.com/agile-retrospectives-antipatterns/ A series of Agile Retrospectives Anti Patterns] *[http://www.sitepoint.com/making-agile-retrospectives-productive/ Making Agile Retrospective Productive] *[https://dzone.com/articles/facilitating-effective-agile-retrospectives Facilitating Effective Agile Retrospectives] *[https://www.benlinders.com/2017/state-of-practice-in-agile-retrospectives/ State of Practice in Agile Retrospectives] *[https://age-of-product.com/sprint-retrospective-anti-patterns/ 21 Sprint Retrospective Anti-Patterns Impeding Scrum Teams] *[https://luis-goncalves.com/agile-retrospectives/ Long Blog Post Explaining Agile Retrospectives] by Luis Goncalves *[https://agilestrides.com/blog/40-ideas-to-spice-up-your-retrospective/ 40 ideas to spice up your retrospective] by Ralph van Roosmalen *[https://play14.org/games/ Games] from Play14 '''Blogs / Websites''' *[https://retrocadence.com/ Free Retrospective Tool] *[https://www.jmroxas.com/2018/03/15/a-smashing-retrospective/ A Smashing Retrospective! A guide on how to use a board game to run a retrospective] *[http://www.plans-for-retrospectives.com/ "Retr-O-Mat"] - Planning your next retrospective? Get started with a random plan, tweak it, print it and share the URL. Or just browse around for new ideas! » plans-for-retrospectives.com *[http://www.benlinders.com/exercises/ Retrospective Exercises Toolbox] - Use this toolbox with retrospective exercises to design your own valuable agile retrospectives! *[https://luis-goncalves.com/agile-retrospectives-ideas-exercises/ Ideas for Agile Retrospectives] by Luis Goncalves *[http://retrofibel.de/ Blog für Retrospektivenliebhaber by Marc Löffler (in German)] and the book (to be published) "Retrospectiven in der Praxis" *[http://www.benlinders.com/2011/getting-business-value-out-of-agile-retrospectives/ Getting business value out of Agile Retrospectives] *[http://idiacomputing.com/moin/IntrospectionAndRetrospectives Introspection And Retrospectives] and [http://idiacomputing.com/moin/RetrospectiveTechniques Restrospective Techniques] *[https://www.funretrospectives.com/ Fun Retrospectives: Activities and ideas for making agile retrospectives more engaging] *[http://blogs.msdn.com/b/jmeier/archive/2013/02/25/the-art-of-the-agile-retrospective.aspx The Art of the Agile Retrospective] by J.D. Meier *[https://sites.google.com/a/scrumplop.org/published-patterns/retrospective-pattern-language Scrum Patterns for Process Improvement] *[http://xp123.com/xplor/xp0509/index.shtml Some Patterns for Iteration Retrospectives] *[http://skycoach.be/2011/05/16/agile-retrospectives-anti-patterns/ Agile Retrospective Anti Patterns] *[https://www.scrumalliance.org/community/articles/2014/july/dos-and-don-ts-of-agile-retrospectives Do's and Don'ts of Agile Retrospectives] *[http://www.benlinders.com/2014/retrospectives-in-remote-teams/ Retrospectives in Remote Teams] *[https://www.mountaingoatsoftware.com/blog/does-a-scrum-team-need-a-retrospective-every-sprint#comments Does a Scrum Team Need a Retrospective Every Sprint?] *[http://www.benlinders.com/2016/doing-a-retrospective-when-you-cant-get-the-team-to-meet/ Doing a retrospective when you can’t get the team to meet] *[http://mwickman.com/how-to-fix-your-agile-scrum-retrospective-meetings/ How to Fix Your Agile Scrum Retrospective Meetings] *[https://medium.com/@benlinders/non-verbal-exercises-for-agile-retrospectives-ade5ca32ade#.bp42lqn9e Non-verbal Exercises for Agile Retrospectives] '''Video and Presentations''' *[http://www.tvagile.com/2010/08/30/retrospectives/ Video: Retrospectives Presentation at San Francisco Agile User Group] *[http://www.tvagile.com/2009/02/25/agile-retrospectives-making-good-teams-great/ Video: Agile Retrospectives - Making Good Teams Great!] *[http://www.slideshare.net/BenLinders/sustainable-improvement-through-retrospectives-sepg-europe-2013-ben-linders Sustainable Improvement through Retrospectives] *[http://www.slideshare.net/jchyip/a-guide-forpreparingandfacilitatingretrospectives A guide for Preparing and Facilitating Retrospectives] *[https://www.infoq.com/presentations/agile-retrospectives Spicing up Agile Retrospectives] [https://www.slideshare.net/BenLinders/spicing-up-agile-retrospectives-agile-tour-london-2015-ben-linders slides] *[https://www.slideshare.net/BenLinders/talk-improving-software-quality-with-retrospectives-testcon-moscow-2019-ben-linders Improving software quality with retrospectives] '''Online Training''' *[http://mwickman.com/effective-agile-meetings/ Effective Agile Retrospectives] by Martin Wickman *[https://www.benlinders.com/workshop-valuable-agile-retrospectives/ Valuable Agile Retrospectives for Teams] by Ben Linders 6f152b172925dba55fc348a61e39d62769b95a49 1188 1187 2023-02-14T07:47:00Z Robbowley 1 wikitext text/x-wiki '''Books''' *[http://pragprog.com/book/dlret/agile-retrospectives Agile Retrospectives: Making good Teams Great] by Derby and Larson *[http://www.dorsethouse.com/books/pr.html Project Retrospectives: a Handbook for team reviews] by Norman L Kerth *[https://leanpub.com/the-retrospective-handbook The Retrospective Handbook] by Patrick Kua *[http://innovationgames.com/ Innovation Games] by Luke Hohmann (and his [http://www.amazon.com/Innovation-Games-Creating-Breakthrough-Collaborative/dp/0321437292 book] of the same name) *[http://www.benlinders.com/getting-value-out-of-agile-retrospectives/ Getting Value out of Agile Retrospectives] by Luis Gonçalves and Ben Linders: download from [http://www.infoq.com/minibooks/agile-retrospectives-value InfoQ] or [https://leanpub.com/gettingvalueoutofagileretrospectives LeanPub], [http://www.amazon.com/Getting-Value-Agile-Retrospectives-Retrospective/dp/1304789624/ Paperback Edition] *[http://www.plans-for-retrospectives.com/print/index.html Retromat Print Edition] Fun printed version of the online [http://www.plans-for-retrospectives.com/ "Retr-O-Mat"] *[https://leanpub.com/b/agileretrospectives Leanpub bundle with six ebooks on Agile Retrospectives] *[https://www.retrium.com/ebook/become-a-retrospective-rockstar Become a Retrospective Rockstar], 21 agile experts share their best tips *[https://www.amazon.com/Agile-Retrospectives-Retrospective-improvement-retrospectives-ebook/dp/B01E98WTU2 Agile Retrospectives: 29 tips for continuous improvement with Scrum] by Paul VII *[https://www.amazon.com/dp/B07NKSDHPX Retrospectives. A Scrum Master's Guide] by Daria Bagina *[https://www.amazon.com/Improving-Agile-Retrospectives-Efficient-Addison-Wesley-ebook/dp/B0785W7PM6/ Improving Agile Retrospectives: Helping Teams Become More Efficient] by Marc Loeffler *[https://www.amazon.com/Obteniendo-valor-las-Retrospectivas-Agiles/dp/9492119048/ Obteniendo valor de las Retrospectivas Agiles (Spanish)] by Ben Linders '''Articles''' *[http://www.methodsandtools.com/archive/archive.php?id=63 Refactoring Your Development Process with Retrospectives] ([http://www.agilexp.com/agile-coach-rachel-davies.php Rachel Davies]) *[http://www.infoq.com/retrospectives News, articles and presentations on retrospectives] from InfoQ *[http://www.projecttimes.com/articles/seven-steps-to-remarkable-retrospectives.html Seven Steps to Remarkable Retrospectives] *[https://www.linkedin.com/today/post/article/20140403210808-738843-agile-retrospectives-why-you-would-do-them Agile Retrospectives: Why You Would Do Them?] *[https://www.scrumalliance.org/community/articles/2014/june/agile-retrospectives-more-than-just-facts! Agile Retrospectives - More than just facts] *[https://www.linkedin.com/pulse/20141008072748-738843-sustainable-continuous-improvement-using-agile-retrospectives Sustainable Continuous Improvement Using Agile Retrospectives] *[https://luis-goncalves.com/agile-retrospectives-antipatterns/ A series of Agile Retrospectives Anti Patterns] *[http://www.sitepoint.com/making-agile-retrospectives-productive/ Making Agile Retrospective Productive] *[https://dzone.com/articles/facilitating-effective-agile-retrospectives Facilitating Effective Agile Retrospectives] *[https://www.benlinders.com/2017/state-of-practice-in-agile-retrospectives/ State of Practice in Agile Retrospectives] *[https://age-of-product.com/sprint-retrospective-anti-patterns/ 21 Sprint Retrospective Anti-Patterns Impeding Scrum Teams] *[https://luis-goncalves.com/agile-retrospectives/ Long Blog Post Explaining Agile Retrospectives] by Luis Goncalves *[https://agilestrides.com/blog/40-ideas-to-spice-up-your-retrospective/ 40 ideas to spice up your retrospective] by Ralph van Roosmalen *[https://play14.org/games/ Games] from Play14 '''Blogs / Websites''' *[https://retrocadence.com/ Free Retrospective Tool] *[https://www.jmroxas.com/2018/03/15/a-smashing-retrospective/ A Smashing Retrospective! A guide on how to use a board game to run a retrospective] *[http://www.plans-for-retrospectives.com/ "Retr-O-Mat"] - Planning your next retrospective? Get started with a random plan, tweak it, print it and share the URL. Or just browse around for new ideas! » plans-for-retrospectives.com *[http://www.benlinders.com/exercises/ Retrospective Exercises Toolbox] - Use this toolbox with retrospective exercises to design your own valuable agile retrospectives! *[https://luis-goncalves.com/agile-retrospectives-ideas-exercises/ Ideas for Agile Retrospectives] by Luis Goncalves *[http://retrofibel.de/ Blog für Retrospektivenliebhaber by Marc Löffler (in German)] and the book (to be published) "Retrospectiven in der Praxis" *[http://www.benlinders.com/2011/getting-business-value-out-of-agile-retrospectives/ Getting business value out of Agile Retrospectives] *[http://idiacomputing.com/moin/IntrospectionAndRetrospectives Introspection And Retrospectives] and [http://idiacomputing.com/moin/RetrospectiveTechniques Restrospective Techniques] *[https://www.funretrospectives.com/ Fun Retrospectives: Activities and ideas for making agile retrospectives more engaging] *[https://sites.google.com/a/scrumplop.org/published-patterns/retrospective-pattern-language Scrum Patterns for Process Improvement] *[http://xp123.com/xplor/xp0509/index.shtml Some Patterns for Iteration Retrospectives] *[http://skycoach.be/2011/05/16/agile-retrospectives-anti-patterns/ Agile Retrospective Anti Patterns] *[https://www.scrumalliance.org/community/articles/2014/july/dos-and-don-ts-of-agile-retrospectives Do's and Don'ts of Agile Retrospectives] *[http://www.benlinders.com/2014/retrospectives-in-remote-teams/ Retrospectives in Remote Teams] *[https://www.mountaingoatsoftware.com/blog/does-a-scrum-team-need-a-retrospective-every-sprint#comments Does a Scrum Team Need a Retrospective Every Sprint?] *[http://www.benlinders.com/2016/doing-a-retrospective-when-you-cant-get-the-team-to-meet/ Doing a retrospective when you can’t get the team to meet] *[http://mwickman.com/how-to-fix-your-agile-scrum-retrospective-meetings/ How to Fix Your Agile Scrum Retrospective Meetings] *[https://medium.com/@benlinders/non-verbal-exercises-for-agile-retrospectives-ade5ca32ade#.bp42lqn9e Non-verbal Exercises for Agile Retrospectives] '''Video and Presentations''' *[http://www.tvagile.com/2010/08/30/retrospectives/ Video: Retrospectives Presentation at San Francisco Agile User Group] *[http://www.tvagile.com/2009/02/25/agile-retrospectives-making-good-teams-great/ Video: Agile Retrospectives - Making Good Teams Great!] *[http://www.slideshare.net/BenLinders/sustainable-improvement-through-retrospectives-sepg-europe-2013-ben-linders Sustainable Improvement through Retrospectives] *[http://www.slideshare.net/jchyip/a-guide-forpreparingandfacilitatingretrospectives A guide for Preparing and Facilitating Retrospectives] *[https://www.infoq.com/presentations/agile-retrospectives Spicing up Agile Retrospectives] [https://www.slideshare.net/BenLinders/spicing-up-agile-retrospectives-agile-tour-london-2015-ben-linders slides] *[https://www.slideshare.net/BenLinders/talk-improving-software-quality-with-retrospectives-testcon-moscow-2019-ben-linders Improving software quality with retrospectives] '''Online Training''' *[http://mwickman.com/effective-agile-meetings/ Effective Agile Retrospectives] by Martin Wickman *[https://www.benlinders.com/workshop-valuable-agile-retrospectives/ Valuable Agile Retrospectives for Teams] by Ben Linders ed25b3fe065ac263396f3f42da9ffa9156be11ee MediaWiki:Sidebar 8 16 1182 1171 2022-09-09T12:08:19Z Robbowley 1 wikitext text/x-wiki ** Agile_Retrospective_Resource_Wiki| Home ** Retrospective_Plans|Retrospective Plans ** Tools & Exercises|Tools & Exercises ** Tips_&_tricks|Tips & Tricks ** Common_ailments_&_cures|Common Ailments & Cures ** Retrospective_Surgery|Retrospective Surgery ** The_Prime_Directive|The Prime Directive ** Books,_Articles,_Videos|Books, Articles, Videos ** Rob's Guide to Effective Retrospectives|Rob's Guide to Effective Retrospectives ** recentchanges-url|recentchanges * SEARCH * TOOLBOX * LANGUAGES 8b2fdb3dffe66e626fcfb8e7aafec4eea653ad46 1183 1182 2022-09-09T12:09:51Z Robbowley 1 wikitext text/x-wiki ** Agile_Retrospective_Resource_Wiki| Home ** Retrospective_Plans|Retrospective Plans ** Tools & Exercises|Tools & Exercises ** Books,_Articles,_Videos|Books, Articles, Videos ** The_Prime_Directive|The Prime Directive ** Tips_&_tricks|Tips & Tricks ** Common_ailments_&_cures|Common Ailments & Cures ** Rob's Guide to Effective Retrospectives|Rob's Guide to Effective Retrospectives ** recentchanges-url|recentchanges * SEARCH * TOOLBOX * LANGUAGES b8f45c1eba6aef5e384dff838bae8093c338494d Rob's Guide to Effective Retrospectives 0 297 1189 1159 2023-04-26T08:37:33Z Robbowley 1 wikitext text/x-wiki __NOTOC__ ===Retrospective facilitation is a skill=== The first three chapters of Derby and Larson's book [http://pragprog.com/book/dlret/agile-retrospectives Agile Retrospectives: Making good Teams Great] remain essential reading for how to effectively facilitate retrospectives. Ensuring meetings are not being driven by whoever shouts the loudest or ending up as a long ineffectual debate takes thought and practice. Conversely - and something more common with the increase in remote working and online meetings - is highly transactional retrospectives which are no more than [https://twitter.com/chrismdp/status/1493155571154833413?s=20&t=UagX05G8gwHBwSBrI1hdbA Improvement Theatre]: ''"Retrospectives should be where people truly critique the status quo.<br/> A place with tension, difficulty and honest searching for a better way.<br/> Where people make themselves vulnerable and do the hard work of forging agreement.<br/> With these kinds of retros, things actually change."'' - [https://twitter.com/chrismdp/status/1493155573965090818?s=20&t=UagX05G8gwHBwSBrI1hdbA Chris Parsons] ===Start each retrospective with [[The Prime Directive]]=== The purpose of the Prime Directive is to assure that a retrospective has the right culture to make it a positive and result oriented event. It makes a retrospective become an effective team gathering to learn and find solutions to improve the way of working: '''''"Regardless of what we discover, we understand and truly believe that everyone did the best job they could, given what they knew at the time, their skills and abilities, the resources available, and the situation at hand."''''' --Norm Kerth, Project Retrospectives: A Handbook for Team Review ===Achievable actions and owners for each action=== A common failing with retrospectives is either not taking actions away or the actions not being completed. My first tip here is make your actions small, really small. Big vague goals like "write more unit tests" are pointless. A great retrospective to encourage small achievable actions is the [[Plan of Action]] retrospective. Once you have your achievable actions make sure someone is responsible for each and every one you choose to take away. This doesn't have to be the person who is going to do the work, just the person who is responsible for making sure it happens before the next retrospective. Track the actions as you would with the rest of the work in your team in your favourite work tracking tool ===Rotate the facilitator role=== It's common for it to be one person's job (e.g. Scrum Master, Team Lead) to facilitate/lead retrospectives. This can result in bias towards their point of view and prevent a team from feeling engaged and empowered to solve their own problems. Whilst it may be one person's job to make sure they happen, that doesn't (and shouldn't) mean they have to run every retrospective too. Get everyone to take turns facilitating. Not only does this ensure no one feels retrospectives are being driven by one person's agenda, there are many other side benefits, including: * Learning how to facilitate is great for developing communication skills and generally how to have effective meetings. * The burden of planning retrospectives is shared across multiple people. * Retrospectives are less likely to become dull or repetitive. Really easy to do if you have more than one team - '''ask for someone from another team to facilitate your retrospective''' and when it's their turn return the favour. This has the wonderful side-effect of being a great way to cross-pollinate ideas between teams. ===Start each retrospective by going through the actions from the previous one=== Begin the retrospective by reviewing the actions from the previous retrospective. Have the been completed? If not, why not? Time box this to 5 minutes. If the team took 5 actions but completed none, agree to take fewer actions away from this retrospective. Once the team has got better at completing the actions they've committed to then consider increasing the amount of actions they take away. ====Who is Rob?==== I'm [https://twitter.com/@robbowley Rob Bowley], the person who set up this wiki. d529cb7dbabc36d3a3242c168a6f890268073c35 1193 1189 2024-04-02T09:44:54Z Robbowley 1 wikitext text/x-wiki __NOTOC__ ===Retrospective facilitation is a skill=== The first section of Derby and Larson's book [https://pragprog.com/titles/dlret2/agile-retrospectives-second-edition/ Agile Retrospectives: Making good Teams Great] remain essential reading for how to effectively facilitate retrospectives. Ensuring meetings are not being driven by whoever shouts the loudest or ending up as a long ineffectual debate takes thought and practice. Conversely - and something more common with the increase in remote working and online meetings - is highly transactional retrospectives which are no more than [https://twitter.com/chrismdp/status/1493155571154833413?s=20&t=UagX05G8gwHBwSBrI1hdbA Improvement Theatre]: ''"Retrospectives should be where people truly critique the status quo.<br/> A place with tension, difficulty and honest searching for a better way.<br/> Where people make themselves vulnerable and do the hard work of forging agreement.<br/> With these kinds of retros, things actually change."'' - [https://twitter.com/chrismdp/status/1493155573965090818?s=20&t=UagX05G8gwHBwSBrI1hdbA Chris Parsons] ===Start each retrospective with [[The Prime Directive]]=== The purpose of the Prime Directive is to assure that a retrospective has the right culture to make it a positive and result oriented event. It makes a retrospective become an effective team gathering to learn and find solutions to improve the way of working: '''''"Regardless of what we discover, we understand and truly believe that everyone did the best job they could, given what they knew at the time, their skills and abilities, the resources available, and the situation at hand."''''' --Norm Kerth, Project Retrospectives: A Handbook for Team Review ===Achievable actions and owners for each action=== A common failing with retrospectives is either not taking actions away or the actions not being completed. My first tip here is make your actions small, really small. Big vague goals like "write more unit tests" are pointless. A great retrospective to encourage small achievable actions is the [[Plan of Action]] retrospective. Once you have your achievable actions make sure someone is responsible for each and every one you choose to take away. This doesn't have to be the person who is going to do the work, just the person who is responsible for making sure it happens before the next retrospective. Track the actions as you would with the rest of the work in your team in your favourite work tracking tool ===Rotate the facilitator role=== It's common for it to be one person's job (e.g. Scrum Master, Team Lead) to facilitate/lead retrospectives. This can result in bias towards their point of view and prevent a team from feeling engaged and empowered to solve their own problems. Whilst it may be one person's job to make sure they happen, that doesn't (and shouldn't) mean they have to run every retrospective too. Get everyone to take turns facilitating. Not only does this ensure no one feels retrospectives are being driven by one person's agenda, there are many other side benefits, including: * Learning how to facilitate is great for developing communication skills and generally how to have effective meetings. * The burden of planning retrospectives is shared across multiple people. * Retrospectives are less likely to become dull or repetitive. Really easy to do if you have more than one team - '''ask for someone from another team to facilitate your retrospective''' and when it's their turn return the favour. This has the wonderful side-effect of being a great way to cross-pollinate ideas between teams. ===Start each retrospective by going through the actions from the previous one=== Begin the retrospective by reviewing the actions from the previous retrospective. Have the been completed? If not, why not? Time box this to 5 minutes. If the team took 5 actions but completed none, agree to take fewer actions away from this retrospective. Once the team has got better at completing the actions they've committed to then consider increasing the amount of actions they take away. ====Who is Rob?==== I'm [https://twitter.com/@robbowley Rob Bowley], the person who set up this wiki. 2226f2d9e17ba27f8954955022c4f5e84245859a Futurespective: learning from failures that haven't happened yet 0 594 1191 2024-02-28T09:03:12Z Neil vass 426 Created page with "===Use:=== Retrospectives look back; a "futurespective" looks the other way: * consider a possible future, * discuss how likely that future scenario seems, * agree what you..." wikitext text/x-wiki ===Use:=== Retrospectives look back; a "futurespective" looks the other way: * consider a possible future, * discuss how likely that future scenario seems, * agree what you’d like to do about it (ideas to make good futures more likely to happen, or ways to avoid bad ones). The focus for this particular futurespective: disastrously bad futures. When getting a new team together or kicking off some new piece of work, there can be a lot of positivity and exploring the great things you can achieve. That’s good, and needed! But it can leave the “risk management” section as a bit of a tick-box exercise. Bringing the “bad stuff” to life a little can help everyone be aware of pitfalls, and creatively work on increasing the chances of success. A session to look back on a failure is sometimes called a “post-mortem” – as in, examining at a dead body to determine the cause of death – so looking forward like this can be called a “pre-mortem”. That’s a bit of an unpleasant metaphor, but to look for more ideas on this topic both “futurespective” and “pre-mortem” are good terms to search for. ===Length of time:=== 60 min ===Short Description:=== This session uses a kind of guided storytelling: the factilitator reads out various prompts, leaving space for people to write their answers. Everyone quietly thinking and writing about the same topic at once is interesting – you can see reactions and get other cues that we’re all working together, but maybe writing very different answers. After this, the group compares answers, looks for patterns and surprises, and agrees what to do with what they've learned. ===Materials:=== Post-its and pens for each participant, and a wall or whiteboard to review these later. Virtual whiteboards work fine too. ===Process:=== Start by explaining the plan to your group: * You’re going to read a series of prompts about an imagined future for this piece of work, and they’ve to fill in the blanks by writing whatever comes to mind. * Keep your notes in order (can write responses on post-its, index cards, or whatever virtual equivalent you like). * We won’t discuss things as we go – there might be chuckles, groans or other hints on how people are feeling, but we’re looking for quiet reflection and writing for this part. * At the end we’ll collect and compare answers, to see what we all came up with – and agree what we want to do with this. ==== Prompting stories ==== For the prompts: You can ask any questions really – but open ones, slightly surprising ones, or repeating the same ones again asking for a different answer can help get some really good responses and insights you can use. An example script: “It’s after the end of this piece of work, and it was a disaster. I’m still too upset to talk about it. Could you just write it for me?” * “What was the end result? How bad was it?” * “And what happened to cause that?” * “But that wasn’t the only thing that went wrong. What else was a huge problem?” * “And what did we try right away to fix that?” * “It didn’t work. How did our panic fix only make things worse?” * “What was a problem from early on, that we tried to ignore?” * “What always goes wrong – and hit us here too?” * “Someone left – got a promotion, took a sabbatical, or something – and it really affected us. Who was it?” * “And what did we lose? What skills/knowledge/support?” * “And what huge problem did that lead to?” * “Who was expecting something this project was just never going to give them?” * “And what was it they were expecting?” * “What did we assume would be fine, and it really really wasn’t?” * “And on top of all that, what else went wrong?” ==== Comparing stories ==== At this point, everyone might be feeling very down: if that story’s how things are likely to go, should we even start? This is a good time to remind them that thinking and talking through all the bad things now is our best route to making sure none of them come true. Let’s see what we wrote and agree what we’d like to do about it. Write each prompt on a board or wall, and give everyone space to put their responses, read other people’s, and start clustering similar ones. Some things that might come out of this: '''Surprise similarities''': for one team, “who left, and what did we lose” had piles of responses naming the same engineer on the team. It hadn’t been discussed much before, but there was a wide range of things that only they knew how to do. The good news: they’re not going anywhere yet, let’s make a plan to share knowledge and responsibilities around – that both reduces the impact if they do leave, and puts less pressure on them to do all the things in busy times. '''Easy fixes''': for “who was expecting something”, you might find a range of stakeholders and groups that really could throw in late-breaking problems to your work. For some of these, someone else on the team might say “good point, but that one’s OK – I’ve been talking to them”. For others, “really good point, I hadn’t thought of them!” '''Unspoken common worries''': this might bring out fears that have been on people’s minds already, or things they hadn’t consciously thought about until prompted to look in that direction. It can take courage to bring up an issue, especially if you’re not sure how much of a risk it is – will you be seen as too negative, or foolish? Framing this as a “what if” game, where any answer is fine, can encourage sharing – and sometimes you’ll find multiple people wrote the same thing and agree it’s worth considering. '''A vast array of dangers''': some prompts bring a variety of pitfalls, all of which sound plausible. You don’t need to enumerate every one and monitor throughout this piece of work – making some specific plans for the most likely / most damaging ones is more useful. You can decide what to do with the rest: just keep in mind that all kinds of pitfalls are possible, and keep alert as you go? File this stack away, and review it in a month or so to decide if any of it needs a plan now the work’s underway? '''Laughs''': you will get some spectacularly implausible disaster scenarios. For every response up on the board, you as a team get to decide what to do with it – including thanking people for bringing some humour and not worrying too much more about it. ==== Retelling stories ==== With all workshops: it’s easy to feel like you’re finding all the issues and fixing the world while the session’s going on, and then to forget all about it when you leave the room. Help make sure there’s a lasting impact! When you agree actions, or on things to revisit, do follow up together later to see how many were done (taking away far too many is common), and what impact you feel it’s had (”oh we should knowledge share” sounds good – but are others on the team now confident they can do those things?) This format in particular lends itself well to getting back together once the work’s further along, to remember the disaster future you painted. * Do we feel like any actions or awareness we took from that session actually helped head off problems? * Was there anything we predicted, but still failed to prevent happening? * What would make a similar futurespective work better next time? === Source: === This description originally appeared on Neil Vass's blog: https://neil-vass.com/futurespectives-learning-from-failures-that-havent-happened-yet/ Copied here by the author. 6cc3369078ca283cfdfc477e2271ff3bbe8dc239 User:Piotr.wegert 2 466 1194 955 2025-03-03T11:36:43Z Piotr.wegert 394 wikitext text/x-wiki My retro exercises: * [http://retrospectivewiki.org/index.php?title=Scrum_Values Scrum Values] * [http://retrospectivewiki.org/index.php?title=Facebook_Reactions_Retrospective Facebook Reactions Retrospective] 388201cbf4d0c9d034beffe32e0ad231d42e92be Scrum Values 0 472 1195 1021 2025-03-03T11:39:18Z Piotr.wegert 394 wikitext text/x-wiki ===Use=== The exercise is an opportunity not only to get a common understanding of the Scrum Values and evaluate how the team adheres to them but also to dig a little deeper in the context of transparency, inspection and adaptation - the three pillars of Scrum. ===Length of time=== Approximately 60 minutes ===Short Description=== The overall exercise consist of four parts. Don’t change the order of the sub-exercises ex #1 and #2. They seem very similar but look at the Scrum Values in your team from different angles. *[5-10 min] Introduction<br> *[5 min] Exercise #1<br> *[5 min] Exercise #2<br> *[20-40 min] Results analysis and discussion<br> ===Materials=== To start you will need a bunch of sticky notes and some pens. To visualize the results use either a whiteboard/flipchart or a projector/monitor and an app that allows creating radar charts (e.g. Excel). ===Process=== ====Introduction==== This should be a quick chat to get a more or less common understanding of what each value means for everyone in the team. The purpose is not to dig deep (there will be time for that at the end of the exercise) but to make sure there are no big differences in how the team members understand each value (e.g. Focus might be misunderstood as not being “interrupted” at all while coding). ====Exercise #1 ==== The purpose of this exercise is to see how team members perceive the entire team adhering to each of the Scrum Values. * Hand over a sticky note and a pen to each member of the team * Ask everyone to rate on a scale of 1 (worst) to 5 (best) how good the entire team is in each of the five Scrum Values individually. That means it’s possible for instance to give a rate of 4 to each of the five Scrum Values. Any other combination of scores between 1 and 5 is also possible. Don’t use fractions, only integers. * Give the team some time to think and then collect the sticky notes ====Exercise #2==== The second exercise is nearly identical as the first one with the only difference being how the scores are assigned. In ex #2 instead of rating each value individually team members will have to order them from the worst (1 point) to best (5 points). This is deliberately to overstress the differences between how each value was rated in ex #1 and bring into light problems that the team '''might''' consciously or unconsciously overlooked (e.g. in ex # 1 no Scrum Value got a lower score than 3 but in ex # 2 everyone ordered “Respect” as the worst value and “Openness” as the second-worst). * Hand over one more sticky note to each member of the team * Ask everyone to order all five Scrum Values by giving them a unique score between the worst (1 point) and the best (5 points). That means it’s possible to assign a given score to one and only one Scrum Value. Don’t use fractions, only integers. * Give the team some time to think and then collect the sticky notes ====Results analysis and discussion==== The two exercises above should give good input for a discussion around the Scrum Values in your team and as mentioned before also in the context of Scrum’s three pillars: transparency, inspection, and adaptation. Be sure to sum up the scores for each exercise and visualize them (whiteboard/flipchart/Excel) in the form of a radar chart. Below are examples of radar charts for two hypothetical teams. The first team has pretty consistent results in both exercises. The second team however has much different scores in Respect and Openness between exercises #1 and #2 which doesn't guarantee but '''might''' suggest the team is not very comfortable with bringing those issues up or until now they were not aware those areas stand out. Be sure to discuss this difference in detail. [[File:Team1.png]]<br> Team 1 – Consistent results between Ex #1 and #2 [[File:Team2.png]]<br> Team 2 – Big difference in Respect and Openness between Ex #1 and #2 '''might''' suggest an issue. ===07/2018 Update=== After running this exercise a couple of times as well as digging into how scales are constructed I'm no longer summing up individual results in Ex2, just loosely confronting them with individual and summed up results from Ex 1 as input for discussion. Inspect and adapt ;) c38312a1d87adbba5948cc3242754b26b55115c9 Facebook Reactions Retrospective 0 497 1196 944 2025-03-03T11:40:08Z Piotr.wegert 394 wikitext text/x-wiki ===Use=== A simple and refreshing variation of the very popular "Glad", "Sad", "Mad" retrospective. ===Length of time=== 60 - 120 minutes ===Short Description=== A variation of the [http://retrospectivewiki.org/index.php?title=Glad,_Sad,_Mad "Glad", "Sad", "Mad"] retrospective inspired by the [https://www.wired.com/2016/02/facebook-reactions-totally-redesigned-like-button reactions feature used on Facebook]. Instead of the original three "Glad", "Sad", "Mad" columns the team can use the following six: "Liked", "Loved", "Made me laugh", "Surprised me", "Made me sad", "Made me angry". ===Materials=== *Sticky notes *Pens *Whiteboard (optional) ===Process=== * The facilitator sets up six columns on a whiteboard or directly on the wall using "header" sticky notes. Distributed teams can use one of the many online tools e.g. https://funretro.github.io **Liked **Loved **Made me laugh **Surprised me **Made me sad **Made me angry * Everyone individually writes down observations regarding the previous sprint/release/project. Each observation should be written on a separate card and fit into one of the six columns. This part can be time-boxed not to get overwhelmed with too many observations. * After everyone is done or the time-box is over the team can group similar observations and use a voting/prioritizing technique if there are too many sticky notes to comprehend. * The last step is discussion and action items generation. If the team used voting/prioritization use that order. If not, start with the column the team is most passionate about and continue column by column. Side note: I spent some time looking for similar exercises and found [https://www.slideshare.net/jasperverdooren/facebook-retrospective the following one] by Jasper Verdooren, written in 2012 (at that time there was only the "Like" button, reactions were introduced in 2016). Be sure to check it out as well. aec3ed25be90ee5120f4e987900a2a40dbf09fad